diff --git a/build/debugsoft/ApplicationJump/Card/Makefile b/build/debugsoft/ApplicationJump/Card/Makefile new file mode 100644 index 00000000..d457fe00 --- /dev/null +++ b/build/debugsoft/ApplicationJump/Card/Makefile @@ -0,0 +1,45 @@ +#! make -f +#---------------------------------------------------------------------------- +# Project: TwlSDK - tests - appjumpTest - Card +# File: Makefile +# +# Copyright 2008 Nintendo. All rights reserved. +# +# These coded instructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- + +TARGET_PLATFORM := TWL + +TARGET_BIN = appjumpTestForCard.srl +INCDIR = ../include +SRCDIR = ./src ../src +SRCS = main.c screen.c font.c common.c + +ROM_SPEC = appjumptest_card.rsf + +#---------------------------------------------------------------------------- + +include $(TWLSDK_ROOT)/build/buildtools/commondefs + +#------------------------- +# インストール指定 +ifneq ($(TWL_IPL_RED_ROOT),) +INSTALL_DIR = $(TWL_IPL_RED_ROOT)/debugsoft/ApplicationJumpTest +INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN) +endif + +#------------------------- + +do-build: $(TARGETS) + +include $(TWLSDK_ROOT)/build/buildtools/modulerules + +#===== End of Makefile ===== diff --git a/build/debugsoft/ApplicationJump/Card/appjumptest_card.rsf b/build/debugsoft/ApplicationJump/Card/appjumptest_card.rsf new file mode 100644 index 00000000..448ec12b --- /dev/null +++ b/build/debugsoft/ApplicationJump/Card/appjumptest_card.rsf @@ -0,0 +1,243 @@ +#---------------------------------------------------------------------------- +# Project: TwlSDK - include +# File: ROM-TS.rsf +# +# Copyright 2007 Nintendo. All rights reserved. +# +# These coded insructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- +# +# TWL ROM SPEC FILE +# + +Arm9 +{ + Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)" + OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)" + OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)" + Elf "$(MAKEROM_ARM9:r).tef" +} + +Arm7 +{ + Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)" + OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)" + OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)" + Elf "$(MAKEROM_ARM7_BASE:r).tef" +} + +Arm9.Ltd +{ + Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)" + OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)" + OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)" +} + +Arm7.Ltd +{ + Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)" + OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)" + OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)" +} + +Property +{ + ### + ### Settings for FinalROM + ### + #### BEGIN + # + # TITLE NAME: Your product name within 12bytes + # + TitleName "AppJmpTestC" + + # + # MAKER CODE: Your company ID# in 2 ascii words + # issued by NINTENDO + # + MakerCode 03 + + # + # REMASTER VERSION: Mastering version + # + RomVersion 0 + + # + # ROM SPEED TYPE: [MROM/1TROM/UNDEFINED] + # + RomSpeedType $(MAKEROM_ROMSPEED) + + # + # ROM SIZE: in bit [64M/128M/256M/512M/1G/2G/4G] + # + #RomSize 256M + + # + # ROM PADDING: TRUE if finalrom + # + #RomFootPadding TRUE + + # + # ROM HEADER TEMPLATE: Provided to every product by NINTENDO + # + #RomHeaderTemplate ./etc/rom_header.template.sbin + + # + # BANNER FILE: generated from Banner Spec File + # + BannerFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr + + # + # Permit LandingNormalJump: for TWL "ApplicationJump" function [TRUE/FALSE] + # + PermitLandingNormalJump TRUE + + # + # Permit LandingTmpJump: for TWL "ApplicationJump" function [TRUE/FALSE] + # + #PermitLandingTmpJump FALSE + + ### + ### Setting for TWL + ### + + # + # ROM HEADER Ltd: Provided to every product by NINTENDO + # + RomHeaderLtd $(TWLSDK_ROOT)/tools/bin/rom_header.LTD.sbin + + # + # Digest parameters: + # + DigestParam 1024 32 + + # + # WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD + # MAP2_BB_HYB/MAP2_BB_LTD/MAP2_TS_HYB/MAP2_TS_LTD] + # don't have to edit + # + WramMapping $(MAKEROM_WRAM_MAPPING) + + # + # CardRegion: card region [Japan/America/Europe/Australia/China/Korea] + # + CardRegion ALL + + # + # Codec mode: + # don't have to edit + # + CodecMode $(MAKEROM_CODEC_MODE) + + # + # Disp WiFiConnection Icon for Launcher [TRUE/FALSE] + # + #WiFiConnectionIcon FALSE + + # + # Disp DSWireless Icon for Launcher [TRUE/FALSE] + # + #DSWirelessIcon FALSE + + # + # Agree EULA [TRUE/FALSE] + # + #AgreeEULA FALSE + + # + # Agree EULA version [1 - 255] + # + #AgreeEULAVersion 1 + + ### + #### END +} + +AppendProperty +{ + # + # Boot allowed Media: [GameCard] + # + Media GameCard + + # + # GameCode for TitleID : Your GameCode in 4 ascii words + # + GameCode 430A + + # + # Public save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M] + # + #PublicSaveDataSize 0K + + # + # Private save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M] + # + #PrivateSaveDataSize 0K + + # + # Enable SubBannerFile + #SubBannerFile TRUE + + # + # Game card power on: [TRUE/FALSE] + # + #GameCardOn FALSE + + # + # Game card transferd to nitro mode: [TRUE/FALSE] + # + #GameCardNitroMode FALSE +} + +RomSpec +{ + Offset 0x00000000 + Segment ALL + HostRoot $(MAKEROM_ROMROOT) + Root / + File $(MAKEROM_ROMFILES) +} + +Rating +{ + # + # Permited age to play for each rating organization + # + # Supported organization + # - CERO (OGN0) : for Japan + # - ESRB (OGN1) : for North America + # - BBFC (OGN2) : obsolete organization + # - USK (OGN3) : for German + # - PEGI_GEN (OGN4) : for Europe + # - PEGI_FINLAND (OGN5) : obsolete organization + # - PEGI_PRT (OGN6) : for Portugal + # - PEGI_BBFC (OGN7) : for UK + # - OFLC (OGN8) : for Australia and NewZealand + # - GRB (OGN9) : for Korea + # - OGN10 : reserved + # - OGN11 : reserved + # - OGN12 : reserved + # - OGN13 : reserved + # - OGN14 : reserved + # - OGN15 : reserved + # + # Available age [ 0 - 31 / PENDING / FREE ] + + CERO FREE +# ESRB FREE +# USK FREE +# PEGI_GEN FREE +# PEGI_PRT FREE +# PEGI_BBFC FREE +# OFLC FREE +# GRB FREE +} diff --git a/build/debugsoft/ApplicationJump/Card/banner/banner.bnr b/build/debugsoft/ApplicationJump/Card/banner/banner.bnr new file mode 100644 index 00000000..0e57dc8b Binary files /dev/null and b/build/debugsoft/ApplicationJump/Card/banner/banner.bnr differ diff --git a/build/debugsoft/ApplicationJump/Card/src/main.c b/build/debugsoft/ApplicationJump/Card/src/main.c new file mode 100644 index 00000000..a75fe7d5 --- /dev/null +++ b/build/debugsoft/ApplicationJump/Card/src/main.c @@ -0,0 +1,313 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - tests - appjumpTest - Card + File: main.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ +#include "common.h" +#include "screen.h" + +/*---------------------------------------------------------------------------* + 変数 定義 + *---------------------------------------------------------------------------*/ +// キー入力 +static KeyInfo gKey; + +// アプリ間パラメータ +static AppParam gAppParam; +// アプリ間パラメータとして文字列をセットするかどうか +static BOOL gIsSetDelArg = TRUE; +// アプリ間パラメータとして引き渡された文字列を格納するバッファ(6つまで) +static char gStrAppParam[6][APPJUMP_STRING_LENGTH + 1] ATTRIBUTE_ALIGN(32); +// アプリ間パラメータとして引き渡された文字列の個数 +static int gArgc; + +/*---------------------------------------------------------------------------* + Prototype + *---------------------------------------------------------------------------*/ +static void AddDeliverArg(OSDeliverArgInfo *argInfo, BOOL isReturn); + +/*---------------------------------------------------------------------------*/ + +void TwlMain(void) +{ + OSDeliverArgInfo argInfo; + + int result; + int argSize =sizeof(u32); + + InitCommon(); + InitScreen(); + + GX_DispOn(); + GXS_DispOn(); + + ClearScreen(); + + // キー入力情報取得の空呼び出し(IPL での A ボタン押下対策) + ReadKey(&gKey); + + OS_InitDeliverArgInfo(&argInfo, sizeof(AppParam)); + OS_DecodeDeliverArg(); + + /* アプリ間パラメータ(バイナリデータの取得) */ + if ( OS_DELIVER_ARG_SUCCESS != (result = OS_GetBinaryFromDeliverArg( &gAppParam, &argSize, sizeof(AppParam))) ) + { + PutMainScreen(1, 16, 0xf1, "ERROR!: READ_ERROR (%d)", result); + + OS_WaitVBlankIntr(); + OS_Terminate(); + } + + /* アプリ間パラメータ(文字列)の取得 */ + if ((gArgc = OS_GetDeliverArgc()) > 0) + { + int i; + + OS_TPrintf("argc = %d\n", gArgc); + + for (i=0; i < gArgc && i < 6; i++) + { + STD_StrLCpy(gStrAppParam[i], (const char*)OS_GetDeliverArgv(i + 1), APPJUMP_STRING_LENGTH); + gStrAppParam[i][APPJUMP_STRING_LENGTH] = '\0'; + } + } + + while(TRUE) + { + int i; + + // 自動テスト中に、ユーザのキー入力による終了指示を受け付けるためにウエイトを入れる + if (gAppParam.isAutoJump == 1) + { + OSTick tick = OS_GetTick(); + + PutMainScreen(1, 9, 0xf8, "executing auto app jump..."); + PutMainScreen(1, 11, 0xff, "wait 2 seconds..."); + PutMainScreen(1, 13, 0xff, "START: quit auto app jump"); + do { + ReadKey(&gKey); + + if (gKey.trg & PAD_BUTTON_START) + { + break; + } + + OS_WaitVBlankIntr(); + } while (OS_TicksToSeconds(OS_GetTick() - tick) < 2); + } + else + { + // キー入力情報取得 + ReadKey(&gKey); + } + + // 画面クリア + ClearScreen(); + + // メイン画面描画 + PutMainScreen(0, 2, 0xf4, " ****** This APP is CARD ****** "); + PutMainScreen(0, 5, 0xff, " APP JUMP : %u times ", gAppParam.jumpCount); + PutMainScreen(0, 7, 0xff, " DELIVERED PARAM (recent 6 app)"); + + for (i=0; i +#include +#include + +#include + +#include "screen.h" + +/*---------------------------------------------------------------------------* + 定数 定義 + *---------------------------------------------------------------------------*/ +#define KEY_REPEAT_START 25 // キーリピート開始までのフレーム数 +#define KEY_REPEAT_SPAN 10 // キーリピートの間隔フレーム数 + +//ジャンプ先 +const char destinationName[21][32] ={ + "PAGE_1", + "??????", + "PAGE_2", + "PAGE_3", + "PAGE_4", + "APP_MANAGER", + "WIRELESS", + "BRIGHTNESS", + "USER INFO", + "DATE", + "TIME", + "ALARM", + "TP_CALIBRATION", + "LANGUAGE", + "PARENTAL_CONTROL", + "NETWORK SETTING", + "NETWORK EURA", + "NETWORK OPTION", + "COUNTRY", + "SYSTEM UPDATE", + "SYSTEM INITIALIZE", + }; +/*---------------------------------------------------------------------------* + 構造体 定義 + *---------------------------------------------------------------------------*/ + +// キー入力情報 +typedef struct KeyInfo +{ + u16 cnt; // 未加工入力値 + u16 trg; // 押しトリガ入力 + u16 up; // 離しトリガ入力 + u16 rep; // 押し維持リピート入力 +} KeyInfo; + +// キー入力 +static KeyInfo gKey; + +/*---------------------------------------------------------------------------* + Prototype + *---------------------------------------------------------------------------*/ + +static void VBlankIntr(void); +static void InitInterrupts(void); +static void InitHeap(void); + +static void ReadKey(KeyInfo* pKey); + +/*---------------------------------------------------------------------------*/ + +void TwlMain(void) +{ + u8 argNum = 0; + + OS_Init(); + OS_InitTick(); + OS_InitAlarm(); + GX_Init(); + GX_DispOff(); + GXS_DispOff(); + + InitHeap(); + InitScreen(); + InitInterrupts(); + + GX_DispOn(); + GXS_DispOn(); + + ClearScreen(); + + // キー入力情報取得の空呼び出し(IPL での A ボタン押下対策) + ReadKey(&gKey); + + while(TRUE) + { + // キー入力情報取得 + ReadKey(&gKey); + + // メイン画面クリア + ClearScreen(); + + PutSubScreen(0, 0, 0xff, "SETTING JUMP DEMO"); + PutSubScreen(0, 15, 0xff, "UP/DOWN: SELECT DESTINATION"); + PutSubScreen(0, 16, 0xff, " A: JUMP TO DESTINATION"); + PutSubScreen(0, 17, 0xff, " Y: JUMP TO EULA"); + PutSubScreen(0, 18, 0xff, " X: JUMP TO APP MANAGER"); + PutSubScreen(0, 19, 0xff, " B: JUMP TO NET SETTING"); + PutSubScreen(0, 20, 0xff, " R: JUMP TO UPDATE"); + + PutSubScreen(0, 2, 0xff, "DESTINATION: %s", destinationName[argNum]); + + if (gKey.trg & PAD_KEY_DOWN) + { + if (argNum < 20) argNum++; + } + else if (gKey.trg & PAD_KEY_UP) + { + if (argNum > 0) argNum--; + } + + if (gKey.trg & PAD_BUTTON_A) + { + if( OSi_JumpToMachineSetting( argNum ) == FALSE ) + { + OS_Panic("Failed to Jump."); + } + break; + } + if (gKey.trg & PAD_BUTTON_Y) + { + if( OSi_JumpToEulaDirect() == FALSE ) + { + OS_Panic("Failed to Jump."); + } + break; + } + if (gKey.trg & PAD_BUTTON_X) + { + if( OSi_JumpToApplicationManagerDirect() == FALSE ) + { + OS_Panic("Failed to Jump."); + } + break; + } + if (gKey.trg & PAD_BUTTON_B) + { + if( OSi_JumpToNetworkSettngDirect() == FALSE ) + { + OS_Panic("Failed to Jump."); + } + break; + } + if (gKey.trg & PAD_BUTTON_R) + { + if( OSi_JumpToSystemUpdateDirect() == FALSE ) + { + OS_Panic("Failed to Jump."); + } + break; + } + + // Vブランク待ち ( スレッド対応 ) + OS_WaitVBlankIntr(); + } + + OS_Terminate(); +} + +/*---------------------------------------------------------------------------* + Name: VBlankIntr + + Description: Vブランク割込みハンドラ。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void VBlankIntr(void) +{ + // テキスト表示を更新 + UpdateScreen(); + + // IRQ チェックフラグをセット + OS_SetIrqCheckFlag(OS_IE_V_BLANK); +} + +/*---------------------------------------------------------------------------* + Name: InitInterrupts + + Description: 割り込み設定を初期化する。 + V ブランク割り込みを許可し、割り込みハンドラを設定する。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void InitInterrupts(void) +{ + // V ブランク割り込み設定 + OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); + (void)OS_EnableIrqMask(OS_IE_V_BLANK); + (void)GX_VBlankIntr(TRUE); + + // 割り込み許可 + (void)OS_EnableIrq(); + (void)OS_EnableInterrupts(); +} + +/*---------------------------------------------------------------------------* + Name: InitHeap + + Description: メインメモリ上のアリーナにてメモリ割当てシステムを初期化する。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void InitHeap(void) +{ + void* tempLo; + OSHeapHandle hh; + + // メインメモリ上のアリーナにヒープをひとつ作成 + tempLo = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1); + OS_SetArenaLo(OS_ARENA_MAIN, tempLo); + hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi()); + if (hh < 0) + { + // ヒープ作成に失敗した場合は異常終了 + OS_Panic("ARM9: Fail to create heap...\n"); + } + (void)OS_SetCurrentHeap(OS_ARENA_MAIN, hh); +} + +/*---------------------------------------------------------------------------* + Name: ReadKey + + Description: キー入力情報を取得し、入力情報構造体を編集する。 + 押しトリガ、離しトリガ、押し継続リピートトリガ を検出する。 + + Arguments: pKey - 編集するキー入力情報構造体を指定する。 + + Returns: None. + *---------------------------------------------------------------------------*/ +static void ReadKey(KeyInfo* pKey) +{ + static u16 repeat_count[12]; + int i; + u16 r; + + r = PAD_Read(); + pKey->trg = 0x0000; + pKey->up = 0x0000; + pKey->rep = 0x0000; + + for (i = 0; i < 12; i++) + { + if (r & (0x0001 << i)) + { + if (!(pKey->cnt & (0x0001 << i))) + { + pKey->trg |= (0x0001 << i); // 押しトリガ + repeat_count[i] = 1; + } + else + { + if (repeat_count[i] > KEY_REPEAT_START) + { + pKey->rep |= (0x0001 << i); // 押し継続リピート + repeat_count[i] = (u16) (KEY_REPEAT_START - KEY_REPEAT_SPAN); + } + else + { + repeat_count[i]++; + } + } + } + else + { + if (pKey->cnt & (0x0001 << i)) + { + pKey->up |= (0x0001 << i); // 離しトリガ + } + } + } + + pKey->cnt = r; // 未加工キー入力 +} + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/debugsoft/ApplicationJump/Nand-1/src/main.c b/build/debugsoft/ApplicationJump/Nand-1/src/main.c new file mode 100644 index 00000000..2589e333 --- /dev/null +++ b/build/debugsoft/ApplicationJump/Nand-1/src/main.c @@ -0,0 +1,311 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - tests - appjumpTest - Nand-1 + File: main.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ +#include "common.h" +#include "screen.h" + +/*---------------------------------------------------------------------------* + 変数定義 + *---------------------------------------------------------------------------*/ +// キー入力 +static KeyInfo gKey; + +// アプリ間パラメータ +static AppParam gAppParam; +// アプリ間パラメータとして文字列をセットするかどうか +static BOOL gIsSetDelArg = TRUE; +// アプリ間パラメータとして引き渡された文字列を格納するバッファ(6つまで) +static char gStrAppParam[6][APPJUMP_STRING_LENGTH + 1] ATTRIBUTE_ALIGN(32); +// アプリ間パラメータとして引き渡された文字列の個数 +static int gArgc; + +/*---------------------------------------------------------------------------* + Prototype + *---------------------------------------------------------------------------*/ +static void AddDeliverArg(OSDeliverArgInfo *argInfo, BOOL isReturn); + +/*---------------------------------------------------------------------------*/ + +void TwlMain(void) +{ + OSDeliverArgInfo argInfo; + + int result; + int argSize =sizeof(u32); + + InitCommon(); + InitScreen(); + + GX_DispOn(); + GXS_DispOn(); + + ClearScreen(); + + // キー入力情報取得の空呼び出し(IPL での A ボタン押下対策) + ReadKey(&gKey); + + OS_InitDeliverArgInfo(&argInfo, sizeof(AppParam)); + OS_DecodeDeliverArg(); + + /* アプリ間パラメータ(バイナリデータの取得) */ + if ( OS_DELIVER_ARG_SUCCESS != (result = OS_GetBinaryFromDeliverArg( &gAppParam, &argSize, sizeof(AppParam))) ) + { + PutMainScreen(1, 16, 0xf1, "ERROR!: READ_ERROR (%d)", result); + + OS_WaitVBlankIntr(); + OS_Terminate(); + } + + /* アプリ間パラメータ(文字列)の取得 */ + if ((gArgc = OS_GetDeliverArgc()) > 0) + { + int i; + + OS_TPrintf("argc = %d\n", gArgc); + + for (i=0; i < gArgc && i < 6; i++) + { + STD_StrLCpy(gStrAppParam[i], (const char*)OS_GetDeliverArgv(i + 1), APPJUMP_STRING_LENGTH); + gStrAppParam[i][APPJUMP_STRING_LENGTH] = '\0'; + } + } + + while(TRUE) + { + int i; + + // 自動テスト中に、ユーザのキー入力による終了指示を受け付けるためにウエイトを入れる + if (gAppParam.isAutoJump == 1) + { + OSTick tick = OS_GetTick(); + + PutMainScreen(1, 9, 0xf8, "executing auto app jump..."); + PutMainScreen(1, 11, 0xff, "wait 2 seconds..."); + PutMainScreen(1, 13, 0xff, "START: quit auto app jump"); + do { + ReadKey(&gKey); + + if (gKey.trg & PAD_BUTTON_START) + { + break; + } + + OS_WaitVBlankIntr(); + } while (OS_TicksToSeconds(OS_GetTick() - tick) < 2); + } + else + { + // キー入力情報取得 + ReadKey(&gKey); + } + + // 画面クリア + ClearScreen(); + + // メイン画面描画 + PutMainScreen(0, 2, 0xf5, " ***** This APP is NAND-1 ***** "); + PutMainScreen(0, 5, 0xff, " APP JUMP : %u times ", gAppParam.jumpCount); + PutMainScreen(0, 7, 0xff, " DELIVERED PARAM (recent 6 app)"); + + for (i=0; i 0) + { + int i; + + OS_TPrintf("argc = %d\n", gArgc); + + for (i=0; i < gArgc && i < 6; i++) + { + STD_StrLCpy(gStrAppParam[i], (const char*)OS_GetDeliverArgv(i + 1), APPJUMP_STRING_LENGTH); + gStrAppParam[i][APPJUMP_STRING_LENGTH] = '\0'; + } + } + + while(TRUE) + { + int i; + + // 自動テスト中に、ユーザのキー入力による終了指示を受け付けるためにウエイトを入れる + if (gAppParam.isAutoJump == 1) + { + OSTick tick = OS_GetTick(); + + PutMainScreen(1, 9, 0xf8, "executing auto app jump..."); + PutMainScreen(1, 11, 0xff, "wait 2 seconds..."); + PutMainScreen(1, 13, 0xff, "START: quit auto app jump"); + do { + ReadKey(&gKey); + + if (gKey.trg & PAD_BUTTON_START) + { + break; + } + + OS_WaitVBlankIntr(); + } while (OS_TicksToSeconds(OS_GetTick() - tick) < 2); + } + else + { + // キー入力情報取得 + ReadKey(&gKey); + } + + // 画面クリア + ClearScreen(); + + // メイン画面描画 + PutMainScreen(0, 2, 0xf6, " ***** This APP is NAND-2 ***** "); + PutMainScreen(0, 5, 0xff, " APP JUMP : %u times ", gAppParam.jumpCount); + PutMainScreen(0, 7, 0xff, " DELIVERED PARAM (recent 6 app)"); + + for (i=0; i 今までのアプリジャンプ実行回数です。 + DELIVERED PARAM -> アプリ間パラメータ渡しをONにしている場合、ジャンプ元へのリターンも含めて +  これまでのジャンプ元の履歴が 6つまで表示されます。 + エラー表示 -> アプリジャンプに失敗した場合、赤字でエラーが表示されます。 +  エラー表示が出た場合、それ以上アプリの実行はできませんので再起動してください。 + +・下画面について + DELIVER ARG: (ON or OFF) -> アプリ間パラメータ渡しを有効にするかどうかのフラグの状態です。 +  L/R ボタンで ON/OFF を切り替えることができます。 + AUTO JUMP TEST: (ON or OFF) -> 自分自身へのアプリジャンプを中断するまで繰り返すテストモードかどうかを示す値です。 + 操作方法一覧 -> 各ボタンの説明を表示しています。アプリによって、ボタンに割り当てられた +  ジャンプ先が異なりますので注意してください。 +  ただし、ジャンプ元へのリターンは Bボタン、自分自身へのジャンプは Xボタン固定です。 + +<その他注意事項> +初回起動時(アプリジャンプを一度も実行していない状態)に、ジャンプ元へのリターンを行うと、 +必ずエラーになります。 + + +======================================================== +なにか問題がありましたら、環境制作部 西本まで。 +nishimoto_takashi@nintendo.co.jp + + +<更新履歴>============================================ +2008/07/31 新規追加 diff --git a/build/debugsoft/ApplicationJump/include/common.h b/build/debugsoft/ApplicationJump/include/common.h new file mode 100644 index 00000000..8fb3a4cc --- /dev/null +++ b/build/debugsoft/ApplicationJump/include/common.h @@ -0,0 +1,83 @@ + /*---------------------------------------------------------------------------* + Project: TwlSDK - tests - appjumpTest + File: common.h + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ +#ifndef COMMON_H_ +#define COMMON_H_ + +#ifdef __cplusplus + +extern "C" { +#endif + +/*===========================================================================*/ +#include + +/*---------------------------------------------------------------------------* + 定数定義 + *---------------------------------------------------------------------------*/ + +/* TitleID */ +#define CARDAPP_TITLEID (u64)(0x0003000034333041) // 430A +#define NANDAPP1_TITLEID (u64)(0x0003000434333141) // 431A +#define NANDAPP2_TITLEID (u64)(0x0003000434333241) // 432A + +#define KEY_REPEAT_START 25 // キーリピート開始までのフレーム数 +#define KEY_REPEAT_SPAN 10 // キーリピートの間隔フレーム数 + +/* アプリ間パラメータ関連 */ +#define APPJUMP_STRING_LENGTH 24 // 引数一つ分として受け渡しされる文字列の長さ制限 + +/*---------------------------------------------------------------------------* + 構造体 定義 + *---------------------------------------------------------------------------*/ + +// キー入力情報 +typedef struct KeyInfo +{ + u16 cnt; // 未加工入力値 + u16 trg; // 押しトリガ入力 + u16 up; // 離しトリガ入力 + u16 rep; // 押し維持リピート入力 +} KeyInfo; + +// アプリ間でバイナリデータとして引き渡す構造体 +typedef struct AppParam +{ + u32 jumpCount; // アプリジャンプの実行回数 + u8 isAutoJump; // 一定間隔で自動的にアプリジャンプを実行するかどうかのフラグ + u8 rsv[3]; // 4バイトアラインメントのため +} AppParam; + +/*---------------------------------------------------------------------------* + Prototype + *---------------------------------------------------------------------------*/ +void InitCommon(void); + +void ReadKey(KeyInfo* pKey); + +void VBlankIntr(void); + +/*===========================================================================*/ +#ifdef __cplusplus + +} /* extern "C" */ +#endif + +#endif /* COMMON_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/debugsoft/ApplicationJump/include/font.h b/build/debugsoft/ApplicationJump/include/font.h new file mode 100644 index 00000000..37699026 --- /dev/null +++ b/build/debugsoft/ApplicationJump/include/font.h @@ -0,0 +1,41 @@ + /*---------------------------------------------------------------------------* + Project: TwlSDK - WCM - demos - wcm-list-2 + File: font.h + + Copyright 2007 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ +#ifndef FONT_H_ +#define FONT_H_ + +#ifdef __cplusplus + +extern "C" { +#endif + +/*===========================================================================*/ +#include + +extern const u32 d_CharData[8 * 256]; +extern const u32 d_PaletteData[8 * 16]; + +/*===========================================================================*/ +#ifdef __cplusplus + +} /* extern "C" */ +#endif + +#endif /* FONT_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/debugsoft/ApplicationJump/include/screen.h b/build/debugsoft/ApplicationJump/include/screen.h new file mode 100644 index 00000000..0d08dffd --- /dev/null +++ b/build/debugsoft/ApplicationJump/include/screen.h @@ -0,0 +1,49 @@ + /*---------------------------------------------------------------------------* + Project: TwlSDK - WCM - demos - wcm-list-2 + File: screen.h + + Copyright 2007 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ +#ifndef SCREEN_H_ +#define SCREEN_H_ + +#ifdef __cplusplus + +extern "C" { +#endif + +/*===========================================================================*/ +#include + +/*---------------------------------------------------------------------------* + 関数 定義 + *---------------------------------------------------------------------------*/ +void InitScreen(void); +void ClearScreen(void); +void ClearMainScreen(void); +void ClearSubScreen(void); +void PutMainScreen(s32 x, s32 y, u8 palette, char* text, ...); +void PutSubScreen(s32 x, s32 y, u8 palette, char* text, ...); +void UpdateScreen(void); + +/*===========================================================================*/ +#ifdef __cplusplus + +} /* extern "C" */ +#endif + +#endif /* SCREEN_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/debugsoft/ApplicationJump/src/common.c b/build/debugsoft/ApplicationJump/src/common.c new file mode 100644 index 00000000..b1883893 --- /dev/null +++ b/build/debugsoft/ApplicationJump/src/common.c @@ -0,0 +1,153 @@ + /*---------------------------------------------------------------------------* + Project: TwlSDK - tests - appjumpTest + File: common.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ +#include "common.h" + +static void InitInterrupts(void); +static void InitHeap(void); + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + Name: InitCommon + + Description: 基本的な初期化関数をここで呼ぶ。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +void InitCommon(void) +{ + OS_Init(); + OS_InitTick(); + OS_InitAlarm(); + GX_Init(); + GX_DispOff(); + GXS_DispOff(); + + InitHeap(); + InitInterrupts(); +} + +/*---------------------------------------------------------------------------* + Name: ReadKey + + Description: キー入力情報を取得し、入力情報構造体を編集する。 + 押しトリガ、離しトリガ、押し継続リピートトリガ を検出する。 + + Arguments: pKey - 編集するキー入力情報構造体を指定する。 + + Returns: None. + *---------------------------------------------------------------------------*/ +void ReadKey(KeyInfo* pKey) +{ + static u16 repeat_count[12]; + int i; + u16 r; + + r = PAD_Read(); + pKey->trg = 0x0000; + pKey->up = 0x0000; + pKey->rep = 0x0000; + + for (i = 0; i < 12; i++) + { + if (r & (0x0001 << i)) + { + if (!(pKey->cnt & (0x0001 << i))) + { + pKey->trg |= (0x0001 << i); // 押しトリガ + repeat_count[i] = 1; + } + else + { + if (repeat_count[i] > KEY_REPEAT_START) + { + pKey->rep |= (0x0001 << i); // 押し継続リピート + repeat_count[i] = (u16) (KEY_REPEAT_START - KEY_REPEAT_SPAN); + } + else + { + repeat_count[i]++; + } + } + } + else + { + if (pKey->cnt & (0x0001 << i)) + { + pKey->up |= (0x0001 << i); // 離しトリガ + } + } + } + + pKey->cnt = r; // 未加工キー入力 +} + +/*---------------------------------------------------------------------------* + Name: InitInterrupts + + Description: 割り込み設定を初期化する。 + V ブランク割り込みを許可し、割り込みハンドラを設定する。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void InitInterrupts(void) +{ + // V ブランク割り込み設定 + OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); + (void)OS_EnableIrqMask(OS_IE_V_BLANK); + (void)GX_VBlankIntr(TRUE); + + // 割り込み許可 + (void)OS_EnableIrq(); + (void)OS_EnableInterrupts(); +} + +/*---------------------------------------------------------------------------* + Name: InitHeap + + Description: メインメモリ上のアリーナにてメモリ割当てシステムを初期化する。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void InitHeap(void) +{ + void* tempLo; + OSHeapHandle hh; + + // メインメモリ上のアリーナにヒープをひとつ作成 + tempLo = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1); + OS_SetArenaLo(OS_ARENA_MAIN, tempLo); + hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi()); + if (hh < 0) + { + // ヒープ作成に失敗した場合は異常終了 + OS_Panic("ARM9: Fail to create heap...\n"); + } + (void)OS_SetCurrentHeap(OS_ARENA_MAIN, hh); +} + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/debugsoft/ApplicationJump/src/font.c b/build/debugsoft/ApplicationJump/src/font.c new file mode 100644 index 00000000..2111ca07 --- /dev/null +++ b/build/debugsoft/ApplicationJump/src/font.c @@ -0,0 +1,585 @@ +/*---------------------------------------------------------------------------* + Project: NitroWiFi - WCM - demos - wcm-list + File: font.c + + Copyright 2005,2006 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Log: font.c,v $ + Revision 1.2 2006/03/10 09:22:43 kitase_hirotake + INDENT SOURCE + + Revision 1.1 2005/07/21 08:21:06 adachi_hiroaki + 新規追加 + + + $NoKeywords: $ + *---------------------------------------------------------------------------*/ +#include "font.h" + +/*---------------------------------------------------------------------------* + Character data + *---------------------------------------------------------------------------*/ +const u32 d_CharData[8 * 256] = +{ + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01010010, 0x01010010, 0x00000110, // 0001h + 0x00011010, 0x01100010, 0x00000010, 0x00000010, + 0x00000000, 0x01011010, 0x01010010, 0x00010010, // 0002h + 0x00100010, 0x00100010, 0x00100001, 0x00100001, + 0x00000000, 0x01010001, 0x01010001, 0x01111111, // 0003h + 0x00000001, 0x00000001, 0x00000001, 0x01111110, + 0x00000000, 0x01010000, 0x01111111, 0x00100000, // 0004h + 0x00100000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x01010000, 0x01010100, 0x00001010, // 0005h + 0x00010001, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01011000, 0x01011000, 0x01111111, // 0006h + 0x00001000, 0x00101010, 0x01001010, 0x01001001, + 0x00000000, 0x01010010, 0x01101111, 0x01010010, // 0007h + 0x00010010, 0x00010010, 0x00010010, 0x00001001, + 0x00000000, 0x01010010, 0x01011111, 0x00000100, // 0008h + 0x00011111, 0x00001000, 0x00000001, 0x00011110, + 0x00000000, 0x01010000, 0x01011000, 0x00000110, // 0009h + 0x00000001, 0x00000110, 0x00011000, 0x00100000, + 0x00000000, 0x01010000, 0x01111101, 0x00010001, // 000ah + 0x00010001, 0x00010001, 0x00010001, 0x00001010, + 0x00000000, 0x01010000, 0x01011110, 0x00100000, // 000bh + 0x00000000, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x01010100, 0x01011111, 0x00001000, // 000ch + 0x00010000, 0x00000001, 0x00000001, 0x00011110, + 0x00000000, 0x01010001, 0x01010001, 0x00000001, // 000dh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01010000, 0x01111111, 0x00011000, // 000eh + 0x00010100, 0x00010100, 0x00011000, 0x00001100, + 0x00000000, 0x01010010, 0x01111111, 0x00010010, // 000fh + 0x00010010, 0x00000010, 0x00000010, 0x00111100, + 0x00000000, 0x00001110, 0x01010100, 0x01010010, // 0010h + 0x00111111, 0x00000100, 0x00000100, 0x00011000, + 0x00000000, 0x01010100, 0x01011111, 0x00000100, // 0011h + 0x01110100, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x01010100, 0x01011111, 0x00000010, // 0012h + 0x00011110, 0x00100001, 0x00100000, 0x00011110, + 0x00000000, 0x01010000, 0x01011100, 0x00100011, // 0013h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01010000, 0x01111111, 0x00010000, // 0014h + 0x00001000, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x01010010, 0x01010010, 0x00001100, // 0015h + 0x00000010, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x01010001, 0x01111101, 0x00010001, // 0016h + 0x00010001, 0x00111001, 0x01010101, 0x00011001, + 0x00000000, 0x01010100, 0x01010011, 0x01110010, // 0017h + 0x00010001, 0x00010001, 0x00001010, 0x00000100, + 0x00000000, 0x01011110, 0x01011000, 0x00000100, // 0018h + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x01010000, 0x01011100, 0x00010010, // 0019h + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01011101, 0x01010001, 0x00111101, // 001ah + 0x00010001, 0x00011001, 0x00110101, 0x00001001, + 0x00000000, 0x01110001, 0x01011101, 0x00110001, // 001bh + 0x00010001, 0x00111001, 0x01010101, 0x00011001, + 0x00000000, 0x01110100, 0x01010011, 0x00110010, // 001ch + 0x00010001, 0x00010001, 0x00001010, 0x00000100, + 0x00000000, 0x01101110, 0x01011000, 0x00100100, // 001dh + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x01110000, 0x01011100, 0x00110010, // 001eh + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01111101, 0x01010001, 0x00111101, // 001fh + 0x00010001, 0x00011001, 0x00110101, 0x00001001, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0020h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 0021h + 0x00001000, 0x00001000, 0x00000000, 0x00001000, + 0x00000000, 0x01101100, 0x01001000, 0x00100100, // 0022h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00100100, 0x01111111, 0x00100100, // 0023h + 0x00100100, 0x01111111, 0x00010010, 0x00010010, + 0x00000000, 0x00001000, 0x01111110, 0x00001001, // 0024h + 0x00111110, 0x01001000, 0x00111111, 0x00001000, + 0x00000000, 0x01000010, 0x00100101, 0x00010010, // 0025h + 0x00001000, 0x00100100, 0x01010010, 0x00100001, + 0x00000000, 0x00001110, 0x00010001, 0x00001001, // 0026h + 0x01000110, 0x00101001, 0x00110001, 0x01001110, + 0x00000000, 0x00011000, 0x00010000, 0x00001000, // 0027h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01110000, 0x00001000, 0x00000100, // 0028h + 0x00000100, 0x00000100, 0x00001000, 0x01110000, + 0x00000000, 0x00000111, 0x00001000, 0x00010000, // 0029h + 0x00010000, 0x00010000, 0x00001000, 0x00000111, + 0x00000000, 0x00001000, 0x01001001, 0x00101010, // 002ah + 0x00011100, 0x00101010, 0x01001001, 0x00001000, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 002bh + 0x01111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002ch + 0x00000000, 0x00001100, 0x00001000, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002dh + 0x01111111, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002eh + 0x00000000, 0x00000000, 0x00000000, 0x00001100, + 0x00000000, 0x01000000, 0x00100000, 0x00010000, // 002fh + 0x00001000, 0x00000100, 0x00000010, 0x00000001, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0030h + 0x01000001, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x00011100, 0x00010000, 0x00010000, // 0031h + 0x00010000, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0032h + 0x00111110, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0033h + 0x00111110, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x00100000, 0x00110000, 0x00101000, // 0034h + 0x00100100, 0x00100010, 0x01111111, 0x00100000, + 0x00000000, 0x01111111, 0x00000001, 0x00111111, // 0035h + 0x01000000, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x00111110, 0x00000001, 0x00111111, // 0036h + 0x01000001, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x01111111, 0x00100000, 0x00100000, // 0037h + 0x00010000, 0x00010000, 0x00001000, 0x00001000, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0038h + 0x00111110, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0039h + 0x01000001, 0x01111110, 0x01000000, 0x00111110, + 0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003ah + 0x00000000, 0x00000000, 0x00001100, 0x00000000, + 0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003bh + 0x00000000, 0x00001100, 0x00001000, 0x00000100, + 0x00000000, 0x01100000, 0x00011000, 0x00000110, // 003ch + 0x00000001, 0x00000110, 0x00011000, 0x01100000, + 0x00000000, 0x00000000, 0x01111111, 0x00000000, // 003dh + 0x00000000, 0x00000000, 0x01111111, 0x00000000, + 0x00000000, 0x00000011, 0x00001100, 0x00110000, // 003eh + 0x01000000, 0x00110000, 0x00001100, 0x00000011, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 003fh + 0x00110000, 0x00001000, 0x00000000, 0x00001000, + 0x00000000, 0x00011100, 0x00100010, 0x01001001, // 0040h + 0x01010101, 0x01010101, 0x01010101, 0x00111010, + 0x00000000, 0x00001000, 0x00010100, 0x00010100, // 0041h + 0x00100010, 0x00111110, 0x01000001, 0x01000001, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0042h + 0x00111111, 0x01000001, 0x01000001, 0x00111111, + 0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0043h + 0x00000001, 0x00000001, 0x01000010, 0x00111100, + 0x00000000, 0x00011111, 0x00100001, 0x01000001, // 0044h + 0x01000001, 0x01000001, 0x00100001, 0x00011111, + 0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0045h + 0x01111111, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0046h + 0x00111111, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0047h + 0x01111001, 0x01000001, 0x01000010, 0x00111100, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0048h + 0x01111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00111110, 0x00001000, 0x00001000, // 0049h + 0x00001000, 0x00001000, 0x00001000, 0x00111110, + 0x00000000, 0x01000000, 0x01000000, 0x01000000, // 004ah + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01100001, 0x00011001, 0x00000101, // 004bh + 0x00000011, 0x00000101, 0x00011001, 0x01100001, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 004ch + 0x00000001, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x01000001, 0x01100011, 0x01010101, // 004dh + 0x01001001, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x01000001, 0x01000011, 0x01000101, // 004eh + 0x01001001, 0x01010001, 0x01100001, 0x01000001, + 0x00000000, 0x00011100, 0x00100010, 0x01000001, // 004fh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0050h + 0x00111111, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00011100, 0x00100010, 0x01000001, // 0051h + 0x01000001, 0x01011001, 0x00100010, 0x01011100, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0052h + 0x00111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00111110, 0x01000001, 0x00000001, // 0053h + 0x00111110, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x01111111, 0x00001000, 0x00001000, // 0054h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0055h + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01000001, 0x01000001, 0x00100010, // 0056h + 0x00100010, 0x00010100, 0x00010100, 0x00001000, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0057h + 0x01001001, 0x01010101, 0x01100011, 0x01000001, + 0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0058h + 0x00001000, 0x00010100, 0x00100010, 0x01000001, + 0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0059h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01111111, 0x00100000, 0x00010000, // 005ah + 0x00001000, 0x00000100, 0x00000010, 0x01111111, + 0x00000000, 0x01111100, 0x00000100, 0x00000100, // 005bh + 0x00000100, 0x00000100, 0x00000100, 0x01111100, + 0x00000000, 0x00100010, 0x00010100, 0x00111110, // 005ch + 0x00001000, 0x00111110, 0x00001000, 0x00001000, + 0x00000000, 0x00011111, 0x00010000, 0x00010000, // 005dh + 0x00010000, 0x00010000, 0x00010000, 0x00011111, + 0x00000000, 0x00001000, 0x00010100, 0x00100010, // 005eh + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 005fh + 0x00000000, 0x00000000, 0x00000000, 0x01111111, + 0x00000000, 0x00010000, 0x00001000, 0x00011000, // 0060h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00011110, 0x00100001, // 0061h + 0x00111110, 0x00100001, 0x00100001, 0x01011110, + 0x00000000, 0x00000001, 0x00000001, 0x00111111, // 0062h + 0x01000001, 0x01000001, 0x01000001, 0x00111111, + 0x00000000, 0x00000000, 0x00111100, 0x01000010, // 0063h + 0x00000001, 0x00000001, 0x01000010, 0x00111100, + 0x00000000, 0x01000000, 0x01000000, 0x01111110, // 0064h + 0x01000001, 0x01000001, 0x01000001, 0x01111110, + 0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0065h + 0x01111111, 0x00000001, 0x01000001, 0x00111110, + 0x00000000, 0x00110000, 0x00001000, 0x00001000, // 0066h + 0x01111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x01111110, 0x01000001, // 0067h + 0x01000001, 0x01111110, 0x01000000, 0x00111110, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0068h + 0x00111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00001000, 0x00000000, 0x00001000, // 0069h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00100000, 0x00000000, 0x00100000, // 006ah + 0x00100000, 0x00100001, 0x00100001, 0x00011110, + 0x00000000, 0x00000001, 0x00000001, 0x01100001, // 006bh + 0x00011001, 0x00000111, 0x00011001, 0x01100001, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 006ch + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00110111, 0x01001001, // 006dh + 0x01001001, 0x01001001, 0x01001001, 0x01001001, + 0x00000000, 0x00000000, 0x00111111, 0x01000001, // 006eh + 0x01000001, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00000000, 0x00011100, 0x00100010, // 006fh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00000000, 0x00111101, 0x01000011, // 0070h + 0x01000001, 0x01000011, 0x00111101, 0x00000001, + 0x00000000, 0x00000000, 0x01011110, 0x01100001, // 0071h + 0x01000001, 0x01100001, 0x01011110, 0x01000000, + 0x00000000, 0x00000000, 0x00110001, 0x00001101, // 0072h + 0x00000011, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0073h + 0x00001110, 0x00110000, 0x01000001, 0x00111110, + 0x00000000, 0x00000100, 0x00000100, 0x01111111, // 0074h + 0x00000100, 0x00000100, 0x00000100, 0x01111000, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0075h + 0x01000001, 0x01000001, 0x01000001, 0x01111110, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0076h + 0x00100010, 0x00100010, 0x00010100, 0x00001000, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0077h + 0x01001001, 0x00101010, 0x00101010, 0x00010100, + 0x00000000, 0x00000000, 0x00100001, 0x00010010, // 0078h + 0x00001100, 0x00001100, 0x00010010, 0x00100001, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0079h + 0x00100010, 0x00011100, 0x00001000, 0x00000110, + 0x00000000, 0x00000000, 0x00111111, 0x00010000, // 007ah + 0x00001000, 0x00000100, 0x00000010, 0x00111111, + 0x00000000, 0x00001000, 0x00011110, 0x01100100, // 007bh + 0x00011000, 0x00100100, 0x00000100, 0x01111000, + 0x00000000, 0x00000000, 0x00011110, 0x00000100, // 007ch + 0x00011110, 0x00110101, 0x00101101, 0x00010010, + 0x00000000, 0x00000000, 0x00000000, 0x00010001, // 007dh + 0x00100001, 0x00100001, 0x00000001, 0x00000010, + 0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007eh + 0x00011110, 0x00100000, 0x00100000, 0x00011100, + 0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007fh + 0x00111110, 0x00010000, 0x00001100, 0x00110010, + 0x00000000, 0x00000000, 0x00000100, 0x00101111, // 0080h + 0x01000100, 0x00011110, 0x00100101, 0x00010110, + 0x00000000, 0x00000000, 0x00001010, 0x00011110, // 0081h + 0x00101011, 0x00100010, 0x00010100, 0x00000100, + 0x00000000, 0x00000000, 0x00001000, 0x00011101, // 0082h + 0x00101011, 0x00101001, 0x00011001, 0x00000100, + 0x00000000, 0x00000000, 0x00001000, 0x00111000, // 0083h + 0x00001000, 0x00011110, 0x00101001, 0x00000110, + 0x00000000, 0x00000000, 0x00000000, 0x00011100, // 0084h + 0x00100011, 0x00100000, 0x00100000, 0x00011100, + 0x00000000, 0x00000110, 0x01001001, 0x00110000, // 0085h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000100, 0x00111111, 0x00000100, // 0086h + 0x00111110, 0x01010101, 0x01001101, 0x00100110, + 0x00000000, 0x00000000, 0x00100001, 0x01000001, // 0087h + 0x01000001, 0x01000001, 0x00000001, 0x00000010, + 0x00000000, 0x00111100, 0x00000000, 0x00111110, // 0088h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x00011100, 0x00000000, 0x00111110, // 0089h + 0x00010000, 0x00001000, 0x00010100, 0x01100010, + 0x00000000, 0x00100100, 0x01011111, 0x00000100, // 008ah + 0x00111110, 0x01000101, 0x01000101, 0x00100010, + 0x00000000, 0x00100010, 0x01001111, 0x01010010, // 008bh + 0x01010010, 0x00010010, 0x00010010, 0x00001001, + 0x00000000, 0x00000100, 0x00111110, 0x00001000, // 008ch + 0x00111110, 0x00010000, 0x00000010, 0x00111100, + 0x00000000, 0x00100000, 0x00011000, 0x00000110, // 008dh + 0x00000001, 0x00000110, 0x00011000, 0x00100000, + 0x00000000, 0x00100000, 0x01111101, 0x00100001, // 008eh + 0x00100001, 0x00100001, 0x00100001, 0x00010010, + 0x00000000, 0x00011110, 0x00100000, 0x00000000, // 008fh + 0x00000000, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x00001000, 0x01111111, 0x00010000, // 0090h + 0x00100000, 0x00000010, 0x00000010, 0x00111100, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0091h + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00010000, 0x01111111, 0x00011000, // 0092h + 0x00010100, 0x00010100, 0x00011000, 0x00001100, + 0x00000000, 0x00100010, 0x01111111, 0x00100010, // 0093h + 0x00100010, 0x00000010, 0x00000010, 0x01111100, + 0x00000000, 0x00111100, 0x00010000, 0x00001100, // 0094h + 0x01111111, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x00000100, 0x00011111, 0x00000100, // 0095h + 0x01110100, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x00001000, 0x01111111, 0x00000100, // 0096h + 0x00111100, 0x01000010, 0x01000000, 0x00111100, + 0x00000000, 0x00000000, 0x00011100, 0x00100011, // 0097h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01111111, 0x00010000, 0x00001000, // 0098h + 0x00001000, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x00000010, 0x00110010, 0x00001100, // 0099h + 0x00000010, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x00100100, 0x01001111, 0x01000010, // 009ah + 0x00010001, 0x00111100, 0x00010010, 0x00001100, + 0x00000000, 0x00000010, 0x01111010, 0x01000010, // 009bh + 0x00000010, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x00100010, 0x00111110, 0x01010010, // 009ch + 0x01001011, 0x01101101, 0x01010101, 0x00110010, + 0x00000000, 0x00110010, 0x01001011, 0x01000110, // 009dh + 0x01000110, 0x01110010, 0x01001011, 0x00110010, + 0x00000000, 0x00011100, 0x00101010, 0x01001001, // 009eh + 0x01001001, 0x01000101, 0x01000101, 0x00110010, + 0x00000000, 0x00100001, 0x01111101, 0x00100001, // 009fh + 0x00100001, 0x00111001, 0x01100101, 0x00011001, + 0x00000000, 0x00000100, 0x00100011, 0x01100010, // 00a0h + 0x00100001, 0x00100001, 0x00010010, 0x00001100, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a1h + 0x00000000, 0x00000100, 0x00001010, 0x00000100, + 0x00000000, 0x01110000, 0x00010000, 0x00010000, // 00a2h + 0x00010000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a3h + 0x00001000, 0x00001000, 0x00001000, 0x00001110, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a4h + 0x00000000, 0x00000010, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00011000, // 00a5h + 0x00011000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01111111, 0x01000000, 0x01111111, // 00a6h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x00000000, 0x00111111, 0x00100000, // 00a7h + 0x00010100, 0x00001100, 0x00000100, 0x00000010, + 0x00000000, 0x00000000, 0x00100000, 0x00100000, // 00a8h + 0x00010000, 0x00001111, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00000100, 0x00111111, // 00a9h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00aah + 0x00001000, 0x00001000, 0x00001000, 0x01111111, + 0x00000000, 0x00000000, 0x00010000, 0x00111111, // 00abh + 0x00011000, 0x00010100, 0x00010010, 0x00011001, + 0x00000000, 0x00000000, 0x00000010, 0x00111111, // 00ach + 0x00100010, 0x00010010, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00adh + 0x00100000, 0x00100000, 0x00100000, 0x01111111, + 0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00aeh + 0x00111110, 0x00100000, 0x00100000, 0x00111110, + 0x00000000, 0x00000000, 0x00100101, 0x00101010, // 00afh + 0x00101010, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00b0h + 0x01111111, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01111111, 0x01000000, 0x00101000, // 00b1h + 0x00011000, 0x00001000, 0x00001000, 0x00000100, + 0x00000000, 0x01000000, 0x00100000, 0x00011000, // 00b2h + 0x00010111, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x00001000, 0x01111111, 0x01000001, // 00b3h + 0x01000001, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00000000, 0x00111110, 0x00001000, // 00b4h + 0x00001000, 0x00001000, 0x00001000, 0x01111111, + 0x00000000, 0x00100000, 0x01111111, 0x00110000, // 00b5h + 0x00101000, 0x00100100, 0x00100010, 0x00110001, + 0x00000000, 0x00000100, 0x01111111, 0x01000100, // 00b6h + 0x01000100, 0x01000100, 0x01000010, 0x00100001, + 0x00000000, 0x00000100, 0x00111111, 0x00001000, // 00b7h + 0x01111111, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x01111100, 0x01000100, 0x01000100, // 00b8h + 0x01000010, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00000010, 0x01111110, 0x00100010, // 00b9h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00bah + 0x01000000, 0x01000000, 0x01000000, 0x01111110, + 0x00000000, 0x00100010, 0x01111111, 0x00100010, // 00bbh + 0x00100010, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x00000011, 0x00000100, 0x01000011, // 00bch + 0x01000100, 0x00100000, 0x00011000, 0x00000111, + 0x00000000, 0x01111111, 0x01000000, 0x00100000, // 00bdh + 0x00010000, 0x00011000, 0x00100100, 0x01000011, + 0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00beh + 0x00100010, 0x00000010, 0x00000010, 0x01111100, + 0x00000000, 0x01000001, 0x01000010, 0x01000000, // 00bfh + 0x00100000, 0x00100000, 0x00011000, 0x00000110, + 0x00000000, 0x01111110, 0x01000010, 0x01001110, // 00c0h + 0x01110001, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x01100000, 0x00011110, 0x00010000, // 00c1h + 0x01111111, 0x00010000, 0x00010000, 0x00001100, + 0x00000000, 0x01000101, 0x01001010, 0x01001010, // 00c2h + 0x01000000, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00c3h + 0x00010000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x00000010, 0x00000010, 0x00000110, // 00c4h + 0x00011010, 0x01100010, 0x00000010, 0x00000010, + 0x00000000, 0x00010000, 0x00010000, 0x01111111, // 00c5h + 0x00010000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x00000000, 0x00111110, 0x00000000, // 00c6h + 0x00000000, 0x00000000, 0x00000000, 0x01111111, + 0x00000000, 0x01111110, 0x01000000, 0x01000100, // 00c7h + 0x00101000, 0x00010000, 0x00101000, 0x01000110, + 0x00000000, 0x00001000, 0x01111111, 0x00100000, // 00c8h + 0x00010000, 0x00011100, 0x01101011, 0x00001000, + 0x00000000, 0x01000000, 0x01000000, 0x01000000, // 00c9h + 0x00100000, 0x00100000, 0x00011000, 0x00000111, + 0x00000000, 0x00010010, 0x00100010, 0x00100010, // 00cah + 0x01000010, 0x01000010, 0x01000001, 0x01000001, + 0x00000000, 0x00000001, 0x00000001, 0x01111111, // 00cbh + 0x00000001, 0x00000001, 0x00000001, 0x01111110, + 0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cch + 0x01000000, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00000000, 0x00000100, 0x00001010, // 00cdh + 0x00010001, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x00001000, 0x00001000, 0x01111111, // 00ceh + 0x00001000, 0x00101010, 0x01001010, 0x01001001, + 0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cfh + 0x00100010, 0x00010100, 0x00001000, 0x00010000, + 0x00000000, 0x00001110, 0x01110000, 0x00001110, // 00d0h + 0x01110000, 0x00000110, 0x00011000, 0x01100000, + 0x00000000, 0x00001000, 0x00001000, 0x00000100, // 00d1h + 0x00000100, 0x00100010, 0x01000010, 0x01111111, + 0x00000000, 0x01000000, 0x01000000, 0x00100100, // 00d2h + 0x00101000, 0x00010000, 0x00101100, 0x01000011, + 0x00000000, 0x01111111, 0x00000100, 0x01111111, // 00d3h + 0x00000100, 0x00000100, 0x00000100, 0x01111000, + 0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00d4h + 0x00100010, 0x00010100, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00d5h + 0x00100000, 0x00100000, 0x00100000, 0x01111111, + 0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00d6h + 0x01111110, 0x01000000, 0x01000000, 0x01111110, + 0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00d7h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00d8h + 0x01000010, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00001010, 0x00001010, 0x00001010, // 00d9h + 0x01001010, 0x01001010, 0x00101010, 0x00011001, + 0x00000000, 0x00000010, 0x00000010, 0x01000010, // 00dah + 0x01000010, 0x00100010, 0x00010010, 0x00001110, + 0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dbh + 0x01000001, 0x01000001, 0x01000001, 0x01111111, + 0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dch + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01000011, 0x01000100, 0x01000000, // 00ddh + 0x01000000, 0x00100000, 0x00010000, 0x00001111, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00deh + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00dfh + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00011110, 0x00001000, 0x00000100, // 00e0h + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x00000000, 0x00001100, 0x00010010, // 00e1h + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01111101, 0x00100001, 0x01111101, // 00e2h + 0x00100001, 0x00111001, 0x01100101, 0x00011001, + 0x00000000, 0x00111100, 0x00010000, 0x00111100, // 00e3h + 0x00010000, 0x00011100, 0x00110010, 0x00001100, + 0x00000000, 0x00001110, 0x00101000, 0x00101000, // 00e4h + 0x00111110, 0x01100101, 0x00100101, 0x00010010, + 0x00000000, 0x00000100, 0x00101111, 0x01000100, // 00e5h + 0x00000110, 0x01000101, 0x01000101, 0x00111110, + 0x00000000, 0x00100010, 0x00100010, 0x00111110, // 00e6h + 0x01010010, 0x01010101, 0x01001101, 0x00100110, + 0x00000000, 0x00000100, 0x00011111, 0x00000010, // 00e7h + 0x00011111, 0x01000010, 0x01000010, 0x00111100, + 0x00000000, 0x00010010, 0x00111110, 0x01010011, // 00e8h + 0x01000010, 0x00100100, 0x00000100, 0x00000100, + 0x00000000, 0x00001000, 0x00111101, 0x01001011, // 00e9h + 0x01001001, 0x01001001, 0x00111000, 0x00000100, + 0x00000000, 0x00001000, 0x00111000, 0x00001000, // 00eah + 0x00001000, 0x00011110, 0x00101001, 0x00000110, + 0x00000000, 0x00011000, 0x00100000, 0x00000100, // 00ebh + 0x00111010, 0x01000110, 0x01000000, 0x00111000, + 0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00ech + 0x01000110, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00edh + 0x01000011, 0x01001100, 0x01010010, 0x00111100, + 0x00000000, 0x00100010, 0x00110011, 0x00101010, // 00eeh + 0x00100110, 0x00100010, 0x00100011, 0x01000010, + 0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00efh + 0x01000011, 0x01000000, 0x01000010, 0x00111100, + 0x00000000, 0x00000010, 0x00111011, 0x01000110, // 00f0h + 0x01000010, 0x01000011, 0x01000010, 0x00110010, + 0x00000000, 0x00000100, 0x00000100, 0x00000010, // 00f1h + 0x01000110, 0x01000101, 0x01000101, 0x00111001, + 0x00000000, 0x01010100, 0x01111111, 0x00100100, // 00f2h + 0x00100100, 0x00100100, 0x00100010, 0x00010001, + 0x00000000, 0x01010100, 0x01011111, 0x00000100, // 00f3h + 0x00111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01011110, 0x01100010, 0x00100010, // 00f4h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01010010, 0x01111110, 0x00100010, // 00f5h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01010000, 0x01111111, 0x00100000, // 00f6h + 0x00100000, 0x00100000, 0x00100000, 0x00111111, + 0x00000000, 0x01010010, 0x01010010, 0x00111111, // 00f7h + 0x00010010, 0x00010000, 0x00010000, 0x00001100, + 0x00000000, 0x01010011, 0x01010100, 0x00100011, // 00f8h + 0x00100100, 0x00010000, 0x00001000, 0x00000111, + 0x00000000, 0x01010000, 0x01011111, 0x00010000, // 00f9h + 0x00001000, 0x00001100, 0x00010010, 0x00100001, + 0x00000000, 0x01010010, 0x01111111, 0x00100010, // 00fah + 0x00010010, 0x00000010, 0x00000010, 0x00111100, + 0x00000000, 0x01010001, 0x01010010, 0x00100000, // 00fbh + 0x00100000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x01011110, 0x01010010, 0x00100110, // 00fch + 0x00111001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01010000, 0x01011110, 0x00010000, // 00fdh + 0x01111111, 0x00010000, 0x00010000, 0x00001100, + 0x00000000, 0x00100101, 0x01001010, 0x00101010, // 00feh + 0x00100000, 0x00010000, 0x00001000, 0x00000111, + 0x00000000, 0x01011110, 0x01010000, 0x00111111, // 00ffh + 0x00001000, 0x00001000, 0x00001000, 0x00000110 +}; + +/*---------------------------------------------------------------------------* + Palette data + *---------------------------------------------------------------------------*/ +const u32 d_PaletteData[8 * 16] = +{ + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // black + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x001f0000, 0x00000000, 0x00000000, 0x00000000, // red + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x03e00000, 0x00000000, 0x00000000, 0x00000000, // green + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x7c000000, 0x00000000, 0x00000000, 0x00000000, // blue + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x03ff0000, 0x00000000, 0x00000000, 0x00000000, // yellow + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x7c1f0000, 0x00000000, 0x00000000, 0x00000000, // purple + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x7fe00000, 0x00000000, 0x00000000, 0x00000000, // light blue + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00180000, 0x00000000, 0x00000000, 0x00000000, // dark red + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x03000000, 0x00000000, 0x00000000, 0x00000000, // dark green + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x60000000, 0x00000000, 0x00000000, 0x00000000, // dark blue + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x03180000, 0x00000000, 0x00000000, 0x00000000, // dark yellow + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x60180000, 0x00000000, 0x00000000, 0x00000000, // dark purple + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x63000000, 0x00000000, 0x00000000, 0x00000000, // dark light blue + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x56b50000, 0x00000000, 0x00000000, 0x00000000, // gray + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x2d6b0000, 0x00000000, 0x00000000, 0x00000000, // dark gray + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x7fff0000, 0x00000000, 0x00000000, 0x00000000, // white + 0x00000000, 0x00000000, 0x00000000, 0x00000000 +}; + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/debugsoft/ApplicationJump/src/screen.c b/build/debugsoft/ApplicationJump/src/screen.c new file mode 100644 index 00000000..a9fec417 --- /dev/null +++ b/build/debugsoft/ApplicationJump/src/screen.c @@ -0,0 +1,194 @@ + /*---------------------------------------------------------------------------* + Project: TwlSDK - WCM - demos - wcm-list-2 + File: screen.c + + Copyright 2007 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ +#include +#include "screen.h" +#include "font.h" + +/*---------------------------------------------------------------------------* + 定数 定義 + *---------------------------------------------------------------------------*/ +#define TEXT_SCREEN_SIZE 2048 + +/*---------------------------------------------------------------------------* + 内部変数 定義 + *---------------------------------------------------------------------------*/ + +// 仮想スクリーン[ 上下画面 ][ BG 枚数 ][ キャラクタ数 ] +static u16 gScreen[2 ][ 1 ][ TEXT_SCREEN_SIZE / sizeof(u16) ] ATTRIBUTE_ALIGN(32); + +/*---------------------------------------------------------------------------* + Name: InitScreen + + Description: 文字表示システムのために、表示設定を初期化する。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +void InitScreen(void) +{ + // 各 V-RAM 初期化 + GX_SetBankForLCDC(GX_VRAM_LCDC_ALL); + MI_CpuClearFast((void*)HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE); + (void)GX_DisableBankForLCDC(); + + // OAM 初期化 + MI_CpuFillFast((void*)HW_OAM, 0xc0, HW_OAM_SIZE); + MI_CpuFillFast((void*)HW_DB_OAM, 0xc0, HW_DB_OAM_SIZE); + + // パレット初期化 + MI_CpuClearFast((void*)HW_PLTT, HW_PLTT_SIZE); + MI_CpuClearFast((void*)HW_DB_PLTT, HW_DB_PLTT_SIZE); + + // 上画面設定 + GX_SetGraphicsMode(GX_DISPMODE_GRAPHICS, GX_BGMODE_0, GX_BG0_AS_2D); + + GX_SetBankForBG(GX_VRAM_BG_128_A); + G2_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256, GX_BG_COLORMODE_16, GX_BG_SCRBASE_0x0000, GX_BG_CHARBASE_0x04000, + GX_BG_EXTPLTT_01); + G2_SetBG0Priority(0); + + GX_SetVisiblePlane(GX_PLANEMASK_BG0); + GX_LoadBG0Char(d_CharData, 0, sizeof(d_CharData)); + GX_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData)); + ((u16*)HW_PLTT)[0] = 0x0000; // black + MI_CpuFillFast(gScreen[0][0], 0, TEXT_SCREEN_SIZE); + DC_StoreRange(gScreen[0][0], TEXT_SCREEN_SIZE); + GX_LoadBG0Scr(gScreen[0][0], 0, TEXT_SCREEN_SIZE); + + // 下画面設定 + GX_SetBankForSubBG(GX_VRAM_SUB_BG_32_H); + G2S_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256, GX_BG_COLORMODE_16, GX_BG_SCRBASE_0x0000, GX_BG_CHARBASE_0x04000, + GX_BG_EXTPLTT_01); + G2S_SetBG0Priority(0); + GXS_SetGraphicsMode(GX_BGMODE_0); + GXS_SetVisiblePlane(GX_PLANEMASK_BG0); + GXS_LoadBG0Char(d_CharData, 0, sizeof(d_CharData)); + GXS_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData)); + ((u16*)HW_DB_PLTT)[0] = 0x0000; // black + MI_CpuFillFast(gScreen[1][0], 0, TEXT_SCREEN_SIZE); + DC_StoreRange(gScreen[1][0], TEXT_SCREEN_SIZE); + GXS_LoadBG0Scr(gScreen[1][0], 0, TEXT_SCREEN_SIZE); +} + +/*---------------------------------------------------------------------------* + Name: ClearScreen + + Description: 画面のテキスト表示をクリアする。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +void ClearScreen(void) +{ + MI_CpuClearFast(gScreen[0][0], TEXT_SCREEN_SIZE); + MI_CpuClearFast(gScreen[1][0], TEXT_SCREEN_SIZE); +} +void ClearMainScreen(void) +{ + MI_CpuClearFast(gScreen[0][0], TEXT_SCREEN_SIZE); + +} +void ClearSubScreen(void) +{ + MI_CpuClearFast(gScreen[1][0], TEXT_SCREEN_SIZE); +} +/*---------------------------------------------------------------------------* + Name: PutMainScreen + + Description: メイン画面にテキスト出力する。 + + Arguments: text - 出力する文字列。 + ... - 仮想引数。 + + Returns: None. + *---------------------------------------------------------------------------*/ +void PutMainScreen(s32 x, s32 y, u8 palette, char* text, ...) +{ + va_list vlist; + char temp[33]; + s32 i; + + va_start(vlist, text); + (void)vsnprintf(temp, 33, text, vlist); + va_end(vlist); + + for (i = 0; i < 32; i++) + { + if (temp[i] == 0x00) + { + break; + } + + gScreen[0][0][((y * 32) + x + i) % (32 * 32)] = (u16) (palette << 12 | temp[i]); + } +} + +/*---------------------------------------------------------------------------* + Name: PrintSubScreen + + Description: サブ画面にテキスト出力する。 + + Arguments: text - 出力する文字列。 + ... - 仮想引数。 + + Returns: None. + *---------------------------------------------------------------------------*/ +void PutSubScreen(s32 x, s32 y, u8 palette, char* text, ...) +{ + va_list vlist; + char temp[33]; + s32 i; + + va_start(vlist, text); + (void)vsnprintf(temp, 33, text, vlist); + va_end(vlist); + + for (i = 0; i < 32; i++) + { + if (temp[i] == 0x00) + { + break; + } + + gScreen[1][0][((y * 32) + x + i) % (32 * 32)] = (u16) (palette << 12 | temp[i]); + } +} + +/*---------------------------------------------------------------------------* + Name: UpdateScreen + + Description: 仮想スクリーンを V-RAM に反映する。 + V ブランク期間中での呼び出しを想定。 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +void UpdateScreen(void) +{ + // 仮想スクリーンを V-RAM に反映 + DC_StoreRange(gScreen[0][0], TEXT_SCREEN_SIZE); + GX_LoadBG0Scr(gScreen[0][0], 0, TEXT_SCREEN_SIZE); + DC_StoreRange(gScreen[1][0], TEXT_SCREEN_SIZE); + GXS_LoadBG0Scr(gScreen[1][0], 0, TEXT_SCREEN_SIZE); +} + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/debugsoft/Makefile b/build/debugsoft/Makefile index a516106d..e3362d5f 100644 --- a/build/debugsoft/Makefile +++ b/build/debugsoft/Makefile @@ -24,6 +24,7 @@ include $(TWLSDK_ROOT)/build/buildtools/commondefs SUBDIRS = Jpeg \ Wireless \ Internet \ + ApplicationJump \ #---------------------------------------------------------------------------- diff --git a/debugsoft/ApplicationJumpTest/ReadMe.txt b/debugsoft/ApplicationJumpTest/ReadMe.txt new file mode 100644 index 00000000..8e254106 --- /dev/null +++ b/debugsoft/ApplicationJumpTest/ReadMe.txt @@ -0,0 +1,55 @@ +appjumpTest + +アプリジャンプ機能をテストするためのアプリセットです。 +======================================================== + +<概要> =============================================== +2種類のNAND アプリと 1種類のカードアプリで構成されます。 +各アプリ間で、アプリジャンプの機能を一通り試すことができます。 +アプリ間でのパラメータの受け渡し、ジャンプ元へのリターンも可能です。 + + +<使い方> ============================================= +2種類のNAND アプリを TWL にインポートした状態で、カードアプリを起動してください。 + +操作方法は、下画面下部に一覧表示されます。 +ABXY ボタンがそれぞれに対応したターゲットへのアプリジャンプを実行します。 + +L/R ボタンで、アプリ間パラメータ(文字列データ)を次のジャンプ先へ渡すかどうかを +切り替えることができます(デフォルトは ON になっています)。 + +START ボタンを押すと、現在起動中のアプリ自身へのアプリジャンプを自動で繰り返すモードに入ります。 +中断するには、起動後上画面にメッセージが出ている間(約2秒間)に START ボタンを押してください。 + + +<画面の見方> ========================================== +・上画面について + 起動中のアプリが 3種類の内どれかを色と文字で表します。 + (黄:CARD、紫:NAND-1、水色:NAND-2) + + APP JUMP -> 今までのアプリジャンプ実行回数です。 + DELIVERED PARAM -> アプリ間パラメータ渡しをONにしている場合、ジャンプ元へのリターンも含めて +  これまでのジャンプ元の履歴が 6つまで表示されます。 + エラー表示 -> アプリジャンプに失敗した場合、赤字でエラーが表示されます。 +  エラー表示が出た場合、それ以上アプリの実行はできませんので再起動してください。 + +・下画面について + DELIVER ARG: (ON or OFF) -> アプリ間パラメータ渡しを有効にするかどうかのフラグの状態です。 +  L/R ボタンで ON/OFF を切り替えることができます。 + AUTO JUMP TEST: (ON or OFF) -> 自分自身へのアプリジャンプを中断するまで繰り返すテストモードかどうかを示す値です。 + 操作方法一覧 -> 各ボタンの説明を表示しています。アプリによって、ボタンに割り当てられた +  ジャンプ先が異なりますので注意してください。 +  ただし、ジャンプ元へのリターンは Bボタン、自分自身へのジャンプは Xボタン固定です。 + +<その他注意事項> +初回起動時(アプリジャンプを一度も実行していない状態)に、ジャンプ元へのリターンを行うと、 +必ずエラーになります。 + + +======================================================== +なにか問題がありましたら、環境制作部 西本まで。 +nishimoto_takashi@nintendo.co.jp + + +<更新履歴>============================================ +2008/07/31 新規追加 diff --git a/debugsoft/ApplicationJumpTest/appjump_check_list_080801.xls b/debugsoft/ApplicationJumpTest/appjump_check_list_080801.xls new file mode 100644 index 00000000..bc893d64 Binary files /dev/null and b/debugsoft/ApplicationJumpTest/appjump_check_list_080801.xls differ diff --git a/debugsoft/ApplicationJumpTest/雉譁.txt b/debugsoft/ApplicationJumpTest/雉譁.txt new file mode 100644 index 00000000..3c082938 --- /dev/null +++ b/debugsoft/ApplicationJumpTest/雉譁.txt @@ -0,0 +1,27 @@ +appjumpTest + +資料 +======================================================== + +この手順でデバッグを行ってもらうと良いかもしれません。 + +(1) カードアプリから起動(NAND-1, NAND-2 はインポート済み) +(2) NAND-1 へのジャンプ(チェックシート No.1 に該当) +(3) NAND-2 へのジャンプ(同上) +(4) CARD へのジャンプ(同上) + +(5) NAND-1 or NAND-2 へジャンプ(チェックシート No.2 に該当) +(6) ジャンプ元リターン(チェックシート No.3 に該当) +(7) START ボタンで自動ジャンプを行わせ、しばらく放置(チェックシート No.4 に該当) + +(8) アプリジャンプ時に受け渡されるテキストデータが乱れたりしていないかをチェック + (チェックシート No.5 に該当) +(9) アプリジャンプ時に受け渡されるバイナリデータが壊れていたりしないかをチェック + (チェックシート No.6 に該当) + +(10) 適当にジャンプ先やジャンプ方法を組み合わせて、しばらくチェック。 + (チェックシート No.7 に該当) + + +<更新履歴>============================================ +2008/08/01 新規追加