/*---------------------------------------------------------------------------* Project: Horizon File: CommonLogger.h Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #ifndef COMMONLOGGER_H_ #define COMMONLOGGER_H_ #include #include "demo.h" #include "SdLogger.h" #define COMMON_LOGGER( ... ) (void)common::Logger::GetLoggerInstance()->Print(__VA_ARGS__) #define COMMON_LOGGER_RESULT(result, func) \ NN_DBG_PRINT_RESULT(result); \ (void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Func = %s\n", func); \ (void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Result = %X\n", result.GetPrintableBits()); \ #ifndef NN_SWITCH_DISABLE_DEBUG_PRINT #define COMMON_LOGGER_DEBUG( ... ) COMMON_LOGGER(__VA_ARGS__) #else // ifndef NN_SWITCH_DISABLE_DEBUG_PRINT #define COMMON_LOGGER_DEBUG( ... ) ((void)0) #endif // ifndef NN_SWITCH_DISABLE_DEBUG_PRINT else #ifndef NN_SWITCH_DISABLE_DEBUG_PRINT #ifdef COMMON_LOGGER_DETAIL_ENABLE #define COMMON_LOGGER_DETAIL(...) COMMON_LOGGER(__VA_ARGS__) #else #define COMMON_LOGGER_DETAIL( ... ) ((void)0) #endif #else #define COMMON_LOGGER_DETAIL( ... ) ((void)0) #endif #define COMMON_LOGGER_RESULT_WITH_LINE(result, line, func) \ NN_LOG("%s\n", func); \ NN_LOG("%d\n", line); \ NN_DBG_PRINT_RESULT(result); \ (void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Func = %s\n", func); \ (void)common::Logger::GetLoggerInstance()->PrintResultSdLog("line = %d\n", line); \ (void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Result = %X\n", result.GetPrintableBits()); \ #define COMMON_LOGGER_RESULT_IF_FAILED(result) \ if(result.IsFailure()) \ { \ COMMON_LOGGER_RESULT(result, __func__); \ } \ #define COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result) \ if(result.IsFailure()) \ { \ COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \ } \ #define COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result) \ if(result.IsFailure()) \ { \ COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \ return result; \ } \ #define COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result) \ if(result.IsFailure()) \ { \ COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \ return false; \ } \ #define COMMON_LOGGER_RETURN_VOID_IF_FAILED(result) \ if(result.IsFailure()) \ { \ COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \ return; \ } \ #define COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, setbool) \ if(result.IsFailure()) \ { \ COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \ setbool = false; \ return; \ } \ namespace common { namespace Logger { // SDカードのログと下画面ログを同時に扱うためのクラス class CommonLogger { public: CommonLogger(); ~CommonLogger(); void Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem); void Finalize(); // SDログに書き込み、下画面ログ出力のためのバッファに溜め込む void Print(const char* fmt, ...); // SDログのみにResult値を出力する void PrintResultSdLog(const char* fmt, ...); // SDカードのログファイルを消去する void ClearSdLog(); // 下画面ログを上スクロールする void ScrollUp(); // 下画面ログを下スクロールする void ScrollDown(); // 下画面ログの先頭にスクロールする void ScrollToBegin(); // 下画面ログの末尾にスクロールする void ScrollToEnd(); // バッファに溜め込まれた文字列を下画面ログに書き込む void DrawConsole(); private: nn::os::CriticalSection m_CriticalSection; }; CommonLogger* GetLoggerInstance(); } } #endif /* COMMONLOGGER_H_ */