TwlIPL/build/tests/WirelessChecker/src/util/util.h
sato_masaki 662dadd251 本体デバッグ用無線チェックプログラムを追加。
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2071 b08762b0-b915-fc4b-9d8c-17b2551a87ff
2008-08-01 06:11:58 +00:00

104 lines
2.2 KiB
C++

/*---------------------------------------------------------------------------*
Project: TwlSDK - Wireless Checher
File: util.h
Copyright 2007 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef WIRELESS_CHECHER_UTIL_H_
#define WIRELESS_CHECHER_UTIL_H_
#include <twl.h>
namespace util
{
const int DEFAULT_COLOR_PALETTE = 0;
enum PaletteColor
{
COLOR_NULL=0,
COLOR_WHITE,
COLOR_BLACK,
COLOR_RED,
COLOR_YELLOW,
COLOR_LIMEGREEN,
COLOR_TURQUOISE,
COLOR_BLUE,
COLOR_BROWN,
COLOR_LIGHTGRAY,
COLOR_DARKGRAY,
COLOR_GUIDE_BG
};
struct GamePad
{
u16 trigger;
u16 release;
u16 button;
bool repeatTrigger;
u8 padding0;
int beginPress;
};
void Init(void);
void WaitVBlankIntr(void);
void dispOn(void);
void UpdateGamePad(void);
void UpdateDisplay(void);
class CCanvas;
CCanvas* GetMain1Canvas();
CCanvas* GetMain3Canvas();
CCanvas* GetSub1Canvas();
CCanvas* GetSub3Canvas();
inline u16
IsPadDown(u16 key)
{
extern GamePad System_GamePadState;
return static_cast<u16>(System_GamePadState.trigger & key);
}
inline u16
IsPadUp(u16 key)
{
extern GamePad System_GamePadState;
return static_cast<u16>(System_GamePadState.release & key);
}
inline u16
IsPadPress(u16 key)
{
extern GamePad System_GamePadState;
return static_cast<u16>(System_GamePadState.button & key);
}
inline u16
IsPadTrigger(u16 key)
{
extern GamePad System_GamePadState;
if( System_GamePadState.repeatTrigger )
{
return IsPadPress(key);
}
else
{
return IsPadDown(key);
}
}
u16 GetPadTrigger();
} // namespace util
#endif // WIRELESS_CHECHER_UTIL_H_