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55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/*---------------------------------------------------------------------------*
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Project: TwlSDK - Wireless Checher
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File: test.h
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#ifndef WIRELESS_CHECHER_TEST_H_
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#define WIRELESS_CHECHER_TEST_H_
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#include <twl.h>
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#include "util/util.h"
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#include "util/canvas.h"
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#include <nnsys/g2d/g2d_Font.h>
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#include <nnsys/g2d/g2d_CharCanvas.h>
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#include <nnsys/g2d/g2d_TextCanvas.h>
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class CTest
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{
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private:
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u8 m_line;
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static const int LOCAL_BUFFER_LEN = 1024;
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public:
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enum {
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TEST_STATE_NONE,
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TEST_STATE_INITIALIZED,
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TEST_STATE_ENABLED,
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TEST_STATE_NUM
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};
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u8 m_state;
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util::CCanvas *m_pc;
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CTest();
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virtual ~CTest();
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virtual BOOL Init(void);
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virtual BOOL Enable(void);
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virtual BOOL ScanTest(void);
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virtual BOOL Disable(void);
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virtual BOOL End(void);
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u8 GetState(void);
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void LogClear(util::CCanvas* pc);
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void LogPrintf(util::CCanvas* pc, const NNSG2dChar* text, ...);
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};
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#endif // WIRELESS_CHECHER_TEST_H_
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