/*---------------------------------------------------------------------------* Project: ImportJump File: main.c Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #include #include #include #include #include #include #include #include "kami_font.h" #include "import.h" #include "graphics.h" #include "hwi.h" #include "ImportJump.h" /*---------------------------------------------------------------------------* 内部変数定義 *---------------------------------------------------------------------------*/ static NAMTitleId titleId; char sTadPath[FS_ENTRY_LONGNAME_MAX]; /*---------------------------------------------------------------------------* 内部関数定義 *---------------------------------------------------------------------------*/ static void VBlankIntr(void); static void InitAllocation(void); /*---------------------------------------------------------------------------* Name: TwlMain Description: main Arguments: None Returns: None *---------------------------------------------------------------------------*/ void TwlMain() { NAMTitleId titleID; // OS_Initより前に実行する { // SRLの後方に配置したTADファイルにアクセス可能にするために // カードアクセスのハッシュチェックを無効化する ROM_Header_Short *th = (ROM_Header_Short *)HW_TWL_ROM_HEADER_BUF; ROM_Header_Short *dh = (ROM_Header_Short *)HW_ROM_HEADER_BUF; th->enable_signature = FALSE; dh->enable_signature = FALSE; // デバッガ情報を読み取るため拡張メモリを有効にする OS_EnableMainExArena(); } OS_Init(); OS_InitArena(); PXI_Init(); OS_InitLock(); OS_InitArenaEx(); OS_InitIrqTable(); OS_SetIrqStackChecker(); MI_Init(); OS_InitVAlarm(); OSi_InitVramExclusive(); OS_InitThread(); OS_InitReset(); GX_Init(); FX_Init(); SND_Init(); TP_Init(); RTC_Init(); InitAllocation(); // Vブランク割り込み設定 OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); (void)OS_EnableIrqMask(OS_IE_V_BLANK); (void)OS_EnableIrqMask(OS_IE_FIFO_RECV); (void)OS_EnableIrq(); (void)GX_VBlankIntr(TRUE); // initialize file-system FS_Init(FS_DMA_NOT_USE); // NAMライブラリ初期化 NAM_Init( OS_AllocFromMain, OS_FreeToMain ); NAMUT_Init( OS_AllocFromMain, OS_FreeToMain ); // 表示関連初期化 InitGraphics(); kamiFontInit(); /* always preload FS table for faster directory access. */ { u32 need_size = FS_GetTableSize(); void *p_table = OS_Alloc(need_size); SDK_ASSERT(p_table != NULL); (void)FS_LoadTable(p_table, need_size); } // magicCodeが異なる場合は停止 if (STD_CompareNString( (char *)&GetImportJumpSetting()->magicCode, "TWLD", 4 )) { OS_Warning(" Magic Code Wrong!\n"); while(1){}; } // HWInfo関連の前準備 // InstalledSoftBoxCount, FreeSoftBoxCount の更新のために必要 switch (HWI_Init( OS_AllocFromMain, OS_FreeToMain )) { case HWI_INIT_FAILURE: OS_Warning(" Fail! : HWI_INIT()"); break; case HWI_INIT_SUCCESS_PRO_SIGNATURE_MODE: break; case HWI_INIT_SUCCESS_DEV_SIGNATURE_MODE: break; case HWI_INIT_SUCCESS_NO_SIGNATRUE_MODE: break; } // TADのインポート開始 if (kamiImportTad(&titleID)) { // アプリジャンプのためにジャンプ可能リストに直接追加する OSTitleIDList *list = ( OSTitleIDList * )HW_OS_TITLE_ID_LIST; list->TitleID[0] = titleID; list->appJumpFlag[0] = 0x01; list->num = 1; // アプリジャンプ OS_DoApplicationJump( titleID, OS_APP_JUMP_NORMAL ); } // アプリジャンプに成功したならここへは到達しない while(1){}; } /*---------------------------------------------------------------------------* Name: VBlankIntr Description: VBlank割り込み処理 Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ static void VBlankIntr(void) { OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt } /*---------------------------------------------------------------------------* Name: InitAllocation Description: ヒープの初期化. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ static void InitAllocation(void) { void *tmp; OSHeapHandle hh; /* アリーナの初期化 */ tmp = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1); OS_SetArenaLo(OS_ARENA_MAIN, tmp); hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi()); if (hh < 0) OS_Panic("ARM9: Fail to create heap...\n"); hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh); }