diff --git a/build/systemMenu_RED/SystemUpdater/ARM7.TWL/Makefile b/build/systemMenu_RED/SystemUpdater/ARM7.TWL/Makefile new file mode 100644 index 00000000..95307158 --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM7.TWL/Makefile @@ -0,0 +1,75 @@ +#! make -f +#---------------------------------------------------------------------------- +# Project: TwlSDK - components - armadillo.TWL +# File: Makefile +# +# Copyright 2008 Nintendo. All rights reserved. +# +# These coded instructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- + +override TARGET_PLATFORM = TWL +override TWL_PROC = ARM7 +override TWL_ARCHGEN = LIMITED +##override TWL_PLATFORM = TS +TWL_NO_STD_PCHDR = True +##TWL_CODEGEN ?= ALL + +ifndef TWLSDK_NOCRYPTO +#---------------------------------------------------------------------------- + +SRCS = main.c \ + kami_pxi.c \ + formatter.c \ + nvram_misc.c + +TARGET_NAME = armadillo + +TARGET_NEF = $(TARGET_NAME).tef +LCFILE_SPEC = ../../NandInitializerRed/ARM7.TWL/$(TARGET_NAME).lsf +LCFILE_TEMPLATE = ../../NandInitializerRed/ARM7.TWL/$(TARGET_NAME).lcf.template +LDRES_TEMPLATE = ../../NandInitializerRed/ARM7.TWL/$(TARGET_NAME).response.template + +CRT0_O = crt0.SCR.TWL.o + +# スタック不足防止の為、インライン展開せずにコンパイルする +CCFLAGS_OPT = -O4 -inline off + +#---------------------------------------------------------------------------- +include $(TWLSDK_ROOT)/build/buildtools/commondefs + +MACRO_FLAGS += -DSDK_ARM7COMP_LTD -DSDK_SEA + +MAKELCF_FLAGS += -DISDBG_LIBS_TWL='$(if $(ISDBG_LIBS_TWL),$(ISDBG_LIBS_TWL),libstubsistd_sp$(TWL_LIBSUFFIX).a)' \ + -DISDBG_LIBS_NITRO='libstubsisd_sp$(TWL_LIBSUFFIX).a' + +LINCLUDES = $(ROOT)/build/libraries/spi/ARM7/include \ + ../../NandInitializerRed/common/include \ + ../../NandInitializerRed/ARM7.TWL/include + +SRCDIR = ../../NandInitializerRed/ARM7.TWL/src + +LLIBRARIES += libwl_sp$(TWL_LIBSUFFIX).a \ + libsdio_sp$(TWL_LIBSUFFIX).a \ + libathdrv_sp$(TWL_LIBSUFFIX).a \ + libwpa_sp$(TWL_LIBSUFFIX).a \ + +LDEPENDS_NEF = $(TWL_LIBS) $(LLIBRARIES) + +do-build: $(TARGETS) + +#---------------------------------------------------------------------------- +include $(TWLSDK_ROOT)/build/buildtools/modulerules + +#---------------------------------------------------------------------------- +endif #ifndef TWLSDK_NOCRYPTO + +#===== End of Makefile ===== diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/ARM9-TS.lsf b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/ARM9-TS.lsf new file mode 100644 index 00000000..35e3fba0 --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/ARM9-TS.lsf @@ -0,0 +1,57 @@ +#---------------------------------------------------------------------------- +# Project: SystemUpdater +# File: ARM9-TS.lsf +# +# Copyright 2007 Nintendo. All rights reserved. +# +# These coded insructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- +# +# TWL LCF SPEC FILE +# + +Static $(TARGET_NAME) +{ + Address $(ADDRESS_STATIC) + Object $(OBJS_STATIC) + Library $(LLIBS) $(GLIBS) $(CW_LIBS) + StackSize 4096 4096 +} + +Autoload ITCM +{ + Address $(ADDRESS_ITCM) + Object * (.itcm) + Object $(OBJS_AUTOLOAD) (.text) + Object $(OBJS_AUTOLOAD) (.rodata) + Object $(OBJS_AUTOLOAD) (.init) + Object $(OBJS_AUTOLOAD) (.ctor) + Object $(OBJS_AUTOLOAD) (.sinit) +} + +Autoload DTCM +{ + Address $(ADDRESS_DTCM) + Object * (.dtcm) + Object $(OBJS_AUTOLOAD) (.data) + Object $(OBJS_AUTOLOAD) (.sdata) + Object $(OBJS_AUTOLOAD) (.bss) + Object $(OBJS_AUTOLOAD) (.sbss) +} + +Ltdautoload LTDMAIN +{ + # NITRO/TWL 共有のオーバーレイが在る場合は、さらにその後ろに配置する必要があります。 + After $(TARGET_NAME) + Object * (.ltdmain) + Object $(OBJS_LTDAUTOLOAD) + Library $(LLIBS_EX) $(GLIBS_EX) +} diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/Makefile b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/Makefile new file mode 100644 index 00000000..53c50cee --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/Makefile @@ -0,0 +1,108 @@ +#! make -f +#---------------------------------------------------------------------------- +# Project: SystemUpdater +# File: Makefile +# +# Copyright 2007 Nintendo. All rights reserved. +# +# These coded instructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- + +SUBDIRS = + + +#---------------------------------------------------------------------------- + +#============================================================================ +#現時点で製品鍵を使った書き込みが行えてはダメなので、デフォルトOFFにしておいてください。 +#USE_PRODUCT_KEY = TRUE +#============================================================================ + +TARGET_FIRM = SYSTEMMENU +TARGET_PLATFORM = TWL +TWL_ARCHGEN = LIMITED + +#TWL_CODEGEN = THUMB + +TITLEID_LO = 0ZZA +#TARGET_TAD = + +TARGET_BIN = SystemUpdater.srl +LCFILE_SPEC = ARM9-TS.lsf +ROM_SPEC = main.rsf + +MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/armadillo +MAKEROM_ARM7 = $(MAKEROM_ARM7_BASE).$(TWL_ELF_EXT) + +SRCS = main.c \ + font_data.c \ + graphics.c \ + kami_font.c \ + import.c \ + hwi.c \ + kami_pxi.c \ + kami_write_nandfirm.c + +SRCS += $(ROOT)/build/tests/debugger/fio/src/fs_archive_hostio.c + +LINCLUDES = include \ + $(ROOT)/build/libraries/lcfg/ARM9.TWL/include \ + $(ROOT)/build/libraries/fs/common/include \ + ../../NandInitializerRed/common/include \ + ../../NandInitializerRed/ARM9.TWL/include + +SRCDIR = src \ + ../../NandInitializerRed/ARM9.TWL/src \ + ../../HWInfoWriter/ARM9/src + +#LCFILE = # using default + +ifneq ($(TWL_IPL_RED_PRIVATE_ROOT),) +ifdef USE_PRODUCT_KEY +MACRO_FLAGS += -DUSE_PRODUCT_KEY +MAKEROM_FLAGS += -DHWINFO_PRIVKEY='private_HWInfo.der' +else +MAKEROM_FLAGS += -DHWINFO_PRIVKEY='private_HWInfo_dev.der' +endif +endif + +MAKEROM_FLAGS += -DTITLEID_LO='$(TITLEID_LO)' \ + -DPRIVKEY_PATH='$(TWL_KEYSDIR)/rsa' +MAKETAD_FLAGS += -s + +LLIBRARIES += libes$(TWL_LIBSUFFIX).a \ + libboc$(TWL_LIBSUFFIX).a \ + libsfs$(TWL_LIBSUFFIX).a \ + libnam$(TWL_LIBSUFFIX).a \ + libsea$(TWL_LIBSUFFIX).a \ + libacsign$(TWL_LIBSUFFIX).a \ + libacsign_enc$(TWL_LIBSUFFIX).a \ + libnamut$(TWL_LIBSUFFIX).a + +include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs +include $(TWLSDK_ROOT)/build/buildtools/commondefs.gx.demolib + +MAKEROM = $(TWL_TOOLSDIR)/bin/makerom.TWL.secure.exe + +GLIBRARIES := $(filter-out libcrypto$(TWL_LIBSUFFIX).a,$(GLIBRARIES)) + +#LDIRT_CLEAN = +#INSTALL_TARGETS = +INSTALL_DIR = $(SDK_NMENU_DATADIR) + +#---------------------------------------------------------------------------- + +do-build: $(TARGETS) + +#include $(TWLSDK_ROOT)/build/buildtools/modulerules +include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules + +#===== End of Makefile ===== diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/include/graphics.h b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/include/graphics.h new file mode 100644 index 00000000..f76dfeb1 --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/include/graphics.h @@ -0,0 +1,48 @@ +/*---------------------------------------------------------------------------* + Project: SystemUpdater + File: graphics.h + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#ifndef GRAPHICS_H_ +#define GRAPHICS_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/*===========================================================================*/ + +#include + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +void InitGraphics(void); +void DrawLine(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color); +void DrawQuad(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color); +void DrawResult(BOOL result); + +/*===========================================================================*/ + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* GRAPHICS_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/include/import.h b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/include/import.h new file mode 100644 index 00000000..bb4b840b --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/include/import.h @@ -0,0 +1,50 @@ +/*---------------------------------------------------------------------------* + Project: SystemUpdater + File: import.h + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#ifndef PROCESS_IMPORT_H_ +#define PROCESS_IMPORT_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/*===========================================================================*/ + +#include + +/*---------------------------------------------------------------------------* + 型定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +s32 kamiImportTad(int no, int total, const char* path); +void DrawResult(BOOL result); + +/*===========================================================================*/ + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* PROCESS_IMPORT_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/main.rsf b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/main.rsf new file mode 100644 index 00000000..8127a2c8 --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/main.rsf @@ -0,0 +1,224 @@ +#---------------------------------------------------------------------------- +# Project: SystemUpdater +# File: main.rsf +# +# Copyright 2007 Nintendo. All rights reserved. +# +# These coded insructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- +# +# TWL ROM SPEC FILE +# + +Arm9 +{ + Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)" + OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)" + OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)" + Elf "$(MAKEROM_ARM9:r).tef" +} + +Arm7 +{ + Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)" + OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)" + OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)" + Elf "$(MAKEROM_ARM7_BASE:r).tef" +} + +Arm9.Ltd +{ + Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)" + OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)" + OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)" +} + +Arm7.Ltd +{ + Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)" + OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)" + OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)" +} + +Property +{ + ### + ### Settings for FinalROM + ### + #### BEGIN + # + # TITLE NAME: Your product name within 12bytes + # + #TitleName "YourAppName" + + # + # MAKER CODE: Your company ID# in 2 ascii words + # issued by NINTENDO + # + #MakerCode "00" + + # + # REMASTER VERSION: Mastering version + # + #RomVersion 0 + + # + # ROM SPEED TYPE: [MROM/1TROM/UNDEFINED] + # + RomSpeedType $(MAKEROM_ROMSPEED) + + # + # ROM SIZE: in bit [64M/128M/256M/512M/1G/2G] + # + RomSize 64M + + # + # ROM PADDING: TRUE if finalrom + # + #RomFootPadding TRUE + + # + # ROM HEADER TEMPLATE: Provided to every product by NINTENDO + # + #RomHeaderTemplate ./etc/rom_header.template.sbin + + # + # BANNER FILE: generated from Banner Spec File + # + #BannerFile ../banner/banner.bnr + + ### + ### Setting for TWL + ### + + # + # ROM HEADER Ltd: Provided to every product by NINTENDO + # + RomHeaderLtd $(TWLSDK_ROOT)/tools/bin/rom_header.LTD.sbin + + # + # Digest parameters: + # + DigestParam 1024 32 + + # + # WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD] + # don't have to edit + # + WramMapping MAP_TS_SCR + + # + # CardRegion: card region [Japan/America/Europe/Australia/China/Korea] + # + CardRegion ALL + + # + # CommonClientKey: launcher deliver common client Key [TRUE/FALSE] + # + # ========= SystemUpdaterは特別な鍵を使う ========= + #CommonClientKey TRUE + CommonClientKeyForDebugger TRUE + + # + # HwAESSlotB: launcher deliver HW AES slot B setting [TRUE/FALSE] + # + HwAESSlotB TRUE + + # + # HwAESSlotC: launcher deliver HW AES slot C setting [TRUE/FALSE] + # + HwAESSlotC TRUE + + # + # SDCardAccess: sd card access control [TRUE/FALSE] + # + SDCardAccess TRUE + + # + # NANDAccess: NAND access control [TRUE/FALSE] + # + NANDAccess TRUE + + # + # Codec mode: + # don't have to edit + # + CodecMode $(MAKEROM_CODEC_MODE) + + ### + #### END +} + + +AppendProperty +{ + # + # Publisher : "Nintendo" + # don't have to edit + Publisher Nintendo + + # + # Application type : [USER/SYSTEM] + # don't have to edit + AppType System + + # + # launch title on the launcher : [TRUE/FALSE] + # don't have to edit + Launch TRUE + + # + # Data only title : [TRUE/FALSE] + # don't have to edit + DataOnly FALSE + + # + # Secure title : [TRUE/FALSE] + # don't have to edit + Secure TRUE + + # + # Boot allowed Media: [GameCard/NAND] + # + Media GameCard + + # + # GameCode for TitleID : Your GameCode in 4 ascii words + # + GameCode $(TITLEID_LO) + + # + # Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M] + # + #PublicSaveDataSize 32K + + # + # Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M] + # + #PrivateSaveDataSize 16K + + # + # Enable SubBannerFile + #SubBannerFile TRUE +} + + +RomSpec +{ + Offset 0x00000000 + Segment ALL + HostRoot ../data + Root /data + File *.* + HostRoot $(PRIVKEY_PATH) + Root /key + File $(HWINFO_PRIVKEY) +} diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/font_data.c b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/font_data.c new file mode 100644 index 00000000..54031a91 --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/font_data.c @@ -0,0 +1,734 @@ +/*---------------------------------------------------------------------------* + Project: SystemUpdater + File: font_data.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include + +/*---------------------- BGスクリーン ---------------------------*/ + +const u16 BgScDataMain[32 * 24] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +}; + +const u16 BgScDataSub[32 * 24] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +}; + +/*---------------------- パレットデータ ---------------------------*/ +#define RGB555(r,g,b) (b<<10|g<<5|r) + +const u16 PlttDataObj[16][16] = { + {RGB555( 0, 0, 0), RGB555(31, 10, 0), RGB555(31, 0, 0), RGB555(5, 5, 20),}, // Black + {RGB555(31, 31, 31), RGB555(31, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red + {RGB555(31, 31, 31), RGB555(0, 31, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green + {RGB555(31, 31, 31), RGB555(0, 0, 31), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue + {RGB555(31, 31, 31), RGB555(31, 31, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow + {RGB555(31, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan + {RGB555(31, 31, 31), RGB555(31, 0, 31), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White +}; + +// 上画面コンソール文字列パレット +const u16 PlttDataMain[16][16] = { + {RGB555(31, 31, 31), RGB555(31, 10, 0), RGB555(0, 0, 0), RGB555(0, 0, 0),}, // Orange + {RGB555(31, 31, 31), RGB555(31, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red + {RGB555(31, 31, 31), RGB555(0, 31, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green + {RGB555(31, 31, 31), RGB555(0, 0, 31), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue + {RGB555(31, 31, 31), RGB555(31, 31, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow + {RGB555(31, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan + {RGB555(31, 31, 31), RGB555(31, 0, 31), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555( 5, 5, 5), RGB555( 5, 5, 5), RGB555( 5, 5, 5), RGB555(31, 31, 31),}, // Black +}; + +// 下画面コンソール文字列パレット +const u16 PlttDataSub[16][16] = { + {RGB555(31, 31, 31), RGB555( 0, 0, 0), RGB555(25, 25, 25), RGB555(31, 31, 31),}, // Black + {RGB555(31, 31, 31), RGB555(21, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red + {RGB555(31, 31, 31), RGB555( 0, 21, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green + {RGB555(31, 31, 31), RGB555( 0, 0, 21), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue + {RGB555(31, 31, 31), RGB555(21, 21, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow + {RGB555(31, 31, 31), RGB555(0, 21, 21), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan + {RGB555(31, 31, 31), RGB555(21, 0, 21), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(20, 20, 20), RGB555(20, 20, 20), RGB555(20, 20, 20),}, // Gray + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + + // 背景カラーはこの16番パレット + // 白 黒 灰 むらさき ピンク みずいろ 緑 青紫 赤 黄 + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555( 0, 0, 0), RGB555(20, 20, 20), RGB555(31, 15, 31), RGB555(31, 20, 20), RGB555(20, 29, 31), RGB555(20, 31, 20), RGB555(21, 21, 31), RGB555(31, 0, 0), RGB555(31, 31, 10), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), } // White +}; + +/*---------------------- キャラクタデータ -------------------------*/ + +const u32 sampleCharData[8 * 0x100] = { + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x11111111, 0x11111111, // 0001h use for import progress bar + 0x11111111, 0x11111111, 0x00000000, 0x00000000, + 0x00000000, 0x01011010, 0x01010010, 0x00010010, // 0002h + 0x00100010, 0x00100010, 0x00100001, 0x00100001, + 0x00000000, 0x01010001, 0x01010001, 0x01111111, // 0003h + 0x00000001, 0x00000001, 0x00000001, 0x01111110, + 0x00000000, 0x01010000, 0x01111111, 0x00100000, // 0004h + 0x00100000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x01010000, 0x01010100, 0x00001010, // 0005h + 0x00010001, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01011000, 0x01011000, 0x01111111, // 0006h + 0x00001000, 0x00101010, 0x01001010, 0x01001001, + 0x00000000, 0x01010010, 0x01101111, 0x01010010, // 0007h + 0x00010010, 0x00010010, 0x00010010, 0x00001001, + 0x00000000, 0x01010010, 0x01011111, 0x00000100, // 0008h + 0x00011111, 0x00001000, 0x00000001, 0x00011110, + 0x00000000, 0x01010000, 0x01011000, 0x00000110, // 0009h + 0x00000001, 0x00000110, 0x00011000, 0x00100000, + 0x00000000, 0x01010000, 0x01111101, 0x00010001, // 000ah + 0x00010001, 0x00010001, 0x00010001, 0x00001010, + 0x00000000, 0x01010000, 0x01011110, 0x00100000, // 000bh + 0x00000000, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x01010100, 0x01011111, 0x00001000, // 000ch + 0x00010000, 0x00000001, 0x00000001, 0x00011110, + 0x00000000, 0x01010001, 0x01010001, 0x00000001, // 000dh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01010000, 0x01111111, 0x00011000, // 000eh + 0x00010100, 0x00010100, 0x00011000, 0x00001100, + 0x00000000, 0x01010010, 0x01111111, 0x00010010, // 000fh + 0x00010010, 0x00000010, 0x00000010, 0x00111100, + 0x00000000, 0x00001110, 0x01010100, 0x01010010, // 0010h + 0x00111111, 0x00000100, 0x00000100, 0x00011000, + 0x00000000, 0x01010100, 0x01011111, 0x00000100, // 0011h + 0x01110100, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x01010100, 0x01011111, 0x00000010, // 0012h + 0x00011110, 0x00100001, 0x00100000, 0x00011110, + 0x00000000, 0x01010000, 0x01011100, 0x00100011, // 0013h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01010000, 0x01111111, 0x00010000, // 0014h + 0x00001000, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x01010010, 0x01010010, 0x00001100, // 0015h + 0x00000010, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x01010001, 0x01111101, 0x00010001, // 0016h + 0x00010001, 0x00111001, 0x01010101, 0x00011001, + 0x00000000, 0x01010100, 0x01010011, 0x01110010, // 0017h + 0x00010001, 0x00010001, 0x00001010, 0x00000100, + 0x00000000, 0x01011110, 0x01011000, 0x00000100, // 0018h + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x01010000, 0x01011100, 0x00010010, // 0019h + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01011101, 0x01010001, 0x00111101, // 001ah + 0x00010001, 0x00011001, 0x00110101, 0x00001001, + 0x00000000, 0x01110001, 0x01011101, 0x00110001, // 001bh + 0x00010001, 0x00111001, 0x01010101, 0x00011001, + 0x00000000, 0x01110100, 0x01010011, 0x00110010, // 001ch + 0x00010001, 0x00010001, 0x00001010, 0x00000100, + 0x00000000, 0x01101110, 0x01011000, 0x00100100, // 001dh + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x01110000, 0x01011100, 0x00110010, // 001eh + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01111101, 0x01010001, 0x00111101, // 001fh + 0x00010001, 0x00011001, 0x00110101, 0x00001001, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0020h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 0021h + 0x00001000, 0x00001000, 0x00000000, 0x00001000, + 0x00000000, 0x01101100, 0x01001000, 0x00100100, // 0022h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00100100, 0x01111111, 0x00100100, // 0023h + 0x00100100, 0x01111111, 0x00010010, 0x00010010, + 0x00000000, 0x00001000, 0x01111110, 0x00001001, // 0024h + 0x00111110, 0x01001000, 0x00111111, 0x00001000, + 0x00000000, 0x01000010, 0x00100101, 0x00010010, // 0025h + 0x00001000, 0x00100100, 0x01010010, 0x00100001, + 0x00000000, 0x00001110, 0x00010001, 0x00001001, // 0026h + 0x01000110, 0x00101001, 0x00110001, 0x01001110, + 0x00000000, 0x00011000, 0x00010000, 0x00001000, // 0027h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01110000, 0x00001000, 0x00000100, // 0028h + 0x00000100, 0x00000100, 0x00001000, 0x01110000, + 0x00000000, 0x00000111, 0x00001000, 0x00010000, // 0029h + 0x00010000, 0x00010000, 0x00001000, 0x00000111, + 0x00000000, 0x00001000, 0x01001001, 0x00101010, // 002ah + 0x00011100, 0x00101010, 0x01001001, 0x00001000, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 002bh + 0x01111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002ch + 0x00000000, 0x00001100, 0x00001000, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002dh + 0x01111111, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002eh + 0x00000000, 0x00000000, 0x00000000, 0x00001100, + 0x00000000, 0x01000000, 0x00100000, 0x00010000, // 002fh + 0x00001000, 0x00000100, 0x00000010, 0x00000001, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0030h + 0x01000001, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x00011100, 0x00010000, 0x00010000, // 0031h + 0x00010000, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0032h + 0x00111110, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0033h + 0x00111110, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x00100000, 0x00110000, 0x00101000, // 0034h + 0x00100100, 0x00100010, 0x01111111, 0x00100000, + 0x00000000, 0x01111111, 0x00000001, 0x00111111, // 0035h + 0x01000000, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x00111110, 0x00000001, 0x00111111, // 0036h + 0x01000001, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x01111111, 0x00100000, 0x00100000, // 0037h + 0x00010000, 0x00010000, 0x00001000, 0x00001000, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0038h + 0x00111110, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0039h + 0x01000001, 0x01111110, 0x01000000, 0x00111110, + 0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003ah + 0x00000000, 0x00000000, 0x00001100, 0x00000000, + 0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003bh + 0x00000000, 0x00001100, 0x00001000, 0x00000100, + 0x00000000, 0x01100000, 0x00011000, 0x00000110, // 003ch + 0x00000001, 0x00000110, 0x00011000, 0x01100000, + 0x00000000, 0x00000000, 0x01111111, 0x00000000, // 003dh + 0x00000000, 0x00000000, 0x01111111, 0x00000000, + 0x00000000, 0x00000011, 0x00001100, 0x00110000, // 003eh + 0x01000000, 0x00110000, 0x00001100, 0x00000011, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 003fh + 0x00110000, 0x00001000, 0x00000000, 0x00001000, + 0x00000000, 0x00011100, 0x00100010, 0x01001001, // 0040h + 0x01010101, 0x01010101, 0x01010101, 0x00111010, + 0x00000000, 0x00001000, 0x00010100, 0x00010100, // 0041h + 0x00100010, 0x00111110, 0x01000001, 0x01000001, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0042h + 0x00111111, 0x01000001, 0x01000001, 0x00111111, + 0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0043h + 0x00000001, 0x00000001, 0x01000010, 0x00111100, + 0x00000000, 0x00011111, 0x00100001, 0x01000001, // 0044h + 0x01000001, 0x01000001, 0x00100001, 0x00011111, + 0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0045h + 0x01111111, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0046h + 0x00111111, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0047h + 0x01111001, 0x01000001, 0x01000010, 0x00111100, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0048h + 0x01111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00111110, 0x00001000, 0x00001000, // 0049h + 0x00001000, 0x00001000, 0x00001000, 0x00111110, + 0x00000000, 0x01000000, 0x01000000, 0x01000000, // 004ah + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01100001, 0x00011001, 0x00000101, // 004bh + 0x00000011, 0x00000101, 0x00011001, 0x01100001, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 004ch + 0x00000001, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x01000001, 0x01100011, 0x01010101, // 004dh + 0x01001001, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x01000001, 0x01000011, 0x01000101, // 004eh + 0x01001001, 0x01010001, 0x01100001, 0x01000001, + 0x00000000, 0x00011100, 0x00100010, 0x01000001, // 004fh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0050h + 0x00111111, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00011100, 0x00100010, 0x01000001, // 0051h + 0x01000001, 0x01011001, 0x00100010, 0x01011100, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0052h + 0x00111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00111110, 0x01000001, 0x00000001, // 0053h + 0x00111110, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x01111111, 0x00001000, 0x00001000, // 0054h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0055h + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01000001, 0x01000001, 0x00100010, // 0056h + 0x00100010, 0x00010100, 0x00010100, 0x00001000, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0057h + 0x01001001, 0x01010101, 0x01100011, 0x01000001, + 0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0058h + 0x00001000, 0x00010100, 0x00100010, 0x01000001, + 0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0059h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01111111, 0x00100000, 0x00010000, // 005ah + 0x00001000, 0x00000100, 0x00000010, 0x01111111, + 0x00000000, 0x01111100, 0x00000100, 0x00000100, // 005bh + 0x00000100, 0x00000100, 0x00000100, 0x01111100, + 0x00000000, 0x00100010, 0x00010100, 0x00111110, // 005ch + 0x00001000, 0x00111110, 0x00001000, 0x00001000, + 0x00000000, 0x00011111, 0x00010000, 0x00010000, // 005dh + 0x00010000, 0x00010000, 0x00010000, 0x00011111, + 0x00000000, 0x00001000, 0x00010100, 0x00100010, // 005eh + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 005fh + 0x00000000, 0x00000000, 0x00000000, 0x01111111, + 0x00000000, 0x00010000, 0x00001000, 0x00011000, // 0060h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00011110, 0x00100001, // 0061h + 0x00111110, 0x00100001, 0x00100001, 0x01011110, + 0x00000000, 0x00000001, 0x00000001, 0x00111111, // 0062h + 0x01000001, 0x01000001, 0x01000001, 0x00111111, + 0x00000000, 0x00000000, 0x00111100, 0x01000010, // 0063h + 0x00000001, 0x00000001, 0x01000010, 0x00111100, + 0x00000000, 0x01000000, 0x01000000, 0x01111110, // 0064h + 0x01000001, 0x01000001, 0x01000001, 0x01111110, + 0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0065h + 0x01111111, 0x00000001, 0x01000001, 0x00111110, + 0x00000000, 0x00110000, 0x00001000, 0x00001000, // 0066h + 0x01111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x01111110, 0x01000001, // 0067h + 0x01000001, 0x01111110, 0x01000000, 0x00111110, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0068h + 0x00111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00001000, 0x00000000, 0x00001000, // 0069h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00100000, 0x00000000, 0x00100000, // 006ah + 0x00100000, 0x00100001, 0x00100001, 0x00011110, + 0x00000000, 0x00000001, 0x00000001, 0x01100001, // 006bh + 0x00011001, 0x00000111, 0x00011001, 0x01100001, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 006ch + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00110111, 0x01001001, // 006dh + 0x01001001, 0x01001001, 0x01001001, 0x01001001, + 0x00000000, 0x00000000, 0x00111111, 0x01000001, // 006eh + 0x01000001, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00000000, 0x00011100, 0x00100010, // 006fh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00000000, 0x00111101, 0x01000011, // 0070h + 0x01000001, 0x01000011, 0x00111101, 0x00000001, + 0x00000000, 0x00000000, 0x01011110, 0x01100001, // 0071h + 0x01000001, 0x01100001, 0x01011110, 0x01000000, + 0x00000000, 0x00000000, 0x00110001, 0x00001101, // 0072h + 0x00000011, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0073h + 0x00001110, 0x00110000, 0x01000001, 0x00111110, + 0x00000000, 0x00000100, 0x00000100, 0x01111111, // 0074h + 0x00000100, 0x00000100, 0x00000100, 0x01111000, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0075h + 0x01000001, 0x01000001, 0x01000001, 0x01111110, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0076h + 0x00100010, 0x00100010, 0x00010100, 0x00001000, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0077h + 0x01001001, 0x00101010, 0x00101010, 0x00010100, + 0x00000000, 0x00000000, 0x00100001, 0x00010010, // 0078h + 0x00001100, 0x00001100, 0x00010010, 0x00100001, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0079h + 0x00100010, 0x00011100, 0x00001000, 0x00000110, + 0x00000000, 0x00000000, 0x00111111, 0x00010000, // 007ah + 0x00001000, 0x00000100, 0x00000010, 0x00111111, + 0x00000000, 0x00001000, 0x00011110, 0x01100100, // 007bh + 0x00011000, 0x00100100, 0x00000100, 0x01111000, + 0x00000000, 0x00000000, 0x00011110, 0x00000100, // 007ch + 0x00011110, 0x00110101, 0x00101101, 0x00010010, + 0x00000000, 0x00000000, 0x00000000, 0x00010001, // 007dh + 0x00100001, 0x00100001, 0x00000001, 0x00000010, + 0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007eh + 0x00011110, 0x00100000, 0x00100000, 0x00011100, + 0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007fh + 0x00111110, 0x00010000, 0x00001100, 0x00110010, + 0x00000000, 0x00000000, 0x00000100, 0x00101111, // 0080h + 0x01000100, 0x00011110, 0x00100101, 0x00010110, + 0x00000000, 0x00000000, 0x00001010, 0x00011110, // 0081h + 0x00101011, 0x00100010, 0x00010100, 0x00000100, + 0x00000000, 0x00000000, 0x00001000, 0x00011101, // 0082h + 0x00101011, 0x00101001, 0x00011001, 0x00000100, + 0x00000000, 0x00000000, 0x00001000, 0x00111000, // 0083h + 0x00001000, 0x00011110, 0x00101001, 0x00000110, + 0x00000000, 0x00000000, 0x00000000, 0x00011100, // 0084h + 0x00100011, 0x00100000, 0x00100000, 0x00011100, + 0x00000000, 0x00000110, 0x01001001, 0x00110000, // 0085h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000100, 0x00111111, 0x00000100, // 0086h + 0x00111110, 0x01010101, 0x01001101, 0x00100110, + 0x00000000, 0x00000000, 0x00100001, 0x01000001, // 0087h + 0x01000001, 0x01000001, 0x00000001, 0x00000010, + 0x00000000, 0x00111100, 0x00000000, 0x00111110, // 0088h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x00011100, 0x00000000, 0x00111110, // 0089h + 0x00010000, 0x00001000, 0x00010100, 0x01100010, + 0x00000000, 0x00100100, 0x01011111, 0x00000100, // 008ah + 0x00111110, 0x01000101, 0x01000101, 0x00100010, + 0x00000000, 0x00100010, 0x01001111, 0x01010010, // 008bh + 0x01010010, 0x00010010, 0x00010010, 0x00001001, + 0x00000000, 0x00000100, 0x00111110, 0x00001000, // 008ch + 0x00111110, 0x00010000, 0x00000010, 0x00111100, + 0x00000000, 0x00100000, 0x00011000, 0x00000110, // 008dh + 0x00000001, 0x00000110, 0x00011000, 0x00100000, + 0x00000000, 0x00100000, 0x01111101, 0x00100001, // 008eh + 0x00100001, 0x00100001, 0x00100001, 0x00010010, + 0x00000000, 0x00011110, 0x00100000, 0x00000000, // 008fh + 0x00000000, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x00001000, 0x01111111, 0x00010000, // 0090h + 0x00100000, 0x00000010, 0x00000010, 0x00111100, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0091h + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00010000, 0x01111111, 0x00011000, // 0092h + 0x00010100, 0x00010100, 0x00011000, 0x00001100, + 0x00000000, 0x00100010, 0x01111111, 0x00100010, // 0093h + 0x00100010, 0x00000010, 0x00000010, 0x01111100, + 0x00000000, 0x00111100, 0x00010000, 0x00001100, // 0094h + 0x01111111, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x00000100, 0x00011111, 0x00000100, // 0095h + 0x01110100, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x00001000, 0x01111111, 0x00000100, // 0096h + 0x00111100, 0x01000010, 0x01000000, 0x00111100, + 0x00000000, 0x00000000, 0x00011100, 0x00100011, // 0097h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01111111, 0x00010000, 0x00001000, // 0098h + 0x00001000, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x00000010, 0x00110010, 0x00001100, // 0099h + 0x00000010, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x00100100, 0x01001111, 0x01000010, // 009ah + 0x00010001, 0x00111100, 0x00010010, 0x00001100, + 0x00000000, 0x00000010, 0x01111010, 0x01000010, // 009bh + 0x00000010, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x00100010, 0x00111110, 0x01010010, // 009ch + 0x01001011, 0x01101101, 0x01010101, 0x00110010, + 0x00000000, 0x00110010, 0x01001011, 0x01000110, // 009dh + 0x01000110, 0x01110010, 0x01001011, 0x00110010, + 0x00000000, 0x00011100, 0x00101010, 0x01001001, // 009eh + 0x01001001, 0x01000101, 0x01000101, 0x00110010, + 0x00000000, 0x00100001, 0x01111101, 0x00100001, // 009fh + 0x00100001, 0x00111001, 0x01100101, 0x00011001, + 0x00000000, 0x00000100, 0x00100011, 0x01100010, // 00a0h + 0x00100001, 0x00100001, 0x00010010, 0x00001100, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a1h + 0x00000000, 0x00000100, 0x00001010, 0x00000100, + 0x00000000, 0x01110000, 0x00010000, 0x00010000, // 00a2h + 0x00010000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a3h + 0x00001000, 0x00001000, 0x00001000, 0x00001110, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a4h + 0x00000000, 0x00000010, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00011000, // 00a5h + 0x00011000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01111111, 0x01000000, 0x01111111, // 00a6h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x00000000, 0x00111111, 0x00100000, // 00a7h + 0x00010100, 0x00001100, 0x00000100, 0x00000010, + 0x00000000, 0x00000000, 0x00100000, 0x00100000, // 00a8h + 0x00010000, 0x00001111, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00000100, 0x00111111, // 00a9h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00aah + 0x00001000, 0x00001000, 0x00001000, 0x01111111, + 0x00000000, 0x00000000, 0x00010000, 0x00111111, // 00abh + 0x00011000, 0x00010100, 0x00010010, 0x00011001, + 0x00000000, 0x00000000, 0x00000010, 0x00111111, // 00ach + 0x00100010, 0x00010010, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00adh + 0x00100000, 0x00100000, 0x00100000, 0x01111111, + 0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00aeh + 0x00111110, 0x00100000, 0x00100000, 0x00111110, + 0x00000000, 0x00000000, 0x00100101, 0x00101010, // 00afh + 0x00101010, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00b0h + 0x01111111, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01111111, 0x01000000, 0x00101000, // 00b1h + 0x00011000, 0x00001000, 0x00001000, 0x00000100, + 0x00000000, 0x01000000, 0x00100000, 0x00011000, // 00b2h + 0x00010111, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x00001000, 0x01111111, 0x01000001, // 00b3h + 0x01000001, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00000000, 0x00111110, 0x00001000, // 00b4h + 0x00001000, 0x00001000, 0x00001000, 0x01111111, + 0x00000000, 0x00100000, 0x01111111, 0x00110000, // 00b5h + 0x00101000, 0x00100100, 0x00100010, 0x00110001, + 0x00000000, 0x00000100, 0x01111111, 0x01000100, // 00b6h + 0x01000100, 0x01000100, 0x01000010, 0x00100001, + 0x00000000, 0x00000100, 0x00111111, 0x00001000, // 00b7h + 0x01111111, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x01111100, 0x01000100, 0x01000100, // 00b8h + 0x01000010, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00000010, 0x01111110, 0x00100010, // 00b9h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00bah + 0x01000000, 0x01000000, 0x01000000, 0x01111110, + 0x00000000, 0x00100010, 0x01111111, 0x00100010, // 00bbh + 0x00100010, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x00000011, 0x00000100, 0x01000011, // 00bch + 0x01000100, 0x00100000, 0x00011000, 0x00000111, + 0x00000000, 0x01111111, 0x01000000, 0x00100000, // 00bdh + 0x00010000, 0x00011000, 0x00100100, 0x01000011, + 0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00beh + 0x00100010, 0x00000010, 0x00000010, 0x01111100, + 0x00000000, 0x01000001, 0x01000010, 0x01000000, // 00bfh + 0x00100000, 0x00100000, 0x00011000, 0x00000110, + 0x00000000, 0x01111110, 0x01000010, 0x01001110, // 00c0h + 0x01110001, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x01100000, 0x00011110, 0x00010000, // 00c1h + 0x01111111, 0x00010000, 0x00010000, 0x00001100, + 0x00000000, 0x01000101, 0x01001010, 0x01001010, // 00c2h + 0x01000000, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00c3h + 0x00010000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x00000010, 0x00000010, 0x00000110, // 00c4h + 0x00011010, 0x01100010, 0x00000010, 0x00000010, + 0x00000000, 0x00010000, 0x00010000, 0x01111111, // 00c5h + 0x00010000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x00000000, 0x00111110, 0x00000000, // 00c6h + 0x00000000, 0x00000000, 0x00000000, 0x01111111, + 0x00000000, 0x01111110, 0x01000000, 0x01000100, // 00c7h + 0x00101000, 0x00010000, 0x00101000, 0x01000110, + 0x00000000, 0x00001000, 0x01111111, 0x00100000, // 00c8h + 0x00010000, 0x00011100, 0x01101011, 0x00001000, + 0x00000000, 0x01000000, 0x01000000, 0x01000000, // 00c9h + 0x00100000, 0x00100000, 0x00011000, 0x00000111, + 0x00000000, 0x00010010, 0x00100010, 0x00100010, // 00cah + 0x01000010, 0x01000010, 0x01000001, 0x01000001, + 0x00000000, 0x00000001, 0x00000001, 0x01111111, // 00cbh + 0x00000001, 0x00000001, 0x00000001, 0x01111110, + 0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cch + 0x01000000, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00000000, 0x00000100, 0x00001010, // 00cdh + 0x00010001, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x00001000, 0x00001000, 0x01111111, // 00ceh + 0x00001000, 0x00101010, 0x01001010, 0x01001001, + 0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cfh + 0x00100010, 0x00010100, 0x00001000, 0x00010000, + 0x00000000, 0x00001110, 0x01110000, 0x00001110, // 00d0h + 0x01110000, 0x00000110, 0x00011000, 0x01100000, + 0x00000000, 0x00001000, 0x00001000, 0x00000100, // 00d1h + 0x00000100, 0x00100010, 0x01000010, 0x01111111, + 0x00000000, 0x01000000, 0x01000000, 0x00100100, // 00d2h + 0x00101000, 0x00010000, 0x00101100, 0x01000011, + 0x00000000, 0x01111111, 0x00000100, 0x01111111, // 00d3h + 0x00000100, 0x00000100, 0x00000100, 0x01111000, + 0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00d4h + 0x00100010, 0x00010100, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00d5h + 0x00100000, 0x00100000, 0x00100000, 0x01111111, + 0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00d6h + 0x01111110, 0x01000000, 0x01000000, 0x01111110, + 0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00d7h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00d8h + 0x01000010, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00001010, 0x00001010, 0x00001010, // 00d9h + 0x01001010, 0x01001010, 0x00101010, 0x00011001, + 0x00000000, 0x00000010, 0x00000010, 0x01000010, // 00dah + 0x01000010, 0x00100010, 0x00010010, 0x00001110, + 0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dbh + 0x01000001, 0x01000001, 0x01000001, 0x01111111, + 0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dch + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01000011, 0x01000100, 0x01000000, // 00ddh + 0x01000000, 0x00100000, 0x00010000, 0x00001111, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00deh 0 + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00dfh 1 + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00011110, 0x00001000, 0x00000100, // 00e0h 2 + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x00000000, 0x00001100, 0x00010010, // 00e1h 3 + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01111101, 0x00100001, 0x01111101, // 00e2h 4 + 0x00100001, 0x00111001, 0x01100101, 0x00011001, + 0x00000000, 0x00111100, 0x00010000, 0x00111100, // 00e3h 5 + 0x00010000, 0x00011100, 0x00110010, 0x00001100, + 0x00000000, 0x00001110, 0x00101000, 0x00101000, // 00e4h 6 + 0x00111110, 0x01100101, 0x00100101, 0x00010010, + 0x00000000, 0x00000100, 0x00101111, 0x01000100, // 00e5h 7 + 0x00000110, 0x01000101, 0x01000101, 0x00111110, + 0x00000000, 0x00100010, 0x00100010, 0x00111110, // 00e6h 8 + 0x01010010, 0x01010101, 0x01001101, 0x00100110, + 0x00000000, 0x00000100, 0x00011111, 0x00000010, // 00e7h 9 + 0x00011111, 0x01000010, 0x01000010, 0x00111100, + 0x00000000, 0x00010010, 0x00111110, 0x01010011, // 00e8h 10 + 0x01000010, 0x00100100, 0x00000100, 0x00000100, + 0x00000000, 0x00001000, 0x00111101, 0x01001011, // 00e9h 11 + 0x01001001, 0x01001001, 0x00111000, 0x00000100, + 0x00000000, 0x00001000, 0x00111000, 0x00001000, // 00eah 12 + 0x00001000, 0x00011110, 0x00101001, 0x00000110, + 0x00000000, 0x00011000, 0x00100000, 0x00000100, // 00ebh 13 + 0x00111010, 0x01000110, 0x01000000, 0x00111000, + 0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00ech 14 + 0x01000110, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00edh 15 + 0x01000011, 0x01001100, 0x01010010, 0x00111100, + 0x00000000, 0x00100010, 0x00110011, 0x00101010, // 00eeh 16 + 0x00100110, 0x00100010, 0x00100011, 0x01000010, + 0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00efh 17 + 0x01000011, 0x01000000, 0x01000010, 0x00111100, + 0x00000000, 0x00000010, 0x00111011, 0x01000110, // 00f0h 18 + 0x01000010, 0x01000011, 0x01000010, 0x00110010, + 0x00000000, 0x00000100, 0x00000100, 0x00000010, // 00f1h 19 + 0x01000110, 0x01000101, 0x01000101, 0x00111001, + 0x00000000, 0x01010100, 0x01111111, 0x00100100, // 00f2h 20 + 0x00100100, 0x00100100, 0x00100010, 0x00010001, + 0x00000000, 0x01010100, 0x01011111, 0x00000100, // 00f3h 21 + 0x00111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01011110, 0x01100010, 0x00100010, // 00f4h 22 + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01010010, 0x01111110, 0x00100010, // 00f5h 23 + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + + 0x33330000, + 0x33330000, + 0x33000000, + 0x33000000, // 00f6h + 0x33000000, + 0x33000000, + 0x33330000, + 0x33330000, + + + 0x00020000, // 00f7h + 0x00020000, + 0x00020000, + 0x22222222, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + + 0x00000000, // 00f8h + 0x00000000, + 0x00000000, + 0x00000000, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + + 0x11111111, // 00f9h + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + + 0x11111111, // 00fah + 0x11111111, + 0x11111111, + 0x11111111, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + + 0x00000000, // 00fbh + 0x00000000, + 0x00000000, + 0x22222222, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + + 0x00020000, // 00fch + 0x00020000, + 0x00020000, + 0x22222222, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + + 0x00020000, // 00fdh + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + + 0x00000000, // 00feh + 0x00000000, + 0x00000000, + 0x22222222, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + + 0x00020000, + 0x00220000, + 0x02122222, + 0x21111112, + 0x21111112, + 0x02122222, + 0x00220000, + 0x00020000, + + + +/* + 0x00022222, + 0x00002112, + 0x00021112, + 0x00211122, + 0x02111202, + 0x21112000, + 0x02120000, + 0x00200000, +*/ + +/* + 0x00000000, 0x01011110, 0x01010000, 0x00111111, // 00ffh + 0x00001000, 0x00001000, 0x00001000, 0x00000110 +*/ +}; + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/graphics.c b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/graphics.c new file mode 100644 index 00000000..0064e83d --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/graphics.c @@ -0,0 +1,199 @@ +/*---------------------------------------------------------------------------* + Project: SystemUpdater + File: praphics.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include +//#include +#include +#include "kami_font.h" +#include "graphics.h" + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + Name: InitGraphics + + Description: 表示の初期化処理 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +void +InitGraphics(void) +{ + GX_DispOff(); + GXS_DispOff(); + + //---- VRAM クリア + GX_SetBankForLCDC(GX_VRAM_LCDC_ALL); + MI_CpuClearFast((void *)HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE); + + //---- OAMとパレットクリア + MI_CpuFillFast((void *)HW_OAM, 192, HW_OAM_SIZE); + MI_CpuClearFast((void *)HW_PLTT, HW_PLTT_SIZE); + MI_CpuFillFast((void *)HW_DB_OAM, 192, HW_DB_OAM_SIZE); + MI_CpuClearFast((void *)HW_DB_PLTT, HW_DB_PLTT_SIZE); + + //---- OBJバンクの設定 + GX_SetBankForOBJ(GX_VRAM_OBJ_128_A); + GX_SetBankForSubOBJ(GX_VRAM_SUB_OBJ_128_D); + + //---- BGバンクの設定 + GX_SetBankForBG(GX_VRAM_BG_128_B); + GX_SetBankForSubBG(GX_VRAM_SUB_BG_128_C); + + //---- 表示モード設定 + GX_SetGraphicsMode (GX_DISPMODE_GRAPHICS, GX_BGMODE_0, GX_BG0_AS_3D); + GX_SetVisiblePlane (GX_PLANEMASK_BG0 | GX_PLANEMASK_BG1 | GX_PLANEMASK_OBJ); + GXS_SetVisiblePlane(GX_PLANEMASK_BG0 | GX_PLANEMASK_BG1 | GX_PLANEMASK_OBJ); + + //---- 3D初期化 + G3X_Init(); + G3X_InitMtxStack(); + G2_SetBG0Priority(3); + G3X_AlphaTest(FALSE, 0); + G3X_AntiAlias(TRUE); + G3X_EdgeMarking(FALSE); + G3X_SetFog(FALSE, (GXFogBlend)0, (GXFogSlope)0, 0); + G3X_SetClearColor(0, 0, 0x7fff, 63, FALSE); + G3_ViewPort(0, 0, 255, 191); + G3_MtxMode(GX_MTXMODE_POSITION_VECTOR); + + //---- 32KバイトのOBJで2Dマップモードで使用 + GX_SetOBJVRamModeChar(GX_OBJVRAMMODE_CHAR_2D); + + // スクリーンオフセット及びキャラクターオフセットの設定 + GX_SetBGScrOffset(GX_BGSCROFFSET_0x00000); + GX_SetBGCharOffset(GX_BGCHAROFFSET_0x10000); + + G2_SetBG1Control( + GX_BG_SCRSIZE_TEXT_256x256, + GX_BG_COLORMODE_16, + GX_BG_SCRBASE_0x0000 , + GX_BG_CHARBASE_0x00000, + GX_BG_EXTPLTT_01 + ); + + G2S_SetBG0Control( + GX_BG_SCRSIZE_TEXT_256x256, + GX_BG_COLORMODE_16, + GX_BG_SCRBASE_0x0000 , + GX_BG_CHARBASE_0x04000, + GX_BG_EXTPLTT_01 + ); + + G2S_SetBG1Control( + GX_BG_SCRSIZE_TEXT_256x256, + GX_BG_COLORMODE_16, + GX_BG_SCRBASE_0x2000 , + GX_BG_CHARBASE_0x04000, + GX_BG_EXTPLTT_01 + ); + + G2_BG1Mosaic(FALSE); + G2S_BG1Mosaic(FALSE); + + //---- データロード + GX_LoadOBJ ( sampleCharData, 0, sizeof(sampleCharData)); + GX_LoadBG1Char( sampleCharData, 0, sizeof(sampleCharData)); + GX_LoadBGPltt ( PlttDataMain, 0, sizeof(PlttDataMain)); + GX_LoadBG1Scr ( BgScDataMain, 0, sizeof(BgScDataMain)); + GX_LoadOBJPltt( PlttDataObj, 0, sizeof(PlttDataObj)); + + GXS_LoadOBJ ( sampleCharData, 0, sizeof(sampleCharData)); + GXS_LoadBG0Char( sampleCharData, 0, sizeof(sampleCharData)); + GXS_LoadBGPltt ( PlttDataSub, 0, sizeof(PlttDataSub)); + GXS_LoadBG0Scr ( BgScDataSub, 0, sizeof(BgScDataSub)); + GXS_LoadOBJPltt( PlttDataObj, 0, sizeof(PlttDataObj)); + + GX_DispOn(); + GXS_DispOn(); +} + +/*---------------------------------------------------------------------------* + Name: DrawLine + + Description: 三角ポリゴンで線を描画 + + Arguments: sx - 描画する線の開始点のx座標 + sy - 描画する線の開始点のy座標 + ex - 描画する線の終点のx座標 + ey - 描画する線の終点のy座標 + color - 描画する線の色 + + Returns: None. + *---------------------------------------------------------------------------*/ +void +DrawLine(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color) +{ + fx16 fsx = (fx16)(((sx - 128) * 0x1000) / 128); + fx16 fsy = (fx16)(((96 - sy) * 0x1000) / 96); + fx16 fex = (fx16)(((ex - 128) * 0x1000) / 128); + fx16 fey = (fx16)(((96 - ey) * 0x1000) / 96); + + G3_Begin(GX_BEGIN_TRIANGLES); + { + G3_Color( color ); + G3_Vtx(fsx, fsy, 0); + G3_Color( color ); + G3_Vtx(fex, fey, 0); + G3_Color( color ); + G3_Vtx(fsx, fsy, 1); + } + G3_End(); +} + +/*---------------------------------------------------------------------------* + Name: DrawQuad + + Description: 四角ポリゴンを描画 + + Arguments: sx - 描画する線の開始点のx座標 + sy - 描画する線の開始点のy座標 + ex - 描画する線の終点のx座標 + ey - 描画する線の終点のy座標 + color - 描画する線の色 + + Returns: None. + *---------------------------------------------------------------------------*/ +void +DrawQuad(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color) +{ + fx16 fsx = (fx16)(((sx - 128) * 0x1000) / 128); + fx16 fsy = (fx16)(((96 - sy) * 0x1000) / 96); + fx16 fex = (fx16)(((ex - 128) * 0x1000) / 128); + fx16 fey = (fx16)(((96 - ey) * 0x1000) / 96); + + G3_Begin(GX_BEGIN_QUADS); + { + G3_Color( color ); + G3_Vtx(fsx, fsy, 0); + + G3_Color( color ); + G3_Vtx(fex, fsy, 0); + + G3_Color( color ); + G3_Vtx(fex, fey, 0); + + G3_Color( color ); + G3_Vtx(fsx, fey, 0); + } + G3_End(); +} + diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/import.c b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/import.c new file mode 100644 index 00000000..ff36c4a2 --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/import.c @@ -0,0 +1,265 @@ +/*---------------------------------------------------------------------------* + Project: SystemUpdater + File: process_import.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include +#include +#include +#include +#include +#include +#include +#include "kami_font.h" +#include "import.h" +#include "TWLHWInfo_api.h" +#include "graphics.h" + +/*---------------------------------------------------------------------------* + 型定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + 定数定義 + *---------------------------------------------------------------------------*/ + +#define THREAD_STACK_SIZE (16*1024) + +/*---------------------------------------------------------------------------* + 内部変数定義 + *---------------------------------------------------------------------------*/ + +static u32 sCurrentProgress; +static vu8 sNowImport = FALSE; +static vu8 sProgress = FALSE; +static u8 sStack[THREAD_STACK_SIZE]; + +/*---------------------------------------------------------------------------* + 内部関数宣言 + *---------------------------------------------------------------------------*/ + +static void ProgressThread(void* arg); +static void Destructor(void* arg); +void ProgressDraw(f32 ratio); +static void UpdateNandBoxCount( void ); + +/*---------------------------------------------------------------------------* + 処理関数定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + Name: kamiImportTad + + Description: .tad ファイルインポート + + Arguments: no + + Returns: None. + *---------------------------------------------------------------------------*/ + +s32 kamiImportTad(int no, int total, const char* path) +{ + NAMTadInfo tadInfo; + OSThread thread; + s32 nam_result; + + kamiFontPrintfMain( 4, 9, 8, "Now Updating... %d / %d", no, total ); + kamiFontLoadScreenData(); + + // tadファイルの情報取得 + nam_result = NAM_ReadTadInfo(&tadInfo, path); + if ( nam_result != NAM_OK ) + { + return nam_result; + } + + // ESの仕様で古い e-ticket があると新しい e-ticket を使ったインポートができない + // 暫定対応として該当タイトルを完全削除してからインポートする + nam_result = NAM_DeleteTitleCompletely(tadInfo.titleInfo.titleId); + if ( nam_result != NAM_OK ) + { + kamiFontPrintfConsole(CONSOLE_RED, "Fail! RetCode=%x\n", nam_result); + return FALSE; + } + + // インポート開始フラグを立てる + sNowImport = TRUE; + + // 進捗スレッド作成 + MI_CpuClear8(sStack, THREAD_STACK_SIZE); + OS_CreateThread(&thread, ProgressThread, NULL, + (void*)((u32)sStack + THREAD_STACK_SIZE), THREAD_STACK_SIZE, OS_GetCurrentThread()->priority - 1); + OS_WakeupThreadDirect(&thread); + + // Import開始 + nam_result = NAM_ImportTad( path ); + + // インポート開始フラグを下げる + sNowImport = FALSE; + + // 進捗スレッドの自力終了を待つ + while (sProgress){}; + + return nam_result; +} + +/*---------------------------------------------------------------------------* + Name: ProgressThread + + Description: .tad ファイルインポートの進捗を表示するスレッド。 + 進捗が100%に達すると処理を抜ける。 + + Arguments: arg - 使用しない。 + + Returns: None. + *---------------------------------------------------------------------------*/ + +static void ProgressThread(void* /*arg*/) +{ + u32 currentSize; + u32 totalSize = 0; + u32 totalSizeBk = 0; + + sProgress = TRUE; + + while (sNowImport) + { + NAM_GetProgress(¤tSize, &totalSize); + + if ((totalSize > 0 && totalSize == currentSize) || totalSizeBk > totalSize) + { + // 既にインポートが終了 + ProgressDraw((f32)1.0); + break; + } + else if (totalSize > 0) + { + ProgressDraw((f32)currentSize/totalSize); + } + + totalSizeBk = totalSize; + + // Vブランク待ち + OS_WaitVBlankIntr(); + } + + sProgress = FALSE; +} + +/*---------------------------------------------------------------------------* + Name: ProgressDraw + + Description: インポートの進捗を表示します + + Arguments: + + Returns: None. + *---------------------------------------------------------------------------*/ + +void ProgressDraw(f32 ratio) +{ + s16 x = (s16)(30 + (226 - 30)*ratio); + + // 3D初期化 + G3X_Reset(); + G3_Identity(); + G3_PolygonAttr(GX_LIGHTMASK_NONE, GX_POLYGONMODE_DECAL, GX_CULL_NONE, 0, 31, 0); + + // グリーンバー + DrawQuad( 30, 90, x, 95, GX_RGB(12, 25, 12)); + + // グレーバー + DrawQuad( 30, 90, 226, 95, GX_RGB(28, 28, 28)); + + // グレーダイアログ + DrawQuad( 20, 60, 236, 110, GX_RGB(25, 25, 25)); + + // 3Dスワップ + G3_SwapBuffers(GX_SORTMODE_AUTO, GX_BUFFERMODE_W); +} + +/*---------------------------------------------------------------------------* + Name: DrawResult + + Description: 処理結果を表示します。 + + Arguments: + + Returns: None. + *---------------------------------------------------------------------------*/ + +void DrawResult(BOOL result) +{ + // 3D初期化 + G3X_Reset(); + G3_Identity(); + G3_PolygonAttr(GX_LIGHTMASK_NONE, GX_POLYGONMODE_DECAL, GX_CULL_NONE, 0, 31, 0); + + // "Now Updating.." を消去 + kamiFontPrintfMain( 0, 9, 7, " "); + + if (result) + { + kamiFontPrintfMain( 9, 10, 7, "Update Success!"); + // グリーンダイアログ + DrawQuad( 50, 50, 206, 120, GX_RGB(12, 25, 12)); + } + else + { + kamiFontPrintfMain( 9, 10, 7, "Update Failure!"); + // レッドダイアログ + DrawQuad( 50, 50, 206, 120, GX_RGB(31, 0, 0)); + } + + kamiFontLoadScreenData(); + + // 3Dスワップ + G3_SwapBuffers(GX_SORTMODE_AUTO, GX_BUFFERMODE_W); +} + +/*---------------------------------------------------------------------------* + Name: UpdateNandBoxCount + + Description: InstalledSoftBoxCount, FreeSoftBoxCount の値を + 現在のNANDの状態に合わせて更新します。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ + +static void UpdateNandBoxCount( void ) +{ + u32 installedSoftBoxCount; + u32 freeSoftBoxCount; + + // InstalledSoftBoxCount, FreeSoftBoxCount を数えなおす + installedSoftBoxCount = NAMUT_SearchInstalledSoftBoxCount(); + freeSoftBoxCount = LCFG_TWL_FREE_SOFT_BOX_COUNT_MAX - installedSoftBoxCount; + + // LCFGライブラリの静的変数に対する更新 + LCFG_TSD_SetInstalledSoftBoxCount( (u8)installedSoftBoxCount ); + LCFG_TSD_SetFreeSoftBoxCount( (u8)freeSoftBoxCount ); + + // LCFGライブラリの静的変数の値をNANDに反映 + { + u8 *pBuffer = OS_Alloc( LCFG_WRITE_TEMP ); + if( pBuffer ) { + (void)LCFG_WriteTWLSettings( (u8 (*)[ LCFG_WRITE_TEMP ] )pBuffer ); + OS_Free( pBuffer ); + } + } +} + diff --git a/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/main.c b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/main.c new file mode 100644 index 00000000..0f40c190 --- /dev/null +++ b/build/systemMenu_RED/SystemUpdater/ARM9.TWL/src/main.c @@ -0,0 +1,210 @@ +/*---------------------------------------------------------------------------* + Project: SystemUpdater + File: main.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include +#include +#include +#include +#include +#include "kami_pxi.h" +#include "kami_font.h" +#include "kami_write_nandfirm.h" +#include "import.h" +#include "graphics.h" +#include "hwi.h" + +/*---------------------------------------------------------------------------* + 内部定数定義 + *---------------------------------------------------------------------------*/ + +static const char* ImportTadFileList[] = +{ + "rom:/data/HNAA.Release.updater.tad", + "rom:/data/HNBA.Release.updater.tad", + "rom:/data/HNCA.updater.tad" +}; + +static const char* NandFirmPath = "rom:/data/menu_launcher-RELEASE.nand"; + +/*---------------------------------------------------------------------------* + 内部変数定義 + *---------------------------------------------------------------------------*/ + +static NAMTitleId titleId; + +/*---------------------------------------------------------------------------* + 内部関数定義 + *---------------------------------------------------------------------------*/ +static void VBlankIntr(void); +static void InitAllocation(void); +static BOOL IgnoreRemoval(void); +extern void FS_MountHostIO(const char *basepath); + +/*---------------------------------------------------------------------------* + Name: TwlMain + + Description: main + + Arguments: None + + Returns: None + *---------------------------------------------------------------------------*/ +void +TwlMain() +{ + BOOL result; + int tadNum; + int i; + + OS_Init(); + OS_InitArena(); + PXI_Init(); + OS_InitLock(); + OS_InitArenaEx(); + OS_InitIrqTable(); + OS_SetIrqStackChecker(); + MI_Init(); + OS_InitVAlarm(); + OSi_InitVramExclusive(); + OS_InitThread(); + OS_InitReset(); + GX_Init(); + FX_Init(); + SND_Init(); + TP_Init(); + RTC_Init(); + + InitAllocation(); + + KamiPxiInit(); /* 独自PXI初期化 */ + + // Vブランク割り込み設定 + OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); + (void)OS_EnableIrqMask(OS_IE_V_BLANK); + (void)OS_EnableIrqMask(OS_IE_FIFO_RECV); + (void)OS_EnableIrq(); + (void)GX_VBlankIntr(TRUE); + + // initialize file-system + FS_Init(FS_DMA_NOT_USE); + + // NAMライブラリ初期化 + NAM_Init( OS_AllocFromMain, OS_FreeToMain); + + // 表示関連初期化 + InitGraphics(); + kamiFontInit(); + + /* always preload FS table for faster directory access. */ + { + u32 need_size = FS_GetTableSize(); + void *p_table = OS_Alloc(need_size); + SDK_ASSERT(p_table != NULL); + (void)FS_LoadTable(p_table, need_size); + } + + // HWInfo関連の前準備 + // InstalledSoftBoxCount, FreeSoftBoxCount の更新のために必要 + switch (HWI_Init( OS_AllocFromMain, OS_FreeToMain )) + { + case HWI_INIT_FAILURE: + OS_Warning(" Fail! : HWI_INIT()"); + break; + case HWI_INIT_SUCCESS_PRO_SIGNATURE_MODE: + break; + case HWI_INIT_SUCCESS_DEV_SIGNATURE_MODE: + break; + case HWI_INIT_SUCCESS_NO_SIGNATRUE_MODE: + break; + } + + // TADのインポート開始 + result = TRUE; + tadNum = sizeof(ImportTadFileList)/sizeof(ImportTadFileList[0]); + + for (i=0; i