/*---------------------------------------------------------------------------* Project: TwlSDK - nandApp - demos - launcher_param - ExecTmpApp File: main.c Copyright 2007-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #include #include "misc_simple.h" #include "ExecTmpApp.h" // extern data----------------------------------------------------------------- // define data----------------------------------------------------------------- // function's prototype------------------------------------------------------- static void INTR_VBlank( void ); // global variable------------------------------------------------------------- // static variable------------------------------------------------------------- BOOL g_isValidTSD; // const data------------------------------------------------------------------ // ============================================================================ // function's description // ============================================================================ void TwlMain(void) { myInit(); ExecTmpAppInit(); // メインループ---------------------------- while(1){ myPreMain(); ExecTmpAppMain(); myProMain(); OS_WaitIrq(1, OS_IE_V_BLANK); // Vブランク割り込み待ち } } // ============================================================================ // 割り込み処理 // ============================================================================ // Vブランク割り込み static void INTR_VBlank(void) { OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Vブランク割込チェックのセット }