TwlIPL/build/systemMenu_tools/nandfirmVersionChecker/ARM9.TWL/src/main.c
kamikawa f31b443fc1 (nandfirmVersionChekcer) nandfirmバージョンが埋め込まれていない場合に「Old Version」と表示するように変更。
(NandInitializer/SystemUpdater) nandfirmを書き込む際、以前のnandfirmのバージョン情報を消す処理を追加。

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2427 b08762b0-b915-fc4b-9d8c-17b2551a87ff
2008-09-08 02:54:39 +00:00

194 lines
5.3 KiB
C

/*---------------------------------------------------------------------------*
Project: TwlSDK - nandfirmVersionChecker
File: main.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <twl/os/common/format_rom.h>
#include <firm/format/nandfirm.h>
#include "kami_font.h"
#include "graphics.h"
#include "keypad.h"
#include "kami_pxi.h"
#define SCRAMBLE_MASK 0x00406000
#define NAND_BLOCK_SIZE 0x200
extern void HWInfoWriterInit( void );
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static FSEventHook sSDHook;
static u8 tempBuf[NAND_BLOCK_SIZE];
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
static void VBlankIntr(void);
static void InitAllocation(void);
/*---------------------------------------------------------------------------*
Name: TwlMain
Description: main
Arguments: None
Returns: None
*---------------------------------------------------------------------------*/
void
TwlMain()
{
// 製品ビルドランチャー&デバッガ上での起動対応
if ( OS_GetRunningConsoleType() & OS_CONSOLE_TWLDEBUGGER )
{
ROM_Header *dh = (void *)HW_ROM_HEADER_BUF;
dh->s.game_cmd_param &= ~SCRAMBLE_MASK;
}
OS_Init();
OS_InitTick();
OS_InitArena();
PXI_Init();
OS_InitLock();
OS_InitArenaEx();
OS_InitIrqTable();
OS_SetIrqStackChecker();
MI_Init();
OS_InitVAlarm();
OSi_InitVramExclusive();
OS_InitThread();
OS_InitReset();
GX_Init();
FX_Init();
SND_Init();
SNDEX_Init();
TP_Init();
RTC_Init();
KamiPxiInit(); /* 独自PXI初期化 */
// Vブランク割り込み設定
OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr);
(void)OS_EnableIrqMask(OS_IE_V_BLANK);
(void)OS_EnableIrqMask(OS_IE_FIFO_RECV);
(void)OS_EnableIrq();
(void)GX_VBlankIntr(TRUE);
// initialize file-system
FS_Init(FS_DMA_NOT_USE);
// FS_Initの後の方が良い模様
InitAllocation();
// 表示関連初期化
InitGraphics();
kamiFontInit();
/* always preload FS table for faster directory access. */
{
u32 need_size = FS_GetTableSize();
void *p_table = OS_Alloc(need_size);
SDK_ASSERT(p_table != NULL);
(void)FS_LoadTable(p_table, need_size);
}
kamiFontPrintfConsole( CONSOLE_ORANGE, "+------------------------------+");
kamiFontPrintfConsole( CONSOLE_ORANGE, "l nandfirm Version Checker l");
kamiFontPrintfConsole( CONSOLE_ORANGE, "+------------------------------+\n");
DC_FlushRange(tempBuf, sizeof(tempBuf));
// ブロック単位、バイト単位、ブロック単位
if (kamiNandRead(1, tempBuf, 1) == KAMI_RESULT_SEND_ERROR)
{
kamiFontPrintfConsoleEx(1, "kamiNandRead ... %s!\n", "ERROR");
}
DC_FlushRange(tempBuf, NAND_BLOCK_SIZE);
{
NANDHeaderLow* header = (NANDHeaderLow *)tempBuf;
u32 offsetbyte = header->sub_rom_offset + header->sub_size;
u32 offsetblock = offsetbyte / NAND_BLOCK_SIZE;
// ブロック単位、バイト単位、ブロック単位
if (kamiNandRead(offsetblock, tempBuf, 1) == KAMI_RESULT_SEND_ERROR)
{
kamiFontPrintfConsoleEx(1, "kamiNandRead ... %s!\n", "ERROR");
}
DC_FlushRange(tempBuf, NAND_BLOCK_SIZE);
if (tempBuf[0] != 0)
{
kamiFontPrintfConsole( CONSOLE_ORANGE, "%s\n", tempBuf);
}
else
{
kamiFontPrintfConsole( CONSOLE_ORANGE, "OLD Version\n");
}
}
while (1)
{
kamiPadRead();
// Vブランク待ち
OS_WaitVBlankIntr();
// フォントスクリーンデータロード
kamiFontLoadScreenData();
}
}
/*---------------------------------------------------------------------------*
Name: VBlankIntr
Description: VBlank割り込み処理
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
VBlankIntr(void)
{
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt
}
/*---------------------------------------------------------------------------*
Name: InitAllocation
Description: ヒープの初期化.
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void InitAllocation(void)
{
void *tmp;
OSHeapHandle hh;
/* アリーナの初期化 */
tmp = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1);
OS_SetArenaLo(OS_ARENA_MAIN, tmp);
hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi());
if (hh < 0)
OS_Panic("ARM9: Fail to create heap...\n");
hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh);
}