バックライト輝度レベル調整の調整。

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@198 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
yosiokat 2007-11-16 07:04:53 +00:00
parent a61e9be148
commit cf83c19130

View File

@ -24,10 +24,14 @@
// define data------------------------------------------ // define data------------------------------------------
#define LAUNCHER_ELEMENT_NUM 4 // ロゴメニューの項目数 #define LAUNCHER_ELEMENT_NUM 4 // ロゴメニューの項目数
#define B_LIGHT_BUTTON_TOP_X ( 0 ) #define B_LIGHT_DW_BUTTON_TOP_X ( 0 )
#define B_LIGHT_BUTTON_TOP_Y ( 22 * 8 ) #define B_LIGHT_DW_BUTTON_TOP_Y ( 22 * 8 )
#define B_LIGHT_BUTTON_BOTTOM_X ( B_LIGHT_BUTTON_TOP_X + 32 ) #define B_LIGHT_DW_BUTTON_BOTTOM_X ( B_LIGHT_DW_BUTTON_TOP_X + 11 )
#define B_LIGHT_BUTTON_BOTTOM_Y ( B_LIGHT_BUTTON_TOP_Y + 16 ) #define B_LIGHT_DW_BUTTON_BOTTOM_Y ( B_LIGHT_DW_BUTTON_TOP_Y + 16 )
#define B_LIGHT_UP_BUTTON_TOP_X ( 11 )
#define B_LIGHT_UP_BUTTON_TOP_Y ( 22 * 8 )
#define B_LIGHT_UP_BUTTON_BOTTOM_X ( B_LIGHT_UP_BUTTON_TOP_X + 22 )
#define B_LIGHT_UP_BUTTON_BOTTOM_Y ( B_LIGHT_UP_BUTTON_TOP_Y + 16 )
#define CURSOR_PER_SELECT 14 #define CURSOR_PER_SELECT 14
@ -326,11 +330,14 @@ void LauncherLoading( TitleProperty *pTitleList )
// ランチャーメイン // ランチャーメイン
TitleProperty *LauncherMain( TitleProperty *pTitleList ) TitleProperty *LauncherMain( TitleProperty *pTitleList )
{ {
static BOOL touch_bl_bak = FALSE; static BOOL up_bl_bak = FALSE;
BOOL touch_bl_trg = FALSE; static BOOL dw_bl_bak = FALSE;
BOOL up_bl_trg = FALSE;
BOOL dw_bl_trg = FALSE;
static int csr_v = 0; static int csr_v = 0;
BOOL tp_select = FALSE; BOOL tp_select = FALSE;
TitleProperty *ret = NULL; TitleProperty *ret = NULL;
int brightness;
// RTC情報の取得表示 // RTC情報の取得表示
GetAndDrawRTCData( &g_rtcDraw, FALSE ); GetAndDrawRTCData( &g_rtcDraw, FALSE );
@ -339,16 +346,32 @@ TitleProperty *LauncherMain( TitleProperty *pTitleList )
// バックライトON,OFF制御 // バックライトON,OFF制御
//-------------------------------------- //--------------------------------------
if(tpd.disp.touch) { if(tpd.disp.touch) {
BOOL touch_bl = WithinRangeTP( B_LIGHT_BUTTON_TOP_X, B_LIGHT_BUTTON_TOP_Y, BOOL up_bl = WithinRangeTP( B_LIGHT_UP_BUTTON_TOP_X, B_LIGHT_UP_BUTTON_TOP_Y,
B_LIGHT_BUTTON_BOTTOM_X, B_LIGHT_BUTTON_BOTTOM_Y, &tpd.disp ); B_LIGHT_UP_BUTTON_BOTTOM_X, B_LIGHT_UP_BUTTON_BOTTOM_Y, &tpd.disp );
touch_bl_trg = ( touch_bl && tpd.disp.touch && !touch_bl_bak ) ; BOOL dw_bl = WithinRangeTP( B_LIGHT_DW_BUTTON_TOP_X, B_LIGHT_DW_BUTTON_TOP_Y,
touch_bl_bak = tpd.disp.touch; B_LIGHT_DW_BUTTON_BOTTOM_X, B_LIGHT_DW_BUTTON_BOTTOM_Y, &tpd.disp );
up_bl_trg = ( up_bl && tpd.disp.touch && !up_bl_bak ) ;
dw_bl_trg = ( dw_bl && tpd.disp.touch && !dw_bl_bak ) ;
up_bl_bak = tpd.disp.touch;
dw_bl_bak = tpd.disp.touch;
}else { }else {
touch_bl_bak = FALSE; up_bl_bak = FALSE;
dw_bl_bak = FALSE;
} }
if( (pad.trg & PAD_BUTTON_START) || touch_bl_trg ) { if( (pad.trg & PAD_BUTTON_START) || up_bl_trg ) {
SYSM_SetBackLightBrightness( (u8)( ( TSD_GetBacklightBrightness() + 1 ) & 0x07 ) ); brightness = TSD_GetBacklightBrightness() + 1;
if( brightness > BACKLIGHT_LEVEL_MAX ) {
brightness = 0;
}
SYSM_SetBackLightBrightness( (u8)brightness );
}
if( ( pad.trg & PAD_BUTTON_SELECT) || dw_bl_trg ) {
brightness = TSD_GetBacklightBrightness() - 1;
if( brightness < 0 ) {
brightness = BACKLIGHT_LEVEL_MAX;
}
SYSM_SetBackLightBrightness( (u8)brightness );
} }
//-------------------------------------- //--------------------------------------
@ -412,7 +435,8 @@ static void DrawLauncher(u16 nowCsr, const MenuParam *pMenu)
// バックライトスイッチの表示 // バックライトスイッチの表示
static void DrawBackLightSwitch(void) static void DrawBackLightSwitch(void)
{ {
PrintfSJIS( B_LIGHT_BUTTON_TOP_X, B_LIGHT_BUTTON_TOP_Y, TXT_COLOR_RED, PutStringUTF16( B_LIGHT_DW_BUTTON_TOP_X, B_LIGHT_DW_BUTTON_TOP_Y, TXT_COLOR_RED,
L"\xE01c\xE01b" );
PrintfSJIS( B_LIGHT_DW_BUTTON_TOP_X + 24, B_LIGHT_DW_BUTTON_TOP_Y, TXT_COLOR_RED,
"BL:%d\n", TSD_GetBacklightBrightness() ); "BL:%d\n", TSD_GetBacklightBrightness() );
} }