TwlIPL_commit-99/add-ins/TwlSystem/include/nnsys/gfd/VramManager/gfd_FramePlttVramMan.h

60 lines
2.1 KiB
C
Executable File

/*---------------------------------------------------------------------------*
Project: NITRO-System - include - nnsys - gfd - VramManager
File: gfd_FramePlttVramMan.h
Copyright 2004-2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Revision: 172 $
*---------------------------------------------------------------------------*/
#ifndef NNS_GFD_FRAMEPLTTVRAMMAN_H_
#define NNS_GFD_FRAMEPLTTVRAMMAN_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <nitro.h>
#include <nnsys/gfd/VramManager/gfd_PlttVramMan_Types.h>
typedef struct NNSGfdFrmPlttVramState
{
u32 address[2];
} NNSGfdFrmPlttVramState;
/*---------------------------------------------------------------------------*
Name: NNS_GfdDumpFrmPlttVramManagerEx
Description: NNS_GfdDumpFrmPlttVramManagerEx()関数で利用される、
ユーザ定義デバックダンプコールバック関数
*---------------------------------------------------------------------------*/
typedef void (*NNSGfdFrmPlttVramDebugDumpCallBack)( u32 loAddr, u32 hiAddr, u32 szFree, u32 szTotal );
void NNS_GfdDumpFrmPlttVramManager();
void NNS_GfdDumpFrmPlttVramManagerEx( NNSGfdFrmPlttVramDebugDumpCallBack pFunc );
void NNS_GfdInitFrmPlttVramManager( u32 szByte, BOOL useAsDefault );
NNSGfdPlttKey NNS_GfdAllocFrmPlttVram( u32 szByte, BOOL b4Pltt, u32 bAllocFromLo );
int NNS_GfdFreeFrmPlttVram( NNSGfdPlttKey plttKey );
void NNS_GfdGetFrmPlttVramState( NNSGfdFrmPlttVramState* pState );
void NNS_GfdSetFrmPlttVramState( const NNSGfdFrmPlttVramState* pState );
void NNS_GfdResetFrmPlttVramState();
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif // NNS_GFD_FRAMEPLTTVRAMMAN_H_