バナー、bsfファイルを更新

カードアプリにもバナーを付加
Launcher TitleID LoをSecure User InfoからSecure HW Infoへ移動


git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2228 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
aoki_ryoma 2008-08-22 02:38:24 +00:00
parent 95de938ac4
commit 8bda091c44
52 changed files with 911 additions and 890 deletions

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@ -31,10 +31,9 @@ include $(TWL_IPL_RED_ROOT)/build/tests/RelocateChecker/buildtools/commondefs
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
rb: rb:
ruby makeMakingTest.rb ruby makeMaking.rb
do-build : do-build :
$(TARGETS) $(TARGETS)

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@ -34,11 +34,9 @@ while l = fCond.gets
strVal = "DONTCARE" if value == "D" strVal = "DONTCARE" if value == "D"
if argList[argIdx] == "GAMECODE" || argList[argIdx] == "FILE_IDX" if argList[argIdx] == "GAMECODE" || argList[argIdx] == "FILE_IDX"
argSet = argList[argIdx] + "\t=\t" argSet = "#{argList[argIdx]}\t=\t#{value}"
argSet += value
else else
argSet = argList[argIdx].to_s + "\t=\t" argSet = "#{argList[argIdx]}\t=\t#{strVal}"
argSet += strVal
end end
f.puts argSet f.puts argSet
@ -51,4 +49,6 @@ while l = fCond.gets
fileIdx += 1 fileIdx += 1
end end
fCond.close fCond.close
(0...fileIdx).each{ |i| print "Makefile.#{i} "}

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@ -236,7 +236,7 @@ void printValue( int menu,int entryLine, int drawOffset, DispInfoEntry *entry )
return; return;
} }
if( menu == MENU_SECURE_USER && entryLine == SECURE_USER_LAUNCHER_ID ) if( menu == MENU_SECURE_HW && entryLine == SECURE_HW_LAUNCHER_ID )
{ {
char buf[5]; char buf[5];

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@ -82,6 +82,25 @@ void getSecureHWInfo( void )
} }
// ランチャのタイトルIDLoの取得
if( LCFG_ReadHWSecureInfo() )
{
const u8 *titleIDLo = LCFG_THW_GetLauncherTitleID_LoPtr();
value = ( int )( titleIDLo[0] << 8*3 |
titleIDLo[1] << 8*2 |
titleIDLo[2] << 8*1 |
titleIDLo[3] << 8*0 );
gAllInfo[MENU_SECURE_HW][SECURE_HW_LAUNCHER_ID].iValue = value;
gAllInfo[MENU_SECURE_HW][SECURE_HW_LAUNCHER_ID].isNumData = TRUE;
}
else
{
gAllInfo[MENU_SECURE_HW][SECURE_HW_LAUNCHER_ID].str.sjis = s_strNA;
}
gAllInfo[MENU_SECURE_HW][SECURE_HW_LAUNCHER_ID].isAligned = FALSE;
gAllInfo[MENU_SECURE_HW][SECURE_HW_LAUNCHER_ID].numLines = 2;
gAllInfo[MENU_SECURE_HW][SECURE_HW_LAUNCHER_ID].fromLCFG = TRUE;
} }

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@ -108,24 +108,5 @@ void getSecureUserInfo( void )
} }
} }
// ランチャのタイトルIDLoの取得
if( LCFG_ReadHWSecureInfo() )
{
const u8 *titleIDLo = LCFG_THW_GetLauncherTitleID_LoPtr();
value = ( int )( titleIDLo[0] << 8*3 |
titleIDLo[1] << 8*2 |
titleIDLo[2] << 8*1 |
titleIDLo[3] << 8*0 );
gAllInfo[MENU_SECURE_USER][SECURE_USER_LAUNCHER_ID].iValue = value;
gAllInfo[MENU_SECURE_USER][SECURE_USER_LAUNCHER_ID].isNumData = TRUE;
}
else
{
gAllInfo[MENU_SECURE_USER][SECURE_USER_LAUNCHER_ID].str.sjis = s_strNA;
}
gAllInfo[MENU_SECURE_USER][SECURE_USER_LAUNCHER_ID].isAligned = FALSE;
gAllInfo[MENU_SECURE_USER][SECURE_USER_LAUNCHER_ID].numLines = 2;
gAllInfo[MENU_SECURE_USER][SECURE_USER_LAUNCHER_ID].fromLCFG = TRUE;
} }

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@ -106,13 +106,12 @@ const char *s_strParentalMenu[] = {
const char *s_strSecureUserMenu[] = { const char *s_strSecureUserMenu[] = {
"Finished Initial Setting(Setting)", "Finished Initial Setting(Setting)",
"Finished Initial Setting(Launcher)", "Finished Initial Setting(Launcher)",
"Broken Setting Flag", "Finished Broken Setting Sequence",
"Installed Softbox Count", "Installed Softbox Count",
"Free Softbox Count", "Free Softbox Count",
"Last Boot Soft Index", "Last Boot Soft Index",
"Last Boot Soft Platform", "Last Boot Soft Platform",
"Last Boot Soft ID", "Last Boot Soft ID"
"Launcher TitleID Lo"
}; };
const char *s_strOtherMenu[] = { const char *s_strOtherMenu[] = {
@ -131,7 +130,8 @@ const char *s_strSecureHWMenu[] = {
"Region", "Region",
"Serial No", "Serial No",
"Language Bitmap", "Language Bitmap",
"Fuse Data" "Fuse Data",
"Launcher TitleID Lo"
}; };
const char *s_strSCFGArm9Menu[] = { const char *s_strSCFGArm9Menu[] = {

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@ -66,7 +66,6 @@
#define SECURE_USER_LASTBOOT_IDX 5 #define SECURE_USER_LASTBOOT_IDX 5
#define SECURE_USER_LASTBOOT_PLATFORM 6 #define SECURE_USER_LASTBOOT_PLATFORM 6
#define SECURE_USER_LASTBOOT_ID 7 #define SECURE_USER_LASTBOOT_ID 7
#define SECURE_USER_LAUNCHER_ID 8
#define OTHER_AGREE_EULA 0 #define OTHER_AGREE_EULA 0
#define OTHER_EULA_VERSION 1 #define OTHER_EULA_VERSION 1
@ -80,6 +79,7 @@
#define SECURE_HW_SERIAL 2 #define SECURE_HW_SERIAL 2
#define SECURE_HW_LANGUAGE 3 #define SECURE_HW_LANGUAGE 3
#define SECURE_HW_FUSE 4 #define SECURE_HW_FUSE 4
#define SECURE_HW_LAUNCHER_ID 5
#define SCFG_ARM9_ROM_SEC 0 #define SCFG_ARM9_ROM_SEC 0
#define SCFG_ARM9_ROM_STATE 1 #define SCFG_ARM9_ROM_STATE 1
@ -186,10 +186,10 @@
#define ROOTMENU_SIZE 15 #define ROOTMENU_SIZE 15
#define OWNERMENU_SIZE 6 #define OWNERMENU_SIZE 6
#define PARENTALMENU_SIZE 12 #define PARENTALMENU_SIZE 12
#define SECURE_USER_MENU_SIZE 9 #define SECURE_USER_MENU_SIZE 8
#define OTHERMENU_SIZE 3 #define OTHERMENU_SIZE 3
#define NORMAL_HW_MENU_SIZE 2 #define NORMAL_HW_MENU_SIZE 2
#define SECURE_HW_MENU_SIZE 5 #define SECURE_HW_MENU_SIZE 6
#define SCFG_ARM7_MENU_SIZE 47 #define SCFG_ARM7_MENU_SIZE 47
#define SCFG_ARM9_MENU_SIZE 24 #define SCFG_ARM9_MENU_SIZE 24
#define SYSMENU_MENU_SIZE 10 #define SYSMENU_MENU_SIZE 10

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@ -120,7 +120,7 @@ void initInfo( void )
// sjis (char) // sjis (char)
infoAlloc( gAllInfo[MENU_OWNER], OWNER_BIRTHDAY, DISPINFO_BUFSIZE , TRUE ); infoAlloc( gAllInfo[MENU_OWNER], OWNER_BIRTHDAY, DISPINFO_BUFSIZE , TRUE );
infoAlloc( gAllInfo[MENU_SECURE_USER], SECURE_USER_LASTBOOT_ID, DISPINFO_BUFSIZE , TRUE ); infoAlloc( gAllInfo[MENU_SECURE_USER], SECURE_USER_LASTBOOT_ID, DISPINFO_BUFSIZE , TRUE );
infoAlloc( gAllInfo[MENU_SECURE_USER], SECURE_USER_LAUNCHER_ID, DISPINFO_BUFSIZE, TRUE ); infoAlloc( gAllInfo[MENU_SECURE_HW], SECURE_HW_LAUNCHER_ID, DISPINFO_BUFSIZE, TRUE );
infoAlloc( gAllInfo[MENU_NORMAL_HW], NORMAL_HW_UNIQUE_ID, OS_TWL_HWINFO_MOVABLE_UNIQUE_ID_LEN*3 , TRUE ); infoAlloc( gAllInfo[MENU_NORMAL_HW], NORMAL_HW_UNIQUE_ID, OS_TWL_HWINFO_MOVABLE_UNIQUE_ID_LEN*3 , TRUE );
infoAlloc( gAllInfo[MENU_SECURE_HW], SECURE_HW_SERIAL , OS_TWL_HWINFO_SERIALNO_LEN_MAX + 1, TRUE ); infoAlloc( gAllInfo[MENU_SECURE_HW], SECURE_HW_SERIAL , OS_TWL_HWINFO_SERIALNO_LEN_MAX + 1, TRUE );
infoAlloc( gAllInfo[MENU_SECURE_HW], SECURE_HW_LANGUAGE, DISPINFO_BUFSIZE , TRUE ); infoAlloc( gAllInfo[MENU_SECURE_HW], SECURE_HW_LANGUAGE, DISPINFO_BUFSIZE , TRUE );

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@ -16,21 +16,24 @@
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
SUBDIRS = SUBDIRS =
SUBMAKES = Makefile.020A Makefile.021A Makefile.022A Makefile.023A \ SUBMAKES = \
Makefile.024A Makefile.025A Makefile.0B0A Makefile.0B1A \ Makefile.0B0A Makefile.0B1A Makefile.0B2A Makefile.0B3A \
Makefile.0B2A Makefile.0B3A Makefile.0B4A Makefile.0B5A \ Makefile.020A Makefile.021A Makefile.0B4A Makefile.0B5A \
Makefile.0B6A Makefile.0B7A Makefile.0B8A Makefile.0B9A \ Makefile.0B6A Makefile.0B7A Makefile.0B8A Makefile.0B9A \
Makefile.0BAA Makefile.0BBA Makefile.0BAA Makefile.0BBA Makefile.022A Makefile.023A \
include $(TWL_IPL_RED_ROOT)/build/tests/RelocateChecker/buildtools/commondefs Makefile.024A Makefile.025A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build : $(TARGETS) do-build : $(TARGETS)
include $(TWL_IPL_RED_ROOT)/build/tests/RelocateChecker/buildtools/modulerules
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
#===== End of Makefile ===== #===== End of Makefile =====

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 020A GAMECODE = 020A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 021A GAMECODE = 021A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 022A GAMECODE = 022A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 023A GAMECODE = 023A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 024A GAMECODE = 024A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 025A GAMECODE = 025A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B0A GAMECODE = 0B0A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B1A GAMECODE = 0B1A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B2A GAMECODE = 0B2A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B3A GAMECODE = 0B3A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B4A GAMECODE = 0B4A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B5A GAMECODE = 0B5A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B6A GAMECODE = 0B6A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B7A GAMECODE = 0B7A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

View File

@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B8A GAMECODE = 0B8A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0B9A GAMECODE = 0B9A
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0BAA GAMECODE = 0BAA
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -1,48 +1,48 @@
#! make -f #! make -f
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Project: TwlIPL # Project: TwlIPL
# File: Makefile # File: Makefile
# #
# Copyright 2007 Nintendo. All rights reserved. # Copyright 2007 Nintendo. All rights reserved.
# #
# These coded instructions, statements, and computer programs contain # These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo # proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may # Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form, # not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo. # in whole or in part, without the prior written consent of Nintendo.
# #
# $Date:: $ # $Date:: $
# $Rev$ # $Rev$
# $Author$ # $Author$
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
GAMECODE = 0BBA GAMECODE = 0BBA
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp BANNER_ICON = $(ICON_DIR)/$(GAMECODE).bmp
BANNER_SPEC = banner_v3.bsf BANNER_SPEC = banner$(GAMECODE)_v3.bsf
TARGETS = $(GAMECODE).bnr TARGETS = $(GAMECODE).bnr
INSTALL_DIR = ./ INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS) INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON)) BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \ LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \ $(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \ $(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \ $(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl) $(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# build # build
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
do-build: $(TARGETS) do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \ $(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS) $(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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@ -0,0 +1,19 @@
#gamecode bannerStr
0B0A DisplayInfo_0
0B1A DisplayInfo_1
0B2A DisplayInfo_2
0B3A DisplayInfo_3
020A DisplayInfo_4
021A DisplayInfo_5
0B4A DisplayInfo_6
0B5A DisplayInfo_7
0B6A DisplayInfo_8
0B7A DisplayInfo_9
0B8A DisplayInfo_10
0B9A DisplayInfo_11
0BAA DisplayInfo_12
0BBA DisplayInfo_13
022A DisplayInfo_14
023A DisplayInfo_15
024A DisplayInfo_16
025A DisplayInfo_17

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