/*---------------------------------------------------------------------------* Project: Horizon File: SdLogger.h Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #ifndef SDLOGGER_H_ #define SDLOGGER_H_ #include namespace common { namespace Logger { const wchar_t* const SDMC_ROOT_NAME = L"sdmc:/"; const wchar_t* const LOG_FILENAME = L"ConsoleBackup_log.txt"; const wchar_t* const TEST_FILENAME = L"sdmc:/Test_ConsoleBackup"; class SdLogger { public: SdLogger(); ~SdLogger() {}; void Print(const char* fmt, ::std::va_list arg); void Clear(); private: nn::fs::FileOutputStream sd; }; void InitializeEjectThread(); // SDカードが抜けた時に呼ばれるコールバック void SetEjectHandler(void (*func)()); // SDカードが挿入された時に呼ばれるコールバック void SetInsertHandler(void (*func)()); SdLogger* GetSdInstance(); } // namespace Logger } // namespace ConsoleBackup #endif /* SDLOGGER_H_ */