/*---------------------------------------------------------------------------* Project: TwlIPL - NAMUT File: namut.h Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #ifndef NAM_UTILITY_H_ #define NAM_UTILITY_H_ #ifdef __cplusplus extern "C" { #endif #ifdef SDK_ARM9 /*---------------------------------------------------------------------------* Name: NAMUT_Format Description: NANDの擬似フォーマット (システム系の必要なファイルのみを残し他を消去します) Arguments: None Returns: None *---------------------------------------------------------------------------*/ BOOL NAMUT_Format(void); /*---------------------------------------------------------------------------* Name: NAMUT_SearchInstalledSoftBoxCount Description: InstalledSoftBoxCountの数を調べて返します。 Arguments: None Returns: None *---------------------------------------------------------------------------*/ u32 NAMUT_SearchInstalledSoftBoxCount( void ); /*---------------------------------------------------------------------------* Name: NAMUT_DrawNandTree Description: NANDのツリー情報をプリント出力します Arguments: ... Returns: None. *---------------------------------------------------------------------------*/ void NAMUT_DrawNandTree(void); #endif // SDK_ARM9 #ifdef __cplusplus } /* extern "C" */ #endif #endif /* NAM_UTILITY_H_ */