From e9b0efe6e3fb61c4f0b5249fd54ee0443882c4cd Mon Sep 17 00:00:00 2001 From: yoshida_teruhisa Date: Thu, 10 Apr 2008 08:02:39 +0000 Subject: [PATCH] =?UTF-8?q?=E3=83=A9=E3=83=B3=E3=83=81=E3=83=A3=E3=83=BC?= =?UTF-8?q?=E3=81=AF=E3=80=81=E9=A3=9B=E3=81=B3=E5=85=88=EF=BC=86=E3=83=9E?= =?UTF-8?q?=E3=82=A6=E3=83=B3=E3=83=88=E5=8F=AF=E8=83=BD=E3=83=AA=E3=82=B9?= =?UTF-8?q?=E3=83=88=E3=81=AB=E5=85=A5=E3=82=8C=E3=81=AA=E3=81=84=E3=82=88?= =?UTF-8?q?=E3=81=86=E5=A4=89=E6=9B=B4=20=E3=82=BB=E3=82=AD=E3=83=A5?= =?UTF-8?q?=E3=82=A2=E3=82=A2=E3=83=97=E3=83=AA=E3=81=AF=E3=80=81=E3=83=9E?= =?UTF-8?q?=E3=82=A6=E3=83=B3=E3=83=88=E5=8F=AF=E8=83=BD=E3=83=AA=E3=82=B9?= =?UTF-8?q?=E3=83=88=E3=81=AB=E5=85=A5=E3=82=8C=E3=81=AA=E3=81=84=E3=82=88?= =?UTF-8?q?=E3=81=86=E5=A4=89=E6=9B=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@1100 b08762b0-b915-fc4b-9d8c-17b2551a87ff --- .../sysmenu/ARM9/src/title.c | 37 +++++++++++++------ 1 file changed, 25 insertions(+), 12 deletions(-) diff --git a/build/libraries_sysmenu/sysmenu/ARM9/src/title.c b/build/libraries_sysmenu/sysmenu/ARM9/src/title.c index 8414942a..19643203 100644 --- a/build/libraries_sysmenu/sysmenu/ARM9/src/title.c +++ b/build/libraries_sysmenu/sysmenu/ARM9/src/title.c @@ -1111,6 +1111,7 @@ static void SYSMi_makeTitleIdList( void ) FSFile file[1]; BOOL bSuccess; s32 readLen; + char *gamecode; if(l==-1) { // カードアプリ @@ -1159,22 +1160,34 @@ static void SYSMi_makeTitleIdList( void ) same_maker_code = FALSE; } } + + // ランチャーはリストに入れない + gamecode = (char *)&(pe_hs->titleID); + if( 0 == STD_CompareNString( &gamecode[1], "ANH", 3 ) ) + { + continue; + } + // セキュアアプリの場合か、メーカーコードが同じ場合は - if( (hs->titleID & TITLE_ID_HI_SECURE_FLAG_MASK) || + if( (hs->titleID & TITLE_ID_SECURE_FLAG_MASK) || ( same_maker_code ) ) { - // リストに追加 - list->TitleID[count] = pe_hs->titleID; - // sameMakerFlagをON - list->sameMakerFlag[count/8] |= (u8)(0x1 << (count%8)); - // Prv,Pubそれぞれセーブデータがあるか見て、存在すればフラグON - if(pe_hs->public_save_data_size != 0) + // セキュアアプリのデータはマウントさせない + if( !(pe_hs->titleID & TITLE_ID_SECURE_FLAG_MASK) ) { - list->publicFlag[count/8] |= (u8)(0x1 << (count%8)); - } - if(pe_hs->private_save_data_size != 0) - { - list->privateFlag[count/8] |= (u8)(0x1 << (count%8)); + // リストに追加 + list->TitleID[count] = pe_hs->titleID; + // sameMakerFlagをON + list->sameMakerFlag[count/8] |= (u8)(0x1 << (count%8)); + // Prv,Pubそれぞれセーブデータがあるか見て、存在すればフラグON + if(pe_hs->public_save_data_size != 0) + { + list->publicFlag[count/8] |= (u8)(0x1 << (count%8)); + } + if(pe_hs->private_save_data_size != 0) + { + list->privateFlag[count/8] |= (u8)(0x1 << (count%8)); + } } }