git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@3028 b08762b0-b915-fc4b-9d8c-17b2551a87ff

This commit is contained in:
N2447 2011-06-24 02:54:25 +00:00
parent 94c9750f71
commit 5c9b89276c
21 changed files with 3895 additions and 0 deletions

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#----------------------------------------------------------------------------
# Project: TwlSDK - include
# File: ARM9-TS.lsf
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded insructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#
# TWL LCF SPEC FILE
#
Static $(TARGET_NAME)
{
Address $(ADDRESS_STATIC)
Object $(OBJS_STATIC)
Object $(NANDFIRM_OBJ) (.data)
Library $(LLIBS) $(GLIBS) $(CW_LIBS)
StackSize 4096 4096
}
Autoload ITCM
{
Address $(ADDRESS_ITCM)
Object * (.itcm)
Object $(OBJS_AUTOLOAD) (.text)
Object $(OBJS_AUTOLOAD) (.rodata)
Object $(OBJS_AUTOLOAD) (.init)
Object $(OBJS_AUTOLOAD) (.ctor)
Object $(OBJS_AUTOLOAD) (.sinit)
}
Autoload DTCM
{
Address $(ADDRESS_DTCM)
Object * (.dtcm)
Object $(OBJS_AUTOLOAD) (.data)
Object $(OBJS_AUTOLOAD) (.sdata)
Object $(OBJS_AUTOLOAD) (.bss)
Object $(OBJS_AUTOLOAD) (.sbss)
}
Ltdautoload LTDMAIN
{
# NITRO/TWL 共有のオーバーレイが在る場合は、さらにその後ろに配置する必要があります。
After $(TARGET_NAME)
Object * (.ltdmain)
Object $(OBJS_LTDAUTOLOAD)
Library $(LLIBS_EX) $(GLIBS_EX)
}

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#/*---------------------------------------------------------------------------*
# Project: TwlIPL - tests - FatalErrorChecker
# File: makefile
#
# Copyright **** Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
# *---------------------------------------------------------------------------*/
TARGET_FIRM = SYSTEMMENU
TARGET_PLATFORM = TWL
TWL_ARCHGEN = LIMITED
TWL_NANDAPP = TRUE
SUBDIRS =
SRCS = main.c \
keypad.c \
font.c \
screen.c \
../../../NandInitializerRed/ARM9.TWL/src/kami_pxi.c
TITLEID_LO = 0J0A
#ROM_HEADER_TEMPLATE = $(SYSMENU_ROM_HEADER_DIR)/$(TITLEID_LO)/rom_header_$(call toLower,$(TITLEID_LO)).template.sbin
#LIBSYSCALL = $(SYSMENU_ROM_HEADER_DIR)/$(TITLEID_LO)/libsyscall.a
MAKEROM_FLAGS += -F -DTITLEID_LO='$(TITLEID_LO)'
# -DROM_HEADER_TEMPLATE='$(call empath,$(ROM_HEADER_TEMPLATE))'
LCFILE_SPEC = ARM9-TS.lsf
LINCLUDES += $(MISC_DIR)/include \
../../NandInitializerRed/ARM9.TWL/include \
../../NandInitializerRed/common/include \
./include
ROM_SPEC = main.rsf
TARGET_BIN = CardboardEraser.srl
LLIBRARIES += liblcfg$(TWL_LIBSUFFIX).a \
libes$(TWL_LIBSUFFIX).a \
libboc$(TWL_LIBSUFFIX).a \
libsfs$(TWL_LIBSUFFIX).a \
libnam$(TWL_LIBSUFFIX).a \
libsea$(TWL_LIBSUFFIX).a \
libreboot$(TWL_LIBSUFFIX).a
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ifeq ($(FIRM_USE_PRODUCT_KEYS),TRUE)
MAKELCF_FLAGS += -DNANDFIRM_OBJ=./nandfirm/nandfirm.prod.o
else
MAKELCF_FLAGS += -DNANDFIRM_OBJ=./nandfirm/nandfirm.dev.o
endif
MAKEROM = $(TWL_TOOLSDIR)/bin/makerom.TWL.secure.exe
DEFAULT_MAKEROM_ARM7_BASE = ../../NandInitializerRed/ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/armadillo
DEFAULT_MAKEROM_ARM7 = $(DEFAULT_MAKEROM_ARM7_BASE).$(TWL_ELF_EXT)
#----------------------------------------------------------------------------
do-build: $(TARGETS)
#----------------------------------------------------------------------------
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#===== End of Makefile =====

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/*---------------------------------------------------------------------------*
Project: TwlSDK - OS - demos - consoleType-1
File: font.h
Copyright 2003-2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Log: main.c,v $
Revision 1.23 2006/01/18 02:11:29 kitase_hirotake
do-indent
$NoKeywords: $
*---------------------------------------------------------------------------*/
#ifndef FONT_H_
#define FONT_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro/types.h>
extern const u32 d_CharData[8 * 256];
extern const u32 d_PaletteData[8 * 16];
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* FONT_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: keypad.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef KAMI_KEY_PAD_H_
#define KAMI_KEY_PAD_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>è`
*---------------------------------------------------------------------------*/
void kamiPadRead(void);
BOOL kamiPadIsTrigger(u16 key);
BOOL kamiPadIsRepeatTrigger(u16 key);
BOOL kamiPadIsPress(u16 key);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* KAMI_KEY_PAD_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - OS - demos - consoleType-1
File: screen.h
Copyright 2003-2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Log: main.c,v $
Revision 1.23 2006/01/18 02:11:29 kitase_hirotake
do-indent
$NoKeywords: $
*---------------------------------------------------------------------------*/
#ifndef SCREEN_H_
#define SCREEN_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro/types.h>
extern u16 gScreen[32 * 32];
#define CONSOLE_BLACK 0
#define CONSOLE_RED 1
#define CONSOLE_GREEN 2
#define CONSOLE_BLUE 3
#define CONSOLE_YELLOW 4
#define CONSOLE_WHITE 15
void ClearScreen(void);
void PrintString(s16 x, s16 y, u8 palette, char *text, ...);
void ColorString(s16 x, s16 y, s16 length, u8 palette);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* SCREEN_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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#----------------------------------------------------------------------------
# Project: TwlSDK - include
# File: ROM-TS.rsf
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded insructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#
# TWL ROM SPEC FILE
#
Arm9
{
Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
Elf "$(MAKEROM_ARM9:r).tef"
}
Arm7
{
Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
Elf "$(MAKEROM_ARM7_BASE:r).tef"
}
Arm9.Ltd
{
Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
}
Arm7.Ltd
{
Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
}
Property
{
###
### Settings for FinalROM
###
#### BEGIN
#
# TITLE NAME: Your product name within 12bytes
#
TitleName "CrdbrdErase"
#
# MAKER CODE: Your company ID# in 2 ascii words
# issued by NINTENDO
#
MakerCode 01
#
# REMASTER VERSION: Mastering version
#
#RomVersion 0
#
# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
#
RomSpeedType $(MAKEROM_ROMSPEED)
#
# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
#
#RomSize 128M
#RomSize 256M
#
# ROM PADDING: TRUE if finalrom
#
#RomFootPadding TRUE
#
# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
#
# RomHeaderTemplate $(ROM_HEADER_TEMPLATE)
#
# BANNER FILE: generated from Banner Spec File
#
#BannerFile ./etc/myGameBanner.bnr
BannerFile ../banner/banner.bnr
#
# Permit LandingNormalJump: for TWL "ApplicationJump" function [TRUE/FALSE]
#
#PermitLandingNormalJump FALSE
#
# Permit LandingTmpJump: for TWL "ApplicationJump" function [TRUE/FALSE]
#
#PermitLandingTmpJump FALSE
###
### Setting for TWL
###
#
# ROM HEADER Ltd: Provided to every product by NINTENDO
#
RomHeaderLtd $(TWLSDK_ROOT)/tools/bin/rom_header.LTD.sbin
#
# Digest parameters:
#
DigestParam 1024 32
#
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD
# MAP2_BB_HYB/MAP2_BB_LTD/MAP2_TS_HYB/MAP2_TS_LTD]
# don't have to edit
#
WramMapping MAP_TS_SCR
#
# CardRegion: card region [Japan/America/Europe/Australia/China/Korea]
#
CardRegion ALL
#
# CommonClientKey: launcher deliver common client Key [TRUE/FALSE]
#
#CommonClientKey FALSE
#
# HwAESSlotB: launcher deliver HW AES slot B setting [TRUE/FALSE]
#
#HwAESSlotB FALSE
#
# HwAESSlotC: launcher deliver HW AES slot C setting [TRUE/FALSE]
#
#HwAESSlotC FALSE
#
# SDCardAccess: sd card access control [TRUE/FALSE]
#
SDCardAccess TRUE
#
# NANDAccess: NAND access control [TRUE/FALSE]
#
#NANDAccess FALSE
NANDAccess TRUE
#
# Codec mode:
# don't have to edit
#
CodecMode $(MAKEROM_CODEC_MODE)
#
# Disp WiFiConnection Icon for Launcher [TRUE/FALSE]
#
#WiFiConnectionIcon FALSE
#
# Disp DSWireless Icon for Launcher [TRUE/FALSE]
#
#DSWirelessIcon FALSE
LockSCFG TRUE
###
#### END
}
AppendProperty
{
#
# Publisher : "Nintendo"
# don't have to edit
Publisher Nintendo
#
# Application type : [USER/SYSTEM]
# don't have to edit
AppType SYSTEM
#
# launch title on the launcher : [TRUE/FALSE]
# don't have to edit
Launch TRUE
#
# Boot allowed Media: [GameCard]
#
Media GameCard
#
# Data only title : [TRUE/FALSE]
# don't have to edit
#DataOnly FALSE
#
# Secure title : [TRUE/FALSE]
# don't have to edit
Secure TRUE
#
# GameCode for TitleID : Your GameCode in 4 ascii words
#
GameCode $(TITLEID_LO)
#
# Public save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M]
#
#PublicSaveDataSize 32K
#
# Private save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M]
#
#PrivateSaveDataSize 16K
#
# Enable SubBannerFile
#SubBannerFile TRUE
}
RomSpec
{
Offset 0x00000000
Segment ALL
HostRoot ../../../systemMenu_RED/data
Root /data
File NTR_IPL_font_m.NFTR
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - OS - demos - consoleType-1
File: font.c
Copyright 2003-2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Log: main.c,v $
Revision 1.23 2006/01/18 02:11:29 kitase_hirotake
do-indent
$NoKeywords: $
*---------------------------------------------------------------------------*/
#include "font.h"
/*---------------------------------------------------------------------------*
Character data
*---------------------------------------------------------------------------*/
const u32 d_CharData[8 * 256] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x01010010, 0x01010010, 0x00000110, // 0001h
0x00011010, 0x01100010, 0x00000010, 0x00000010,
0x00000000, 0x01011010, 0x01010010, 0x00010010, // 0002h
0x00100010, 0x00100010, 0x00100001, 0x00100001,
0x00000000, 0x01010001, 0x01010001, 0x01111111, // 0003h
0x00000001, 0x00000001, 0x00000001, 0x01111110,
0x00000000, 0x01010000, 0x01111111, 0x00100000, // 0004h
0x00100000, 0x00010000, 0x00001000, 0x00000110,
0x00000000, 0x01010000, 0x01010100, 0x00001010, // 0005h
0x00010001, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01011000, 0x01011000, 0x01111111, // 0006h
0x00001000, 0x00101010, 0x01001010, 0x01001001,
0x00000000, 0x01010010, 0x01101111, 0x01010010, // 0007h
0x00010010, 0x00010010, 0x00010010, 0x00001001,
0x00000000, 0x01010010, 0x01011111, 0x00000100, // 0008h
0x00011111, 0x00001000, 0x00000001, 0x00011110,
0x00000000, 0x01010000, 0x01011000, 0x00000110, // 0009h
0x00000001, 0x00000110, 0x00011000, 0x00100000,
0x00000000, 0x01010000, 0x01111101, 0x00010001, // 000ah
0x00010001, 0x00010001, 0x00010001, 0x00001010,
0x00000000, 0x01010000, 0x01011110, 0x00100000, // 000bh
0x00000000, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x01010100, 0x01011111, 0x00001000, // 000ch
0x00010000, 0x00000001, 0x00000001, 0x00011110,
0x00000000, 0x01010001, 0x01010001, 0x00000001, // 000dh
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x01010000, 0x01111111, 0x00011000, // 000eh
0x00010100, 0x00010100, 0x00011000, 0x00001100,
0x00000000, 0x01010010, 0x01111111, 0x00010010, // 000fh
0x00010010, 0x00000010, 0x00000010, 0x00111100,
0x00000000, 0x00001110, 0x01010100, 0x01010010, // 0010h
0x00111111, 0x00000100, 0x00000100, 0x00011000,
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 0011h
0x01110100, 0x00000010, 0x00001010, 0x01110010,
0x00000000, 0x01010100, 0x01011111, 0x00000010, // 0012h
0x00011110, 0x00100001, 0x00100000, 0x00011110,
0x00000000, 0x01010000, 0x01011100, 0x00100011, // 0013h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01010000, 0x01111111, 0x00010000, // 0014h
0x00001000, 0x00001000, 0x00001000, 0x00110000,
0x00000000, 0x01010010, 0x01010010, 0x00001100, // 0015h
0x00000010, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x01010001, 0x01111101, 0x00010001, // 0016h
0x00010001, 0x00111001, 0x01010101, 0x00011001,
0x00000000, 0x01010100, 0x01010011, 0x01110010, // 0017h
0x00010001, 0x00010001, 0x00001010, 0x00000100,
0x00000000, 0x01011110, 0x01011000, 0x00000100, // 0018h
0x00101001, 0x01010001, 0x01010001, 0x00001100,
0x00000000, 0x01010000, 0x01011100, 0x00010010, // 0019h
0x00010010, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01011101, 0x01010001, 0x00111101, // 001ah
0x00010001, 0x00011001, 0x00110101, 0x00001001,
0x00000000, 0x01110001, 0x01011101, 0x00110001, // 001bh
0x00010001, 0x00111001, 0x01010101, 0x00011001,
0x00000000, 0x01110100, 0x01010011, 0x00110010, // 001ch
0x00010001, 0x00010001, 0x00001010, 0x00000100,
0x00000000, 0x01101110, 0x01011000, 0x00100100, // 001dh
0x00101001, 0x01010001, 0x01010001, 0x00001100,
0x00000000, 0x01110000, 0x01011100, 0x00110010, // 001eh
0x00010010, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01111101, 0x01010001, 0x00111101, // 001fh
0x00010001, 0x00011001, 0x00110101, 0x00001001,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0020h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 0021h
0x00001000, 0x00001000, 0x00000000, 0x00001000,
0x00000000, 0x01101100, 0x01001000, 0x00100100, // 0022h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00100100, 0x01111111, 0x00100100, // 0023h
0x00100100, 0x01111111, 0x00010010, 0x00010010,
0x00000000, 0x00001000, 0x01111110, 0x00001001, // 0024h
0x00111110, 0x01001000, 0x00111111, 0x00001000,
0x00000000, 0x01000010, 0x00100101, 0x00010010, // 0025h
0x00001000, 0x00100100, 0x01010010, 0x00100001,
0x00000000, 0x00001110, 0x00010001, 0x00001001, // 0026h
0x01000110, 0x00101001, 0x00110001, 0x01001110,
0x00000000, 0x00011000, 0x00010000, 0x00001000, // 0027h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x01110000, 0x00001000, 0x00000100, // 0028h
0x00000100, 0x00000100, 0x00001000, 0x01110000,
0x00000000, 0x00000111, 0x00001000, 0x00010000, // 0029h
0x00010000, 0x00010000, 0x00001000, 0x00000111,
0x00000000, 0x00001000, 0x01001001, 0x00101010, // 002ah
0x00011100, 0x00101010, 0x01001001, 0x00001000,
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 002bh
0x01111111, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002ch
0x00000000, 0x00001100, 0x00001000, 0x00000100,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002dh
0x01111111, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002eh
0x00000000, 0x00000000, 0x00000000, 0x00001100,
0x00000000, 0x01000000, 0x00100000, 0x00010000, // 002fh
0x00001000, 0x00000100, 0x00000010, 0x00000001,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0030h
0x01000001, 0x01000001, 0x01000001, 0x00111110,
0x00000000, 0x00011100, 0x00010000, 0x00010000, // 0031h
0x00010000, 0x00010000, 0x00010000, 0x00010000,
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0032h
0x00111110, 0x00000001, 0x00000001, 0x01111111,
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0033h
0x00111110, 0x01000000, 0x01000001, 0x00111110,
0x00000000, 0x00100000, 0x00110000, 0x00101000, // 0034h
0x00100100, 0x00100010, 0x01111111, 0x00100000,
0x00000000, 0x01111111, 0x00000001, 0x00111111, // 0035h
0x01000000, 0x01000000, 0x01000001, 0x00111110,
0x00000000, 0x00111110, 0x00000001, 0x00111111, // 0036h
0x01000001, 0x01000001, 0x01000001, 0x00111110,
0x00000000, 0x01111111, 0x00100000, 0x00100000, // 0037h
0x00010000, 0x00010000, 0x00001000, 0x00001000,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0038h
0x00111110, 0x01000001, 0x01000001, 0x00111110,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0039h
0x01000001, 0x01111110, 0x01000000, 0x00111110,
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003ah
0x00000000, 0x00000000, 0x00001100, 0x00000000,
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003bh
0x00000000, 0x00001100, 0x00001000, 0x00000100,
0x00000000, 0x01100000, 0x00011000, 0x00000110, // 003ch
0x00000001, 0x00000110, 0x00011000, 0x01100000,
0x00000000, 0x00000000, 0x01111111, 0x00000000, // 003dh
0x00000000, 0x00000000, 0x01111111, 0x00000000,
0x00000000, 0x00000011, 0x00001100, 0x00110000, // 003eh
0x01000000, 0x00110000, 0x00001100, 0x00000011,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 003fh
0x00110000, 0x00001000, 0x00000000, 0x00001000,
0x00000000, 0x00011100, 0x00100010, 0x01001001, // 0040h
0x01010101, 0x01010101, 0x01010101, 0x00111010,
0x00000000, 0x00001000, 0x00010100, 0x00010100, // 0041h
0x00100010, 0x00111110, 0x01000001, 0x01000001,
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0042h
0x00111111, 0x01000001, 0x01000001, 0x00111111,
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0043h
0x00000001, 0x00000001, 0x01000010, 0x00111100,
0x00000000, 0x00011111, 0x00100001, 0x01000001, // 0044h
0x01000001, 0x01000001, 0x00100001, 0x00011111,
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0045h
0x01111111, 0x00000001, 0x00000001, 0x01111111,
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0046h
0x00111111, 0x00000001, 0x00000001, 0x00000001,
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0047h
0x01111001, 0x01000001, 0x01000010, 0x00111100,
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0048h
0x01111111, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00111110, 0x00001000, 0x00001000, // 0049h
0x00001000, 0x00001000, 0x00001000, 0x00111110,
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 004ah
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x01100001, 0x00011001, 0x00000101, // 004bh
0x00000011, 0x00000101, 0x00011001, 0x01100001,
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 004ch
0x00000001, 0x00000001, 0x00000001, 0x01111111,
0x00000000, 0x01000001, 0x01100011, 0x01010101, // 004dh
0x01001001, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x01000001, 0x01000011, 0x01000101, // 004eh
0x01001001, 0x01010001, 0x01100001, 0x01000001,
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 004fh
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0050h
0x00111111, 0x00000001, 0x00000001, 0x00000001,
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 0051h
0x01000001, 0x01011001, 0x00100010, 0x01011100,
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0052h
0x00111111, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00111110, 0x01000001, 0x00000001, // 0053h
0x00111110, 0x01000000, 0x01000001, 0x00111110,
0x00000000, 0x01111111, 0x00001000, 0x00001000, // 0054h
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0055h
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x01000001, 0x01000001, 0x00100010, // 0056h
0x00100010, 0x00010100, 0x00010100, 0x00001000,
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0057h
0x01001001, 0x01010101, 0x01100011, 0x01000001,
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0058h
0x00001000, 0x00010100, 0x00100010, 0x01000001,
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0059h
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x01111111, 0x00100000, 0x00010000, // 005ah
0x00001000, 0x00000100, 0x00000010, 0x01111111,
0x00000000, 0x01111100, 0x00000100, 0x00000100, // 005bh
0x00000100, 0x00000100, 0x00000100, 0x01111100,
0x00000000, 0x00100010, 0x00010100, 0x00111110, // 005ch
0x00001000, 0x00111110, 0x00001000, 0x00001000,
0x00000000, 0x00011111, 0x00010000, 0x00010000, // 005dh
0x00010000, 0x00010000, 0x00010000, 0x00011111,
0x00000000, 0x00001000, 0x00010100, 0x00100010, // 005eh
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 005fh
0x00000000, 0x00000000, 0x00000000, 0x01111111,
0x00000000, 0x00010000, 0x00001000, 0x00011000, // 0060h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00011110, 0x00100001, // 0061h
0x00111110, 0x00100001, 0x00100001, 0x01011110,
0x00000000, 0x00000001, 0x00000001, 0x00111111, // 0062h
0x01000001, 0x01000001, 0x01000001, 0x00111111,
0x00000000, 0x00000000, 0x00111100, 0x01000010, // 0063h
0x00000001, 0x00000001, 0x01000010, 0x00111100,
0x00000000, 0x01000000, 0x01000000, 0x01111110, // 0064h
0x01000001, 0x01000001, 0x01000001, 0x01111110,
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0065h
0x01111111, 0x00000001, 0x01000001, 0x00111110,
0x00000000, 0x00110000, 0x00001000, 0x00001000, // 0066h
0x01111111, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x01111110, 0x01000001, // 0067h
0x01000001, 0x01111110, 0x01000000, 0x00111110,
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0068h
0x00111111, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00001000, 0x00000000, 0x00001000, // 0069h
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00100000, 0x00000000, 0x00100000, // 006ah
0x00100000, 0x00100001, 0x00100001, 0x00011110,
0x00000000, 0x00000001, 0x00000001, 0x01100001, // 006bh
0x00011001, 0x00000111, 0x00011001, 0x01100001,
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 006ch
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x00110111, 0x01001001, // 006dh
0x01001001, 0x01001001, 0x01001001, 0x01001001,
0x00000000, 0x00000000, 0x00111111, 0x01000001, // 006eh
0x01000001, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00000000, 0x00011100, 0x00100010, // 006fh
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x00000000, 0x00111101, 0x01000011, // 0070h
0x01000001, 0x01000011, 0x00111101, 0x00000001,
0x00000000, 0x00000000, 0x01011110, 0x01100001, // 0071h
0x01000001, 0x01100001, 0x01011110, 0x01000000,
0x00000000, 0x00000000, 0x00110001, 0x00001101, // 0072h
0x00000011, 0x00000001, 0x00000001, 0x00000001,
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0073h
0x00001110, 0x00110000, 0x01000001, 0x00111110,
0x00000000, 0x00000100, 0x00000100, 0x01111111, // 0074h
0x00000100, 0x00000100, 0x00000100, 0x01111000,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0075h
0x01000001, 0x01000001, 0x01000001, 0x01111110,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0076h
0x00100010, 0x00100010, 0x00010100, 0x00001000,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0077h
0x01001001, 0x00101010, 0x00101010, 0x00010100,
0x00000000, 0x00000000, 0x00100001, 0x00010010, // 0078h
0x00001100, 0x00001100, 0x00010010, 0x00100001,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0079h
0x00100010, 0x00011100, 0x00001000, 0x00000110,
0x00000000, 0x00000000, 0x00111111, 0x00010000, // 007ah
0x00001000, 0x00000100, 0x00000010, 0x00111111,
0x00000000, 0x00001000, 0x00011110, 0x01100100, // 007bh
0x00011000, 0x00100100, 0x00000100, 0x01111000,
0x00000000, 0x00000000, 0x00011110, 0x00000100, // 007ch
0x00011110, 0x00110101, 0x00101101, 0x00010010,
0x00000000, 0x00000000, 0x00000000, 0x00010001, // 007dh
0x00100001, 0x00100001, 0x00000001, 0x00000010,
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007eh
0x00011110, 0x00100000, 0x00100000, 0x00011100,
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007fh
0x00111110, 0x00010000, 0x00001100, 0x00110010,
0x00000000, 0x00000000, 0x00000100, 0x00101111, // 0080h
0x01000100, 0x00011110, 0x00100101, 0x00010110,
0x00000000, 0x00000000, 0x00001010, 0x00011110, // 0081h
0x00101011, 0x00100010, 0x00010100, 0x00000100,
0x00000000, 0x00000000, 0x00001000, 0x00011101, // 0082h
0x00101011, 0x00101001, 0x00011001, 0x00000100,
0x00000000, 0x00000000, 0x00001000, 0x00111000, // 0083h
0x00001000, 0x00011110, 0x00101001, 0x00000110,
0x00000000, 0x00000000, 0x00000000, 0x00011100, // 0084h
0x00100011, 0x00100000, 0x00100000, 0x00011100,
0x00000000, 0x00000110, 0x01001001, 0x00110000, // 0085h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000100, 0x00111111, 0x00000100, // 0086h
0x00111110, 0x01010101, 0x01001101, 0x00100110,
0x00000000, 0x00000000, 0x00100001, 0x01000001, // 0087h
0x01000001, 0x01000001, 0x00000001, 0x00000010,
0x00000000, 0x00111100, 0x00000000, 0x00111110, // 0088h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x00011100, 0x00000000, 0x00111110, // 0089h
0x00010000, 0x00001000, 0x00010100, 0x01100010,
0x00000000, 0x00100100, 0x01011111, 0x00000100, // 008ah
0x00111110, 0x01000101, 0x01000101, 0x00100010,
0x00000000, 0x00100010, 0x01001111, 0x01010010, // 008bh
0x01010010, 0x00010010, 0x00010010, 0x00001001,
0x00000000, 0x00000100, 0x00111110, 0x00001000, // 008ch
0x00111110, 0x00010000, 0x00000010, 0x00111100,
0x00000000, 0x00100000, 0x00011000, 0x00000110, // 008dh
0x00000001, 0x00000110, 0x00011000, 0x00100000,
0x00000000, 0x00100000, 0x01111101, 0x00100001, // 008eh
0x00100001, 0x00100001, 0x00100001, 0x00010010,
0x00000000, 0x00011110, 0x00100000, 0x00000000, // 008fh
0x00000000, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x00001000, 0x01111111, 0x00010000, // 0090h
0x00100000, 0x00000010, 0x00000010, 0x00111100,
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0091h
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x00010000, 0x01111111, 0x00011000, // 0092h
0x00010100, 0x00010100, 0x00011000, 0x00001100,
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 0093h
0x00100010, 0x00000010, 0x00000010, 0x01111100,
0x00000000, 0x00111100, 0x00010000, 0x00001100, // 0094h
0x01111111, 0x00001000, 0x00001000, 0x00110000,
0x00000000, 0x00000100, 0x00011111, 0x00000100, // 0095h
0x01110100, 0x00000010, 0x00001010, 0x01110010,
0x00000000, 0x00001000, 0x01111111, 0x00000100, // 0096h
0x00111100, 0x01000010, 0x01000000, 0x00111100,
0x00000000, 0x00000000, 0x00011100, 0x00100011, // 0097h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01111111, 0x00010000, 0x00001000, // 0098h
0x00001000, 0x00001000, 0x00001000, 0x00110000,
0x00000000, 0x00000010, 0x00110010, 0x00001100, // 0099h
0x00000010, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x00100100, 0x01001111, 0x01000010, // 009ah
0x00010001, 0x00111100, 0x00010010, 0x00001100,
0x00000000, 0x00000010, 0x01111010, 0x01000010, // 009bh
0x00000010, 0x00000010, 0x00001010, 0x01110010,
0x00000000, 0x00100010, 0x00111110, 0x01010010, // 009ch
0x01001011, 0x01101101, 0x01010101, 0x00110010,
0x00000000, 0x00110010, 0x01001011, 0x01000110, // 009dh
0x01000110, 0x01110010, 0x01001011, 0x00110010,
0x00000000, 0x00011100, 0x00101010, 0x01001001, // 009eh
0x01001001, 0x01000101, 0x01000101, 0x00110010,
0x00000000, 0x00100001, 0x01111101, 0x00100001, // 009fh
0x00100001, 0x00111001, 0x01100101, 0x00011001,
0x00000000, 0x00000100, 0x00100011, 0x01100010, // 00a0h
0x00100001, 0x00100001, 0x00010010, 0x00001100,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a1h
0x00000000, 0x00000100, 0x00001010, 0x00000100,
0x00000000, 0x01110000, 0x00010000, 0x00010000, // 00a2h
0x00010000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a3h
0x00001000, 0x00001000, 0x00001000, 0x00001110,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a4h
0x00000000, 0x00000010, 0x00000100, 0x00000100,
0x00000000, 0x00000000, 0x00000000, 0x00011000, // 00a5h
0x00011000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x01111111, 0x01000000, 0x01111111, // 00a6h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x00000000, 0x00111111, 0x00100000, // 00a7h
0x00010100, 0x00001100, 0x00000100, 0x00000010,
0x00000000, 0x00000000, 0x00100000, 0x00100000, // 00a8h
0x00010000, 0x00001111, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x00000100, 0x00111111, // 00a9h
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00aah
0x00001000, 0x00001000, 0x00001000, 0x01111111,
0x00000000, 0x00000000, 0x00010000, 0x00111111, // 00abh
0x00011000, 0x00010100, 0x00010010, 0x00011001,
0x00000000, 0x00000000, 0x00000010, 0x00111111, // 00ach
0x00100010, 0x00010010, 0x00000100, 0x00000100,
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00adh
0x00100000, 0x00100000, 0x00100000, 0x01111111,
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00aeh
0x00111110, 0x00100000, 0x00100000, 0x00111110,
0x00000000, 0x00000000, 0x00100101, 0x00101010, // 00afh
0x00101010, 0x00100000, 0x00010000, 0x00001110,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00b0h
0x01111111, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x01111111, 0x01000000, 0x00101000, // 00b1h
0x00011000, 0x00001000, 0x00001000, 0x00000100,
0x00000000, 0x01000000, 0x00100000, 0x00011000, // 00b2h
0x00010111, 0x00010000, 0x00010000, 0x00010000,
0x00000000, 0x00001000, 0x01111111, 0x01000001, // 00b3h
0x01000001, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00000000, 0x00111110, 0x00001000, // 00b4h
0x00001000, 0x00001000, 0x00001000, 0x01111111,
0x00000000, 0x00100000, 0x01111111, 0x00110000, // 00b5h
0x00101000, 0x00100100, 0x00100010, 0x00110001,
0x00000000, 0x00000100, 0x01111111, 0x01000100, // 00b6h
0x01000100, 0x01000100, 0x01000010, 0x00100001,
0x00000000, 0x00000100, 0x00111111, 0x00001000, // 00b7h
0x01111111, 0x00010000, 0x00010000, 0x00010000,
0x00000000, 0x01111100, 0x01000100, 0x01000100, // 00b8h
0x01000010, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00000010, 0x01111110, 0x00100010, // 00b9h
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00bah
0x01000000, 0x01000000, 0x01000000, 0x01111110,
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 00bbh
0x00100010, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x00000011, 0x00000100, 0x01000011, // 00bch
0x01000100, 0x00100000, 0x00011000, 0x00000111,
0x00000000, 0x01111111, 0x01000000, 0x00100000, // 00bdh
0x00010000, 0x00011000, 0x00100100, 0x01000011,
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00beh
0x00100010, 0x00000010, 0x00000010, 0x01111100,
0x00000000, 0x01000001, 0x01000010, 0x01000000, // 00bfh
0x00100000, 0x00100000, 0x00011000, 0x00000110,
0x00000000, 0x01111110, 0x01000010, 0x01001110, // 00c0h
0x01110001, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x01100000, 0x00011110, 0x00010000, // 00c1h
0x01111111, 0x00010000, 0x00010000, 0x00001100,
0x00000000, 0x01000101, 0x01001010, 0x01001010, // 00c2h
0x01000000, 0x00100000, 0x00010000, 0x00001110,
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00c3h
0x00010000, 0x00010000, 0x00001000, 0x00000110,
0x00000000, 0x00000010, 0x00000010, 0x00000110, // 00c4h
0x00011010, 0x01100010, 0x00000010, 0x00000010,
0x00000000, 0x00010000, 0x00010000, 0x01111111, // 00c5h
0x00010000, 0x00010000, 0x00001000, 0x00000110,
0x00000000, 0x00000000, 0x00111110, 0x00000000, // 00c6h
0x00000000, 0x00000000, 0x00000000, 0x01111111,
0x00000000, 0x01111110, 0x01000000, 0x01000100, // 00c7h
0x00101000, 0x00010000, 0x00101000, 0x01000110,
0x00000000, 0x00001000, 0x01111111, 0x00100000, // 00c8h
0x00010000, 0x00011100, 0x01101011, 0x00001000,
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 00c9h
0x00100000, 0x00100000, 0x00011000, 0x00000111,
0x00000000, 0x00010010, 0x00100010, 0x00100010, // 00cah
0x01000010, 0x01000010, 0x01000001, 0x01000001,
0x00000000, 0x00000001, 0x00000001, 0x01111111, // 00cbh
0x00000001, 0x00000001, 0x00000001, 0x01111110,
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cch
0x01000000, 0x00100000, 0x00010000, 0x00001110,
0x00000000, 0x00000000, 0x00000100, 0x00001010, // 00cdh
0x00010001, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x00001000, 0x00001000, 0x01111111, // 00ceh
0x00001000, 0x00101010, 0x01001010, 0x01001001,
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cfh
0x00100010, 0x00010100, 0x00001000, 0x00010000,
0x00000000, 0x00001110, 0x01110000, 0x00001110, // 00d0h
0x01110000, 0x00000110, 0x00011000, 0x01100000,
0x00000000, 0x00001000, 0x00001000, 0x00000100, // 00d1h
0x00000100, 0x00100010, 0x01000010, 0x01111111,
0x00000000, 0x01000000, 0x01000000, 0x00100100, // 00d2h
0x00101000, 0x00010000, 0x00101100, 0x01000011,
0x00000000, 0x01111111, 0x00000100, 0x01111111, // 00d3h
0x00000100, 0x00000100, 0x00000100, 0x01111000,
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00d4h
0x00100010, 0x00010100, 0x00000100, 0x00000100,
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00d5h
0x00100000, 0x00100000, 0x00100000, 0x01111111,
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00d6h
0x01111110, 0x01000000, 0x01000000, 0x01111110,
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00d7h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00d8h
0x01000010, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00001010, 0x00001010, 0x00001010, // 00d9h
0x01001010, 0x01001010, 0x00101010, 0x00011001,
0x00000000, 0x00000010, 0x00000010, 0x01000010, // 00dah
0x01000010, 0x00100010, 0x00010010, 0x00001110,
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dbh
0x01000001, 0x01000001, 0x01000001, 0x01111111,
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dch
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01000011, 0x01000100, 0x01000000, // 00ddh
0x01000000, 0x00100000, 0x00010000, 0x00001111,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00deh
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00dfh
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00011110, 0x00001000, 0x00000100, // 00e0h
0x00101001, 0x01010001, 0x01010001, 0x00001100,
0x00000000, 0x00000000, 0x00001100, 0x00010010, // 00e1h
0x00010010, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01111101, 0x00100001, 0x01111101, // 00e2h
0x00100001, 0x00111001, 0x01100101, 0x00011001,
0x00000000, 0x00111100, 0x00010000, 0x00111100, // 00e3h
0x00010000, 0x00011100, 0x00110010, 0x00001100,
0x00000000, 0x00001110, 0x00101000, 0x00101000, // 00e4h
0x00111110, 0x01100101, 0x00100101, 0x00010010,
0x00000000, 0x00000100, 0x00101111, 0x01000100, // 00e5h
0x00000110, 0x01000101, 0x01000101, 0x00111110,
0x00000000, 0x00100010, 0x00100010, 0x00111110, // 00e6h
0x01010010, 0x01010101, 0x01001101, 0x00100110,
0x00000000, 0x00000100, 0x00011111, 0x00000010, // 00e7h
0x00011111, 0x01000010, 0x01000010, 0x00111100,
0x00000000, 0x00010010, 0x00111110, 0x01010011, // 00e8h
0x01000010, 0x00100100, 0x00000100, 0x00000100,
0x00000000, 0x00001000, 0x00111101, 0x01001011, // 00e9h
0x01001001, 0x01001001, 0x00111000, 0x00000100,
0x00000000, 0x00001000, 0x00111000, 0x00001000, // 00eah
0x00001000, 0x00011110, 0x00101001, 0x00000110,
0x00000000, 0x00011000, 0x00100000, 0x00000100, // 00ebh
0x00111010, 0x01000110, 0x01000000, 0x00111000,
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00ech
0x01000110, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00edh
0x01000011, 0x01001100, 0x01010010, 0x00111100,
0x00000000, 0x00100010, 0x00110011, 0x00101010, // 00eeh
0x00100110, 0x00100010, 0x00100011, 0x01000010,
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00efh
0x01000011, 0x01000000, 0x01000010, 0x00111100,
0x00000000, 0x00000010, 0x00111011, 0x01000110, // 00f0h
0x01000010, 0x01000011, 0x01000010, 0x00110010,
0x00000000, 0x00000100, 0x00000100, 0x00000010, // 00f1h
0x01000110, 0x01000101, 0x01000101, 0x00111001,
0x00000000, 0x01010100, 0x01111111, 0x00100100, // 00f2h
0x00100100, 0x00100100, 0x00100010, 0x00010001,
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 00f3h
0x00111111, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x01011110, 0x01100010, 0x00100010, // 00f4h
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x01010010, 0x01111110, 0x00100010, // 00f5h
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x01010000, 0x01111111, 0x00100000, // 00f6h
0x00100000, 0x00100000, 0x00100000, 0x00111111,
0x00000000, 0x01010010, 0x01010010, 0x00111111, // 00f7h
0x00010010, 0x00010000, 0x00010000, 0x00001100,
0x00000000, 0x01010011, 0x01010100, 0x00100011, // 00f8h
0x00100100, 0x00010000, 0x00001000, 0x00000111,
0x00000000, 0x01010000, 0x01011111, 0x00010000, // 00f9h
0x00001000, 0x00001100, 0x00010010, 0x00100001,
0x00000000, 0x01010010, 0x01111111, 0x00100010, // 00fah
0x00010010, 0x00000010, 0x00000010, 0x00111100,
0x00000000, 0x01010001, 0x01010010, 0x00100000, // 00fbh
0x00100000, 0x00010000, 0x00001000, 0x00000110,
0x00000000, 0x01011110, 0x01010010, 0x00100110, // 00fch
0x00111001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x01010000, 0x01011110, 0x00010000, // 00fdh
0x01111111, 0x00010000, 0x00010000, 0x00001100,
0x00000000, 0x00100101, 0x01001010, 0x00101010, // 00feh
0x00100000, 0x00010000, 0x00001000, 0x00000111,
0x00000000, 0x01011110, 0x01010000, 0x00111111, // 00ffh
0x00001000, 0x00001000, 0x00001000, 0x00000110
};
/*---------------------------------------------------------------------------*
Palette data
*---------------------------------------------------------------------------*/
const u32 d_PaletteData[8 * 16] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, // black
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x001f0000, 0x00000000, 0x00000000, 0x00000000, // red
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x03e00000, 0x00000000, 0x00000000, 0x00000000, // green
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x7c000000, 0x00000000, 0x00000000, 0x00000000, // blue
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x03ff0000, 0x00000000, 0x00000000, 0x00000000, // yellow
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x7c1f0000, 0x00000000, 0x00000000, 0x00000000, // purple
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x7fe00000, 0x00000000, 0x00000000, 0x00000000, // light blue
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00180000, 0x00000000, 0x00000000, 0x00000000, // dark red
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x03000000, 0x00000000, 0x00000000, 0x00000000, // dark green
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x60000000, 0x00000000, 0x00000000, 0x00000000, // dark blue
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x03180000, 0x00000000, 0x00000000, 0x00000000, // dark yellow
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x60180000, 0x00000000, 0x00000000, 0x00000000, // dark purple
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x63000000, 0x00000000, 0x00000000, 0x00000000, // dark light blue
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x56b50000, 0x00000000, 0x00000000, 0x00000000, // gray
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x2d6b0000, 0x00000000, 0x00000000, 0x00000000, // dark gray
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x7fff0000, 0x00000000, 0x00000000, 0x00000000, // white
0x00000000, 0x00000000, 0x00000000, 0x00000000
};
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: keypad.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "keypad.h"
/*---------------------------------------------------------------------------*
è<EFBFBD>è`
*---------------------------------------------------------------------------*/
#define KEY_REPEAT_TRIGGER_START 20
#define KEY_REPEAT_TRIGGER_TERM 5
/*---------------------------------------------------------------------------*
àÏ<EFBFBD>è`
*---------------------------------------------------------------------------*/
static u16 Cont;
static u16 Trg;
static u16 Release;
static u16 RepeatTrg;
static u8 key = 60;
static int repeat_counter;
/*---------------------------------------------------------------------------*
àŠÖ<EFBFBD>è`
*---------------------------------------------------------------------------*/
void
kamiPadRead(void)
{
u16 ReadData;
ReadData = PAD_Read();
Trg = (u16)(ReadData & (ReadData ^ Cont));
Release = (u16)(Cont & (ReadData ^ Cont));
Cont = ReadData;
RepeatTrg = Trg;
if (++repeat_counter > (KEY_REPEAT_TRIGGER_START + KEY_REPEAT_TRIGGER_TERM))
{
repeat_counter = KEY_REPEAT_TRIGGER_START;
}
if (repeat_counter == KEY_REPEAT_TRIGGER_START)
{
RepeatTrg = ReadData;
}
if (!ReadData)
{
repeat_counter = 0;
}
}
BOOL
kamiPadIsTrigger(u16 key)
{
return (Trg & key)? TRUE : FALSE;
}
BOOL
kamiPadIsRepeatTrigger(u16 key)
{
return (RepeatTrg & key)? TRUE : FALSE;
}
BOOL
kamiPadIsPress(u16 key)
{
return (Cont & key)? TRUE : FALSE;
}

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/*---------------------------------------------------------------------------*
Project: TwlIPL - Tests - FatalErrorChecker
File: main.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <sysmenu/errorLog.h>
#include <kami_pxi.h>
#include "keypad.h"
#include "font.h"
#include "screen.h"
#include <twl/lcfg.h>
#include <twl/nam.h>
#include <twl/os/common/format_rom.h>
#define BUFSIZE 256
#define SCREEN_WIDTH 32
#define NAND_BLOCK_BYTE 0x200
#define NAND_START_OFFSET 0x200
#define NANDFIRM_FILE_START_OFFSET 0x200
// 現時点では中国韓国は無視する
typedef enum {
eRegion_JP = 0,
eRegion_US,
eRegion_EU,
eRegion_AU,
eRegion_Max
} Region;
char * regionStr[] = {
"JP",
"US",
"EU",
"AU"
};
static const OSTitleId cTitleIdList[] = {
0x00030015484e4f4aULL, // JP
0x00030015484e4f45ULL, // US
0x00030015484e4f50ULL, // EU
0x00030015484e4f55ULL // AU
};
// nandfirm格納先のシンボル
extern void* nandfirm_begin;
extern void* nandfirm_end;
/*---------------------------------------------------------------------------*
*---------------------------------------------------------------------------*/
static s16 lineoffset;
#define printConsole(...) \
PrintString(0, lineoffset++, CONSOLE_WHITE, __VA_ARGS__)
#define printConsoleErr(...) \
PrintString(0, lineoffset++, CONSOLE_RED, __VA_ARGS__)
/*---------------------------------------------------------------------------*
*---------------------------------------------------------------------------*/
static void VBlankIntr(void);
static void InitAllocation(void);
static void doProc();
static BOOL writebackFirm( void );
static void drawMenu( void );
static BOOL isExistCardboard( int region );
static BOOL checkCardboardStateNormal( int region );
static BOOL deleteDir( int region );
static void myInit(void);
void* myAlloc(u32 size);
void myFree(void* ptr);
/*---------------------------------------------------------------------------*
Name: TwlMain
Description: main
Arguments: None
Returns: None
*---------------------------------------------------------------------------*/
void
TwlMain()
{
char tst[] = "\n\n\n\n\na";
u8 bootmode = 0x3;
// OS_InitのなかでCard_Initが呼ばれる前に、Boottypeを無理やりNANDにする
//MI_CpuMove( &bootmode, (void*) 0x02fffc40, 1 );
myInit();
KamiPxiInit();
CARD_Enable(TRUE);
// FS_Initの後の方が良い模様
InitAllocation();
/* always preload FS table for faster directory access. */
{
u32 need_size = FS_GetTableSize();
void *p_table = OS_Alloc(need_size);
SDK_ASSERT(p_table != NULL);
(void)FS_LoadTable(p_table, need_size);
}
NAM_Init( myAlloc, myFree );
drawMenu();
doProc();
printConsole("process finished.");
NAM_End( NULL, NULL );
OS_WaitVBlankIntr();
OS_Terminate();
}
void* myAlloc(u32 size)
{
return OS_Alloc(size);
}
void myFree(void* ptr)
{
OS_Free(ptr);
}
static void control()
{
if( kamiPadIsTrigger( PAD_BUTTON_A ) )
{
drawMenu();
doProc();
}
}
// 一連の自動化作業を実行する
static void doProc()
{
int regionIdx = 0;
// 空行挿入
lineoffset++;
for(regionIdx = 0; regionIdx < eRegion_Max; regionIdx++ ){
// cardboardの存在チェック
if( isExistCardboard( regionIdx ) ){
if( !checkCardboardStateNormal( regionIdx ) ){
// 削除するべき状態になっていれば削除する
deleteDir( regionIdx );
}
}
}
writebackFirm();
}
// 該当リージョンについてNAMTitleリストを取得して存在するか調べる
static BOOL isExistCardboard( int region )
{
s32 result;
s32 numTitle;
BOOL found = FALSE;
NAMTitleId* pTitleIdList;
int idx;
char buf[128];
printConsole( "Search Cardboard %s ...", regionStr[region] );
// タイトル数を取得して、タイトル情報を確保できるだけのバッファを確保
numTitle = NAM_GetNumTitles();
if( numTitle < 0 ){
printConsoleErr( "NAM_GetNumTitles() failed." );
printConsoleErr( "errorCode : %d", numTitle );
return FALSE;
}
pTitleIdList = (NAMTitleId*) OS_Alloc( sizeof(NAMTitleId) * numTitle );
SDK_ASSERT( pTitleIdList );
result = NAM_GetTitleList( pTitleIdList, numTitle );
if( result != NAM_OK ){
printConsoleErr( "NAM_GetTitleList() failed." );
printConsoleErr( "errorCode : %d", result );
OS_Free( pTitleIdList );
return FALSE;
}
// リストの取得に成功したら、その中にcardboardが含まれているかどうか調べる
for(idx = 0; idx < numTitle; idx++ ){
if( pTitleIdList[idx] == cTitleIdList[region] ){
found = TRUE;
break;
}
}
if( found ){
printConsole( "Cardboard %s is detected!", regionStr[region] );
} else {
printConsole( "Cardboard %s is not detected.", regionStr[region] );
}
OS_Free( pTitleIdList );
return found;
}
//
static BOOL checkCardboardStateNormal( int region )
{
FSFile file[1];
s32 readLen;
BOOL bSuccess;
ROM_Header_Short romHeader;
char path[FS_ENTRY_LONGNAME_MAX];
// cardboardのファイルパスを取得
readLen = NAM_GetTitleBootContentPathFast( path, cTitleIdList[region] );
if( readLen != NAM_OK ){
printConsoleErr( " GetTitleBootContentPath failed." );
printConsoleErr( " try to delete Cardboard." );
return FALSE;
}
// ファイルを開いてみる
bSuccess = FS_OpenFileEx( file, path, FS_FILEMODE_R );
if( !bSuccess ){
printConsoleErr( " OpenFileEX failed." );
printConsoleErr( " try to delete Cardboard." );
return FALSE;
}
// readもしてみる
readLen = FS_ReadFile( file, &romHeader, sizeof(ROM_Header_Short));
if( readLen != sizeof(ROM_Header_Short) ){
printConsoleErr( " readfile failed." );
printConsoleErr( " try to delete Cardboard." );
FS_CloseFile(file);
return FALSE;
}
// 全部正常に実行できれば削除する必要なし
FS_CloseFile(file);
printConsole(" %s is normally installed.", regionStr[region] );
return TRUE;
}
static BOOL deleteDir( int region )
{
// NAMでパスを取得できない可能性があるのでパスをtitleIDで決めうちにする
char path[FS_ENTRY_LONGNAME_MAX];
char* titleRootBase = "nand:/title";
STD_TSPrintf( path, "%s/%08x/%08x",
titleRootBase, (u32)(cTitleIdList[region] >> 32), (u32)(cTitleIdList[region] & 0xFFFFFFFFULL ));
if( !FS_DeleteDirectoryAuto( path ) )
{
printConsoleErr( " Delete Failed." );
printConsoleErr( " func: FS_DeleteFile" );
printConsoleErr( " path: %s", path );
printConsoleErr( " errorCode : %d", FS_GetArchiveResultCode( path ) );
return FALSE;
}
printConsole( " Delete Succeeded." );
return TRUE;
}
// ログファイルの書き出しが終わった後に、ROMの指定された位置に格納されたnandfirmを本体に書き戻す
static BOOL writebackFirm( void )
{
u8 *pBuf;
u32 allocSize;
u32 fileSize = (u32)(&nandfirm_end) - (u32)(&nandfirm_begin);
u32 nandfirmSize = fileSize - NANDFIRM_FILE_START_OFFSET;
u32 writeBlock;
if( 800*1024 < fileSize )
{
printConsoleErr( "too large file size." );
return FALSE;
}
// 書き込みサイズは512バイトのブロック単位なのでそれに配慮
allocSize = MATH_ROUNDUP(fileSize, 512);
// printConsole( "fileBegin: %08x", &nandfirm_begin );
// printConsole( "fileEnd: %08x", &nandfirm_end );
// printConsole( "fileSize: %08x", fileSize );
// printConsole( "allocsize: %08x", allocSize );
pBuf = OS_Alloc(allocSize);
if(pBuf == NULL)
{
printConsoleErr( "Alloc failed." );
return FALSE;
}
// データの読み出し
MI_CpuClear8(pBuf, allocSize);
DC_FlushRange(pBuf, allocSize);
MI_CpuCopy8( &nandfirm_begin, pBuf, fileSize);
printConsole( "read firm succeeded." );
// データの書き出し
writeBlock = nandfirmSize/NAND_BLOCK_BYTE + (nandfirmSize % NAND_BLOCK_BYTE != 0);
// printConsole( "Blocksize : %08x", writeBlock );
DC_FlushRange(pBuf, allocSize);
printConsole( "nandfirm writing..." );
kamiNandWrite( NAND_START_OFFSET/NAND_BLOCK_BYTE, pBuf+NANDFIRM_FILE_START_OFFSET, writeBlock);
printConsole( "write firm succeeded." );
OS_Free(pBuf);
return TRUE;
}
static void drawMenu( void )
{
lineoffset = 0;
ClearScreen();
printConsole( "+--------------------+" );
printConsole( "l Cardboard Eraser l" );
printConsole( "+--------------------+" );
lineoffset++;
}
/*---------------------------------------------------------------------------*
Name: VBlankIntr
Description: VBlank割り込み処理
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
VBlankIntr(void)
{
//---- upload pseudo screen to VRAM
DC_FlushRange(gScreen, sizeof(gScreen));
GX_LoadBG0Scr(gScreen, 0, sizeof(gScreen));
GXS_LoadBG0Scr(gScreen, 0, sizeof(gScreen));
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt
}
/*---------------------------------------------------------------------------*
Name: InitAllocation
Description: .
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void InitAllocation(void)
{
void *tmp;
OSHeapHandle hh;
/* アリーナの初期化 */
tmp = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1);
OS_SetArenaLo(OS_ARENA_MAIN, tmp);
hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi());
if (hh < 0)
OS_Panic("ARM9: Fail to create heap...\n");
hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh);
}
void myInit(void)
{
//---- init
OS_Init();
OS_InitTick();
OS_InitAlarm();
FX_Init();
GX_Init();
GX_DispOff();
GXS_DispOff();
//---- init displaying
GX_SetBankForLCDC(GX_VRAM_LCDC_ALL);
MI_CpuClearFast((void *)HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE);
(void)GX_DisableBankForLCDC();
MI_CpuFillFast((void *)HW_OAM, 192, HW_OAM_SIZE);
MI_CpuClearFast((void *)HW_PLTT, HW_PLTT_SIZE);
MI_CpuFillFast((void *)HW_DB_OAM, 192, HW_DB_OAM_SIZE);
MI_CpuClearFast((void *)HW_DB_PLTT, HW_DB_PLTT_SIZE);
//---- setting 2D for top screen
GX_SetBankForBG(GX_VRAM_BG_128_A);
G2_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256,
GX_BG_COLORMODE_16,
GX_BG_SCRBASE_0xf800, GX_BG_CHARBASE_0x00000, GX_BG_EXTPLTT_01);
G2_SetBG0Priority(0);
G2_BG0Mosaic(FALSE);
GX_SetGraphicsMode(GX_DISPMODE_GRAPHICS, GX_BGMODE_0, GX_BG0_AS_2D);
GX_SetVisiblePlane(GX_PLANEMASK_BG0);
GX_LoadBG0Char(d_CharData, 0, sizeof(d_CharData));
GX_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData));
//---- setting 2D for bottom screen
GX_SetBankForSubBG(GX_VRAM_SUB_BG_128_C);
G2S_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256,
GX_BG_COLORMODE_16,
GX_BG_SCRBASE_0xf800, GX_BG_CHARBASE_0x00000, GX_BG_EXTPLTT_01);
G2S_SetBG0Priority(0);
G2S_BG0Mosaic(FALSE);
GXS_SetGraphicsMode(GX_BGMODE_0);
GXS_SetVisiblePlane(GX_PLANEMASK_BG0);
GXS_LoadBG0Char(d_CharData, 0, sizeof(d_CharData));
GXS_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData));
//---- screen
MI_CpuFillFast((void *)gScreen, 0, sizeof(gScreen));
DC_FlushRange(gScreen, sizeof(gScreen));
/* DMA操作でIOレジスタへアクセスするのでキャッシュの Wait は不要 */
// DC_WaitWriteBufferEmpty();
GX_LoadBG0Scr(gScreen, 0, sizeof(gScreen));
GXS_LoadBG0Scr(gScreen, 0, sizeof(gScreen));
//---- init interrupt
OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr);
(void)OS_EnableIrqMask(OS_IE_V_BLANK);
(void)GX_VBlankIntr(TRUE);
(void)OS_EnableIrq();
(void)OS_EnableInterrupts();
//---- FileSytem init
FS_Init(FS_DMA_NOT_USE);
//---- start displaying
GX_DispOn();
GXS_DispOn();
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - OS - demos - consoleType-1
File: screen.c
Copyright 2003-2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Log: main.c,v $
Revision 1.23 2006/01/18 02:11:29 kitase_hirotake
do-indent
$NoKeywords: $
*---------------------------------------------------------------------------*/
#include <nitro.h>
#include "screen.h"
u16 gScreen[32 * 32];
/*---------------------------------------------------------------------------*
Name: ClearScreen
Description: clear screen buffer
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
void ClearScreen(void)
{
MI_CpuClearFast((void *)gScreen, sizeof(gScreen));
}
/*---------------------------------------------------------------------------*
Name: PrintString
Description: enter string into screen buffer
string must be within 32 chars
Arguments: x : x
y : y
palette : color (0-15)
text : string. end mark is NULL
Returns: None.
*---------------------------------------------------------------------------*/
void PrintString(s16 x, s16 y, u8 palette, char *text, ...)
{
va_list vlist;
char temp[32 + 2], *tempPtr;
s32 i;
u16 *p, *pLimit;
va_start(vlist, text);
(void)vsnprintf(temp, 33, text, vlist);
va_end(vlist);
*(u16 *)(&temp[32]) = 0;
p = &gScreen[((y * 32) + x) % (32 * 32)];
pLimit = &gScreen[32 * 32];
tempPtr = &temp[0];
for (i = 0; *tempPtr; i++, tempPtr++)
{
*p = (u16)((palette << 12) | *tempPtr);
if (++p >= pLimit)
{
p = &gScreen[0];
}
}
}
/*---------------------------------------------------------------------------*
Name: ColorString
Description: change string color which is put in screen buffer
Arguments: x : x
y : y
length : number of characters to change color
palette : color (0-15)
Returns: None.
*---------------------------------------------------------------------------*/
void ColorString(s16 x, s16 y, s16 length, u8 palette)
{
s32 i;
u16 *p, *pLimit;
if (length < 0)
return;
p = &gScreen[((y * 32) + x) % (32 * 32)];
pLimit = &gScreen[32 * 32];
for (i = 0; i < length; i++)
{
u16 temp = *p;
temp &= 0x0fff;
temp |= (palette << 12);
*p = temp;
if (++p >= pLimit)
{
p = &gScreen[0];
}
}
}

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#! make -f
#----------------------------------------------------------------------------
# Project: TwlSDK - tests - camera
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/commondefs
#----------------------------------------------------------------------------
SUBDIRS = \
banner \
../NandInitializerRed/ARM7.TWL \
ARM9.TWL
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/modulerules
#===== End of Makefile =====

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CardboardEraser
インストール中に電源断が発生するなどで
不正な状態で残ってしまった Cardboard を削除するツールです。
日米欧豪各リージョンの Cardboard を NAND 内から探索し、
SystemMenu と同等のファイルチェックを行い、失敗した場合は削除、
成功した場合は正常にインストールされているとみなして何もしません。
ダイレクトブートに対応しているため、
起動時に FATAL が発生してしまう本体でも実行することが可能です。
ビルドの際は一度 make した srl を memory-launcher-writer に格納して
最終的なバイナリを生成する必要があるため、
$ ruby make.rb [dev|prod|full] [short]
として実行してください。
short を指定すると、TWL_IPL_ROOT での make を省略しますが、
TWL_IPL_ROOT がビルドされた状況によっては不正な ROM が
生成される可能性があります。
また、ビルドには既に作成された nandfirm が必要になるため、
TWL_IPL_RED_PRIVATE_ROOT の指定と、該当する USB キーが、
prod 版をビルドする際は更にマスタリングツール用のドングルが
必要になります。

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#! make -f
#----------------------------------------------------------------------------
# Project: TwlIPL
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
BANNER_SPEC = banner_v3.bsf
TARGETS = banner.bnr
INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_NAME).nbfs \
$(BANNER_ICON_NAME).nbfc \
$(BANNER_ICON_NAME).nbfp \
$(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#----------------------------------------------------------------------------
# build
#----------------------------------------------------------------------------
do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON)
$(NTEXCONV) -no -bg -bgb -bgnc $(BANNER_ICON) >/dev/null && \
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)

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#!ruby
# build TwlIPL Root -> convert nandfirm ->
# build systemlogreader -> build gcdfirm
# 実行時引数に"dev"を渡すと開発ビルド(default)、"prod"なら量産ビルド、"full"なら両方を生成。
# また一緒に"short"を指定するとTwlIPLRootのビルドをやり直さない短縮ビルドを行う。
def putex(str)
# puts command and execute
puts "execute : " + str
system str
end
def buildgcd(buildtype, prodopt, shortbuild)
puts "buildtype : #{buildtype}"
puts "**shortbuild**" if shortbuild
unless shortbuild
# build TwlIPL Root
Dir.chdir(ENV['TWL_IPL_RED_ROOT']) do
putex "make -f Makefile.full clean; " +
"makesp CYGPATH_NOCMD=TRUE -j 2 -f Makefile.full TWL_FINALROM=TRUE #{prodopt}"
end
end
# build nandfirm
nandfirmDir = "#{ENV['TWL_IPL_RED_PRIVATE_ROOT']}/resources/nandfirm_bin/"
nandfirm =
if buildtype == "dev"
"#{nandfirmDir}/menu_launcher.nand"
else
"#{nandfirmDir}/menu_launcher-FINALROM-2435-8325.prod.nand"
end
unless FileTest.exist? nandfirm
puts "[ERROR] prebuilt nandfirm is not found. : #{nandfirm}"
exit
end
putex "$TWLSDK_ROOT/tools/bin/bin2obj.TWL.exe #{nandfirm} #{Rootdir}/ARM9.TWL/nandfirm/nandfirm.#{buildtype}.o " +
"-b nandfirm_begin -e nandfirm_end"
# build cardboard eraser
putex "makesp CYGPATH_NOCMD=TRUE -j 2 clean; makesp CYGPATH_NOCMD=TRUE -j 2 TWL_FINALROM=TRUE #{prodopt}"
putex "rm $TWL_IPL_RED_ROOT/build/gcdfirm/memory-launcher-writer/CardboardEraser.srl"
Dir.chdir(Rootdir + "/ARM9.TWL/bin/ARM9-TS.LTD.thumb/Rom") do
if buildtype == "dev"
putex 'cp ./CardboardEraser.srl $TWL_IPL_RED_ROOT/build/gcdfirm/memory-launcher-writer/'
else
# 量産用の場合はsrlにマスタリングをかける
masterbin = ENV['TWL_IPL_RED_PRIVATE_ROOT'] + "/tools/bin/mastering.TWL.exe"
masterini = ENV['TWL_IPL_RED_PRIVATE_ROOT'] + "/tools/bin/mastering.TWL.ini"
putex "#{masterbin} CardboardEraser.srl CardboardEraser.srl.master -s -t -i #{masterini}"
putex "cp ./CardboardEraser.srl.master $TWL_IPL_RED_ROOT/build/gcdfirm/memory-launcher-writer/CardboardEraser.srl"
end
end
unless FileTest.exist? "#{ENV['TWL_IPL_RED_ROOT']}/build/gcdfirm/memory-launcher-writer/CardboardEraser.srl"
puts "[ERROR] building CardboardEraser failed."
exit
end
# build memory_launcher
Dir.chdir(ENV['TWL_IPL_RED_ROOT'] + "/build/nandfirm/memory-launcher") do
putex "make clean; make TWL_FINALROM=TRUE #{prodopt}"
end
# build memorylauncherwriter
Dir.chdir(ENV['TWL_IPL_RED_ROOT'] + "/build/gcdfirm/memory-launcher-writer") do
putex "make clean; make TWL_FINALROM=TRUE #{prodopt} APPEND_SRL=./CardboardEraser.srl"
putex "cp ./memory_launcher_writer-FINALROM.gcd " +
"$TWL_IPL_RED_ROOT/build/systemMenu_tools/CardboardEraser/memory_launcher_writer-FINALROM.#{buildtype}.gcd -f"
end
end
# ===== main script =====
# nandfirmが必要なのでPRIVATE_ROOT必須
unless ENV['TWL_IPL_RED_PRIVATE_ROOT']
puts "[ERROR] env valiable: TWL_IPL_RED_PRIVATE_ROOT is needed."
exit
end
Rootdir = ENV['TWL_IPL_RED_ROOT'] + '/build/systemMenu_tools/CardboardEraser'
prodopt = ""
shortbuild = false
# default buildtype = dev
if ARGV.none?
puts "usage:"
puts "ruby make.rb [dev|prod|full] [short]"
exit
elsif ARGV.include?('dev')
build = ["dev"]
opt = ["FIRM_USE_PRODUCT_KEYS="]
elsif ARGV.include?("prod")
build = ["prod"]
opt = ["FIRM_USE_PRODUCT_KEYS=TRUE"]
elsif ARGV.include? "full"
build = ["dev", "prod"]
opt = ["FIRM_USE_PRODUCT_KEYS=", "FIRM_USE_PRODUCT_KEYS=TRUE"]
else
puts "[ERROR] invalid arguments."
exit
end
if ARGV.include? "short"
shortbuild = true
end
p build.zip(opt)
build.zip(opt).each do |b,op|
buildgcd(b,op,shortbuild)
end