システムメニュー系アプリ全てのゲームコードを正式な形(たぶん)に更新。

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@989 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
yosiokat 2008-03-27 13:00:02 +00:00
parent 2521a7e48c
commit aadb5a8459
14 changed files with 19 additions and 48 deletions

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@ -422,7 +422,7 @@ static OSTitleId SYSMi_getTitleIdOfMachineSettings( void )
// 取得したタイトルに本体情報のIDがあるかチェック
for( l = 0; l < getNum; l++ ) {
char *code = ((char *)&pTitleIDList[l]) + 1;
if( 0 == STD_CompareNString( code, "ESM", 3 ) )
if( 0 == STD_CompareNString( code, "SMH", 3 ) )
{
ret = (OSTitleId)pTitleIDList[l];
break;

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@ -40,7 +40,7 @@ static u8 acHeap[RSA_HEAP_SIZE] __attribute__ ((aligned (32)));
static SVCSignHeapContext acPool;
#define MENU_TITLE_ID_HI 0x00030017ULL
#define MENU_TITLE_ID_LO 0x4c4e4352ULL
#define MENU_TITLE_ID_LO 0x484c4e41ULL
#define MENU_TITLE_ID (MENU_TITLE_ID_HI << 32 | MENU_TITLE_ID_LO)
/*

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@ -30,7 +30,7 @@ TARGET_FIRM = SYSTEMMENU
TARGET_PLATFORM = TWL
TWL_ARCHGEN = LIMITED
TITLEID_LO = HIWR
TITLEID_LO = HHWA
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = main.srl

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@ -119,7 +119,7 @@ Property
#
# CardRegion: card region [Japan/America/Europe/Australia/China/Korea]
#
CardRegion Japan
CardRegion ALL
#
# Codec mode:

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@ -73,12 +73,12 @@ static char *strLanguage[] = {
};
static const char *strLauncherGameCode[] = {
"LNCJ",
"LNCE",
"LNCP",
"LNCO",
"LNCC",
"LNCK",
"HLNJ",
"HLNE",
"HLNW",
"HLNU",
"HLNC",
"HLNK",
};
//======================================================

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@ -31,11 +31,11 @@ SUBDIRS = \
#FIRM_BUILD = TRUE
TARGET_FIRM = SYSTEMMENU
TARGET_PLATFORM = TWL
TARGET_PLATFORM = TWL
TWL_CODEGEN = ARM
TWL_ARCHGEN = LIMITED
TITLEID_LO = LNCJ
TITLEID_LO = HLNJ
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = main.srl

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@ -26,7 +26,7 @@ TARGET_FIRM = SYSTEMMENU
TARGET_PLATFORM = TWL
TWL_ARCHGEN = LIMITED
TITLEID_LO = MSET
TITLEID_LO = HMSJ
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = main.srl

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@ -36,7 +36,7 @@ TWL_ARCHGEN = LIMITED
#TWL_CODEGEN = THUMB
TITLEID_LO = FMTR
TITLEID_LO = 0NFA
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = NandFormatter.srl

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@ -32,7 +32,7 @@ TWL_ARCHGEN = LIMITED
#TWL_CODEGEN = THUMB
TITLEID_LO = NINI
TITLEID_LO = 0NIA
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = NandInitializer.srl

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@ -119,7 +119,7 @@ Property
#
# CardRegion: card region [Japan/America/Europe/Australia/China/Korea]
#
CardRegion Japan
CardRegion ALL
#
# CommonClientKey: launcher deliver common client Key [TRUE/FALSE]

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@ -49,35 +49,6 @@
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 56
static char *strLanguage[] = {
(char *)"LANG_JAPANESE",
(char *)"LANG_ENGLISH",
(char *)"LANG_FRENCH",
(char *)"LANG_GERMAN",
(char *)"LANG_ITALIAN",
(char *)"LANG_SPANISH",
(char *)"LANG_CHINESE",
(char *)"LANG_KOREAN",
};
static const char *strRegion[] = {
"JAPAN",
"AMERICA",
"EUROPE",
"AUSTRALIA",
"CHINA",
"KOREA",
};
static const char *strLauncherGameCode[] = {
"LNCJ",
"LNCE",
"LNCP",
"LNCO",
"LNCC",
"LNCK",
};
/*---------------------------------------------------------------------------*
ŕĎ<EFBFBD>č`
*---------------------------------------------------------------------------*/

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@ -36,7 +36,7 @@ TWL_ARCHGEN = LIMITED
#TWL_CODEGEN = THUMB
TITLEID_LO = NINA
TITLEID_LO = 0NAA
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = NandInitializerAuto.srl

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@ -24,7 +24,7 @@ TARGET_FIRM = SYSTEMMENU
TARGET_PLATFORM = TWL
TWL_ARCHGEN = LIMITED
TITLEID_LO = PCHT
TITLEID_LO = HPCJ
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = main.srl

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@ -28,7 +28,7 @@ MY_FIRM_ROOT = $(TWLWIRELESS_ROOT)/binfile
MY_FIRM_ROOT_CYG = $(call eupath,$(MY_FIRM_ROOT))
MY_TITLE = WLFW
MY_TITLE = HWFA
MY_FIRM = $(MY_FIRM_ROOT_CYG)/nwm_firm.bin
#----------------------------------------------------------------------------