/*---------------------------------------------------------------------------* Project: SystemUpdater File: process_import.c Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #include #include #include #include #include #include #include #include "kami_font.h" #include "hw_info.h" #include "TWLHWInfo_api.h" #include "graphics.h" #include "kami_global.h" #include "font.h" /*---------------------------------------------------------------------------* 型定義 *---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------* 定数定義 *---------------------------------------------------------------------------*/ #define THREAD_STACK_SIZE (16*1024) static const char* sDirectoryNameRegion[] = { "japan", "america", "europe", "australia" }; static const char* sDirectoryNameConsole[] = { "debugger", // IS_TWL_DEBUGGER "standalone", // IS_TWL_CAPTURE "standalone", // TWL "" // UNKNOWN }; /*---------------------------------------------------------------------------* 内部変数定義 *---------------------------------------------------------------------------*/ static u32 sCurrentProgress; static vu8 sNowImport = FALSE; static vu8 sProgress = FALSE; static u8 sStack[THREAD_STACK_SIZE]; /*---------------------------------------------------------------------------* 内部関数宣言 *---------------------------------------------------------------------------*/ static s32 kamiImportTad(const char* path, BOOL erase); static void ProgressThread(void* arg); static void Destructor(void* arg); void ProgressDraw(f32 ratio); BOOL ImportDirectoryTad(char* directory); /*---------------------------------------------------------------------------* 処理関数定義 *---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------* Name: ProcessImport Description: Arguments: なし。 Returns: なし。 *---------------------------------------------------------------------------*/ BOOL ProcessImport(void) { const s32 MAX_RETRY_COUNT = 2; BOOL result = TRUE; char directory[FS_ENTRY_LONGNAME_MAX+6]; s32 i=0; s32 j=0; OS_WaitVBlankIntr(); NNS_G2dCharCanvasClearArea(&gCanvas, TXT_COLOR_WHITE, 0, 30, 256, 100); OS_WaitVBlankIntr(); NNS_G2dCharCanvasClearArea(&gCanvas2, TXT_COLOR_BLACK, 0, 130, 256, 62); OS_WaitVBlankIntr(); NNS_G2dTextCanvasDrawText(&gTextCanvas, 40, 60, TXT_COLOR_WHITE_BASE, TXT_DRAWTEXT_FLAG_DEFAULT, (const char*)L"Now Import.."); while(!FadeInTick()) { G3X_Reset(); G3_Identity(); G3_PolygonAttr(GX_LIGHTMASK_NONE, GX_POLYGONMODE_DECAL, GX_CULL_NONE, 0, 31, 0); G3_SwapBuffers(GX_SORTMODE_AUTO, GX_BUFFERMODE_W); OS_WaitVBlankIntr(); } STD_TSNPrintf(directory, sizeof(directory), "rom:/data/%s/%s/", sDirectoryNameConsole[GetConsole()], sDirectoryNameRegion[gRegion]); result &= ImportDirectoryTad(directory); STD_TSNPrintf(directory, sizeof(directory), "rom:/data/common/%s/", sDirectoryNameRegion[gRegion]); result &= ImportDirectoryTad(directory); STD_TSNPrintf(directory, sizeof(directory), "rom:/data/common/"); result &= ImportDirectoryTad(directory); while (!FadeOutTick()) { OS_WaitVBlankIntr(); } return result; } /*---------------------------------------------------------------------------* Name: ImportDirectoryTad Description: 指定したディレクトリにあるTADを無条件にImportします。 Arguments: path Returns: なし。 *---------------------------------------------------------------------------*/ BOOL ImportDirectoryTad(char* directory) { FSFile dir; FSDirectoryEntryInfo info[1]; const s32 MAX_RETRY_COUNT = 2; BOOL result = TRUE; char full_path[FS_ENTRY_LONGNAME_MAX+6]; static s32 listNo=0; s32 j=0; FS_InitFile(&dir); if (!FS_OpenDirectory(&dir, directory, FS_FILEMODE_R)) { kamiFontPrintfConsole(CONSOLE_RED, "Error FS_OpenDirectory()\n"); return FALSE; } // tadファイルを検索してインポート while (FS_ReadDirectory(&dir, info)) { s32 nam_result; char string1[256]; u16 string2[256]; MI_CpuClear8(string2, sizeof(string2)); if ((info->attributes & (FS_ATTRIBUTE_DOS_DIRECTORY | FS_ATTRIBUTE_IS_DIRECTORY)) == 0) { char* pExtension; // 拡張子のチェック pExtension = STD_SearchCharReverse( info->longname, '.'); if (pExtension) { if (!STD_CompareString( pExtension, ".tad") || !STD_CompareString( pExtension, ".TAD") ) { STD_TSPrintf(string1, "List %d ", ++listNo); STD_ConvertStringSjisToUnicode(string2, NULL, string1, NULL, NULL); NNS_G2dCharCanvasClearArea(&gCanvas, TXT_COLOR_WHITE, 0, 60, 256, 20); NNS_G2dTextCanvasDrawText(&gTextCanvas, 40, 60, TXT_COLOR_WHITE_BASE, TXT_DRAWTEXT_FLAG_DEFAULT, (const char*)L"Now Import.."); NNS_G2dTextCanvasDrawText(&gTextCanvas, 135, 60, TXT_COLOR_WHITE_BASE, TXT_DRAWTEXT_FLAG_DEFAULT, (const char*)string2); STD_TSNPrintf(full_path, sizeof(full_path), "%s/%s", directory, info->longname); // kamiFontPrintfConsole(CONSOLE_GREEN, " %s\n", full_path); // MAX_RETRY_COUNTまでリトライする for (j=0; jpriority - 1); OS_WakeupThreadDirect(&thread); // Import開始 nam_result = NAM_ImportTad( path ); // インポート開始フラグを下げる sNowImport = FALSE; // 進捗スレッドの自力終了を待つ while (sProgress){}; // きちんと表示する G3_SwapBuffers(GX_SORTMODE_AUTO, GX_BUFFERMODE_W); OS_WaitVBlankIntr(); // InstalledSoftBoxCount, FreeSoftBoxCount の値を現在のNANDの状態に合わせて更新します。 (void)NAMUT_UpdateSoftBoxCount(); return nam_result; } /*---------------------------------------------------------------------------* Name: ProgressThread Description: .tad ファイルインポートの進捗を表示するスレッド。 進捗が100%に達すると処理を抜ける。 Arguments: arg - 使用しない。 Returns: None. *---------------------------------------------------------------------------*/ static void ProgressThread(void* /*arg*/) { u32 currentSize; u32 totalSize = 0; u32 totalSizeBk = 0; sProgress = TRUE; while (sNowImport) { NAM_GetProgress(¤tSize, &totalSize); if ((totalSize > 0 && totalSize == currentSize) || totalSizeBk > totalSize) { // 既にインポートが終了 ProgressDraw((f32)1.0); break; } else if (totalSize > 0) { ProgressDraw((f32)currentSize/totalSize); } totalSizeBk = totalSize; // Vブランク待ち G3_SwapBuffers(GX_SORTMODE_AUTO, GX_BUFFERMODE_W); OS_WaitVBlankIntr(); // 3D初期化 G3X_Reset(); G3_Identity(); G3_PolygonAttr(GX_LIGHTMASK_NONE, GX_POLYGONMODE_DECAL, GX_CULL_NONE, 0, 31, 0); } sProgress = FALSE; } /*---------------------------------------------------------------------------* Name: ProgressDraw Description: インポートの進捗を表示します Arguments: Returns: None. *---------------------------------------------------------------------------*/ void ProgressDraw(f32 ratio) { s16 x = (s16)(30 + (226 - 30)*ratio); // グリーンバー DrawQuadWithColors( 30, 86, x, 95, GX_RGB(22, 31, 22), GX_RGB(12, 25, 12)); // グレーバー DrawQuad( 30, 86, 226, 95, GX_RGB(28, 28, 28)); }