diff --git a/build/systemMenu_RED/Launcher/ARM9/src/launcher.c b/build/systemMenu_RED/Launcher/ARM9/src/launcher.c index 3db2a529..543bb7d5 100644 --- a/build/systemMenu_RED/Launcher/ARM9/src/launcher.c +++ b/build/systemMenu_RED/Launcher/ARM9/src/launcher.c @@ -26,14 +26,14 @@ // define data------------------------------------------ // バックライトボタン関係 -#define B_LIGHT_DW_BUTTON_TOP_X ( 0 ) -#define B_LIGHT_DW_BUTTON_TOP_Y ( 22 * 8 ) +#define B_LIGHT_DW_BUTTON_TOP_X ( 191 ) +#define B_LIGHT_DW_BUTTON_TOP_Y ( 0 ) #define B_LIGHT_DW_BUTTON_BOTTOM_X ( B_LIGHT_DW_BUTTON_TOP_X + 11 ) -#define B_LIGHT_DW_BUTTON_BOTTOM_Y ( B_LIGHT_DW_BUTTON_TOP_Y + 16 ) -#define B_LIGHT_UP_BUTTON_TOP_X ( 11 ) -#define B_LIGHT_UP_BUTTON_TOP_Y ( 22 * 8 ) -#define B_LIGHT_UP_BUTTON_BOTTOM_X ( B_LIGHT_UP_BUTTON_TOP_X + 22 ) -#define B_LIGHT_UP_BUTTON_BOTTOM_Y ( B_LIGHT_UP_BUTTON_TOP_Y + 16 ) +#define B_LIGHT_DW_BUTTON_BOTTOM_Y ( B_LIGHT_DW_BUTTON_TOP_Y + 13 ) +#define B_LIGHT_UP_BUTTON_TOP_X ( 235 ) +#define B_LIGHT_UP_BUTTON_TOP_Y ( 0 ) +#define B_LIGHT_UP_BUTTON_BOTTOM_X ( B_LIGHT_UP_BUTTON_TOP_X + 11 ) +#define B_LIGHT_UP_BUTTON_BOTTOM_Y ( B_LIGHT_UP_BUTTON_TOP_Y + 13 ) // スクロールバー関係 #define BAR_ZERO_X ( (WINDOW_WIDTH - ((ITEM_SIZE + ITEM_INTERVAL) * (LAUNCHER_TITLE_LIST_NUM - 1) + ITEM_SIZE)) / 2) @@ -523,7 +523,7 @@ static void ProcessBackLightPads( void ) if( (pad.trg & PAD_BUTTON_START) || up_bl_trg ) { brightness = LCFG_TSD_GetBacklightBrightness() + 1; if( brightness > LCFG_TWL_BACKLIGHT_LEVEL_MAX ) { - brightness = 0; + brightness = LCFG_TWL_BACKLIGHT_LEVEL_MAX; } SYSM_SetBackLightBrightness( (u8)brightness ); DrawBackLightSwitch(); @@ -531,7 +531,7 @@ static void ProcessBackLightPads( void ) if( ( pad.trg & PAD_BUTTON_SELECT) || dw_bl_trg ) { brightness = LCFG_TSD_GetBacklightBrightness() - 1; if( brightness < 0 ) { - brightness = LCFG_TWL_BACKLIGHT_LEVEL_MAX; + brightness = 0; } SYSM_SetBackLightBrightness( (u8)brightness ); DrawBackLightSwitch(); @@ -726,7 +726,7 @@ static void DrawBackLightSwitch(void) { NNS_G2dCharCanvasClearArea( &gCanvas, TXT_COLOR_NULL, B_LIGHT_DW_BUTTON_TOP_X + 24, B_LIGHT_DW_BUTTON_TOP_Y, 40, 13 ); PutStringUTF16( B_LIGHT_DW_BUTTON_TOP_X, B_LIGHT_DW_BUTTON_TOP_Y, TXT_COLOR_RED, - L"\xE01c\xE01b" ); - PrintfSJIS( B_LIGHT_DW_BUTTON_TOP_X + 24, B_LIGHT_DW_BUTTON_TOP_Y, TXT_COLOR_RED, - "BL:%d\n", LCFG_TSD_GetBacklightBrightness() ); + L"\xE01c   \xE01b" ); + PrintfSJIS( B_LIGHT_DW_BUTTON_TOP_X + 11, B_LIGHT_DW_BUTTON_TOP_Y, TXT_COLOR_RED, + "BL:%2d\n", LCFG_TSD_GetBacklightBrightness() ); }