TwlIPL/build/systemMenu_tools/FontWriter/ARM9.TWL/local_src/main.c
kamikawa 5c593fff04 FontWriter新規追加。
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2758 b08762b0-b915-fc4b-9d8c-17b2551a87ff
2009-03-02 11:46:39 +00:00

199 lines
5.4 KiB
C

/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: main.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include <twl/nam.h>
#include <twl/os/common/format_rom.h>
#include <sysmenu/namut.h>
#include "kami_font.h"
#include "process_write_data.h"
#include "graphics.h"
#include "keypad.h"
#include "kami_pxi.h"
#include "process_fade.h"
#include "hwi.h"
#define SCRAMBLE_MASK 0x00406000
extern void HWInfoWriterInit( void );
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static Process sProcess;
static FSEventHook sSDHook;
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
static void VBlankIntr(void);
static void InitAllocation(void);
/*---------------------------------------------------------------------------*
Name: TwlMain
Description: main
Arguments: None
Returns: None
*---------------------------------------------------------------------------*/
void
TwlMain()
{
// 製品ビルドランチャー&デバッガ上での起動対応
if ( OS_GetRunningConsoleType() & OS_CONSOLE_TWLDEBUGGER )
{
ROM_Header *dh = (void *)HW_ROM_HEADER_BUF;
dh->s.game_cmd_param &= ~SCRAMBLE_MASK;
}
OS_Init();
OS_InitTick();
OS_InitArena();
PXI_Init();
OS_InitLock();
OS_InitArenaEx();
OS_InitIrqTable();
OS_SetIrqStackChecker();
MI_Init();
OS_InitVAlarm();
OSi_InitVramExclusive();
OS_InitThread();
OS_InitReset();
GX_Init();
FX_Init();
SND_Init();
SNDEX_Init();
TP_Init();
RTC_Init();
#ifndef NAND_INITIALIZER_LIMITED_MODE
KamiPxiInit(); /* 独自PXI初期化 */
#endif
// Vブランク割り込み設定
OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr);
(void)OS_EnableIrqMask(OS_IE_V_BLANK);
(void)OS_EnableIrqMask(OS_IE_FIFO_RECV);
(void)OS_EnableIrq();
(void)GX_VBlankIntr(TRUE);
// initialize file-system
FS_Init(FS_DMA_NOT_USE);
// SDカードの挿抜イベント監視コールバック設定
// FS_RegisterEventHook("sdmc", &sSDHook, SDEvents, NULL);
// FS_Initの後の方が良い模様
InitAllocation();
// 表示関連初期化
InitGraphics();
kamiFontInit();
/* always preload FS table for faster directory access. */
{
u32 need_size = FS_GetTableSize();
void *p_table = OS_Alloc(need_size);
SDK_ASSERT(p_table != NULL);
(void)FS_LoadTable(p_table, need_size);
}
// 初期シーケンス設定
sProcess = WriteDataProcess0;
kamiFontPrintfConsole( CONSOLE_ORANGE, "How to \n");
kamiFontPrintfConsole( CONSOLE_ORANGE, "+---------------------------+\n");
kamiFontPrintfConsole( CONSOLE_ORANGE, "l A Button : Select Menu l\n");
kamiFontPrintfConsole( CONSOLE_ORANGE, "l Up/Down Key : Change Menu l\n");
#ifndef NAND_INITIALIZER_LIMITED_MODE
kamiFontPrintfConsole( CONSOLE_ORANGE, "l L&R Button : Auto Init l\n");
#endif
kamiFontPrintfConsole( CONSOLE_ORANGE, "+---------------------------+\n");
// NAMライブラリ初期化
NAM_Init( OS_AllocFromMain, OS_FreeToMain);
NAMUT_Init( OS_AllocFromMain, OS_FreeToMain);
while (1)
{
kamiPadRead();
// コマンドフラッシュ
// (void)SND_FlushCommand(SND_COMMAND_NOBLOCK);
// Vブランク待ち
OS_WaitVBlankIntr();
// ARM7コマンド応答受信
// while (SND_RecvCommandReply(SND_COMMAND_NOBLOCK) != NULL)
// {
// }
// フォントスクリーンデータロード
kamiFontLoadScreenData();
sProcess = sProcess();
}
}
/*---------------------------------------------------------------------------*
Name: VBlankIntr
Description: VBlank割り込み処理
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
VBlankIntr(void)
{
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt
}
/*---------------------------------------------------------------------------*
Name: InitAllocation
Description: ヒープの初期化.
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void InitAllocation(void)
{
void *tmp;
OSHeapHandle hh;
/* アリーナの初期化 */
tmp = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1);
OS_SetArenaLo(OS_ARENA_MAIN, tmp);
hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi());
if (hh < 0)
OS_Panic("ARM9: Fail to create heap...\n");
hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh);
}