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正常なプレイ履歴を残すために電源断イベントを記録してからptmを吸い出すように
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@325 385bec56-5757-e545-9c3a-d8741f4650f1
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@ -32,6 +32,8 @@
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#include <nn/crypto/crypto_SwAesCmac.h>
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#include <nn/mcu.h>
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#include <nn/am.h>
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#include <nn/pl/CTR/pl_PlayHistoryApi.h>
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#include <nn/pl/CTR/pl_PlayHistoryApiSysmenu.h>
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#include "Exporter.h"
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#include "CommonLogger.h"
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@ -841,6 +843,11 @@ void DeleteNimSaveData()
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common::SdMountManager::Unmount();
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}
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void AddShutDownPtmEvent()
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{
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nn::pl::CTR::NotifyPlayEvent(nn::pl::CTR::EVENTTYPE_TERMINATE, nn::CTR::INVALID_PROGRAM_ID,
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nn::fnd::DateTime::GetNow());
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}
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void ExportData(common::HardwareStateManager& manager)
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{
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@ -876,6 +883,9 @@ void ExportData(common::HardwareStateManager& manager)
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// プレイ履歴をSDに書き出す
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//WritePlayHistory();
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// 電源断の履歴をptmに追加する
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AddShutDownPtmEvent();
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// RTCをSDに書き出す
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WriteMcuRtcData(manager);
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