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52 lines
1.3 KiB
C
Executable File
52 lines
1.3 KiB
C
Executable File
/*---------------------------------------------------------------------------*
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Project: NITRO-System - include - nnsys - g3d - anm
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File: nsbva.h
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Copyright 2004-2008 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Revision: 172 $
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*---------------------------------------------------------------------------*/
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//
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// AUTHOR: Kenji Nishida
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//
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#ifndef NNSG3D_ANM_NSBVA_H_
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#define NNSG3D_ANM_NSBVA_H_
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#include <nnsys/g3d/config.h>
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#include <nnsys/g3d/binres/res_struct.h>
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#include <nnsys/g3d/kernel.h>
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#include <nnsys/g3d/anm.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef NNS_G3D_NSBVA_DISABLE
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void NNSi_G3dAnmObjInitNsBva(NNSG3dAnmObj* pAnmObj,
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void* pResAnm,
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const NNSG3dResMdl* pResMdl);
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void NNSi_G3dAnmCalcNsBva(NNSG3dVisAnmResult* pResult,
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const NNSG3dAnmObj* pAnmObj,
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u32 dataIdx);
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#endif
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#ifdef __cplusplus
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}/* extern "C" */
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#endif
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#endif
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