ARM9からのメッセージでARM7でカードデータを読み出すときに、GameモードのIDチェックを行うコードを追加

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/branches/20080910_debug_dht_phase1@2476 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
(no author) 2008-09-10 10:21:28 +00:00
parent d11a21b68a
commit 5b446785b5

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@ -539,6 +539,7 @@ static HotSwState LoadCardData(void)
goto finalize;
}
// [Debug]
else{
s_gameID = s_cbData.id_gam;
}
@ -921,6 +922,7 @@ static void ReadCardData(u32 src, u32 dest, u32 size)
// カードのロック
CARD_LockRom(s_CardLockID);
// [Debug]
ReadIDGame(&s_cbData);
if(s_cbData.id_gam != s_gameID){
state = HOTSW_GAMEMODE_ID_CHECK_ERROR;
@ -984,6 +986,7 @@ static void ReadCardData(u32 src, u32 dest, u32 size)
dest += sendSize;
}
// [Debug]
ReadIDGame(&s_cbData);
if(s_cbData.id_gam != s_gameID){
if(state == HOTSW_SUCCESS){
@ -1730,6 +1733,9 @@ static void PulledOutSequence(void)
s_isPulledOut = TRUE;
// [Debug]
s_gameID = 0;
// ワンセグのスリープ時シャットダウン対策を戻す
MCU_EnableDeepSleepToPowerLine( MCU_PWR_LINE_33, TRUE );
}