/*---------------------------------------------------------------------------* Project: Horizon File: CommonLogger.cpp Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #include "CommonLogger.h" #include "LogConsole_Private.h" namespace common { namespace Logger { namespace { static CommonLogger s_CommonLogger; } CommonLogger::CommonLogger() { } CommonLogger::~CommonLogger() { } void CommonLogger::Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem) { m_CriticalSection.Initialize(); GetConsoleInstance()->Initialize(width, height, maxLine, renderSystem); } void CommonLogger::Finalize() { } void CommonLogger::Print(const char* fmt, ...) { nn::os::CriticalSection::ScopedLock sdLock(m_CriticalSection); va_list vlist; va_start(vlist, fmt); NN_LOGV(fmt, vlist); GetSdInstance()->Print(fmt, vlist); GetConsoleInstance()->AddText(fmt, vlist); va_end(vlist); } void CommonLogger::PrintResultSdLog(const char* fmt, ...) { nn::os::CriticalSection::ScopedLock sdLock(m_CriticalSection); va_list vlist; va_start(vlist, fmt); GetSdInstance()->Print(fmt, vlist); va_end(vlist); } void CommonLogger::ClearSdLog() { nn::os::CriticalSection::ScopedLock sdLock(m_CriticalSection); GetSdInstance()->Clear(); } void CommonLogger::ScrollUp() { GetConsoleInstance()->ScrollUp(); } void CommonLogger::ScrollDown() { GetConsoleInstance()->ScrollDown(); } void CommonLogger::ScrollToBegin() { GetConsoleInstance()->ScrollToBegin(); } void CommonLogger::ScrollToEnd() { GetConsoleInstance()->ScrollToEnd(); } void CommonLogger::DrawConsole() { GetConsoleInstance()->Print(); } CommonLogger* GetLoggerInstance() { return &s_CommonLogger; } } }