/*---------------------------------------------------------------------------* Project: TwlFirm - OS - include File: systemCall.h Copyright 2007 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2007-09-06$ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #ifndef FIRM_OS_SYSTEMCALL_H_ #define FIRM_OS_SYSTEMCALL_H_ #ifdef __cplusplus extern "C" { #endif #define SVC_ID_PREMASK 0x3f #define SVC_ID_SHIFT 1 #define SVC_ID_SEMIHOST_ARM 0x12 #define SVC_ID_SEMIHOST_THUMB 0xab typedef enum { // TWL SVC_ID_INIT_SIGN_HEAP = 32, SVC_ID_DEC_RSA = 33, SVC_ID_DEC_SIGN = 34, SVC_ID_DEC_SIGN_DER = 35, SVC_ID_SHA1_INIT = 36, SVC_ID_SHA1_UPDATE = 37, SVC_ID_SHA1_FINAL = 38, SVC_ID_CALC_SHA1 = 39, SVC_ID_CMP_SHA1 = 40, SVC_ID_RAND_SHA1 = 41, SVC_ID_LZ8_DEV = 1, SVC_ID_LZ16_DEV_IMG = 2, // reserve 0x2b for semihosting (0xab & 0x3f == 0x2b) // DS compatible SVC_ID_SOFT_RESET = 0, SVC_ID_WAIT_BY_LOOP = 3, SVC_ID_WAIT_INTR = 4, SVC_ID_WAIT_VB_INTR = 5, SVC_ID_HALT = 6, SVC_ID_SLEEP = 7, SVC_ID_SND_BIAS = 8, SVC_ID_DIV = 9, SVC_ID_CPU_SET = 11, SVC_ID_CPU_SET_FAST = 12, SVC_ID_SQRT = 13, SVC_ID_CRC16 = 14, SVC_ID_IS_MEMEX = 15, SVC_ID_UNPACKBITS_DEV = 16, SVC_ID_LZ8 = 17, // overlap semihosting ((0x123456>>16) & 0x3f == 0x12) SVC_ID_LZ16_DEV = 18, SVC_ID_HUFF_DEV = 19, SVC_ID_RL8 = 20, SVC_ID_RL16_DEV = 21, SVC_ID_DF8 = 22, SVC_ID_DF16 = 24, SVC_ID_SND_SIN = 26, SVC_ID_SND_PITCH = 27, SVC_ID_SND_VOL = 28, SVC_ID_DS_IPL2 = 29, SVC_ID_PAUSE_HI = 31 } OSSvcID; int SVC_InitSignHeap( int acmemory_pool[3], void* heap, unsigned int length ); int SVC_DecryptoRSA( const void* acmemory_pool, const void* pData, unsigned int* len // 出力サイズ ); int SVC_DecryptoSign( const void* acmemory_pool, void* buffer, // 出力領域 const void* sgn_ptr, // データへのポインタ const void* key_ptr // キーへのポインタ ); int SVC_DecryptoSignDER( const void* acmemory_pool, void* buffer, // 出力領域 const void* sgn_ptr, // データへのポインタ const void* key_ptr // キーへのポインタ ); void SVC_SHA1Init( void *c ); void SVC_SHA1Update( void *c, const unsigned char *data, unsigned long len ); void SVC_SHA1GetHash( unsigned char *md, void *c ); int SVC_CalcSHA1( void* buffer, // 出力領域 const void* buf, // データへのポインタ unsigned int len // データの長さ ); int SVC_CompareSHA1( const void* decedHash, // SVC_Decrypto*の出力 const void* digest // SVC_GetDigestの出力 ); int SVC_RandomSHA1( void* dest_ptr, // 出力データへのポインタ unsigned int dest_len, // 出力データの長さ const void* src_ptr, // 入力データへのポインタ unsigned int src_len // 入力データの長さ ); int SVC_UncompressLZ8FromDevice( const void* srcp, void* destp, const void* paramp, const MIReadStreamCallbacks *callbacks ); int SVC_UncompressLZ16FromDeviceIMG( const void* srcp, void* destp, const void* paramp, const MIReadStreamCallbacks *callbacks ); #ifdef __cplusplus } /* extern "C" */ #endif /* FIRM_OS_SYSTEMCALL_H_ */ #endif