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メモリロード済みアプリへのジャンプが無くなったので、そのために用意していた再配置情報の処理を削除 git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@834 b08762b0-b915-fc4b-9d8c-17b2551a87ff
64 lines
1.8 KiB
C
64 lines
1.8 KiB
C
/*---------------------------------------------------------------------------*
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Project: TwlIPL
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File: reloc_info.h
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#ifndef __SYSMENU_RELOC_INFO_H__
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#define __SYSMENU_RELOC_INFO_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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//----------------------------------------------------------------------
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// データ型定義
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//----------------------------------------------------------------------
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#define RELOCATE_INFO_NUM 4 // ROM再配置情報の数(今のところarm9,arm7それぞれltdとflxで最大4つ)
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#define DEST_LIST_NUM (RELOCATE_INFO_NUM + 1)
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// 再配置情報データ構造体
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typedef struct Relocate_Info
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{
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u32 src;
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u32 dest;
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u32 length;
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u32 post_clear_addr;
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u32 post_clear_length;
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BOOL rev;
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}Relocate_Info;
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// ROMセグメント名
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typedef enum RomSegmentName {
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ARM9_STATIC = 0,
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ARM7_STATIC = 1,
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ARM9_LTD_STATIC = 2,
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ARM7_LTD_STATIC = 3
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}RomSegmentName;
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//----------------------------------------------------------------------
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// 関数宣言
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//----------------------------------------------------------------------
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// ロード領域のチェック及び再配置情報の生成
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BOOL SYSM_CheckLoadRegionAndSetRelocateInfo( RomSegmentName seg, u32 *dest, u32 length, Relocate_Info *info, BOOL isTwlApp );
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#ifdef __cplusplus
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}
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#endif
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#endif // __SYSMENU_RELOC_INFO_H__
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