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https://github.com/rvtr/TwlIPL_commit-99.git
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63 lines
1.8 KiB
C
Executable File
63 lines
1.8 KiB
C
Executable File
/*---------------------------------------------------------------------------*
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Project: NITRO-System - include - nnsys - snd
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File: sndarc_player.h
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Copyright 2004-2008 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Revision: 172 $
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*---------------------------------------------------------------------------*/
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#ifndef NNS_SND_SNDARC_PLAYER_H_
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#define NNS_SND_SNDARC_PLAYER_H_
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#include <nitro/types.h>
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#include <nnsys/snd/heap.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/******************************************************************************
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structure declaration
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******************************************************************************/
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struct NNSSndHandle;
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/******************************************************************************
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public function declaration
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******************************************************************************/
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BOOL NNS_SndArcPlayerSetup( NNSSndHeapHandle heap );
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BOOL NNS_SndArcPlayerStartSeq( struct NNSSndHandle* handle, int seqNo );
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BOOL NNS_SndArcPlayerStartSeqArc( struct NNSSndHandle* handle, int seqArcNo, int index );
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BOOL NNS_SndArcPlayerStartSeqEx(
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struct NNSSndHandle* handle,
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int playerNo,
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int bankNo,
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int playerPrio,
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int seqNo
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);
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BOOL NNS_SndArcPlayerStartSeqArcEx(
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struct NNSSndHandle* handle,
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int playerNo,
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int bankNo,
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int playerPrio,
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int seqArcNo,
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int index
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);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* NNS_SND_SNDARC_PLAYER_H_ */
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