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53 lines
1.6 KiB
C
53 lines
1.6 KiB
C
/*---------------------------------------------------------------------------*
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Project: TwlSDK - OS - demos - consoleType-1
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File: screen.h
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Copyright 2003-2008 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Log: main.c,v $
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Revision 1.23 2006/01/18 02:11:29 kitase_hirotake
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do-indent
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$NoKeywords: $
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*---------------------------------------------------------------------------*/
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#ifndef SCREEN_H_
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#define SCREEN_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*===========================================================================*/
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#include <nitro/types.h>
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extern u16 gScreen[32 * 32];
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#define CONSOLE_BLACK 0
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#define CONSOLE_RED 1
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#define CONSOLE_GREEN 2
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#define CONSOLE_BLUE 3
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#define CONSOLE_YELLOW 4
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#define CONSOLE_WHITE 15
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void ClearScreen(void);
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void PrintString(s16 x, s16 y, u8 palette, char *text, ...);
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void ColorString(s16 x, s16 y, s16 length, u8 palette);
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/*===========================================================================*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* SCREEN_H_ */
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/*---------------------------------------------------------------------------*
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End of file
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*---------------------------------------------------------------------------*/
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