mirror of
https://github.com/rvtr/TwlIPL.git
synced 2025-10-31 06:01:12 -04:00
デバッグ用アプリジャンプチェックアプリの追加
nishimoto @ PSEG1 git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2250 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
parent
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commit
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78
build/debugsoft/AppJumpChecker/Makefile
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78
build/debugsoft/AppJumpChecker/Makefile
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@ -0,0 +1,78 @@
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#! make -f
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#----------------------------------------------------------------------------
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# Project: TwlSDK - debugsoft - ApplicationJump
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# File: Makefile
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#
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# Copyright 2008 Nintendo. All rights reserved.
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#
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# These coded instructions, statements, and computer programs contain
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# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
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# not be disclosed to third parties or copied or duplicated in any form,
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# in whole or in part, without the prior written consent of Nintendo.
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#
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# $Date:: $
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# $Rev:$
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# $Author:$
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#----------------------------------------------------------------------------
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override TARGET_PLATFORM = TWL
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override TARGET_CODEGEN = ARM
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override TWL_ARCHGEN = LIMITED
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TWL_NANDAPP = TRUE
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TARGET_BIN = appJumpChecker.tad
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INCDIR = ./include
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SRCDIR = ./src
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SRCS = main.c screen.c font.c common.c
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LLIBRARIES += libes$(TWL_LIBSUFFIX).a \
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libboc$(TWL_LIBSUFFIX).a \
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libsfs$(TWL_LIBSUFFIX).a
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#----------------------------------
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# sea ‚ðŽg—p
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LLIBRARIES += libsea$(TWL_LIBSUFFIX).a
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#----------------------------------
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# nam ‚ðŽg—p
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LLIBRARIES += libnam$(TWL_LIBSUFFIX).a
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ROM_SPEC = appJumpChecker.autogen.rsf
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ROM_SPEC_TEMPLATE = $(ROOT)/include/twl/specfiles/ROM-TS_sys.rsf
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ROM_SPEC_PARAM = MakerCode=01 \
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GameCode=456A \
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NANDAccess=TRUE \
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Media=NAND \
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Secure=TRUE \
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PermitLandingNormalJump=TRUE \
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WramMapping=MAP_TS_SCR
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COMPONENT_NAME = armadillo
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MAKEROM_ARM7_BASE = $(TWL_COMPONENTSDIR)/$(COMPONENT_NAME)/$(TWL_BUILDTYPE_ARM7)/$(COMPONENT_NAME)
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MAKEROM_ARM7 = $(MAKEROM_ARM7_BASE).$(TWL_ELF_EXT)
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#----------------------------------------------------------------------------
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include $(TWLSDK_ROOT)/build/buildtools/commondefs
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MAKEROM := $(TWL_TOOLSDIR)/bin/makerom.TWL.secure.exe
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MAKETAD_OPTION := -s
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do-build: $(TARGETS)
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INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN)
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INSTALL_DIR = ./roms
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include $(TWLSDK_ROOT)/build/buildtools/modulerules
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#----------------------------------------------------------------------------
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#===== End of Makefile =====
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83
build/debugsoft/AppJumpChecker/include/common.h
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83
build/debugsoft/AppJumpChecker/include/common.h
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@ -0,0 +1,83 @@
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/*---------------------------------------------------------------------------*
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Project: TwlSDK - tests - appjumpTest
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File: common.h
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Copyright 2008 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
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not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#ifndef COMMON_H_
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#define COMMON_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*===========================================================================*/
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#include <twl.h>
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/*---------------------------------------------------------------------------*
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定数定義
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*---------------------------------------------------------------------------*/
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/* TitleID */
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#define CARDAPP_TITLEID (u64)(0x0003000034333041) // 430A
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#define NANDAPP1_TITLEID (u64)(0x0003000434333141) // 431A
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#define NANDAPP2_TITLEID (u64)(0x0003000434333241) // 432A
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#define KEY_REPEAT_START 25 // キーリピート開始までのフレーム数
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#define KEY_REPEAT_SPAN 10 // キーリピートの間隔フレーム数
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/* アプリ間パラメータ関連 */
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#define APPJUMP_STRING_LENGTH 24 // 引数一つ分として受け渡しされる文字列の長さ制限
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/*---------------------------------------------------------------------------*
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構造体 定義
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*---------------------------------------------------------------------------*/
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// キー入力情報
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typedef struct KeyInfo
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{
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u16 cnt; // 未加工入力値
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u16 trg; // 押しトリガ入力
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u16 up; // 離しトリガ入力
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u16 rep; // 押し維持リピート入力
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} KeyInfo;
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// アプリ間でバイナリデータとして引き渡す構造体
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typedef struct AppParam
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{
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u32 jumpCount; // アプリジャンプの実行回数
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u8 isAutoJump; // 一定間隔で自動的にアプリジャンプを実行するかどうかのフラグ
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u8 rsv[3]; // 4バイトアラインメントのため
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} AppParam;
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/*---------------------------------------------------------------------------*
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Prototype
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*---------------------------------------------------------------------------*/
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void InitCommon(void);
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void ReadKey(KeyInfo* pKey);
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void VBlankIntr(void);
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/*===========================================================================*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* COMMON_H_ */
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/*---------------------------------------------------------------------------*
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End of file
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*---------------------------------------------------------------------------*/
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41
build/debugsoft/AppJumpChecker/include/font.h
Normal file
41
build/debugsoft/AppJumpChecker/include/font.h
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@ -0,0 +1,41 @@
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/*---------------------------------------------------------------------------*
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Project: TwlSDK - WCM - demos - wcm-list-2
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File: font.h
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
|
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proprietary information of Nintendo of America Inc. and/or Nintendo
|
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Company Ltd., and are protected by Federal copyright law. They may
|
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not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#ifndef FONT_H_
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#define FONT_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*===========================================================================*/
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#include <nitro/types.h>
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extern const u32 d_CharData[8 * 256];
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extern const u32 d_PaletteData[8 * 16];
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/*===========================================================================*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* FONT_H_ */
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/*---------------------------------------------------------------------------*
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End of file
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*---------------------------------------------------------------------------*/
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49
build/debugsoft/AppJumpChecker/include/screen.h
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49
build/debugsoft/AppJumpChecker/include/screen.h
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@ -0,0 +1,49 @@
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/*---------------------------------------------------------------------------*
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Project: TwlSDK - WCM - demos - wcm-list-2
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File: screen.h
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#ifndef SCREEN_H_
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#define SCREEN_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*===========================================================================*/
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#include <nitro/types.h>
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/*---------------------------------------------------------------------------*
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ŠÖ<EFBFBD>” ’è‹`
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*---------------------------------------------------------------------------*/
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void InitScreen(void);
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void ClearScreen(void);
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void ClearMainScreen(void);
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void ClearSubScreen(void);
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void PutMainScreen(s32 x, s32 y, u8 palette, char* text, ...);
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void PutSubScreen(s32 x, s32 y, u8 palette, char* text, ...);
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void UpdateScreen(void);
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/*===========================================================================*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* SCREEN_H_ */
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/*---------------------------------------------------------------------------*
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End of file
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*---------------------------------------------------------------------------*/
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153
build/debugsoft/AppJumpChecker/src/common.c
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153
build/debugsoft/AppJumpChecker/src/common.c
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/*---------------------------------------------------------------------------*
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Project: TwlSDK - tests - appjumpTest
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File: common.c
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Copyright 2008 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#include "common.h"
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static void InitInterrupts(void);
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static void InitHeap(void);
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/*---------------------------------------------------------------------------*
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関数定義
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*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*
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Name: InitCommon
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Description: 基本的な初期化関数をここで呼ぶ。
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Arguments: None.
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Returns: None.
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*---------------------------------------------------------------------------*/
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void InitCommon(void)
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{
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OS_Init();
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OS_InitTick();
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OS_InitAlarm();
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GX_Init();
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GX_DispOff();
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GXS_DispOff();
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InitHeap();
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InitInterrupts();
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}
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/*---------------------------------------------------------------------------*
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Name: ReadKey
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Description: キー入力情報を取得し、入力情報構造体を編集する。
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押しトリガ、離しトリガ、押し継続リピートトリガ を検出する。
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Arguments: pKey - 編集するキー入力情報構造体を指定する。
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Returns: None.
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*---------------------------------------------------------------------------*/
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void ReadKey(KeyInfo* pKey)
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{
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static u16 repeat_count[12];
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int i;
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u16 r;
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r = PAD_Read();
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pKey->trg = 0x0000;
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pKey->up = 0x0000;
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pKey->rep = 0x0000;
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for (i = 0; i < 12; i++)
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{
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if (r & (0x0001 << i))
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{
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if (!(pKey->cnt & (0x0001 << i)))
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{
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pKey->trg |= (0x0001 << i); // 押しトリガ
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repeat_count[i] = 1;
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}
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else
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{
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if (repeat_count[i] > KEY_REPEAT_START)
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{
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pKey->rep |= (0x0001 << i); // 押し継続リピート
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repeat_count[i] = (u16) (KEY_REPEAT_START - KEY_REPEAT_SPAN);
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}
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else
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{
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repeat_count[i]++;
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}
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}
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}
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else
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{
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if (pKey->cnt & (0x0001 << i))
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{
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pKey->up |= (0x0001 << i); // 離しトリガ
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}
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}
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}
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pKey->cnt = r; // 未加工キー入力
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}
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/*---------------------------------------------------------------------------*
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Name: InitInterrupts
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Description: 割り込み設定を初期化する。
|
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V ブランク割り込みを許可し、割り込みハンドラを設定する。
|
||||
|
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Arguments: None.
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||||
|
||||
Returns: None.
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*---------------------------------------------------------------------------*/
|
||||
static void InitInterrupts(void)
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{
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// V ブランク割り込み設定
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OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr);
|
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(void)OS_EnableIrqMask(OS_IE_V_BLANK);
|
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(void)GX_VBlankIntr(TRUE);
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|
||||
// 割り込み許可
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||||
(void)OS_EnableIrq();
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(void)OS_EnableInterrupts();
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||||
}
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||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: InitHeap
|
||||
|
||||
Description: メインメモリ上のアリーナにてメモリ割当てシステムを初期化する。
|
||||
|
||||
Arguments: None.
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
static void InitHeap(void)
|
||||
{
|
||||
void* tempLo;
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OSHeapHandle hh;
|
||||
|
||||
// メインメモリ上のアリーナにヒープをひとつ作成
|
||||
tempLo = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1);
|
||||
OS_SetArenaLo(OS_ARENA_MAIN, tempLo);
|
||||
hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi());
|
||||
if (hh < 0)
|
||||
{
|
||||
// ヒープ作成に失敗した場合は異常終了
|
||||
OS_Panic("ARM9: Fail to create heap...\n");
|
||||
}
|
||||
(void)OS_SetCurrentHeap(OS_ARENA_MAIN, hh);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
End of file
|
||||
*---------------------------------------------------------------------------*/
|
||||
585
build/debugsoft/AppJumpChecker/src/font.c
Normal file
585
build/debugsoft/AppJumpChecker/src/font.c
Normal file
@ -0,0 +1,585 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: NitroWiFi - WCM - demos - wcm-list
|
||||
File: font.c
|
||||
|
||||
Copyright 2005,2006 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Log: font.c,v $
|
||||
Revision 1.2 2006/03/10 09:22:43 kitase_hirotake
|
||||
INDENT SOURCE
|
||||
|
||||
Revision 1.1 2005/07/21 08:21:06 adachi_hiroaki
|
||||
<EFBFBD>V‹K’ljÁ
|
||||
|
||||
|
||||
$NoKeywords: $
|
||||
*---------------------------------------------------------------------------*/
|
||||
#include "font.h"
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Character data
|
||||
*---------------------------------------------------------------------------*/
|
||||
const u32 d_CharData[8 * 256] =
|
||||
{
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01010010, 0x01010010, 0x00000110, // 0001h
|
||||
0x00011010, 0x01100010, 0x00000010, 0x00000010,
|
||||
0x00000000, 0x01011010, 0x01010010, 0x00010010, // 0002h
|
||||
0x00100010, 0x00100010, 0x00100001, 0x00100001,
|
||||
0x00000000, 0x01010001, 0x01010001, 0x01111111, // 0003h
|
||||
0x00000001, 0x00000001, 0x00000001, 0x01111110,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00100000, // 0004h
|
||||
0x00100000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x01010000, 0x01010100, 0x00001010, // 0005h
|
||||
0x00010001, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01011000, 0x01011000, 0x01111111, // 0006h
|
||||
0x00001000, 0x00101010, 0x01001010, 0x01001001,
|
||||
0x00000000, 0x01010010, 0x01101111, 0x01010010, // 0007h
|
||||
0x00010010, 0x00010010, 0x00010010, 0x00001001,
|
||||
0x00000000, 0x01010010, 0x01011111, 0x00000100, // 0008h
|
||||
0x00011111, 0x00001000, 0x00000001, 0x00011110,
|
||||
0x00000000, 0x01010000, 0x01011000, 0x00000110, // 0009h
|
||||
0x00000001, 0x00000110, 0x00011000, 0x00100000,
|
||||
0x00000000, 0x01010000, 0x01111101, 0x00010001, // 000ah
|
||||
0x00010001, 0x00010001, 0x00010001, 0x00001010,
|
||||
0x00000000, 0x01010000, 0x01011110, 0x00100000, // 000bh
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00001000, // 000ch
|
||||
0x00010000, 0x00000001, 0x00000001, 0x00011110,
|
||||
0x00000000, 0x01010001, 0x01010001, 0x00000001, // 000dh
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00011000, // 000eh
|
||||
0x00010100, 0x00010100, 0x00011000, 0x00001100,
|
||||
0x00000000, 0x01010010, 0x01111111, 0x00010010, // 000fh
|
||||
0x00010010, 0x00000010, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x00001110, 0x01010100, 0x01010010, // 0010h
|
||||
0x00111111, 0x00000100, 0x00000100, 0x00011000,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 0011h
|
||||
0x01110100, 0x00000010, 0x00001010, 0x01110010,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00000010, // 0012h
|
||||
0x00011110, 0x00100001, 0x00100000, 0x00011110,
|
||||
0x00000000, 0x01010000, 0x01011100, 0x00100011, // 0013h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00010000, // 0014h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00110000,
|
||||
0x00000000, 0x01010010, 0x01010010, 0x00001100, // 0015h
|
||||
0x00000010, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x01010001, 0x01111101, 0x00010001, // 0016h
|
||||
0x00010001, 0x00111001, 0x01010101, 0x00011001,
|
||||
0x00000000, 0x01010100, 0x01010011, 0x01110010, // 0017h
|
||||
0x00010001, 0x00010001, 0x00001010, 0x00000100,
|
||||
0x00000000, 0x01011110, 0x01011000, 0x00000100, // 0018h
|
||||
0x00101001, 0x01010001, 0x01010001, 0x00001100,
|
||||
0x00000000, 0x01010000, 0x01011100, 0x00010010, // 0019h
|
||||
0x00010010, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01011101, 0x01010001, 0x00111101, // 001ah
|
||||
0x00010001, 0x00011001, 0x00110101, 0x00001001,
|
||||
0x00000000, 0x01110001, 0x01011101, 0x00110001, // 001bh
|
||||
0x00010001, 0x00111001, 0x01010101, 0x00011001,
|
||||
0x00000000, 0x01110100, 0x01010011, 0x00110010, // 001ch
|
||||
0x00010001, 0x00010001, 0x00001010, 0x00000100,
|
||||
0x00000000, 0x01101110, 0x01011000, 0x00100100, // 001dh
|
||||
0x00101001, 0x01010001, 0x01010001, 0x00001100,
|
||||
0x00000000, 0x01110000, 0x01011100, 0x00110010, // 001eh
|
||||
0x00010010, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01111101, 0x01010001, 0x00111101, // 001fh
|
||||
0x00010001, 0x00011001, 0x00110101, 0x00001001,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0020h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 0021h
|
||||
0x00001000, 0x00001000, 0x00000000, 0x00001000,
|
||||
0x00000000, 0x01101100, 0x01001000, 0x00100100, // 0022h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00100100, 0x01111111, 0x00100100, // 0023h
|
||||
0x00100100, 0x01111111, 0x00010010, 0x00010010,
|
||||
0x00000000, 0x00001000, 0x01111110, 0x00001001, // 0024h
|
||||
0x00111110, 0x01001000, 0x00111111, 0x00001000,
|
||||
0x00000000, 0x01000010, 0x00100101, 0x00010010, // 0025h
|
||||
0x00001000, 0x00100100, 0x01010010, 0x00100001,
|
||||
0x00000000, 0x00001110, 0x00010001, 0x00001001, // 0026h
|
||||
0x01000110, 0x00101001, 0x00110001, 0x01001110,
|
||||
0x00000000, 0x00011000, 0x00010000, 0x00001000, // 0027h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01110000, 0x00001000, 0x00000100, // 0028h
|
||||
0x00000100, 0x00000100, 0x00001000, 0x01110000,
|
||||
0x00000000, 0x00000111, 0x00001000, 0x00010000, // 0029h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00000111,
|
||||
0x00000000, 0x00001000, 0x01001001, 0x00101010, // 002ah
|
||||
0x00011100, 0x00101010, 0x01001001, 0x00001000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 002bh
|
||||
0x01111111, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002ch
|
||||
0x00000000, 0x00001100, 0x00001000, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002dh
|
||||
0x01111111, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002eh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00001100,
|
||||
0x00000000, 0x01000000, 0x00100000, 0x00010000, // 002fh
|
||||
0x00001000, 0x00000100, 0x00000010, 0x00000001,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0030h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00011100, 0x00010000, 0x00010000, // 0031h
|
||||
0x00010000, 0x00010000, 0x00010000, 0x00010000,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0032h
|
||||
0x00111110, 0x00000001, 0x00000001, 0x01111111,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0033h
|
||||
0x00111110, 0x01000000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00100000, 0x00110000, 0x00101000, // 0034h
|
||||
0x00100100, 0x00100010, 0x01111111, 0x00100000,
|
||||
0x00000000, 0x01111111, 0x00000001, 0x00111111, // 0035h
|
||||
0x01000000, 0x01000000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00111110, 0x00000001, 0x00111111, // 0036h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x01111111, 0x00100000, 0x00100000, // 0037h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0038h
|
||||
0x00111110, 0x01000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0039h
|
||||
0x01000001, 0x01111110, 0x01000000, 0x00111110,
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003ah
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003bh
|
||||
0x00000000, 0x00001100, 0x00001000, 0x00000100,
|
||||
0x00000000, 0x01100000, 0x00011000, 0x00000110, // 003ch
|
||||
0x00000001, 0x00000110, 0x00011000, 0x01100000,
|
||||
0x00000000, 0x00000000, 0x01111111, 0x00000000, // 003dh
|
||||
0x00000000, 0x00000000, 0x01111111, 0x00000000,
|
||||
0x00000000, 0x00000011, 0x00001100, 0x00110000, // 003eh
|
||||
0x01000000, 0x00110000, 0x00001100, 0x00000011,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 003fh
|
||||
0x00110000, 0x00001000, 0x00000000, 0x00001000,
|
||||
0x00000000, 0x00011100, 0x00100010, 0x01001001, // 0040h
|
||||
0x01010101, 0x01010101, 0x01010101, 0x00111010,
|
||||
0x00000000, 0x00001000, 0x00010100, 0x00010100, // 0041h
|
||||
0x00100010, 0x00111110, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0042h
|
||||
0x00111111, 0x01000001, 0x01000001, 0x00111111,
|
||||
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0043h
|
||||
0x00000001, 0x00000001, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x00011111, 0x00100001, 0x01000001, // 0044h
|
||||
0x01000001, 0x01000001, 0x00100001, 0x00011111,
|
||||
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0045h
|
||||
0x01111111, 0x00000001, 0x00000001, 0x01111111,
|
||||
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0046h
|
||||
0x00111111, 0x00000001, 0x00000001, 0x00000001,
|
||||
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0047h
|
||||
0x01111001, 0x01000001, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0048h
|
||||
0x01111111, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00111110, 0x00001000, 0x00001000, // 0049h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00111110,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 004ah
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x01100001, 0x00011001, 0x00000101, // 004bh
|
||||
0x00000011, 0x00000101, 0x00011001, 0x01100001,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 004ch
|
||||
0x00000001, 0x00000001, 0x00000001, 0x01111111,
|
||||
0x00000000, 0x01000001, 0x01100011, 0x01010101, // 004dh
|
||||
0x01001001, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x01000001, 0x01000011, 0x01000101, // 004eh
|
||||
0x01001001, 0x01010001, 0x01100001, 0x01000001,
|
||||
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 004fh
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0050h
|
||||
0x00111111, 0x00000001, 0x00000001, 0x00000001,
|
||||
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 0051h
|
||||
0x01000001, 0x01011001, 0x00100010, 0x01011100,
|
||||
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0052h
|
||||
0x00111111, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00111110, 0x01000001, 0x00000001, // 0053h
|
||||
0x00111110, 0x01000000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x01111111, 0x00001000, 0x00001000, // 0054h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0055h
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x00100010, // 0056h
|
||||
0x00100010, 0x00010100, 0x00010100, 0x00001000,
|
||||
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0057h
|
||||
0x01001001, 0x01010101, 0x01100011, 0x01000001,
|
||||
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0058h
|
||||
0x00001000, 0x00010100, 0x00100010, 0x01000001,
|
||||
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0059h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x01111111, 0x00100000, 0x00010000, // 005ah
|
||||
0x00001000, 0x00000100, 0x00000010, 0x01111111,
|
||||
0x00000000, 0x01111100, 0x00000100, 0x00000100, // 005bh
|
||||
0x00000100, 0x00000100, 0x00000100, 0x01111100,
|
||||
0x00000000, 0x00100010, 0x00010100, 0x00111110, // 005ch
|
||||
0x00001000, 0x00111110, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00011111, 0x00010000, 0x00010000, // 005dh
|
||||
0x00010000, 0x00010000, 0x00010000, 0x00011111,
|
||||
0x00000000, 0x00001000, 0x00010100, 0x00100010, // 005eh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 005fh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x01111111,
|
||||
0x00000000, 0x00010000, 0x00001000, 0x00011000, // 0060h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00011110, 0x00100001, // 0061h
|
||||
0x00111110, 0x00100001, 0x00100001, 0x01011110,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00111111, // 0062h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x00111111,
|
||||
0x00000000, 0x00000000, 0x00111100, 0x01000010, // 0063h
|
||||
0x00000001, 0x00000001, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x01111110, // 0064h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01111110,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0065h
|
||||
0x01111111, 0x00000001, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00110000, 0x00001000, 0x00001000, // 0066h
|
||||
0x01111111, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x01111110, 0x01000001, // 0067h
|
||||
0x01000001, 0x01111110, 0x01000000, 0x00111110,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0068h
|
||||
0x00111111, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00001000, 0x00000000, 0x00001000, // 0069h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00100000, 0x00000000, 0x00100000, // 006ah
|
||||
0x00100000, 0x00100001, 0x00100001, 0x00011110,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x01100001, // 006bh
|
||||
0x00011001, 0x00000111, 0x00011001, 0x01100001,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 006ch
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x00110111, 0x01001001, // 006dh
|
||||
0x01001001, 0x01001001, 0x01001001, 0x01001001,
|
||||
0x00000000, 0x00000000, 0x00111111, 0x01000001, // 006eh
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00100010, // 006fh
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x00000000, 0x00111101, 0x01000011, // 0070h
|
||||
0x01000001, 0x01000011, 0x00111101, 0x00000001,
|
||||
0x00000000, 0x00000000, 0x01011110, 0x01100001, // 0071h
|
||||
0x01000001, 0x01100001, 0x01011110, 0x01000000,
|
||||
0x00000000, 0x00000000, 0x00110001, 0x00001101, // 0072h
|
||||
0x00000011, 0x00000001, 0x00000001, 0x00000001,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0073h
|
||||
0x00001110, 0x00110000, 0x01000001, 0x00111110,
|
||||
0x00000000, 0x00000100, 0x00000100, 0x01111111, // 0074h
|
||||
0x00000100, 0x00000100, 0x00000100, 0x01111000,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0075h
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01111110,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0076h
|
||||
0x00100010, 0x00100010, 0x00010100, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0077h
|
||||
0x01001001, 0x00101010, 0x00101010, 0x00010100,
|
||||
0x00000000, 0x00000000, 0x00100001, 0x00010010, // 0078h
|
||||
0x00001100, 0x00001100, 0x00010010, 0x00100001,
|
||||
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0079h
|
||||
0x00100010, 0x00011100, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x00000000, 0x00111111, 0x00010000, // 007ah
|
||||
0x00001000, 0x00000100, 0x00000010, 0x00111111,
|
||||
0x00000000, 0x00001000, 0x00011110, 0x01100100, // 007bh
|
||||
0x00011000, 0x00100100, 0x00000100, 0x01111000,
|
||||
0x00000000, 0x00000000, 0x00011110, 0x00000100, // 007ch
|
||||
0x00011110, 0x00110101, 0x00101101, 0x00010010,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00010001, // 007dh
|
||||
0x00100001, 0x00100001, 0x00000001, 0x00000010,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007eh
|
||||
0x00011110, 0x00100000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007fh
|
||||
0x00111110, 0x00010000, 0x00001100, 0x00110010,
|
||||
0x00000000, 0x00000000, 0x00000100, 0x00101111, // 0080h
|
||||
0x01000100, 0x00011110, 0x00100101, 0x00010110,
|
||||
0x00000000, 0x00000000, 0x00001010, 0x00011110, // 0081h
|
||||
0x00101011, 0x00100010, 0x00010100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00001000, 0x00011101, // 0082h
|
||||
0x00101011, 0x00101001, 0x00011001, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00001000, 0x00111000, // 0083h
|
||||
0x00001000, 0x00011110, 0x00101001, 0x00000110,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00011100, // 0084h
|
||||
0x00100011, 0x00100000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00000110, 0x01001001, 0x00110000, // 0085h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000100, 0x00111111, 0x00000100, // 0086h
|
||||
0x00111110, 0x01010101, 0x01001101, 0x00100110,
|
||||
0x00000000, 0x00000000, 0x00100001, 0x01000001, // 0087h
|
||||
0x01000001, 0x01000001, 0x00000001, 0x00000010,
|
||||
0x00000000, 0x00111100, 0x00000000, 0x00111110, // 0088h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00011100, 0x00000000, 0x00111110, // 0089h
|
||||
0x00010000, 0x00001000, 0x00010100, 0x01100010,
|
||||
0x00000000, 0x00100100, 0x01011111, 0x00000100, // 008ah
|
||||
0x00111110, 0x01000101, 0x01000101, 0x00100010,
|
||||
0x00000000, 0x00100010, 0x01001111, 0x01010010, // 008bh
|
||||
0x01010010, 0x00010010, 0x00010010, 0x00001001,
|
||||
0x00000000, 0x00000100, 0x00111110, 0x00001000, // 008ch
|
||||
0x00111110, 0x00010000, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x00100000, 0x00011000, 0x00000110, // 008dh
|
||||
0x00000001, 0x00000110, 0x00011000, 0x00100000,
|
||||
0x00000000, 0x00100000, 0x01111101, 0x00100001, // 008eh
|
||||
0x00100001, 0x00100001, 0x00100001, 0x00010010,
|
||||
0x00000000, 0x00011110, 0x00100000, 0x00000000, // 008fh
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x00010000, // 0090h
|
||||
0x00100000, 0x00000010, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0091h
|
||||
0x01000001, 0x01000001, 0x00100010, 0x00011100,
|
||||
0x00000000, 0x00010000, 0x01111111, 0x00011000, // 0092h
|
||||
0x00010100, 0x00010100, 0x00011000, 0x00001100,
|
||||
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 0093h
|
||||
0x00100010, 0x00000010, 0x00000010, 0x01111100,
|
||||
0x00000000, 0x00111100, 0x00010000, 0x00001100, // 0094h
|
||||
0x01111111, 0x00001000, 0x00001000, 0x00110000,
|
||||
0x00000000, 0x00000100, 0x00011111, 0x00000100, // 0095h
|
||||
0x01110100, 0x00000010, 0x00001010, 0x01110010,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x00000100, // 0096h
|
||||
0x00111100, 0x01000010, 0x01000000, 0x00111100,
|
||||
0x00000000, 0x00000000, 0x00011100, 0x00100011, // 0097h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01111111, 0x00010000, 0x00001000, // 0098h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00110000,
|
||||
0x00000000, 0x00000010, 0x00110010, 0x00001100, // 0099h
|
||||
0x00000010, 0x00000001, 0x00000001, 0x00111110,
|
||||
0x00000000, 0x00100100, 0x01001111, 0x01000010, // 009ah
|
||||
0x00010001, 0x00111100, 0x00010010, 0x00001100,
|
||||
0x00000000, 0x00000010, 0x01111010, 0x01000010, // 009bh
|
||||
0x00000010, 0x00000010, 0x00001010, 0x01110010,
|
||||
0x00000000, 0x00100010, 0x00111110, 0x01010010, // 009ch
|
||||
0x01001011, 0x01101101, 0x01010101, 0x00110010,
|
||||
0x00000000, 0x00110010, 0x01001011, 0x01000110, // 009dh
|
||||
0x01000110, 0x01110010, 0x01001011, 0x00110010,
|
||||
0x00000000, 0x00011100, 0x00101010, 0x01001001, // 009eh
|
||||
0x01001001, 0x01000101, 0x01000101, 0x00110010,
|
||||
0x00000000, 0x00100001, 0x01111101, 0x00100001, // 009fh
|
||||
0x00100001, 0x00111001, 0x01100101, 0x00011001,
|
||||
0x00000000, 0x00000100, 0x00100011, 0x01100010, // 00a0h
|
||||
0x00100001, 0x00100001, 0x00010010, 0x00001100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a1h
|
||||
0x00000000, 0x00000100, 0x00001010, 0x00000100,
|
||||
0x00000000, 0x01110000, 0x00010000, 0x00010000, // 00a2h
|
||||
0x00010000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a3h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00001110,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a4h
|
||||
0x00000000, 0x00000010, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00011000, // 00a5h
|
||||
0x00011000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x01111111, // 00a6h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x00000000, 0x00111111, 0x00100000, // 00a7h
|
||||
0x00010100, 0x00001100, 0x00000100, 0x00000010,
|
||||
0x00000000, 0x00000000, 0x00100000, 0x00100000, // 00a8h
|
||||
0x00010000, 0x00001111, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x00000000, 0x00000100, 0x00111111, // 00a9h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00aah
|
||||
0x00001000, 0x00001000, 0x00001000, 0x01111111,
|
||||
0x00000000, 0x00000000, 0x00010000, 0x00111111, // 00abh
|
||||
0x00011000, 0x00010100, 0x00010010, 0x00011001,
|
||||
0x00000000, 0x00000000, 0x00000010, 0x00111111, // 00ach
|
||||
0x00100010, 0x00010010, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00adh
|
||||
0x00100000, 0x00100000, 0x00100000, 0x01111111,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00aeh
|
||||
0x00111110, 0x00100000, 0x00100000, 0x00111110,
|
||||
0x00000000, 0x00000000, 0x00100101, 0x00101010, // 00afh
|
||||
0x00101010, 0x00100000, 0x00010000, 0x00001110,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00b0h
|
||||
0x01111111, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x00101000, // 00b1h
|
||||
0x00011000, 0x00001000, 0x00001000, 0x00000100,
|
||||
0x00000000, 0x01000000, 0x00100000, 0x00011000, // 00b2h
|
||||
0x00010111, 0x00010000, 0x00010000, 0x00010000,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x01000001, // 00b3h
|
||||
0x01000001, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00001000, // 00b4h
|
||||
0x00001000, 0x00001000, 0x00001000, 0x01111111,
|
||||
0x00000000, 0x00100000, 0x01111111, 0x00110000, // 00b5h
|
||||
0x00101000, 0x00100100, 0x00100010, 0x00110001,
|
||||
0x00000000, 0x00000100, 0x01111111, 0x01000100, // 00b6h
|
||||
0x01000100, 0x01000100, 0x01000010, 0x00100001,
|
||||
0x00000000, 0x00000100, 0x00111111, 0x00001000, // 00b7h
|
||||
0x01111111, 0x00010000, 0x00010000, 0x00010000,
|
||||
0x00000000, 0x01111100, 0x01000100, 0x01000100, // 00b8h
|
||||
0x01000010, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00000010, 0x01111110, 0x00100010, // 00b9h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00bah
|
||||
0x01000000, 0x01000000, 0x01000000, 0x01111110,
|
||||
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 00bbh
|
||||
0x00100010, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x00000011, 0x00000100, 0x01000011, // 00bch
|
||||
0x01000100, 0x00100000, 0x00011000, 0x00000111,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x00100000, // 00bdh
|
||||
0x00010000, 0x00011000, 0x00100100, 0x01000011,
|
||||
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00beh
|
||||
0x00100010, 0x00000010, 0x00000010, 0x01111100,
|
||||
0x00000000, 0x01000001, 0x01000010, 0x01000000, // 00bfh
|
||||
0x00100000, 0x00100000, 0x00011000, 0x00000110,
|
||||
0x00000000, 0x01111110, 0x01000010, 0x01001110, // 00c0h
|
||||
0x01110001, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x01100000, 0x00011110, 0x00010000, // 00c1h
|
||||
0x01111111, 0x00010000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01000101, 0x01001010, 0x01001010, // 00c2h
|
||||
0x01000000, 0x00100000, 0x00010000, 0x00001110,
|
||||
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00c3h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x00000010, 0x00000010, 0x00000110, // 00c4h
|
||||
0x00011010, 0x01100010, 0x00000010, 0x00000010,
|
||||
0x00000000, 0x00010000, 0x00010000, 0x01111111, // 00c5h
|
||||
0x00010000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00000000, // 00c6h
|
||||
0x00000000, 0x00000000, 0x00000000, 0x01111111,
|
||||
0x00000000, 0x01111110, 0x01000000, 0x01000100, // 00c7h
|
||||
0x00101000, 0x00010000, 0x00101000, 0x01000110,
|
||||
0x00000000, 0x00001000, 0x01111111, 0x00100000, // 00c8h
|
||||
0x00010000, 0x00011100, 0x01101011, 0x00001000,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 00c9h
|
||||
0x00100000, 0x00100000, 0x00011000, 0x00000111,
|
||||
0x00000000, 0x00010010, 0x00100010, 0x00100010, // 00cah
|
||||
0x01000010, 0x01000010, 0x01000001, 0x01000001,
|
||||
0x00000000, 0x00000001, 0x00000001, 0x01111111, // 00cbh
|
||||
0x00000001, 0x00000001, 0x00000001, 0x01111110,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cch
|
||||
0x01000000, 0x00100000, 0x00010000, 0x00001110,
|
||||
0x00000000, 0x00000000, 0x00000100, 0x00001010, // 00cdh
|
||||
0x00010001, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x01111111, // 00ceh
|
||||
0x00001000, 0x00101010, 0x01001010, 0x01001001,
|
||||
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cfh
|
||||
0x00100010, 0x00010100, 0x00001000, 0x00010000,
|
||||
0x00000000, 0x00001110, 0x01110000, 0x00001110, // 00d0h
|
||||
0x01110000, 0x00000110, 0x00011000, 0x01100000,
|
||||
0x00000000, 0x00001000, 0x00001000, 0x00000100, // 00d1h
|
||||
0x00000100, 0x00100010, 0x01000010, 0x01111111,
|
||||
0x00000000, 0x01000000, 0x01000000, 0x00100100, // 00d2h
|
||||
0x00101000, 0x00010000, 0x00101100, 0x01000011,
|
||||
0x00000000, 0x01111111, 0x00000100, 0x01111111, // 00d3h
|
||||
0x00000100, 0x00000100, 0x00000100, 0x01111000,
|
||||
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00d4h
|
||||
0x00100010, 0x00010100, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00d5h
|
||||
0x00100000, 0x00100000, 0x00100000, 0x01111111,
|
||||
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00d6h
|
||||
0x01111110, 0x01000000, 0x01000000, 0x01111110,
|
||||
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00d7h
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00d8h
|
||||
0x01000010, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00001010, 0x00001010, 0x00001010, // 00d9h
|
||||
0x01001010, 0x01001010, 0x00101010, 0x00011001,
|
||||
0x00000000, 0x00000010, 0x00000010, 0x01000010, // 00dah
|
||||
0x01000010, 0x00100010, 0x00010010, 0x00001110,
|
||||
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dbh
|
||||
0x01000001, 0x01000001, 0x01000001, 0x01111111,
|
||||
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dch
|
||||
0x01000000, 0x01000000, 0x00100000, 0x00011100,
|
||||
0x00000000, 0x01000011, 0x01000100, 0x01000000, // 00ddh
|
||||
0x01000000, 0x00100000, 0x00010000, 0x00001111,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00deh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00dfh
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00000000, 0x00011110, 0x00001000, 0x00000100, // 00e0h
|
||||
0x00101001, 0x01010001, 0x01010001, 0x00001100,
|
||||
0x00000000, 0x00000000, 0x00001100, 0x00010010, // 00e1h
|
||||
0x00010010, 0x00100001, 0x01000000, 0x00000000,
|
||||
0x00000000, 0x01111101, 0x00100001, 0x01111101, // 00e2h
|
||||
0x00100001, 0x00111001, 0x01100101, 0x00011001,
|
||||
0x00000000, 0x00111100, 0x00010000, 0x00111100, // 00e3h
|
||||
0x00010000, 0x00011100, 0x00110010, 0x00001100,
|
||||
0x00000000, 0x00001110, 0x00101000, 0x00101000, // 00e4h
|
||||
0x00111110, 0x01100101, 0x00100101, 0x00010010,
|
||||
0x00000000, 0x00000100, 0x00101111, 0x01000100, // 00e5h
|
||||
0x00000110, 0x01000101, 0x01000101, 0x00111110,
|
||||
0x00000000, 0x00100010, 0x00100010, 0x00111110, // 00e6h
|
||||
0x01010010, 0x01010101, 0x01001101, 0x00100110,
|
||||
0x00000000, 0x00000100, 0x00011111, 0x00000010, // 00e7h
|
||||
0x00011111, 0x01000010, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x00010010, 0x00111110, 0x01010011, // 00e8h
|
||||
0x01000010, 0x00100100, 0x00000100, 0x00000100,
|
||||
0x00000000, 0x00001000, 0x00111101, 0x01001011, // 00e9h
|
||||
0x01001001, 0x01001001, 0x00111000, 0x00000100,
|
||||
0x00000000, 0x00001000, 0x00111000, 0x00001000, // 00eah
|
||||
0x00001000, 0x00011110, 0x00101001, 0x00000110,
|
||||
0x00000000, 0x00011000, 0x00100000, 0x00000100, // 00ebh
|
||||
0x00111010, 0x01000110, 0x01000000, 0x00111000,
|
||||
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00ech
|
||||
0x01000110, 0x01000000, 0x00100000, 0x00011000,
|
||||
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00edh
|
||||
0x01000011, 0x01001100, 0x01010010, 0x00111100,
|
||||
0x00000000, 0x00100010, 0x00110011, 0x00101010, // 00eeh
|
||||
0x00100110, 0x00100010, 0x00100011, 0x01000010,
|
||||
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00efh
|
||||
0x01000011, 0x01000000, 0x01000010, 0x00111100,
|
||||
0x00000000, 0x00000010, 0x00111011, 0x01000110, // 00f0h
|
||||
0x01000010, 0x01000011, 0x01000010, 0x00110010,
|
||||
0x00000000, 0x00000100, 0x00000100, 0x00000010, // 00f1h
|
||||
0x01000110, 0x01000101, 0x01000101, 0x00111001,
|
||||
0x00000000, 0x01010100, 0x01111111, 0x00100100, // 00f2h
|
||||
0x00100100, 0x00100100, 0x00100010, 0x00010001,
|
||||
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 00f3h
|
||||
0x00111111, 0x00001000, 0x00001000, 0x00001000,
|
||||
0x00000000, 0x01011110, 0x01100010, 0x00100010, // 00f4h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010010, 0x01111110, 0x00100010, // 00f5h
|
||||
0x00100001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010000, 0x01111111, 0x00100000, // 00f6h
|
||||
0x00100000, 0x00100000, 0x00100000, 0x00111111,
|
||||
0x00000000, 0x01010010, 0x01010010, 0x00111111, // 00f7h
|
||||
0x00010010, 0x00010000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010011, 0x01010100, 0x00100011, // 00f8h
|
||||
0x00100100, 0x00010000, 0x00001000, 0x00000111,
|
||||
0x00000000, 0x01010000, 0x01011111, 0x00010000, // 00f9h
|
||||
0x00001000, 0x00001100, 0x00010010, 0x00100001,
|
||||
0x00000000, 0x01010010, 0x01111111, 0x00100010, // 00fah
|
||||
0x00010010, 0x00000010, 0x00000010, 0x00111100,
|
||||
0x00000000, 0x01010001, 0x01010010, 0x00100000, // 00fbh
|
||||
0x00100000, 0x00010000, 0x00001000, 0x00000110,
|
||||
0x00000000, 0x01011110, 0x01010010, 0x00100110, // 00fch
|
||||
0x00111001, 0x00100000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x01010000, 0x01011110, 0x00010000, // 00fdh
|
||||
0x01111111, 0x00010000, 0x00010000, 0x00001100,
|
||||
0x00000000, 0x00100101, 0x01001010, 0x00101010, // 00feh
|
||||
0x00100000, 0x00010000, 0x00001000, 0x00000111,
|
||||
0x00000000, 0x01011110, 0x01010000, 0x00111111, // 00ffh
|
||||
0x00001000, 0x00001000, 0x00001000, 0x00000110
|
||||
};
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Palette data
|
||||
*---------------------------------------------------------------------------*/
|
||||
const u32 d_PaletteData[8 * 16] =
|
||||
{
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000, // black
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x001f0000, 0x00000000, 0x00000000, 0x00000000, // red
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x03e00000, 0x00000000, 0x00000000, 0x00000000, // green
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7c000000, 0x00000000, 0x00000000, 0x00000000, // blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x03ff0000, 0x00000000, 0x00000000, 0x00000000, // yellow
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7c1f0000, 0x00000000, 0x00000000, 0x00000000, // purple
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7fe00000, 0x00000000, 0x00000000, 0x00000000, // light blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x00180000, 0x00000000, 0x00000000, 0x00000000, // dark red
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x03000000, 0x00000000, 0x00000000, 0x00000000, // dark green
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x60000000, 0x00000000, 0x00000000, 0x00000000, // dark blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x03180000, 0x00000000, 0x00000000, 0x00000000, // dark yellow
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x60180000, 0x00000000, 0x00000000, 0x00000000, // dark purple
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x63000000, 0x00000000, 0x00000000, 0x00000000, // dark light blue
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x56b50000, 0x00000000, 0x00000000, 0x00000000, // gray
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x2d6b0000, 0x00000000, 0x00000000, 0x00000000, // dark gray
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
||||
0x7fff0000, 0x00000000, 0x00000000, 0x00000000, // white
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000000
|
||||
};
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
End of file
|
||||
*---------------------------------------------------------------------------*/
|
||||
414
build/debugsoft/AppJumpChecker/src/main.c
Normal file
414
build/debugsoft/AppJumpChecker/src/main.c
Normal file
@ -0,0 +1,414 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlSDK - tests - appjumpTest - Nand-2
|
||||
File: main.c
|
||||
|
||||
Copyright 2008 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: $
|
||||
$Rev:$
|
||||
$Author:$
|
||||
*---------------------------------------------------------------------------*/
|
||||
#include <twl/nam.h>
|
||||
#include <twl/os/common/format_rom.h>
|
||||
|
||||
#include "common.h"
|
||||
#include "screen.h"
|
||||
|
||||
#define DMA_NO_FS 1
|
||||
#define TITLE_NUM_CUL 18
|
||||
#define TITLE_NUM_PAGE (TITLE_NUM_CUL * 2)
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
変数 定義
|
||||
*---------------------------------------------------------------------------*/
|
||||
// キー入力
|
||||
static KeyInfo gKey;
|
||||
|
||||
// インストールされている NAND アプリの数
|
||||
static s32 gNandAppNum;
|
||||
|
||||
// カーソル位置
|
||||
static s32 gCurPos = 0;
|
||||
|
||||
static BOOL gIsExistCard = FALSE;
|
||||
|
||||
// エラー表示用バッファ
|
||||
static char gErrBuf[33];
|
||||
|
||||
// エラー表示時間計測用
|
||||
static OSTick gErrTick = 0;
|
||||
|
||||
typedef struct DataStruct
|
||||
{
|
||||
NAMTitleId id;
|
||||
BOOL normaljmp_flag;
|
||||
} DataStruct;
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Prototype
|
||||
*---------------------------------------------------------------------------*/
|
||||
static void PrintErrMsg(const char* msg);
|
||||
|
||||
static BOOL GetDataStruct(DataStruct* list);
|
||||
static void DrawScene(DataStruct* list);
|
||||
|
||||
static void ConvertGameCode(u8* code, u32 game_code);
|
||||
static void ConvertInitialCode(u8* code, u32 titleid_lo);
|
||||
|
||||
static void* AllocForNAM(u32 size);
|
||||
static void FreeForNAM(void* ptr);
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
|
||||
static void PrintErrMsg(const char* msg)
|
||||
{
|
||||
if ( STD_StrLen(msg) > 32 )
|
||||
{
|
||||
OS_Warning("err msg is too long.");
|
||||
return;
|
||||
}
|
||||
|
||||
STD_StrCpy( gErrBuf, msg );
|
||||
gErrTick = OS_GetTick();
|
||||
}
|
||||
|
||||
void TwlMain(void)
|
||||
{
|
||||
DataStruct dataList[TITLE_NUM_PAGE];
|
||||
|
||||
InitCommon();
|
||||
InitScreen();
|
||||
|
||||
GX_DispOn();
|
||||
GXS_DispOn();
|
||||
|
||||
FS_Init(DMA_NO_FS);
|
||||
NAM_Init(AllocForNAM, FreeForNAM);
|
||||
|
||||
ClearScreen();
|
||||
|
||||
// NAND にインポートされているNAND アプリの数を取得する
|
||||
if ( (gNandAppNum = NAM_GetNumTitles()) < 0)
|
||||
{
|
||||
OS_Panic("NAM_GetNumTitles() failed.");
|
||||
}
|
||||
|
||||
|
||||
|
||||
// キー入力情報取得の空呼び出し(IPL での A ボタン押下対策)
|
||||
ReadKey(&gKey);
|
||||
|
||||
// 情報の取得
|
||||
if ( !GetDataStruct(dataList) )
|
||||
{
|
||||
PrintErrMsg("Failed to get dataList.");
|
||||
}
|
||||
|
||||
while(TRUE)
|
||||
{
|
||||
// キー入力情報取得
|
||||
ReadKey(&gKey);
|
||||
|
||||
// カーソルの移動
|
||||
if (gKey.trg & PAD_KEY_DOWN)
|
||||
{
|
||||
gCurPos++;
|
||||
if ( gCurPos >= ( gNandAppNum < TITLE_NUM_PAGE ? gNandAppNum : TITLE_NUM_PAGE) )
|
||||
{
|
||||
gCurPos = 0;
|
||||
}
|
||||
}
|
||||
if (gKey.trg & PAD_KEY_UP)
|
||||
{
|
||||
if ( gCurPos == 0)
|
||||
{
|
||||
if ( gNandAppNum < TITLE_NUM_PAGE )
|
||||
{
|
||||
gCurPos = gNandAppNum - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
gCurPos = TITLE_NUM_PAGE - 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gCurPos--;
|
||||
}
|
||||
}
|
||||
|
||||
// 列の移動
|
||||
if ( (gKey.trg & PAD_KEY_RIGHT || gKey.trg & PAD_KEY_LEFT) && gNandAppNum >= TITLE_NUM_CUL )
|
||||
{
|
||||
if ( gCurPos > TITLE_NUM_CUL )
|
||||
{
|
||||
if ( gCurPos - TITLE_NUM_CUL < gNandAppNum )
|
||||
{
|
||||
gCurPos -= TITLE_NUM_CUL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( gCurPos + TITLE_NUM_CUL < gNandAppNum )
|
||||
{
|
||||
gCurPos += TITLE_NUM_CUL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// アプリジャンプの実行
|
||||
if (gKey.trg & PAD_BUTTON_A)
|
||||
{
|
||||
OS_DoApplicationJump(dataList[gCurPos].id, OS_APP_JUMP_NORMAL);
|
||||
// 成功時はここ以降は実行されない
|
||||
PrintErrMsg("Failed to App Jump.");
|
||||
}
|
||||
|
||||
// カードアプリへのアプリジャンプ試行
|
||||
if (gKey.trg & PAD_BUTTON_Y)
|
||||
{
|
||||
CARDRomHeader* rh;
|
||||
u64 titleId;
|
||||
rh = (CARDRomHeader*)CARD_GetRomHeader();
|
||||
|
||||
if ( rh->game_code != 0)
|
||||
{
|
||||
titleId = (0x00030000 << 32) | rh->game_code;
|
||||
OS_DoApplicationJump( titleId, OS_APP_JUMP_NORMAL);
|
||||
}
|
||||
|
||||
PrintErrMsg("Failed to App Jump.");
|
||||
}
|
||||
|
||||
// エラー表示判定
|
||||
if ( OS_TicksToSeconds(OS_GetTick() - gErrTick) > 3 )
|
||||
{
|
||||
PrintErrMsg(" ");
|
||||
}
|
||||
|
||||
// 画面描画
|
||||
DrawScene(dataList);
|
||||
|
||||
// Vブランク待ち
|
||||
OS_WaitVBlankIntr();
|
||||
|
||||
// 画面クリア
|
||||
ClearScreen();
|
||||
}
|
||||
|
||||
// Vブランク待ち 最後に画面を更新してから終了
|
||||
OS_WaitVBlankIntr();
|
||||
OS_Terminate();
|
||||
}
|
||||
|
||||
static BOOL GetDataStruct(DataStruct* list)
|
||||
{
|
||||
// 36個分のタイトルIDリストバッファ
|
||||
NAMTitleId titleIdList[TITLE_NUM_PAGE];
|
||||
s32 i;
|
||||
FSFile fp;
|
||||
|
||||
if ( NAM_GetTitleList(titleIdList, TITLE_NUM_PAGE) != NAM_OK )
|
||||
{
|
||||
PrintErrMsg("NAM_GetTitleList failed.");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// データリストの作成(1ページ分)
|
||||
for ( i=0; i<TITLE_NUM_PAGE; i++, list++)
|
||||
{
|
||||
ROM_Header_Short rh;
|
||||
char pathbuf[FS_ENTRY_LONGNAME_MAX + 32];
|
||||
|
||||
// そもそも NAND アプリの数が 1ページにも満たない場合は途中で終了する
|
||||
if ( i >= gNandAppNum )
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
// TitleID の格納
|
||||
list->id = titleIdList[i];
|
||||
|
||||
// ノーマルジャンプをされるのを許可するかを表すフラグの取得
|
||||
// アプリ本体へのパスを取得
|
||||
if ( NAM_GetTitleBootContentPath(pathbuf, list->id) != NAM_OK )
|
||||
{
|
||||
PrintErrMsg("GetContentPath failed.");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// アプリのファイルオープン
|
||||
FS_InitFile(&fp);
|
||||
if ( !FS_OpenFileEx(&fp, pathbuf, FS_FILEMODE_R) )
|
||||
{
|
||||
// 失敗時はエラーコード出力で終了
|
||||
PrintErrMsg("FS_OpenFileEx failed.");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if ( -1 == FS_ReadFile(&fp, &rh, sizeof(ROM_Header_Short) ))
|
||||
{
|
||||
PrintErrMsg("FS_ReadFile failed.");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
list->normaljmp_flag = rh.permit_landing_normal_jump;
|
||||
|
||||
FS_CloseFile(&fp);
|
||||
}
|
||||
|
||||
PrintErrMsg(" ");
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void DrawScene(DataStruct* list)
|
||||
{
|
||||
s32 i;
|
||||
u8 init_code[5];
|
||||
|
||||
// 上画面
|
||||
PutMainScreen( 0, 1, 0xff, " ------ App Jump Checker ------ ");
|
||||
|
||||
PutMainScreen( 0, 3, 0xff, " total app : %d", gNandAppNum);
|
||||
|
||||
PutMainScreen( 0, 5, 0xff, " ------------------------------ ");
|
||||
|
||||
PutMainScreen( 0, 7, 0xff, " A : try App Jump (to NAND)" );
|
||||
PutMainScreen( 0, 8, 0xff, " Y : try App Jump (to CARD)" );
|
||||
PutMainScreen( 0, 10, 0xff, " UP ,DOWN ,LEFT ,RIGHT KEY :" );
|
||||
PutMainScreen( 0, 11, 0xff, " move * (cursor) ");
|
||||
PutMainScreen( 0, 13, 0xff, " ------------------------------ ");
|
||||
|
||||
PutMainScreen( 0, 15, 0xf1, "%s", gErrBuf);
|
||||
|
||||
// 下画面
|
||||
PutSubScreen( 0, 0, 0xf4, " NAND ( max 36 )");
|
||||
PutSubScreen( 0, 1, 0xff, "--- ID ---------------- ID -------");
|
||||
|
||||
|
||||
// 下画面に1行ずつ、カーソル用スペース、イニシャルコード、ノーマルジャンプ可否フラグを表示
|
||||
for ( i=0; i < TITLE_NUM_PAGE; i++, list++)
|
||||
{
|
||||
// そもそも NAND アプリの数が 1ページにも満たない場合は途中で終了する
|
||||
if ( i >= gNandAppNum )
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
ConvertInitialCode(init_code, NAM_GetTitleIdLo(list->id));
|
||||
|
||||
if ( list->normaljmp_flag )
|
||||
{
|
||||
PutSubScreen( (i >= TITLE_NUM_CUL ? 18 : 0), 2 + (i >= TITLE_NUM_CUL ? i-18 : i), 0xf2, " %s : o", init_code );
|
||||
}
|
||||
else
|
||||
{
|
||||
PutSubScreen( (i >= TITLE_NUM_CUL ? 18 : 0), 2 + (i >= TITLE_NUM_CUL ? i-18 : i), 0xff, " %s : -", init_code );
|
||||
}
|
||||
}
|
||||
|
||||
// カードアプリ
|
||||
PutSubScreen( 0, 2 + TITLE_NUM_CUL + 1, 0xf4, " CARD");
|
||||
{
|
||||
CARDRomHeader* rh;
|
||||
rh = (CARDRomHeader*)CARD_GetRomHeader();
|
||||
|
||||
if ( rh->game_code != 0 )
|
||||
{
|
||||
ConvertGameCode(init_code, rh->game_code);
|
||||
if ( rh->reserved_A[8] & 0x80 )
|
||||
{
|
||||
PutSubScreen( 0, 2 + TITLE_NUM_CUL + 2, 0xf2, " %s : o", init_code );
|
||||
}
|
||||
else
|
||||
{
|
||||
PutSubScreen( 0, 2 + TITLE_NUM_CUL + 2, 0xff, " %s : -", init_code );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
PutSubScreen( 0, 2 + TITLE_NUM_CUL + 2, 0xfe, " not exist");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// カーソル描画
|
||||
PutSubScreen( 1 + (gCurPos >= TITLE_NUM_CUL ? 18 : 0), 2 + (gCurPos >= TITLE_NUM_CUL ? gCurPos - 18 : gCurPos), 0xf4, "*");
|
||||
}
|
||||
|
||||
static void ConvertGameCode(u8* code, u32 game_code)
|
||||
{
|
||||
u8 tmp[5];
|
||||
s32 i;
|
||||
|
||||
ConvertInitialCode(tmp, game_code);
|
||||
|
||||
for ( i=3; i>=0; i--, code++)
|
||||
{
|
||||
*code = tmp[i];
|
||||
}
|
||||
|
||||
// NULL 文字終端
|
||||
*code = 0x00;
|
||||
}
|
||||
|
||||
static void ConvertInitialCode(u8* code, u32 titleid_lo)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for ( i=0; i<4; i++, code++)
|
||||
{
|
||||
*code = (u8)(titleid_lo >> (8 * (3-i)));
|
||||
}
|
||||
|
||||
// NULL文字終端
|
||||
*code = 0x00;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: VBlankIntr
|
||||
|
||||
Description: Vブランク割込みハンドラ。
|
||||
|
||||
Arguments: None.
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
void VBlankIntr(void)
|
||||
{
|
||||
// テキスト表示を更新
|
||||
UpdateScreen();
|
||||
|
||||
// IRQ チェックフラグ47をセット
|
||||
OS_SetIrqCheckFlag(OS_IE_V_BLANK);
|
||||
}
|
||||
|
||||
static void* AllocForNAM(u32 size)
|
||||
{
|
||||
void* ptr;
|
||||
ptr = OS_AllocFromMain(size);
|
||||
|
||||
if (ptr == NULL)
|
||||
{
|
||||
OS_Panic("alloc failed.");
|
||||
}
|
||||
|
||||
return ptr;
|
||||
|
||||
}
|
||||
|
||||
static void FreeForNAM(void* ptr)
|
||||
{
|
||||
OS_FreeToMain(ptr);
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
End of file
|
||||
*---------------------------------------------------------------------------*/
|
||||
194
build/debugsoft/AppJumpChecker/src/screen.c
Normal file
194
build/debugsoft/AppJumpChecker/src/screen.c
Normal file
@ -0,0 +1,194 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: TwlSDK - WCM - demos - wcm-list-2
|
||||
File: screen.c
|
||||
|
||||
Copyright 2007 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Date:: $
|
||||
$Rev$
|
||||
$Author$
|
||||
*---------------------------------------------------------------------------*/
|
||||
#include <nitro.h>
|
||||
#include "screen.h"
|
||||
#include "font.h"
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
定数 定義
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define TEXT_SCREEN_SIZE 2048
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
内部変数 定義
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
// 仮想スクリーン[ 上下画面 ][ BG 枚数 ][ キャラクタ数 ]
|
||||
static u16 gScreen[2 ][ 1 ][ TEXT_SCREEN_SIZE / sizeof(u16) ] ATTRIBUTE_ALIGN(32);
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: InitScreen
|
||||
|
||||
Description: 文字表示システムのために、表示設定を初期化する。
|
||||
|
||||
Arguments: None.
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
void InitScreen(void)
|
||||
{
|
||||
// 各 V-RAM 初期化
|
||||
GX_SetBankForLCDC(GX_VRAM_LCDC_ALL);
|
||||
MI_CpuClearFast((void*)HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE);
|
||||
(void)GX_DisableBankForLCDC();
|
||||
|
||||
// OAM 初期化
|
||||
MI_CpuFillFast((void*)HW_OAM, 0xc0, HW_OAM_SIZE);
|
||||
MI_CpuFillFast((void*)HW_DB_OAM, 0xc0, HW_DB_OAM_SIZE);
|
||||
|
||||
// パレット初期化
|
||||
MI_CpuClearFast((void*)HW_PLTT, HW_PLTT_SIZE);
|
||||
MI_CpuClearFast((void*)HW_DB_PLTT, HW_DB_PLTT_SIZE);
|
||||
|
||||
// 上画面設定
|
||||
GX_SetGraphicsMode(GX_DISPMODE_GRAPHICS, GX_BGMODE_0, GX_BG0_AS_2D);
|
||||
|
||||
GX_SetBankForBG(GX_VRAM_BG_128_A);
|
||||
G2_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256, GX_BG_COLORMODE_16, GX_BG_SCRBASE_0x0000, GX_BG_CHARBASE_0x04000,
|
||||
GX_BG_EXTPLTT_01);
|
||||
G2_SetBG0Priority(0);
|
||||
|
||||
GX_SetVisiblePlane(GX_PLANEMASK_BG0);
|
||||
GX_LoadBG0Char(d_CharData, 0, sizeof(d_CharData));
|
||||
GX_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData));
|
||||
((u16*)HW_PLTT)[0] = 0x0000; // black
|
||||
MI_CpuFillFast(gScreen[0][0], 0, TEXT_SCREEN_SIZE);
|
||||
DC_StoreRange(gScreen[0][0], TEXT_SCREEN_SIZE);
|
||||
GX_LoadBG0Scr(gScreen[0][0], 0, TEXT_SCREEN_SIZE);
|
||||
|
||||
// 下画面設定
|
||||
GX_SetBankForSubBG(GX_VRAM_SUB_BG_32_H);
|
||||
G2S_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256, GX_BG_COLORMODE_16, GX_BG_SCRBASE_0x0000, GX_BG_CHARBASE_0x04000,
|
||||
GX_BG_EXTPLTT_01);
|
||||
G2S_SetBG0Priority(0);
|
||||
GXS_SetGraphicsMode(GX_BGMODE_0);
|
||||
GXS_SetVisiblePlane(GX_PLANEMASK_BG0);
|
||||
GXS_LoadBG0Char(d_CharData, 0, sizeof(d_CharData));
|
||||
GXS_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData));
|
||||
((u16*)HW_DB_PLTT)[0] = 0x0000; // black
|
||||
MI_CpuFillFast(gScreen[1][0], 0, TEXT_SCREEN_SIZE);
|
||||
DC_StoreRange(gScreen[1][0], TEXT_SCREEN_SIZE);
|
||||
GXS_LoadBG0Scr(gScreen[1][0], 0, TEXT_SCREEN_SIZE);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: ClearScreen
|
||||
|
||||
Description: 画面のテキスト表示をクリアする。
|
||||
|
||||
Arguments: None.
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
void ClearScreen(void)
|
||||
{
|
||||
MI_CpuClearFast(gScreen[0][0], TEXT_SCREEN_SIZE);
|
||||
MI_CpuClearFast(gScreen[1][0], TEXT_SCREEN_SIZE);
|
||||
}
|
||||
void ClearMainScreen(void)
|
||||
{
|
||||
MI_CpuClearFast(gScreen[0][0], TEXT_SCREEN_SIZE);
|
||||
|
||||
}
|
||||
void ClearSubScreen(void)
|
||||
{
|
||||
MI_CpuClearFast(gScreen[1][0], TEXT_SCREEN_SIZE);
|
||||
}
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: PutMainScreen
|
||||
|
||||
Description: メイン画面にテキスト出力する。
|
||||
|
||||
Arguments: text - 出力する文字列。
|
||||
... - 仮想引数。
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
void PutMainScreen(s32 x, s32 y, u8 palette, char* text, ...)
|
||||
{
|
||||
va_list vlist;
|
||||
char temp[33];
|
||||
s32 i;
|
||||
|
||||
va_start(vlist, text);
|
||||
(void)vsnprintf(temp, 33, text, vlist);
|
||||
va_end(vlist);
|
||||
|
||||
for (i = 0; i < 32; i++)
|
||||
{
|
||||
if (temp[i] == 0x00)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
gScreen[0][0][((y * 32) + x + i) % (32 * 32)] = (u16) (palette << 12 | temp[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: PrintSubScreen
|
||||
|
||||
Description: サブ画面にテキスト出力する。
|
||||
|
||||
Arguments: text - 出力する文字列。
|
||||
... - 仮想引数。
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
void PutSubScreen(s32 x, s32 y, u8 palette, char* text, ...)
|
||||
{
|
||||
va_list vlist;
|
||||
char temp[33];
|
||||
s32 i;
|
||||
|
||||
va_start(vlist, text);
|
||||
(void)vsnprintf(temp, 33, text, vlist);
|
||||
va_end(vlist);
|
||||
|
||||
for (i = 0; i < 32; i++)
|
||||
{
|
||||
if (temp[i] == 0x00)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
gScreen[1][0][((y * 32) + x + i) % (32 * 32)] = (u16) (palette << 12 | temp[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: UpdateScreen
|
||||
|
||||
Description: 仮想スクリーンを V-RAM に反映する。
|
||||
V ブランク期間中での呼び出しを想定。
|
||||
|
||||
Arguments: None.
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
void UpdateScreen(void)
|
||||
{
|
||||
// 仮想スクリーンを V-RAM に反映
|
||||
DC_StoreRange(gScreen[0][0], TEXT_SCREEN_SIZE);
|
||||
GX_LoadBG0Scr(gScreen[0][0], 0, TEXT_SCREEN_SIZE);
|
||||
DC_StoreRange(gScreen[1][0], TEXT_SCREEN_SIZE);
|
||||
GXS_LoadBG0Scr(gScreen[1][0], 0, TEXT_SCREEN_SIZE);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
End of file
|
||||
*---------------------------------------------------------------------------*/
|
||||
BIN
debugsoft/AppJumpChecker/appJumpChecker.tad
Normal file
BIN
debugsoft/AppJumpChecker/appJumpChecker.tad
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user