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56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
/*---------------------------------------------------------------------------*
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Project: TwlIPL
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File: banner.c
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#ifndef SYSM_BANNER_H_
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#define SYSM_BANNER_H_
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#include <twl/types.h>
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#include <twl/os/common/banner.h>
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#include <sysmenu.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// define data----------------------------------------------------------
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// global variable------------------------------------------------------
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// function-------------------------------------------------------------
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#ifdef SDK_ARM9
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// カードからのバナーリード
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BOOL BANNER_ReadBannerFromCARD( u32 bannerOffset, TWLBannerFile *pDst );
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// NANDからのバナーリード
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BOOL BANNER_ReadBannerFromNAND( OSTitleId titleID, TWLBannerFile *pDst, TitleListMakerInfo *pTitleListMakerInfo );
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// バナーのフォーマットが正しいかチェック(NTRバナー、TWLバナーのどちらでもOK)
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BOOL BANNER_CheckBanner( TWLBannerFile *pBanner );
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// サブバナーチェック
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BOOL BANNER_CheckSubBanner( TWLSubBannerFile *pBanner );
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#endif //SDK_ARM9
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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/* SYSM_BANNER_H_ */
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#endif
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