TwlIPL/build/systemMenu_RED/NandInitializer/ARM9.TWL/src/process_fade.c
kamikawa 196826e6af NANDの擬似フォーマット処理に対応。シーン切り替えにフェード効果を追加。
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@626 b08762b0-b915-fc4b-9d8c-17b2551a87ff
2008-02-08 08:56:10 +00:00

110 lines
3.3 KiB
C

/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_fade.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev:$
$Author:$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "process_fade.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static Process sNextProcess;
static int brightness = 16;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL MakeETicketFile(void);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: fadeInProcess プロセス
Description: フェードインを行い完了後にsNextProcessに遷移します
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* fadeInProcess(void)
{
if (--brightness < 0)
{
brightness = 0;
return sNextProcess;
}
else
{
GXS_SetMasterBrightness(brightness);
return fadeInProcess;
}
}
/*---------------------------------------------------------------------------*
Name: fadeOutProcess プロセス
Description: フェードアウトを行い完了後にsNextProcessに遷移します
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* fadeOutProcess(void)
{
if (++brightness > 16)
{
brightness = 16;
return sNextProcess;
}
else
{
GXS_SetMasterBrightness(brightness);
return fadeOutProcess;
}
}
/*---------------------------------------------------------------------------*
その他関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: SetNextProcess
Description: プロセスの遷移時にフェードを使いたい場合に使用します
Arguments: processフェード完了後のプロセス
Returns: None.
*---------------------------------------------------------------------------*/
void SetNextProcess(Process process)
{
sNextProcess = process;
}