#ifndef _MY_FS_UTIL_H_ #define _MY_FS_UTIL_H_ #define FILE_PATH_LEN 512 typedef struct _MY_DIR_ENTRY_LIST { struct _MY_DIR_ENTRY_LIST *prev; struct _MY_DIR_ENTRY_LIST *next; FSDirectoryEntryInfo content; char src_path[ FILE_PATH_LEN ]; char dst_path[ FILE_PATH_LEN ]; } MY_DIR_ENTRY_LIST; #ifdef __cplusplus extern "C" { #endif typedef struct { u64 tid; int is_personalized; int version; int common_and_download; BOOL install_success_flag; /* バックアップしたセーブデータを復活してやるかどうか。 */ } MY_USER_APP_TID; typedef struct { u64 tid; int es_version; int ticket_version; } MY_USER_ETICKET_TID; BOOL my_fs_Tid_To_GameCode(u64 tid, char *gcode); char *my_fs_util_get_fs_result_word( FSResult res ); s32 my_fs_crypto_write(FSFile *f, void *ptr, s32 size); s32 my_fs_crypto_read(FSFile *f, void *ptr, s32 size); int find_title_save_data(MY_DIR_ENTRY_LIST **headp, const char *path_dst, const char *path_src, int *save_dir_info, char *log_file_name , int level); int copy_r( MY_DIR_ENTRY_LIST **headp, const char *path_dst, const char *path_src, char *log_file_name, int level ); int get_title_id(MY_DIR_ENTRY_LIST **headp, const char *path_src, int *save_parent_dir_info_flag, char *log_file_name, int level ); void PrintDirEntryListForward( MY_DIR_ENTRY_LIST *head, FSFile *log_fd ); void PrintDirEntryListBackward( MY_DIR_ENTRY_LIST *head, FSFile *log_fd ); void PrintSrcDirEntryListBackward( MY_DIR_ENTRY_LIST *head, FSFile *log_fd); BOOL SaveDirEntryList( MY_DIR_ENTRY_LIST *head , char *path, int *list_count, int *error_count, char *log_file_name); BOOL RestoreDirEntryList( char *path , char *log_file_name, int *list_count, int *error_count); BOOL RestoreDirEntryList_System_And_InstallSuccessApp(char *path , char *log_file_name, int *list_count, int *error_count, MY_USER_APP_TID *title_id_buf, int title_id_count ); //BOOL GetUserAppTitleList( MY_DIR_ENTRY_LIST *head, u64 **pBuffer, int *size, char *log_file_name); BOOL GetUserAppTitleList( MY_DIR_ENTRY_LIST *head, MY_USER_APP_TID **pBuffer, int *size, char *log_file_name); BOOL ClearDirEntryList( MY_DIR_ENTRY_LIST **headp ); void write_debug_data(void); BOOL SDCardValidation(void); BOOL TWLCardValidation(void); BOOL CheckShopRecord(FSFile *log_fd); BOOL CheckDevDotKP(FSFile *log_fd); BOOL CleanSDCardFiles(char *log_file_name); //BOOL MydataSave(const char *path, void *pData, int size, FSFile *log_fd); //BOOL MydataLoad(const char *path, void *pBuffer, int size, FSFile *log_fd); BOOL MydataLoadDecrypt(const char *path, void *pBuffer, int size, FSFile *log_fd); BOOL MydataSaveEncrypt(const char *path, void *pData, int size, FSFile *log_fd); BOOL UserTitleIDSave(const char *path, MY_USER_APP_TID *pData, int count, char *log_file_name); BOOL UserTitleIDLoad(const char *path, MY_USER_APP_TID **pBuffer, int *count, char *log_file_name); BOOL UserTitleIDSaveETicketOnly(const char *path, MY_USER_ETICKET_TID *pData, int count, char *log_file_name ); BOOL UserTitleIDLoadETicketOnly(const char *path, MY_USER_ETICKET_TID **pBuffer, int *count, char *log_file_name); BOOL CopyFile(const char *dst_path, const char *src_path, FSFile *log_fd ); void Log_File_Close(FSFile *log_fd); BOOL Log_File_Open(FSFile *log_fd, const char *log_file_name); void Miya_debug_OFF(void); void Miya_debug_ON(void); void my_fs_print_debug_ON(void); void my_fs_print_debug_OFF(void); BOOL my_fs_get_print_debug_flag(void); #ifdef __cplusplus } #endif #endif /* _MY_FS_UTIL_H_ */