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46 lines
1.6 KiB
C
Executable File
46 lines
1.6 KiB
C
Executable File
/*---------------------------------------------------------------------------*
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Project: NITRO-System - include - nnsys - g2d
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File: g2di_AssertUtil.h
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Copyright 2004-2008 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Revision: 172 $
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*---------------------------------------------------------------------------*/
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#ifndef ASSERT_UTIL_H_
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#define ASSERT_UTIL_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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// アライメントチェック
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#define NNS_G2D_IS_ALIGNED(addr, align) (((u32)(addr) & ((align)-1)) == 0)
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#define NNS_G2D_ALIGN_ASSERT(addr, align) \
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NNS_G2D_ASSERTMSG( \
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NNS_G2D_IS_ALIGNED((addr), (align)), \
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"'%s'=%p must be %d byte aligned.", #addr, (addr) )
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// 有効なメモリアドレスチェック
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#define NNS_G2D_IS_VALID_POINTER(p) ((HW_ITCM_IMAGE <= ((u32)(p))) && (((u32)(p)) <= HW_CTRDG_RAM_END))
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#define NNS_G2D_POINTER_ASSERT(p) \
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NNS_G2D_ASSERTMSG( \
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NNS_G2D_IS_VALID_POINTER(p), \
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"'%s'=%p is invalid memory address.", #p, (p) );
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#ifdef __cplusplus
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}/* extern "C" */
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#endif
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#endif // ASSERT_UTIL_H_
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