/*---------------------------------------------------------------------------* Project: TwlSDK - NandInitializer File: main.c Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev:$ $Author:$ *---------------------------------------------------------------------------*/ #include #include #include "kami_font.h" #include "process_format.h" #include "process_topmenu.h" #include "graphics.h" #include "keypad.h" #include "kami_pxi.h" #include #include #include extern void HWInfoWriterInit( void ); typedef void* (*Process)(void); /*---------------------------------------------------------------------------* 内部変数定義 *---------------------------------------------------------------------------*/ static Process sProcess; /*---------------------------------------------------------------------------* 内部関数定義 *---------------------------------------------------------------------------*/ static void VBlankIntr(void); static void InitAllocation(void); /*---------------------------------------------------------------------------* Name: TwlMain Description: main Arguments: None Returns: None *---------------------------------------------------------------------------*/ void TwlMain() { OS_Init(); OS_InitArena(); PXI_Init(); OS_InitLock(); OS_InitArenaEx(); OS_InitIrqTable(); OS_SetIrqStackChecker(); MI_Init(); OS_InitVAlarm(); OSi_InitVramExclusive(); OS_InitThread(); OS_InitReset(); GX_Init(); FX_Init(); SND_Init(); TP_Init(); RTC_Init(); InitAllocation(); KamiPxiInit(); /* 独自PXI初期化 */ // Vブランク割り込み設定 OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); (void)OS_EnableIrqMask(OS_IE_V_BLANK); (void)OS_EnableIrqMask(OS_IE_FIFO_RECV); (void)OS_EnableIrq(); (void)GX_VBlankIntr(TRUE); /* initialize file-system */ FS_Init(FS_DMA_NOT_USE); // SD起動などあらゆるマウント状態に対応する FATFS_UnmountDrive("F:"); FATFS_UnmountDrive("G:"); FATFS_MountDrive("F", FATFS_MEDIA_TYPE_NAND, 0); FATFS_MountDrive("G", FATFS_MEDIA_TYPE_SD, 0); // NAMライブラリ初期化 NAM_Init( OS_AllocFromMain, OS_FreeToMain); // 表示関連初期化 InitGraphics(); kamiFontInit(); /* always preload FS table for faster directory access. */ { u32 need_size = FS_GetTableSize(); void *p_table = OS_Alloc(need_size); SDK_ASSERT(p_table != NULL); (void)FS_LoadTable(p_table, need_size); } // 初期シーケンス設定 sProcess = TopmenuProcess0; kamiFontPrintfConsole( CONSOLE_ORANGE, "Thank you for using program.\n"); kamiFontPrintfConsole( CONSOLE_ORANGE, "+---------------------------+\n"); kamiFontPrintfConsole( CONSOLE_ORANGE, "l A Button : Select Menu l\n"); kamiFontPrintfConsole( CONSOLE_ORANGE, "l Up/Down Key : Change Menu l\n"); kamiFontPrintfConsole( CONSOLE_ORANGE, "l L&R Button : Auto Init * l\n"); kamiFontPrintfConsole( CONSOLE_ORANGE, "+---------------------------+\n"); kamiFontPrintfConsole( CONSOLE_ORANGE, "* Note that nand memory is deleted.\n"); while (1) { kamiPadRead(); // コマンドフラッシュ (void)SND_FlushCommand(SND_COMMAND_NOBLOCK); // Vブランク待ち OS_WaitVBlankIntr(); // ARM7コマンド応答受信 while (SND_RecvCommandReply(SND_COMMAND_NOBLOCK) != NULL) { } // フォントスクリーンデータロード kamiFontLoadScreenData(); sProcess = sProcess(); } } /*---------------------------------------------------------------------------* Name: VBlankIntr Description: VBlank割り込み処理 Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ static void VBlankIntr(void) { OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt } /*---------------------------------------------------------------------------* Name: InitAllocation Description: ヒープの初期化. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ static void InitAllocation(void) { void *tmp; OSHeapHandle hh; /* アリーナの初期化 */ tmp = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1); OS_SetArenaLo(OS_ARENA_MAIN, tmp); hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi()); if (hh < 0) OS_Panic("ARM9: Fail to create heap...\n"); hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh); }