NandInitializer/NandInitializerAuto/NandFormatter のARM7側コードはこれまで mongoose.TWL を元にしていましたが

機密性向上のため armadillo ベースに作り直しました。(ARM7側のコードが全てARM7専用WRAMで動作)

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@981 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
kamikawa 2008-03-27 06:44:02 +00:00
parent 1b866df715
commit 73dd85efc7
16 changed files with 1131 additions and 1713 deletions

View File

@ -1,9 +1,9 @@
#! make -f
#----------------------------------------------------------------------------
# Project: TwlSDK - tests - camera-test
# Project: TwlSDK - components - armadillo.TWL
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
# Copyright 2008 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
@ -16,75 +16,65 @@
# $Author$
#----------------------------------------------------------------------------
SUBDIRS =
#----------------------------------------------------------------------------
#============================================================================
# NandInitializerから一部の機能を削除するために定義を追加します。
MACRO_FLAGS += -DNAND_FORMATTER_MODE
#============================================================================
override TARGET_PLATFORM = TWL
override TWL_PROC = ARM7
TWL_ARCHGEN = LIMITED
TWL_NO_STD_PCHDR = True
#TWL_CODEGEN = THUMB
override TARGET_PLATFORM = TWL
override TWL_PROC = ARM7
override TWL_ARCHGEN = LIMITED
##override TWL_PLATFORM = TS
TWL_NO_STD_PCHDR = True
##TWL_CODEGEN ?= ALL
TARGET_TEF = main.tef
LCFILE_SPEC = ../../NandInitializer/ARM7.TWL/racoon.lsf
LCFILE_TEMPLATE = ../../NandInitializer/ARM7.TWL/racoon.lcf.template
LDRES_TEMPLATE = ../../NandInitializer/ARM7.TWL/racoon.response.template
ifndef TWLSDK_NOCRYPTO
#----------------------------------------------------------------------------
SRCS = main.c \
kami_pxi.c \
formatter.c \
nvram_misc.c \
initScfg.c \
nvram_misc.c
TARGET_NAME = armadillo
TARGET_NEF = $(TARGET_NAME).tef
LCFILE_SPEC = ../../NandInitializer/ARM7.TWL/$(TARGET_NAME).lsf
LCFILE_TEMPLATE = ../../NandInitializer/ARM7.TWL/$(TARGET_NAME).lcf.template
LDRES_TEMPLATE = ../../NandInitializer/ARM7.TWL/$(TARGET_NAME).response.template
CRT0_O = crt0.SCR.TWL.o
# スタック不足防止の為、インライン展開せずにコンパイルする
CCFLAGS_OPT = -O4 -inline off
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/commondefs
MACRO_FLAGS += -DSDK_ARM7COMP_LTD -DSDK_SEA
MAKELCF_FLAGS += -DISDBG_LIBS_TWL='$(if $(ISDBG_LIBS_TWL),$(ISDBG_LIBS_TWL),libstubsistd_sp$(TWL_LIBSUFFIX).a)' \
-DISDBG_LIBS_NITRO='libstubsisd_sp$(TWL_LIBSUFFIX).a'
LINCLUDES = ../../NandInitializer/common/include \
../../NandInitializer/ARM7.TWL/include \
../common/include $(ROOT)/build/libraries/spi/ARM7/include
SRCDIR = ../../NandInitializer/ARM7.TWL/src
#LCFILE = # using default
LLIBRARIES += libwl_sp$(TWL_LIBSUFFIX).a \
libsdio_sp$(TWL_LIBSUFFIX).a \
libathdrv_sp$(TWL_LIBSUFFIX).a \
libwpa_sp$(TWL_LIBSUFFIX).a \
include $(TWLSDK_ROOT)/build/buildtools/commondefs
LDEPENDS_NEF = $(TWL_LIBS) $(LLIBRARIES)
ifdef TWLSDK_NOCRYPTO
CCFLAGS += -DSDK_NOCRYPTO
endif
ifndef TWLSDK_NOCRYPTO
MAKELCF_FLAGS += -DUSE_CRYPTO_LIBS='libsea_sp$(TWL_LIBSUFFIX).a libcrypto_sp$(TWL_LIBSUFFIX).a'
MACRO_FLAGS += -DSDK_SEA
endif
ifeq ($(TWL_PLATFORM),BB)
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037e0000'
else
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037c0000'
endif
MAKELCF_FLAGS += -DISDBG_LIBS_TWL='$(if $(ISDBG_LIBS_TWL),$(ISDBG_LIBS_TWL),libstubsistd_sp$(TWL_LIBSUFFIX).a)' \
-DISDBG_LIBS_NITRO='libstubsisd_sp$(TWL_LIBSUFFIX).a'
TWL_LIBS_EX = libcamera_sp$(TWL_LIBSUFFIX).a \
libfatfs_sp$(TWL_LIBSUFFIX).a \
libi2c_sp$(TWL_LIBSUFFIX).a \
libcamera_sp$(TWL_LIBSUFFIX).a \
libcdc_sp$(TWL_LIBSUFFIX).a \
libtpex_sp$(TWL_LIBSUFFIX).a
do-build: $(TARGETS)
#----------------------------------------------------------------------------
do-build: $(TARGETS)
include $(TWLSDK_ROOT)/build/buildtools/modulerules
#----------------------------------------------------------------------------
endif #ifndef TWLSDK_NOCRYPTO
#===== End of Makefile =====

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@ -43,7 +43,7 @@ TARGET_BIN = NandFormatter.srl
LCFILE_SPEC = ../../NandInitializer/ARM9.TWL/ARM9-TS.lsf
ROM_SPEC = ../../NandInitializer/ARM9.TWL/main.rsf
MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/main
MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/armadillo
MAKEROM_ARM7 = $(MAKEROM_ARM7_BASE).$(TWL_ELF_EXT)
SRCS = main.c \
@ -62,15 +62,13 @@ SRCS = main.c \
LINCLUDES = ../../NandInitializer/common/include \
../../NandInitializer/ARM9.TWL/include \
$(ROOT)/build/libraries/lcfg/ARM9.TWL/include \
../../misc/include
$(ROOT)/build/libraries/lcfg/ARM9.TWL/include
SRCDIR = ../../NandInitializer/ARM9.TWL/src \
../../HWInfoWriter/ARM9/src
#LCFILE = # using default
ifneq ($(TWL_IPL_RED_PRIVATE_ROOT),)
ifdef USE_PRODUCT_KEY
MACRO_FLAGS += -DUSE_PRODUCT_KEY

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@ -1,9 +1,9 @@
#! make -f
#----------------------------------------------------------------------------
# Project: TwlSDK - tests - camera-test
# Project: TwlSDK - components - armadillo.TWL
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
# Copyright 2008 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
@ -16,69 +16,56 @@
# $Author$
#----------------------------------------------------------------------------
SUBDIRS =
override TARGET_PLATFORM = TWL
override TWL_PROC = ARM7
override TWL_ARCHGEN = LIMITED
##override TWL_PLATFORM = TS
TWL_NO_STD_PCHDR = True
##TWL_CODEGEN ?= ALL
ifndef TWLSDK_NOCRYPTO
#----------------------------------------------------------------------------
override TARGET_PLATFORM = TWL
override TWL_PROC = ARM7
TWL_ARCHGEN = LIMITED
TWL_NO_STD_PCHDR = True
#TWL_CODEGEN = THUMB
TARGET_TEF = main.tef
LCFILE_SPEC = racoon.lsf
LCFILE_TEMPLATE = racoon.lcf.template
LDRES_TEMPLATE = racoon.response.template
CRT0_O = crt0.LTD.TWL.o
SRCS = main.c \
kami_pxi.c \
formatter.c \
nvram_misc.c \
initScfg.c \
nvram_misc.c
LINCLUDES = ../common/include $(ROOT)/build/libraries/spi/ARM7/include
TARGET_NAME = armadillo
TARGET_NEF = $(TARGET_NAME).tef
LCFILE_SPEC = $(TARGET_NAME).lsf
LCFILE_TEMPLATE = $(TARGET_NAME).lcf.template
LDRES_TEMPLATE = $(TARGET_NAME).response.template
#SRCDIR = # using default
#LCFILE = # using default
CRT0_O = crt0.SCR.TWL.o
# スタック不足防止の為、インライン展開せずにコンパイルする
CCFLAGS_OPT = -O4 -inline off
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/commondefs
ifdef TWLSDK_NOCRYPTO
CCFLAGS += -DSDK_NOCRYPTO
endif
ifndef TWLSDK_NOCRYPTO
MAKELCF_FLAGS += -DUSE_CRYPTO_LIBS='libsea_sp$(TWL_LIBSUFFIX).a libcrypto_sp$(TWL_LIBSUFFIX).a'
MACRO_FLAGS += -DSDK_SEA
endif
ifeq ($(TWL_PLATFORM),BB)
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037e0000'
else
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037c0000'
endif
MACRO_FLAGS += -DSDK_ARM7COMP_LTD -DSDK_SEA
MAKELCF_FLAGS += -DISDBG_LIBS_TWL='$(if $(ISDBG_LIBS_TWL),$(ISDBG_LIBS_TWL),libstubsistd_sp$(TWL_LIBSUFFIX).a)' \
-DISDBG_LIBS_NITRO='libstubsisd_sp$(TWL_LIBSUFFIX).a'
TWL_LIBS_EX = libcamera_sp$(TWL_LIBSUFFIX).a \
libfatfs_sp$(TWL_LIBSUFFIX).a \
libi2c_sp$(TWL_LIBSUFFIX).a \
libcamera_sp$(TWL_LIBSUFFIX).a \
libcdc_sp$(TWL_LIBSUFFIX).a \
libtpex_sp$(TWL_LIBSUFFIX).a
LINCLUDES = $(ROOT)/build/libraries/spi/ARM7/include ../common/include
LLIBRARIES += libwl_sp$(TWL_LIBSUFFIX).a \
libsdio_sp$(TWL_LIBSUFFIX).a \
libathdrv_sp$(TWL_LIBSUFFIX).a \
libwpa_sp$(TWL_LIBSUFFIX).a \
LDEPENDS_NEF = $(TWL_LIBS) $(LLIBRARIES)
do-build: $(TARGETS)
#----------------------------------------------------------------------------
do-build: $(TARGETS)
include $(TWLSDK_ROOT)/build/buildtools/modulerules
#----------------------------------------------------------------------------
endif #ifndef TWLSDK_NOCRYPTO
#===== End of Makefile =====

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@ -0,0 +1,388 @@
#---------------------------------------------------------------------------
# Project: TwlSDK - components - armadillo.TWL
# File: armadillo.lcf.template
#
# Copyright 2008 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#---------------------------------------------------------------------------
MEMORY
{
<STATIC.NAME> (RWX) : ORIGIN = <STATIC.ADDRESS>, LENGTH = 0x0 > <STATIC.NAME><PROPERTY.FLXSUFFIX>
binary.STATIC_FOOTER (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.FLXSUFFIX>
<PROPERTY.OVERLAYDEFS>F (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.OVERLAYDEFS><PROPERTY.FLXSUFFIX>
binary.LTDAUTOLOAD_TOP (RW) : ORIGIN = 0, LENGTH = 0x0 > <STATIC.NAME><PROPERTY.LTDSUFFIX>
<FOREACH.LTDAUTOLOADS>
<LTDAUTOLOAD.NAME> (RWX) : ORIGIN = <LTDAUTOLOAD.ADDRESS>, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.LTDSUFFIX>
<END.LTDAUTOLOADS>
binary.LTDAUTOLOAD_INFO (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.LTDSUFFIX>
<PROPERTY.LTDOVERLAYDEFS>L (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.LTDOVERLAYDEFS><PROPERTY.LTDSUFFIX>
check.WORKRAM (RWX) : ORIGIN = 0x03740000, LENGTH = 0xd0000 > workram.check
}
KEEP_SECTION
{
.sinit
}
SECTIONS
{
############################ STATIC #################################
.<STATIC.NAME>:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.STATIC.SEARCHSYMBOLS>
SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
<END.STATIC.SEARCHSYMBOLS>
#
# TEXT BLOCK: READ ONLY
#
SDK_STATIC_START =.;
OBJECT(_start,*)
<FOREACH.STATIC.OBJECTS=.text>
<STATIC.OBJECT=.text:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.text>
<STATIC.LIBRARY=.text:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.rodata>
<STATIC.OBJECT=.rodata:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.rodata>
<STATIC.LIBRARY=.rodata:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.init>
<STATIC.OBJECT=.init:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.init>
<STATIC.LIBRARY=.init:t>
<END.STATIC.LIBRARIES>
. = ALIGN(4);
SDK_STATIC_SINIT_START =.;
<FOREACH.STATIC.OBJECTS=.ctor>
<STATIC.OBJECT=.ctor:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.ctor>
<STATIC.LIBRARY=.ctor:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.sinit>
<STATIC.OBJECT=.sinit:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.sinit>
<STATIC.LIBRARY=.sinit:t>
<END.STATIC.LIBRARIES>
WRITEW 0;
#
# DATA BLOCK: READ WRITE
#
. = ALIGN(4);
<FOREACH.STATIC.OBJECTS=.sdata>
<STATIC.OBJECT=.sdata:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.sdata>
<STATIC.LIBRARY=.sdata:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.data>
<STATIC.OBJECT=.data:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.data>
<STATIC.LIBRARY=.data:t>
<END.STATIC.LIBRARIES>
. = ALIGN(4);
SDK_STATIC_END =.;
SDK_STATIC_SIZE = SDK_STATIC_END - SDK_STATIC_START;
__sinit__ = SDK_STATIC_SINIT_START; # for static initializer
} > <STATIC.NAME>
.<STATIC.NAME>.bss:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.STATIC.SEARCHSYMBOLS>
SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
<END.STATIC.SEARCHSYMBOLS>
#
# BSS BLOCK
#
SDK_STATIC_BSS_START =.;
<FOREACH.STATIC.OBJECTS=.sbss>
<STATIC.OBJECT=.sbss:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.sbss>
<STATIC.LIBRARY=.sbss:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.bss>
<STATIC.OBJECT=.bss:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.bss>
<STATIC.LIBRARY=.bss:t>
<END.STATIC.LIBRARIES>
. = ALIGN(4);
SDK_STATIC_BSS_END = .;
SDK_STATIC_BSS_SIZE = SDK_STATIC_BSS_END - SDK_STATIC_BSS_START;
} >> <STATIC.NAME>
############################ STATIC_FOOTER ##########################
.binary.STATIC_FOOTER:
{
WRITEW 0xdec00621; # LE(0x2106C0DE) = NITRO CODE
WRITEW _start_ModuleParams - ADDR(.<STATIC.NAME>);
WRITEW 0; # NO DIGEST
WRITEW _start_LtdModuleParams - ADDR(.<STATIC.NAME>);
} > binary.STATIC_FOOTER
############################ OVERLAYDEFS ############################
.<PROPERTY.OVERLAYDEFS>F:
{
### <STATIC.NAME> module information
WRITEW ADDR(.<STATIC.NAME>); # load address
WRITEW _start; # entry address
WRITEW SDK_STATIC_SIZE; # size of module
WRITEW _start_AutoloadDoneCallback; # callback autoload done
} > <PROPERTY.OVERLAYDEFS>F
########################### LTDAUTOLOADS ############################
SDK_LTDAUTOLOAD_TOP_START = 0x02f00000;
SDK_LTDAUTOLOAD_TOP_SIZE = 4; # STATIC 領域が無い代わりに 4 bytes のダミーがバイナリファイルの先頭に入る #
SDK_LTDAUTOLOAD_START = SDK_LTDAUTOLOAD_TOP_START + SDK_LTDAUTOLOAD_TOP_SIZE;
SDK_LTDAUTOLOAD_SIZE = 0;
SDK_LTDAUTOLOAD_BSS_END = 0x03740000;
.binary.LTDAUTOLOAD_TOP:
{
WRITEW 0;
} > binary.LTDAUTOLOAD_TOP
<FOREACH.LTDAUTOLOADS>
.<LTDAUTOLOAD.NAME>:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.LTDAUTOLOAD.SEARCHSYMBOLS>
SEARCH_SYMBOL <LTDAUTOLOAD.SEARCHSYMBOL>;
<END.LTDAUTOLOAD.SEARCHSYMBOLS>
#
# TEXT BLOCK: READ ONLY
#
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.START =.;
<FOREACH.LTDAUTOLOAD.OBJECTS=.text>
<LTDAUTOLOAD.OBJECT=.text:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.text>
<LTDAUTOLOAD.LIBRARY=.text:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.etable>
<LTDAUTOLOAD.OBJECT=.exception:t>
. = ALIGN(4);
SDK_STATIC_ETABLE_START =.;
__exception_table_start__ =.;
EXCEPTION
__exception_table_end__ =.;
SDK_STATIC_ETABLE_END =.;
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.OBJECTS=.rodata>
<LTDAUTOLOAD.OBJECT=.rodata:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.rodata>
<LTDAUTOLOAD.LIBRARY=.rodata:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.init>
<LTDAUTOLOAD.OBJECT=.init:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.init>
<LTDAUTOLOAD.LIBRARY=.init:t>
<END.LTDAUTOLOAD.LIBRARIES>
. = ALIGN(4);
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_START =.;
<FOREACH.LTDAUTOLOAD.OBJECTS=.ctor>
<LTDAUTOLOAD.OBJECT=.ctor:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ctor>
<LTDAUTOLOAD.LIBRARY=.ctor:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.sinit>
<LTDAUTOLOAD.OBJECT=.sinit:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sinit>
<LTDAUTOLOAD.LIBRARY=.sinit:t>
<END.LTDAUTOLOAD.LIBRARIES>
WRITEW 0;
#
# DATA BLOCK: READ WRITE BLOCK
#
. = ALIGN(4);
<FOREACH.LTDAUTOLOAD.OBJECTS=.sdata>
<LTDAUTOLOAD.OBJECT=.sdata:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sdata>
<LTDAUTOLOAD.LIBRARY=.sdata:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.data>
<LTDAUTOLOAD.OBJECT=.data:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.data>
<LTDAUTOLOAD.LIBRARY=.data:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.wram>
<LTDAUTOLOAD.OBJECT=.wram:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.wram>
<LTDAUTOLOAD.LIBRARY=.wram:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdwram>
<LTDAUTOLOAD.OBJECT=.ltdwram:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdwram>
<LTDAUTOLOAD.LIBRARY=.ltdwram:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdmain>
<LTDAUTOLOAD.OBJECT=.ltdmain:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdmain>
<LTDAUTOLOAD.LIBRARY=.ltdmain:t>
<END.LTDAUTOLOAD.LIBRARIES>
. = ALIGN(4);
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.END =.;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.START;
SDK_LTDAUTOLOAD_SIZE = SDK_LTDAUTOLOAD_SIZE + SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE;
} > <LTDAUTOLOAD.NAME>
.<LTDAUTOLOAD.NAME>.bss:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.LTDAUTOLOAD.SEARCHSYMBOLS>
SEARCH_SYMBOL <LTDAUTOLOAD.SEARCHSYMBOL>;
<END.LTDAUTOLOAD.SEARCHSYMBOLS>
#
# BSS BLOCK
#
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_START =.;
<FOREACH.LTDAUTOLOAD.OBJECTS=.sbss>
<LTDAUTOLOAD.OBJECT=.sbss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sbss>
<LTDAUTOLOAD.LIBRARY=.sbss:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.bss>
<LTDAUTOLOAD.OBJECT=.bss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.bss>
<LTDAUTOLOAD.LIBRARY=.bss:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.wram>
<LTDAUTOLOAD.OBJECT=.wram.bss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.wram>
<LTDAUTOLOAD.LIBRARY=.wram.bss:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdwram>
<LTDAUTOLOAD.OBJECT=.ltdwram.bss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdwram>
<LTDAUTOLOAD.LIBRARY=.ltdwram.bss:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdmain>
<LTDAUTOLOAD.OBJECT=.ltdmain.bss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdmain>
<LTDAUTOLOAD.LIBRARY=.ltdmain.bss:t>
<END.LTDAUTOLOAD.LIBRARIES>
. = ALIGN(4);
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_END =.;
SDK_LTDAUTOLOAD_BSS_END =.;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_START;
} >> <LTDAUTOLOAD.NAME>
<END.LTDAUTOLOADS>
SDK_MOUNT_INFO_TABLE = SDK_LTDAUTOLOAD_BSS_END;
SDK_LTDAUTOLOAD_BSS_END = SDK_MOUNT_INFO_TABLE + 0x400;
######################### LTDAUTOLOAD_INFO ##########################
.binary.LTDAUTOLOAD_INFO:
{
<FOREACH.LTDAUTOLOADS>
WRITEW ADDR(.<LTDAUTOLOAD.NAME>);
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE;
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_START;
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_SIZE;
<END.LTDAUTOLOADS>
} > binary.LTDAUTOLOAD_INFO
SDK_LTDAUTOLOAD_LIST = SDK_LTDAUTOLOAD_START + SDK_LTDAUTOLOAD_SIZE;
SDK_LTDAUTOLOAD_LIST_END = SDK_LTDAUTOLOAD_LIST + SIZEOF(.binary.LTDAUTOLOAD_INFO);
SDK_LTDAUTOLOAD_SIZE = SDK_LTDAUTOLOAD_SIZE + SIZEOF(.binary.LTDAUTOLOAD_INFO);
########################## LTDOVERLAYDEFS ###########################
.<PROPERTY.LTDOVERLAYDEFS>L:
{
### TWL limited extended static module information
WRITEW SDK_LTDAUTOLOAD_TOP_START; # load address
WRITEW SDK_MOUNT_INFO_TABLE; # address of the FS mount information table
WRITEW SDK_LTDAUTOLOAD_SIZE + SDK_LTDAUTOLOAD_TOP_SIZE; # size of module
WRITEW 0; # padding
} > <PROPERTY.LTDOVERLAYDEFS>L
############################ OTHERS #################################
SDK_SUBPRIV_ARENA_LO = 0x02ffc000; # メインメモリアリーナはサイズ 0
SDK_SEA_KEY_STORE = SDK_LTDAUTOLOAD_BSS_END;
SDK_WRAM_ARENA_LO = SDK_LTDAUTOLOAD_BSS_END + 0x40;
SDK_IRQ_STACKSIZE = <STATIC.IRQSTACKSIZE>; # allocated in WRAM
SDK_SYS_STACKSIZE = <STATIC.STACKSIZE>; # allocated in WRAM
SDK_SYS_STACKSIZE_SIGN = (SDK_SYS_STACKSIZE < 0x80000000) * 2 - 1;
.check.WORKRAM:
{
. = SDK_WRAM_ARENA_LO + 0x80 + SDK_IRQ_STACKSIZE + SDK_SYS_STACKSIZE * SDK_SYS_STACKSIZE_SIGN;
} > check.WORKRAM
}

View File

@ -0,0 +1,87 @@
#----------------------------------------------------------------------------
# Project: TwlSDK - components - armadillo.TWL
# File: armadillo.lsf
#
# Copyright 2008 Nintendo. All rights reserved.
#
# These coded insructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#
# Nitro LCF SPEC FILE
#
#--------
Static $(TARGET_NAME)
{
Address 0x02380000
StackSize 1024 1024
Library $(CRT0_O)
}
#--------
Ltdautoload SCRWRAM
{
Address 0x03740000
Library libsubpsyscall.a
Library libsyscall_sp.twl.a
Library $(CW_LIBS)
Library $(ISDBG_LIBS_TWL)
Library $(ISDBG_LIBS_NITRO)
Object * (.etable)
Object $(OBJDIR)/main.o
Object $(OBJDIR)/kami_pxi.o
Object $(OBJDIR)/formatter.o
Object $(OBJDIR)/nvram_misc.o
Library libsea_sp$(LIBSUFFIX).a
Library libcrypto_sp$(LIBSUFFIX).a
Library libos_sp$(LIBSUFFIX).a
Library libmi_sp$(LIBSUFFIX).a
Library libstd_sp$(LIBSUFFIX).a
Library libmath_sp$(LIBSUFFIX).a
Library libpxi_sp$(LIBSUFFIX).a
Library libexi_sp$(LIBSUFFIX).a
Library libi2c_sp$(LIBSUFFIX).a
Library libsdio_sp$(LIBSUFFIX).a
Library libpad_sp$(LIBSUFFIX).a
Library libscfg_sp$(LIBSUFFIX).a
Library libmcu_sp$(LIBSUFFIX).a
Library libcdc_sp$(LIBSUFFIX).a
Library libsnd_sp$(LIBSUFFIX).a
Library libsndex_sp$(LIBSUFFIX).a
Library libspi_sp$(LIBSUFFIX).a
Library libpm_sp$(LIBSUFFIX).a
Library libtp_sp$(LIBSUFFIX).a
Library libtpex_sp$(LIBSUFFIX).a
Library libmic_sp$(LIBSUFFIX).a
Library libmicex_sp$(LIBSUFFIX).a
Library libnvram_sp$(LIBSUFFIX).a
Library librtc_sp$(LIBSUFFIX).a
Library libfatfs_sp$(LIBSUFFIX).a
# Library libwm_sp$(LIBSUFFIX).a
# Library libnwm_sp$(LIBSUFFIX).a
Library libwvr_sp$(LIBSUFFIX).a
Library libwl_sp$(LIBSUFFIX).a
Library libwpa_sp$(LIBSUFFIX).a
Library libathdrv_sp$(LIBSUFFIX).a
Library libfs_sp$(LIBSUFFIX).a
Library libcard_sp$(LIBSUFFIX).a
# Library libcamera_sp$(LIBSUFFIX).a
Object * (.wram)
Object * (.ltdwram)
Object * (.rsvwram)
Object * (.main)
Object * (.ltdmain)
}

View File

@ -12,15 +12,6 @@
-l<AUTOLOAD.LIBRARY>
<END.AUTOLOAD.LIBRARIES>
<END.AUTOLOADS>
<FOREACH.OVERLAYS>
-og <OVERLAY.GROUP>,0 -ol <OVERLAY.NAME>
<FOREACH.OVERLAY.OBJECTS:f>
<OVERLAY.OBJECT>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES:f>
-l<OVERLAY.LIBRARY>
<END.OVERLAY.LIBRARIES>
<END.OVERLAYS>
<FOREACH.LTDAUTOLOADS>
<FOREACH.LTDAUTOLOAD.OBJECTS:f>
<LTDAUTOLOAD.OBJECT>
@ -29,12 +20,3 @@
-l<LTDAUTOLOAD.LIBRARY>
<END.LTDAUTOLOAD.LIBRARIES>
<END.LTDAUTOLOADS>
<FOREACH.LTDOVERLAYS>
-og <LTDOVERLAY.GROUP>,0 -ol <LTDOVERLAY.NAME>
<FOREACH.LTDOVERLAY.OBJECTS:f>
<LTDOVERLAY.OBJECT>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES:f>
-l<LTDOVERLAY.LIBRARY>
<END.LTDOVERLAY.LIBRARIES>
<END.LTDOVERLAYS>

View File

@ -1,917 +0,0 @@
#---------------------------------------------------------------------------
# Project: TwlSDK - components - racoon.TWL
# File: racoon.lcf.template
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: 2008-03-11#$
# $Rev: 4670 $
# $Author: terui $
#---------------------------------------------------------------------------
MEMORY
{
<STATIC.NAME> (RWX) : ORIGIN = <STATIC.ADDRESS>, LENGTH = 0x0 > <STATIC.NAME><PROPERTY.FLXSUFFIX>
<FOREACH.AUTOLOADS>
<AUTOLOAD.NAME> (RWX) : ORIGIN = <AUTOLOAD.ADDRESS>, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.FLXSUFFIX>
<END.AUTOLOADS>
binary.AUTOLOAD_INFO (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.FLXSUFFIX>
binary.STATIC_FOOTER (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.FLXSUFFIX>
<PROPERTY.OVERLAYDEFS>F (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.OVERLAYDEFS><PROPERTY.FLXSUFFIX>
<PROPERTY.OVERLAYTABLE>F (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.OVERLAYTABLE><PROPERTY.FLXSUFFIX>
<FOREACH.OVERLAYS>
<OVERLAY.NAME> (RWXO): ORIGIN = <OVERLAY.ADDRESS>, LENGTH = 0x0 > <OVERLAY.NAME><PROPERTY.FLXSUFFIX>
<END.OVERLAYS>
check.WORKRAM (RWX) : ORIGIN = 0x037c0000, LENGTH = 0x50000 > workram.check
binary.LTDAUTOLOAD_TOP (RW) : ORIGIN = 0, LENGTH = 0x0 > <STATIC.NAME><PROPERTY.LTDSUFFIX>
<FOREACH.LTDAUTOLOADS>
<LTDAUTOLOAD.NAME> (RWX) : ORIGIN = <LTDAUTOLOAD.ADDRESS>, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.LTDSUFFIX>
<END.LTDAUTOLOADS>
binary.LTDAUTOLOAD_INFO (RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.LTDSUFFIX>
<PROPERTY.LTDOVERLAYDEFS>L (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.LTDOVERLAYDEFS><PROPERTY.LTDSUFFIX>
<PROPERTY.LTDOVERLAYTABLE>L (RW) : ORIGIN = 0, LENGTH = 0x0 > <PROPERTY.LTDOVERLAYTABLE><PROPERTY.LTDSUFFIX>
<FOREACH.LTDOVERLAYS>
<LTDOVERLAY.NAME> (RWXO): ORIGIN = <LTDOVERLAY.ADDRESS>, LENGTH = 0x0 > <LTDOVERLAY.NAME><PROPERTY.LTDSUFFIX>
<END.LTDOVERLAYS>
check.LTDMAIN (RWX) : ORIGIN = 0x02f88000, LENGTH = 0x74000 > ltdmain.check
}
KEEP_SECTION
{
.sinit
}
SECTIONS
{
############################ STATIC #################################
.<STATIC.NAME>:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.STATIC.SEARCHSYMBOLS>
SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
<END.STATIC.SEARCHSYMBOLS>
#
# TEXT BLOCK: READ ONLY
#
SDK_STATIC_START =.;
SDK_STATIC_TEXT_START =.;
#:::::::::: text/rodata
OBJECT(_start,*)
<FOREACH.STATIC.OBJECTS=.text>
<STATIC.OBJECT=.text:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.text>
<STATIC.LIBRARY=.text:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.rodata>
<STATIC.OBJECT=.rodata:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.rodata>
<STATIC.LIBRARY=.rodata:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.init>
<STATIC.OBJECT=.init:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.init>
<STATIC.LIBRARY=.init:t>
<END.STATIC.LIBRARIES>
. = ALIGN(4);
SDK_STATIC_SINIT_START =.;
#:::::::::: ctor
<FOREACH.STATIC.OBJECTS=.ctor>
<STATIC.OBJECT=.ctor:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.ctor>
<STATIC.LIBRARY=.ctor:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.sinit>
<STATIC.OBJECT=.sinit:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.sinit>
<STATIC.LIBRARY=.sinit:t>
<END.STATIC.LIBRARIES>
WRITEW 0;
#:::::::::: ctor
SDK_STATIC_SINIT_END =.;
#:::::::::: text/rodata
SDK_STATIC_TEXT_END =.;
#
# DATA BLOCK: READ WRITE
#
. = ALIGN(4);
SDK_STATIC_DATA_START =.;
#:::::::::: data
<FOREACH.STATIC.OBJECTS=.sdata>
<STATIC.OBJECT=.sdata:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.sdata>
<STATIC.LIBRARY=.sdata:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.data>
<STATIC.OBJECT=.data:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.data>
<STATIC.LIBRARY=.data:t>
<END.STATIC.LIBRARIES>
#:::::::::: data
SDK_STATIC_DATA_END =.;
. = ALIGN(4);
SDK_STATIC_END =.;
SDK_STATIC_TEXT_SIZE = SDK_STATIC_TEXT_END - SDK_STATIC_TEXT_START;
SDK_STATIC_DATA_SIZE = SDK_STATIC_DATA_END - SDK_STATIC_DATA_START;
SDK_STATIC_SIZE = SDK_STATIC_END - SDK_STATIC_START;
__sinit__ = SDK_STATIC_SINIT_START; # for static initializer
} > <STATIC.NAME>
.<STATIC.NAME>.bss:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.STATIC.SEARCHSYMBOLS>
SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
<END.STATIC.SEARCHSYMBOLS>
#
# BSS BLOCK
#
SDK_STATIC_BSS_START =.;
#:::::::::: bss
<FOREACH.STATIC.OBJECTS=.sbss>
<STATIC.OBJECT=.sbss:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.sbss>
<STATIC.LIBRARY=.sbss:t>
<END.STATIC.LIBRARIES>
<FOREACH.STATIC.OBJECTS=.bss>
<STATIC.OBJECT=.bss:t>
<END.STATIC.OBJECTS>
<FOREACH.STATIC.LIBRARIES=.bss>
<STATIC.LIBRARY=.bss:t>
<END.STATIC.LIBRARIES>
#:::::::::: bss
. = ALIGN(4);
SDK_STATIC_BSS_END = .;
SDK_STATIC_BSS_SIZE = SDK_STATIC_BSS_END - SDK_STATIC_BSS_START;
} >> <STATIC.NAME>
############################ AUTOLOADS ##############################
SDK_AUTOLOAD.WRAM.START = 0x037c0000;
SDK_AUTOLOAD.WRAM.END = SDK_AUTOLOAD.WRAM.START;
SDK_AUTOLOAD.WRAM.BSS_END = SDK_AUTOLOAD.WRAM.START;
SDK_AUTOLOAD.WRAM.SIZE = 0;
SDK_AUTOLOAD.WRAM.BSS_SIZE = 0;
SDK_AUTOLOAD_START = SDK_STATIC_END;
SDK_AUTOLOAD_SIZE = 0;
SDK_AUTOLOAD_NUMBER = <NUMBER.AUTOLOADS>;
<FOREACH.AUTOLOADS>
.<AUTOLOAD.NAME>:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.AUTOLOAD.SEARCHSYMBOLS>
SEARCH_SYMBOL <AUTOLOAD.SEARCHSYMBOL>;
<END.AUTOLOAD.SEARCHSYMBOLS>
#
# TEXT BLOCK: READ ONLY
#
SDK_AUTOLOAD_<AUTOLOAD.NAME>_ID =<AUTOLOAD.ID>;
SDK_AUTOLOAD.<AUTOLOAD.NAME>.ID =<AUTOLOAD.ID>;
SDK_AUTOLOAD.<AUTOLOAD.NAME>.START =.;
SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START =.;
#:::::::::: text/rodata
<FOREACH.AUTOLOAD.OBJECTS=.text>
<AUTOLOAD.OBJECT=.text:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.text>
<AUTOLOAD.LIBRARY=.text:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.etable>
<AUTOLOAD.OBJECT=.exception:t>
. = ALIGN(4);
SDK_STATIC_ETABLE_START =.;
__exception_table_start__ =.;
EXCEPTION
__exception_table_end__ =.;
SDK_STATIC_ETABLE_END =.;
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.OBJECTS=.rodata>
<AUTOLOAD.OBJECT=.rodata:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.rodata>
<AUTOLOAD.LIBRARY=.rodata:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.init>
<AUTOLOAD.OBJECT=.init:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.init>
<AUTOLOAD.LIBRARY=.init:t>
<END.AUTOLOAD.LIBRARIES>
. = ALIGN(4);
SDK_AUTOLOAD.<AUTOLOAD.NAME>.SINIT_START =.;
#:::::::::: ctor
<FOREACH.AUTOLOAD.OBJECTS=.ctor>
<AUTOLOAD.OBJECT=.ctor:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.ctor>
<AUTOLOAD.LIBRARY=.ctor:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.sinit>
<AUTOLOAD.OBJECT=.sinit:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.sinit>
<AUTOLOAD.LIBRARY=.sinit:t>
<END.AUTOLOAD.LIBRARIES>
WRITEW 0;
#:::::::::: ctor
SDK_AUTOLOAD.<AUTOLOAD.NAME>.SINIT_END =.;
#:::::::::: text/rodata
SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END =.;
#
# DATA BLOCK: READ WRITE BLOCK
#
. = ALIGN(4);
SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START =.;
#:::::::::: data
<FOREACH.AUTOLOAD.OBJECTS=.wram>
<AUTOLOAD.OBJECT=.wram:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.wram>
<AUTOLOAD.LIBRARY=.wram:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.ltdwram>
<AUTOLOAD.OBJECT=.ltdwram:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.ltdwram>
<AUTOLOAD.LIBRARY=.ltdwram:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.sdata>
<AUTOLOAD.OBJECT=.sdata:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.sdata>
<AUTOLOAD.LIBRARY=.sdata:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.data>
<AUTOLOAD.OBJECT=.data:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.data>
<AUTOLOAD.LIBRARY=.data:t>
<END.AUTOLOAD.LIBRARIES>
#:::::::::: data
SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END =.;
. = ALIGN(4);
SDK_AUTOLOAD.<AUTOLOAD.NAME>.END =.;
SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START;
SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START;
SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.START;
SDK_AUTOLOAD_SIZE = SDK_AUTOLOAD_SIZE + SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;
} > <AUTOLOAD.NAME>
.<AUTOLOAD.NAME>.bss:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.AUTOLOAD.SEARCHSYMBOLS>
SEARCH_SYMBOL <AUTOLOAD.SEARCHSYMBOL>;
<END.AUTOLOAD.SEARCHSYMBOLS>
#
# BSS BLOCK
#
SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START = .;
#:::::::::: bss
<FOREACH.AUTOLOAD.OBJECTS=.wram>
<AUTOLOAD.OBJECT=.wram.bss:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.wram>
<AUTOLOAD.LIBRARY=.wram.bss:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.ltdwram>
<AUTOLOAD.OBJECT=.ltdwram.bss:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.ltdwram>
<AUTOLOAD.LIBRARY=.ltdwram.bss:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.sbss>
<AUTOLOAD.OBJECT=.sbss:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.sbss>
<AUTOLOAD.LIBRARY=.sbss:t>
<END.AUTOLOAD.LIBRARIES>
<FOREACH.AUTOLOAD.OBJECTS=.bss>
<AUTOLOAD.OBJECT=.bss:t>
<END.AUTOLOAD.OBJECTS>
<FOREACH.AUTOLOAD.LIBRARIES=.bss>
<AUTOLOAD.LIBRARY=.bss:t>
<END.AUTOLOAD.LIBRARIES>
#:::::::::: bss
. = ALIGN(4);
SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END = .;
SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE = SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START;
} >> <AUTOLOAD.NAME>
<END.AUTOLOADS>
SDK_AUTOLOAD_WRAM_START = SDK_AUTOLOAD.WRAM.START;
SDK_AUTOLOAD_WRAM_END = SDK_AUTOLOAD.WRAM.END;
SDK_MOUNT_INFO_TABLE = SDK_AUTOLOAD.WRAM.BSS_END;
SDK_AUTOLOAD_WRAM_BSS_END = SDK_MOUNT_INFO_TABLE + 0x400;
SDK_AUTOLOAD_WRAM_SIZE = SDK_AUTOLOAD.WRAM.SIZE;
SDK_AUTOLOAD_WRAM_BSS_SIZE = SDK_AUTOLOAD.WRAM.BSS_SIZE;
############################ AUTOLOAD_INFO ##########################
.binary.AUTOLOAD_INFO:
{
<FOREACH.AUTOLOADS>
WRITEW ADDR(.<AUTOLOAD.NAME>);
WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;
WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.SINIT_START;
WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE;
<END.AUTOLOADS>
} > binary.AUTOLOAD_INFO
SDK_AUTOLOAD_LIST = SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE;
SDK_AUTOLOAD_LIST_END = SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE + SIZEOF(.binary.AUTOLOAD_INFO);
SDK_AUTOLOAD_SIZE = SDK_AUTOLOAD_SIZE + SIZEOF(.binary.AUTOLOAD_INFO);
############################ STATIC_FOOTER ##########################
.binary.STATIC_FOOTER:
{
WRITEW 0xdec00621; # LE(0x2106C0DE) = NITRO CODE
WRITEW _start_ModuleParams - ADDR(.<STATIC.NAME>);
WRITEW 0; # NO DIGEST
WRITEW _start_LtdModuleParams - ADDR(.<STATIC.NAME>);
} > binary.STATIC_FOOTER
############################ OVERLAYS ###############################
SDK_OVERLAY_NUMBER = <NUMBER.OVERLAYS>;
<FOREACH.OVERLAYS>
.<OVERLAY.NAME>:<OVERLAY.NAME>
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.OVERLAY.SEARCHSYMBOLS>
SEARCH_SYMBOL <OVERLAY.SEARCHSYMBOL>;
<END.OVERLAY.SEARCHSYMBOLS>
#
# TEXT BLOCK: READ ONLY
#
SDK_OVERLAY_<OVERLAY.NAME>_ID =<OVERLAY.ID>; ### SEGMENT <OVERLAY.NAME> OVERLAY ID
SDK_OVERLAY.<OVERLAY.NAME>.ID =<OVERLAY.ID>;
SDK_OVERLAY.<OVERLAY.NAME>.START =.;
SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START =.;
#:::::::::: text/rodata
<FOREACH.OVERLAY.OBJECTS=.text>
<OVERLAY.OBJECT=.text:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.text>
<OVERLAY.LIBRARY=.text:t>
<END.OVERLAY.LIBRARIES>
<FOREACH.OVERLAY.OBJECTS=.rodata>
<OVERLAY.OBJECT=.rodata:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.rodata>
<OVERLAY.LIBRARY=.rodata:t>
<END.OVERLAY.LIBRARIES>
<FOREACH.OVERLAY.OBJECTS=.init>
<OVERLAY.OBJECT=.init:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.init>
<OVERLAY.LIBRARY=.init:t>
<END.OVERLAY.LIBRARIES>
. = ALIGN(4);
SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START =.;
#:::::::::: ctor
<FOREACH.OVERLAY.OBJECTS=.ctor>
<OVERLAY.OBJECT=.ctor:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.ctor>
<OVERLAY.LIBRARY=.ctor:t>
<END.OVERLAY.LIBRARIES>
<FOREACH.OVERLAY.OBJECTS=.sinit>
<OVERLAY.OBJECT=.sinit:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.sinit>
<OVERLAY.LIBRARY=.sinit:t>
<END.OVERLAY.LIBRARIES>
WRITEW 0;
#:::::::::: ctor
SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END =.;
#:::::::::: text/rodata
SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END =.;
#
# DATA BLOCK: READ WRITE
#
. = ALIGN(4);
SDK_OVERLAY.<OVERLAY.NAME>.DATA_START =.;
#:::::::::: data
<FOREACH.OVERLAY.OBJECTS=.sdata>
<OVERLAY.OBJECT=.sdata:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.sdata>
<OVERLAY.LIBRARY=.sdata:t>
<END.OVERLAY.LIBRARIES>
<FOREACH.OVERLAY.OBJECTS=.data>
<OVERLAY.OBJECT=.data:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.data>
<OVERLAY.LIBRARY=.data:t>
<END.OVERLAY.LIBRARIES>
#:::::::::: data
SDK_OVERLAY.<OVERLAY.NAME>.DATA_END =.;
. = ALIGN(4);
SDK_OVERLAY.<OVERLAY.NAME>.END =.;
SDK_OVERLAY.<OVERLAY.NAME>.TEXT_SIZE = SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END - SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START;
SDK_OVERLAY.<OVERLAY.NAME>.DATA_SIZE = SDK_OVERLAY.<OVERLAY.NAME>.DATA_END - SDK_OVERLAY.<OVERLAY.NAME>.DATA_START;
SDK_OVERLAY.<OVERLAY.NAME>.SIZE = SDK_OVERLAY.<OVERLAY.NAME>.END - SDK_OVERLAY.<OVERLAY.NAME>.START;
} > <OVERLAY.NAME>
.<OVERLAY.NAME>.bss:<OVERLAY.NAME>
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.OVERLAY.SEARCHSYMBOLS>
SEARCH_SYMBOL <OVERLAY.SEARCHSYMBOL>;
<END.OVERLAY.SEARCHSYMBOLS>
#
# BSS BLOCK
#
SDK_OVERLAY.<OVERLAY.NAME>.BSS_START = .;
#:::::::::: bss
<FOREACH.OVERLAY.OBJECTS=.bss>
<OVERLAY.OBJECT=.bss:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.bss>
<OVERLAY.LIBRARY=.bss:t>
<END.OVERLAY.LIBRARIES>
<FOREACH.OVERLAY.OBJECTS=.sbss>
<OVERLAY.OBJECT=.sbss:t>
<END.OVERLAY.OBJECTS>
<FOREACH.OVERLAY.LIBRARIES=.sbss>
<OVERLAY.LIBRARY=.sbss:t>
<END.OVERLAY.LIBRARIES>
#:::::::::: bss
. = ALIGN(4);
SDK_OVERLAY.<OVERLAY.NAME>.BSS_END = .;
SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE = SDK_OVERLAY.<OVERLAY.NAME>.BSS_END - SDK_OVERLAY.<OVERLAY.NAME>.BSS_START;
} >> <OVERLAY.NAME>
<END.OVERLAYS>
############################ OVERLAYDEFS ############################
.<PROPERTY.OVERLAYDEFS>F:
{
### <STATIC.NAME> module information
WRITEW ADDR(.<STATIC.NAME>); # load address
WRITEW _start; # entry address
WRITEW SDK_STATIC_SIZE + SDK_AUTOLOAD_SIZE; # size of module
WRITEW _start_AutoloadDoneCallback; # callback autoload done
### overlay filename
<FOREACH.OVERLAYS>
WRITES ("<OVERLAY.NAME><PROPERTY.FLXSUFFIX>"); # Overlay <OVERLAY.ID>
<END.OVERLAYS>
} > <PROPERTY.OVERLAYDEFS>F
############################ OVERLAYTABLE ###########################
.<PROPERTY.OVERLAYTABLE>F:
{
<FOREACH.OVERLAYS>
WRITEW <OVERLAY.ID>; # overlay ID
WRITEW ADDR(.<OVERLAY.NAME>); # load address
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SIZE; # size of module
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE; # size of bss
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START; # start address of static init
WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END; # end address of static init
WRITEW <OVERLAY.ID>; # ROM file ID
WRITEW 0; # Reserved
<END.OVERLAYS>
} > <PROPERTY.OVERLAYTABLE>F
############################ OTHERS #################################
SDK_SEA_KEY_STORE = SDK_AUTOLOAD_WRAM_BSS_END;
SDK_WRAM_ARENA_LO = SDK_AUTOLOAD_WRAM_BSS_END + 0x40;
SDK_IRQ_STACKSIZE = <STATIC.IRQSTACKSIZE>; # allocated in WRAM
SDK_SYS_STACKSIZE = <STATIC.STACKSIZE>; # allocated in WRAM
SDK_SYS_STACKSIZE_SIGN = (SDK_SYS_STACKSIZE < 0x80000000) * 2 - 1;
.check.WORKRAM:
{
. = . + SDK_AUTOLOAD_WRAM_BSS_END - SDK_AUTOLOAD.WRAM.START + 0x080 + SDK_IRQ_STACKSIZE + SDK_SYS_STACKSIZE * SDK_SYS_STACKSIZE_SIGN;
} > check.WORKRAM
########################### LTDAUTOLOADS ############################
SDK_LTDAUTOLOAD.LTDMAIN.START = 0x02f88000;
SDK_LTDAUTOLOAD.LTDMAIN.END = SDK_LTDAUTOLOAD.LTDMAIN.START;
SDK_LTDAUTOLOAD.LTDMAIN.BSS_END = SDK_LTDAUTOLOAD.LTDMAIN.START;
SDK_LTDAUTOLOAD.LTDMAIN.SIZE = 0;
SDK_LTDAUTOLOAD.LTDMAIN.BSS_SIZE = 0;
SDK_LTDAUTOLOAD_TOP_START = 0x02e80000;
SDK_LTDAUTOLOAD_TOP_SIZE = 4; # STATIC 領域が無い代わりに 4 bytes のダミーがバイナリファイルの先頭に入る #
SDK_LTDAUTOLOAD_START = SDK_LTDAUTOLOAD_TOP_START + SDK_LTDAUTOLOAD_TOP_SIZE;
SDK_LTDAUTOLOAD_SIZE = 0;
SDK_LTDAUTOLOAD_NUMBER = <NUMBER.LTDAUTOLOADS>;
.binary.LTDAUTOLOAD_TOP:
{
WRITEW 0;
} > binary.LTDAUTOLOAD_TOP
<FOREACH.LTDAUTOLOADS>
.<LTDAUTOLOAD.NAME>:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.LTDAUTOLOAD.SEARCHSYMBOLS>
SEARCH_SYMBOL <LTDAUTOLOAD.SEARCHSYMBOL>;
<END.LTDAUTOLOAD.SEARCHSYMBOLS>
SDK_LTDAUTOLOAD_<LTDAUTOLOAD.NAME>_ID =<LTDAUTOLOAD.ID>;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.ID =<LTDAUTOLOAD.ID>;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.START =.;
#
# TEXT BLOCK: READ ONLY
#
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_START =.;
#:::::::::: text/rodata
<FOREACH.LTDAUTOLOAD.OBJECTS=.text>
<LTDAUTOLOAD.OBJECT=.text:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.text>
<LTDAUTOLOAD.LIBRARY=.text:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.rodata>
<LTDAUTOLOAD.OBJECT=.rodata:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.rodata>
<LTDAUTOLOAD.LIBRARY=.rodata:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.init>
<LTDAUTOLOAD.OBJECT=.init:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.init>
<LTDAUTOLOAD.LIBRARY=.init:t>
<END.LTDAUTOLOAD.LIBRARIES>
. = ALIGN(4);
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_START =.;
#:::::::::: ctor
<FOREACH.LTDAUTOLOAD.OBJECTS=.ctor>
<LTDAUTOLOAD.OBJECT=.ctor:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ctor>
<LTDAUTOLOAD.LIBRARY=.ctor:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.sinit>
<LTDAUTOLOAD.OBJECT=.sinit:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sinit>
<LTDAUTOLOAD.LIBRARY=.sinit:t>
<END.LTDAUTOLOAD.LIBRARIES>
WRITEW 0;
#:::::::::: ctor
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_END =.;
#:::::::::: text/rodata
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_END =.;
#
# DATA BLOCK: READ WRITE BLOCK
#
. = ALIGN(4);
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_START =.;
#:::::::::: data
<FOREACH.LTDAUTOLOAD.OBJECTS=.sdata>
<LTDAUTOLOAD.OBJECT=.sdata:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sdata>
<LTDAUTOLOAD.LIBRARY=.sdata:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.data>
<LTDAUTOLOAD.OBJECT=.data:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.data>
<LTDAUTOLOAD.LIBRARY=.data:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdmain>
<LTDAUTOLOAD.OBJECT=.ltdmain:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdmain>
<LTDAUTOLOAD.LIBRARY=.ltdmain:t>
<END.LTDAUTOLOAD.LIBRARIES>
#:::::::::: data
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_END =.;
. = ALIGN(4);
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.END =.;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.TEXT_START;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.DATA_START;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.START;
SDK_LTDAUTOLOAD_SIZE = SDK_LTDAUTOLOAD_SIZE + SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE;
} > <LTDAUTOLOAD.NAME>
.<LTDAUTOLOAD.NAME>.bss:
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.LTDAUTOLOAD.SEARCHSYMBOLS>
SEARCH_SYMBOL <LTDAUTOLOAD.SEARCHSYMBOL>;
<END.LTDAUTOLOAD.SEARCHSYMBOLS>
#
# BSS BLOCK
#
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_START =.;
#:::::::::: bss
<FOREACH.LTDAUTOLOAD.OBJECTS=.sbss>
<LTDAUTOLOAD.OBJECT=.sbss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.sbss>
<LTDAUTOLOAD.LIBRARY=.sbss:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.bss>
<LTDAUTOLOAD.OBJECT=.bss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.bss>
<LTDAUTOLOAD.LIBRARY=.bss:t>
<END.LTDAUTOLOAD.LIBRARIES>
<FOREACH.LTDAUTOLOAD.OBJECTS=.ltdmain>
<LTDAUTOLOAD.OBJECT=.ltdmain.bss:t>
<END.LTDAUTOLOAD.OBJECTS>
<FOREACH.LTDAUTOLOAD.LIBRARIES=.ltdmain>
<LTDAUTOLOAD.LIBRARY=.ltdmain.bss:t>
<END.LTDAUTOLOAD.LIBRARIES>
#:::::::::: bss
. = ALIGN(4);
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_END =.;
SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_SIZE = SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_END - SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_START;
} >> <LTDAUTOLOAD.NAME>
<END.LTDAUTOLOADS>
SDK_LTDAUTOLOAD_LTDMAIN_START = SDK_LTDAUTOLOAD.LTDMAIN.START;
SDK_LTDAUTOLOAD_LTDMAIN_END = SDK_LTDAUTOLOAD.LTDMAIN.END;
SDK_LTDAUTOLOAD_LTDMAIN_BSS_END = SDK_LTDAUTOLOAD.LTDMAIN.BSS_END;
SDK_LTDAUTOLOAD_LTDMAIN_SIZE = SDK_LTDAUTOLOAD.LTDMAIN.SIZE;
SDK_LTDAUTOLOAD_LTDMAIN_BSS_SIZE = SDK_LTDAUTOLOAD.LTDMAIN.BSS_SIZE;
######################### LTDAUTOLOAD_INFO ##########################
.binary.LTDAUTOLOAD_INFO:
{
<FOREACH.LTDAUTOLOADS>
WRITEW ADDR(.<LTDAUTOLOAD.NAME>);
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SIZE;
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.SINIT_START;
WRITEW SDK_LTDAUTOLOAD.<LTDAUTOLOAD.NAME>.BSS_SIZE;
<END.LTDAUTOLOADS>
} > binary.LTDAUTOLOAD_INFO
SDK_LTDAUTOLOAD_LIST = SDK_LTDAUTOLOAD_START + SDK_LTDAUTOLOAD_SIZE;
SDK_LTDAUTOLOAD_LIST_END = SDK_LTDAUTOLOAD_LIST + SIZEOF(.binary.LTDAUTOLOAD_INFO);
SDK_LTDAUTOLOAD_SIZE = SDK_LTDAUTOLOAD_SIZE + SIZEOF(.binary.LTDAUTOLOAD_INFO);
########################### LTDOVERLAYS #############################
SDK_LTDOVERLAY_NUMBER = <NUMBER.LTDOVERLAYS>;
<FOREACH.LTDOVERLAYS>
.<LTDOVERLAY.NAME>:<LTDOVERLAY.NAME>
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.LTDOVERLAY.SEARCHSYMBOLS>
SEARCH_SYMBOL <LTDOVERLAY.SEARCHSYMBOL>;
<END.LTDOVERLAY.SEARCHSYMBOLS>
SDK_LTDOVERLAY_<LTDOVERLAY.NAME>_ID =<LTDOVERLAY.ID>;
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.ID =<LTDOVERLAY.ID>;
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.START =.;
#
# TEXT BLOCK: READ ONLY
#
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_START =.;
#:::::::::: text/rodata
<FOREACH.LTDOVERLAY.OBJECTS=.text>
<LTDOVERLAY.OBJECT=.text:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.text>
<LTDOVERLAY.LIBRARY=.text:t>
<END.LTDOVERLAY.LIBRARIES>
<FOREACH.LTDOVERLAY.OBJECTS=.rodata>
<LTDOVERLAY.OBJECT=.rodata:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.rodata>
<LTDOVERLAY.LIBRARY=.rodata:t>
<END.LTDOVERLAY.LIBRARIES>
<FOREACH.LTDOVERLAY.OBJECTS=.init>
<LTDOVERLAY.OBJECT=.init:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.init>
<LTDOVERLAY.LIBRARY=.init:t>
<END.LTDOVERLAY.LIBRARIES>
. = ALIGN(4);
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_START =.;
#:::::::::: ctor
<FOREACH.LTDOVERLAY.OBJECTS=.ctor>
<LTDOVERLAY.OBJECT=.ctor:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.ctor>
<LTDOVERLAY.LIBRARY=.ctor:t>
<END.LTDOVERLAY.LIBRARIES>
<FOREACH.LTDOVERLAY.OBJECTS=.sinit>
<LTDOVERLAY.OBJECT=.sinit:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.sinit>
<LTDOVERLAY.LIBRARY=.sinit:t>
<END.LTDOVERLAY.LIBRARIES>
WRITEW 0;
#:::::::::: ctor
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_END =.;
#:::::::::: text/rodata
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_END =.;
#
# DATA BLOCK: READ WRITE
#
. = ALIGN(4);
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_START =.;
#:::::::::: data
<FOREACH.LTDOVERLAY.OBJECTS=.sdata>
<LTDOVERLAY.OBJECT=.sdata:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.sdata>
<LTDOVERLAY.LIBRARY=.sdata:t>
<END.LTDOVERLAY.LIBRARIES>
<FOREACH.LTDOVERLAY.OBJECTS=.data>
<LTDOVERLAY.OBJECT=.data:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.data>
<LTDOVERLAY.LIBRARY=.data:t>
<END.LTDOVERLAY.LIBRARIES>
#:::::::::: data
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_END =.;
. = ALIGN(4);
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.END =.;
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.TEXT_START;
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.DATA_START;
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.START;
} > <LTDOVERLAY.NAME>
.<LTDOVERLAY.NAME>.bss:<LTDOVERLAY.NAME>
{
ALIGNALL(4);
. = ALIGN(4);
#
# Definition to refer overlay segment, when same name symbols exist in multiple overlays.
#
<FOREACH.LTDOVERLAY.SEARCHSYMBOLS>
SEARCH_SYMBOL <LTDOVERLAY.SEARCHSYMBOL>;
<END.LTDOVERLAY.SEARCHSYMBOLS>
#
# BSS BLOCK
#
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_START =.;
#:::::::::: bss
<FOREACH.LTDOVERLAY.OBJECTS=.bss>
<LTDOVERLAY.OBJECT=.bss:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.bss>
<LTDOVERLAY.LIBRARY=.bss:t>
<END.LTDOVERLAY.LIBRARIES>
<FOREACH.LTDOVERLAY.OBJECTS=.sbss>
<LTDOVERLAY.OBJECT=.sbss:t>
<END.LTDOVERLAY.OBJECTS>
<FOREACH.LTDOVERLAY.LIBRARIES=.sbss>
<LTDOVERLAY.LIBRARY=.sbss:t>
<END.LTDOVERLAY.LIBRARIES>
#:::::::::: bss
. = ALIGN(4);
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_END =.;
SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_SIZE = SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_END - SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_START;
} >> <LTDOVERLAY.NAME>
<END.LTDOVERLAYS>
########################## LTDOVERLAYDEFS ###########################
.<PROPERTY.LTDOVERLAYDEFS>L:
{
### TWL limited extended static module information
WRITEW SDK_LTDAUTOLOAD_TOP_START; # load address
WRITEW SDK_MOUNT_INFO_TABLE; # address of the FS mount information table
WRITEW SDK_LTDAUTOLOAD_SIZE + SDK_LTDAUTOLOAD_TOP_SIZE; # size of module
WRITEW 0; # padding
### TWL limited overlay filename
<FOREACH.LTDOVERLAYS>
WRITES ("<LTDOVERLAY.NAME><PROPERTY.LTDSUFFIX>");
<END.LTDOVERLAYS>
} > <PROPERTY.LTDOVERLAYDEFS>L
######################### LTDOVERLAYTABLE ###########################
.<PROPERTY.LTDOVERLAYTABLE>L:
{
<FOREACH.LTDOVERLAYS>
WRITES <LTDOVERLAY.ID> # overlay ID
WRITEW ADDR(.<LTDOVERLAY.NAME>); # load address
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SIZE; # size of module
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.BSS_SIZE; # size of bss
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_START; # start address of static init
WRITEW SDK_LTDOVERLAY.<LTDOVERLAY.NAME>.SINIT_END; # end address of static init
WRITEW <LTDOVERLAY.ID> # ROM file ID
WRITEW 0; # Reserved
<END.LTDOVERLAYS>
} > <PROPERTY.LTDOVERLAYTABLE>L
############################ OTHERS #################################
SDK_SUBPRIV_ARENA_LO = SDK_LTDAUTOLOAD.LTDMAIN.BSS_END;
.check.LTDMAIN:
{
. = SDK_SUBPRIV_ARENA_LO;
} > check.LTDMAIN
}

View File

@ -1,214 +0,0 @@
#----------------------------------------------------------------------------
# Project: TwlSDK - components - racoon.TWL
# File: racoon.lsf
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded insructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#
# Nitro LCF SPEC FILE
#
#--------
Static $(TARGET_NAME)
{
Address 0x02380000
Library $(CRT0_O)
Object $(OBJDIR)/initScfg.o
StackSize 1024 1024
}
#--------
Autoload WRAM
{
Address $(ADDRESS_LTDWRAM)
Library libsubpsyscall.a \
libsyscall_sp.twl.a \
$(CW_LIBS) \
libos_sp$(LIBSUFFIX).a \
libmi_sp$(LIBSUFFIX).a \
libpad_sp$(LIBSUFFIX).a \
libpxi_sp$(LIBSUFFIX).a \
libstd_sp$(LIBSUFFIX).a \
libexi_sp$(LIBSUFFIX).a \
libsnd_sp$(LIBSUFFIX).a \
libspi_sp$(LIBSUFFIX).a \
libpm_sp$(LIBSUFFIX).a \
libmath_sp$(LIBSUFFIX).a \
libscfg_sp$(LIBSUFFIX).a \
libtp_sp$(LIBSUFFIX).a \
libmic_sp$(LIBSUFFIX).a \
libfs_sp$(LIBSUFFIX).a \
libcard_sp$(LIBSUFFIX).a \
libi2c_sp$(LIBSUFFIX).a \
libcamera_sp$(LIBSUFFIX).a \
libcdc_sp$(LIBSUFFIX).a \
libsndex_sp$(LIBSUFFIX).a \
libtpex_sp$(LIBSUFFIX).a \
libmicex_sp$(LIBSUFFIX).a \
libmcu_sp$(LIBSUFFIX).a \
Library libsdio_sp$(LIBSUFFIX).a
Library libnvram_sp$(LIBSUFFIX).a
Library librtc_sp$(LIBSUFFIX).a
Object * (.etable)
Object * (.wram)
Object * (.ltdwram)
Object $(OBJDIR)/main.o
Object $(OBJDIR)/kami_pxi.o
Object $(OBJDIR)/formatter.o
Object $(OBJDIR)/nvram_misc.o
# caches in fatfs library, that should be on WRAM.
# 2007/12/11 OBJECT() による .bss シンボルのリンクがうまくいかないので、
# 変数定義箇所に pragma で .ltdwram セクションに含まれるように暫定対策しました。
# Object OBJECT( FATFSi___mem_drives_structures , libfatfs_sp$(LIBSUFFIX).a) (.bss)
#####
# Sub-routines in WL library , that should be on WRAM.
# in TaskMan.o
Object OBJECT( MainTaskRoutine , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( AddTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( DeleteTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( LowestIdleTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ExecuteMessage , libwl_sp$(LIBSUFFIX).a ) (.text)
# in BufMan.o
Object OBJECT( NewHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( DeleteHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( AllocateHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ReleaseHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( MoveHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( AddHeapBuf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( GetHeapBufNextAdrs , libwl_sp$(LIBSUFFIX).a ) (.text)
# in WlCmdIf.o
Object OBJECT( RequestCmdTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( SendMessageToWmDirect , libwl_sp$(LIBSUFFIX).a ) (.text)
# in WlNic.o
Object OBJECT( WStart , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WStop , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WSetStaState , libwl_sp$(LIBSUFFIX).a ) (.text)
# in WlIntr.o
Object OBJECT( WlIntr , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrPreTbtt , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrTbtt , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrActEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
# Object OBJECT( WlIntrAckCntOvf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrCntOvf , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrTxErr , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrRxCntup , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrTxEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrRxEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrMpEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrStartTx , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrStartRx , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( SetParentTbttTxq , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( MacBugTxMp , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( AdjustRingPointer , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( CheckKeyTxEnd , libwl_sp$(LIBSUFFIX).a ) (.text)
# in WlIntrTask.o
Object OBJECT( WlIntrTxBeaconTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrTxEndTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrRxEndTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WlIntrMpEndTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( SetParentTbttTxqTask , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( TakeoutRxFrame , libwl_sp$(LIBSUFFIX).a ) (.text)
# in TxCtrl.o
Object OBJECT( InitTxCtrl , libwl_sp$(LIBSUFFIX).a ) (.text)
# in RxCtrl.o
Object OBJECT( InitRxCtrl , libwl_sp$(LIBSUFFIX).a ) (.text)
# in WaitLoop.o
Object OBJECT( WaitLoop_Rxpe , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WaitLoop_Waitus , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WaitLoop_ClrAid , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WaitLoop_BbpAccess , libwl_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( WaitLoop_RfAccess , libwl_sp$(LIBSUFFIX).a ) (.text)
# Object OBJECT( s_ar_cookie_mem , libathdrv_sp$(LIBSUFFIX).a ) (.bss)
# Object OBJECT( nin_ar , libathdrv_sp$(LIBSUFFIX).a ) (.bss)
Object OBJECT( a_netbuf_alloc_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( a_netbuf_register_rx_callback , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( nin_driver_tx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( nin_tx_queue_full , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( nin_tx_complete , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( nin_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ar6000_bitrate_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ar6000_channelList_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ar6000_txPwr_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ar6000_gpio_intr_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ar6000_gpio_data_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ar6000_gpio_ack_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( nin_drv_BmiWriteSocReg , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ar6000_control_tx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( nin_drv_BmiReadMemory , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( nin_drv_BmiWriteMemory , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( wmi_dix_2_dot3 , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( wmi_control_rx_xtnd , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( wmi_control_rx , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( wmi_cmd_send , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( wmi_cmd_send_xtnd , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HIFReadWrite , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCAddReceivePkt , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCUnblockRecv , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCFlushRecvBuffers , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCSendPktCompletionHandler , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCIssueSend , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCTrySend , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTC_PACKET_DEQUEUE , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCSendPkt , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCFlushSendPkts , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCControlTxComplete , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTCControlRecv , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( HTC_ALLOC_CONTROL_TX , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( _ath_delete_timer , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( _ath_untimeout , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( _ath_timeout_ms , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( _ath_init_timer , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( ath_timer_task , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( timer_wakeup_function , libathdrv_sp$(LIBSUFFIX).a ) (.text)
Object OBJECT( wpa_sm_rx_eapol , libwpa_sp$(LIBSUFFIX).a ) (.text)
}
#--------
Ltdautoload RSVWRAM
{
Address 0x03040000
Object * (.rsvwram)
Library libathdrv_sp$(LIBSUFFIX).a (.bss)
}
#--------
Ltdautoload LTDMAIN
{
Address 0x02f88000
Object * (.ltdmain)
Library libwm_sp$(LIBSUFFIX).a \
libnwm_sp$(LIBSUFFIX).a \
libwvr_sp$(LIBSUFFIX).a \
libwl_sp$(LIBSUFFIX).a
Library libwpa_sp$(LIBSUFFIX).a
Library libathdrv_sp$(LIBSUFFIX).a
Library libfatfs_sp$(LIBSUFFIX).a \
$(USE_CRYPTO_LIBS)
Library $(ISDBG_LIBS_TWL)
Library $(ISDBG_LIBS_NITRO)
}

View File

@ -110,7 +110,7 @@ ExeFormat(FormatMode format_mode)
u32 *init_datbuf;
int nand_fat_partition_num;
init_datbuf = OS_Alloc( 512*16 );
init_datbuf = OS_AllocFromSubPrivWram( 512*16 );
if( init_datbuf == NULL ) {
OS_TPrintf( "memory allocate error.\n" );
ERROR_RETURN();
@ -223,7 +223,7 @@ ExeFormat(FormatMode format_mode)
}
// メモリ解放
OS_Free( init_datbuf );
OS_FreeToSubPrivWram( init_datbuf );
// ディレクトリ生成&チェック
if (!CreateDirectory( "nand:", s_pDirList0 )) { return FALSE; }

View File

@ -1,111 +0,0 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - components - mongoose.TWL
File: initScfg.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: 2008-03-03#$
$Rev: 4466 $
$Author: terui $
*---------------------------------------------------------------------------*/
#include <twl/memorymap_sp.h>
#include <twl/hw/common/mmap_wramEnv.h>
extern void INIT_InitializeScfg(void);
#include <twl/code32.h>
/*---------------------------------------------------------------------------*
Name: INIT_InitializeScfg
Description: SCFG
crt0
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
asm void
INIT_InitializeScfg(void)
{
// SCFG enable?
ldr r2, =REG_EXT_ADDR
ldr r0, [r2]
tst r0, #REG_SCFG_EXT_CFG_MASK
beq @end
/* NITRO 互換無線の送受信機能を動作 */
ldr r1, =REG_WL_ADDR
ldrh r0, [r1]
orr r0, r0, #REG_SCFG_WL_OFFB_MASK
strh r0, [r1]
/* 新規サウンドブロックへのクロック供給 */
ldr r1, =REG_CLK_ADDR
ldrh r0, [r1]
orr r0, r0, #REG_SCFG_CLK_SNDMCLK_MASK
strh r0, [r1]
/* ARM7 側の DMA には新 DMA 回路を採用し、サウンドにも新 DMA 回路を利用 */
ldr r1, =REG_EXT_ADDR
ldr r0, [r1]
orr r0, r0, #REG_SCFG_EXT_DMAC_MASK
orr r0, r0, #REG_SCFG_EXT_DSEL_MASK
str r0, [r1]
ldr r2, =HW_PRV_WRAM_SYSRV
//EXT(extentions)
ldr r3, =REG_EXT_ADDR
ldr r0, [r3]
str r0, [r2, #HWi_WSYS04_WRAMOFFSET]
//OPT(bonding option)
ldr r3, =REG_OP_ADDR
ldrb r0, [r3]
//A9ROM(ARM9 ROM)
ldr r3, =REG_A9ROM_ADDR
ldrb r1, [r3]
and r12,r1, #(REG_SCFG_A9ROM_RSEL_MASK | REG_SCFG_A9ROM_SEC_MASK)
orr r0, r0, r12, LSL #(HWi_WSYS08_ROM_ARM9RSEL_SHIFT - REG_SCFG_A9ROM_RSEL_SHIFT)
//A7ROM(ARM7 ROM)
ldr r3, =REG_A7ROM_ADDR
ldrb r1, [r3]
and r12,r1, #(REG_SCFG_A7ROM_RSEL_MASK | REG_SCFG_A7ROM_FUSE_MASK)
orr r0, r0, r12, LSL #(HWi_WSYS08_ROM_ARM7RSEL_SHIFT - REG_SCFG_A7ROM_RSEL_SHIFT)
//DS-WL(DS wireless)
ldr r3, =REG_WL_ADDR
ldrb r1, [r3]
and r12,r1, #REG_SCFG_WL_OFFB_MASK
orr r0, r0, r12, LSL #(HWi_WSYS08_WL_OFFB_SHIFT - REG_SCFG_WL_OFFB_SHIFT)
strb r0, [r2, #HWi_WSYS08_WRAMOFFSET]
//OPT(JTAG info)
ldr r3, =REG_JTAG_ADDR
ldrh r0, [r3]
and r12,r0, #REG_SCFG_JTAG_DSPJE_MASK
orr r0, r0, r12, LSR #(REG_SCFG_JTAG_DSPJE_SHIFT - HWi_WSYS09_JTAG_DSPJE_SHIFT)
//CLK(only wram clock)
ldr r3, =REG_CLK_ADDR
ldrh r1, [r3]
and r12,r1, #(REG_SCFG_CLK_AESHCLK_MASK | REG_SCFG_CLK_SD2HCLK_MASK | REG_SCFG_CLK_SD1HCLK_MASK)
orr r0, r0, r12, LSL #(HWi_WSYS09_CLK_SD1HCLK_SHIFT - REG_SCFG_CLK_SD1HCLK_SHIFT)
and r12,r1, #(REG_SCFG_CLK_SNDMCLK_MASK | REG_SCFG_CLK_WRAMHCLK_MASK)
orr r0, r0, r12, LSR #(REG_SCFG_CLK_WRAMHCLK_SHIFT - HWi_WSYS09_CLK_WRAMHCLK_SHIFT)
strb r0, [r2, #HWi_WSYS09_WRAMOFFSET]
#if 0
/* A7-SCFG ブロックへのアクセスを無効化 */
ldr r1, =REG_EXT_ADDR
ldr r0, [r1]
bic r0, r0, #REG_SCFG_EXT_CFG_MASK
str r0, [r1]
#endif
@end:
bx lr
}
#include <twl/codereset.h>

View File

@ -1,5 +1,5 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
Project: TwlSDK - components - armadillo.TWL
File: main.c
Copyright 2008 Nintendo. All rights reserved.
@ -15,166 +15,212 @@
$Author$
*---------------------------------------------------------------------------*/
#include <twl_sp.h>
#include <twl/spi.h>
#include <twl/camera.h>
#include <twl/rtc.h>
#include <twl/fatfs.h>
#include <nitro/types.h>
#include <twl/init/crt0.h>
#include <twl/memorymap_sp.h>
#include <twl/os.h>
#include <twl/os/common/codecmode.h>
#include <twl/cdc.h>
#include <twl/exi/ARM7/genPort2.h>
#include <nitro/pad.h>
#include <twl/aes.h>
#include <twl/mcu.h>
#include "kami_pxi.h"
#include "formatter.h"
#ifdef SDK_SEA
#include <twl/sea.h>
#endif // ifdef SDK_SEA
#include <twl/fatfs.h>
#include <twl/nwm.h>
#include <twl/mcu.h>
#include <twl/cdc.h>
#include <nitro/snd.h>
#include <twl/snd/ARM7/sndex_api.h>
#include <twl/rtc.h>
#include <nitro/wvr.h>
#include <twl/spi.h>
#include "nvram_sp.h"
#include "kami_pxi.h"
/* Priorities of each threads */
#define THREAD_PRIO_SPI 2
#define THREAD_PRIO_MCU 4 // 暫定
#define THREAD_PRIO_SND 6
#define THREAD_PRIO_FATFS 8
#define THREAD_PRIO_RTC 12
#define THREAD_PRIO_SNDEX 14
#define THREAD_PRIO_FS 15
/*---------------------------------------------------------------------------*
*---------------------------------------------------------------------------*/
/* 各スレッド優先度 */
#define THREAD_PRIO_SPI 2
#define THREAD_PRIO_MCU 4 // 暫定
#define THREAD_PRIO_SND 6
#define THREAD_PRIO_NWM_EVENT 7
#define THREAD_PRIO_NWM_SDIO 8
#define THREAD_PRIO_FATFS 8
#define THREAD_PRIO_NWM_COMMAND 9
#define THREAD_PRIO_NWM_WPA 10
#define THREAD_PRIO_RTC 12
#define THREAD_PRIO_SNDEX 14
#define THREAD_PRIO_FS 15
/* OS_THREAD_LAUNCHER_PRIORITY 16 */
extern void PMi_InitShutdownControl(void);
/* ROM 内登録エリアの拡張言語コード */
#define ROMHEADER_FOR_CHINA_BIT 0x80
#define ROMHEADER_FOR_KOREA_BIT 0x40
/* 使用 DMA 番号 */
#define DMA_NO_FATFS FATFS_DMA_4 // = 0
#define DMA_NO_NWM 3
/*---------------------------------------------------------------------------*
*---------------------------------------------------------------------------*/
static void PrintDebugInfo(void);
static OSHeapHandle InitializeAllocateSystem(void);
static void VBlankIntr(void);
static void InitializeFatfs(void);
static void InitializeCdc(void);
static void DummyThread(void* arg);
static void InitializeFatfs(void);
static void InitializeNwm(OSHeapHandle hh);
static void InitializeCdc(void);
static void DummyThread(void* arg);
static void ReadUserInfo(void);
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
static BOOL IsValidConfigEx(void);
static u16 GetRomValidLanguage(void);
static s32 CheckCorrectNCDEx(NVRAMConfigEx* ncdsp);
#else
static s32 CheckCorrectNCD(NVRAMConfig* ncdsp);
#endif
static void VBlankIntr(void);
static void AttachAES(void);
/*---------------------------------------------------------------------------*
*---------------------------------------------------------------------------*/
#ifdef SDK_TWLHYB
extern void SDK_LTDAUTOLOAD_LTDWRAM_BSS_END(void);
extern void SDK_LTDAUTOLOAD_LTDMAIN_BSS_END(void);
#endif
/*---------------------------------------------------------------------------*
Name: TwlSpMain
Description: Initialize and do main
Description:
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
void TwlSpMain(void)
void
TwlSpMain(void)
{
OSThread thread;
u32 stack[18];
OSHeapHandle heapHandle;
// OS初期化
/* OS 初期化 */
OS_Init();
SPI_Init(2);
OS_InitTick();
OS_InitAlarm();
OS_InitThread();
// (void)PAD_InitXYButton();
PrintDebugInfo();
// ヒープ領域設定
InitializeAllocateSystem();
/* NVRAM からユーザー情報読み出し */
ReadUserInfo();
// ボタン入力サーチ初期化
/* ヒープ領域設定 */
heapHandle = InitializeAllocateSystem();
/* ボタン入力サーチ初期化 */
(void)PAD_InitXYButton();
// 割り込み許可
/* 割込み許可 */
(void)OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr);
(void)OS_EnableIrqMask(OS_IE_V_BLANK);
(void)GX_VBlankIntr(TRUE);
(void)OS_EnableIrq();
(void)OS_EnableInterrupts();
// ダミースレッド作成(CDC_InitとFS_InitでOS_Sleepが使用されているため
OS_CreateThread(&thread, DummyThread, NULL,
(void*)((u32)stack + (sizeof(u32) * 18)), sizeof(u32) * 18, OS_THREAD_PRIORITY_MAX);
OS_WakeupThreadDirect(&thread);
///////////////////////////////
// 強制AESモード
AttachAES();
// フォーマットを行うためにFATFS_Initの前にHW_SD_NAND_CONTEXT_BUFのクリアが必要
MI_CpuClear8((void *)HW_SD_NAND_CONTEXT_BUF, HW_SD_NAND_CONTEXT_BUF_END - HW_SD_NAND_CONTEXT_BUF);
// ファイルシステム初期化
FS_Init(FS_DMA_NOT_USE);
FS_CreateReadServerThread(THREAD_PRIO_FS);
if (OS_IsRunOnTwl() == TRUE)
{
InitializeFatfs(); // FATFS 初期化
//InitializeNwm(); // NWM 初期化
#ifndef SDK_NOCRYPTO
AES_Init(); // AES 初期化
#ifdef SDK_SEA
SEA_Init();
#endif // ifdef SDK_SEA
#endif
#if SDK_TS_VERSION > 200
MCU_InitIrq(THREAD_PRIO_MCU); // MCU 初期化
#endif
}
///////////////////////////////
/* 各ライブラリ初期化 */
AES_Init(); // AES
SEA_Init(); // SEA
FS_Init(FS_DMA_NOT_USE); // FS for CARD
FS_CreateReadServerThread(THREAD_PRIO_FS); // FS for CARD
InitializeFatfs(); // FAT-FS
// InitializeNwm(heapHandle); // TWL 無線
MCU_InitIrq(THREAD_PRIO_MCU); // マイコン
if (OSi_IsCodecTwlMode() == TRUE)
{
// CODEC 初期化
InitializeCdc();
// カメラ初期化
//CAMERA_Init();
/* CODEC が TWL モードでないとシャッター音を強制的に鳴らす
使CODEC TWL
使 */
InitializeCdc(); // CODEC
// CAMERA_Init(); // カメラ
}
// サウンド初期化
SND_Init(THREAD_PRIO_SND);
if (OS_IsRunOnTwl() == TRUE)
{
SNDEX_Init(THREAD_PRIO_SNDEX);
}
// RTC 初期化
RTC_Init(THREAD_PRIO_RTC);
// 旧無線初期化
//WVR_Begin(heapHandle);
// SPI 初期化
// SND_Init(THREAD_PRIO_SND); // サウンド
// SNDEX_Init(THREAD_PRIO_SNDEX); // サウンド拡張
RTC_Init(THREAD_PRIO_RTC); // RTC
// WVR_Begin(heapHandle); // NITRO 無線
SPI_Init(THREAD_PRIO_SPI);
///////////////
KamiPxiInit();
// ダミースレッド破棄
OS_KillThread(&thread, NULL);
///////////////
while (TRUE)
{
OS_Halt();
//---- check reset
if (OS_IsResetOccurred())
{
OS_ResetSystem();
}
/* ソフトウェアリセット要求は監視しない */
/* AGB カートリッジの挿抜チェックは行わない */
/* DS カードの挿抜チェックは行わない */
}
}
/*---------------------------------------------------------------------------*
Name: PrintDebugInfo
Description: ARM7
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
PrintDebugInfo(void)
{
OS_TPrintf("ARM7: This component is running on TWL.\n");
OS_TPrintf("ARM7: This component is \"armadillo.TWL\".\n");
}
/*---------------------------------------------------------------------------*
Name: InitializeAllocateSystem
Description:
Arguments: None.
Returns: OSHeapHandle - WRAM
*---------------------------------------------------------------------------*/
static OSHeapHandle
InitializeAllocateSystem(void)
{
OSHeapHandle hh;
void* subLo = (void*)OS_GetWramSubArenaLo();
void* subHi = (void*)OS_GetWramSubArenaHi();
void* privLo = (void*)OS_GetWramSubPrivArenaLo();
void* privHi = (void*)OS_GetWramSubPrivArenaHi();
if (((u32)privLo == HW_PRV_WRAM) && ((u32)subHi == HW_PRV_WRAM) && ((u32)subLo < HW_PRV_WRAM))
{
/* SUB アリーナを SUBPRIV アリーナに吸収 */
OS_SetWramSubArenaHi(subLo);
OS_SetWramSubPrivArenaLo(subLo);
privLo = subLo;
}
/* アリーナを 0 クリア */
MI_CpuClear8(privLo, (u32)privHi - (u32)privLo);
/* ヒープ作成初期化 */
privLo = OS_InitAlloc(OS_ARENA_WRAM_SUBPRIV, privLo, privHi, 1);
hh = OS_CreateHeap(OS_ARENA_WRAM_SUBPRIV, privLo, privHi);
if (hh < 0)
{
OS_Panic("ARM7: Failed to create heap.\n");
}
/* カレントヒープに設定 */
(void)OS_SetCurrentHeap(OS_ARENA_WRAM_SUBPRIV, hh);
/* ヒープサイズの確認 */
{
u32 heapSize;
heapSize = (u32)OS_CheckHeap(OS_ARENA_WRAM_SUBPRIV, hh);
if (heapSize <= 0)
{
OS_Panic("ARM7: Failed to create heap.\n");
}
OS_TPrintf("ARM7: heap size [%d]\n", heapSize);
}
return hh;
}
#include <twl/ltdwram_begin.h>
/*---------------------------------------------------------------------------*
Name: InitializeFatfs
Description: FATFSライブラリを初期化する
Description: FATFSライブラリを初期化するFATFS初期化関数内でスレッド休止
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
@ -184,27 +230,52 @@ InitializeFatfs(void)
OSThread thread;
u32 stack[18];
// ダミースレッド作成
/* ダミースレッド作成 */
OS_CreateThread(&thread, DummyThread, NULL,
(void*)((u32)stack + (sizeof(u32) * 18)), sizeof(u32) * 18, OS_THREAD_PRIORITY_MAX);
OS_WakeupThreadDirect(&thread);
// FATFSライブラリの初期化
#ifndef SDK_NOCRYPTO
if(!FATFS_Init( FATFS_DMA_4, FATFS_DMA_5, THREAD_PRIO_FATFS))
#else
if (FATFS_Init(FATFS_DMA_NOT_USE, FATFS_DMA_NOT_USE, THREAD_PRIO_FATFS))
#endif
/* FATFS 初期化 */
/* [TODO] DMA は NOT_USE のままで良い? */
if(!FATFS_Init(DMA_NO_FATFS, FATFS_DMA_NOT_USE, THREAD_PRIO_FATFS))
{
// do nothing
/* do nothing */
}
// ダミースレッド破棄
/* ダミースレッド破棄 */
OS_KillThread(&thread, NULL);
}
#include <twl/ltdwram_end.h>
#include <twl/ltdwram_begin.h>
/*---------------------------------------------------------------------------*
Name: InitializeNwm
Description: NWMライブラリを初期化する
Arguments: hh -
Returns: None.
*---------------------------------------------------------------------------*/
static void
InitializeNwm(OSHeapHandle hh)
{
NwmspInit nwmInit;
/* [TODO] 確保しているヒープ領域が新無線一式が必要としているメモリ量以上かのチェックが必要 */
nwmInit.cmdPrio = THREAD_PRIO_NWM_COMMAND;
nwmInit.evtPrio = THREAD_PRIO_NWM_EVENT;
nwmInit.sdioPrio = THREAD_PRIO_NWM_SDIO;
nwmInit.dmaNo = DMA_NO_NWM;
nwmInit.drvHeap.id = OS_ARENA_WRAM_SUBPRIV;
nwmInit.drvHeap.handle = hh;
#ifdef WPA_BUILT_IN // WPA が組み込まれる場合、以下のメンバが追加される
nwmInit.wpaPrio = THREAD_PRIO_NWM_WPA;
nwmInit.wpaHeap.id = OS_ARENA_WRAM_SUBPRIV;
nwmInit.wpaHeap.handle = hh;
#endif
NWMSP_Init(&nwmInit);
}
/*---------------------------------------------------------------------------*
Name: InitializeCdc
Description: CDCライブラリを初期化するCDC初期化関数内でスレッド休止する
@ -215,23 +286,35 @@ InitializeFatfs(void)
static void
InitializeCdc(void)
{
#if 1
// CODEC 初期化
OSThread thread;
u32 stack[18];
// ランチャー経由で起動した場合はCODECは既に初期化されているため
// コンポーネントがCODECを初期化する必要はありません。
// 将来的にはバッサリと切る必要がありますが、
// 暫定的にI2Sが有効かどうかでCODECが初期化済みかどうかを判定します。
if (reg_SND_SMX_CNT & REG_SND_SMX_CNT_E_MASK)
{
return;
}
/* ダミースレッド作成 */
OS_CreateThread(&thread, DummyThread, NULL,
(void*)((u32)stack + (sizeof(u32) * 18)), sizeof(u32) * 18, OS_THREAD_PRIORITY_MAX);
OS_WakeupThreadDirect(&thread);
/* CODEC 初期化 */
CDC_Init();
CDC_InitMic();
// CDCi_DumpRegisters();
#else
/* [Debug] CODEC を DS モードで初期化 */
*((u8*)(HW_TWL_ROM_HEADER_BUF + 0x01bf)) &= ~(0x01);
CDC_Init();
CDC_GoDsMode();
OS_TPrintf("Codec mode changed to DS mode for debug.\n");
#endif
/* ダミースレッド破棄 */
OS_KillThread(&thread, NULL);
}
/*---------------------------------------------------------------------------*
Name: DummyThread
Description: CDCライブラリを初期化する際に立てるダミーのスレッド
Description: FATFSライブラリCDCライブラリを初期化する際に立てるダミーの
Arguments: arg - 使
Returns: None.
*---------------------------------------------------------------------------*/
@ -243,176 +326,333 @@ DummyThread(void* arg)
{
}
}
#include <twl/ltdwram_end.h>
//#ifdef WM_PRECALC_ALLOWEDCHANNEL
//extern u16 WMSP_GetAllowedChannel(u16 bitField);
//#endif
/*---------------------------------------------------------------------------*
Name: ReadUserInfo
Description: NVRAMからユーザー情報を読み出し
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void ReadUserInfo(void)
{
s32 offset;
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
NVRAMConfigEx temp[2];
#else
NVRAMConfig temp[2];
#endif
s32 check;
u8 *p = OS_GetSystemWork()->nvramUserInfo;
// オフセット読み出し
#ifdef NVRAM_CONFIG_CONST_ADDRESS
offset = NVRAM_CONFIG_DATA_ADDRESS_DUMMY;
#else
NVRAM_ReadDataBytes(NVRAM_CONFIG_DATA_OFFSET_ADDRESS, NVRAM_CONFIG_DATA_OFFSET_SIZE,
(u8 *)(&offset));
offset <<= NVRAM_CONFIG_DATA_OFFSET_SHIFT;
#endif
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
// ミラーされた2つのデータを読み出し
NVRAM_ReadDataBytes((u32)offset, sizeof(NVRAMConfigEx), (u8 *)(&temp[0]));
NVRAM_ReadDataBytes((u32)(offset + SPI_NVRAM_PAGE_SIZE), sizeof(NVRAMConfigEx),
(u8 *)(&temp[1]));
// 2つの内どちらを使うか判断
check = CheckCorrectNCDEx(temp);
#else
// ミラーされた2つのデータを読み出し
NVRAM_ReadDataBytes((u32)offset, sizeof(NVRAMConfig), (u8 *)(&temp[0]));
NVRAM_ReadDataBytes((u32)(offset + SPI_NVRAM_PAGE_SIZE), sizeof(NVRAMConfig), (u8 *)(&temp[1]));
// 2つの内どちらを使うか判断
check = CheckCorrectNCD(temp);
#endif
if (check >= 3)
{
// アプリケーションの起動を抑制
MI_CpuFill32(p, 0xffffffff, sizeof(NVRAMConfig));
}
else if (check)
{
s32 i;
// ニックネームを補正
if (temp[check - 1].ncd.owner.nickname.length < NVRAM_CONFIG_NICKNAME_LENGTH)
{
for (i = NVRAM_CONFIG_NICKNAME_LENGTH;
i > temp[check - 1].ncd.owner.nickname.length; i--)
{
temp[check - 1].ncd.owner.nickname.str[i - 1] = 0x0000;
}
}
// コメントを補正
if (temp[check - 1].ncd.owner.comment.length < NVRAM_CONFIG_COMMENT_LENGTH)
{
for (i = NVRAM_CONFIG_COMMENT_LENGTH; i > temp[check - 1].ncd.owner.comment.length;
i--)
{
temp[check - 1].ncd.owner.comment.str[i - 1] = 0x0000;
}
}
// 共有領域にストア
MI_CpuCopy32(&temp[check - 1], p, sizeof(NVRAMConfig));
}
else
{
// 共有領域をクリア
MI_CpuClear32(p, sizeof(NVRAMConfig));
}
// 無線MACアドレスをユーザー情報の後ろに展開
{
u8 wMac[6];
// NVRAMからMACアドレスを読み出し
NVRAM_ReadDataBytes(NVRAM_CONFIG_MACADDRESS_ADDRESS, 6, wMac);
// 展開先アドレスを計算
p = (u8 *)((u32)p + ((sizeof(NVRAMConfig) + 3) & ~0x00000003));
// 共有領域に展開
MI_CpuCopy8(wMac, p, 6);
}
/*
#ifdef WM_PRECALC_ALLOWEDCHANNEL
// 使用可能チャンネルから使用許可チャンネルを計算
{
u16 enableChannel;
u16 allowedChannel;
// 使用可能チャンネルを読み出し
NVRAM_ReadDataBytes(NVRAM_CONFIG_ENABLECHANNEL_ADDRESS, 2, (u8 *)(&enableChannel));
// 使用許可チャンネルを計算
allowedChannel = WMSP_GetAllowedChannel((u16)(enableChannel >> 1));
// 展開先アドレスを計算(MACアドレスの後ろの2バイト)
p = (u8 *)((u32)p + 6);
// 共有領域に展開
*((u16 *)p) = allowedChannel;
}
#endif
*/
}
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
/*---------------------------------------------------------------------------*
Name: IsValidConfigEx
Description: 調
Arguments: None.
Returns: BOOL - TRUEを返す
FALSEを返す
*---------------------------------------------------------------------------*/
static BOOL IsValidConfigEx(void)
{
u8 ipl2_type;
NVRAM_ReadDataBytes(NVRAM_CONFIG_IPL2_TYPE_ADDRESS, NVRAM_CONFIG_IPL2_TYPE_SIZE, &ipl2_type);
if (ipl2_type == NVRAM_CONFIG_IPL2_TYPE_NORMAL)
{
return FALSE;
}
if (ipl2_type & NVRAM_CONFIG_IPL2_TYPE_EX_MASK)
{
return TRUE;
}
return FALSE;
}
/*---------------------------------------------------------------------------*
Name: InitializeAllocateSystem
Description:
Name: GetRomValidLanguage
Description: ROM内登録エリアの情報から
Arguments: None.
Returns: OSHeapHandle - WRAM
Returns: u16 - DSカード
DSカードが拡張言語
0
*---------------------------------------------------------------------------*/
static OSHeapHandle
InitializeAllocateSystem(void){
OSHeapHandle hh;
static u16 GetRomValidLanguage(void)
{
u16 ret = 0x0000;
u8 langBit = OS_GetSystemWork()->rom_header[0x1d];
#ifdef SDK_TWLHYB
if (OS_IsRunOnTwl() == TRUE)
// ROM内登録エリアの拡張言語コードを確認
if (langBit == ROMHEADER_FOR_CHINA_BIT)
{
void* basicLo = (void*)OS_GetSubPrivArenaLo();
void* basicHi = (void*)OS_GetSubPrivArenaHi();
void* extraLo = (void*)MATH_ROUNDUP((u32)SDK_LTDAUTOLOAD_LTDMAIN_BSS_END, 32);
void* extraHi = (void*)MATH_ROUNDDOWN(HW_MAIN_MEM_SUB, 32);
#if SDK_DEBUG
// debug information
OS_TPrintf("ARM7: MAIN arena basicLo = %p\n", basicLo);
OS_TPrintf("ARM7: MAIN arena basicHi = %p\n", basicHi);
OS_TPrintf("ARM7: MAIN arena extraLo = %p\n", extraLo);
OS_TPrintf("ARM7: MAIN arena extraHi = %p\n", extraHi);
#endif
// アリーナを 0 クリア
MI_CpuClear8(basicLo, (u32)basicHi - (u32)basicLo);
MI_CpuClear8(extraLo, (u32)extraHi - (u32)extraLo);
// メモリ割り当て初期化
if ((u32)basicLo < (u32)extraLo)
{
basicLo = OS_InitAlloc(OS_ARENA_MAIN_SUBPRIV, basicLo, extraHi, 1);
// アリーナ下位アドレスを設定
OS_SetArenaLo(OS_ARENA_MAIN_SUBPRIV, basicLo);
}
else
{
extraLo = OS_InitAlloc(OS_ARENA_MAIN_SUBPRIV, extraLo, basicHi, 1);
}
// ヒープ作成
hh = OS_CreateHeap(OS_ARENA_MAIN_SUBPRIV, basicLo, basicHi);
if (hh < 0)
{
OS_Panic("ARM7: Failed to create MAIN heap.\n");
}
// ヒープに拡張ブロックを追加
OS_AddToHeap(OS_ARENA_MAIN_SUBPRIV, hh, extraLo, extraHi);
// for CHINA
ret |= (0x0001 << NVRAM_CONFIG_LANG_CHINESE);
}
else
#endif
else if (langBit == ROMHEADER_FOR_KOREA_BIT)
{
void* lo = (void*)OS_GetSubPrivArenaLo();
void* hi = (void*)OS_GetSubPrivArenaHi();
// アリーナを 0 クリア
MI_CpuClear8(lo, (u32)hi - (u32)lo);
// メモリ割り当て初期化
lo = OS_InitAlloc(OS_ARENA_MAIN_SUBPRIV, lo, hi, 1);
// アリーナ下位アドレスを設定
OS_SetArenaLo(OS_ARENA_MAIN_SUBPRIV, lo);
// ヒープ作成
hh = OS_CreateHeap(OS_ARENA_MAIN_SUBPRIV, lo, hi);
if (hh < 0)
{
OS_Panic("ARM7: Failed to MAIN create heap.\n");
}
// for KOREA
ret |= (0x0001 << NVRAM_CONFIG_LANG_HANGUL);
}
// カレントヒープに設定
(void)OS_SetCurrentHeap(OS_ARENA_MAIN_SUBPRIV, hh);
// ヒープサイズの確認
{
u32 heapSize;
heapSize = (u32)OS_CheckHeap(OS_ARENA_MAIN_SUBPRIV, hh);
OS_TPrintf("ARM7: MAIN heap size is %d\n", heapSize);
}
#ifdef SDK_TWLHYB
if (OS_IsRunOnTwl() == TRUE)
{
void* basicLo = (void*)OS_GetWramSubPrivArenaLo();
void* basicHi = (void*)OS_GetWramSubPrivArenaHi();
void* extraLo = (void*)MATH_ROUNDUP((u32)SDK_LTDAUTOLOAD_LTDWRAM_BSS_END, 32);
void* extraHi = (void*)MATH_ROUNDDOWN(HW_WRAM_A_HYB_END, 32);
#if SDK_DEBUG
// debug information
OS_TPrintf("ARM7: WRAM arena basicLo = %p\n", basicLo);
OS_TPrintf("ARM7: WRAM arena basicHi = %p\n", basicHi);
OS_TPrintf("ARM7: WRAM arena extraLo = %p\n", extraLo);
OS_TPrintf("ARM7: WRAM arena extraHi = %p\n", extraHi);
#endif
// アリーナを 0 クリア
MI_CpuClear8(basicLo, (u32)basicHi - (u32)basicLo);
MI_CpuClear8(extraLo, (u32)extraHi - (u32)extraLo);
// メモリ割り当て初期化
if ((u32)basicLo < (u32)extraLo)
{
basicLo = OS_InitAlloc(OS_ARENA_WRAM_SUBPRIV, basicLo, extraHi, 1);
// アリーナ下位アドレスを設定
OS_SetArenaLo(OS_ARENA_WRAM_SUBPRIV, basicLo);
}
else
{
extraLo = OS_InitAlloc(OS_ARENA_WRAM_SUBPRIV, extraLo, basicHi, 1);
}
// ヒープ作成
hh = OS_CreateHeap(OS_ARENA_WRAM_SUBPRIV, basicLo, basicHi);
if (hh < 0)
{
OS_Panic("ARM7: Failed to WRAM create heap.\n");
}
// ヒープに拡張ブロックを追加
OS_AddToHeap(OS_ARENA_WRAM_SUBPRIV, hh, extraLo, extraHi);
}
else
#endif
{
void* lo = (void*)OS_GetWramSubPrivArenaLo();
void* hi = (void*)OS_GetWramSubPrivArenaHi();
// アリーナを 0 クリア
MI_CpuClear8(lo, (u32)hi - (u32)lo);
// メモリ割り当て初期化
lo = OS_InitAlloc(OS_ARENA_WRAM_SUBPRIV, lo, hi, 1);
// アリーナ下位アドレスを設定
OS_SetArenaLo(OS_ARENA_WRAM_SUBPRIV, lo);
// ヒープ作成
hh = OS_CreateHeap(OS_ARENA_WRAM_SUBPRIV, lo, hi);
if (hh < 0)
{
OS_Panic("ARM7: Failed to WRAM create heap.\n");
}
}
// カレントヒープに設定
(void)OS_SetCurrentHeap(OS_ARENA_WRAM_SUBPRIV, hh);
// ヒープサイズの確認
{
u32 heapSize;
heapSize = (u32)OS_CheckHeap(OS_ARENA_WRAM_SUBPRIV, hh);
if (WM_WL_HEAP_SIZE > heapSize)
{
OS_Panic("Insufficient heap size. (0x%x < 0x%x)\n", heapSize, WM_WL_HEAP_SIZE);
}
OS_TPrintf("ARM7: WRAM heap size is %d\n", heapSize);
}
return hh;
return ret;
}
/*---------------------------------------------------------------------------*
Name: CheckCorrectNCDEx
Description: 使
Arguments: nvdsp -
Returns: s32 - 0:
1: [ 0 ]
2: [ 1 ]
3:
*---------------------------------------------------------------------------*/
static s32 CheckCorrectNCDEx(NVRAMConfigEx * ncdsp)
{
u16 i;
u16 calc_crc;
s32 crc_flag = 0;
u16 saveCount;
// IPLが拡張言語コードに対応しているか
if (IsValidConfigEx())
{
// IPLが拡張言語コードに対応している場合
u16 rom_valid_language = GetRomValidLanguage();
for (i = 0; i < 2; i++)
{
calc_crc = SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd), sizeof(NVRAMConfigData));
if ((ncdsp[i].crc16 == calc_crc) && (ncdsp[i].saveCount < NVRAM_CONFIG_SAVE_COUNT_MAX))
{
// CRC が正しく saveCount 値が 0x80 未満のデータを正当と判断
calc_crc =
SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd_ex), sizeof(NVRAMConfigDataEx));
if ((ncdsp[i].crc16_ex == calc_crc)
&& ((0x0001 << ncdsp[i].ncd_ex.language) &
(ncdsp[i].ncd_ex.valid_language_bitmap)))
{
// 拡張データ用 CRC が正しく、設定言語コードが対応言語コードに含まれる場合に正当と判断
if (rom_valid_language & ncdsp[i].ncd_ex.valid_language_bitmap)
{
// 拡張言語コードで通常言語コードを上書き
ncdsp[i].ncd.option.language = ncdsp[i].ncd_ex.language;
}
if (rom_valid_language & (0x0001 << NVRAM_CONFIG_LANG_CHINESE) & ~ncdsp[i].
ncd_ex.valid_language_bitmap)
{
// ROM 内登録エリアに"中国語"拡張言語コードが設定されているが、
// IPL2の対応言語コードに"中国語"拡張言語コードが含まれない場合は起動を抑制
return 3;
}
crc_flag |= (1 << i);
}
}
}
}
else
{
// IPLが拡張言語コードに対応していない場合
u16 rom_valid_language = GetRomValidLanguage();
if (rom_valid_language & (0x0001 << NVRAM_CONFIG_LANG_CHINESE))
{
// ROM 内登録エリアに"中国語"拡張言語コードが設定されている場合は起動を抑制
return 3;
}
for (i = 0; i < 2; i++)
{
calc_crc = SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd), sizeof(NVRAMConfigData));
if ((ncdsp[i].crc16 == calc_crc) && (ncdsp[i].saveCount < NVRAM_CONFIG_SAVE_COUNT_MAX))
{
// CRC が正しく saveCount 値が 0x80 未満のデータを正当と判断
crc_flag |= (1 << i);
}
}
}
// 正当なデータのうちどのデータが有効かを判定する。
switch (crc_flag)
{
case 1:
case 2:
// 片方のCRCだけ正常
return crc_flag;
case 3:
// 両方ともCRCが正しければどちらが最新のデータか判断する。
saveCount = (u8)((ncdsp[0].saveCount + 1) & NVRAM_CONFIG_SAVE_COUNT_MASK);
if (saveCount == ncdsp[1].saveCount)
{
return 2;
}
return 1;
}
// 両方ともCRCが不正
return 0;
}
#else
/*---------------------------------------------------------------------------*
Name: CheckCorrectNCD
Description: 使
Arguments: nvdsp -
Returns: s32 - 0:
1: [ 0 ]
2: [ 1 ]
*---------------------------------------------------------------------------*/
static s32 CheckCorrectNCD(NVRAMConfig *ncdsp)
{
u16 i;
u16 calc_crc;
s32 crc_flag = 0;
u16 saveCount;
// 各ミラーデータのCRC & saveCount正当性チェック
for (i = 0; i < 2; i++)
{
calc_crc = SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd), sizeof(NVRAMConfigData));
if ((ncdsp[i].crc16 == calc_crc) && (ncdsp[i].saveCount < NVRAM_CONFIG_SAVE_COUNT_MAX))
{
// CRCが正しく、saveCount値が0x80未満のデータを正当と判断。
crc_flag |= (1 << i);
}
}
// 正当なデータのうちどのデータが有効かを判定する。
switch (crc_flag)
{
case 1:
case 2:
// 片方のCRCだけ正常
return crc_flag;
case 3:
// 両方ともCRCが正しければどちらが最新のデータか判断する。
saveCount = (u8)((ncdsp[0].saveCount + 1) & NVRAM_CONFIG_SAVE_COUNT_MASK);
if (saveCount == ncdsp[1].saveCount)
{
return 2;
}
return 1;
}
// 両方ともCRCが不正
return 0;
}
#endif
/*---------------------------------------------------------------------------*
Name: VBlankIntr
Description: V
@ -420,7 +660,7 @@ InitializeAllocateSystem(void){
Returns: None.
*---------------------------------------------------------------------------*/
extern BOOL PMi_Initialized;
void PM_SelfBlinkProc(void);
extern void PM_SelfBlinkProc(void);
static void
VBlankIntr(void)

View File

@ -39,7 +39,7 @@ TARGET_BIN = NandInitializer.srl
LCFILE_SPEC = ARM9-TS.lsf
ROM_SPEC = main.rsf
MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/main
MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/armadillo
MAKEROM_ARM7 = $(MAKEROM_ARM7_BASE).$(TWL_ELF_EXT)
SRCS = main.c \

View File

@ -114,7 +114,7 @@ Property
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
# don't have to edit
#
WramMapping $(MAKEROM_WRAM_MAPPING)
WramMapping MAP_TS_SCR
#
# CardRegion: card region [Japan/America/Europe/Australia/China/Korea]
@ -124,17 +124,17 @@ Property
#
# CommonClientKey: launcher deliver common client Key [TRUE/FALSE]
#
#CommonClientKey TRUE
CommonClientKey TRUE
#
# HwAESSlotB: launcher deliver HW AES slot B setting [TRUE/FALSE]
#
#HwAESSlotB TRUE
HwAESSlotB TRUE
#
# HwAESSlotC: launcher deliver HW AES slot C setting [TRUE/FALSE]
#
#HwAESSlotC TRUE
HwAESSlotC TRUE
#
# SDCardAccess: sd card access control [TRUE/FALSE]

View File

@ -69,7 +69,7 @@ TwlMain()
OS_InitReset();
GX_Init();
FX_Init();
SND_Init();
// SND_Init();
TP_Init();
RTC_Init();
@ -121,15 +121,15 @@ TwlMain()
kamiPadRead();
// コマンドフラッシュ
(void)SND_FlushCommand(SND_COMMAND_NOBLOCK);
// (void)SND_FlushCommand(SND_COMMAND_NOBLOCK);
// Vブランク待ち
OS_WaitVBlankIntr();
// ARM7コマンド応答受信
while (SND_RecvCommandReply(SND_COMMAND_NOBLOCK) != NULL)
{
}
// while (SND_RecvCommandReply(SND_COMMAND_NOBLOCK) != NULL)
// {
// }
// フォントスクリーンデータロード
kamiFontLoadScreenData();

View File

@ -1,9 +1,9 @@
#! make -f
#----------------------------------------------------------------------------
# Project: TwlSDK - tests - camera-test
# Project: TwlSDK - components - armadillo.TWL
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
# Copyright 2008 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
@ -16,70 +16,60 @@
# $Author$
#----------------------------------------------------------------------------
SUBDIRS =
override TARGET_PLATFORM = TWL
override TWL_PROC = ARM7
override TWL_ARCHGEN = LIMITED
##override TWL_PLATFORM = TS
TWL_NO_STD_PCHDR = True
##TWL_CODEGEN ?= ALL
ifndef TWLSDK_NOCRYPTO
#----------------------------------------------------------------------------
override TARGET_PLATFORM = TWL
override TWL_PROC = ARM7
TWL_ARCHGEN = LIMITED
TWL_NO_STD_PCHDR = True
#TWL_CODEGEN = THUMB
TARGET_TEF = main.tef
LCFILE_SPEC = ../../NandInitializer/ARM7.TWL/racoon.lsf
LCFILE_TEMPLATE = ../../NandInitializer/ARM7.TWL/racoon.lcf.template
LDRES_TEMPLATE = ../../NandInitializer/ARM7.TWL/racoon.response.template
SRCS = main.c \
kami_pxi.c \
formatter.c \
nvram_misc.c \
initScfg.c \
nvram_misc.c
LINCLUDES = ../../NandInitializer/common/include \
../../NandInitializer/ARM7.TWL/include \
../common/include $(ROOT)/build/libraries/spi/ARM7/include
TARGET_NAME = armadillo
TARGET_NEF = $(TARGET_NAME).tef
LCFILE_SPEC = ../../NandInitializer/ARM7.TWL/$(TARGET_NAME).lsf
LCFILE_TEMPLATE = ../../NandInitializer/ARM7.TWL/$(TARGET_NAME).lcf.template
LDRES_TEMPLATE = ../../NandInitializer/ARM7.TWL/$(TARGET_NAME).response.template
SRCDIR = ../../NandInitializer/ARM7.TWL/src
#LCFILE = # using default
CRT0_O = crt0.SCR.TWL.o
# スタック不足防止の為、インライン展開せずにコンパイルする
CCFLAGS_OPT = -O4 -inline off
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/commondefs
ifdef TWLSDK_NOCRYPTO
CCFLAGS += -DSDK_NOCRYPTO
endif
ifndef TWLSDK_NOCRYPTO
MAKELCF_FLAGS += -DUSE_CRYPTO_LIBS='libsea_sp$(TWL_LIBSUFFIX).a libcrypto_sp$(TWL_LIBSUFFIX).a'
MACRO_FLAGS += -DSDK_SEA
endif
ifeq ($(TWL_PLATFORM),BB)
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037e0000'
else
MAKELCF_FLAGS += -DADDRESS_LTDWRAM='0x037c0000'
endif
MACRO_FLAGS += -DSDK_ARM7COMP_LTD -DSDK_SEA
MAKELCF_FLAGS += -DISDBG_LIBS_TWL='$(if $(ISDBG_LIBS_TWL),$(ISDBG_LIBS_TWL),libstubsistd_sp$(TWL_LIBSUFFIX).a)' \
-DISDBG_LIBS_NITRO='libstubsisd_sp$(TWL_LIBSUFFIX).a'
TWL_LIBS_EX = libcamera_sp$(TWL_LIBSUFFIX).a \
libfatfs_sp$(TWL_LIBSUFFIX).a \
libi2c_sp$(TWL_LIBSUFFIX).a \
libcamera_sp$(TWL_LIBSUFFIX).a \
libcdc_sp$(TWL_LIBSUFFIX).a \
libtpex_sp$(TWL_LIBSUFFIX).a
LINCLUDES = $(ROOT)/build/libraries/spi/ARM7/include \
../../NandInitializer/common/include \
../../NandInitializer/ARM7.TWL/include
SRCDIR = ../../NandInitializer/ARM7.TWL/src
LLIBRARIES += libwl_sp$(TWL_LIBSUFFIX).a \
libsdio_sp$(TWL_LIBSUFFIX).a \
libathdrv_sp$(TWL_LIBSUFFIX).a \
libwpa_sp$(TWL_LIBSUFFIX).a \
LDEPENDS_NEF = $(TWL_LIBS) $(LLIBRARIES)
do-build: $(TARGETS)
#----------------------------------------------------------------------------
do-build: $(TARGETS)
include $(TWLSDK_ROOT)/build/buildtools/modulerules
#----------------------------------------------------------------------------
endif #ifndef TWLSDK_NOCRYPTO
#===== End of Makefile =====

View File

@ -39,11 +39,11 @@ TWL_ARCHGEN = LIMITED
TITLEID_LO = NINA
TARGET_TAD = $(BINDIR)/$(TITLEID_LO).$(TWL_BUILD_DIR)$(CODEGEN_ARCH).tad
TARGET_BIN = NandInitializerAuto.srl
TARGET_BIN = NandInitializerAuto.srl
LCFILE_SPEC = ../../NandInitializer/ARM9.TWL/ARM9-TS.lsf
ROM_SPEC = ../../NandInitializer/ARM9.TWL/main.rsf
MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/main
MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/armadillo
MAKEROM_ARM7 = $(MAKEROM_ARM7_BASE).$(TWL_ELF_EXT)
SRCS = main.c \
@ -67,15 +67,13 @@ SRCS = main.c \
LINCLUDES = ../../NandInitializer/common/include \
../../NandInitializer/ARM9.TWL/include \
$(ROOT)/build/libraries/lcfg/ARM9.TWL/include \
../../misc/include
$(ROOT)/build/libraries/lcfg/ARM9.TWL/include
SRCDIR = ../../NandInitializer/ARM9.TWL/src \
../../HWInfoWriter/ARM9/src
#LCFILE = # using default
ifneq ($(TWL_IPL_RED_PRIVATE_ROOT),)
ifdef USE_PRODUCT_KEY
MACRO_FLAGS += -DUSE_PRODUCT_KEY