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build.shでConsoleBackupがビルドできていなかったのを修正
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@845 385bec56-5757-e545-9c3a-d8741f4650f1
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@ -73,7 +73,9 @@ SHADER_PATH = $(ROMFS_ROOT)/$(SHADER_BIN)
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ROMFS_DEPENDENCIES = $(SHADER_PATH)
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ROMFS_DEPENDENCIES = $(SHADER_PATH)
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EXCLUDE_LIBS += libnn_olv
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if $(defined-env BUILD_FOR_RESTORE)
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EXCLUDE_LIBS += libnn_olv
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export
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LIBS += libnn_cfg \
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LIBS += libnn_cfg \
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libnn_crypto \
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libnn_crypto \
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@ -10,6 +10,7 @@
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set -u
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set -u
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set -e
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set -e
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#set -x
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# バージョン取得
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# バージョン取得
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function getVersion
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function getVersion
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@ -79,6 +80,7 @@ function buildBackupAndRestore
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buildCore "$BuildExec"
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buildCore "$BuildExec"
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cd ../
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cd ../
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cd ConsoleRestore
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cd ConsoleRestore
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export BUILD_FOR_RESTORE=true
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export HORIZON_ROOT=$HORIZON_ROOT_RESTORE
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export HORIZON_ROOT=$HORIZON_ROOT_RESTORE
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buildCore "$BuildExec"
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buildCore "$BuildExec"
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cd ../
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cd ../
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@ -108,6 +110,9 @@ function buildAutoTest
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}
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}
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#################### 通常ビルド ####################
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#################### 通常ビルド ####################
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# ビルドフラグ削除
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unset BUILD_FOR_RESTORE
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# ConsoleBackup、ConsoleRestoreのビルド
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# ConsoleBackup、ConsoleRestoreのビルド
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buildBackupAndRestore
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buildBackupAndRestore
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