/*---------------------------------------------------------------------------* Project: TwlIPL File: loadSharedFont.h Copyright 2007 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #ifndef __LOAD_SHARED_FONT_H__ #define __LOAD_SHARED_FONT_H__ #include #include #ifdef __cplusplus extern "C" { #endif // define data------------------------------------------------------- // global variables-------------------------------------------------- extern BOOL g_isSucceededLoad[ OS_SHARED_FONT_CN_KR_MAX + 1 ]; extern const char *str_fontname[ OS_SHARED_FONT_CN_KR_MAX + 1 ]; // function---------------------------------------------------------- BOOL LoadSharedFontInit( void ); void LoadSharedFontThread( void *arg ); BOOL IsFinishedLoadSharedFont( void ); #ifdef __cplusplus } #endif #endif // __LOAD_SHARED_FONT_H__