mirror of
https://github.com/rvtr/TwlIPL.git
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SDKにコミットしたサンプルを全削除
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@592 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
parent
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@ -1,62 +0,0 @@
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#! make -f
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#----------------------------------------------------------------------------
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# Project: TwlSDK - demos.TWL - nandApp - appliCooperation - cooperationA
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# File: Makefile
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#
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# Copyright 2007 Nintendo. All rights reserved.
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#
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# These coded instructions, statements, and computer programs contain
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# proprietary information of Nintendo of America Inc. and/or Nintendo
|
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# Company Ltd., and are protected by Federal copyright law. They may
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# not be disclosed to third parties or copied or duplicated in any form,
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# in whole or in part, without the prior written consent of Nintendo.
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#
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# $Date:: $
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# $Rev: $
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# $Author: $
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#----------------------------------------------------------------------------
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#----------------------------------------------------------------------------
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TARGET_PLATFORM = TWL
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TWL_ARCHGEN = LIMITED
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TITLEID_LO = COPA
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TARGET_BIN = CooperationA.tad
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ROM_SPEC = main.rsf
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MISC_DIR = ../../../misc
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DATA_DIR = ../../../data
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SRCS = main.c CooperationA.c \
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$(MISC_DIR)/misc_simple.c \
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$(DATA_DIR)/data.c
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LINCLUDES = $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/include \
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$(MISC_DIR) \
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$(DATA_DIR)
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LLIBRARY_DIRS += $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/lib/$(TWL_BUILDTYPE)
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LLIBRARIES += libDEMO$(TWL_LIBSUFFIX).a
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MAKEROM_FLAGS += -F -DTITLEID_LO='$(TITLEID_LO)'
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include $(TWLSDK_ROOT)/build/buildtools/commondefs
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SDK_NMENU_DATADIR = $(ROOT)/build/tools/TwlNMenu/data
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INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN)
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INSTALL_DIR = $(SDK_NMENU_DATADIR)
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#----------------------------------------------------------------------------
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do-build : $(TARGETS)
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include $(TWLSDK_ROOT)/build/buildtools/modulerules
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#----------------------------------------------------------------------------
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#===== End of Makefile =====
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@ -1,178 +0,0 @@
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#----------------------------------------------------------------------------
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# Project: TwlSDK - include
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# File: ROM-BB.rsf
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#
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# Copyright 2007 Nintendo. All rights reserved.
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#
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# These coded insructions, statements, and computer programs contain
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# proprietary information of Nintendo of America Inc. and/or Nintendo
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# Company Ltd., and are protected by Federal copyright law. They may
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# not be disclosed to third parties or copied or duplicated in any form,
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# in whole or in part, without the prior written consent of Nintendo.
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#
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# $Date:: 2007-11-21#$
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# $Rev: 240 $
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# $Author: yosiokat $
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#----------------------------------------------------------------------------
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#
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# TWL ROM SPEC FILE
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#
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Arm9
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{
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Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
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OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
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OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
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Elf "$(MAKEROM_ARM9:r).tef"
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}
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Arm7
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{
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Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
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OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
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OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
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Elf "$(MAKEROM_ARM7_BASE:r).tef"
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}
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Arm9.Ltd
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{
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Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
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OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
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OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
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}
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Arm7.Ltd
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{
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Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
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OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
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OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
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}
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Property
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{
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###
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### Settings for FinalROM
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###
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#### BEGIN
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#
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# TITLE NAME: Your product name within 12bytes
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#
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#TitleName "YourAppName"
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#_GameCode $(TITLEID_LO)
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#
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# MAKER CODE: Your company ID# in 2 ascii words
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# issued by NINTENDO
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#
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#MakerCode "00"
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#
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# REMASTER VERSION: Mastering version
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#
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#RomVersion 0
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#
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# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
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#
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RomSpeedType $(MAKEROM_ROMSPEED)
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#
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# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
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#
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#RomSize 128M
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#RomSize 256M
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#
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# ROM PADDING: TRUE if finalrom
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#
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#RomFootPadding TRUE
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#
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# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
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#
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#RomHeaderTemplate ./etc/rom_header.template.sbin
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#
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# BANNER FILE: generated from Banner Spec File
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#
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BannerFile ../banner/banner.bnr
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###
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### Setting for TWL
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###
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#
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# BANNER FILE:
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#
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BannerTWLFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr
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#
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# Digest parameters:
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#
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DigestParam 1024 32
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#
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# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
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# don't have to edit
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#
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WramMapping $(MAKEROM_WRAM_MAPPING)
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#
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# Codec mode:
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# don't have to edit
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#
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CodecMode $(MAKEROM_CODEC_MODE)
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###
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#### END
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}
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AppendProperty
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{
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#
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# Publisher : "Nintendo"
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# don't have to edit
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Publisher Nintendo
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#
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# Application type : [USER/SYSTEM]
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# don't have to edit
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AppType User
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#
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# launch title on the launcher : [TRUE/FALSE]
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# don't have to edit
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Launch TRUE
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#
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# Boot allowed Media: [GameCard/NAND]
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#
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Media NAND
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#
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# GameCode for TitleID : Your GameCode in 4 ascii words
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#
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GameCode $(TITLEID_LO)
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#
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# Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
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#
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#PublicSaveDataSize 32K
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#
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# Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
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#
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PrivateSaveDataSize 16K
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#
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# Enable SaveBannerFile
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SaveBannerFile FALSE
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}
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RomSpec
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{
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Offset 0x00000000
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Segment ALL
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}
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@ -1,502 +0,0 @@
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/*---------------------------------------------------------------------------*
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Project: TwlIPL
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File: CooperationA.c
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: 2007-10-31#$
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$Rev: 91 $
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$Author: yosiokat $
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*---------------------------------------------------------------------------*/
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#include <twl.h>
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#include "misc_simple.h"
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#include "CooperationA.h"
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// define data------------------------------------------
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#define RETURN_BUTTON_TOP_X 2
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#define RETURN_BUTTON_TOP_Y 21
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#define RETURN_BUTTON_BOTTOM_X ( RETURN_BUTTON_TOP_X + 8 )
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#define RETURN_BUTTON_BOTTOM_Y ( RETURN_BUTTON_TOP_Y + 2 )
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// ソフトウェアキーボードLCD領域
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#define CLIST_LT_X 2
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#define CLIST_LT_Y 6
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#define CLIST_MARGIN 2
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#define CLIST_KEY_PER_SEGMENT 5
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#define CLIST_SEGMENT_INTERVAL 1
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#define COPA_MENU_ELEMENT_NUM 3 // メニューの項目数
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#define CHAR_LIST_CHAR_NUM 120
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#define CHAR_LIST_MODE_NUM 1
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// 特殊キーコード
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#define EOM_ (char)0xf8
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#define CODE_BUTTON_TOP_ (char)0xf9
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#define DEL_BUTTON_ (char)0xf9
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#define SPACE_BUTTON_ (char)0xfa
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#define VAR_BUTTON1_ (char)0xfb
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#define VAR_BUTTON2_ (char)0xfc
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#define OK_BUTTON_ (char)0xfd
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#define CANCEL_BUTTON_ (char)0xfe
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#define CODE_BUTTON_BOTTOM_ (char)0xff
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#define CHAR_USCORE '_'
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#define KEY_PER_LINE 11
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#define KEY_START 98 //ソフトウェアキーのカーソルデフォルト位置はキャンセルキー
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#define PARAM_LENGTH 10
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typedef struct CopA_Work
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{
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u16 csr;
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int char_mode;
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u16 key_csr;
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char parameter[ PARAM_LENGTH + 1 ];
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char temp_parameter[ PARAM_LENGTH + 1 ];
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u8 temp_parameter_length;
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void(*pNowProcess)(void);
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int starx,stary;
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} CopA_Work;
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// extern data------------------------------------------
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// function's prototype declaration---------------------
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static void MenuScene( void );
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// global variable -------------------------------------
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// static variable -------------------------------------
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static CopA_Work s_work = (CopA_Work){0,0,0,"","",0,0,0};
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static char a_or_c = 'A';
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// const data -----------------------------------------
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static const char char_tbl[CHAR_LIST_MODE_NUM][CHAR_LIST_CHAR_NUM];
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static const char *s_pStrMenu[ COPA_MENU_ELEMENT_NUM ] =
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{
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"Set Parameter",
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"Launch CooperationB",
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"Return to Launcher",
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};
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static MenuPos s_menuPos[] = {
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{ TRUE, 3, 6 },
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{ TRUE, 3, 8 },
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{ TRUE, 3, 10 },
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{ TRUE, 3, 12 },
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};
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static const MenuParam s_menuParam = {
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COPA_MENU_ELEMENT_NUM,
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TXT_COLOR_BLACK,
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TXT_COLOR_GREEN,
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TXT_COLOR_RED,
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&s_menuPos[ 0 ],
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(const char **)&s_pStrMenu,
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};
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static const char *str_button_char[CHAR_LIST_MODE_NUM] = {
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"eisuu",
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};
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//static u16 next_char_mode[CHAR_LIST_MODE_NUM-1];
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static const char str_button_del[] = "DEL";
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static const char str_button_space[] = "SPACE";
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static const char str_button_ok[] = "OK";
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static const char str_button_cancel[] = "CANCEL";
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static const char *str_button[] = {
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(const char *)str_button_del,
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(const char *)str_button_space,
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NULL,
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NULL,
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(const char *)str_button_ok,
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(const char *)str_button_cancel,
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};
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//======================================================
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// アプリ連携テストプログラムA
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//======================================================
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static void SetSoftKeyboardButton(int mode)
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{
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/*
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int l;
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int count = 0;
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for(l=0; l<CHAR_LIST_MODE_NUM ;l++)
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{
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if(l != mode){
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str_button[2+count]=str_button_char[l];
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next_char_mode[count] = (u16)l;
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count++;
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}
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}
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*/
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s_work.char_mode = mode;
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}
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// ソフトウェアキー関係
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// キーの表示
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static void DrawCharKeys( void )
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{
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int l;
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char code;
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for( l=0; l<CHAR_LIST_CHAR_NUM; l++ )
|
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{
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u8 color=TXT_COLOR_BLACK;
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code = char_tbl[s_work.char_mode][l];
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if (s_work.key_csr == l) color = TXT_COLOR_GREEN;
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if(code != EOM_)
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{
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if( (code >= CODE_BUTTON_TOP_) && (code < CODE_BUTTON_BOTTOM_) )
|
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{
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int x = code - CODE_BUTTON_TOP_;
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myDp_Printf( CLIST_LT_X + CLIST_MARGIN*(l%KEY_PER_LINE) + CLIST_SEGMENT_INTERVAL*((l%KEY_PER_LINE)/CLIST_KEY_PER_SEGMENT) ,
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CLIST_LT_Y + CLIST_MARGIN*(l/KEY_PER_LINE) , color, MAIN_SCREEN, str_button[x] );
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}
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else
|
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{
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char s[2];
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s[0] = code;
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s[1] = 0;
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myDp_Printf( CLIST_LT_X + CLIST_MARGIN*(l%KEY_PER_LINE) + CLIST_SEGMENT_INTERVAL*((l%KEY_PER_LINE)/CLIST_KEY_PER_SEGMENT) ,
|
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CLIST_LT_Y + CLIST_MARGIN*(l/KEY_PER_LINE) , color, MAIN_SCREEN, s );
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||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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// 一文字削除
|
||||
static void DeleteACharacter( void )
|
||||
{
|
||||
char *buf;
|
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u8 *length;
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buf = s_work.temp_parameter;
|
||||
length = &s_work.temp_parameter_length;
|
||||
|
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if(*length > 0) buf[--(*length)] = CHAR_USCORE;
|
||||
}
|
||||
|
||||
static void MenuInit( void )
|
||||
{
|
||||
GX_DispOff();
|
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GXS_DispOff();
|
||||
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "Cooperation%c", a_or_c);
|
||||
|
||||
GXS_SetVisiblePlane( GX_PLANEMASK_BG0 );
|
||||
|
||||
s_work.pNowProcess = MenuScene;
|
||||
|
||||
GX_DispOn();
|
||||
GXS_DispOn();
|
||||
}
|
||||
|
||||
// 選択中文字キー・特殊キーで決定した時の挙動
|
||||
static void PushKeys( char code )
|
||||
{
|
||||
char *buf;
|
||||
u8 *length;
|
||||
u16 max_length;
|
||||
buf = s_work.temp_parameter;
|
||||
length = &s_work.temp_parameter_length;
|
||||
max_length = PARAM_LENGTH;
|
||||
|
||||
if( (code >= CODE_BUTTON_TOP_) && (code < CODE_BUTTON_BOTTOM_) )
|
||||
{
|
||||
// 特殊キー
|
||||
switch(code)
|
||||
{
|
||||
case VAR_BUTTON1_:
|
||||
case VAR_BUTTON2_:
|
||||
// SetSoftKeyboardButton(next_char_mode[code - VAR_BUTTON1_]);
|
||||
break;
|
||||
case DEL_BUTTON_:
|
||||
DeleteACharacter();
|
||||
break;
|
||||
case SPACE_BUTTON_:
|
||||
if(*length < max_length) buf[(*length)++] = ' ';
|
||||
break;
|
||||
case OK_BUTTON_:
|
||||
MI_CpuClear8(buf + *length, (u32)(max_length - *length));// ゼロクリア
|
||||
MI_CpuCopy8(buf, s_work.parameter, (PARAM_LENGTH+1));
|
||||
// セーブ後にキャンセル処理と合流
|
||||
case CANCEL_BUTTON_:
|
||||
MenuInit();
|
||||
break;
|
||||
default:// unknown code
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 普通キー
|
||||
if(*length < max_length) buf[(*length)++] = code;
|
||||
}
|
||||
}
|
||||
|
||||
// ソフトウェアキー上でのキーパッド及びタッチパッド処理
|
||||
// 先にReadTPしておくこと。
|
||||
static void PadDetectOnKey( void )
|
||||
{
|
||||
//--------------------------------------
|
||||
// キー入力処理
|
||||
//--------------------------------------
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_RIGHT) ){ // カーソルの移動
|
||||
do
|
||||
{
|
||||
if(s_work.key_csr%KEY_PER_LINE != KEY_PER_LINE-1) s_work.key_csr++;
|
||||
else s_work.key_csr -= KEY_PER_LINE-1;
|
||||
if( s_work.key_csr == CHAR_LIST_CHAR_NUM ) s_work.key_csr -= s_work.key_csr%KEY_PER_LINE;
|
||||
}
|
||||
while(char_tbl[s_work.char_mode][s_work.key_csr]==EOM_);
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_LEFT) ){
|
||||
do
|
||||
{
|
||||
if(s_work.key_csr%KEY_PER_LINE != 0) s_work.key_csr--;
|
||||
else s_work.key_csr += KEY_PER_LINE-1;
|
||||
if( s_work.key_csr & 0x8000 ) s_work.key_csr = KEY_PER_LINE-1;
|
||||
}
|
||||
while(char_tbl[s_work.char_mode][s_work.key_csr]==EOM_);
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_DOWN) ){ // カーソルの移動
|
||||
do
|
||||
{
|
||||
s_work.key_csr += KEY_PER_LINE;
|
||||
if( s_work.key_csr >= CHAR_LIST_CHAR_NUM ) s_work.key_csr -= KEY_PER_LINE*(s_work.key_csr/KEY_PER_LINE);
|
||||
}
|
||||
while(char_tbl[s_work.char_mode][s_work.key_csr]==EOM_);
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_UP) ){
|
||||
do
|
||||
{
|
||||
if( s_work.key_csr < KEY_PER_LINE ) s_work.key_csr += (CHAR_LIST_CHAR_NUM/KEY_PER_LINE)*KEY_PER_LINE;
|
||||
else s_work.key_csr -= KEY_PER_LINE;
|
||||
if( s_work.key_csr >= CHAR_LIST_CHAR_NUM ) s_work.key_csr -= KEY_PER_LINE;
|
||||
}
|
||||
while(char_tbl[s_work.char_mode][s_work.key_csr]==EOM_);
|
||||
}
|
||||
|
||||
|
||||
if( MYPAD_IS_TRIG(PAD_BUTTON_A) ) { // キーが押された
|
||||
PushKeys( char_tbl[s_work.char_mode][s_work.key_csr] );
|
||||
}else if( MYPAD_IS_TRIG(PAD_BUTTON_B) ) {
|
||||
DeleteACharacter();
|
||||
}
|
||||
}
|
||||
|
||||
// パラメータ編集画面の描画処理
|
||||
static void DrawSetParameterScene( void )
|
||||
{
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "PARAMETER" );
|
||||
myDp_Printf( 11, 3, TXT_COLOR_BLACK, MAIN_SCREEN, s_work.temp_parameter );
|
||||
DrawCharKeys();
|
||||
}
|
||||
|
||||
// パラメータ編集の初期化
|
||||
static void SetParameterInit( void )
|
||||
{
|
||||
SetSoftKeyboardButton(0);
|
||||
s_work.key_csr = KEY_START;
|
||||
|
||||
// パラメータ用テンポラリバッファの初期化
|
||||
MI_CpuCopy8(s_work.parameter, s_work.temp_parameter, (PARAM_LENGTH+1));
|
||||
s_work.temp_parameter_length = (u8)STD_GetStringLength( s_work.temp_parameter );
|
||||
if( s_work.temp_parameter_length < PARAM_LENGTH ) {
|
||||
MI_CpuFill8( &s_work.temp_parameter[ s_work.temp_parameter_length ], CHAR_USCORE, (u32)(PARAM_LENGTH - s_work.temp_parameter_length) );
|
||||
}
|
||||
|
||||
DrawSetParameterScene();
|
||||
|
||||
GX_SetVisiblePlane ( GX_PLANEMASK_BG0 );
|
||||
GXS_SetVisiblePlane( GX_PLANEMASK_BG0 );
|
||||
}
|
||||
|
||||
// パラメータ編集メイン
|
||||
static void SetParameterMain( void )
|
||||
{
|
||||
PadDetectOnKey();
|
||||
|
||||
// 描画処理
|
||||
DrawSetParameterScene();
|
||||
}
|
||||
|
||||
static void DrawMenuScene( void )
|
||||
{
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "Cooperation%c", a_or_c);
|
||||
myDp_Printf( 19 , 6, TXT_COLOR_DARKLIGHTBLUE, MAIN_SCREEN, s_work.parameter );
|
||||
// メニュー項目
|
||||
myDp_DrawMenu( s_work.csr, MAIN_SCREEN, &s_menuParam );
|
||||
myDp_Printf( 1, 20, TXT_COLOR_BLACK, MAIN_SCREEN, "'%c' pos = (%d,%d)", (a_or_c=='A' ? '*' : '$'), s_work.starx, s_work.stary);
|
||||
myDp_Printf( s_work.starx, s_work.stary, TXT_COLOR_RED, MAIN_SCREEN, (a_or_c=='A' ? "*" : "$"));
|
||||
}
|
||||
|
||||
static void MenuScene(void)
|
||||
{
|
||||
LauncherBootFlags tempflag = {TRUE, LAUNCHER_BOOTTYPE_NAND, TRUE, FALSE, FALSE, FALSE, 0};
|
||||
|
||||
//--------------------------------------
|
||||
// キー入力処理
|
||||
//--------------------------------------
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_DOWN) ){ // カーソルの移動
|
||||
if( ++s_work.csr == COPA_MENU_ELEMENT_NUM ) {
|
||||
s_work.csr=0;
|
||||
}
|
||||
if( ++s_work.stary == 24)
|
||||
{
|
||||
s_work.stary = 0;
|
||||
}
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_UP) ){
|
||||
if( --s_work.csr & 0x80 ) {
|
||||
s_work.csr=COPA_MENU_ELEMENT_NUM - 1;
|
||||
}
|
||||
if( --s_work.stary == -1)
|
||||
{
|
||||
s_work.stary = 23;
|
||||
}
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_LEFT) ){ // カーソルの移動
|
||||
if( --s_work.starx == -1)
|
||||
{
|
||||
s_work.starx = 31;
|
||||
}
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_RIGHT) ){
|
||||
if( ++s_work.starx == 32)
|
||||
{
|
||||
s_work.starx = 0;
|
||||
}
|
||||
}
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
if( MYPAD_IS_TRIG(PAD_BUTTON_A)) { // メニュー項目への分岐
|
||||
if( s_menuPos[ s_work.csr ].enable ) {
|
||||
switch( s_work.csr ) {
|
||||
case 0:
|
||||
SetParameterInit();
|
||||
s_work.pNowProcess = SetParameterMain;
|
||||
break;
|
||||
case 1:
|
||||
// 現在のアプリ状態をセーブ
|
||||
{
|
||||
FSFile f;
|
||||
FS_InitFile(&f);
|
||||
if(!FS_SetCurrentDirectory("dataPrv:/")) {MI_CpuCopy8("W Error 1",s_work.parameter,10); break;}
|
||||
FS_CreateFile("test.dat", FS_PERMIT_R | FS_PERMIT_W );
|
||||
if(!FS_OpenFileEx(&f, "test.dat", FS_FILEMODE_W)) {MI_CpuCopy8("W Error 2",s_work.parameter,10); break;}
|
||||
if(-1 == FS_WriteFile(&f, &s_work, sizeof(s_work))) {MI_CpuCopy8("W Error 3",s_work.parameter,10); break;}
|
||||
if(!FS_CloseFile( &f )) {MI_CpuCopy8("W Error 4",s_work.parameter,10); break;}
|
||||
}
|
||||
// アプリ間パラメータをセット
|
||||
{
|
||||
u16 *maker_code_src_addr = (u16 *)(HW_TWL_ROM_HEADER_BUF + 0x10);
|
||||
u32 *game_code_src_addr = (u32 *)(HW_TWL_ROM_HEADER_BUF + 0xc);
|
||||
u64 *title_id_src_addr = (u64 *)(HW_TWL_ROM_HEADER_BUF + 0x230);
|
||||
// アプリ間パラメータの初期化
|
||||
OS_InitArgBufferForDelivery( OS_DELIVER_ARG_BUFFER_SIZE );
|
||||
// validフラグを立てる
|
||||
OS_SetValidDeliveryArgumentInfo( TRUE );
|
||||
// メーカーコードとゲームコードのセット
|
||||
OS_SetMakerCodeToDeliveryArgumentInfo( *maker_code_src_addr );
|
||||
OS_SetGameCodeToDeliveryArgumentInfo( *game_code_src_addr );
|
||||
OS_SetTitleIdToDeliveryArgumentInfo( *title_id_src_addr );
|
||||
// アプリ専用引数のセット
|
||||
OS_SetDeliveryArgments( (const char *)s_work.parameter );
|
||||
}
|
||||
//B起動
|
||||
OS_SetLauncherParamAndResetHardware( 0, 0x00030004434f5042, &tempflag );
|
||||
break;
|
||||
case 2:
|
||||
OS_SetLauncherParamAndResetHardware( 0, NULL, &tempflag );
|
||||
//再起動
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 初期化
|
||||
void CooperationAInit( void )
|
||||
{
|
||||
s_work.parameter[0] = 0;
|
||||
|
||||
a_or_c = *((char *)(HW_TWL_ROM_HEADER_BUF + 0x230));// title_IDの最下位を格納
|
||||
|
||||
MenuInit();
|
||||
FS_Init(3);
|
||||
|
||||
{
|
||||
if( OS_IsValidDeliveryArgumentInfo() )
|
||||
{
|
||||
OS_DecodeDeliveryBuffer();
|
||||
if(STD_CompareNString((const char *)OS_GetArgv(1), "-r", 3) == 0)
|
||||
{
|
||||
// セーブしたデータから復帰
|
||||
FSFile f;
|
||||
FS_InitFile(&f);
|
||||
if(!FS_SetCurrentDirectory("dataPrv:/")) {MI_CpuCopy8("R Error 1",s_work.parameter,10); return;}
|
||||
if(!FS_OpenFileEx(&f, "test.dat", FS_FILEMODE_R)) {return;}
|
||||
if(-1 == FS_ReadFile(&f, &s_work, sizeof(s_work))) {MI_CpuCopy8("R Error 2",s_work.parameter,10); return;}
|
||||
if(!FS_CloseFile( &f )) {MI_CpuCopy8("R Error 3",s_work.parameter,10); return;}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// メインループ
|
||||
void CooperationAMain(void)
|
||||
{
|
||||
s_work.pNowProcess();
|
||||
}
|
||||
|
||||
|
||||
//======================================================
|
||||
// ソフトウェアキーボード用キャラテーブル
|
||||
//======================================================
|
||||
|
||||
static const char char_tbl[CHAR_LIST_MODE_NUM][CHAR_LIST_CHAR_NUM] = {
|
||||
{ // 英数
|
||||
'A', 'B', 'C', 'D', 'E',
|
||||
'F', 'G', 'H', 'I', 'J', DEL_BUTTON_,
|
||||
'K', 'L', 'M', 'N', 'O',
|
||||
'P', 'Q', 'R', 'S', 'T', SPACE_BUTTON_,
|
||||
'U', 'V', 'W', 'X', 'Y',
|
||||
'Z', EOM_, EOM_, EOM_, EOM_, EOM_,
|
||||
|
||||
'a', 'b', 'c', 'd', 'e',
|
||||
'f', 'g', 'h', 'i', 'j', EOM_,
|
||||
'k', 'l', 'm', 'n', 'o',
|
||||
'p', 'q', 'r', 's', 't', EOM_,
|
||||
'u', 'v', 'w', 'x', 'y',
|
||||
'z', EOM_, EOM_, EOM_, EOM_, EOM_,
|
||||
|
||||
'0', '1', '2', '3', '4',
|
||||
'5', '6', '7', '8', '9', EOM_,
|
||||
'!', EOM_, '&', EOM_, '/',
|
||||
',', EOM_, '.', EOM_, '-', OK_BUTTON_,
|
||||
'\'', EOM_, '"', EOM_, EOM_,
|
||||
'@', EOM_, '(', EOM_, ')', CANCEL_BUTTON_,
|
||||
|
||||
EOM_, EOM_, EOM_, EOM_, EOM_,
|
||||
EOM_, EOM_, EOM_, EOM_, EOM_, EOM_,
|
||||
EOM_, EOM_, EOM_, EOM_, EOM_,
|
||||
EOM_, EOM_, EOM_, EOM_, EOM_,
|
||||
},
|
||||
};
|
||||
@ -1,37 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: CooperationA.h
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-30#$
|
||||
$Rev: 73 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __COOPERATION_A_H__
|
||||
#define __COOPERATION_A_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include <twl.h>
|
||||
|
||||
// define data----------------------------------------------------------
|
||||
|
||||
void CooperationAInit( void );
|
||||
void CooperationAMain( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __COOPERATION_A_H__
|
||||
@ -1,68 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: main.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-11-27#$
|
||||
$Rev: 272 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "CooperationA.h"
|
||||
|
||||
// extern data-----------------------------------------------------------------
|
||||
|
||||
// define data-----------------------------------------------------------------
|
||||
|
||||
// function's prototype-------------------------------------------------------
|
||||
static void INTR_VBlank( void );
|
||||
|
||||
// global variable-------------------------------------------------------------
|
||||
|
||||
// static variable-------------------------------------------------------------
|
||||
BOOL g_isValidTSD;
|
||||
|
||||
// const data------------------------------------------------------------------
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// function's description
|
||||
// ============================================================================
|
||||
void TwlMain(void)
|
||||
{
|
||||
myInit();
|
||||
|
||||
CooperationAInit();
|
||||
// メインループ----------------------------
|
||||
while(1){
|
||||
|
||||
myPreMain();
|
||||
|
||||
CooperationAMain();
|
||||
|
||||
myProMain();
|
||||
|
||||
OS_WaitIrq(1, OS_IE_V_BLANK); // Vブランク割り込み待ち
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// 割り込み処理
|
||||
// ============================================================================
|
||||
|
||||
// Vブランク割り込み
|
||||
static void INTR_VBlank(void)
|
||||
{
|
||||
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Vブランク割込チェックのセット
|
||||
}
|
||||
|
||||
@ -1,30 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - demos.TWL - nandApp - appliCooperation - cooperationA
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: $
|
||||
# $Rev: $
|
||||
# $Author: $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SUBDIRS = banner ARM9
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,50 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
MAKEBANNER = $(TWL_TOOLSDIR)/bin/makebanner.TWL.exe
|
||||
|
||||
ICON_DIR = ./icon
|
||||
|
||||
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
|
||||
BANNER_SPEC = banner_v3.bsf
|
||||
|
||||
TARGETS = banner.bnr
|
||||
INSTALL_DIR = ./
|
||||
INSTALL_TARGETS = $(TARGETS)
|
||||
|
||||
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
|
||||
|
||||
LDIRT_CLEAN = $(TARGETS) \
|
||||
$(BANNER_ICON_NAME).nbfs \
|
||||
$(BANNER_ICON_NAME).nbfc \
|
||||
$(BANNER_ICON_NAME).nbfp \
|
||||
$(TARGETS:.bnr=.srl)
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
# build
|
||||
#----------------------------------------------------------------------------
|
||||
do-build: $(TARGETS)
|
||||
|
||||
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
|
||||
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
|
||||
$(MAKEBANNER) -d -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)
|
||||
|
||||
#
|
||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 630 B |
@ -1,62 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - demos.TWL - nandApp - AppliCooperation - CooperationB
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: $
|
||||
# $Rev: $
|
||||
# $Author: $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
TARGET_PLATFORM = TWL
|
||||
TWL_ARCHGEN = LIMITED
|
||||
|
||||
TITLEID_LO = COPB
|
||||
|
||||
TARGET_BIN = CooperationB.tad
|
||||
|
||||
ROM_SPEC = main.rsf
|
||||
|
||||
MISC_DIR = ../../../misc
|
||||
DATA_DIR = ../../../data
|
||||
|
||||
SRCS = main.c CooperationB.c \
|
||||
$(MISC_DIR)/misc_simple.c \
|
||||
$(DATA_DIR)/data.c
|
||||
|
||||
LINCLUDES = $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/include \
|
||||
$(MISC_DIR) \
|
||||
$(DATA_DIR)
|
||||
|
||||
LLIBRARY_DIRS += $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/lib/$(TWL_BUILDTYPE)
|
||||
|
||||
LLIBRARIES += libDEMO$(TWL_LIBSUFFIX).a
|
||||
|
||||
MAKEROM_FLAGS += -F -DTITLEID_LO='$(TITLEID_LO)'
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
SDK_NMENU_DATADIR = $(ROOT)/build/tools/TwlNMenu/data
|
||||
INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN)
|
||||
INSTALL_DIR = $(SDK_NMENU_DATADIR)
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
do-build : $(TARGETS)
|
||||
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,178 +0,0 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - include
|
||||
# File: ROM-BB.rsf
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded insructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-11-21#$
|
||||
# $Rev: 240 $
|
||||
# $Author: yosiokat $
|
||||
#----------------------------------------------------------------------------
|
||||
#
|
||||
# TWL ROM SPEC FILE
|
||||
#
|
||||
|
||||
Arm9
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
Elf "$(MAKEROM_ARM9:r).tef"
|
||||
}
|
||||
|
||||
Arm7
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
Elf "$(MAKEROM_ARM7_BASE:r).tef"
|
||||
}
|
||||
|
||||
Arm9.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
}
|
||||
|
||||
Arm7.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
}
|
||||
|
||||
Property
|
||||
{
|
||||
###
|
||||
### Settings for FinalROM
|
||||
###
|
||||
#### BEGIN
|
||||
#
|
||||
# TITLE NAME: Your product name within 12bytes
|
||||
#
|
||||
#TitleName "YourAppName"
|
||||
|
||||
#_GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# MAKER CODE: Your company ID# in 2 ascii words
|
||||
# issued by NINTENDO
|
||||
#
|
||||
#MakerCode "00"
|
||||
|
||||
#
|
||||
# REMASTER VERSION: Mastering version
|
||||
#
|
||||
#RomVersion 0
|
||||
|
||||
#
|
||||
# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
|
||||
#
|
||||
RomSpeedType $(MAKEROM_ROMSPEED)
|
||||
|
||||
#
|
||||
# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
|
||||
#
|
||||
#RomSize 128M
|
||||
#RomSize 256M
|
||||
|
||||
#
|
||||
# ROM PADDING: TRUE if finalrom
|
||||
#
|
||||
#RomFootPadding TRUE
|
||||
|
||||
#
|
||||
# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
|
||||
#
|
||||
#RomHeaderTemplate ./etc/rom_header.template.sbin
|
||||
|
||||
#
|
||||
# BANNER FILE: generated from Banner Spec File
|
||||
#
|
||||
BannerFile ../banner/banner.bnr
|
||||
|
||||
###
|
||||
### Setting for TWL
|
||||
###
|
||||
#
|
||||
# BANNER FILE:
|
||||
#
|
||||
BannerTWLFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr
|
||||
|
||||
#
|
||||
# Digest parameters:
|
||||
#
|
||||
DigestParam 1024 32
|
||||
|
||||
#
|
||||
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
|
||||
# don't have to edit
|
||||
#
|
||||
WramMapping $(MAKEROM_WRAM_MAPPING)
|
||||
|
||||
#
|
||||
# Codec mode:
|
||||
# don't have to edit
|
||||
#
|
||||
CodecMode $(MAKEROM_CODEC_MODE)
|
||||
|
||||
###
|
||||
#### END
|
||||
}
|
||||
|
||||
|
||||
AppendProperty
|
||||
{
|
||||
#
|
||||
# Publisher : "Nintendo"
|
||||
# don't have to edit
|
||||
Publisher Nintendo
|
||||
|
||||
#
|
||||
# Application type : [USER/SYSTEM]
|
||||
# don't have to edit
|
||||
AppType User
|
||||
|
||||
#
|
||||
# launch title on the launcher : [TRUE/FALSE]
|
||||
# don't have to edit
|
||||
Launch TRUE
|
||||
|
||||
#
|
||||
# Boot allowed Media: [GameCard/NAND]
|
||||
#
|
||||
Media NAND
|
||||
|
||||
#
|
||||
# GameCode for TitleID : Your GameCode in 4 ascii words
|
||||
#
|
||||
GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PublicSaveDataSize 32K
|
||||
|
||||
#
|
||||
# Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PrivateSaveDataSize 16K
|
||||
|
||||
#
|
||||
# Enable SaveBannerFile
|
||||
SaveBannerFile FALSE
|
||||
}
|
||||
|
||||
|
||||
RomSpec
|
||||
{
|
||||
Offset 0x00000000
|
||||
Segment ALL
|
||||
}
|
||||
@ -1,175 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: CooperationB.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-31#$
|
||||
$Rev: 91 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "CooperationB.h"
|
||||
|
||||
// define data------------------------------------------
|
||||
#define COPB_MENU_ELEMENT_NUM 2 // メニューの項目数
|
||||
|
||||
#define PARAM_LENGTH 10
|
||||
|
||||
// extern data------------------------------------------
|
||||
|
||||
// function's prototype declaration---------------------
|
||||
|
||||
static void MenuScene( void );
|
||||
|
||||
// global variable -------------------------------------
|
||||
|
||||
// static variable -------------------------------------
|
||||
static u16 s_csr = 0;
|
||||
static char s_parameter[ PARAM_LENGTH + 1 ];
|
||||
static void(*s_pNowProcess)(void);
|
||||
|
||||
// const data -----------------------------------------
|
||||
static const char *s_pStrMenu[ COPB_MENU_ELEMENT_NUM ] =
|
||||
{
|
||||
"Launch Former App",
|
||||
"Return to Launcher",
|
||||
};
|
||||
|
||||
static MenuPos s_menuPos[] = {
|
||||
{ FALSE, 3, 6 },
|
||||
{ TRUE, 3, 8 },
|
||||
};
|
||||
|
||||
static const MenuParam s_menuParam = {
|
||||
COPB_MENU_ELEMENT_NUM,
|
||||
TXT_COLOR_BLACK,
|
||||
TXT_COLOR_GREEN,
|
||||
TXT_COLOR_RED,
|
||||
&s_menuPos[ 0 ],
|
||||
(const char **)&s_pStrMenu,
|
||||
};
|
||||
|
||||
//======================================================
|
||||
// アプリ連携テストプログラムB
|
||||
//======================================================
|
||||
|
||||
static void DrawMenuScene( void )
|
||||
{
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "CooperationB");
|
||||
myDp_Printf( 1, 18, TXT_COLOR_BLACK, MAIN_SCREEN, "Received Paramater:");
|
||||
myDp_Printf( 3 , 19, TXT_COLOR_DARKLIGHTBLUE, MAIN_SCREEN, s_parameter );
|
||||
myDp_Printf( 1, 14, TXT_COLOR_BLACK, MAIN_SCREEN, "Former App:");
|
||||
myDp_Printf(3, 15, TXT_COLOR_BLACK, MAIN_SCREEN, "0x%llx",OS_IsValidDeliveryArgumentInfo() ? OS_GetTitleIdFromDeliveryArgumentInfo() : 0x0);
|
||||
// メニュー項目
|
||||
myDp_DrawMenu( s_csr, MAIN_SCREEN, &s_menuParam );
|
||||
}
|
||||
|
||||
static void MenuInit( void )
|
||||
{
|
||||
GX_DispOff();
|
||||
GXS_DispOff();
|
||||
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "CooperationB");
|
||||
|
||||
GXS_SetVisiblePlane( GX_PLANEMASK_BG0 );
|
||||
|
||||
s_pNowProcess = MenuScene;
|
||||
|
||||
MI_CpuClear8(s_parameter, (PARAM_LENGTH+1));
|
||||
|
||||
{
|
||||
if( OS_IsValidDeliveryArgumentInfo() )
|
||||
{
|
||||
s_menuPos[ 0 ].enable = TRUE;
|
||||
OS_DecodeDeliveryBuffer();
|
||||
if(OS_GetArgv(1) != NULL)
|
||||
{
|
||||
MI_CpuCopy8(OS_GetArgv(1), s_parameter, (PARAM_LENGTH+1));
|
||||
}
|
||||
else
|
||||
{
|
||||
s_parameter[0] = '\0';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
GX_DispOn();
|
||||
GXS_DispOn();
|
||||
}
|
||||
|
||||
static void MenuScene(void)
|
||||
{
|
||||
LauncherBootFlags tempflag = {TRUE, LAUNCHER_BOOTTYPE_NAND, TRUE, FALSE, FALSE, FALSE, 0};
|
||||
|
||||
//--------------------------------------
|
||||
// キー入力処理
|
||||
//--------------------------------------
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_DOWN) ){ // カーソルの移動
|
||||
if( ++s_csr == COPB_MENU_ELEMENT_NUM ) {
|
||||
s_csr=0;
|
||||
}
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_UP) ){
|
||||
if( --s_csr & 0x80 ) {
|
||||
s_csr=COPB_MENU_ELEMENT_NUM - 1;
|
||||
}
|
||||
}
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
if( MYPAD_IS_TRIG(PAD_BUTTON_A) ) { // メニュー項目への分岐
|
||||
if( s_menuPos[ s_csr ].enable ) {
|
||||
switch( s_csr ) {
|
||||
case 0:
|
||||
if(OS_IsValidDeliveryArgumentInfo())
|
||||
{
|
||||
u16 *maker_code_src_addr = (u16 *)(HW_TWL_ROM_HEADER_BUF + 0x10);
|
||||
u32 *game_code_src_addr = (u32 *)(HW_TWL_ROM_HEADER_BUF + 0xc);
|
||||
u64 targetApp = OS_GetTitleIdFromDeliveryArgumentInfo();
|
||||
// アプリ間パラメータの初期化
|
||||
OS_InitArgBufferForDelivery( OS_DELIVER_ARG_BUFFER_SIZE );
|
||||
// validフラグを立てる
|
||||
OS_SetValidDeliveryArgumentInfo( TRUE );
|
||||
// メーカーコードとゲームコードのセット(Launcher側でやるべき?)
|
||||
OS_SetMakerCodeToDeliveryArgumentInfo( *maker_code_src_addr );
|
||||
OS_SetGameCodeToDeliveryArgumentInfo( *game_code_src_addr );
|
||||
OS_SetTitleIdToDeliveryArgumentInfo( 0x00030004434f5042 );
|
||||
// アプリ専用引数のセット
|
||||
OS_SetDeliveryArgments( "-r" );
|
||||
|
||||
//呼び出し元アプリ起動
|
||||
OS_SetLauncherParamAndResetHardware( 0, targetApp, &tempflag );
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
OS_SetLauncherParamAndResetHardware( 0, NULL, &tempflag );
|
||||
//再起動
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 初期化
|
||||
void CooperationBInit( void )
|
||||
{
|
||||
s_parameter[0] = 0;
|
||||
MenuInit();
|
||||
}
|
||||
|
||||
// メインループ
|
||||
void CooperationBMain(void)
|
||||
{
|
||||
s_pNowProcess();
|
||||
}
|
||||
@ -1,37 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: CooperationB.h
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-30#$
|
||||
$Rev: 73 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __COOPERATION_B_H__
|
||||
#define __COOPERATION_B_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include <twl.h>
|
||||
|
||||
// define data----------------------------------------------------------
|
||||
|
||||
void CooperationBInit( void );
|
||||
void CooperationBMain( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __COOPERATION_B_H__
|
||||
@ -1,68 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: main.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-11-27#$
|
||||
$Rev: 272 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "CooperationB.h"
|
||||
|
||||
// extern data-----------------------------------------------------------------
|
||||
|
||||
// define data-----------------------------------------------------------------
|
||||
|
||||
// function's prototype-------------------------------------------------------
|
||||
static void INTR_VBlank( void );
|
||||
|
||||
// global variable-------------------------------------------------------------
|
||||
|
||||
// static variable-------------------------------------------------------------
|
||||
BOOL g_isValidTSD;
|
||||
|
||||
// const data------------------------------------------------------------------
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// function's description
|
||||
// ============================================================================
|
||||
void TwlMain(void)
|
||||
{
|
||||
myInit();
|
||||
|
||||
CooperationBInit();
|
||||
// メインループ----------------------------
|
||||
while(1){
|
||||
|
||||
myPreMain();
|
||||
|
||||
CooperationBMain();
|
||||
|
||||
myProMain();
|
||||
|
||||
OS_WaitIrq(1, OS_IE_V_BLANK); // Vブランク割り込み待ち
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// 割り込み処理
|
||||
// ============================================================================
|
||||
|
||||
// Vブランク割り込み
|
||||
static void INTR_VBlank(void)
|
||||
{
|
||||
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Vブランク割込チェックのセット
|
||||
}
|
||||
|
||||
@ -1,30 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SUBDIRS = banner ARM9
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,50 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
MAKEBANNER = $(TWL_TOOLSDIR)/bin/makebanner.TWL.exe
|
||||
|
||||
ICON_DIR = ./icon
|
||||
|
||||
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
|
||||
BANNER_SPEC = banner_v3.bsf
|
||||
|
||||
TARGETS = banner.bnr
|
||||
INSTALL_DIR = ./
|
||||
INSTALL_TARGETS = $(TARGETS)
|
||||
|
||||
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
|
||||
|
||||
LDIRT_CLEAN = $(TARGETS) \
|
||||
$(BANNER_ICON_NAME).nbfs \
|
||||
$(BANNER_ICON_NAME).nbfc \
|
||||
$(BANNER_ICON_NAME).nbfp \
|
||||
$(TARGETS:.bnr=.srl)
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
# build
|
||||
#----------------------------------------------------------------------------
|
||||
do-build: $(TARGETS)
|
||||
|
||||
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
|
||||
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
|
||||
$(MAKEBANNER) -d -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)
|
||||
|
||||
#
|
||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 630 B |
@ -1,64 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - demos.TWL - nandApp - AppliCooperation - CooperationC
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: $
|
||||
# $Rev: $
|
||||
# $Author: $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
TARGET_PLATFORM = TWL
|
||||
TWL_ARCHGEN = LIMITED
|
||||
|
||||
TITLEID_LO = COPC
|
||||
|
||||
TARGET_BIN = CooperationC.tad
|
||||
|
||||
ROM_SPEC = main.rsf
|
||||
|
||||
A_SRC_DIR = ../../CooperationA/ARM9/src
|
||||
MISC_DIR = ../../../misc
|
||||
DATA_DIR = ../../../data
|
||||
|
||||
SRCS = $(A_SRC_DIR)/main.c $(A_SRC_DIR)/CooperationA.c \
|
||||
$(MISC_DIR)/misc_simple.c \
|
||||
$(DATA_DIR)/data.c
|
||||
|
||||
LINCLUDES = $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/include \
|
||||
$(A_SRC_DIR) \
|
||||
$(MISC_DIR) \
|
||||
$(DATA_DIR)
|
||||
|
||||
LLIBRARY_DIRS += $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/lib/$(TWL_BUILDTYPE)
|
||||
|
||||
LLIBRARIES += libDEMO$(TWL_LIBSUFFIX).a
|
||||
|
||||
MAKEROM_FLAGS += -F -DTITLEID_LO='$(TITLEID_LO)'
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
SDK_NMENU_DATADIR = $(ROOT)/build/tools/TwlNMenu/data
|
||||
INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN)
|
||||
INSTALL_DIR = $(SDK_NMENU_DATADIR)
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
do-build : $(TARGETS)
|
||||
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,178 +0,0 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - include
|
||||
# File: ROM-BB.rsf
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded insructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-11-21#$
|
||||
# $Rev: 240 $
|
||||
# $Author: yosiokat $
|
||||
#----------------------------------------------------------------------------
|
||||
#
|
||||
# TWL ROM SPEC FILE
|
||||
#
|
||||
|
||||
Arm9
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
Elf "$(MAKEROM_ARM9:r).tef"
|
||||
}
|
||||
|
||||
Arm7
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
Elf "$(MAKEROM_ARM7_BASE:r).tef"
|
||||
}
|
||||
|
||||
Arm9.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
}
|
||||
|
||||
Arm7.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
}
|
||||
|
||||
Property
|
||||
{
|
||||
###
|
||||
### Settings for FinalROM
|
||||
###
|
||||
#### BEGIN
|
||||
#
|
||||
# TITLE NAME: Your product name within 12bytes
|
||||
#
|
||||
#TitleName "YourAppName"
|
||||
|
||||
#_GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# MAKER CODE: Your company ID# in 2 ascii words
|
||||
# issued by NINTENDO
|
||||
#
|
||||
#MakerCode "00"
|
||||
|
||||
#
|
||||
# REMASTER VERSION: Mastering version
|
||||
#
|
||||
#RomVersion 0
|
||||
|
||||
#
|
||||
# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
|
||||
#
|
||||
RomSpeedType $(MAKEROM_ROMSPEED)
|
||||
|
||||
#
|
||||
# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
|
||||
#
|
||||
#RomSize 128M
|
||||
#RomSize 256M
|
||||
|
||||
#
|
||||
# ROM PADDING: TRUE if finalrom
|
||||
#
|
||||
#RomFootPadding TRUE
|
||||
|
||||
#
|
||||
# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
|
||||
#
|
||||
#RomHeaderTemplate ./etc/rom_header.template.sbin
|
||||
|
||||
#
|
||||
# BANNER FILE: generated from Banner Spec File
|
||||
#
|
||||
BannerFile ../banner/banner.bnr
|
||||
|
||||
###
|
||||
### Setting for TWL
|
||||
###
|
||||
#
|
||||
# BANNER FILE:
|
||||
#
|
||||
BannerTWLFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr
|
||||
|
||||
#
|
||||
# Digest parameters:
|
||||
#
|
||||
DigestParam 1024 32
|
||||
|
||||
#
|
||||
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
|
||||
# don't have to edit
|
||||
#
|
||||
WramMapping $(MAKEROM_WRAM_MAPPING)
|
||||
|
||||
#
|
||||
# Codec mode:
|
||||
# don't have to edit
|
||||
#
|
||||
CodecMode $(MAKEROM_CODEC_MODE)
|
||||
|
||||
###
|
||||
#### END
|
||||
}
|
||||
|
||||
|
||||
AppendProperty
|
||||
{
|
||||
#
|
||||
# Publisher : "Nintendo"
|
||||
# don't have to edit
|
||||
Publisher Nintendo
|
||||
|
||||
#
|
||||
# Application type : [USER/SYSTEM]
|
||||
# don't have to edit
|
||||
AppType User
|
||||
|
||||
#
|
||||
# launch title on the launcher : [TRUE/FALSE]
|
||||
# don't have to edit
|
||||
Launch TRUE
|
||||
|
||||
#
|
||||
# Boot allowed Media: [GameCard/NAND]
|
||||
#
|
||||
Media NAND
|
||||
|
||||
#
|
||||
# GameCode for TitleID : Your GameCode in 4 ascii words
|
||||
#
|
||||
GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PublicSaveDataSize 32K
|
||||
|
||||
#
|
||||
# Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
PrivateSaveDataSize 16K
|
||||
|
||||
#
|
||||
# Enable SaveBannerFile
|
||||
SaveBannerFile FALSE
|
||||
}
|
||||
|
||||
|
||||
RomSpec
|
||||
{
|
||||
Offset 0x00000000
|
||||
Segment ALL
|
||||
}
|
||||
@ -1,30 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SUBDIRS = banner ARM9
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,50 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
MAKEBANNER = $(TWL_TOOLSDIR)/bin/makebanner.TWL.exe
|
||||
|
||||
ICON_DIR = ./icon
|
||||
|
||||
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
|
||||
BANNER_SPEC = banner_v3.bsf
|
||||
|
||||
TARGETS = banner.bnr
|
||||
INSTALL_DIR = ./
|
||||
INSTALL_TARGETS = $(TARGETS)
|
||||
|
||||
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
|
||||
|
||||
LDIRT_CLEAN = $(TARGETS) \
|
||||
$(BANNER_ICON_NAME).nbfs \
|
||||
$(BANNER_ICON_NAME).nbfc \
|
||||
$(BANNER_ICON_NAME).nbfp \
|
||||
$(TARGETS:.bnr=.srl)
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
# build
|
||||
#----------------------------------------------------------------------------
|
||||
do-build: $(TARGETS)
|
||||
|
||||
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
|
||||
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
|
||||
$(MAKEBANNER) -d -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)
|
||||
|
||||
#
|
||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 630 B |
@ -1,30 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - demos.TWL - nandApp - appliCooperation
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: $
|
||||
# $Rev: $
|
||||
# $Author: $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SUBDIRS = CooperationA CooperationB CooperationC
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,98 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - components - racoon.TWL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-11-30#$
|
||||
# $Rev: 2778 $
|
||||
# $Author: terui $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
override TARGET_PLATFORM = TWL
|
||||
override TWL_PROC = ARM7
|
||||
override TWL_ARCHGEN = LIMITED
|
||||
TWL_NO_STD_PCHDR = True
|
||||
TWL_CODEGEN ?= ALL
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SRCDIR = $(ROOT)/build/components/mongoose.TWL/src
|
||||
|
||||
SRCS = main.c
|
||||
|
||||
TARGET_NAME = my_racoon
|
||||
|
||||
TARGET_NEF = $(TARGET_NAME).tef
|
||||
LCFILE_SPEC = $(TARGET_NAME).lsf
|
||||
LCFILE_TEMPLATE = $(TARGET_NAME).lcf.template
|
||||
LDRES_TEMPLATE = $(TARGET_NAME).response.template
|
||||
|
||||
CRT0_O = crt0.LTD.TWL.o
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
ifdef TWLSDK_NOCRYPTO
|
||||
CCFLAGS += -DSDK_NOCRYPTO
|
||||
endif
|
||||
|
||||
ifndef TWLSDK_NOCRYPTO
|
||||
MAKELCF_FLAGS += -DUSE_CRYPTO_LIBS='libaes_sp$(TWL_LIBSUFFIX).a'
|
||||
endif
|
||||
|
||||
#MACRO_FLAGS += -DSDK_ARM7COMP_LTD
|
||||
|
||||
ifeq ($(TWL_PLATFORM),BB)
|
||||
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037e0000'
|
||||
else
|
||||
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037c0000'
|
||||
endif
|
||||
|
||||
MAKELCF_FLAGS += -DISDBG_LIBS_TWL='$(if $(ISDBG_LIBS_TWL),$(ISDBG_LIBS_TWL),libstubsistd_sp$(TWL_LIBSUFFIX).a)' \
|
||||
-DISDBG_LIBS_NITRO='libstubsisd_sp$(TWL_LIBSUFFIX).a'
|
||||
|
||||
|
||||
#--------------------------------
|
||||
# install target
|
||||
#--------------------------------
|
||||
INSTALL_TARGETS = $(BINDIR)/$(TARGET_NAME).tef \
|
||||
$(BINDIR)/$(TARGET_NAME).TWL.FLX.sbin \
|
||||
$(BINDIR)/$(TARGET_NAME)_defs.TWL.FLX.sbin \
|
||||
$(BINDIR)/$(TARGET_NAME).TWL.LTD.sbin \
|
||||
$(BINDIR)/$(TARGET_NAME)_defs.TWL.LTD.sbin
|
||||
|
||||
INSTALL_DIR = $(TWL_INSTALL_COMPONENTSDIR)/$(TARGET_NAME)/$(TWL_BUILDTYPE)
|
||||
|
||||
LINCLUDES = $(ROOT)/build/libraries/spi/ARM7/include
|
||||
#LLIBRARIES += libwl_sp.TWL.LTD.a libsdio_hcd_twl$(TWL_LIBSUFFIX).a libsdio_busdriver$(TWL_LIBSUFFIX).a libsdio_lib$(TWL_LIBSUFFIX).a libARM7athdrv$(TWL_LIBSUFFIX).a
|
||||
LLIBRARIES += libwl_sp.TWL.LTD.a
|
||||
#LLIBRARIES += libwl_sp$(TWL_LIBSUFFIX).a \
|
||||
# libcdc_sp$(TWL_LIBSUFFIX).a \
|
||||
# libtpex_sp$(TWL_LIBSUFFIX).a \
|
||||
# libmicex_sp$(TWL_LIBSUFFIX).a \
|
||||
# libsdio_hcd_twl$(TWL_LIBSUFFIX).a \
|
||||
# libsdio_busdriver$(TWL_LIBSUFFIX).a \
|
||||
# libsdio_lib$(TWL_LIBSUFFIX).a \
|
||||
# librompatch_sp$(TWL_LIBSUFFIX).a \
|
||||
# libARM7athdrv$(TWL_LIBSUFFIX).a
|
||||
|
||||
LDEPENDS_NEF = $(TWL_LIBS) $(LLIBRARIES)
|
||||
|
||||
do-build: $(TARGETS)
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#===== End of Makefile =====
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,915 +0,0 @@
|
||||
#---------------------------------------------------------------------------
|
||||
# Project: TwlSDK - components - racoon.TWL
|
||||
# File: racoon.lcf.template
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-11-12#$
|
||||
# $Rev: 2249 $
|
||||
# $Author: terui $
|
||||
#---------------------------------------------------------------------------
|
||||
MEMORY
|
||||
{
|
||||
<STATIC.NAME> (RWX) : ORIGIN = <STATIC.ADDRESS>, LENGTH = 0x0 > <STATIC.NAME><PROPERTY.FLXSUFFIX>
|
||||
|
||||
<FOREACH.AUTOLOADS>
|
||||
<AUTOLOAD.NAME> (RWX) : ORIGIN = <AUTOLOAD.ADDRESS>, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.FLXSUFFIX>
|
||||
<END.AUTOLOADS>
|
||||
binary.AUTOLOAD_INFO (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.FLXSUFFIX>
|
||||
binary.STATIC_FOOTER (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.FLXSUFFIX>
|
||||
|
||||
<PROPERTY.OVERLAYDEFS>F (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.OVERLAYDEFS><PROPERTY.FLXSUFFIX>
|
||||
<PROPERTY.OVERLAYTABLE>F (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.OVERLAYTABLE><PROPERTY.FLXSUFFIX>
|
||||
<FOREACH.OVERLAYS>
|
||||
<OVERLAY.NAME> (RWXO): ORIGIN = <OVERLAY.ADDRESS>, LENGTH = 0x0 > <OVERLAY.NAME><PROPERTY.FLXSUFFIX>
|
||||
<END.OVERLAYS>
|
||||
|
||||
check.WORKRAM (RWX) : ORIGIN = 0x037c0000, LENGTH = 0x50000 > workram.check
|
||||
|
||||
binary.LTDAUTOLOAD_TOP (RW) : ORIGIN = 0, LENGTH = 0x0 > <STATIC.NAME><PROPERTY.LTDSUFFIX>
|
||||
<FOREACH.LTDAUTOLOADS>
|
||||
<LTDAUTOLOAD.NAME> (RWX) : ORIGIN = <LTDAUTOLOAD.ADDRESS>, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.LTDSUFFIX>
|
||||
<END.LTDAUTOLOADS>
|
||||
binary.LTDAUTOLOAD_INFO (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.LTDSUFFIX>
|
||||
|
||||
<PROPERTY.LTDOVERLAYDEFS>L (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.LTDOVERLAYDEFS><PROPERTY.LTDSUFFIX>
|
||||
<PROPERTY.LTDOVERLAYTABLE>L (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.LTDOVERLAYTABLE><PROPERTY.LTDSUFFIX>
|
||||
<FOREACH.LTDOVERLAYS>
|
||||
<LTDOVERLAY.NAME> (RWXO): ORIGIN = <LTDOVERLAY.ADDRESS>, LENGTH = 0x0 > <LTDOVERLAY.NAME><PROPERTY.LTDSUFFIX>
|
||||
<END.LTDOVERLAYS>
|
||||
|
||||
check.LTDMAIN (RWX) : ORIGIN = 0x02f88000, LENGTH = 0x74000 > ltdmain.check
|
||||
}
|
||||
|
||||
KEEP_SECTION
|
||||
{
|
||||
.sinit
|
||||
}
|
||||
|
||||
SECTIONS
|
||||
{
|
||||
############################ STATIC #################################
|
||||
.<STATIC.NAME>:
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.STATIC.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
|
||||
<END.STATIC.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# TEXT BLOCK: READ ONLY
|
||||
#
|
||||
SDK_STATIC_START =.;
|
||||
SDK_STATIC_TEXT_START =.;
|
||||
#:::::::::: text/rodata
|
||||
OBJECT(_start,*)
|
||||
<FOREACH.STATIC.OBJECTS=.text>
|
||||
<STATIC.OBJECT=.text:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.text>
|
||||
<STATIC.LIBRARY=.text:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
<FOREACH.STATIC.OBJECTS=.rodata>
|
||||
<STATIC.OBJECT=.rodata:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.rodata>
|
||||
<STATIC.LIBRARY=.rodata:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
<FOREACH.STATIC.OBJECTS=.init>
|
||||
<STATIC.OBJECT=.init:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.init>
|
||||
<STATIC.LIBRARY=.init:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
. = ALIGN(4);
|
||||
SDK_STATIC_SINIT_START =.;
|
||||
#:::::::::: ctor
|
||||
<FOREACH.STATIC.OBJECTS=.ctor>
|
||||
<STATIC.OBJECT=.ctor:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.ctor>
|
||||
<STATIC.LIBRARY=.ctor:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
<FOREACH.STATIC.OBJECTS=.sinit>
|
||||
<STATIC.OBJECT=.sinit:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.sinit>
|
||||
<STATIC.LIBRARY=.sinit:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
WRITEW 0;
|
||||
#:::::::::: ctor
|
||||
SDK_STATIC_SINIT_END =.;
|
||||
#:::::::::: text/rodata
|
||||
SDK_STATIC_TEXT_END =.;
|
||||
|
||||
#
|
||||
# DATA BLOCK: READ WRITE
|
||||
#
|
||||
. = ALIGN(4);
|
||||
SDK_STATIC_DATA_START =.;
|
||||
#:::::::::: data
|
||||
<FOREACH.STATIC.OBJECTS=.sdata>
|
||||
<STATIC.OBJECT=.sdata:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.sdata>
|
||||
<STATIC.LIBRARY=.sdata:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
<FOREACH.STATIC.OBJECTS=.data>
|
||||
<STATIC.OBJECT=.data:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.data>
|
||||
<STATIC.LIBRARY=.data:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
#:::::::::: data
|
||||
SDK_STATIC_DATA_END =.;
|
||||
. = ALIGN(4);
|
||||
SDK_STATIC_END =.;
|
||||
|
||||
SDK_STATIC_TEXT_SIZE = SDK_STATIC_TEXT_END - SDK_STATIC_TEXT_START;
|
||||
SDK_STATIC_DATA_SIZE = SDK_STATIC_DATA_END - SDK_STATIC_DATA_START;
|
||||
SDK_STATIC_SIZE = SDK_STATIC_END - SDK_STATIC_START;
|
||||
__sinit__ = SDK_STATIC_SINIT_START; # for static initializer
|
||||
|
||||
} > <STATIC.NAME>
|
||||
|
||||
.<STATIC.NAME>.bss:
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.STATIC.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
|
||||
<END.STATIC.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# BSS BLOCK
|
||||
#
|
||||
SDK_STATIC_BSS_START =.;
|
||||
#:::::::::: bss
|
||||
<FOREACH.STATIC.OBJECTS=.sbss>
|
||||
<STATIC.OBJECT=.sbss:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.sbss>
|
||||
<STATIC.LIBRARY=.sbss:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
<FOREACH.STATIC.OBJECTS=.bss>
|
||||
<STATIC.OBJECT=.bss:t>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES=.bss>
|
||||
<STATIC.LIBRARY=.bss:t>
|
||||
<END.STATIC.LIBRARIES>
|
||||
#:::::::::: bss
|
||||
. = ALIGN(4);
|
||||
SDK_STATIC_BSS_END = .;
|
||||
|
||||
SDK_STATIC_BSS_SIZE = SDK_STATIC_BSS_END - SDK_STATIC_BSS_START;
|
||||
|
||||
} >> <STATIC.NAME>
|
||||
|
||||
|
||||
############################ AUTOLOADS ##############################
|
||||
SDK_AUTOLOAD.WRAM.START = 0x037c0000;
|
||||
SDK_AUTOLOAD.WRAM.END = SDK_AUTOLOAD.WRAM.START;
|
||||
SDK_AUTOLOAD.WRAM.BSS_END = SDK_AUTOLOAD.WRAM.START;
|
||||
SDK_AUTOLOAD.WRAM.SIZE = 0;
|
||||
SDK_AUTOLOAD.WRAM.BSS_SIZE = 0;
|
||||
SDK_AUTOLOAD_START = SDK_STATIC_END;
|
||||
SDK_AUTOLOAD_SIZE = 0;
|
||||
SDK_AUTOLOAD_NUMBER = <NUMBER.AUTOLOADS>;
|
||||
|
||||
<FOREACH.AUTOLOADS>
|
||||
.<AUTOLOAD.NAME>:
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.AUTOLOAD.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <AUTOLOAD.SEARCHSYMBOL>;
|
||||
<END.AUTOLOAD.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# TEXT BLOCK: READ ONLY
|
||||
#
|
||||
SDK_AUTOLOAD_<AUTOLOAD.NAME>_ID =<AUTOLOAD.ID>;
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.ID =<AUTOLOAD.ID>;
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.START =.;
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START =.;
|
||||
#:::::::::: text/rodata
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.text>
|
||||
<AUTOLOAD.OBJECT=.text:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.text>
|
||||
<AUTOLOAD.LIBRARY=.text:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.etable>
|
||||
<AUTOLOAD.OBJECT=.exception:t>
|
||||
. = ALIGN(4);
|
||||
SDK_STATIC_ETABLE_START =.;
|
||||
__exception_table_start__ =.;
|
||||
EXCEPTION
|
||||
__exception_table_end__ =.;
|
||||
SDK_STATIC_ETABLE_END =.;
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.rodata>
|
||||
<AUTOLOAD.OBJECT=.rodata:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.rodata>
|
||||
<AUTOLOAD.LIBRARY=.rodata:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.init>
|
||||
<AUTOLOAD.OBJECT=.init:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.init>
|
||||
<AUTOLOAD.LIBRARY=.init:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
. = ALIGN(4);
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.SINIT_START =.;
|
||||
#:::::::::: ctor
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.ctor>
|
||||
<AUTOLOAD.OBJECT=.ctor:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.ctor>
|
||||
<AUTOLOAD.LIBRARY=.ctor:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.sinit>
|
||||
<AUTOLOAD.OBJECT=.sinit:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.sinit>
|
||||
<AUTOLOAD.LIBRARY=.sinit:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
WRITEW 0;
|
||||
#:::::::::: ctor
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.SINIT_END =.;
|
||||
#:::::::::: text/rodata
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END =.;
|
||||
|
||||
#
|
||||
# DATA BLOCK: READ WRITE BLOCK
|
||||
#
|
||||
. = ALIGN(4);
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START =.;
|
||||
#:::::::::: data
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.wram>
|
||||
<AUTOLOAD.OBJECT=.wram:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.wram>
|
||||
<AUTOLOAD.LIBRARY=.wram:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.ltdwram>
|
||||
<AUTOLOAD.OBJECT=.ltdwram:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.ltdwram>
|
||||
<AUTOLOAD.LIBRARY=.ltdwram:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.sdata>
|
||||
<AUTOLOAD.OBJECT=.sdata:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.sdata>
|
||||
<AUTOLOAD.LIBRARY=.sdata:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.data>
|
||||
<AUTOLOAD.OBJECT=.data:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.data>
|
||||
<AUTOLOAD.LIBRARY=.data:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
#:::::::::: data
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END =.;
|
||||
. = ALIGN(4);
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.END =.;
|
||||
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START;
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START;
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.START;
|
||||
SDK_AUTOLOAD_SIZE = SDK_AUTOLOAD_SIZE + SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;
|
||||
|
||||
} > <AUTOLOAD.NAME>
|
||||
|
||||
.<AUTOLOAD.NAME>.bss:
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.AUTOLOAD.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <AUTOLOAD.SEARCHSYMBOL>;
|
||||
<END.AUTOLOAD.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# BSS BLOCK
|
||||
#
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START = .;
|
||||
#:::::::::: bss
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.wram>
|
||||
<AUTOLOAD.OBJECT=.wram.bss:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.wram>
|
||||
<AUTOLOAD.LIBRARY=.wram.bss:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.ltdwram>
|
||||
<AUTOLOAD.OBJECT=.ltdwram.bss:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.ltdwram>
|
||||
<AUTOLOAD.LIBRARY=.ltdwram.bss:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.sbss>
|
||||
<AUTOLOAD.OBJECT=.sbss:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.sbss>
|
||||
<AUTOLOAD.LIBRARY=.sbss:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<FOREACH.AUTOLOAD.OBJECTS=.bss>
|
||||
<AUTOLOAD.OBJECT=.bss:t>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES=.bss>
|
||||
<AUTOLOAD.LIBRARY=.bss:t>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
#:::::::::: bss
|
||||
. = ALIGN(4);
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END = .;
|
||||
|
||||
SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START;
|
||||
|
||||
} >> <AUTOLOAD.NAME>
|
||||
|
||||
<END.AUTOLOADS>
|
||||
|
||||
SDK_AUTOLOAD_WRAM_START = SDK_AUTOLOAD.WRAM.START;
|
||||
SDK_AUTOLOAD_WRAM_END = SDK_AUTOLOAD.WRAM.END;
|
||||
SDK_AUTOLOAD_WRAM_BSS_END = SDK_AUTOLOAD.WRAM.BSS_END;
|
||||
SDK_AUTOLOAD_WRAM_SIZE = SDK_AUTOLOAD.WRAM.SIZE;
|
||||
SDK_AUTOLOAD_WRAM_BSS_SIZE = SDK_AUTOLOAD.WRAM.BSS_SIZE;
|
||||
|
||||
############################ AUTOLOAD_INFO ##########################
|
||||
.binary.AUTOLOAD_INFO:
|
||||
{
|
||||
<FOREACH.AUTOLOADS>
|
||||
WRITEW ADDR(.<AUTOLOAD.NAME>);
|
||||
WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;
|
||||
WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.SINIT_START;
|
||||
WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE;
|
||||
<END.AUTOLOADS>
|
||||
|
||||
} > binary.AUTOLOAD_INFO
|
||||
|
||||
SDK_AUTOLOAD_LIST = SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE;
|
||||
SDK_AUTOLOAD_LIST_END = SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE + SIZEOF(.binary.AUTOLOAD_INFO);
|
||||
SDK_AUTOLOAD_SIZE = SDK_AUTOLOAD_SIZE + SIZEOF(.binary.AUTOLOAD_INFO);
|
||||
|
||||
############################ STATIC_FOOTER ##########################
|
||||
.binary.STATIC_FOOTER:
|
||||
{
|
||||
WRITEW 0xdec00621; # LE(0x2106C0DE) = NITRO CODE
|
||||
WRITEW _start_ModuleParams - ADDR(.<STATIC.NAME>);
|
||||
WRITEW 0; # NO DIGEST
|
||||
WRITEW _start_LtdModuleParams - ADDR(.<STATIC.NAME>);
|
||||
} > binary.STATIC_FOOTER
|
||||
|
||||
############################ OVERLAYS ###############################
|
||||
SDK_OVERLAY_NUMBER = <NUMBER.OVERLAYS>;
|
||||
|
||||
<FOREACH.OVERLAYS>
|
||||
.<OVERLAY.NAME>:<OVERLAY.NAME>
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.OVERLAY.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <OVERLAY.SEARCHSYMBOL>;
|
||||
<END.OVERLAY.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# TEXT BLOCK: READ ONLY
|
||||
#
|
||||
SDK_OVERLAY_<OVERLAY.NAME>_ID =<OVERLAY.ID>; ### SEGMENT <OVERLAY.NAME> OVERLAY ID
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.ID =<OVERLAY.ID>;
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.START =.;
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START =.;
|
||||
#:::::::::: text/rodata
|
||||
<FOREACH.OVERLAY.OBJECTS=.text>
|
||||
<OVERLAY.OBJECT=.text:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.text>
|
||||
<OVERLAY.LIBRARY=.text:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
<FOREACH.OVERLAY.OBJECTS=.rodata>
|
||||
<OVERLAY.OBJECT=.rodata:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.rodata>
|
||||
<OVERLAY.LIBRARY=.rodata:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
<FOREACH.OVERLAY.OBJECTS=.init>
|
||||
<OVERLAY.OBJECT=.init:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.init>
|
||||
<OVERLAY.LIBRARY=.init:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
. = ALIGN(4);
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START =.;
|
||||
#:::::::::: ctor
|
||||
<FOREACH.OVERLAY.OBJECTS=.ctor>
|
||||
<OVERLAY.OBJECT=.ctor:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.ctor>
|
||||
<OVERLAY.LIBRARY=.ctor:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
<FOREACH.OVERLAY.OBJECTS=.sinit>
|
||||
<OVERLAY.OBJECT=.sinit:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.sinit>
|
||||
<OVERLAY.LIBRARY=.sinit:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
WRITEW 0;
|
||||
#:::::::::: ctor
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END =.;
|
||||
#:::::::::: text/rodata
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END =.;
|
||||
|
||||
#
|
||||
# DATA BLOCK: READ WRITE
|
||||
#
|
||||
. = ALIGN(4);
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.DATA_START =.;
|
||||
#:::::::::: data
|
||||
<FOREACH.OVERLAY.OBJECTS=.sdata>
|
||||
<OVERLAY.OBJECT=.sdata:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.sdata>
|
||||
<OVERLAY.LIBRARY=.sdata:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
<FOREACH.OVERLAY.OBJECTS=.data>
|
||||
<OVERLAY.OBJECT=.data:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.data>
|
||||
<OVERLAY.LIBRARY=.data:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
#:::::::::: data
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.DATA_END =.;
|
||||
. = ALIGN(4);
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.END =.;
|
||||
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.TEXT_SIZE = SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END - SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START;
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.DATA_SIZE = SDK_OVERLAY.<OVERLAY.NAME>.DATA_END - SDK_OVERLAY.<OVERLAY.NAME>.DATA_START;
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.SIZE = SDK_OVERLAY.<OVERLAY.NAME>.END - SDK_OVERLAY.<OVERLAY.NAME>.START;
|
||||
|
||||
} > <OVERLAY.NAME>
|
||||
|
||||
.<OVERLAY.NAME>.bss:<OVERLAY.NAME>
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.OVERLAY.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <OVERLAY.SEARCHSYMBOL>;
|
||||
<END.OVERLAY.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# BSS BLOCK
|
||||
#
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.BSS_START = .;
|
||||
#:::::::::: bss
|
||||
<FOREACH.OVERLAY.OBJECTS=.bss>
|
||||
<OVERLAY.OBJECT=.bss:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.bss>
|
||||
<OVERLAY.LIBRARY=.bss:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
<FOREACH.OVERLAY.OBJECTS=.sbss>
|
||||
<OVERLAY.OBJECT=.sbss:t>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES=.sbss>
|
||||
<OVERLAY.LIBRARY=.sbss:t>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
#:::::::::: bss
|
||||
. = ALIGN(4);
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.BSS_END = .;
|
||||
|
||||
SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE = SDK_OVERLAY.<OVERLAY.NAME>.BSS_END - SDK_OVERLAY.<OVERLAY.NAME>.BSS_START;
|
||||
|
||||
} >> <OVERLAY.NAME>
|
||||
|
||||
<END.OVERLAYS>
|
||||
|
||||
############################ OVERLAYDEFS ############################
|
||||
.<PROPERTY.OVERLAYDEFS>F:
|
||||
{
|
||||
### <STATIC.NAME> module information
|
||||
WRITEW ADDR(.<STATIC.NAME>); # load address
|
||||
WRITEW _start; # entry address
|
||||
WRITEW SDK_STATIC_SIZE + SDK_AUTOLOAD_SIZE; # size of module
|
||||
WRITEW _start_AutoloadDoneCallback; # callback autoload done
|
||||
|
||||
### overlay filename
|
||||
<FOREACH.OVERLAYS>
|
||||
WRITES ("<OVERLAY.NAME><PROPERTY.FLXSUFFIX>"); # Overlay <OVERLAY.ID>
|
||||
<END.OVERLAYS>
|
||||
|
||||
} > <PROPERTY.OVERLAYDEFS>F
|
||||
|
||||
############################ OVERLAYTABLE ###########################
|
||||
.<PROPERTY.OVERLAYTABLE>F:
|
||||
{
|
||||
<FOREACH.OVERLAYS>
|
||||
WRITEW <OVERLAY.ID>; # overlay ID
|
||||
WRITEW ADDR(.<OVERLAY.NAME>); # load address
|
||||
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SIZE; # size of module
|
||||
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE; # size of bss
|
||||
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START; # start address of static init
|
||||
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END; # end address of static init
|
||||
WRITEW <OVERLAY.ID>; # ROM file ID
|
||||
WRITEW 0; # Reserved
|
||||
<END.OVERLAYS>
|
||||
|
||||
} > <PROPERTY.OVERLAYTABLE>F
|
||||
|
||||
############################ OTHERS #################################
|
||||
SDK_WRAM_ARENA_LO = SDK_AUTOLOAD.WRAM.BSS_END;
|
||||
|
||||
SDK_IRQ_STACKSIZE = <STATIC.IRQSTACKSIZE>; # allocated in WRAM
|
||||
SDK_SYS_STACKSIZE = <STATIC.STACKSIZE>; # allocated in WRAM
|
||||
SDK_SYS_STACKSIZE_SIGN = (SDK_SYS_STACKSIZE < 0x80000000) * 2 - 1;
|
||||
|
||||
.check.WORKRAM:
|
||||
{
|
||||
. = . + SDK_AUTOLOAD.WRAM.BSS_END - SDK_AUTOLOAD.WRAM.START + 0x080 + SDK_IRQ_STACKSIZE + SDK_SYS_STACKSIZE * SDK_SYS_STACKSIZE_SIGN;
|
||||
|
||||
} > check.WORKRAM
|
||||
|
||||
########################### LTDAUTOLOADS ############################
|
||||
SDK_LTDAUTOLOAD.LTDMAIN.START = 0x02f88000;
|
||||
SDK_LTDAUTOLOAD.LTDMAIN.END = SDK_LTDAUTOLOAD.LTDMAIN.START;
|
||||
SDK_LTDAUTOLOAD.LTDMAIN.BSS_END = SDK_LTDAUTOLOAD.LTDMAIN.START;
|
||||
SDK_LTDAUTOLOAD.LTDMAIN.SIZE = 0;
|
||||
SDK_LTDAUTOLOAD.LTDMAIN.BSS_SIZE = 0;
|
||||
SDK_LTDAUTOLOAD_TOP_START = 0x02e80000;
|
||||
SDK_LTDAUTOLOAD_TOP_SIZE = 4; # STATIC 領域が無い代わりに 4 bytes のダミーがバイナリファイルの先頭に入る #
|
||||
SDK_LTDAUTOLOAD_START = SDK_LTDAUTOLOAD_TOP_START + SDK_LTDAUTOLOAD_TOP_SIZE;
|
||||
SDK_LTDAUTOLOAD_SIZE = 0;
|
||||
SDK_LTDAUTOLOAD_NUMBER = <NUMBER.LTDAUTOLOADS>;
|
||||
|
||||
.binary.LTDAUTOLOAD_TOP:
|
||||
{
|
||||
WRITEW 0;
|
||||
|
||||
} > binary.LTDAUTOLOAD_TOP
|
||||
|
||||
<FOREACH.LTDAUTOLOADS>
|
||||
.<LTDAUTOLOAD.NAME>:
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.LTDAUTOLOAD.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <LTDAUTOLOAD.SEARCHSYMBOL>;
|
||||
<END.LTDAUTOLOAD.SEARCHSYMBOLS>
|
||||
|
||||
SDK_LTDAUTOLOAD_<LTDAUTOLOAD.NAME>_ID =<LTDAUTOLOAD.ID>;
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.ID =<LTDAUTOLOAD.ID>;
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.START =.;
|
||||
#
|
||||
# TEXT BLOCK: READ ONLY
|
||||
#
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_START =.;
|
||||
#:::::::::: text/rodata
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.text>
|
||||
<LTDAUTOLOAD.OBJECT=.text:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.text>
|
||||
<LTDAUTOLOAD.LIBRARY=.text:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.rodata>
|
||||
<LTDAUTOLOAD.OBJECT=.rodata:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.rodata>
|
||||
<LTDAUTOLOAD.LIBRARY=.rodata:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.init>
|
||||
<LTDAUTOLOAD.OBJECT=.init:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.init>
|
||||
<LTDAUTOLOAD.LIBRARY=.init:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
. = ALIGN(4);
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_START =.;
|
||||
#:::::::::: ctor
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.ctor>
|
||||
<LTDAUTOLOAD.OBJECT=.ctor:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ctor>
|
||||
<LTDAUTOLOAD.LIBRARY=.ctor:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.sinit>
|
||||
<LTDAUTOLOAD.OBJECT=.sinit:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sinit>
|
||||
<LTDAUTOLOAD.LIBRARY=.sinit:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
WRITEW 0;
|
||||
#:::::::::: ctor
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_END =.;
|
||||
#:::::::::: text/rodata
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_END =.;
|
||||
|
||||
#
|
||||
# DATA BLOCK: READ WRITE BLOCK
|
||||
#
|
||||
. = ALIGN(4);
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_START =.;
|
||||
#:::::::::: data
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.sdata>
|
||||
<LTDAUTOLOAD.OBJECT=.sdata:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sdata>
|
||||
<LTDAUTOLOAD.LIBRARY=.sdata:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.data>
|
||||
<LTDAUTOLOAD.OBJECT=.data:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.data>
|
||||
<LTDAUTOLOAD.LIBRARY=.data:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdmain>
|
||||
<LTDAUTOLOAD.OBJECT=.ltdmain:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdmain>
|
||||
<LTDAUTOLOAD.LIBRARY=.ltdmain:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
#:::::::::: data
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_END =.;
|
||||
. = ALIGN(4);
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.END =.;
|
||||
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_START;
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_START;
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.START;
|
||||
SDK_LTDAUTOLOAD_SIZE = SDK_LTDAUTOLOAD_SIZE + SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE;
|
||||
|
||||
} > <LTDAUTOLOAD.NAME>
|
||||
|
||||
.<LTDAUTOLOAD.NAME>.bss:
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.LTDAUTOLOAD.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <LTDAUTOLOAD.SEARCHSYMBOL>;
|
||||
<END.LTDAUTOLOAD.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# BSS BLOCK
|
||||
#
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_START =.;
|
||||
#:::::::::: bss
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.sbss>
|
||||
<LTDAUTOLOAD.OBJECT=.sbss:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sbss>
|
||||
<LTDAUTOLOAD.LIBRARY=.sbss:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.bss>
|
||||
<LTDAUTOLOAD.OBJECT=.bss:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.bss>
|
||||
<LTDAUTOLOAD.LIBRARY=.bss:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdmain>
|
||||
<LTDAUTOLOAD.OBJECT=.ltdmain.bss:t>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdmain>
|
||||
<LTDAUTOLOAD.LIBRARY=.ltdmain.bss:t>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
#:::::::::: bss
|
||||
. = ALIGN(4);
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_END =.;
|
||||
|
||||
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_START;
|
||||
|
||||
} >> <LTDAUTOLOAD.NAME>
|
||||
|
||||
<END.LTDAUTOLOADS>
|
||||
|
||||
SDK_LTDAUTOLOAD_LTDMAIN_START = SDK_LTDAUTOLOAD.LTDMAIN.START;
|
||||
SDK_LTDAUTOLOAD_LTDMAIN_END = SDK_LTDAUTOLOAD.LTDMAIN.END;
|
||||
SDK_LTDAUTOLOAD_LTDMAIN_BSS_END = SDK_LTDAUTOLOAD.LTDMAIN.BSS_END;
|
||||
SDK_LTDAUTOLOAD_LTDMAIN_SIZE = SDK_LTDAUTOLOAD.LTDMAIN.SIZE;
|
||||
SDK_LTDAUTOLOAD_LTDMAIN_BSS_SIZE = SDK_LTDAUTOLOAD.LTDMAIN.BSS_SIZE;
|
||||
|
||||
######################### LTDAUTOLOAD_INFO ##########################
|
||||
.binary.LTDAUTOLOAD_INFO:
|
||||
{
|
||||
<FOREACH.LTDAUTOLOADS>
|
||||
WRITEW ADDR(.<LTDAUTOLOAD.NAME>);
|
||||
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE;
|
||||
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_START;
|
||||
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_SIZE;
|
||||
<END.LTDAUTOLOADS>
|
||||
|
||||
} > binary.LTDAUTOLOAD_INFO
|
||||
|
||||
SDK_LTDAUTOLOAD_LIST = SDK_LTDAUTOLOAD_START + SDK_LTDAUTOLOAD_SIZE;
|
||||
SDK_LTDAUTOLOAD_LIST_END = SDK_LTDAUTOLOAD_LIST + SIZEOF(.binary.LTDAUTOLOAD_INFO);
|
||||
SDK_LTDAUTOLOAD_SIZE = SDK_LTDAUTOLOAD_SIZE + SIZEOF(.binary.LTDAUTOLOAD_INFO);
|
||||
|
||||
########################### LTDOVERLAYS #############################
|
||||
SDK_LTDOVERLAY_NUMBER = <NUMBER.LTDOVERLAYS>;
|
||||
|
||||
<FOREACH.LTDOVERLAYS>
|
||||
.<LTDOVERLAY.NAME>:<LTDOVERLAY.NAME>
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.LTDOVERLAY.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <LTDOVERLAY.SEARCHSYMBOL>;
|
||||
<END.LTDOVERLAY.SEARCHSYMBOLS>
|
||||
|
||||
SDK_LTDOVERLAY_<LTDOVERLAY.NAME>_ID =<LTDOVERLAY.ID>;
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.ID =<LTDOVERLAY.ID>;
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.START =.;
|
||||
#
|
||||
# TEXT BLOCK: READ ONLY
|
||||
#
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_START =.;
|
||||
#:::::::::: text/rodata
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.text>
|
||||
<LTDOVERLAY.OBJECT=.text:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.text>
|
||||
<LTDOVERLAY.LIBRARY=.text:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.rodata>
|
||||
<LTDOVERLAY.OBJECT=.rodata:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.rodata>
|
||||
<LTDOVERLAY.LIBRARY=.rodata:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.init>
|
||||
<LTDOVERLAY.OBJECT=.init:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.init>
|
||||
<LTDOVERLAY.LIBRARY=.init:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
. = ALIGN(4);
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_START =.;
|
||||
#:::::::::: ctor
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.ctor>
|
||||
<LTDOVERLAY.OBJECT=.ctor:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.ctor>
|
||||
<LTDOVERLAY.LIBRARY=.ctor:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.sinit>
|
||||
<LTDOVERLAY.OBJECT=.sinit:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.sinit>
|
||||
<LTDOVERLAY.LIBRARY=.sinit:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
WRITEW 0;
|
||||
#:::::::::: ctor
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_END =.;
|
||||
#:::::::::: text/rodata
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_END =.;
|
||||
|
||||
#
|
||||
# DATA BLOCK: READ WRITE
|
||||
#
|
||||
. = ALIGN(4);
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_START =.;
|
||||
#:::::::::: data
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.sdata>
|
||||
<LTDOVERLAY.OBJECT=.sdata:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.sdata>
|
||||
<LTDOVERLAY.LIBRARY=.sdata:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.data>
|
||||
<LTDOVERLAY.OBJECT=.data:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.data>
|
||||
<LTDOVERLAY.LIBRARY=.data:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
#:::::::::: data
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_END =.;
|
||||
. = ALIGN(4);
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.END =.;
|
||||
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_START;
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_START;
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.START;
|
||||
|
||||
} > <LTDOVERLAY.NAME>
|
||||
|
||||
.<LTDOVERLAY.NAME>.bss:<LTDOVERLAY.NAME>
|
||||
{
|
||||
ALIGNALL(4);
|
||||
. = ALIGN(4);
|
||||
|
||||
#
|
||||
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
|
||||
#
|
||||
<FOREACH.LTDOVERLAY.SEARCHSYMBOLS>
|
||||
SEARCH_SYMBOL <LTDOVERLAY.SEARCHSYMBOL>;
|
||||
<END.LTDOVERLAY.SEARCHSYMBOLS>
|
||||
|
||||
#
|
||||
# BSS BLOCK
|
||||
#
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_START =.;
|
||||
#:::::::::: bss
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.bss>
|
||||
<LTDOVERLAY.OBJECT=.bss:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.bss>
|
||||
<LTDOVERLAY.LIBRARY=.bss:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
<FOREACH.LTDOVERLAY.OBJECTS=.sbss>
|
||||
<LTDOVERLAY.OBJECT=.sbss:t>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES=.sbss>
|
||||
<LTDOVERLAY.LIBRARY=.sbss:t>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
#:::::::::: bss
|
||||
. = ALIGN(4);
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_END =.;
|
||||
|
||||
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_START;
|
||||
|
||||
} >> <LTDOVERLAY.NAME>
|
||||
|
||||
<END.LTDOVERLAYS>
|
||||
|
||||
########################## LTDOVERLAYDEFS ###########################
|
||||
.<PROPERTY.LTDOVERLAYDEFS>L:
|
||||
{
|
||||
### TWL limited extended static module information
|
||||
WRITEW SDK_LTDAUTOLOAD_TOP_START; # load address
|
||||
WRITEW 0; # padding
|
||||
WRITEW SDK_LTDAUTOLOAD_SIZE + SDK_LTDAUTOLOAD_TOP_SIZE; # size of module
|
||||
WRITEW 0; # padding
|
||||
|
||||
### TWL limited overlay filename
|
||||
<FOREACH.LTDOVERLAYS>
|
||||
WRITES ("<LTDOVERLAY.NAME><PROPERTY.LTDSUFFIX>");
|
||||
<END.LTDOVERLAYS>
|
||||
|
||||
} > <PROPERTY.LTDOVERLAYDEFS>L
|
||||
|
||||
######################### LTDOVERLAYTABLE ###########################
|
||||
.<PROPERTY.LTDOVERLAYTABLE>L:
|
||||
{
|
||||
<FOREACH.LTDOVERLAYS>
|
||||
WRITES <LTDOVERLAY.ID> # overlay ID
|
||||
WRITEW ADDR(.<LTDOVERLAY.NAME>); # load address
|
||||
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SIZE; # size of module
|
||||
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_SIZE; # size of bss
|
||||
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_START; # start address of static init
|
||||
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_END; # end address of static init
|
||||
WRITEW <LTDOVERLAY.ID> # ROM file ID
|
||||
WRITEW 0; # Reserved
|
||||
<END.LTDOVERLAYS>
|
||||
|
||||
} > <PROPERTY.LTDOVERLAYTABLE>L
|
||||
|
||||
############################ OTHERS #################################
|
||||
SDK_SUBPRIV_ARENA_LO = SDK_LTDAUTOLOAD.LTDMAIN.BSS_END;
|
||||
.check.LTDMAIN:
|
||||
{
|
||||
. = SDK_SUBPRIV_ARENA_LO;
|
||||
|
||||
} > check.LTDMAIN
|
||||
|
||||
}
|
||||
@ -1,187 +0,0 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - components - racoon.TWL
|
||||
# File: racoon.lsf
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded insructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2008-02-01#$
|
||||
# $Rev: 4002 $
|
||||
# $Author: terui $
|
||||
#----------------------------------------------------------------------------
|
||||
#
|
||||
# Nitro LCF SPEC FILE
|
||||
#
|
||||
#--------
|
||||
Static $(TARGET_NAME)
|
||||
{
|
||||
Address 0x02a00000
|
||||
Library $(CRT0_O)
|
||||
StackSize 1024 1024
|
||||
}
|
||||
|
||||
#--------
|
||||
Autoload WRAM
|
||||
{
|
||||
Address $(ADDRESS_LTDWRAM)
|
||||
|
||||
Library libsubpsyscall.a \
|
||||
libsyscall_sp.twl.a \
|
||||
$(CW_LIBS) \
|
||||
libos_sp$(LIBSUFFIX).a \
|
||||
libmi_sp$(LIBSUFFIX).a \
|
||||
libpad_sp$(LIBSUFFIX).a \
|
||||
libpxi_sp$(LIBSUFFIX).a \
|
||||
libstd_sp$(LIBSUFFIX).a \
|
||||
libexi_sp$(LIBSUFFIX).a \
|
||||
libsnd_sp$(LIBSUFFIX).a \
|
||||
libspi_sp$(LIBSUFFIX).a \
|
||||
libpm_sp$(LIBSUFFIX).a \
|
||||
libmath_sp$(LIBSUFFIX).a \
|
||||
libscfg_sp$(LIBSUFFIX).a \
|
||||
libtp_sp$(LIBSUFFIX).a \
|
||||
libmic_sp$(LIBSUFFIX).a \
|
||||
libfs_sp$(LIBSUFFIX).a \
|
||||
libcard_sp$(LIBSUFFIX).a \
|
||||
libi2c_sp$(LIBSUFFIX).a \
|
||||
libcamera_sp$(LIBSUFFIX).a \
|
||||
libcdc_sp$(LIBSUFFIX).a \
|
||||
libsndex_sp$(LIBSUFFIX).a \
|
||||
libtpex_sp$(LIBSUFFIX).a \
|
||||
libmicex_sp$(LIBSUFFIX).a \
|
||||
libmcu_sp$(LIBSUFFIX).a \
|
||||
|
||||
Library libsdio_sp$(LIBSUFFIX).a
|
||||
|
||||
Library libnvram_sp$(LIBSUFFIX).a
|
||||
Library librtc_sp$(LIBSUFFIX).a
|
||||
|
||||
|
||||
Object * (.etable)
|
||||
Object * (.wram)
|
||||
Object * (.ltdwram)
|
||||
Object $(OBJDIR)/main.o
|
||||
|
||||
# caches in fatfs library, that should be on WRAM.
|
||||
# 2007/12/11 OBJECT() による .bss シンボルのリンクがうまくいかないので、
|
||||
# 変数定義箇所に pragma で .ltdwram セクションに含まれるように暫定対策しました。
|
||||
# Object OBJECT( FATFSi___mem_drives_structures , libfatfs_sp$(LIBSUFFIX).a) (.bss)
|
||||
|
||||
#####
|
||||
# Sub-routines in WL library , that should be on WRAM.
|
||||
# in TaskMan.o
|
||||
Object OBJECT( MainTaskRoutine , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( AddTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( DeleteTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( LowestIdleTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ExecuteMessage , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in BufMan.o
|
||||
Object OBJECT( NewHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( DeleteHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( AllocateHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ReleaseHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( MoveHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( AddHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( GetHeapBufNextAdrs , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in WlCmdIf.o
|
||||
Object OBJECT( RequestCmdTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( SendMessageToWmDirect , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in WlNic.o
|
||||
Object OBJECT( WStart , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WStop , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WSetStaState , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in WlIntr.o
|
||||
Object OBJECT( WlIntr , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrPreTbtt , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrTbtt , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrActEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# Object OBJECT( WlIntrAckCntOvf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrCntOvf , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrTxErr , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrRxCntup , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrTxEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrRxEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrMpEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrStartTx , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrStartRx , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( SetParentTbttTxq , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( MacBugTxMp , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( AdjustRingPointer , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( CheckKeyTxEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in WlIntrTask.o
|
||||
Object OBJECT( WlIntrTxBeaconTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrTxEndTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrRxEndTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WlIntrMpEndTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( SetParentTbttTxqTask , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( TakeoutRxFrame , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in TxCtrl.o
|
||||
Object OBJECT( InitTxCtrl , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in RxCtrl.o
|
||||
Object OBJECT( InitRxCtrl , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
# in WaitLoop.o
|
||||
Object OBJECT( WaitLoop_Rxpe , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WaitLoop_Waitus , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WaitLoop_ClrAid , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WaitLoop_BbpAccess , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( WaitLoop_RfAccess , libwl_sp$(LIBSUFFIX).a ) (.text)
|
||||
|
||||
# Object OBJECT( s_ar_cookie_mem , libathdrv_sp$(LIBSUFFIX).a ) (.bss)
|
||||
# Object OBJECT( nin_ar , libathdrv_sp$(LIBSUFFIX).a ) (.bss)
|
||||
|
||||
Object OBJECT( a_netbuf_alloc_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( a_netbuf_register_rx_callback , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( nin_driver_tx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( nin_tx_queue_full , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( nin_tx_complete , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( nin_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ar6000_bitrate_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ar6000_channelList_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ar6000_txPwr_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ar6000_gpio_intr_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ar6000_gpio_data_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ar6000_gpio_ack_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( nin_drv_BmiWriteSocReg , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ar6000_control_tx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( nin_drv_BmiReadMemory , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( nin_drv_BmiWriteMemory , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( BMI_read_reg , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( BMI_write_reg , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( BMI_read_mem , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( BMI_write_mem , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( wmi_dix_2_dot3 , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( wmi_control_rx_xtnd , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( wmi_control_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( wmi_cmd_send , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( wmi_cmd_send_xtnd , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( HIFReadWrite , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
Object OBJECT( ath_ioctl , libathdrv_sp$(LIBSUFFIX).a ) (.text)
|
||||
|
||||
Object OBJECT( wpa_sm_rx_eapol , libwpa_sp$(LIBSUFFIX).a ) (.text)
|
||||
|
||||
}
|
||||
|
||||
#--------
|
||||
Ltdautoload LTDMAIN
|
||||
{
|
||||
Address 0x02f88000
|
||||
|
||||
Object * (.ltdmain)
|
||||
Library libwm_sp$(LIBSUFFIX).a \
|
||||
libnwm_sp$(LIBSUFFIX).a \
|
||||
libwvr_sp$(LIBSUFFIX).a \
|
||||
libwl_sp$(LIBSUFFIX).a
|
||||
|
||||
Library libwpa_sp$(LIBSUFFIX).a
|
||||
Library libathdrv_sp$(LIBSUFFIX).a
|
||||
|
||||
Library libfatfs_sp$(LIBSUFFIX).a \
|
||||
$(USE_CRYPTO_LIBS)
|
||||
Library $(ISDBG_LIBS_TWL)
|
||||
Library $(ISDBG_LIBS_NITRO)
|
||||
}
|
||||
@ -1,40 +0,0 @@
|
||||
<FOREACH.STATIC.OBJECTS:f>
|
||||
<STATIC.OBJECT>
|
||||
<END.STATIC.OBJECTS>
|
||||
<FOREACH.STATIC.LIBRARIES:f>
|
||||
-l<STATIC.LIBRARY>
|
||||
<END.STATIC.LIBRARIES>
|
||||
<FOREACH.AUTOLOADS>
|
||||
<FOREACH.AUTOLOAD.OBJECTS:f>
|
||||
<AUTOLOAD.OBJECT>
|
||||
<END.AUTOLOAD.OBJECTS>
|
||||
<FOREACH.AUTOLOAD.LIBRARIES:f>
|
||||
-l<AUTOLOAD.LIBRARY>
|
||||
<END.AUTOLOAD.LIBRARIES>
|
||||
<END.AUTOLOADS>
|
||||
<FOREACH.OVERLAYS>
|
||||
-og <OVERLAY.GROUP>,0 -ol <OVERLAY.NAME>
|
||||
<FOREACH.OVERLAY.OBJECTS:f>
|
||||
<OVERLAY.OBJECT>
|
||||
<END.OVERLAY.OBJECTS>
|
||||
<FOREACH.OVERLAY.LIBRARIES:f>
|
||||
-l<OVERLAY.LIBRARY>
|
||||
<END.OVERLAY.LIBRARIES>
|
||||
<END.OVERLAYS>
|
||||
<FOREACH.LTDAUTOLOADS>
|
||||
<FOREACH.LTDAUTOLOAD.OBJECTS:f>
|
||||
<LTDAUTOLOAD.OBJECT>
|
||||
<END.LTDAUTOLOAD.OBJECTS>
|
||||
<FOREACH.LTDAUTOLOAD.LIBRARIES:f>
|
||||
-l<LTDAUTOLOAD.LIBRARY>
|
||||
<END.LTDAUTOLOAD.LIBRARIES>
|
||||
<END.LTDAUTOLOADS>
|
||||
<FOREACH.LTDOVERLAYS>
|
||||
-og <LTDOVERLAY.GROUP>,0 -ol <LTDOVERLAY.NAME>
|
||||
<FOREACH.LTDOVERLAY.OBJECTS:f>
|
||||
<LTDOVERLAY.OBJECT>
|
||||
<END.LTDOVERLAY.OBJECTS>
|
||||
<FOREACH.LTDOVERLAY.LIBRARIES:f>
|
||||
-l<LTDOVERLAY.LIBRARY>
|
||||
<END.LTDOVERLAY.LIBRARIES>
|
||||
<END.LTDOVERLAYS>
|
||||
@ -1,54 +0,0 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - include
|
||||
# File: ARM9-BB.lsf
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded insructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-11-20#$
|
||||
# $Rev: 221 $
|
||||
# $Author: yoshida_teruhisa $
|
||||
#----------------------------------------------------------------------------
|
||||
#
|
||||
# TWL LCF SPEC FILE
|
||||
#
|
||||
|
||||
Static $(TARGET_NAME)
|
||||
{
|
||||
Address 0x02800000
|
||||
Object $(OBJS_STATIC)
|
||||
Library $(LLIBS) $(GLIBS) $(CW_LIBS)
|
||||
}
|
||||
|
||||
|
||||
Autoload ITCM
|
||||
{
|
||||
Address 0x01ff8000
|
||||
Object * (.itcm)
|
||||
Object $(OBJS_AUTOLOAD) (.text)
|
||||
Object $(OBJS_AUTOLOAD) (.rodata)
|
||||
}
|
||||
|
||||
Autoload DTCM
|
||||
{
|
||||
Address $(ADDRESS_DTCM)
|
||||
Object * (.dtcm)
|
||||
Object $(OBJS_AUTOLOAD) (.data)
|
||||
Object $(OBJS_AUTOLOAD) (.sdata)
|
||||
Object $(OBJS_AUTOLOAD) (.bss)
|
||||
Object $(OBJS_AUTOLOAD) (.sbss)
|
||||
}
|
||||
|
||||
Ltdautoload LTDMAIN
|
||||
{
|
||||
# NITRO/TWL 共有のオーバーレイが在る場合は、さらにその後ろに配置する必要があります。
|
||||
After $(TARGET_NAME)
|
||||
Object * (.ltdmain)
|
||||
Object $(OBJS_LTDAUTOLOAD)
|
||||
Library $(LLIBS_EX) $(GLIBS_EX)
|
||||
}
|
||||
@ -1,69 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - demos.TWL - nandApp - ExecPreLoadedApp
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: $
|
||||
# $Rev: $
|
||||
# $Author: $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
TARGET_PLATFORM = TWL
|
||||
TWL_ARCHGEN = LIMITED
|
||||
|
||||
TITLEID_LO = MLEP
|
||||
|
||||
TARGET_BIN = ExecPreLoadedApp.tad
|
||||
|
||||
LCFILE_SPEC = ARM9-TS.lsf
|
||||
ROM_SPEC = main.rsf
|
||||
|
||||
MISC_DIR = ../../misc
|
||||
DATA_DIR = ../../data
|
||||
|
||||
SRCS = main.c ExecPreLoadedApp.c \
|
||||
$(MISC_DIR)/misc_simple.c \
|
||||
$(DATA_DIR)/data.c
|
||||
|
||||
LINCLUDES = $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/include \
|
||||
$(MISC_DIR) \
|
||||
$(DATA_DIR)
|
||||
|
||||
LLIBRARY_DIRS += $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/lib/$(TWL_BUILDTYPE)
|
||||
|
||||
LLIBRARIES += libDEMO$(TWL_LIBSUFFIX).a
|
||||
|
||||
ADDRESS_DTCM = 0x0e000000
|
||||
|
||||
MAKEROM_FLAGS += -F -DTITLEID_LO='$(TITLEID_LO)'
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
DEFAULT_COMP_ARM7 = my_racoon
|
||||
DEFAULT_MAKEROM_ARM7_BASE = ../ARM7/bin/$(TWL_BUILDTYPE_ARM7)/$(DEFAULT_COMP_ARM7)
|
||||
DEFAULT_MAKEROM_ARM7 = $(DEFAULT_MAKEROM_ARM7_BASE).$(TWL_ELF_EXT)
|
||||
|
||||
SDK_NMENU_DATADIR = $(ROOT)/build/tools/TwlNMenu/data
|
||||
INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN)
|
||||
INSTALL_DIR = $(SDK_NMENU_DATADIR)
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
do-build : $(TARGETS)
|
||||
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,178 +0,0 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - include
|
||||
# File: ROM-BB.rsf
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded insructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-12-19#$
|
||||
# $Rev: 378 $
|
||||
# $Author: yoshida_teruhisa $
|
||||
#----------------------------------------------------------------------------
|
||||
#
|
||||
# TWL ROM SPEC FILE
|
||||
#
|
||||
|
||||
Arm9
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
Elf "$(MAKEROM_ARM9:r).tef"
|
||||
}
|
||||
|
||||
Arm7
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
Elf "$(MAKEROM_ARM7_BASE:r).tef"
|
||||
}
|
||||
|
||||
Arm9.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
}
|
||||
|
||||
Arm7.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
}
|
||||
|
||||
Property
|
||||
{
|
||||
###
|
||||
### Settings for FinalROM
|
||||
###
|
||||
#### BEGIN
|
||||
#
|
||||
# TITLE NAME: Your product name within 12bytes
|
||||
#
|
||||
#TitleName "YourAppName"
|
||||
|
||||
#
|
||||
# MAKER CODE: Your company ID# in 2 ascii words
|
||||
# issued by NINTENDO
|
||||
#
|
||||
#MakerCode "00"
|
||||
|
||||
#
|
||||
# REMASTER VERSION: Mastering version
|
||||
#
|
||||
#RomVersion 0
|
||||
|
||||
#
|
||||
# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
|
||||
#
|
||||
RomSpeedType $(MAKEROM_ROMSPEED)
|
||||
|
||||
#
|
||||
# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
|
||||
#
|
||||
#RomSize 128M
|
||||
#RomSize 256M
|
||||
|
||||
#
|
||||
# ROM PADDING: TRUE if finalrom
|
||||
#
|
||||
#RomFootPadding TRUE
|
||||
|
||||
#
|
||||
# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
|
||||
#
|
||||
#RomHeaderTemplate ./etc/rom_header.template.sbin
|
||||
|
||||
#
|
||||
# BANNER FILE: generated from Banner Spec File
|
||||
#
|
||||
#BannerFile ./etc/myGameBanner.bnr
|
||||
BannerFile ../banner/banner.bnr
|
||||
|
||||
###
|
||||
### Setting for TWL
|
||||
###
|
||||
#
|
||||
# BANNER FILE:
|
||||
#
|
||||
BannerTWLFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr
|
||||
|
||||
#
|
||||
# Digest parameters:
|
||||
#
|
||||
DigestParam 1024 32
|
||||
|
||||
#
|
||||
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
|
||||
# don't have to edit
|
||||
#
|
||||
WramMapping $(MAKEROM_WRAM_MAPPING)
|
||||
|
||||
#
|
||||
# Codec mode:
|
||||
# don't have to edit
|
||||
#
|
||||
CodecMode $(MAKEROM_CODEC_MODE)
|
||||
|
||||
###
|
||||
#### END
|
||||
}
|
||||
|
||||
AppendProperty
|
||||
{
|
||||
#
|
||||
# Publisher : "Nintendo"
|
||||
# don't have to edit
|
||||
Publisher Nintendo
|
||||
|
||||
#
|
||||
# Application type : [USER/SYSTEM]
|
||||
# don't have to edit
|
||||
AppType User
|
||||
|
||||
#
|
||||
# launch title on the launcher : [TRUE/FALSE]
|
||||
# don't have to edit
|
||||
Launch TRUE
|
||||
|
||||
#
|
||||
# Boot allowed Media: [GameCard/NAND]
|
||||
#
|
||||
Media NAND
|
||||
|
||||
#
|
||||
# GameCode for TitleID : Your GameCode in 4 ascii words
|
||||
#
|
||||
GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PublicSaveDataSize 32K
|
||||
|
||||
#
|
||||
# Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PrivateSaveDataSize 16K
|
||||
|
||||
#
|
||||
# Enable SaveBannerFile
|
||||
#SaveBannerFile TRUE
|
||||
}
|
||||
|
||||
RomSpec
|
||||
{
|
||||
Offset 0x00000000
|
||||
Segment ALL
|
||||
HostRoot ../../data
|
||||
Root /data
|
||||
File simpleapp.srl
|
||||
}
|
||||
@ -1,152 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlSDK - demos.TWL - nandApp - ExecPreLoadedApp
|
||||
File: ExecPreLoadedApp.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-31#$
|
||||
$Rev: 91 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include <twl/nam.h>
|
||||
#include "misc_simple.h"
|
||||
#include "ExecPreLoadedApp.h"
|
||||
|
||||
// define data------------------------------------------
|
||||
|
||||
#define MLEP_MENU_ELEMENT_NUM 2 // メニューの項目数
|
||||
|
||||
// extern data------------------------------------------
|
||||
|
||||
// function's prototype declaration---------------------
|
||||
|
||||
static void MenuScene( void );
|
||||
|
||||
// global variable -------------------------------------
|
||||
|
||||
// static variable -------------------------------------
|
||||
static u16 s_csr = 0;
|
||||
static void(*s_pNowProcess)(void);
|
||||
|
||||
// const data -----------------------------------------
|
||||
static const char *s_pStrMenu[ MLEP_MENU_ELEMENT_NUM ] =
|
||||
{
|
||||
"load app and restart",
|
||||
"return to launcher",
|
||||
};
|
||||
|
||||
static MenuPos s_menuPos[] = {
|
||||
{ TRUE, 3, 6 },
|
||||
{ TRUE, 3, 8 },
|
||||
};
|
||||
|
||||
static const MenuParam s_menuParam = {
|
||||
MLEP_MENU_ELEMENT_NUM,
|
||||
TXT_COLOR_BLACK,
|
||||
TXT_COLOR_GREEN,
|
||||
TXT_COLOR_RED,
|
||||
&s_menuPos[ 0 ],
|
||||
(const char **)&s_pStrMenu,
|
||||
};
|
||||
|
||||
//======================================================
|
||||
// テストプログラム
|
||||
//======================================================
|
||||
|
||||
// ============================================================================
|
||||
//
|
||||
// アプリ起動
|
||||
//
|
||||
// ============================================================================
|
||||
|
||||
static void DrawMenuScene( void )
|
||||
{
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "ExecPreLoadedApp");
|
||||
// メニュー項目
|
||||
myDp_DrawMenu( s_csr, MAIN_SCREEN, &s_menuParam );
|
||||
}
|
||||
|
||||
static void MenuInit( void )
|
||||
{
|
||||
FS_Init(3);
|
||||
GX_DispOff();
|
||||
GXS_DispOff();
|
||||
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "ExecPreLoadedApp");
|
||||
|
||||
s_pNowProcess = MenuScene;
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
GX_DispOn();
|
||||
GXS_DispOn();
|
||||
}
|
||||
|
||||
|
||||
static BOOL LoadTitle( void )
|
||||
{
|
||||
// ロード
|
||||
if( !OS_SetRelocateInfoAndLoadApplication( "rom:/data/simpleapp.srl" ) )
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void MenuScene(void)
|
||||
{
|
||||
LauncherBootFlags tempflag = {TRUE, LAUNCHER_BOOTTYPE_MEMORY, TRUE, FALSE, TRUE, FALSE, 0};
|
||||
|
||||
//--------------------------------------
|
||||
// キー入力処理
|
||||
//--------------------------------------
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_DOWN) ){ // カーソルの移動
|
||||
if( ++s_csr == MLEP_MENU_ELEMENT_NUM ) {
|
||||
s_csr=0;
|
||||
}
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_UP) ){
|
||||
if( --s_csr & 0x80 ) {
|
||||
s_csr=MLEP_MENU_ELEMENT_NUM - 1;
|
||||
}
|
||||
}
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
if( MYPAD_IS_TRIG(PAD_BUTTON_A) ) { // メニュー項目への分岐
|
||||
if( s_menuPos[ s_csr ].enable ) {
|
||||
switch( s_csr ) {
|
||||
case 0:
|
||||
//アプリ起動
|
||||
if(LoadTitle())
|
||||
OS_SetLauncherParamAndResetHardware( 0, 0x00030004534d504c, &tempflag ); // SMPL
|
||||
break;
|
||||
case 1:
|
||||
OS_SetLauncherParamAndResetHardware( 0, NULL, &tempflag );
|
||||
//再起動
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 初期化
|
||||
void ExecPreLoadedAppInit( void )
|
||||
{
|
||||
MenuInit();
|
||||
}
|
||||
|
||||
// メインループ
|
||||
void ExecPreLoadedAppMain(void)
|
||||
{
|
||||
s_pNowProcess();
|
||||
}
|
||||
@ -1,37 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: ExecPreLoadedApp.h
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-30#$
|
||||
$Rev: 73 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __COOPERATION_B_H__
|
||||
#define __COOPERATION_B_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include <twl.h>
|
||||
|
||||
// define data----------------------------------------------------------
|
||||
|
||||
void ExecPreLoadedAppInit( void );
|
||||
void ExecPreLoadedAppMain( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __COOPERATION_B_H__
|
||||
@ -1,68 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: main.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-11-27#$
|
||||
$Rev: 272 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "ExecPreLoadedApp.h"
|
||||
|
||||
// extern data-----------------------------------------------------------------
|
||||
|
||||
// define data-----------------------------------------------------------------
|
||||
|
||||
// function's prototype-------------------------------------------------------
|
||||
static void INTR_VBlank( void );
|
||||
|
||||
// global variable-------------------------------------------------------------
|
||||
|
||||
// static variable-------------------------------------------------------------
|
||||
BOOL g_isValidTSD;
|
||||
|
||||
// const data------------------------------------------------------------------
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// function's description
|
||||
// ============================================================================
|
||||
void TwlMain(void)
|
||||
{
|
||||
myInit();
|
||||
|
||||
ExecPreLoadedAppInit();
|
||||
// メインループ----------------------------
|
||||
while(1){
|
||||
|
||||
myPreMain();
|
||||
|
||||
ExecPreLoadedAppMain();
|
||||
|
||||
myProMain();
|
||||
|
||||
OS_WaitIrq(1, OS_IE_V_BLANK); // Vブランク割り込み待ち
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// 割り込み処理
|
||||
// ============================================================================
|
||||
|
||||
// Vブランク割り込み
|
||||
static void INTR_VBlank(void)
|
||||
{
|
||||
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Vブランク割込チェックのセット
|
||||
}
|
||||
|
||||
@ -1,30 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SUBDIRS = banner ARM7 ARM9
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,50 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
MAKEBANNER = $(TWL_TOOLSDIR)/bin/makebanner.TWL.exe
|
||||
|
||||
ICON_DIR = ./icon
|
||||
|
||||
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
|
||||
BANNER_SPEC = banner_v3.bsf
|
||||
|
||||
TARGETS = banner.bnr
|
||||
INSTALL_DIR = ./
|
||||
INSTALL_TARGETS = $(TARGETS)
|
||||
|
||||
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
|
||||
|
||||
LDIRT_CLEAN = $(TARGETS) \
|
||||
$(BANNER_ICON_NAME).nbfs \
|
||||
$(BANNER_ICON_NAME).nbfc \
|
||||
$(BANNER_ICON_NAME).nbfp \
|
||||
$(TARGETS:.bnr=.srl)
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
# build
|
||||
#----------------------------------------------------------------------------
|
||||
do-build: $(TARGETS)
|
||||
|
||||
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
|
||||
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
|
||||
$(MAKEBANNER) -d -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)
|
||||
|
||||
#
|
||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 630 B |
@ -1,62 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - demos.TWL - nandApp - ExecTmpApp
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: $
|
||||
# $Rev: $
|
||||
# $Author: $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
TARGET_PLATFORM = TWL
|
||||
TWL_ARCHGEN = LIMITED
|
||||
|
||||
TITLEID_LO = ETFA
|
||||
|
||||
TARGET_BIN = ExecTmpApp.tad
|
||||
|
||||
ROM_SPEC = main.rsf
|
||||
|
||||
MISC_DIR = ../../misc
|
||||
DATA_DIR = ../../data
|
||||
|
||||
SRCS = main.c ExecTmpApp.c \
|
||||
$(MISC_DIR)/misc_simple.c \
|
||||
$(DATA_DIR)/data.c
|
||||
|
||||
LINCLUDES = $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/include \
|
||||
$(MISC_DIR) \
|
||||
$(DATA_DIR)
|
||||
|
||||
LLIBRARY_DIRS += $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/lib/$(TWL_BUILDTYPE)
|
||||
|
||||
LLIBRARIES += libDEMO$(TWL_LIBSUFFIX).a
|
||||
|
||||
MAKEROM_FLAGS += -F -DTITLEID_LO='$(TITLEID_LO)'
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
SDK_NMENU_DATADIR = $(ROOT)/build/tools/TwlNMenu/data
|
||||
INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN)
|
||||
INSTALL_DIR = $(SDK_NMENU_DATADIR)
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
do-build : $(TARGETS)
|
||||
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,178 +0,0 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - include
|
||||
# File: ROM-BB.rsf
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded insructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-12-19#$
|
||||
# $Rev: 378 $
|
||||
# $Author: yoshida_teruhisa $
|
||||
#----------------------------------------------------------------------------
|
||||
#
|
||||
# TWL ROM SPEC FILE
|
||||
#
|
||||
|
||||
Arm9
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
Elf "$(MAKEROM_ARM9:r).tef"
|
||||
}
|
||||
|
||||
Arm7
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
Elf "$(MAKEROM_ARM7_BASE:r).tef"
|
||||
}
|
||||
|
||||
Arm9.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
}
|
||||
|
||||
Arm7.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
}
|
||||
|
||||
Property
|
||||
{
|
||||
###
|
||||
### Settings for FinalROM
|
||||
###
|
||||
#### BEGIN
|
||||
#
|
||||
# TITLE NAME: Your product name within 12bytes
|
||||
#
|
||||
#TitleName "YourAppName"
|
||||
|
||||
#
|
||||
# MAKER CODE: Your company ID# in 2 ascii words
|
||||
# issued by NINTENDO
|
||||
#
|
||||
#MakerCode "00"
|
||||
|
||||
#
|
||||
# REMASTER VERSION: Mastering version
|
||||
#
|
||||
#RomVersion 0
|
||||
|
||||
#
|
||||
# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
|
||||
#
|
||||
RomSpeedType $(MAKEROM_ROMSPEED)
|
||||
|
||||
#
|
||||
# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
|
||||
#
|
||||
#RomSize 128M
|
||||
#RomSize 256M
|
||||
|
||||
#
|
||||
# ROM PADDING: TRUE if finalrom
|
||||
#
|
||||
#RomFootPadding TRUE
|
||||
|
||||
#
|
||||
# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
|
||||
#
|
||||
#RomHeaderTemplate ./etc/rom_header.template.sbin
|
||||
|
||||
#
|
||||
# BANNER FILE: generated from Banner Spec File
|
||||
#
|
||||
#BannerFile ./etc/myGameBanner.bnr
|
||||
BannerFile ../banner/banner.bnr
|
||||
|
||||
###
|
||||
### Setting for TWL
|
||||
###
|
||||
#
|
||||
# BANNER FILE:
|
||||
#
|
||||
BannerTWLFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr
|
||||
|
||||
#
|
||||
# Digest parameters:
|
||||
#
|
||||
DigestParam 1024 32
|
||||
|
||||
#
|
||||
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
|
||||
# don't have to edit
|
||||
#
|
||||
WramMapping $(MAKEROM_WRAM_MAPPING)
|
||||
|
||||
#
|
||||
# Codec mode:
|
||||
# don't have to edit
|
||||
#
|
||||
CodecMode $(MAKEROM_CODEC_MODE)
|
||||
|
||||
###
|
||||
#### END
|
||||
}
|
||||
|
||||
AppendProperty
|
||||
{
|
||||
#
|
||||
# Publisher : "Nintendo"
|
||||
# don't have to edit
|
||||
Publisher Nintendo
|
||||
|
||||
#
|
||||
# Application type : [USER/SYSTEM]
|
||||
# don't have to edit
|
||||
AppType User
|
||||
|
||||
#
|
||||
# launch title on the launcher : [TRUE/FALSE]
|
||||
# don't have to edit
|
||||
Launch TRUE
|
||||
|
||||
#
|
||||
# Boot allowed Media: [GameCard/NAND]
|
||||
#
|
||||
Media NAND
|
||||
|
||||
#
|
||||
# GameCode for TitleID : Your GameCode in 4 ascii words
|
||||
#
|
||||
GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PublicSaveDataSize 32K
|
||||
|
||||
#
|
||||
# Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PrivateSaveDataSize 16K
|
||||
|
||||
#
|
||||
# Enable SaveBannerFile
|
||||
#SaveBannerFile TRUE
|
||||
}
|
||||
|
||||
RomSpec
|
||||
{
|
||||
Offset 0x00000000
|
||||
Segment ALL
|
||||
HostRoot ../../data
|
||||
Root /data
|
||||
File simpleapp.srl
|
||||
}
|
||||
@ -1,173 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: ExecTmpApp.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-31#$
|
||||
$Rev: 91 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "ExecTmpApp.h"
|
||||
|
||||
// define data------------------------------------------
|
||||
|
||||
#define COPB_MENU_ELEMENT_NUM 2 // メニューの項目数
|
||||
|
||||
// extern data------------------------------------------
|
||||
|
||||
// function's prototype declaration---------------------
|
||||
|
||||
static void MenuScene( void );
|
||||
|
||||
// global variable -------------------------------------
|
||||
|
||||
// static variable -------------------------------------
|
||||
static u16 s_csr = 0;
|
||||
static void(*s_pNowProcess)(void);
|
||||
|
||||
// const data -----------------------------------------
|
||||
static const char *s_pStrMenu[ COPB_MENU_ELEMENT_NUM ] =
|
||||
{
|
||||
"save app to tmp and restart",
|
||||
"return to launcher",
|
||||
};
|
||||
|
||||
static MenuPos s_menuPos[] = {
|
||||
{ TRUE, 3, 6 },
|
||||
{ TRUE, 3, 8 },
|
||||
};
|
||||
|
||||
static const MenuParam s_menuParam = {
|
||||
COPB_MENU_ELEMENT_NUM,
|
||||
TXT_COLOR_BLACK,
|
||||
TXT_COLOR_GREEN,
|
||||
TXT_COLOR_RED,
|
||||
&s_menuPos[ 0 ],
|
||||
(const char **)&s_pStrMenu,
|
||||
};
|
||||
|
||||
//======================================================
|
||||
// アプリ連携テストプログラムB
|
||||
//======================================================
|
||||
|
||||
static void DrawMenuScene( void )
|
||||
{
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "ExecTmpApp");
|
||||
// メニュー項目
|
||||
myDp_DrawMenu( s_csr, MAIN_SCREEN, &s_menuParam );
|
||||
}
|
||||
|
||||
static void MenuInit( void )
|
||||
{
|
||||
FS_Init(3);
|
||||
GX_DispOff();
|
||||
GXS_DispOff();
|
||||
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "ExecTmpApp");
|
||||
|
||||
s_pNowProcess = MenuScene;
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
GX_DispOn();
|
||||
GXS_DispOn();
|
||||
}
|
||||
|
||||
static void MenuScene(void)
|
||||
{
|
||||
LauncherBootFlags tempflag = {TRUE, LAUNCHER_BOOTTYPE_TEMP, TRUE, FALSE, FALSE, FALSE, 0};
|
||||
|
||||
//--------------------------------------
|
||||
// キー入力処理
|
||||
//--------------------------------------
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_DOWN) ){ // カーソルの移動
|
||||
if( ++s_csr == COPB_MENU_ELEMENT_NUM ) {
|
||||
s_csr=0;
|
||||
}
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_UP) ){
|
||||
if( --s_csr & 0x80 ) {
|
||||
s_csr=COPB_MENU_ELEMENT_NUM - 1;
|
||||
}
|
||||
}
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
if( MYPAD_IS_TRIG(PAD_BUTTON_A) ) { // メニュー項目への分岐
|
||||
if( s_menuPos[ s_csr ].enable ) {
|
||||
u64 targetApp = 0x00030004534d504c;// SMPL
|
||||
static char destfilename[256];
|
||||
s32 len = 0;
|
||||
s32 llen;
|
||||
BOOL success = TRUE;
|
||||
FSFile src,dest;
|
||||
void *buf;
|
||||
switch( s_csr ) {
|
||||
case 0:
|
||||
|
||||
STD_TSNPrintf( destfilename, 31, "nand:/tmp/%.16llx.srl", targetApp );
|
||||
// tmpに保存
|
||||
FS_DeleteFile(destfilename);
|
||||
FS_CreateFile(destfilename, FS_PERMIT_R | FS_PERMIT_W);
|
||||
FS_InitFile( &src );
|
||||
FS_InitFile( &dest );
|
||||
if ( !FS_OpenFileEx( &src, "rom:/data/simpleapp.srl", FS_FILEMODE_R ) ) success = FALSE;
|
||||
len = (int)FS_GetFileLength( &src );
|
||||
|
||||
buf = (void *)0x2400000;
|
||||
for(llen = 0; llen < len; )
|
||||
{
|
||||
int rd;
|
||||
rd = FS_ReadFile( &src, buf, len );
|
||||
if(rd == -1)
|
||||
{
|
||||
success = FALSE;
|
||||
break;
|
||||
}
|
||||
buf = (void *)((u32)buf + rd);
|
||||
llen += rd;
|
||||
}
|
||||
buf = (void *)0x2400000;
|
||||
if ( !FS_CloseFile( &src ) ) success = FALSE;
|
||||
if (len != llen) success = FALSE;
|
||||
|
||||
if ( !FS_OpenFileEx( &dest, destfilename, FS_FILEMODE_W ) ) success = FALSE;
|
||||
llen = FS_WriteFile( &dest, buf, len );
|
||||
if ( !FS_CloseFile( &dest ) ) success = FALSE;
|
||||
if (len != llen) success = FALSE;
|
||||
|
||||
if( !success ) break;
|
||||
|
||||
//アプリ起動
|
||||
OS_SetLauncherParamAndResetHardware( 0, targetApp, &tempflag );
|
||||
break;
|
||||
case 1:
|
||||
OS_SetLauncherParamAndResetHardware( 0, NULL, &tempflag );
|
||||
//再起動
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 初期化
|
||||
void ExecTmpAppInit( void )
|
||||
{
|
||||
MenuInit();
|
||||
}
|
||||
|
||||
// メインループ
|
||||
void ExecTmpAppMain(void)
|
||||
{
|
||||
s_pNowProcess();
|
||||
}
|
||||
@ -1,37 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: ExecTmpApp.h
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-30#$
|
||||
$Rev: 73 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __COOPERATION_B_H__
|
||||
#define __COOPERATION_B_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include <twl.h>
|
||||
|
||||
// define data----------------------------------------------------------
|
||||
|
||||
void ExecTmpAppInit( void );
|
||||
void ExecTmpAppMain( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __COOPERATION_B_H__
|
||||
@ -1,68 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: main.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-11-27#$
|
||||
$Rev: 272 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "ExecTmpApp.h"
|
||||
|
||||
// extern data-----------------------------------------------------------------
|
||||
|
||||
// define data-----------------------------------------------------------------
|
||||
|
||||
// function's prototype-------------------------------------------------------
|
||||
static void INTR_VBlank( void );
|
||||
|
||||
// global variable-------------------------------------------------------------
|
||||
|
||||
// static variable-------------------------------------------------------------
|
||||
BOOL g_isValidTSD;
|
||||
|
||||
// const data------------------------------------------------------------------
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// function's description
|
||||
// ============================================================================
|
||||
void TwlMain(void)
|
||||
{
|
||||
myInit();
|
||||
|
||||
ExecTmpAppInit();
|
||||
// メインループ----------------------------
|
||||
while(1){
|
||||
|
||||
myPreMain();
|
||||
|
||||
ExecTmpAppMain();
|
||||
|
||||
myProMain();
|
||||
|
||||
OS_WaitIrq(1, OS_IE_V_BLANK); // Vブランク割り込み待ち
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// 割り込み処理
|
||||
// ============================================================================
|
||||
|
||||
// Vブランク割り込み
|
||||
static void INTR_VBlank(void)
|
||||
{
|
||||
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Vブランク割込チェックのセット
|
||||
}
|
||||
|
||||
@ -1,30 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SUBDIRS = banner ARM9
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,50 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
MAKEBANNER = $(TWL_TOOLSDIR)/bin/makebanner.TWL.exe
|
||||
|
||||
ICON_DIR = ./icon
|
||||
|
||||
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
|
||||
BANNER_SPEC = banner_v3.bsf
|
||||
|
||||
TARGETS = banner.bnr
|
||||
INSTALL_DIR = ./
|
||||
INSTALL_TARGETS = $(TARGETS)
|
||||
|
||||
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
|
||||
|
||||
LDIRT_CLEAN = $(TARGETS) \
|
||||
$(BANNER_ICON_NAME).nbfs \
|
||||
$(BANNER_ICON_NAME).nbfc \
|
||||
$(BANNER_ICON_NAME).nbfp \
|
||||
$(TARGETS:.bnr=.srl)
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
# build
|
||||
#----------------------------------------------------------------------------
|
||||
do-build: $(TARGETS)
|
||||
|
||||
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
|
||||
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
|
||||
$(MAKEBANNER) -d -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)
|
||||
|
||||
#
|
||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 630 B |
@ -1,61 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - demos - simpleShoot-1
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: $
|
||||
# $Rev: $
|
||||
# $Author: $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
TARGET_PLATFORM = TWL
|
||||
TWL_ARCHGEN = LIMITED
|
||||
|
||||
TITLEID_LO = SMPL
|
||||
|
||||
TARGET_BIN = simpleapp.srl
|
||||
|
||||
ROM_SPEC = main.rsf
|
||||
|
||||
MISC_DIR = ../../misc
|
||||
DATA_DIR = ../../data
|
||||
|
||||
SRCS = main.c SimpleApp.c \
|
||||
$(MISC_DIR)/misc_simple.c \
|
||||
$(DATA_DIR)/data.c
|
||||
|
||||
LINCLUDES = $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/include \
|
||||
$(MISC_DIR) \
|
||||
$(DATA_DIR)
|
||||
|
||||
LLIBRARY_DIRS += $(TWLSDK_ROOT)/build/demos/gx/UnitTours/DEMOLib/lib/$(TWL_BUILDTYPE)
|
||||
|
||||
LLIBRARIES += libDEMO$(TWL_LIBSUFFIX).a
|
||||
|
||||
MAKEROM_FLAGS += -F -DTITLEID_LO='$(TITLEID_LO)'
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN)
|
||||
INSTALL_DIR = $(DATA_DIR)
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
do-build : $(TARGETS)
|
||||
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,178 +0,0 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlSDK - include
|
||||
# File: ROM-BB.rsf
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded insructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-11-21#$
|
||||
# $Rev: 240 $
|
||||
# $Author: yosiokat $
|
||||
#----------------------------------------------------------------------------
|
||||
#
|
||||
# TWL ROM SPEC FILE
|
||||
#
|
||||
|
||||
Arm9
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
|
||||
Elf "$(MAKEROM_ARM9:r).tef"
|
||||
}
|
||||
|
||||
Arm7
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
|
||||
Elf "$(MAKEROM_ARM7_BASE:r).tef"
|
||||
}
|
||||
|
||||
Arm9.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
|
||||
}
|
||||
|
||||
Arm7.Ltd
|
||||
{
|
||||
Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
|
||||
}
|
||||
|
||||
Property
|
||||
{
|
||||
###
|
||||
### Settings for FinalROM
|
||||
###
|
||||
#### BEGIN
|
||||
#
|
||||
# TITLE NAME: Your product name within 12bytes
|
||||
#
|
||||
#TitleName "YourAppName"
|
||||
|
||||
#_GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# MAKER CODE: Your company ID# in 2 ascii words
|
||||
# issued by NINTENDO
|
||||
#
|
||||
#MakerCode "00"
|
||||
|
||||
#
|
||||
# REMASTER VERSION: Mastering version
|
||||
#
|
||||
#RomVersion 0
|
||||
|
||||
#
|
||||
# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
|
||||
#
|
||||
RomSpeedType $(MAKEROM_ROMSPEED)
|
||||
|
||||
#
|
||||
# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
|
||||
#
|
||||
#RomSize 128M
|
||||
#RomSize 256M
|
||||
|
||||
#
|
||||
# ROM PADDING: TRUE if finalrom
|
||||
#
|
||||
#RomFootPadding TRUE
|
||||
|
||||
#
|
||||
# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
|
||||
#
|
||||
#RomHeaderTemplate ./etc/rom_header.template.sbin
|
||||
|
||||
#
|
||||
# BANNER FILE: generated from Banner Spec File
|
||||
#
|
||||
BannerFile ../banner/banner.bnr
|
||||
|
||||
###
|
||||
### Setting for TWL
|
||||
###
|
||||
#
|
||||
# BANNER FILE:
|
||||
#
|
||||
BannerTWLFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr
|
||||
|
||||
#
|
||||
# Digest parameters:
|
||||
#
|
||||
DigestParam 1024 32
|
||||
|
||||
#
|
||||
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
|
||||
# don't have to edit
|
||||
#
|
||||
WramMapping $(MAKEROM_WRAM_MAPPING)
|
||||
|
||||
#
|
||||
# Codec mode:
|
||||
# don't have to edit
|
||||
#
|
||||
CodecMode $(MAKEROM_CODEC_MODE)
|
||||
|
||||
###
|
||||
#### END
|
||||
}
|
||||
|
||||
|
||||
AppendProperty
|
||||
{
|
||||
#
|
||||
# Publisher : "Nintendo"
|
||||
# don't have to edit
|
||||
Publisher Nintendo
|
||||
|
||||
#
|
||||
# Application type : [USER/SYSTEM]
|
||||
# don't have to edit
|
||||
AppType User
|
||||
|
||||
#
|
||||
# launch title on the launcher : [TRUE/FALSE]
|
||||
# don't have to edit
|
||||
Launch TRUE
|
||||
|
||||
#
|
||||
# Boot allowed Media: [GameCard/NAND]
|
||||
#
|
||||
Media NAND
|
||||
|
||||
#
|
||||
# GameCode for TitleID : Your GameCode in 4 ascii words
|
||||
#
|
||||
GameCode $(TITLEID_LO)
|
||||
|
||||
#
|
||||
# Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PublicSaveDataSize 32K
|
||||
|
||||
#
|
||||
# Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
|
||||
#
|
||||
#PrivateSaveDataSize 16K
|
||||
|
||||
#
|
||||
# Enable SaveBannerFile
|
||||
SaveBannerFile FALSE
|
||||
}
|
||||
|
||||
|
||||
RomSpec
|
||||
{
|
||||
Offset 0x00000000
|
||||
Segment ALL
|
||||
}
|
||||
@ -1,125 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: SimpleApp.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-31#$
|
||||
$Rev: 91 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "SimpleApp.h"
|
||||
|
||||
// define data------------------------------------------
|
||||
|
||||
#define COPB_MENU_ELEMENT_NUM 1 // メニューの項目数
|
||||
|
||||
// extern data------------------------------------------
|
||||
|
||||
// function's prototype declaration---------------------
|
||||
|
||||
static void MenuScene( void );
|
||||
|
||||
// global variable -------------------------------------
|
||||
|
||||
// static variable -------------------------------------
|
||||
static u16 s_csr = 0;
|
||||
static void(*s_pNowProcess)(void);
|
||||
|
||||
// const data -----------------------------------------
|
||||
static const char *s_pStrMenu[ COPB_MENU_ELEMENT_NUM ] =
|
||||
{
|
||||
"return to launcher",
|
||||
};
|
||||
|
||||
static MenuPos s_menuPos[] = {
|
||||
{ TRUE, 3, 8 },
|
||||
};
|
||||
|
||||
static const MenuParam s_menuParam = {
|
||||
COPB_MENU_ELEMENT_NUM,
|
||||
TXT_COLOR_BLACK,
|
||||
TXT_COLOR_GREEN,
|
||||
TXT_COLOR_RED,
|
||||
&s_menuPos[ 0 ],
|
||||
(const char **)&s_pStrMenu,
|
||||
};
|
||||
|
||||
//======================================================
|
||||
// アプリ連携テストプログラムB
|
||||
//======================================================
|
||||
|
||||
static void DrawMenuScene( void )
|
||||
{
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "SimpleApp");
|
||||
// メニュー項目
|
||||
myDp_DrawMenu( s_csr, MAIN_SCREEN, &s_menuParam );
|
||||
}
|
||||
|
||||
static void MenuInit( void )
|
||||
{
|
||||
GX_DispOff();
|
||||
GXS_DispOff();
|
||||
|
||||
myDp_Printf( 1, 0, TXT_COLOR_BLUE, MAIN_SCREEN, "SimpleApp");
|
||||
|
||||
s_pNowProcess = MenuScene;
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
GX_DispOn();
|
||||
GXS_DispOn();
|
||||
}
|
||||
|
||||
static void MenuScene(void)
|
||||
{
|
||||
LauncherBootFlags tempflag = {TRUE, OS_BOOTTYPE_NAND, TRUE, FALSE, FALSE, FALSE, 0};
|
||||
|
||||
//--------------------------------------
|
||||
// キー入力処理
|
||||
//--------------------------------------
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_DOWN) ){ // カーソルの移動
|
||||
if( ++s_csr == COPB_MENU_ELEMENT_NUM ) {
|
||||
s_csr=0;
|
||||
}
|
||||
}
|
||||
if( MYPAD_IS_TRIG(PAD_KEY_UP) ){
|
||||
if( --s_csr & 0x80 ) {
|
||||
s_csr=COPB_MENU_ELEMENT_NUM - 1;
|
||||
}
|
||||
}
|
||||
|
||||
DrawMenuScene();
|
||||
|
||||
if( MYPAD_IS_TRIG(PAD_BUTTON_A) ) { // メニュー項目への分岐
|
||||
if( s_menuPos[ s_csr ].enable ) {
|
||||
switch( s_csr ) {
|
||||
case 0:
|
||||
OS_SetLauncherParamAndResetHardware( 0, NULL, &tempflag );
|
||||
//再起動
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 初期化
|
||||
void SimpleAppInit( void )
|
||||
{
|
||||
MenuInit();
|
||||
}
|
||||
|
||||
// メインループ
|
||||
void SimpleAppMain(void)
|
||||
{
|
||||
s_pNowProcess();
|
||||
}
|
||||
@ -1,37 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: SimpleApp.h
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-10-30#$
|
||||
$Rev: 73 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __SIMPLEAPP_H__
|
||||
#define __SIMPLEAPP_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include <twl.h>
|
||||
|
||||
// define data----------------------------------------------------------
|
||||
|
||||
void SimpleAppInit( void );
|
||||
void SimpleAppMain( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __SIMPLEAPP_H__
|
||||
@ -1,68 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: main.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-11-27#$
|
||||
$Rev: 272 $
|
||||
$Author: yosiokat $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "SimpleApp.h"
|
||||
|
||||
// extern data-----------------------------------------------------------------
|
||||
|
||||
// define data-----------------------------------------------------------------
|
||||
|
||||
// function's prototype-------------------------------------------------------
|
||||
static void INTR_VBlank( void );
|
||||
|
||||
// global variable-------------------------------------------------------------
|
||||
|
||||
// static variable-------------------------------------------------------------
|
||||
BOOL g_isValidTSD;
|
||||
|
||||
// const data------------------------------------------------------------------
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// function's description
|
||||
// ============================================================================
|
||||
void TwlMain(void)
|
||||
{
|
||||
myInit();
|
||||
|
||||
SimpleAppInit();
|
||||
// メインループ----------------------------
|
||||
while(1){
|
||||
|
||||
myPreMain();
|
||||
|
||||
SimpleAppMain();
|
||||
|
||||
myProMain();
|
||||
|
||||
OS_WaitIrq(1, OS_IE_V_BLANK); // Vブランク割り込み待ち
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// 割り込み処理
|
||||
// ============================================================================
|
||||
|
||||
// Vブランク割り込み
|
||||
static void INTR_VBlank(void)
|
||||
{
|
||||
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Vブランク割込チェックのセット
|
||||
}
|
||||
|
||||
@ -1,30 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
SUBDIRS = banner ARM9
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
|
||||
#===== End of Makefile =====
|
||||
@ -1,50 +0,0 @@
|
||||
#! make -f
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: TwlIPL
|
||||
# File: Makefile
|
||||
#
|
||||
# Copyright 2007 Nintendo. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Date:: 2007-10-03#$
|
||||
# $Rev: 1319 $
|
||||
# $Author: kitase_hirotake $
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/commondefs
|
||||
MAKEBANNER = $(TWL_TOOLSDIR)/bin/makebanner.TWL.exe
|
||||
|
||||
ICON_DIR = ./icon
|
||||
|
||||
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
|
||||
BANNER_SPEC = banner_v3.bsf
|
||||
|
||||
TARGETS = banner.bnr
|
||||
INSTALL_DIR = ./
|
||||
INSTALL_TARGETS = $(TARGETS)
|
||||
|
||||
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
|
||||
|
||||
LDIRT_CLEAN = $(TARGETS) \
|
||||
$(BANNER_ICON_NAME).nbfs \
|
||||
$(BANNER_ICON_NAME).nbfc \
|
||||
$(BANNER_ICON_NAME).nbfp \
|
||||
$(TARGETS:.bnr=.srl)
|
||||
|
||||
include $(TWLSDK_ROOT)/build/buildtools/modulerules
|
||||
|
||||
#----------------------------------------------------------------------------
|
||||
# build
|
||||
#----------------------------------------------------------------------------
|
||||
do-build: $(TARGETS)
|
||||
|
||||
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
|
||||
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
|
||||
$(MAKEBANNER) -d -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)
|
||||
|
||||
#
|
||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 630 B |
@ -1,620 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlSDK - demos.TWL - nandApp - ExecPreLoadedApp
|
||||
File: data.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-08-29#$
|
||||
$Rev: 640 $
|
||||
$Author: kitase_hirotake $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "data.h"
|
||||
|
||||
/*---------------------- Palette Data ---------------------------*/
|
||||
const unsigned int d_64_256_bg_sclDT[8 * 16] = {
|
||||
0x0000ffff, 0x00000000, 0x00000000, 0x00000000, // black
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x001f001e, 0x001d001c, 0x001b001a, 0x00190018, // red
|
||||
0x00170016, 0x00150014, 0x00130012, 0x00110010,
|
||||
0x03e00000, 0x00000000, 0x00000000, 0x00000000, // green
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7c000000, 0x00000000, 0x00000000, 0x00000000, // blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x03ff0000, 0x00000000, 0x00000000, 0x00000000, // yellow
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7c1f0000, 0x00000000, 0x00000000, 0x00000000, // purple
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7fe00000, 0x00000000, 0x00000000, 0x00000000, // light blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x000f000e, 0x000d000c, 0x000b000a, 0x00090008, // dark red
|
||||
0x00070006, 0x00050004, 0x00030002, 0x00010000,
|
||||
0x03000000, 0x00000000, 0x00000000, 0x00000000, // dark green
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x60000000, 0x00000000, 0x00000000, 0x00000000, // dark blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x03180000, 0x00000000, 0x00000000, 0x00000000, // dark yellow
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x60180000, 0x00000000, 0x00000000, 0x00000000, // dark purple
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x63000000, 0x00000000, 0x00000000, 0x00000000, // dark light blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x56b50000, 0x00000000, 0x00000000, 0x00000000, // gray
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x2d6b0000, 0x00000000, 0x00000000, 0x00000000, // dark gray
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7fff0000, 0x00000000, 0x00000000, 0x00000000, // white
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000
|
||||
};
|
||||
|
||||
/*---------------------- Character Data -------------------------*/
|
||||
const unsigned int d_64_256_bg_schDT[8 * 256] = {
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01010010, 0x01010010, 0x00000110, // 0001h
|
||||
0x00011010, 0x01100010, 0x00000010, 0x00000010,
|
||||
0x00000000, 0x01011010, 0x01010010, 0x00010010, // 0002h
|
||||
0x00100010, 0x00100010, 0x00100001, 0x00100001,
|
||||
0x00000000, 0x01010001, 0x01010001, 0x01111111, // 0003h
|
||||
0x00000001, 0x00000001, 0x00000001, 0x01111110,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00100000, // 0004h
|
||||
0x00100000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x01010000, 0x01010100, 0x00001010, // 0005h
|
||||
0x00010001, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01011000, 0x01011000, 0x01111111, // 0006h
|
||||
0x00001000, 0x00101010, 0x01001010, 0x01001001,
|
||||
0x00000000, 0x01010010, 0x01101111, 0x01010010, // 0007h
|
||||
0x00010010, 0x00010010, 0x00010010, 0x00001001,
|
||||
0x00000000, 0x01010010, 0x01011111, 0x00000100, // 0008h
|
||||
0x00011111, 0x00001000, 0x00000001, 0x00011110,
|
||||
0x00000000, 0x01010000, 0x01011000, 0x00000110, // 0009h
|
||||
0x00000001, 0x00000110, 0x00011000, 0x00100000,
|
||||
0x00000000, 0x01010000, 0x01111101, 0x00010001, // 000ah
|
||||
0x00010001, 0x00010001, 0x00010001, 0x00001010,
|
||||
0x00000000, 0x01010000, 0x01011110, 0x00100000, // 000bh
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00001000, // 000ch
|
||||
0x00010000, 0x00000001, 0x00000001, 0x00011110,
|
||||
0x00000000, 0x01010001, 0x01010001, 0x00000001, // 000dh
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00011000, // 000eh
|
||||
0x00010100, 0x00010100, 0x00011000, 0x00001100,
|
||||
0x00000000, 0x01010010, 0x01111111, 0x00010010, // 000fh
|
||||
0x00010010, 0x00000010, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x00001110, 0x01010100, 0x01010010, // 0010h
|
||||
0x00111111, 0x00000100, 0x00000100, 0x00011000,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 0011h
|
||||
0x01110100, 0x00000010, 0x00001010, 0x01110010,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00000010, // 0012h
|
||||
0x00011110, 0x00100001, 0x00100000, 0x00011110,
|
||||
0x00000000, 0x01010000, 0x01011100, 0x00100011, // 0013h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00010000, // 0014h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00110000,
|
||||
0x00000000, 0x01010010, 0x01010010, 0x00001100, // 0015h
|
||||
0x00000010, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x01010001, 0x01111101, 0x00010001, // 0016h
|
||||
0x00010001, 0x00111001, 0x01010101, 0x00011001,
|
||||
0x00000000, 0x01010100, 0x01010011, 0x01110010, // 0017h
|
||||
0x00010001, 0x00010001, 0x00001010, 0x00000100,
|
||||
0x00000000, 0x01011110, 0x01011000, 0x00000100, // 0018h
|
||||
0x00101001, 0x01010001, 0x01010001, 0x00001100,
|
||||
0x00000000, 0x01010000, 0x01011100, 0x00010010, // 0019h
|
||||
0x00010010, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01011101, 0x01010001, 0x00111101, // 001ah
|
||||
0x00010001, 0x00011001, 0x00110101, 0x00001001,
|
||||
0x00000000, 0x01110001, 0x01011101, 0x00110001, // 001bh
|
||||
0x00010001, 0x00111001, 0x01010101, 0x00011001,
|
||||
0x00000000, 0x01110100, 0x01010011, 0x00110010, // 001ch
|
||||
0x00010001, 0x00010001, 0x00001010, 0x00000100,
|
||||
0x00000000, 0x01101110, 0x01011000, 0x00100100, // 001dh
|
||||
0x00101001, 0x01010001, 0x01010001, 0x00001100,
|
||||
0x00000000, 0x01110000, 0x01011100, 0x00110010, // 001eh
|
||||
0x00010010, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01111101, 0x01010001, 0x00111101, // 001fh
|
||||
0x00010001, 0x00011001, 0x00110101, 0x00001001,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0020h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 0021h
|
||||
0x00001000, 0x00001000, 0x00000000, 0x00001000,
|
||||
0x00000000, 0x01101100, 0x01001000, 0x00100100, // 0022h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00100100, 0x01111111, 0x00100100, // 0023h
|
||||
0x00100100, 0x01111111, 0x00010010, 0x00010010,
|
||||
0x00000000, 0x00001000, 0x01111110, 0x00001001, // 0024h
|
||||
0x00111110, 0x01001000, 0x00111111, 0x00001000,
|
||||
0x00000000, 0x01000010, 0x00100101, 0x00010010, // 0025h
|
||||
0x00001000, 0x00100100, 0x01010010, 0x00100001,
|
||||
0x00000000, 0x00001110, 0x00010001, 0x00001001, // 0026h
|
||||
0x01000110, 0x00101001, 0x00110001, 0x01001110,
|
||||
0x00000000, 0x00011000, 0x00010000, 0x00001000, // 0027h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01110000, 0x00001000, 0x00000100, // 0028h
|
||||
0x00000100, 0x00000100, 0x00001000, 0x01110000,
|
||||
0x00000000, 0x00000111, 0x00001000, 0x00010000, // 0029h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00000111,
|
||||
0x00000000, 0x00001000, 0x01001001, 0x00101010, // 002ah
|
||||
0x00011100, 0x00101010, 0x01001001, 0x00001000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 002bh
|
||||
0x01111111, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002ch
|
||||
0x00000000, 0x00001100, 0x00001000, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002dh
|
||||
0x01111111, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002eh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00001100,
|
||||
0x00000000, 0x01000000, 0x00100000, 0x00010000, // 002fh
|
||||
0x00001000, 0x00000100, 0x00000010, 0x00000001,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0030h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00011100, 0x00010000, 0x00010000, // 0031h
|
||||
0x00010000, 0x00010000, 0x00010000, 0x00010000,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0032h
|
||||
0x00111110, 0x00000001, 0x00000001, 0x01111111,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0033h
|
||||
0x00111110, 0x01000000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00100000, 0x00110000, 0x00101000, // 0034h
|
||||
0x00100100, 0x00100010, 0x01111111, 0x00100000,
|
||||
0x00000000, 0x01111111, 0x00000001, 0x00111111, // 0035h
|
||||
0x01000000, 0x01000000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00111110, 0x00000001, 0x00111111, // 0036h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x01111111, 0x00100000, 0x00100000, // 0037h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0038h
|
||||
0x00111110, 0x01000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0039h
|
||||
0x01000001, 0x01111110, 0x01000000, 0x00111110,
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003ah
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003bh
|
||||
0x00000000, 0x00001100, 0x00001000, 0x00000100,
|
||||
0x00000000, 0x01100000, 0x00011000, 0x00000110, // 003ch
|
||||
0x00000001, 0x00000110, 0x00011000, 0x01100000,
|
||||
0x00000000, 0x00000000, 0x01111111, 0x00000000, // 003dh
|
||||
0x00000000, 0x00000000, 0x01111111, 0x00000000,
|
||||
0x00000000, 0x00000011, 0x00001100, 0x00110000, // 003eh
|
||||
0x01000000, 0x00110000, 0x00001100, 0x00000011,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 003fh
|
||||
0x00110000, 0x00001000, 0x00000000, 0x00001000,
|
||||
0x00000000, 0x00011100, 0x00100010, 0x01001001, // 0040h
|
||||
0x01010101, 0x01010101, 0x01010101, 0x00111010,
|
||||
0x00000000, 0x00001000, 0x00010100, 0x00010100, // 0041h
|
||||
0x00100010, 0x00111110, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0042h
|
||||
0x00111111, 0x01000001, 0x01000001, 0x00111111,
|
||||
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0043h
|
||||
0x00000001, 0x00000001, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x00011111, 0x00100001, 0x01000001, // 0044h
|
||||
0x01000001, 0x01000001, 0x00100001, 0x00011111,
|
||||
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0045h
|
||||
0x01111111, 0x00000001, 0x00000001, 0x01111111,
|
||||
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0046h
|
||||
0x00111111, 0x00000001, 0x00000001, 0x00000001,
|
||||
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0047h
|
||||
0x01111001, 0x01000001, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0048h
|
||||
0x01111111, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00111110, 0x00001000, 0x00001000, // 0049h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00111110,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 004ah
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x01100001, 0x00011001, 0x00000101, // 004bh
|
||||
0x00000011, 0x00000101, 0x00011001, 0x01100001,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 004ch
|
||||
0x00000001, 0x00000001, 0x00000001, 0x01111111,
|
||||
0x00000000, 0x01000001, 0x01100011, 0x01010101, // 004dh
|
||||
0x01001001, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x01000001, 0x01000011, 0x01000101, // 004eh
|
||||
0x01001001, 0x01010001, 0x01100001, 0x01000001,
|
||||
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 004fh
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0050h
|
||||
0x00111111, 0x00000001, 0x00000001, 0x00000001,
|
||||
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 0051h
|
||||
0x01000001, 0x01011001, 0x00100010, 0x01011100,
|
||||
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0052h
|
||||
0x00111111, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x00000001, // 0053h
|
||||
0x00111110, 0x01000000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x01111111, 0x00001000, 0x00001000, // 0054h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0055h
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x00100010, // 0056h
|
||||
0x00100010, 0x00010100, 0x00010100, 0x00001000,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0057h
|
||||
0x01001001, 0x01010101, 0x01100011, 0x01000001,
|
||||
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0058h
|
||||
0x00001000, 0x00010100, 0x00100010, 0x01000001,
|
||||
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0059h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x01111111, 0x00100000, 0x00010000, // 005ah
|
||||
0x00001000, 0x00000100, 0x00000010, 0x01111111,
|
||||
0x00000000, 0x01111100, 0x00000100, 0x00000100, // 005bh
|
||||
0x00000100, 0x00000100, 0x00000100, 0x01111100,
|
||||
0x00000000, 0x00100010, 0x00010100, 0x00111110, // 005ch
|
||||
0x00001000, 0x00111110, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00011111, 0x00010000, 0x00010000, // 005dh
|
||||
0x00010000, 0x00010000, 0x00010000, 0x00011111,
|
||||
0x00000000, 0x00001000, 0x00010100, 0x00100010, // 005eh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 005fh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x01111111,
|
||||
0x00000000, 0x00010000, 0x00001000, 0x00011000, // 0060h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00011110, 0x00100001, // 0061h
|
||||
0x00111110, 0x00100001, 0x00100001, 0x01011110,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00111111, // 0062h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x00111111,
|
||||
0x00000000, 0x00000000, 0x00111100, 0x01000010, // 0063h
|
||||
0x00000001, 0x00000001, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x01111110, // 0064h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01111110,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0065h
|
||||
0x01111111, 0x00000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00110000, 0x00001000, 0x00001000, // 0066h
|
||||
0x01111111, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x01111110, 0x01000001, // 0067h
|
||||
0x01000001, 0x01111110, 0x01000000, 0x00111110,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0068h
|
||||
0x00111111, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00001000, 0x00000000, 0x00001000, // 0069h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00100000, 0x00000000, 0x00100000, // 006ah
|
||||
0x00100000, 0x00100001, 0x00100001, 0x00011110,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x01100001, // 006bh
|
||||
0x00011001, 0x00000111, 0x00011001, 0x01100001,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 006ch
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x00110111, 0x01001001, // 006dh
|
||||
0x01001001, 0x01001001, 0x01001001, 0x01001001,
|
||||
0x00000000, 0x00000000, 0x00111111, 0x01000001, // 006eh
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00100010, // 006fh
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x00000000, 0x00111101, 0x01000011, // 0070h
|
||||
0x01000001, 0x01000011, 0x00111101, 0x00000001,
|
||||
0x00000000, 0x00000000, 0x01011110, 0x01100001, // 0071h
|
||||
0x01000001, 0x01100001, 0x01011110, 0x01000000,
|
||||
0x00000000, 0x00000000, 0x00110001, 0x00001101, // 0072h
|
||||
0x00000011, 0x00000001, 0x00000001, 0x00000001,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0073h
|
||||
0x00001110, 0x00110000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00000100, 0x00000100, 0x01111111, // 0074h
|
||||
0x00000100, 0x00000100, 0x00000100, 0x01111000,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0075h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01111110,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0076h
|
||||
0x00100010, 0x00100010, 0x00010100, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0077h
|
||||
0x01001001, 0x00101010, 0x00101010, 0x00010100,
|
||||
0x00000000, 0x00000000, 0x00100001, 0x00010010, // 0078h
|
||||
0x00001100, 0x00001100, 0x00010010, 0x00100001,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0079h
|
||||
0x00100010, 0x00011100, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x00000000, 0x00111111, 0x00010000, // 007ah
|
||||
0x00001000, 0x00000100, 0x00000010, 0x00111111,
|
||||
0x00000000, 0x00001000, 0x00011110, 0x01100100, // 007bh
|
||||
0x00011000, 0x00100100, 0x00000100, 0x01111000,
|
||||
0x00000000, 0x00000000, 0x00011110, 0x00000100, // 007ch
|
||||
0x00011110, 0x00110101, 0x00101101, 0x00010010,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00010001, // 007dh
|
||||
0x00100001, 0x00100001, 0x00000001, 0x00000010,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007eh
|
||||
0x00011110, 0x00100000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007fh
|
||||
0x00111110, 0x00010000, 0x00001100, 0x00110010,
|
||||
0x00000000, 0x00000000, 0x00000100, 0x00101111, // 0080h
|
||||
0x01000100, 0x00011110, 0x00100101, 0x00010110,
|
||||
0x00000000, 0x00000000, 0x00001010, 0x00011110, // 0081h
|
||||
0x00101011, 0x00100010, 0x00010100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00001000, 0x00011101, // 0082h
|
||||
0x00101011, 0x00101001, 0x00011001, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00001000, 0x00111000, // 0083h
|
||||
0x00001000, 0x00011110, 0x00101001, 0x00000110,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00011100, // 0084h
|
||||
0x00100011, 0x00100000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00000110, 0x01001001, 0x00110000, // 0085h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000100, 0x00111111, 0x00000100, // 0086h
|
||||
0x00111110, 0x01010101, 0x01001101, 0x00100110,
|
||||
0x00000000, 0x00000000, 0x00100001, 0x01000001, // 0087h
|
||||
0x01000001, 0x01000001, 0x00000001, 0x00000010,
|
||||
0x00000000, 0x00111100, 0x00000000, 0x00111110, // 0088h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00011100, 0x00000000, 0x00111110, // 0089h
|
||||
0x00010000, 0x00001000, 0x00010100, 0x01100010,
|
||||
0x00000000, 0x00100100, 0x01011111, 0x00000100, // 008ah
|
||||
0x00111110, 0x01000101, 0x01000101, 0x00100010,
|
||||
0x00000000, 0x00100010, 0x01001111, 0x01010010, // 008bh
|
||||
0x01010010, 0x00010010, 0x00010010, 0x00001001,
|
||||
0x00000000, 0x00000100, 0x00111110, 0x00001000, // 008ch
|
||||
0x00111110, 0x00010000, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x00100000, 0x00011000, 0x00000110, // 008dh
|
||||
0x00000001, 0x00000110, 0x00011000, 0x00100000,
|
||||
0x00000000, 0x00100000, 0x01111101, 0x00100001, // 008eh
|
||||
0x00100001, 0x00100001, 0x00100001, 0x00010010,
|
||||
0x00000000, 0x00011110, 0x00100000, 0x00000000, // 008fh
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x00010000, // 0090h
|
||||
0x00100000, 0x00000010, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0091h
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x00010000, 0x01111111, 0x00011000, // 0092h
|
||||
0x00010100, 0x00010100, 0x00011000, 0x00001100,
|
||||
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 0093h
|
||||
0x00100010, 0x00000010, 0x00000010, 0x01111100,
|
||||
0x00000000, 0x00111100, 0x00010000, 0x00001100, // 0094h
|
||||
0x01111111, 0x00001000, 0x00001000, 0x00110000,
|
||||
0x00000000, 0x00000100, 0x00011111, 0x00000100, // 0095h
|
||||
0x01110100, 0x00000010, 0x00001010, 0x01110010,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x00000100, // 0096h
|
||||
0x00111100, 0x01000010, 0x01000000, 0x00111100,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00100011, // 0097h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01111111, 0x00010000, 0x00001000, // 0098h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00110000,
|
||||
0x00000000, 0x00000010, 0x00110010, 0x00001100, // 0099h
|
||||
0x00000010, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x00100100, 0x01001111, 0x01000010, // 009ah
|
||||
0x00010001, 0x00111100, 0x00010010, 0x00001100,
|
||||
0x00000000, 0x00000010, 0x01111010, 0x01000010, // 009bh
|
||||
0x00000010, 0x00000010, 0x00001010, 0x01110010,
|
||||
0x00000000, 0x00100010, 0x00111110, 0x01010010, // 009ch
|
||||
0x01001011, 0x01101101, 0x01010101, 0x00110010,
|
||||
0x00000000, 0x00110010, 0x01001011, 0x01000110, // 009dh
|
||||
0x01000110, 0x01110010, 0x01001011, 0x00110010,
|
||||
0x00000000, 0x00011100, 0x00101010, 0x01001001, // 009eh
|
||||
0x01001001, 0x01000101, 0x01000101, 0x00110010,
|
||||
0x00000000, 0x00100001, 0x01111101, 0x00100001, // 009fh
|
||||
0x00100001, 0x00111001, 0x01100101, 0x00011001,
|
||||
0x00000000, 0x00000100, 0x00100011, 0x01100010, // 00a0h
|
||||
0x00100001, 0x00100001, 0x00010010, 0x00001100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a1h
|
||||
0x00000000, 0x00000100, 0x00001010, 0x00000100,
|
||||
0x00000000, 0x01110000, 0x00010000, 0x00010000, // 00a2h
|
||||
0x00010000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a3h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001110,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a4h
|
||||
0x00000000, 0x00000010, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00011000, // 00a5h
|
||||
0x00011000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x01111111, // 00a6h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00000000, 0x00111111, 0x00100000, // 00a7h
|
||||
0x00010100, 0x00001100, 0x00000100, 0x00000010,
|
||||
0x00000000, 0x00000000, 0x00100000, 0x00100000, // 00a8h
|
||||
0x00010000, 0x00001111, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x00000100, 0x00111111, // 00a9h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00aah
|
||||
0x00001000, 0x00001000, 0x00001000, 0x01111111,
|
||||
0x00000000, 0x00000000, 0x00010000, 0x00111111, // 00abh
|
||||
0x00011000, 0x00010100, 0x00010010, 0x00011001,
|
||||
0x00000000, 0x00000000, 0x00000010, 0x00111111, // 00ach
|
||||
0x00100010, 0x00010010, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00adh
|
||||
0x00100000, 0x00100000, 0x00100000, 0x01111111,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00aeh
|
||||
0x00111110, 0x00100000, 0x00100000, 0x00111110,
|
||||
0x00000000, 0x00000000, 0x00100101, 0x00101010, // 00afh
|
||||
0x00101010, 0x00100000, 0x00010000, 0x00001110,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00b0h
|
||||
0x01111111, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x00101000, // 00b1h
|
||||
0x00011000, 0x00001000, 0x00001000, 0x00000100,
|
||||
0x00000000, 0x01000000, 0x00100000, 0x00011000, // 00b2h
|
||||
0x00010111, 0x00010000, 0x00010000, 0x00010000,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x01000001, // 00b3h
|
||||
0x01000001, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00001000, // 00b4h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x01111111,
|
||||
0x00000000, 0x00100000, 0x01111111, 0x00110000, // 00b5h
|
||||
0x00101000, 0x00100100, 0x00100010, 0x00110001,
|
||||
0x00000000, 0x00000100, 0x01111111, 0x01000100, // 00b6h
|
||||
0x01000100, 0x01000100, 0x01000010, 0x00100001,
|
||||
0x00000000, 0x00000100, 0x00111111, 0x00001000, // 00b7h
|
||||
0x01111111, 0x00010000, 0x00010000, 0x00010000,
|
||||
0x00000000, 0x01111100, 0x01000100, 0x01000100, // 00b8h
|
||||
0x01000010, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00000010, 0x01111110, 0x00100010, // 00b9h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00bah
|
||||
0x01000000, 0x01000000, 0x01000000, 0x01111110,
|
||||
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 00bbh
|
||||
0x00100010, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x00000011, 0x00000100, 0x01000011, // 00bch
|
||||
0x01000100, 0x00100000, 0x00011000, 0x00000111,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x00100000, // 00bdh
|
||||
0x00010000, 0x00011000, 0x00100100, 0x01000011,
|
||||
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00beh
|
||||
0x00100010, 0x00000010, 0x00000010, 0x01111100,
|
||||
0x00000000, 0x01000001, 0x01000010, 0x01000000, // 00bfh
|
||||
0x00100000, 0x00100000, 0x00011000, 0x00000110,
|
||||
0x00000000, 0x01111110, 0x01000010, 0x01001110, // 00c0h
|
||||
0x01110001, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x01100000, 0x00011110, 0x00010000, // 00c1h
|
||||
0x01111111, 0x00010000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01000101, 0x01001010, 0x01001010, // 00c2h
|
||||
0x01000000, 0x00100000, 0x00010000, 0x00001110,
|
||||
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00c3h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x00000010, 0x00000010, 0x00000110, // 00c4h
|
||||
0x00011010, 0x01100010, 0x00000010, 0x00000010,
|
||||
0x00000000, 0x00010000, 0x00010000, 0x01111111, // 00c5h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00000000, // 00c6h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x01111111,
|
||||
0x00000000, 0x01111110, 0x01000000, 0x01000100, // 00c7h
|
||||
0x00101000, 0x00010000, 0x00101000, 0x01000110,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x00100000, // 00c8h
|
||||
0x00010000, 0x00011100, 0x01101011, 0x00001000,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 00c9h
|
||||
0x00100000, 0x00100000, 0x00011000, 0x00000111,
|
||||
0x00000000, 0x00010010, 0x00100010, 0x00100010, // 00cah
|
||||
0x01000010, 0x01000010, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x01111111, // 00cbh
|
||||
0x00000001, 0x00000001, 0x00000001, 0x01111110,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cch
|
||||
0x01000000, 0x00100000, 0x00010000, 0x00001110,
|
||||
0x00000000, 0x00000000, 0x00000100, 0x00001010, // 00cdh
|
||||
0x00010001, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x01111111, // 00ceh
|
||||
0x00001000, 0x00101010, 0x01001010, 0x01001001,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cfh
|
||||
0x00100010, 0x00010100, 0x00001000, 0x00010000,
|
||||
0x00000000, 0x00001110, 0x01110000, 0x00001110, // 00d0h
|
||||
0x01110000, 0x00000110, 0x00011000, 0x01100000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00000100, // 00d1h
|
||||
0x00000100, 0x00100010, 0x01000010, 0x01111111,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x00100100, // 00d2h
|
||||
0x00101000, 0x00010000, 0x00101100, 0x01000011,
|
||||
0x00000000, 0x01111111, 0x00000100, 0x01111111, // 00d3h
|
||||
0x00000100, 0x00000100, 0x00000100, 0x01111000,
|
||||
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00d4h
|
||||
0x00100010, 0x00010100, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00d5h
|
||||
0x00100000, 0x00100000, 0x00100000, 0x01111111,
|
||||
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00d6h
|
||||
0x01111110, 0x01000000, 0x01000000, 0x01111110,
|
||||
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00d7h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00d8h
|
||||
0x01000010, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00001010, 0x00001010, 0x00001010, // 00d9h
|
||||
0x01001010, 0x01001010, 0x00101010, 0x00011001,
|
||||
0x00000000, 0x00000010, 0x00000010, 0x01000010, // 00dah
|
||||
0x01000010, 0x00100010, 0x00010010, 0x00001110,
|
||||
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dbh
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01111111,
|
||||
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dch
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01000011, 0x01000100, 0x01000000, // 00ddh
|
||||
0x01000000, 0x00100000, 0x00010000, 0x00001111,
|
||||
0x00000100, 0x00001000, 0x00000010, 0x00000100, // 00deh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000100, 0x00001010, 0x00001010, 0x00000100, // 00dfh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00011110, 0x00001000, 0x00000100, // 00e0h
|
||||
0x00101001, 0x01010001, 0x01010001, 0x00001100,
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00010010, // 00e1h
|
||||
0x00010010, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01111101, 0x00100001, 0x01111101, // 00e2h
|
||||
0x00100001, 0x00111001, 0x01100101, 0x00011001,
|
||||
0x00000000, 0x00111100, 0x00010000, 0x00111100, // 00e3h
|
||||
0x00010000, 0x00011100, 0x00110010, 0x00001100,
|
||||
0x00000000, 0x00001110, 0x00101000, 0x00101000, // 00e4h
|
||||
0x00111110, 0x01100101, 0x00100101, 0x00010010,
|
||||
0x00000000, 0x00000100, 0x00101111, 0x01000100, // 00e5h
|
||||
0x00000110, 0x01000101, 0x01000101, 0x00111110,
|
||||
0x00000000, 0x00100010, 0x00100010, 0x00111110, // 00e6h
|
||||
0x01010010, 0x01010101, 0x01001101, 0x00100110,
|
||||
0x00000000, 0x00000100, 0x00011111, 0x00000010, // 00e7h
|
||||
0x00011111, 0x01000010, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x00010010, 0x00111110, 0x01010011, // 00e8h
|
||||
0x01000010, 0x00100100, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00001000, 0x00111101, 0x01001011, // 00e9h
|
||||
0x01001001, 0x01001001, 0x00111000, 0x00000100,
|
||||
0x00000000, 0x00001000, 0x00111000, 0x00001000, // 00eah
|
||||
0x00001000, 0x00011110, 0x00101001, 0x00000110,
|
||||
0x00000000, 0x00011000, 0x00100000, 0x00000100, // 00ebh
|
||||
0x00111010, 0x01000110, 0x01000000, 0x00111000,
|
||||
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00ech
|
||||
0x01000110, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00edh
|
||||
0x01000011, 0x01001100, 0x01010010, 0x00111100,
|
||||
0x00000000, 0x00100010, 0x00110011, 0x00101010, // 00eeh
|
||||
0x00100110, 0x00100010, 0x00100011, 0x01000010,
|
||||
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00efh
|
||||
0x01000011, 0x01000000, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x00000010, 0x00111011, 0x01000110, // 00f0h
|
||||
0x01000010, 0x01000011, 0x01000010, 0x00110010,
|
||||
0x00000000, 0x00000100, 0x00000100, 0x00000010, // 00f1h
|
||||
0x01000110, 0x01000101, 0x01000101, 0x00111001,
|
||||
0x00000000, 0x01010100, 0x01111111, 0x00100100, // 00f2h
|
||||
0x00100100, 0x00100100, 0x00100010, 0x00010001,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 00f3h
|
||||
0x00111111, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x01011110, 0x01100010, 0x00100010, // 00f4h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010010, 0x01111110, 0x00100010, // 00f5h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00100000, // 00f6h
|
||||
0x00100000, 0x00100000, 0x00100000, 0x00111111,
|
||||
0x00000000, 0x01010010, 0x01010010, 0x00111111, // 00f7h
|
||||
0x00010010, 0x00010000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010011, 0x01010100, 0x00100011, // 00f8h
|
||||
0x00100100, 0x00010000, 0x00001000, 0x00000111,
|
||||
0x00000000, 0x01010000, 0x01011111, 0x00010000, // 00f9h
|
||||
0x00001000, 0x00001100, 0x00010010, 0x00100001,
|
||||
0x00000000, 0x01010010, 0x01111111, 0x00100010, // 00fah
|
||||
0x00010010, 0x00000010, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x01010001, 0x01010010, 0x00100000, // 00fbh
|
||||
0x00100000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x01011110, 0x01010010, 0x00100110, // 00fch
|
||||
0x00111001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010000, 0x01011110, 0x00010000, // 00fdh
|
||||
0x01111111, 0x00010000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x00100101, 0x01001010, 0x00101010, // 00feh
|
||||
0x00100000, 0x00010000, 0x00001000, 0x00000111,
|
||||
0x00000000, 0x01011110, 0x01010000, 0x00111111, // 00ffh
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00000110,
|
||||
};
|
||||
|
||||
/*---------------------- Character Data2 -------------------------*/
|
||||
const unsigned int d_64_256_bg_schDT2[16 * 11] = {
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0x00000000, 0x00000000, // ‰¡
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0x00000000, 0x00000000,
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0x00000000, 0x00000000,
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0x00000000, 0x00000000,
|
||||
0xf100f100, 0xf100f100, 0xf100f100, 0xf100f100, // <20>c
|
||||
0xf100f100, 0xf100f100, 0xf100f100, 0xf100f100,
|
||||
0xf100f100, 0xf100f100, 0xf100f100, 0xf100f100,
|
||||
0xf100f100, 0xf100f100, 0xf100f100, 0xf100f100,
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1, // w
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1,
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1,
|
||||
0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1, 0xf1f1f1f1,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // blk
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x11111111, 0x11111111, 0x11111111, 0x11111111, // r
|
||||
0x11111111, 0x11111111, 0x11111111, 0x11111111,
|
||||
0x11111111, 0x11111111, 0x11111111, 0x11111111,
|
||||
0x11111111, 0x11111111, 0x11111111, 0x11111111,
|
||||
0x21212121, 0x21212121, 0x21212121, 0x21212121, // g
|
||||
0x21212121, 0x21212121, 0x21212121, 0x21212121,
|
||||
0x21212121, 0x21212121, 0x21212121, 0x21212121,
|
||||
0x21212121, 0x21212121, 0x21212121, 0x21212121,
|
||||
0x31313131, 0x31313131, 0x31313131, 0x31313131, // b
|
||||
0x31313131, 0x31313131, 0x31313131, 0x31313131,
|
||||
0x31313131, 0x31313131, 0x31313131, 0x31313131,
|
||||
0x31313131, 0x31313131, 0x31313131, 0x31313131,
|
||||
0x41414141, 0x41414141, 0x41414141, 0x41414141, // y
|
||||
0x41414141, 0x41414141, 0x41414141, 0x41414141,
|
||||
0x41414141, 0x41414141, 0x41414141, 0x41414141,
|
||||
0x41414141, 0x41414141, 0x41414141, 0x41414141,
|
||||
0x51515151, 0x51515151, 0x51515151, 0x51515151, // m
|
||||
0x51515151, 0x51515151, 0x51515151, 0x51515151,
|
||||
0x51515151, 0x51515151, 0x51515151, 0x51515151,
|
||||
0x51515151, 0x51515151, 0x51515151, 0x51515151,
|
||||
0x61616161, 0x61616161, 0x61616161, 0x61616161, // c
|
||||
0x61616161, 0x61616161, 0x61616161, 0x61616161,
|
||||
0x61616161, 0x61616161, 0x61616161, 0x61616161,
|
||||
0x61616161, 0x61616161, 0x61616161, 0x61616161,
|
||||
};
|
||||
|
||||
/* EOF */
|
||||
@ -1,29 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlSDK - GX - demos - UnitTours/2D_CharBg_1
|
||||
File: data.h
|
||||
|
||||
Copyright 2003 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-08-29#$
|
||||
$Rev: 640 $
|
||||
$Author: kitase_hirotake $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef BG_DATA_H_
|
||||
#define BG_DATA_H_
|
||||
|
||||
#define SCREEN_SIZE (32 * 24)
|
||||
|
||||
/*-------------------------- Data -------------------------------*/
|
||||
#define CHAR_SIZE (16 * 128 * sizeof(int))
|
||||
extern const unsigned int d_64_256_bg_schDT[8 * 256];
|
||||
extern const unsigned int d_64_256_bg_schDT2[16 * 11];
|
||||
extern const unsigned int d_64_256_bg_sclDT[8 * 16];
|
||||
|
||||
#endif
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,154 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: misc.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2008-01-30#$
|
||||
$Rev: 547 $
|
||||
$Author: yoshida_teruhisa $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <twl.h>
|
||||
#include "misc_simple.h"
|
||||
#include "data.h"
|
||||
|
||||
// define data-----------------------------------------------------------------
|
||||
|
||||
|
||||
// extern data-----------------------------------------------------------------
|
||||
|
||||
// define data-----------------------------------------------------------------
|
||||
|
||||
|
||||
// function's prototype-------------------------------------------------------
|
||||
|
||||
|
||||
// global variable-------------------------------------------------------------
|
||||
|
||||
|
||||
// static variable-------------------------------------------------------------
|
||||
static u16 sScrnBuf[2][SCREEN_SIZE]; // Buffer for screen data(BG #0)
|
||||
|
||||
// const data------------------------------------------------------------------
|
||||
|
||||
void myInit( void )
|
||||
{
|
||||
//---------------------------------------------------------------------------
|
||||
// Initialize:
|
||||
// They enable IRQ interrupts, initialize VRAM, and set BG #0 for text mode.
|
||||
//---------------------------------------------------------------------------
|
||||
DEMOInitCommon();
|
||||
DEMOInitVRAM();
|
||||
DEMOInitDisplayBG0Only();
|
||||
DEMOInitDisplaySubBG0Only();
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Transmitting the character data and the palette data
|
||||
//---------------------------------------------------------------------------
|
||||
G2_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256,
|
||||
GX_BG_COLORMODE_16,
|
||||
GX_BG_SCRBASE_0x0800, GX_BG_CHARBASE_0x04000, GX_BG_EXTPLTT_01);
|
||||
|
||||
GX_LoadBG0Char(d_64_256_bg_schDT, 0, sizeof(d_64_256_bg_schDT));
|
||||
GX_LoadBGPltt(d_64_256_bg_sclDT, 0, sizeof(d_64_256_bg_sclDT));
|
||||
|
||||
G2S_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256,
|
||||
GX_BG_COLORMODE_16,
|
||||
GX_BG_SCRBASE_0x1000, GX_BG_CHARBASE_0x08000, GX_BG_EXTPLTT_01);
|
||||
|
||||
GXS_LoadBG0Char(d_64_256_bg_schDT, 0, sizeof(d_64_256_bg_schDT));
|
||||
GXS_LoadBGPltt(d_64_256_bg_sclDT, 0, sizeof(d_64_256_bg_sclDT));
|
||||
|
||||
GX_SetVisiblePlane(GX_PLANEMASK_BG0|GX_PLANEMASK_BG2);
|
||||
GXS_SetVisiblePlane(GX_PLANEMASK_BG0|GX_PLANEMASK_BG2);
|
||||
|
||||
G2_SetBG0Priority(0);
|
||||
G2S_SetBG0Priority(0);
|
||||
|
||||
GX_SetDispSelect(GX_DISP_SELECT_SUB_MAIN);
|
||||
|
||||
DEMOStartDisplay();
|
||||
}
|
||||
|
||||
void myPreMain( void )
|
||||
{
|
||||
// 描画前クリア処理。まぁどのシーンでも使うので。
|
||||
myDp_Cls16(MAIN_SCREEN);
|
||||
myDp_Cls16(SUB_SCREEN);
|
||||
|
||||
DEMOReadKey();
|
||||
}
|
||||
|
||||
void myProMain( void )
|
||||
{
|
||||
// Store the data onto the main memory, and invalidate the cache.
|
||||
// キャッシュONになってると、CPUとDMAの見てるメモリの値が違って、悲しい事が起きる
|
||||
DC_FlushRange(sScrnBuf[0], sizeof(sScrnBuf[0]));
|
||||
DC_FlushRange(sScrnBuf[1], sizeof(sScrnBuf[1]));
|
||||
// 描画後フリップ処理。まぁどのシーンでも使うので。
|
||||
OS_WaitVBlankIntr(); // Waiting the end of VBlank interrupt
|
||||
GX_LoadBG0Scr(sScrnBuf[0], 0, sizeof(sScrnBuf[0]));
|
||||
GXS_LoadBG0Scr(sScrnBuf[1], 0, sizeof(sScrnBuf[1]));
|
||||
}
|
||||
|
||||
void myDp_Cls16(MyScreen scr)
|
||||
{
|
||||
if( !(scr < SCREEN_MAX) ) return;
|
||||
MI_CpuClear8((void *)sScrnBuf[scr],SCREEN_SIZE * sizeof(u16));
|
||||
}
|
||||
|
||||
void myDp_Cls8(MyScreen scr)
|
||||
{
|
||||
if( !(scr < SCREEN_MAX) ) return;
|
||||
MI_CpuClear8((void *)sScrnBuf[scr],SCREEN_SIZE * sizeof(u8));
|
||||
}
|
||||
|
||||
void myDp_Putchar(s32 x, s32 y, u8 color, MyScreen scr, u8 c)
|
||||
{
|
||||
if( !(scr < SCREEN_MAX) ) return;
|
||||
sScrnBuf[scr][(y * 32) + x] = (u16)((color << 12) | c);
|
||||
}
|
||||
|
||||
void myDp_Write(s32 x, s32 y, u8 color, MyScreen scr, char* str)
|
||||
{
|
||||
while (*str) {
|
||||
while (x >= 32) {
|
||||
x -= 32;
|
||||
y++;
|
||||
}
|
||||
while (y >= 24) {
|
||||
return; // out of range
|
||||
}
|
||||
myDp_Putchar(x, y, color, scr, (u8)*str++);
|
||||
x++;
|
||||
}
|
||||
}
|
||||
|
||||
void myDp_Printf(s32 x, s32 y, u8 color, MyScreen scr, const char *s, ...)
|
||||
{
|
||||
va_list vlist;
|
||||
char temp[SCREEN_SIZE+1];
|
||||
temp[sizeof(temp)-1] = 0;
|
||||
va_start(vlist, s);
|
||||
vsnprintf(temp, sizeof(temp) - 1, s, vlist);
|
||||
va_end(vlist);
|
||||
myDp_Write(x, y, color, scr, temp);
|
||||
}
|
||||
|
||||
void myDp_DrawMenu( u16 csr, MyScreen scr, const MenuParam *param )
|
||||
{
|
||||
int l;
|
||||
for( l=0; l<param->num; l++)
|
||||
{
|
||||
myDp_Printf( param->pos[l].x, param->pos[l].y,
|
||||
(u8)( param->pos[l].enable ? ( l==csr ? param->select_color : param->normal_color ) : param->disable_color ),
|
||||
scr, ( l==csr ? "=>%s" : " %s" ), param->str_elem[l] );
|
||||
}
|
||||
}
|
||||
@ -1,97 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlIPL
|
||||
File: misc.h
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: 2007-11-15#$
|
||||
$Rev: 188 $
|
||||
$Author: yoshida_teruhisa $
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __MISC_SIMPLE_H__
|
||||
#define __MISC_SIMPLE_H__
|
||||
|
||||
#include <twl.h>
|
||||
#include <DEMO.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// define data----------------------------------------------------------
|
||||
|
||||
#define MYPAD_IS_TRIG DEMO_IS_TRIG
|
||||
#define MYPAD_IS_PRESS DEMO_IS_PRESS
|
||||
|
||||
// TXTColorPalette の色名 256色パレットへのロードを想定
|
||||
enum
|
||||
{
|
||||
TXT_COLOR_BLACK=0,
|
||||
TXT_COLOR_RED,
|
||||
TXT_COLOR_GREEN,
|
||||
TXT_COLOR_BLUE,
|
||||
TXT_COLOR_YELLOW,
|
||||
TXT_COLOR_PURPLE,
|
||||
TXT_COLOR_LIGHTBLUE,
|
||||
TXT_COLOR_DARKRED,
|
||||
TXT_COLOR_DARKGREEN,
|
||||
TXT_COLOR_DARKBLUE,
|
||||
TXT_COLOR_DARKYELLOW,
|
||||
TXT_COLOR_DARKPURPLE,
|
||||
TXT_COLOR_DARKLIGHTBLUE,
|
||||
TXT_COLOR_GRAY,
|
||||
TXT_COLOR_DARKGRAY,
|
||||
TXT_COLOR_WHITE
|
||||
};
|
||||
|
||||
typedef enum
|
||||
{
|
||||
MAIN_SCREEN = 0,
|
||||
SUB_SCREEN,
|
||||
SCREEN_MAX
|
||||
}
|
||||
MyScreen;
|
||||
|
||||
// メニュー要素座標
|
||||
typedef struct MenuPos {
|
||||
BOOL enable;
|
||||
int x;
|
||||
int y;
|
||||
}MenuPos;
|
||||
|
||||
// メニュー構成パラメータ構造体
|
||||
typedef struct MenuParam {
|
||||
int num;
|
||||
int normal_color;
|
||||
int select_color;
|
||||
int disable_color;
|
||||
MenuPos *pos;
|
||||
const char **str_elem;
|
||||
}MenuParam;
|
||||
|
||||
// global variables--------------------------------------------------
|
||||
|
||||
// function-------------------------------------------------------------
|
||||
void myInit( void );
|
||||
void myPreMain( void );
|
||||
void myProMain( void );
|
||||
|
||||
void myDp_Cls16(MyScreen scr);
|
||||
void myDp_Cls8(MyScreen scr);
|
||||
void myDp_Putchar(s32 x, s32 y, u8 color, MyScreen scr, u8 c);
|
||||
void myDp_Write(s32 x, s32 y, u8 color, MyScreen scr, char* str);
|
||||
void myDp_Printf(s32 x, s32 y, u8 color, MyScreen scr, const char *s, ...);
|
||||
void myDp_DrawMenu( u16 csr, MyScreen scr, const MenuParam *param );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __MISC_H__
|
||||
Loading…
Reference in New Issue
Block a user