/*---------------------------------------------------------------------------* Project: TwlFirm - format - firm File: firm_common.h Copyright 2007 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2007-09-06$ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #ifndef FIRM_FORMAT_FIRM_COMMON_H_ #define FIRM_FORMAT_FIRM_COMMON_H_ #include #include #ifdef __cplusplus extern "C" { #endif // 常駐モジュール情報 typedef struct { u32 rom_offset; /* 転送元 ROM オフセット */ u32 decomp_size; /* 展開サイズ */ void *ram_address; /* 転送先 RAM オフセット */ u32 size; /* 転送サイズ */ } FIRMHeader_ModuleInfo; // DS-IPL2ヘッダ typedef struct { u16 reserved_0h[4]; u32 ds_key; u16 ds_arm9_romAdr; u16 ds_arm9_ramAdr; u16 ds_arm7_romAdr; u16 ds_arm7_ramAdr; u16 ds_arm9_romOffsetUnit:3; u16 ds_arm9_ramOffsetUnit:3; u16 ds_arm7_romOffsetUnit:3; u16 ds_arm7_ramOffsetUnit:3; u16 :2; u16 ds_header_ver:2; u16 ds_data_romAdr; u64 card_key; u16 ncd_romAdr; u16 reserved_24h[2]; u16 ds_data_crc16; } NORHeaderDS; #ifdef __cplusplus } /* extern "C" */ #endif #endif // FIRM_FORMAT_FIRM_COMMON_H_