製品技術部・検査プログラム用コンポーネント

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2766 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
kamikawa 2009-03-19 07:12:30 +00:00
parent cfafc2a60b
commit 3ac6387837
55 changed files with 11318 additions and 0 deletions

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#! make -f
#----------------------------------------------------------------------------
# Project: TwlSDK - components - armadillo.TWL
# File: Makefile
#
# Copyright 2008 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
override TARGET_PLATFORM = TWL
override TWL_PROC = ARM7
override TWL_ARCHGEN = LIMITED
##override TWL_PLATFORM = TS
TWL_NO_STD_PCHDR = True
override TARGET_CODEGEN = ARM
ifndef TWLSDK_NOCRYPTO
#----------------------------------------------------------------------------
SRCS = crt0.SCFG_NOLOCK.c \
main.c \
kami_pxi.c \
formatter.c \
mcu_firm.c
TARGET_NAME = armadillo
TARGET_NEF = $(TARGET_NAME).tef
LCFILE_SPEC = $(TARGET_NAME).lsf
LCFILE_TEMPLATE = $(ROOT)/build/components/$(TARGET_NAME).TWL/$(TARGET_NAME).lcf.template
LDRES_TEMPLATE = $(ROOT)/build/components/$(TARGET_NAME).TWL/$(TARGET_NAME).response.template
CRT0_O = crt0.SCFG_NOLOCK.o
# スタック不足防止の為、インライン展開せずにコンパイルする
CCFLAGS_OPT = -O4 -inline off
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/commondefs
MACRO_FLAGS += -DSDK_ARM7COMP_LTD -DSDK_SEA -DSDK_NOINIT
MAKELCF_FLAGS += -DISDBG_LIBS_TWL='$(if $(ISDBG_LIBS_TWL),$(ISDBG_LIBS_TWL),libstubsistd_sp$(TWL_LIBSUFFIX).a)' \
-DISDBG_LIBS_NITRO='libstubsisd_sp$(TWL_LIBSUFFIX).a'
LINCLUDES += $(ROOT)/build/libraries/spi/ARM7/include \
$(ROOT)/build/libraries/os/common/include \
$(TWL_IPL_RED_ROOT)/include \
../common/include \
$(ROOT)/build/libraries/init/common/include \
$(TWL_IPL_RED_ROOT)/build/systemMenu_tools/common/ARM7/include \
$(ROOT)/build/libraries/fatfs/ARM7.TWL/include \
$(ROOT)/build/libraries/fatfs/ARM7.TWL/include/fatfs \
$(ROOT)/build/libraries/fatfs/ARM7.TWL/include/twl/fatfs/ARM7
SRCDIR += ../../../systemMenu_tools/common/ARM7/src
LLIBRARY_DIRS += $(TWL_IPL_RED_ROOT)/lib/ARM7-TS/$(TWL_BUILD_DIR) \
./obj/ARM7-TS.LTD/$(TWL_BUILD_DIR)
LLIBRARIES += libwl_sp$(TWL_LIBSUFFIX).a \
libsdio_sp$(TWL_LIBSUFFIX).a \
libathdrv_sp$(TWL_LIBSUFFIX).a \
libwpa_sp$(TWL_LIBSUFFIX).a \
libhotsw_sp$(TWL_LIBSUFFIX).a \
libreloc_info_sp$(TWL_LIBSUFFIX).a
LLIBRARIES += libpm_sp.SYSMENU$(TWL_LIBSUFFIX).a
GLIBRARIES := $(filter-out libpm_sp$(TWL_LIBSUFFIX).a,$(GLIBRARIES))
LDEPENDS_NEF = $(TWL_LIBS) $(LLIBRARIES)
do-build: $(TARGETS)
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/modulerules
#----------------------------------------------------------------------------
endif #ifndef TWLSDK_NOCRYPTO
#===== End of Makefile =====

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#----------------------------------------------------------------------------
# Project: TwlSDK - components - armadillo.TWL
# File: armadillo.lsf
#
# Copyright 2008 Nintendo. All rights reserved.
#
# These coded insructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#
# Nitro LCF SPEC FILE
#
#--------
Static $(TARGET_NAME)
{
Address 0x02380000
StackSize 1024 1024
Library $(CRT0_O)
}
#--------
Ltdautoload SCRWRAM
{
Address 0x03740000
Library libsubpsyscall.a
Library libsyscall_sp.twl.a
Library $(CW_LIBS)
Library $(ISDBG_LIBS_TWL)
Library $(ISDBG_LIBS_NITRO)
Object * (.etable)
Object $(OBJDIR)/main.o
Object $(OBJDIR)/kami_pxi.o
Object $(OBJDIR)/formatter.o
Object $(OBJDIR)/mcu_firm.o
Library libsea_sp$(LIBSUFFIX).a
Library libcrypto_sp$(LIBSUFFIX).a
Library libos_sp$(LIBSUFFIX).a
Library libmi_sp$(LIBSUFFIX).a
Library libstd_sp$(LIBSUFFIX).a
Library libmath_sp$(LIBSUFFIX).a
Library libpxi_sp$(LIBSUFFIX).a
Library libexi_sp$(LIBSUFFIX).a
Library libi2c_sp$(LIBSUFFIX).a
Library libsdio_sp$(LIBSUFFIX).a
Library libpad_sp$(LIBSUFFIX).a
Library libscfg_sp$(LIBSUFFIX).a
Library libmcu_sp$(LIBSUFFIX).a
Library libcdc_sp$(LIBSUFFIX).a
Library libsnd_sp$(LIBSUFFIX).a
Library libsndex_sp$(LIBSUFFIX).a
Library libspi_sp$(LIBSUFFIX).a
Library libpm_sp.SYSMENU$(LIBSUFFIX).a
Library libtp_sp$(LIBSUFFIX).a
Library libtpex_sp$(LIBSUFFIX).a
Library libmic_sp$(LIBSUFFIX).a
Library libmicex_sp$(LIBSUFFIX).a
Library libnvram_sp$(LIBSUFFIX).a
Library librtc_sp$(LIBSUFFIX).a
Library libfatfs_sp$(LIBSUFFIX).a
Library libwm_sp$(LIBSUFFIX).a
Library libnwm_sp$(LIBSUFFIX).a
Library libwvr_sp$(LIBSUFFIX).a
Library libwl_sp$(LIBSUFFIX).a
Library libwpa_sp$(LIBSUFFIX).a
Library libathdrv_sp$(LIBSUFFIX).a
Library libfs_sp$(LIBSUFFIX).a
Library libcard_sp$(LIBSUFFIX).a
Library libcamera_sp$(LIBSUFFIX).a
Library libhotsw_sp$(LIBSUFFIX).a
Library libreloc_info_sp$(LIBSUFFIX).a
Object * (.wram)
Object * (.ltdwram)
Object * (.rsvwram)
Object * (.main)
Object * (.ltdmain)
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_pxi.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef TWL_CAMERA_TEST_CAMERATEST_H_
#define TWL_CAMERA_TEST_CAMERATEST_H_
/*---------------------------------------------------------------------------*
’è<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
void KamiPxiInit( void );
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* TWL_CAMERA_TEST_CAMERATEST_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - libraries - init - ARM7.TWL
File: crt0.SCR.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <nitro/types.h>
#include <nitro/hw/common/armArch.h>
#include <twl/init/crt0.h>
#include <twl/memorymap_sp.h>
#include <twl/hw/common/mmap_wramEnv.h>
#include <nitro/os/common/emulator.h>
#ifndef SDK_FINALROM
#include <nitro/os/common/printf.h>
#endif
#include "boot_sync.h"
/*---------------------------------------------------------------------------*/
void _start(void);
void _start_AutoloadDoneCallback(void* argv[]);
/*---------------------------------------------------------------------------*
外部参照
*---------------------------------------------------------------------------*/
/* リンカスクリプトにより定義されるシンボル参照 */
extern void SDK_AUTOLOAD_LIST(void);
extern void SDK_AUTOLOAD_LIST_END(void);
extern void SDK_AUTOLOAD_START(void);
extern void SDK_STATIC_START(void);
extern void SDK_STATIC_BSS_START(void);
extern void SDK_STATIC_BSS_END(void);
extern void SDK_LTDAUTOLOAD_LIST(void);
extern void SDK_LTDAUTOLOAD_LIST_END(void);
extern void SDK_LTDAUTOLOAD_START(void);
extern void SDK_WRAM_ARENA_LO(void);
/* 外部関数参照 */
extern void OS_IrqHandler(void);
#ifndef SDK_NOINIT
extern void _fp_init(void);
extern void __call_static_initializers(void);
#endif
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define SDK_NITROCODE_LE 0x2106c0de
#define SDK_NITROCODE_BE 0xdec00621
#define SDK_TWLCODE_LE 0x6314c0de
#define SDK_TWLCODE_BE 0xdec01463
/* .rodata セクションに配置するロードに必要な情報 */
void* const _start_ModuleParams[] =
{
(void*)0,
(void*)0,
(void*)0,
(void*)SDK_STATIC_BSS_START,
(void*)SDK_STATIC_BSS_END,
(void*)0,
(void*)0,
(void*)SDK_NITROCODE_BE,
(void*)SDK_NITROCODE_LE,
};
void* const _start_LtdModuleParams[] =
{
(void*)SDK_LTDAUTOLOAD_LIST,
(void*)SDK_LTDAUTOLOAD_LIST_END,
(void*)SDK_LTDAUTOLOAD_START,
(void*)0,
(void*)SDK_TWLCODE_BE,
(void*)SDK_TWLCODE_LE,
};
/*---------------------------------------------------------------------------*
Name: ShakeHand
Description: ARM9 の ShakeHand 関数と同期を取る。
メインメモリでないメモリ空間で実行される必要がある。
Arguments: r0 - ARM9 同期用変数へのポインタ。
r1 - ARM7 同期用変数へのポインタ。
Returns: なし。
*---------------------------------------------------------------------------*/
static const u32 microcode_ShakeHand[10] =
{
0xe1d020b0, /* ldrh r2, [r0] ; 同期変数9を共有メモリから読む */
0xe1d130b0, /* ldrh r3, [r1] ; 同期変数7を共有メモリから読む */
0xe2833001, /* @1: add r3, r3, #1 ; 同期変数7 ++ */
0xe1c130b0, /* strh r3, [r1] ; 同期変数7を共有メモリに書く */
0xe1d0c0b0, /* ldrh r12, [r0] ; 同期変数9の現状を共有メモリから読む */
0xe152000c, /* cmp r2, r12 ; 同期変数9の変化を判定する */
0x0afffffa, /* beq @1 ; 変化していなければループ */
0xe2833001, /* add r3, r3, #1 ; 同期変数7 ++ */
0xe1c130b0, /* strh r3, [r1] ; 同期変数7を共有メモリに書く */
0xe12fff1e /* bx lr ; ハンドシェイク完了 */
};
/*---------------------------------------------------------------------------*
Name: Stop
Description: プログラムを停止する。
Arguments: なし。
Returns: なし。
*---------------------------------------------------------------------------*/
static const u32 microcode_Stop[2] =
{
0xef000006, /* @1: swi #6 ; SVC_Halt */
0xeafffffd /* b @1 ; ループ */
};
/*---------------------------------------------------------------------------*
Name: GotoMain
Description: ARM9 に特定の状態になったことを伝えた上で、Main 関数へジャンプ
する。同時に指定バッファの 0 クリアを行う。スタック内で動作させ
ることを想定している為、スタックを一切使用しない。
Arguments: r0 - 0 クリアするバッファの先頭アドレス。
4 バイトアラインされたアドレスである必要がある。
r1 - 上位 8 bit: ARM9 に伝えるフェーズ番号。
下位 24 bit: 0 クリアするバッファのサイズ。
4 の倍数である必要がある。
r2 - 同期用フェーズ管理変数へのポインタ。
r3 - Main 関数のポインタ。Main 関数が Thumb コードである場合
には、bx 命令でジャンプするため最下位ビットが 1 になって
いる必要がある。
Returns: なし。
*---------------------------------------------------------------------------*/
static const u32 microcode_GotoMain[10] =
{
0xe59fc01c, /* @1: ldr r12, [pc, #28] ; 下位 24 bit マスクを用意 */
0xe111000c, /* tst r1, r12 ; クリアバッファ残サイズをチェック */
0xe3a0c000, /* mov r12, #0 ; クリア用変数を用意 */
0x1480c004, /* strne r12, [r0], #4 ; 4 バイトクリア */
0x12411004, /* subne r1, r1, #4 ; クリアバッファ残サイズ -= 4 */
0x1afffff9, /* bne @1 ; 残サイズが 0 になるまでループ */
0xe1a01c21, /* mov r1, r1, LSR #24 ; フェーズ管理変数の更新値を用意 */
0xe1c210b0, /* strh r1, [r2] ; フェーズ管理変数を更新 */
0xe12fff13, /* bx r3 ; Main 関数へジャンプ */
0x00fffffc /* <DATA> 0x00fffffc */
};
/*---------------------------------------------------------------------------*
内部関数プロトタイプ
*---------------------------------------------------------------------------*/
static void INITi_CheckSysConfig(void);
static void INITi_DetectMainMemorySize(void);
static void INITi_Stop(void);
static void INITi_DoAutoload(void);
#ifndef SDK_NOINIT
static void INITi_ShelterStaticInitializer(u32* ptr);
static void INITi_CallStaticInitializers(void);
#endif
static void* INITi_Copy32(void* dst, void* src, u32 size);
static void* INITi_Fill32(void* dst, u32 value, u32 size);
/*---------------------------------------------------------------------------*/
#include <twl/code32.h>
/*---------------------------------------------------------------------------*
Name: _start
Description: 起動ベクタ。
Arguments: なし。
Returns: なし。
*---------------------------------------------------------------------------*/
SDK_WEAK_SYMBOL asm void
_start(void)
{
@000:
/* 割込み禁止 */
mov r12, #HW_REG_BASE
str r12, [r12, #REG_IME_OFFSET]
/* SCFG 設定を確認 */
bl INITi_CheckSysConfig
/* プリロードパラメータアドレスが格納されていない場合は、デフォルト値をセット */
ldr r0, =HW_PRELOAD_PARAMETER_ADDR
ldr r1, [r0]
cmp r1, #0
ldreq r1, =HW_PARAM_TWL_SETTINGS_DATA_DEFAULT
streq r1, [r0]
/* ランチャーから渡された情報を退避 */
ldr r3, =SDK_WRAM_ARENA_LO
sub r2, r3, #0x40
ldr r1, =HW_LAUNCHER_DELIVER_PARAM_BUF
@001:
cmp r2, r3
ldrlt r0, [r1], #4
strlt r0, [r2], #4
blt @001
/* ハンドシェイク用マイクロコードを専用 WRAM にコピー */
ldr r1, =microcode_ShakeHand
ldr r2, =HW_PRV_WRAM
add r3, r2, #40 // sizeof(microcode_ShakeHand)
@002: ldr r0, [r1], #4
str r0, [r2], #4
cmp r2, r3
blt @002
/* 専用 WRAM 上のコードで ARM9 とハンドシェイク */
ldr r0, =HW_BOOT_SHAKEHAND_9
ldr r1, =HW_BOOT_SHAKEHAND_7
ldr r2, =HW_PRV_WRAM
mov lr, pc
bx r2
@010:
/* スタックポインタ設定 */
mov r0, #HW_PSR_SVC_MODE // SuperVisor mode
msr cpsr_c, r0
ldr sp, =HW_PRV_WRAM_SVC_STACK_END
mov r0, #HW_PSR_IRQ_MODE // IRQ mode
msr cpsr_c, r0
ldr sp, =HW_PRV_WRAM_IRQ_STACK_END
ldr r1, =SDK_IRQ_STACKSIZE
sub r1, sp, r1
sub sp, sp, #4 // 4 bytes for IRQ stack check code
mov r0, #HW_PSR_SYS_MODE // System mode
msr cpsr_csfx, r0
sub sp, r1, #4 // 4 bytes for SYS stack check code
/* スタック領域をクリア */
ldr r0, =SDK_SYS_STACKSIZE
sub r1, r1, r0
ldr r2, =HW_PRV_WRAM_IRQ_STACK_END
mov r0, #0
@011: cmp r1, r2
strlt r0, [r1], #4
blt @011
/* Autoload を実施 */
bl INITi_DoAutoload
/* STATIC セグメントの .bss セクションを 0 クリア */
mov r1, #0 // r1 = clear value for STATIC bss section
ldr r3, =_start_ModuleParams
ldr r0, [r3, #12] // r0 = start address of STATIC bss section
ldr r2, [r3, #16]
subs r2, r2, r0 // r2 = size of STATIC bss section
blgt INITi_Fill32
/* メインメモリサイズを調査 */
bl INITi_DetectMainMemorySize
#ifndef SDK_FINALROM
/* デバッグ出力ウィンドウを設定 */
ldr r1, =HW_PRINT_OUTPUT_ARM9
mov r0, #OS_PRINT_OUTPUT_DEFAULT_ARM9
orr r0, r0, #(OS_PRINT_OUTPUT_DEFAULT_ARM7 << 8)
strh r0, [r1]
mov r0, #OS_PRINT_OUTPUT_DEFAULT_ARM9ERR
orr r0, r0, #(OS_PRINT_OUTPUT_DEFAULT_ARM7ERR << 8)
strh r0, [r1, #2]
#endif
/* IRQ 割込みベクタ設定 */
ldr r1, =HW_INTR_VECTOR_BUF
ldr r0, =OS_IrqHandler
str r0, [r1]
#ifndef SDK_NOINIT
/* c++ 用初期化 */
bl _fp_init
bl TwlSpStartUp
bl __call_static_initializers
bl INITi_CallStaticInitializers
#endif
@0f0:
/* Main 関数へのジャンプ用マイクロコードをスタックの底にコピー */
ldr r1, =microcode_GotoMain
sub r2, sp, #40
mov r3, sp
@0f1: cmp r2, r3
ldrlt r0, [r1], #4
strlt r0, [r2], #4
blt @0f1
/* マイクロコードを経由して Main 関数へジャンプ */
ldr r0, =SDK_STATIC_START
bic r0, r0, #0x00000003
ldr r1, =SDK_STATIC_BSS_END
sub r1, r1, r0
add r1, r1, #3
bic r1, r1, #0x00000003
bic r1, r1, #0xff000000
mov r2, #BOOT_SYNC_PHASE_4
mov r2, r2, LSL #24
orr r1, r1, r2
ldr r2, =HW_BOOT_SYNC_PHASE
ldr r3, =TwlSpMain
ldr lr, =HW_RESET_VECTOR
sub r12, sp, #40
bx r12
/* never return */
}
/*---------------------------------------------------------------------------*
Name: _start_AutoloadDoneCallback
Description: オートロード完了コールバック。
Arguments: argv - オートロードパラメータを保持している配列。
argv[0] = SDK_AUTOLOAD_LIST
argv[1] = SDK_AUTOLOAD_LIST_END
argv[2] = SDK_AUTOLOAD_START
argv[3] = SDK_STATIC_BSS_START
argv[4] = SDK_STATIC_BSS_END
Returns: なし。
*---------------------------------------------------------------------------*/
SDK_WEAK_SYMBOL asm void
_start_AutoloadDoneCallback(void* argv[])
{
bx lr
}
/*---------------------------------------------------------------------------*
Name: INITi_CheckSysConfig
Description: SCFG 関連 I/O レジスタの内容を確認する。
A7-SCFG ブロックがアクセス有効な場合には、ローダーが行う設定処
理を代行した上でアクセスを無効化する。
ARM7 専用 WRAM 内にローダーが展開している I/O レジスタ情報を確
認した上でメインメモリ上の共有領域にコピーする。
Arguments: なし。
Returns: なし。
*---------------------------------------------------------------------------*/
static asm void
INITi_CheckSysConfig(void)
{
/* A7-SCFG のアクセス可否判定 */
ldr r1, =REG_EXT_ADDR
ldr r0, [r1]
ldr r2, =HW_PRV_WRAM_SYSRV
tst r0, #REG_SCFG_EXT_CFG_MASK
beq @invalid
@valid:
/* ARM7 Secure-ROM 切り離し */
ldr r1, =REG_A7ROM_ADDR
ldrb r0, [r1]
orr r0, r0, #REG_SCFG_A7ROM_SEC_MASK
strb r0, [r1]
/* ARM9 Secure-ROM 切り離し */
ldr r1, =REG_A9ROM_ADDR
ldrb r0, [r1]
orr r0, r0, #REG_SCFG_A9ROM_SEC_MASK
strb r0, [r1]
/* NITRO 無線を有効化 */
ldr r1, =REG_WL_ADDR
ldrh r0, [r1]
orr r0, r0, #REG_SCFG_WL_OFFB_MASK
strh r0, [r1]
/* ROM 設定、NITRO 無線設定、ボンディングオプション情報を WRAM に展開 */
ldr r3, =REG_OP_ADDR // SCFG-OP
ldrb r1, [r3]
and r0, r1, #(REG_SCFG_OP_OP1_MASK | REG_SCFG_OP_OP0_MASK)
ldr r3, =REG_A9ROM_ADDR // SCFG-ROM:0~7
ldrb r1, [r3]
and r3, r1, #(REG_SCFG_A9ROM_RSEL_MASK | REG_SCFG_A9ROM_SEC_MASK)
orr r0, r0, r3, LSL #(HWi_WSYS08_ROM_ARM9RSEL_SHIFT - REG_SCFG_A9ROM_RSEL_SHIFT)
ldr r3, =REG_A7ROM_ADDR // SCFG-ROM:8~15
ldrb r1, [r3]
and r3, r1, #(REG_SCFG_A7ROM_RSEL_MASK | REG_SCFG_A7ROM_FUSE_MASK)
orr r0, r0, r3, LSL #(HWi_WSYS08_ROM_ARM7RSEL_SHIFT - REG_SCFG_A7ROM_RSEL_SHIFT)
ldr r3, =REG_WL_ADDR // SCFG-WL
ldrb r1, [r3]
and r3, r1, #REG_SCFG_WL_OFFB_MASK
orr r0, r0, r3, LSL #(HWi_WSYS08_WL_OFFB_SHIFT - REG_SCFG_WL_OFFB_SHIFT)
strb r0, [r2, #HWi_WSYS08_WRAMOFFSET]
/* 各新規ブロックへクロックを供給 */
ldr r1, =REG_CLK_ADDR
ldrh r0, [r1]
ldr r3, =REG_SCFG_CLK_SNDMCLK_MASK | REG_SCFG_CLK_WRAMHCLK_MASK | REG_SCFG_CLK_AESHCLK_MASK | REG_SCFG_CLK_SD2HCLK_MASK | REG_SCFG_CLK_SD1HCLK_MASK
orr r0, r0, r3
strh r0, [r1]
/* JTAG 情報を WRAM に展開 */
ldr r3, =REG_JTAG_ADDR // SCFG-JTAG
ldrh r1, [r3]
and r0, r1, #(REG_SCFG_JTAG_CPUJE_MASK | REG_SCFG_JTAG_ARM7SEL_MASK)
and r3, r1, #REG_SCFG_JTAG_DSPJE_MASK
orr r0, r0, r3, LSR #(REG_SCFG_JTAG_DSPJE_SHIFT - HWi_WSYS09_JTAG_DSPJE_SHIFT)
strb r0, [r2, #HWi_WSYS09_WRAMOFFSET]
/* 各拡張機能を有効化 */
ldr r1, =REG_EXT_ADDR // SCFG_EXT
ldr r0, [r1]
ldr r3, =REG_SCFG_EXT_WRAM_MASK | REG_SCFG_EXT_GPIO_MASK | REG_SCFG_EXT_I2C_MASK | REG_SCFG_EXT_I2S_MASK | REG_SCFG_EXT_MIC_MASK | REG_SCFG_EXT_SD2_MASK | REG_SCFG_EXT_SD1_MASK | REG_SCFG_EXT_AES_MASK | REG_SCFG_EXT_DMAC_MASK
orr r0, r0, r3
orr r0, r0, #(REG_SCFG_EXT_DSEL_MASK | REG_SCFG_EXT_INTC_MASK)
bic r0, r0, #REG_SCFG_EXT_MC_B_MASK
str r0, [r1]
/* 各拡張機能の制御設定内容を WRAM に展開 */
str r0, [r2, #HWi_WSYS04_WRAMOFFSET]
/* メモリーカード I/F のスロット選択 */
ldr r1, =REG_MC1_ADDR // SCFG_MC1
ldr r0, [r1]
bic r0, r0, #REG_MI_MC1_SWP_MASK
str r0, [r1]
/* WRAM-A/B/C が ARM7 に割り当たっていることを確認 */
ldr r1, =REG_MBK1_ADDR
ldr r0, [r1]
ldr r3, =0x8d898581
cmp r0, r3
blne INITi_Stop
ldr r1, =REG_MBK2_ADDR
ldr r0, [r1]
ldr r3, =0x8d898581
cmp r0, r3
blne INITi_Stop
ldr r1, =REG_MBK3_ADDR
ldr r0, [r1]
ldr r3, =0x9d999591
cmp r0, r3
blne INITi_Stop
ldr r1, =REG_MBK4_ADDR
ldr r0, [r1]
ldr r3, =0x8d898581
cmp r0, r3
blne INITi_Stop
ldr r1, =REG_MBK5_ADDR
ldr r0, [r1]
ldr r3, =0x9d999591
cmp r0, r3
blne INITi_Stop
/* WRAM-A/B/C のメモリマップを設定 */
ldr r1, =REG_MBK6_ADDR
ldr r0, =0x080037c0
str r0, [r1]
ldr r1, =REG_MBK7_ADDR
ldr r0, =0x07c03780
str r0, [r1]
ldr r1, =REG_MBK8_ADDR
ldr r0, =0x07803740
str r0, [r1]
ldr r1, =REG_MBK9_ADDR
ldr r0, =0x00ffff0f
str r0, [r1]
/* A7-SCFG ブロックへのアクセスを無効化 */
ldr r1, =REG_EXT_ADDR
ldr r0, [r1]
/* bic r0, r0, #REG_SCFG_EXT_CFG_MASK */
str r0, [r1]
@invalid:
/* ROM 設定、NITRO 無線設定内容を確認 */
ldrb r0, [r2, #HWi_WSYS08_WRAMOFFSET]
and r0, r0, #(HWi_WSYS08_ROM_ARM7RSEL_MASK | HWi_WSYS08_ROM_ARM9RSEL_MASK | HWi_WSYS08_ROM_ARM9SEC_MASK)
cmp r0, #HWi_WSYS08_ROM_ARM9SEC_MASK
blne INITi_Stop
/* SCFG レジスタ設定情報を共有領域にコピー */
ldr r2, =HW_PRV_WRAM_SYSRV
ldr r3, =HW_SYS_CONF_BUF
ldr r0, [r2, #HWi_WSYS04_WRAMOFFSET]
str r0, [r3, #HWi_WSYS04_OFFSET]
ldrh r0, [r2, #HWi_WSYS08_WRAMOFFSET]
strh r0, [r3, #HWi_WSYS08_OFFSET]
bx lr
}
/*---------------------------------------------------------------------------*
Name: INITi_DetectMainMemorySize
Description: メインメモリサイズを調査する。
調査結果は (u16*)HW_MMEMCHECER_SUB に格納される。
格納される値は [OS_CONSOLE_SIZE_16MB|OS_CONSOLE_SIZE_32B]
NOTE: プラットフォームが NITRO の場合は考慮していない。
Arguments: なし。
Returns: なし。
*---------------------------------------------------------------------------*/
#define OSi_IMAGE_DIFFERENCE2 0xb000000
#define OSi_DETECT_NITRO_MASK (REG_SND_SMX_CNT_E_MASK | REG_SND_SMX_CNT_FSEL_MASK)
#define OSi_DETECT_NITRO_VAL (REG_SND_SMX_CNT_E_MASK)
#define OSi_CHECKNUM1 0x55
#define OSi_CHECKNUM2 0xaa
#define OSi_100usWAIT 3352 // 100us = 3351.4cycles(33.514MHz)
static asm void
INITi_DetectMainMemorySize(void)
{
ldr r2, =HW_MMEMCHECKER_SUB
add r3, r2, #OSi_IMAGE_DIFFERENCE2
mov r0, #OS_CONSOLE_SIZE_16MB
/* OSi_CHECKNUM1 (0x55) 書き込みテスト */
mov r1, #OSi_CHECKNUM1
strb r1, [r3]
ldr r2, =OSi_100usWAIT
@1 subs r2, r2, #4
bcs @1
ldrb r1, [r3]
cmp r1, #OSi_CHECKNUM1
bne @check_smix
/* OSi_CHECKNUM2 (0xaa) を 書き込みテスト */
mov r1, #OSi_CHECKNUM2
strb r1, [r3]
ldr r2, =OSi_100usWAIT
@2 subs r2, r2, #4
bcs @2
ldrb r1, [r3]
cmp r1, #OSi_CHECKNUM2
moveq r0, #OS_CONSOLE_SIZE_32MB
@check_smix:
/* SMIX レジスタを調査 */
ldr r3, =REG_SMX_CNT_ADDR
ldrh r1, [r3]
and r1, r1, #OSi_DETECT_NITRO_MASK
cmp r1, #OSi_DETECT_NITRO_VAL
orreq r0, r0, #OS_CHIPTYPE_SMX_MASK
/* 調査結果を格納 */
ldr r2, =HW_MMEMCHECKER_SUB
strb r0, [r2]
bx lr
}
/*---------------------------------------------------------------------------*
Name: INITi_Stop
Description: プログラムを停止する。ARM7 専用 WRAM に Halt を繰り返すループ
関数をコピーし、コピーした関数を実行する。
Arguments: なし。
Returns: なし。
*---------------------------------------------------------------------------*/
static asm void
INITi_Stop(void)
{
ldr r1, =microcode_Stop
ldr r2, =HW_PRV_WRAM
add r3, r2, #8 // sizeof(microcode_Stop)
@copy_loop:
ldr r0, [r1], #4
str r0, [r2], #4
cmp r2, r3
blt @copy_loop
@stop_loop:
ldr r0, =HW_PRV_WRAM
mov lr, pc
bx r0
b @stop_loop
/* never return */
}
/*---------------------------------------------------------------------------*
Name: INITi_DoAutoload
Description: リンク情報に沿って、各オートロードブロックの固定データ部の展開
及び変数部の 0 クリアを行う。
NITRO 互換オートロードセグメントは存在せず、TWL 専用セグメント
のみが存在するという前提。
Arguments: なし。
Returns: なし。
*---------------------------------------------------------------------------*/
static asm void
INITi_DoAutoload(void)
{
stmfd sp!, {lr}
/* オートロードを実施 */
@000:
ldr r0, =_start_LtdModuleParams
ldr r12, [r0] // r12 = SDK_LTDAUTOLOAD_LIST
ldr r3, [r0, #4] // r3 = SDK_LTDAUTOLOAD_LIST_END
ldr r1, [r0, #8] // r1 = SDK_LTDAUTOLOAD_START
@001:
cmp r12, r3
bge @010
/* 固定セクション */
ldr r0, [r12], #4 // r0 = start address of destination range of fixed section
ldr r2, [r12], #4 // r2 = size of fixed section
bl INITi_Copy32
stmfd sp!, {r0, r1}
/* static initializer テーブル */
ldr r0, [r12], #4
#ifndef SDK_NOINIT
stmfd sp!, {r3, r12}
bl INITi_ShelterStaticInitializer
ldmfd sp!, {r3, r12}
#endif
/* bss セクション */
ldmfd sp!, {r0} // r0 = start address of destination range of bss section
mov r1, #0 // r1 = clear value for bss section
ldr r2, [r12], #4 // r2 = sizeo of bss section
bl INITi_Fill32
ldmfd sp!, {r1}
b @001
/* オートロードリスト・オートロード元バッファをクリア */
@010:
ldr r1, =_start_LtdModuleParams
ldr r12, [r1] // r12 = SDK_LTDAUTOLOAD_LIST
ldr r3, [r1, #4] // r3 = SDK_LTDAUTOLOAD_LIST_END
ldr r0, [r1, #8] // r0 = SDK_LTDAUTOLOAD_START
@011:
cmp r12, r3
bge @0f0
mov r1, #0 // r1 = clear value
str r1, [r12], #4
ldr r2, [r12] // r2 = size of fixed section
str r1, [r12], #4
str r1, [r12], #4
str r1, [r12], #4
bl INITi_Fill32
b @011
@0f0:
/* オートロード完了コールバック呼び出し */
ldr r0, =_start_ModuleParams
ldr r1, =_start_LtdModuleParams
ldmfd sp!, {lr}
b _start_AutoloadDoneCallback
}
#ifndef SDK_NOINIT
static asm void
/*---------------------------------------------------------------------------*
Name: INITi_ShelterStaticInitializer
Description: 各オートロードセグメント内の static initializer へのポインタ
テーブルを IRQ スタックの最上部に退避する。
Arguments: ptr - セグメント内のポインタテーブルへのポインタ。
テーブルは NULL で終端されている必要がある。
Returns: なし。
*---------------------------------------------------------------------------*/
static asm void
INITi_ShelterStaticInitializer(u32* ptr)
{
/* 引数確認 */
cmp r0, #0
bxeq lr
/* 退避場所先頭アドレスを計算 */
ldr r1, =HW_PRV_WRAM_IRQ_STACK_END
ldr r2, =SDK_IRQ_STACKSIZE
sub r1, r1, r2
add r1, r1, #4
@001:
/* 退避場所先頭から空き場所を調査 */
ldr r2, [r1]
cmp r2, #0
addne r1, r1, #4
bne @001
@002:
/* 空き場所にテーブルをコピー */
ldr r2, [r0], #4
str r2, [r1], #4
cmp r2, #0
bne @002
bx lr
}
/*---------------------------------------------------------------------------*
Name: INITi_CallStaticInitializers
Description: 各オートロードセグメント内の static initializer を呼び出す。
オートロード処理によって IRQ スタックの最上部に退避されている
関数ポインタテーブルを一つずつ呼び出す。
Arguments: なし。
Returns: なし。
*---------------------------------------------------------------------------*/
static asm void
INITi_CallStaticInitializers(void)
{
stmdb sp!, {lr}
/* テーブル退避場所先頭アドレスを計算 */
ldr r1, =HW_PRV_WRAM_IRQ_STACK_END
ldr r2, =SDK_IRQ_STACKSIZE
sub r1, r1, r2
add r1, r1, #4
@001:
/* テーブルに管理されているポインタを一つずつ呼び出し */
ldr r0, [r1]
cmp r0, #0
beq @002
stmfd sp!, {r1}
mov lr, pc
bx r0
ldmfd sp!, {r1}
/* 一旦呼び出したポインタはゼロクリア (IRQスタックを間借りしている為) */
mov r0, #0
str r0, [r1], #4
b @001
@002:
ldmia sp!, {lr}
bx lr
}
#endif
/*---------------------------------------------------------------------------*
Name: INITi_Copy32
Description: 32 bit 単位でコピーを行う。スタックを 36 バイト消費するが、
レジスタ r3 - r12 は破壊しない。
Arguments: r0 - コピー先へのポインタ ( 4 バイトアライン )。
r1 - コピー元へのポインタ ( 4 バイトアライン )。
r2 - コピーする長さをバイト単位で指定 ( 4 の倍数 )。
Returns: r0 - コピー後のコピー先へのポインタ ( r0 + r2 )。
r1 - コピー後のコピー元へのポインタ ( r1 + r2 )。
*---------------------------------------------------------------------------*/
static asm void*
INITi_Copy32(void* dst, void* src, u32 size)
{
stmfd sp!, {r3-r11}
bics r3, r2, #0x0000001f
beq @next
add r3, r0, r3
@loop:
ldmia r1!, {r4-r11}
stmia r0!, {r4-r11}
cmp r3, r0
bgt @loop
@next:
tst r2, #0x00000010
ldmneia r1!, {r4-r7}
stmneia r0!, {r4-r7}
tst r2, #0x00000008
ldmneia r1!, {r4-r5}
stmneia r0!, {r4-r5}
tst r2, #0x00000004
ldmneia r1!, {r4}
stmneia r0!, {r4}
ldmfd sp!, {r3-r11}
bx lr
}
/*---------------------------------------------------------------------------*
Name: INITi_Fill32
Description: 32 bit 単位でバッファ内容を指定データで埋める。スタックを 36
バイト消費するが、レジスタ r3 - r12 は破壊しない。
Arguments: r0 - バッファへのポインタ ( 4 バイトアライン )。
r1 - バッファを埋める内容を 32 bit 値で指定。
r2 - バッファを埋める長さをバイト単位で指定 ( 4 の倍数 )。
Returns: r0 - 処理後のバッファへのポインタ ( r0 + r2 )。
*---------------------------------------------------------------------------*/
static asm void*
INITi_Fill32(void* dst, u32 value, u32 size)
{
stmfd sp!, {r3-r11}
mov r4, r1
mov r5, r1
mov r6, r1
mov r7, r1
mov r8, r1
mov r9, r1
mov r10, r1
mov r11, r1
bics r3, r2, #0x0000001f
beq @next
add r3, r0, r3
@loop:
stmia r0!, {r4-r11}
cmp r3, r0
bgt @loop
@next:
tst r2, #0x00000010
stmneia r0!, {r4-r7}
tst r2, #0x00000008
stmneia r0!, {r4-r5}
tst r2, #0x00000004
stmneia r0!, {r4}
ldmfd sp!, {r3-r11}
bx lr
}
#include <twl/codereset.h>

View File

@ -0,0 +1,387 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_pxi.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <twl/exi/ARM7/genPort2.h>
#include "kami_pxi.h"
#include "fifo.h"
#include "twl/cdc.h"
#include "formatter.h"
#include "mcu_firm.h"
#include <twl/ltdmain_begin.h>
#include <twl/mcu.h>
#include <twl/camera.h>
#include <twl/camera/ARM7/i2c_sharp.h>
#include <twl/camera/ARM7/i2c_micron.h>
#include <twl/sdmc.h>
#define BOOLEAN int
extern BOOL FATFSi_nandRtfsIo( int driveno, dword block, void* buffer, word count, BOOLEAN reading);
extern BOOL sdmcFormatNandLog( BOOL verify_flag);
extern void sdmcGetCID( SDMC_PORT_NO port, u32* dest);
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define KAMITEST_MESSAGE_ARRAY_MAX 4 // スレッド同期用メッセージキューのサイズ
#define KAMITEST_THREAD_STACK_SIZE 2048 // スレッドのスタックサイズ
#define KAMITEST_THREAD_PRIORITY 6
// アライメント調整してコピーする
#define KAMI_UNPACK_U8(d, s) \
(*(d) = (u8)((((u8*)s)[0] << 0)))
#define KAMI_UNPACK_U16(d, s) \
(*(d) = (u16)((((u8*)s)[0] << 0) | (((u8*)s)[1] << 8)))
#define KAMI_UNPACK_U32(d, s) \
(*(d) = (u32)((((u8*)s)[0] << 0) | (((u8*)s)[1] << 8) | (((u8*)s)[2] << 16) | (((u8*)s)[3] << 24)))
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
typedef struct KamiWork
{
BOOL result;
u32 total;
u32 current;
KamiCommand command;
u8 data[KAMITEST_PXI_DATA_SIZE_MAX]; // 後続データ格納用
OSMessageQueue msgQ; // スレッド同期用メッセージキュー
OSMessage msgArray[KAMITEST_MESSAGE_ARRAY_MAX];
// メッセージを格納するバッファ
OSThread thread; // KAMI用スレッド
u64 stack[KAMITEST_THREAD_STACK_SIZE / sizeof(u64)];
// KAMI用スレッドのスタック
}
KamiWork;
/*---------------------------------------------------------------------------*
静的変数定義
*---------------------------------------------------------------------------*/
static BOOL kamiInitialized;
static KamiWork kamiWork;
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
static void KamiPxiCallback(PXIFifoTag tag, u32 data, BOOL err);
static void KamiReturnResult(KamiCommand command, KAMIPxiResult result);
static void KamiReturnResultEx(KamiCommand command, KAMIPxiResult result, u8 size, u8* data);
static void KamiThread(void *arg);
void KamiPxiInit(void)
{
if (kamiInitialized)
{
return;
}
kamiInitialized = TRUE;
PXI_Init();
PXI_SetFifoRecvCallback(PXI_FIFO_TAG_KAMITEST, KamiPxiCallback);
OS_InitMessageQueue(&kamiWork.msgQ, kamiWork.msgArray, KAMITEST_MESSAGE_ARRAY_MAX);
OS_CreateThread(&kamiWork.thread, KamiThread, 0,
(void *)(kamiWork.stack + (KAMITEST_THREAD_STACK_SIZE / sizeof(u64))),
KAMITEST_THREAD_STACK_SIZE, KAMITEST_THREAD_PRIORITY);
OS_WakeupThreadDirect(&kamiWork.thread);
}
static void KamiPxiCallback(PXIFifoTag tag, u32 data, BOOL err)
{
#pragma unused( tag )
if (err)
{
return;
}
if (data & KAMITEST_PXI_START_BIT) // 先頭データ
{
kamiWork.total = (u8)((data & KAMITEST_PXI_DATA_NUMS_MASK) >> KAMITEST_PXI_DATA_NUMS_SHIFT);
kamiWork.current = 0;
kamiWork.command = (KamiCommand)((data & KAMITEST_PXI_COMMAND_MASK) >> KAMITEST_PXI_COMMAND_SHIFT);
kamiWork.data[kamiWork.current++] = (u8)((data & KAMITEST_PXI_1ST_DATA_MASK) >> KAMITEST_PXI_1ST_DATA_SHIFT);
}
else // 後続データ
{
kamiWork.data[kamiWork.current++] = (u8)((data & 0xFF0000) >> 16);
kamiWork.data[kamiWork.current++] = (u8)((data & 0x00FF00) >> 8);
kamiWork.data[kamiWork.current++] = (u8)((data & 0x0000FF) >> 0);
}
if (kamiWork.current >= kamiWork.total)
{
switch (kamiWork.command)
{
case KAMI_EXE_FORMAT:
case KAMI_NAND_IO:
case KAMI_MCU_WRITE_FIRM:
case KAMI_MCU_IO:
case KAMI_CODEC_IO:
case KAMI_ARM7_IO:
case KAMI_CDC_GO_DSMODE:
case KAMI_CLEAR_NAND_ERRORLOG:
case KAMI_GET_CAMERA_MODULE_TYPE:
case KAMI_GET_NAND_CID:
if (!OS_SendMessage(&kamiWork.msgQ, NULL, OS_MESSAGE_NOBLOCK))
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_FATAL_ERROR);
}
break;
default:
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_INVALID_COMMAND);
}
}
}
static void KamiReturnResult(KamiCommand command, KAMIPxiResult result)
{
u32 pxiData = (u32)(KAMITEST_PXI_START_BIT | KAMITEST_PXI_RESULT_BIT |
((command << KAMITEST_PXI_COMMAND_SHIFT) & KAMITEST_PXI_COMMAND_MASK) |
((1 << KAMITEST_PXI_DATA_NUMS_SHIFT) & KAMITEST_PXI_DATA_NUMS_MASK) |
((result << KAMITEST_PXI_1ST_DATA_SHIFT) & KAMITEST_PXI_1ST_DATA_MASK));
while (0 > PXI_SendWordByFifo(PXI_FIFO_TAG_KAMITEST, pxiData, 0))
{
}
}
static void KamiReturnResultEx(KamiCommand command, KAMIPxiResult result, u8 size, u8* data)
{
u32 pxiData = (u32)(KAMITEST_PXI_START_BIT | KAMITEST_PXI_RESULT_BIT |
((command << KAMITEST_PXI_COMMAND_SHIFT) & KAMITEST_PXI_COMMAND_MASK) |
(((size+1) << KAMITEST_PXI_DATA_NUMS_SHIFT) & KAMITEST_PXI_DATA_NUMS_MASK) |
((result << KAMITEST_PXI_1ST_DATA_SHIFT) & KAMITEST_PXI_1ST_DATA_MASK));
int i;
while (0 > PXI_SendWordByFifo(PXI_FIFO_TAG_KAMITEST, pxiData, 0))
{
}
for (i = 0; i < size; i+= 3)
{
pxiData = (u32)((data[i] << 16) | (data[i+1] << 8) | data[i+2]);
while (0 > PXI_SendWordByFifo(PXI_FIFO_TAG_KAMITEST, pxiData, 0))
{
}
}
}
static void KamiThread(void *arg)
{
#pragma unused( arg )
OSMessage msg;
BOOL result;
while (TRUE)
{
(void)OS_ReceiveMessage(&kamiWork.msgQ, &msg, OS_MESSAGE_BLOCK);
switch (kamiWork.command)
{
case KAMI_EXE_FORMAT:
{
result = ExeFormat((FormatMode)kamiWork.data[0]); // Quick or Full
if (result)
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS_TRUE);
}
else
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS_FALSE);
}
}
break;
case KAMI_NAND_IO:
{
BOOL is_read;
u32 block;
void* buffer;
u32 count;
is_read = (BOOL)kamiWork.data[0];
KAMI_UNPACK_U32(&block, &kamiWork.data[1]);
KAMI_UNPACK_U32((u32 *)(&buffer), &kamiWork.data[5]);
KAMI_UNPACK_U32(&count, &kamiWork.data[9]);
result = FATFSi_nandRtfsIo( 0, block, buffer, (u16)count, is_read );
if (result)
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS_TRUE);
}
else
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS_FALSE);
}
}
break;
case KAMI_MCU_WRITE_FIRM:
{
void* buffer;
KAMI_UNPACK_U32((u32 *)(&buffer), &kamiWork.data[1]);
if ( MCU_WriteFirm( buffer ) )
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS);
}
else
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS_FALSE);
}
}
break;
case KAMI_MCU_IO:
{
BOOL is_read;
u32 reg_no;
u32 write;
u32 read;
is_read = (BOOL)kamiWork.data[0];
KAMI_UNPACK_U32(&reg_no, &kamiWork.data[1]);
KAMI_UNPACK_U32(&write, &kamiWork.data[5]);
if (is_read)
{
read = MCU_ReadRegister( (u8)reg_no );
KamiReturnResultEx(kamiWork.command, KAMI_PXI_RESULT_SUCCESS, sizeof(u8), (u8*)&read );
}
else
{
MCU_WriteRegister( (u8)reg_no, (u8)write );
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS);
}
}
break;
case KAMI_CODEC_IO:
{
BOOL is_read;
u8 page;
u8 reg_no;
u32 write;
u32 read;
is_read = (BOOL)kamiWork.data[0];
KAMI_UNPACK_U8(&page, &kamiWork.data[1]);
KAMI_UNPACK_U8(&reg_no, &kamiWork.data[2]);
KAMI_UNPACK_U32(&write, &kamiWork.data[5]);
if (is_read)
{
read = CDC_ReadSpiRegisterEx( page, reg_no );
KamiReturnResultEx(kamiWork.command, KAMI_PXI_RESULT_SUCCESS, sizeof(u8), (u8*)&read );
}
else
{
CDC_WriteSpiRegisterEx( page, reg_no, (u8)write );
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS);
}
}
break;
case KAMI_ARM7_IO:
{
BOOL is_read;
u32 addr;
u32 write;
u32 read;
is_read = (BOOL)kamiWork.data[0];
KAMI_UNPACK_U32(&addr, &kamiWork.data[1]);
KAMI_UNPACK_U32(&write, &kamiWork.data[5]);
if (is_read)
{
read = *(u32 *)addr;
KamiReturnResultEx(kamiWork.command, KAMI_PXI_RESULT_SUCCESS, sizeof(u32), (u8*)&read );
}
else
{
*(u32 *)addr = write;
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS);
}
}
break;
case KAMI_CDC_GO_DSMODE:
{
CDC_Init(); // IIRなどのパラメータ初期化のため
CDC_GoDsMode();
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS);
}
break;
case KAMI_CLEAR_NAND_ERRORLOG:
{
if (sdmcFormatNandLog(TRUE))
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS);
}
else
{
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_SUCCESS_FALSE);
}
}
break;
case KAMI_GET_CAMERA_MODULE_TYPE:
{
CameraModuleTypes types;
if (CAMERAi_IsSharpModule(CAMERA_SELECT_IN))
{
types.in = CAMERA_MODULE_TYPE_SHARP;
}
else if (CAMERAi_IsMicronModule(CAMERA_SELECT_IN))
{
types.in = CAMERA_MODULE_TYPE_MICRON;
}
else
{
types.in = CAMERA_MODULE_TYPE_UNKNOWN;
}
if (CAMERAi_IsSharpModule(CAMERA_SELECT_OUT))
{
types.out = CAMERA_MODULE_TYPE_SHARP;
}
else if (CAMERAi_IsMicronModule(CAMERA_SELECT_OUT))
{
types.out = CAMERA_MODULE_TYPE_MICRON;
}
else
{
types.out = CAMERA_MODULE_TYPE_UNKNOWN;
}
KamiReturnResultEx(kamiWork.command, KAMI_PXI_RESULT_SUCCESS, sizeof(CameraModuleTypes), (u8*)&types);
}
break;
case KAMI_GET_NAND_CID:
{
u8 buffer[16];
sdmcGetCID( SDMC_PORT_NAND, (u32*)buffer);
KamiReturnResultEx(kamiWork.command, KAMI_PXI_RESULT_SUCCESS, sizeof(buffer), (u8*)buffer );
}
break;
default:
KamiReturnResult(kamiWork.command, KAMI_PXI_RESULT_INVALID_COMMAND);
}
}
}
#include <twl/ltdmain_end.h>

View File

@ -0,0 +1,654 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - components - armadillo.TWL
File: main.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <nitro/types.h>
#include <twl/init/crt0.h>
#include <twl/memorymap_sp.h>
#include <twl/os.h>
#include <twl/os/common/codecmode.h>
#include <nitro/pad.h>
#include <twl/aes.h>
#include <twl/sea.h>
#include <twl/fatfs.h>
#include <twl/nwm.h>
#include <twl/camera.h>
#include <sysmenu.h>
#include <twl/mcu.h>
#include <twl/cdc.h>
#include <nitro/snd.h>
#include <twl/snd/ARM7/sndex_api.h>
#include <twl/rtc.h>
#include <nitro/wvr.h>
#include <twl/spi.h>
#include "nvram_sp.h"
#include "kami_pxi.h"
#include <firm/os/common/system.h>
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
/* 各スレッド優先度 */
#define THREAD_PRIO_SPI 2
#define THREAD_PRIO_MCU 4 // 暫定
#define THREAD_PRIO_SND 6
#define THREAD_PRIO_NWM_EVENT 7
#define THREAD_PRIO_NWM_SDIO 8
#define THREAD_PRIO_FATFS 8
#define THREAD_PRIO_NWM_COMMAND 9
#define THREAD_PRIO_NWM_WPA 10
#define THREAD_PRIO_HOTSW 11
#define THREAD_PRIO_AES 12
#define THREAD_PRIO_SEA 12
#define THREAD_PRIO_RTC 12
#define THREAD_PRIO_SNDEX 14
#define THREAD_PRIO_FS 15
/* OS_THREAD_LAUNCHER_PRIORITY 16 */
/* ROM 内登録エリアの拡張言語コード */
#define ROMHEADER_FOR_CHINA_BIT 0x80
#define ROMHEADER_FOR_KOREA_BIT 0x40
/* 使用 DMA 番号 */
#define DMA_NO_FATFS FATFS_DMA_4 // = 0
#define DMA_NO_NWM 3
/* カードチャタリングカウンタ */
#define CHATTERING_COUNTER 0x1988 // 100ms分 (0x1988 * 15.3us = 100000us)
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
static void PrintDebugInfo(void);
static OSHeapHandle InitializeAllocateSystem(void);
static void InitializeFatfs(void);
static void InitializeNwm(OSHeapHandle hh);
static void InitializeCardPower(void);
static void InitializeCdc(void);
static void ReadUserInfo(void);
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
static BOOL IsValidConfigEx(void);
static u16 GetRomValidLanguage(void);
static s32 CheckCorrectNCDEx(NVRAMConfigEx* ncdsp);
#else
static s32 CheckCorrectNCD(NVRAMConfig* ncdsp);
#endif
static void VBlankIntr(void);
/*---------------------------------------------------------------------------*
Name: TwlSpMain
Description: 起動ベクタ。
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
void
TwlSpMain(void)
{
OSHeapHandle heapHandle;
/* OS 初期化 */
OS_Init();
PrintDebugInfo();
/* NVRAM からユーザー情報読み出し */
ReadUserInfo();
/* ヒープ領域設定 */
heapHandle = InitializeAllocateSystem();
/* ボタン入力サーチ初期化 */
(void)PAD_InitXYButton();
/* 割込み許可 */
(void)OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr);
(void)OS_EnableIrqMask(OS_IE_V_BLANK);
(void)GX_VBlankIntr(TRUE);
(void)OS_EnableIrq();
(void)OS_EnableInterrupts();
#ifndef NAND_INITIALIZER_LIMITED_MODE
KamiPxiInit();
#endif
/* 各ライブラリ初期化 */
AES_Init(THREAD_PRIO_AES); // AES
SEA_Init(THREAD_PRIO_SEA); // SEA
FS_Init(FS_DMA_NOT_USE); // FS for CARD
FS_CreateReadServerThread(THREAD_PRIO_FS); // FS for CARD
InitializeFatfs(); // FAT-FS
InitializeNwm(heapHandle); // TWL 無線
MCU_InitIrq(THREAD_PRIO_MCU); // マイコン
if (OSi_IsCodecTwlMode() == TRUE)
{
InitializeCdc(); // CODEC
CAMERA_Init(); // カメラ
}
SND_Init(THREAD_PRIO_SND); // サウンド
SNDEX_Init(THREAD_PRIO_SNDEX); // サウンド拡張
RTC_Init(THREAD_PRIO_RTC); // RTC
WVR_Begin(heapHandle); // NITRO 無線
SPI_Init(THREAD_PRIO_SPI);
InitializeCardPower(); // カード電源ON(検査プログラム用)
while (TRUE)
{
OS_Halt();
/* ソフトウェアリセット要求は監視しない */
/* AGB カートリッジの挿抜チェックは行わない */
/* DS カードの挿抜チェックは行わない */
}
}
/*---------------------------------------------------------------------------*
Name: PrintDebugInfo
Description: ARM7 コンポーネントの情報をデバッグ出力する。
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
PrintDebugInfo(void)
{
OS_TPrintf("ARM7: This component is running on TWL.\n");
OS_TPrintf("ARM7: This component is \"armadillo.TWL\".\n");
}
/*---------------------------------------------------------------------------*
Name: InitializeAllocateSystem
Description: メモリ割当てシステムを初期化する。
Arguments: None.
Returns: OSHeapHandle - WRAM アリーナ上に確保されたヒープのハンドルを返す。
*---------------------------------------------------------------------------*/
static OSHeapHandle
InitializeAllocateSystem(void)
{
OSHeapHandle hh;
void* subLo = (void*)OS_GetWramSubArenaLo();
void* subHi = (void*)OS_GetWramSubArenaHi();
void* privLo = (void*)OS_GetWramSubPrivArenaLo();
void* privHi = (void*)OS_GetWramSubPrivArenaHi();
if (((u32)privLo == HW_PRV_WRAM) && ((u32)subHi == HW_PRV_WRAM) && ((u32)subLo < HW_PRV_WRAM))
{
/* SUB アリーナを SUBPRIV アリーナに吸収 */
OS_SetWramSubArenaHi(subLo);
OS_SetWramSubPrivArenaLo(subLo);
privLo = subLo;
}
/* アリーナを 0 クリア */
MI_CpuClear8(privLo, (u32)privHi - (u32)privLo);
/* ヒープ作成初期化 */
privLo = OS_InitAlloc(OS_ARENA_WRAM_SUBPRIV, privLo, privHi, 1);
hh = OS_CreateHeap(OS_ARENA_WRAM_SUBPRIV, privLo, privHi);
if (hh < 0)
{
OS_Panic("ARM7: Failed to create heap.\n");
}
/* カレントヒープに設定 */
(void)OS_SetCurrentHeap(OS_ARENA_WRAM_SUBPRIV, hh);
/* ヒープサイズの確認 */
{
u32 heapSize;
heapSize = (u32)OS_CheckHeap(OS_ARENA_WRAM_SUBPRIV, hh);
if (heapSize <= 0)
{
OS_Panic("ARM7: Failed to create heap.\n");
}
OS_TPrintf("ARM7: heap size [%d]\n", heapSize);
}
return hh;
}
/*---------------------------------------------------------------------------*
Name: InitializeFatfs
Description: FATFSライブラリを初期化する。
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
InitializeFatfs(void)
{
// FATFSライブラリの初期化
if(!FATFS_Init( FATFS_DMA_4, FATFS_DMA_5, THREAD_PRIO_FATFS))
{
// do nothing
}
}
/*---------------------------------------------------------------------------*
Name: InitializeNwm
Description: NWMライブラリを初期化する。
Arguments: hh - 利用可能なヒープのハンドルを指定。
Returns: None.
*---------------------------------------------------------------------------*/
static void
InitializeNwm(OSHeapHandle hh)
{
NwmspInit nwmInit;
/* [TODO] 確保しているヒープ領域が新無線一式が必要としているメモリ量以上かのチェックが必要 */
nwmInit.cmdPrio = THREAD_PRIO_NWM_COMMAND;
nwmInit.evtPrio = THREAD_PRIO_NWM_EVENT;
nwmInit.sdioPrio = THREAD_PRIO_NWM_SDIO;
nwmInit.dmaNo = DMA_NO_NWM;
nwmInit.drvHeap.id = OS_ARENA_WRAM_SUBPRIV;
nwmInit.drvHeap.handle = hh;
nwmInit.wpaPrio = THREAD_PRIO_NWM_WPA;
nwmInit.wpaHeap.id = OS_ARENA_WRAM_SUBPRIV;
nwmInit.wpaHeap.handle = hh;
NWMSP_Init(&nwmInit);
}
/*---------------------------------------------------------------------------*
Name: InitializeCardPower
Description: カード電源をONする。
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
InitializeCardPower(void)
{
// チャッタリングカウンタの値を設定
reg_MI_MC1 = (u32)((reg_MI_MC1 & ~REG_MI_MC1_CC_MASK) |
(CHATTERING_COUNTER << REG_MI_MC1_CC_SHIFT));
// チャタリングカウンタ分待つことによりCDETが0になる
OS_SpinWait( OS_MSEC_TO_CPUCYC(200) );
// カードスロット1電源ON
HOTSWi_TurnCardPowerOn(1);
}
/*---------------------------------------------------------------------------*
Name: InitializeCdc
Description: CDCライブラリを初期化する。
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
InitializeCdc(void)
{
u32 spiLockId;
spiLockId = (u32)OS_GetLockID();
if (spiLockId == OS_LOCK_ID_ERROR)
{
OS_Warning("OS_GetLockID failed.\n");
}
/* CODEC 初期化 */
SPI_Lock(spiLockId);
CDC_Init();
SPI_Unlock(spiLockId);
}
//#ifdef WM_PRECALC_ALLOWEDCHANNEL
//extern u16 WMSP_GetAllowedChannel(u16 bitField);
//#endif
/*---------------------------------------------------------------------------*
Name: ReadUserInfo
Description: NVRAMからユーザー情報を読み出し、共有領域に展開する。
ミラーリングされているバッファが両方壊れている場合は、
共有領域のユーザー情報格納場所をクリアする。
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void ReadUserInfo(void)
{
s32 offset;
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
NVRAMConfigEx temp[2];
#else
NVRAMConfig temp[2];
#endif
s32 check;
u8 *p = OS_GetSystemWork()->nvramUserInfo;
// オフセット読み出し
#ifdef NVRAM_CONFIG_CONST_ADDRESS
offset = NVRAM_CONFIG_DATA_ADDRESS_DUMMY;
#else
NVRAM_ReadDataBytes(NVRAM_CONFIG_DATA_OFFSET_ADDRESS, NVRAM_CONFIG_DATA_OFFSET_SIZE,
(u8 *)(&offset));
offset <<= NVRAM_CONFIG_DATA_OFFSET_SHIFT;
#endif
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
// ミラーされた2つのデータを読み出し
NVRAM_ReadDataBytes((u32)offset, sizeof(NVRAMConfigEx), (u8 *)(&temp[0]));
NVRAM_ReadDataBytes((u32)(offset + SPI_NVRAM_PAGE_SIZE), sizeof(NVRAMConfigEx),
(u8 *)(&temp[1]));
// 2つの内どちらを使うか判断
check = CheckCorrectNCDEx(temp);
#else
// ミラーされた2つのデータを読み出し
NVRAM_ReadDataBytes((u32)offset, sizeof(NVRAMConfig), (u8 *)(&temp[0]));
NVRAM_ReadDataBytes((u32)(offset + SPI_NVRAM_PAGE_SIZE), sizeof(NVRAMConfig), (u8 *)(&temp[1]));
// 2つの内どちらを使うか判断
check = CheckCorrectNCD(temp);
#endif
if (check >= 3)
{
// アプリケーションの起動を抑制
MI_CpuFill32(p, 0xffffffff, sizeof(NVRAMConfig));
}
else if (check)
{
s32 i;
// ニックネームを補正
if (temp[check - 1].ncd.owner.nickname.length < NVRAM_CONFIG_NICKNAME_LENGTH)
{
for (i = NVRAM_CONFIG_NICKNAME_LENGTH;
i > temp[check - 1].ncd.owner.nickname.length; i--)
{
temp[check - 1].ncd.owner.nickname.str[i - 1] = 0x0000;
}
}
// コメントを補正
if (temp[check - 1].ncd.owner.comment.length < NVRAM_CONFIG_COMMENT_LENGTH)
{
for (i = NVRAM_CONFIG_COMMENT_LENGTH; i > temp[check - 1].ncd.owner.comment.length;
i--)
{
temp[check - 1].ncd.owner.comment.str[i - 1] = 0x0000;
}
}
// 共有領域にストア
MI_CpuCopy32(&temp[check - 1], p, sizeof(NVRAMConfig));
}
else
{
// 共有領域をクリア
MI_CpuClear32(p, sizeof(NVRAMConfig));
}
// 無線MACアドレスをユーザー情報の後ろに展開
{
u8 wMac[6];
// NVRAMからMACアドレスを読み出し
NVRAM_ReadDataBytes(NVRAM_CONFIG_MACADDRESS_ADDRESS, 6, wMac);
// 展開先アドレスを計算
p = (u8 *)((u32)p + ((sizeof(NVRAMConfig) + 3) & ~0x00000003));
// 共有領域に展開
MI_CpuCopy8(wMac, p, 6);
}
/*
#ifdef WM_PRECALC_ALLOWEDCHANNEL
// 使用可能チャンネルから使用許可チャンネルを計算
{
u16 enableChannel;
u16 allowedChannel;
// 使用可能チャンネルを読み出し
NVRAM_ReadDataBytes(NVRAM_CONFIG_ENABLECHANNEL_ADDRESS, 2, (u8 *)(&enableChannel));
// 使用許可チャンネルを計算
allowedChannel = WMSP_GetAllowedChannel((u16)(enableChannel >> 1));
// 展開先アドレスを計算(MACアドレスの後ろの2バイト)
p = (u8 *)((u32)p + 6);
// 共有領域に展開
*((u16 *)p) = allowedChannel;
}
#endif
*/
}
#ifdef NVRAM_CONFIG_DATA_EX_VERSION
/*---------------------------------------------------------------------------*
Name: IsValidConfigEx
Description: ユーザー情報が拡張コンフィグに対応しているかどうかを調査する。
Arguments: None.
Returns: BOOL - 拡張ユーザー情報が有効な場合にTRUEを返す。
無効である場合はFALSEを返す。
*---------------------------------------------------------------------------*/
static BOOL IsValidConfigEx(void)
{
u8 ipl2_type;
NVRAM_ReadDataBytes(NVRAM_CONFIG_IPL2_TYPE_ADDRESS, NVRAM_CONFIG_IPL2_TYPE_SIZE, &ipl2_type);
if (ipl2_type == NVRAM_CONFIG_IPL2_TYPE_NORMAL)
{
return FALSE;
}
if (ipl2_type & NVRAM_CONFIG_IPL2_TYPE_EX_MASK)
{
return TRUE;
}
return FALSE;
}
/*---------------------------------------------------------------------------*
Name: GetRomValidLanguage
Description: ROM内登録エリアの情報から、拡張言語コードの対応言語ビットマップ
に関する情報を抽出する。
Arguments: None.
Returns: u16 - DSカード、もしくは マルチブートバイナリが対応している
言語コードのビットマップを返す。DSカードが拡張言語
コードに対応していない場合は 0 を返す。
*---------------------------------------------------------------------------*/
static u16 GetRomValidLanguage(void)
{
u16 ret = 0x0000;
u8 langBit = OS_GetSystemWork()->rom_header[0x1d];
// ROM内登録エリアの拡張言語コードを確認
if (langBit == ROMHEADER_FOR_CHINA_BIT)
{
// for CHINA
ret |= (0x0001 << NVRAM_CONFIG_LANG_CHINESE);
}
else if (langBit == ROMHEADER_FOR_KOREA_BIT)
{
// for KOREA
ret |= (0x0001 << NVRAM_CONFIG_LANG_HANGUL);
}
return ret;
}
/*---------------------------------------------------------------------------*
Name: CheckCorrectNCDEx
Description: ミラーリングされているユーザー情報のどちらを使うべきか判定する。
Arguments: nvdsp - 比較するコンフィグデータ2つの配列。
Returns: s32 - 0: 両方不適切。
1: 配列[ 0 ]が適切。
2: 配列[ 1 ]が適切。
3: アプリの起動を抑制すべき。
*---------------------------------------------------------------------------*/
static s32 CheckCorrectNCDEx(NVRAMConfigEx * ncdsp)
{
u16 i;
u16 calc_crc;
s32 crc_flag = 0;
u16 saveCount;
// IPLが拡張言語コードに対応しているか
if (IsValidConfigEx())
{
// IPLが拡張言語コードに対応している場合
u16 rom_valid_language = GetRomValidLanguage();
for (i = 0; i < 2; i++)
{
calc_crc = SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd), sizeof(NVRAMConfigData));
if ((ncdsp[i].crc16 == calc_crc) && (ncdsp[i].saveCount < NVRAM_CONFIG_SAVE_COUNT_MAX))
{
// CRC が正しく saveCount 値が 0x80 未満のデータを正当と判断
calc_crc =
SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd_ex), sizeof(NVRAMConfigDataEx));
if ((ncdsp[i].crc16_ex == calc_crc)
&& ((0x0001 << ncdsp[i].ncd_ex.language) &
(ncdsp[i].ncd_ex.valid_language_bitmap)))
{
// 拡張データ用 CRC が正しく、設定言語コードが対応言語コードに含まれる場合に正当と判断
if (rom_valid_language & ncdsp[i].ncd_ex.valid_language_bitmap)
{
// 拡張言語コードで通常言語コードを上書き
ncdsp[i].ncd.option.language = ncdsp[i].ncd_ex.language;
}
if (rom_valid_language & (0x0001 << NVRAM_CONFIG_LANG_CHINESE) & ~ncdsp[i].
ncd_ex.valid_language_bitmap)
{
// ROM 内登録エリアに"中国語"拡張言語コードが設定されているが、
// IPL2の対応言語コードに"中国語"拡張言語コードが含まれない場合は起動を抑制
return 3;
}
crc_flag |= (1 << i);
}
}
}
}
else
{
// IPLが拡張言語コードに対応していない場合
u16 rom_valid_language = GetRomValidLanguage();
if (rom_valid_language & (0x0001 << NVRAM_CONFIG_LANG_CHINESE))
{
// ROM 内登録エリアに"中国語"拡張言語コードが設定されている場合は起動を抑制
return 3;
}
for (i = 0; i < 2; i++)
{
calc_crc = SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd), sizeof(NVRAMConfigData));
if ((ncdsp[i].crc16 == calc_crc) && (ncdsp[i].saveCount < NVRAM_CONFIG_SAVE_COUNT_MAX))
{
// CRC が正しく saveCount 値が 0x80 未満のデータを正当と判断
crc_flag |= (1 << i);
}
}
}
// 正当なデータのうちどのデータが有効かを判定する。
switch (crc_flag)
{
case 1:
case 2:
// 片方のCRCだけ正常
return crc_flag;
case 3:
// 両方ともCRCが正しければどちらが最新のデータか判断する。
saveCount = (u8)((ncdsp[0].saveCount + 1) & NVRAM_CONFIG_SAVE_COUNT_MASK);
if (saveCount == ncdsp[1].saveCount)
{
return 2;
}
return 1;
}
// 両方ともCRCが不正
return 0;
}
#else
/*---------------------------------------------------------------------------*
Name: CheckCorrectNCD
Description: ミラーリングされているユーザー情報のどちらを使うべきか判定する。
Arguments: nvdsp - 比較するコンフィグデータ2つの配列。
Returns: s32 - 0: 両方不適切。
1: 配列[ 0 ]が適切。
2: 配列[ 1 ]が適切。
*---------------------------------------------------------------------------*/
static s32 CheckCorrectNCD(NVRAMConfig *ncdsp)
{
u16 i;
u16 calc_crc;
s32 crc_flag = 0;
u16 saveCount;
// 各ミラーデータのCRC & saveCount正当性チェック
for (i = 0; i < 2; i++)
{
calc_crc = SVC_GetCRC16(0xffff, (void *)(&ncdsp[i].ncd), sizeof(NVRAMConfigData));
if ((ncdsp[i].crc16 == calc_crc) && (ncdsp[i].saveCount < NVRAM_CONFIG_SAVE_COUNT_MAX))
{
// CRCが正しく、saveCount値が0x80未満のデータを正当と判断。
crc_flag |= (1 << i);
}
}
// 正当なデータのうちどのデータが有効かを判定する。
switch (crc_flag)
{
case 1:
case 2:
// 片方のCRCだけ正常
return crc_flag;
case 3:
// 両方ともCRCが正しければどちらが最新のデータか判断する。
saveCount = (u8)((ncdsp[0].saveCount + 1) & NVRAM_CONFIG_SAVE_COUNT_MASK);
if (saveCount == ncdsp[1].saveCount)
{
return 2;
}
return 1;
}
// 両方ともCRCが不正
return 0;
}
#endif
/*---------------------------------------------------------------------------*
Name: VBlankIntr
Description: V ブランク割り込みベクタ。
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
extern BOOL PMi_Initialized;
extern void PM_SelfBlinkProc(void);
static void
VBlankIntr(void)
{
if (PMi_Initialized)
{
PM_SelfBlinkProc();
}
}

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#----------------------------------------------------------------------------
# Project: TwlSDK - include
# File: ARM9-TS.lsf
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded insructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#
# TWL LCF SPEC FILE
#
Static $(TARGET_NAME)
{
Address $(ADDRESS_STATIC)
Object $(OBJS_STATIC)
Library $(LLIBS) $(GLIBS) $(CW_LIBS)
StackSize 4096 4096
}
Autoload ITCM
{
Address $(ADDRESS_ITCM)
Object * (.itcm)
Object $(OBJS_AUTOLOAD) (.text)
Object $(OBJS_AUTOLOAD) (.rodata)
Object $(OBJS_AUTOLOAD) (.init)
Object $(OBJS_AUTOLOAD) (.ctor)
Object $(OBJS_AUTOLOAD) (.sinit)
}
Autoload DTCM
{
Address $(ADDRESS_DTCM)
Object * (.dtcm)
Object $(OBJS_AUTOLOAD) (.data)
Object $(OBJS_AUTOLOAD) (.sdata)
Object $(OBJS_AUTOLOAD) (.bss)
Object $(OBJS_AUTOLOAD) (.sbss)
}
Ltdautoload LTDMAIN
{
# NITRO/TWL 共有のオーバーレイが在る場合は、さらにその後ろに配置する必要があります。
After $(TARGET_NAME)
Object * (.ltdmain)
Object $(OBJS_LTDAUTOLOAD)
Library $(LLIBS_EX) $(GLIBS_EX)
}

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#! make -f
#----------------------------------------------------------------------------
# Project: TwlIPL - systemMenu_RED - NandInitializerRed
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
#============================================================================
#製品鍵を使った書き込みを行う場合は、TwlIPL/build/buildtools/commondefsの"FIRM_USE_PRODUCT_KEYS=TRUE"を有効にしてください。
#============================================================================
#============================================================================
# ワイヤレスの強制Disableフラグを設定可能にする場合定義します。(要:Make Clean)
MACRO_FLAGS += -DUSE_WIRELESS_FORCE_DISABLE_SETTING
#============================================================================
#============================================================================
# 各種データを書き込み可能にする場合定義します。(要:Make Clean)
# 具体的には TWLFontTable.dat wrap.bin cert.sys の3つです。
MACRO_FLAGS += -DUSE_WRITE_VARIOUS_DATA
#============================================================================
#============================================================================
# dev.kpを書き込み可能にする場合定義します。(要:Make Clean)
#MACRO_FLAGS += -DWRITE_DEVKP_ENABLE
#============================================================================
#============================================================================
# マリクラデバッグ用として作成する場合定義します。(要:Make Clean)
# ・自動処理において"nand:/shared2/launcher/wrap.bin"を作成します。
# ・自動処理において開発用CLSの証明書(cert.sys)を書き込みます。
# ・自動処理の最後に本体初期化を行います。
#MACRO_FLAGS += -DMARIOCLUB_VERSION
#============================================================================
SYSM_DISABLE_DEBUG = FALSE
TARGET_FIRM = SYSTEMMENU
TARGET_PLATFORM = TWL
TWL_ARCHGEN = LIMITED
#TARGET_CODEGEN = THUMB
TITLEID_LO = 0NRA
#TARGET_TAD =
TARGET_BIN = NandInitializerRed.srl
LCFILE_SPEC = ARM9-TS.lsf
ROM_SPEC = main.rsf
MAKEROM_ARM7_BASE = ../ARM7.TWL/bin/$(TWL_BUILDTYPE_ARM7)/armadillo
MAKEROM_ARM7 = $(MAKEROM_ARM7_BASE).$(TWL_ELF_EXT)
SRCS = main.c \
kami_pxi.c \
font_data.c \
graphics.c \
keypad.c \
kami_font.c \
kami_write_nandfirm.c \
cursor.c \
process_format.c \
process_topmenu.c \
process_hw_info.c \
process_eticket.c \
process_import.c \
process_nandfirm.c \
process_norfirm.c \
process_auto.c \
process_fade.c \
process_write_data.c \
process_mcu.c \
process_wireless_setting.c \
hwi.c \
debugger_hw_reset_control.c \
sort_title.c
LINCLUDES = ../common/include \
$(ROOT)/build/libraries/lcfg/ARM9.TWL/include \
../../../systemMenu_tools/common/ARM9/include
SRCDIR = src \
../../../systemMenu_tools/HWInfoWriter/ARM9/src \
../../../systemMenu_tools/common/ARM9/src
#LCFILE = # using default
#----------------------------------------------------------------------------
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ifneq ($(TWL_IPL_RED_PRIVATE_ROOT),)
ifdef FIRM_USE_PRODUCT_KEYS
MAKEROM_FLAGS += -DHWINFO_PRIVKEY='private_HWInfo.der' \
-DHWID_PRIVKEY='private_HWID.der'
else
MAKEROM_FLAGS += -DHWINFO_PRIVKEY='private_HWInfo_dev.der' \
-DHWID_PRIVKEY='private_HWID_dev.der'
endif
endif
MAKEROM_FLAGS += -DTITLEID_LO='$(TITLEID_LO)' \
-DPRIVKEY_PATH='$(TWL_KEYSDIR)/rsa' \
-DCARD_REGION='$(CARD_REGION)' \
-DDISABLE_DEBUG='$(SYSM_DISABLE_DEBUG)'
MAKETAD_FLAGS += -s
SYSMENU_LIBS = \
libnamut$(TWL_LIBSUFFIX).a
SDK_APPEND_LIBS = \
libes$(TWL_LIBSUFFIX).a \
libboc$(TWL_LIBSUFFIX).a \
libsfs$(TWL_LIBSUFFIX).a \
libnam$(TWL_LIBSUFFIX).a \
libsea$(TWL_LIBSUFFIX).a \
liblcfg$(TWL_LIBSUFFIX).a \
libna$(TWL_LIBSUFFIX).a
LLIBRARIES += $(SYSMENU_LIBS) $(SDK_APPEND_LIBS)
MAKEROM = $(TWL_TOOLSDIR)/bin/makerom.TWL.secure.exe
#LDIRT_CLEAN =
#INSTALL_TARGETS =
INSTALL_DIR = $(SDK_NMENU_DATADIR)
#----------------------------------------------------------------------------
do-build: $(TARGETS)
#include $(TWLSDK_ROOT)/build/buildtools/modulerules
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#===== End of Makefile =====

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: cursor.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef KAMI_CURSOR_H_
#define KAMI_CURSOR_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void SetCursorPos(u16 x, u16 y);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* KAMI_CURSOR_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: graphics.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef GRAPHICS_H_
#define GRAPHICS_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void InitGraphics(void);
void DrawLine(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* GRAPHICS_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_font.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef KAMI_FONT_H_
#define KAMI_FONT_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <twl.h>
extern u8 prog_state;
enum
{ STATE_NONE, STATE_SELECT, STATE_KS_PARENTINIT, STATE_KS_PARENT, STATE_KS_CHILDINIT,
STATE_KS_CHILDSCAN, STATE_KS_CHILD
};
extern OSHeapHandle heapHandle; // Heapハンドル;
extern const u16 BgScDataMain[32 * 24];
extern const u16 BgScDataSub[32 * 24];
extern const u32 sampleCharData[8 * 0x100];
extern const u16 PlttDataObj[16][16];
extern const u16 PlttDataMain[16][16];
extern const u16 PlttDataSub[16][16];
void kamiFontInit(void);
void kamiFontClear(void);
void kamiFontClearMain(void);
void kamiFontPut(u16 x, u16 y, u16 color, u16 no);
void kamiFontPrintf(s16 x, s16 y, u8 color, char *text, ...);
void kamiFontPrintfMain(s16 x, s16 y, u8 color, char *text, ...);
void kamiFontFill(s16 x, s16 y, u8 color, s16 value, s32 length);
void kamiFontFillChar(int lineNo, u8 color1, u8 color2);
void kamiFontLoadScreenData(void);
void kamiFontPrintfConsole(u8 color, const char *text, ...);
void kamiFontPrintfConsoleEx(u8 color, const char *text, ...);
// 上画面コンソール文字列用パレット
#define CONSOLE_ORANGE 0
#define CONSOLE_RED 1
#define CONSOLE_GREEN 2
// 下画面フォント用パレット
#define FONT_COLOR_BLACK 0
#define FONT_COLOR_RED 1
#define FONT_COLOR_GREEN 2
#define FONT_COLOR_BLUE 3
#define FONT_COLOR_YELLOW 4
#define FONT_COLOR_CYAN 5
#define FONT_COLOR_PURPLE 6
// 下画面背景用パレット
#define BG_COLOR_TRANS 0
#define BG_COLOR_WHITE 1
#define BG_COLOR_BLACK 2
#define BG_COLOR_GRAY 3
#define BG_COLOR_PURPLE 4
#define BG_COLOR_PINK 5
#define BG_COLOR_BLUE 6
#define BG_COLOR_GREEN 7
#define BG_COLOR_VIOLET 8
#define BG_COLOR_RED 9
#define BG_COLOR_YELLOW 10
#define BG_COLOR_BROWN 11
#define BG_COLOR_NONE 0xff
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* KAMI_FONT_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_pxi.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef TWL_KAMI_TEST_KAMITEST_H_
#define TWL_KAMI_TEST_KAMITEST_H_
#include "fifo.h"
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
// 処理結果定義
typedef enum KAMIResult
{
KAMI_RESULT_SUCCESS = 0,
KAMI_RESULT_SUCCESS_TRUE = 0,
KAMI_RESULT_SUCCESS_FALSE,
KAMI_RESULT_INVALID_COMMAND,
KAMI_RESULT_INVALID_PARAMETER,
KAMI_RESULT_ILLEGAL_STATUS,
KAMI_RESULT_BUSY,
KAMI_RESULT_FATAL_ERROR,
KAMI_RESULT_SEND_ERROR,
KAMI_RESULT_MAX
}
KAMIResult;
typedef enum {
FORMAT_MODE_QUICK, // Quickフォーマット
FORMAT_MODE_FULL // Fullフォーマット(各パーティション内を0xFFで埋める)
} FormatMode;
// コールバック
typedef void (*KAMICallback)(KAMIResult result, void *arg);
void KamiPxiInit( void );
KAMIResult ExeFormatAsync(FormatMode format_mode, KAMICallback callback);
KAMIResult ExeFormat(FormatMode format_mode);
KAMIResult kamiNandIo(u32 block, void* buffer, u32 count, BOOL is_read);
KAMIResult kamiMcuWriteFirm(void* buffer );
KAMIResult kamiMcuIo(u32 reg_no, void* buffer, u32 value, BOOL is_read);
KAMIResult kamiARM7Io(u32 addr, u32* buffer, u32 value, BOOL is_read);
KAMIResult kamiCDC_GoDsMode( void );
KAMIResult kamiClearNandErrorLog( void );
KAMIResult kamiGetCameraModuleTypesAsync( CameraModuleTypes *pTypes, KAMICallback callback, void* arg );
KAMIResult kamiGetCameraModuleTypes( CameraModuleTypes *pTypes );
KAMIResult kamiGetNandCID( void* buffer );
KAMIResult kamiCodecIo(u8 page, u8 reg_no, u8* buffer, u8 value, BOOL is_read);
// (重要)
// ARM7が読み書きするためリード前はInvalidate、ライト前はフラッシュしてください。
//
static KAMIResult kamiNandRead(u32 block, void* buffer, u32 count)
{
return kamiNandIo(block, buffer, count, TRUE);
}
static KAMIResult kamiNandWrite(u32 block, void* buffer, u32 count)
{
return kamiNandIo(block, buffer, count, FALSE);
}
static KAMIResult kamiMcuRead(u8 reg_no, void* buffer)
{
return kamiMcuIo((u32)reg_no, buffer, 0, TRUE);
}
static KAMIResult kamiMcuWrite(u8 reg_no, u8 value)
{
return kamiMcuIo((u32)reg_no, NULL, (u32)value, FALSE);
}
static KAMIResult kamiARM7Read(u32 addr, void* buffer)
{
return kamiARM7Io(addr, buffer, 0, TRUE);
}
static KAMIResult kamiARM7Write(u32 addr, u8 value)
{
return kamiARM7Io(addr, NULL, value, FALSE);
}
static KAMIResult kamiCodecRead(u8 page, u8 reg_no, u8* buffer)
{
return kamiCodecIo(page, reg_no, buffer, 0, TRUE);
}
static KAMIResult kamiCodecWrite(u8 page, u8 reg_no, u8 value)
{
return kamiCodecIo(page, reg_no, NULL, value, FALSE);
}
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* TWL_KAMI_TEST_KAMITEST_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_write_nandfirm.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef KAMI_WRITE_NAND_FIRM
#define KAMI_WRITE_NAND_FIRM
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
Œ^’è‹`
*---------------------------------------------------------------------------*/
typedef void* (*KAMIAlloc)(u32 size);
typedef void (*KAMIFree)(void* ptr);
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
BOOL kamiWriteNandfirm(const char* pFullPath, NAMAlloc allocFunc, NAMFree freeFunc);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* KAMI_WRITE_NAND_FIRM */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: keypad.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef KAMI_KEY_PAD_H_
#define KAMI_KEY_PAD_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void kamiPadRead(void);
BOOL kamiPadIsTrigger(u16 key);
BOOL kamiPadIsRepeatTrigger(u16 key);
BOOL kamiPadIsPress(u16 key);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* KAMI_KEY_PAD_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_auto.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef AUTO_TOPMENU_H_
#define AUTO_TOPMENU_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
enum {
AUTO_PROCESS_MENU_FORMAT = 0,
#ifndef TWL_CAPTURE_VERSION
AUTO_PROCESS_MENU_HARDWARE_INFO,
#endif // TWL_CAPTURE_VERSION
#ifdef USE_WRITE_VARIOUS_DATA
AUTO_PROCESS_MENU_VARIOUS_DATA,
#endif // USE_WRITE_VARIOUS_DATA
AUTO_PROCESS_MENU_IMPORT_TAD,
AUTO_PROCESS_MENU_IMPORT_NANDFIRM,
AUTO_PROCESS_MENU_MCU,
#ifdef MARIOCLUB_VERSION
AUTO_PROCESS_MENU_MACHINE_INITIALIZE,
#endif // MARIOCLUB_VERSION
AUTO_PROCESS_MENU_NUM
};
typedef enum _AutoProcessResult
{
AUTO_PROCESS_RESULT_SUCCESS,
AUTO_PROCESS_RESULT_FAILURE,
AUTO_PROCESS_RESULT_SKIP
}
AutoProcessResult;
/*---------------------------------------------------------------------------*
グローバル変数定義
*---------------------------------------------------------------------------*/
extern BOOL gAutoFlag;
extern AutoProcessResult gAutoProcessResult[AUTO_PROCESS_MENU_NUM];
/*---------------------------------------------------------------------------*
関数定義
*---------------------------------------------------------------------------*/
void* AutoProcess0(void);
void* AutoProcess1(void);
void* AutoProcess2(void);
void* AutoProcess3(void);
void* AutoProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* AUTO_TOPMENU_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_eticket.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_ETICKET_H_
#define PROCESS_ETICKET_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
’è<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
#define E_TICKET_FILE_PATH_IN_ROM "rom:/data/cert.sys"
#define E_TICKET_FILE_PATH_IN_NAND "nand:sys/cert.sys"
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* eTicketProcess0(void);
void* eTicketProcess1(void);
void* eTicketProcess2(void);
void* eTicketProcess3(void);
void* eTicketProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_ETICKET_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_fade.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_FADE_H_
#define PROCESS_FADE_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <twl.h>
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
typedef void* (*Process)(void);
/*---------------------------------------------------------------------------*
マクロ定義
*---------------------------------------------------------------------------*/
#define FADE_IN_RETURN(P) SetNextProcess(P);return fadeInProcess;
#define FADE_OUT_RETURN(P) SetNextProcess(P);return fadeOutProcess;
/*---------------------------------------------------------------------------*
関数定義
*---------------------------------------------------------------------------*/
void* fadeInProcess(void);
void* fadeOutProcess(void);
void SetNextProcess(Process process);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_FADE_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_format.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_FORMAT_H_
#define PROCESS_FORMAT_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
Œ^’è‹`
*---------------------------------------------------------------------------*/
//typedef void* (*TpProcess)(void);
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* FormatProcess0(void);
void* FormatProcess1(void);
void* FormatProcess2(void);
void* FormatProcess3(void);
void* FormatProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_FORMAT_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_hw_info.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_HW_INFO_H_
#define PROCESS_HW_INFO_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
//typedef void* (*TpProcess)(void);
/*---------------------------------------------------------------------------*
関数定義
*---------------------------------------------------------------------------*/
void* HWInfoProcess0(void);
void* HWInfoProcess1(void);
void* HWInfoProcess2(void);
void* HWInfoProcess3(void);
void* HWInfoProcess4(void);
/*---------------------------------------------------------------------------*
Name: HW情報全体のライト
Description:
Arguments: region :
wirelessForceOff : 無線強制OFFならTRUEを指定
Returns: None.
*---------------------------------------------------------------------------*/
BOOL WriteHWInfoFile( u8 region, BOOL wirelessForceOff );
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_HW_INFO_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_import.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_IMPORT_H_
#define PROCESS_IMPORT_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
Œ^’è‹`
*---------------------------------------------------------------------------*/
//typedef void* (*TpProcess)(void);
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* ImportProcess0(void);
void* ImportProcess1(void);
void* ImportProcess2(void);
void* ImportProcess3(void);
void* ImportProcess4(void);
void ProgressInit(void);
void ProgressDraw(f32 ratio);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_IMPORT_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_mcu.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_MCU_H_
#define PROCESS_MCU_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
’è<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* mcuProcess0(void);
void* mcuProcess1(void);
void* mcuProcess2(void);
void* mcuProcess3(void);
void* mcuProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_MCU_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_nandfirm.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_NANDFIRM_H_
#define PROCESS_NANDFIRM_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
Œ^’è‹`
*---------------------------------------------------------------------------*/
//typedef void* (*TpProcess)(void);
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* NandfirmProcess0(void);
void* NandfirmProcess1(void);
void* NandfirmProcess2(void);
void* NandfirmProcess3(void);
void* NandfirmProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_NANDFIRM_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_norfirm.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_NORFIRM_H_
#define PROCESS_NORFIRM_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
Œ^’è‹`
*---------------------------------------------------------------------------*/
//typedef void* (*TpProcess)(void);
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* NorfirmProcess0(void);
void* NorfirmProcess1(void);
void* NorfirmProcess2(void);
void* NorfirmProcess3(void);
void* NorfirmProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_NORFIRM_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_topmenu.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_TOPMENU_H_
#define PROCESS_TOPMENU_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
Œ^’è‹`
*---------------------------------------------------------------------------*/
//typedef void* (*TpProcess)(void);
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* TopmenuProcess0(void);
void* TopmenuProcess1(void);
void* TopmenuProcess2(void);
void* TopmenuProcess3(void);
void* TopmenuProcess4(void);
void* TopmenuProcess5(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_TOPMENU_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_wireless_setting.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_WIRELESS_SETTING_H_
#define PROCESS_WIRELESS_SETTING_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
Œ^’è‹`
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* WirelessSettingProcess0(void);
void* WirelessSettingProcess1(void);
void* WirelessSettingProcess2(void);
void* WirelessSettingProcess3(void);
void* WirelessSettingProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_WIRELESS_SETTING_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_write_data.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef PROCESS_WRITE_DATA_H_
#define PROCESS_WRITE_DATA_H_
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
#include <nitro.h>
/*---------------------------------------------------------------------------*
’è<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
#define FONT_DATA_FILE_PATH_IN_NAND "nand:sys/TWLFontTable.dat"
#define WRAP_DATA_FILE_PATH_IN_NAND "nand:/shared2/launcher/wrap.bin"
#define DEVKP_DATA_FILE_PATH_IN_NAND "nand:/sys/dev.kp"
#define CERT_DATA_FILE_PATH_IN_ROM "rom:/data/cert.sys"
#define CERT_DATA_FILE_PATH_IN_NAND "nand:/sys/cert.sys"
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void* WriteDataProcess0(void);
void* WriteDataProcess1(void);
void* WriteDataProcess2(void);
void* WriteDataProcess3(void);
void* WriteDataProcess4(void);
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* PROCESS_WRITE_DATA_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: sort_title.h
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
/*
【つかいかた】
TitleID と パス文字列の先頭アドレス を TitleSortSet 構造体にセットして
TitleSortSet 構造体を SortTitle 関数に引き渡します。
パス文字列の実体は、適当にどこかに格納しておいて弄らないようにしてください。
次に使用例を示します。
【擬似コード】
#define FILE_NUM_MAX 256 // 手抜き
#define QSORT_BUF_SIZE ((8+1) * 8) // サイズは(log2(num)+1) * 8 bytes
char sFilePath[FILE_NUM_MAX][FS_ENTRY_LONGNAME_MAX];
TitleSortSet sTitleSortSet[FILE_NUM_MAX];
FSDirectoryEntryInfo info[1];
NAMTadInfo tadInfo;
char qsortBuf[QSORT_BUF_SIZE];
while (ファイル全部舐めるまで)
{
// ~ info にファイル情報読み込み~
// ~ tadInfo に tad 情報取得~
STD_CopyString( sFilePath[ counter ], info->longname );
sTitleSortSet[ counter ].titleID = tadInfo.titleInfo.titleId;
sTitleSortSet[ counter ].path = sFilePath[ counter ];
counter++;
}
SortTitle( sTitleSortSet, counter, qsortBuf );
// ソート完了
*/
#ifndef TWL_SORT_TITLE_H_
#define TWL_SORT_TITLE_H_
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#ifdef __cplusplus
extern "C" {
#endif
#include <twl.h>
/*===========================================================================*/
typedef struct {
OSTitleId titleID;
char *path;
} TitleSortSet;
// TitleSortSet の配列をある法則にしたがってソートします。
// 内部で MATH_QSort を使用しているので、MATH_QSortStackSize() 関数で取得できる
// サイズの作業バッファを buf に与える必要があります。
// このサイズは (log2(num)+1) * 8 byte となっています。
// 作業バッファを渡さない場合には、スタックからこのサイズの作業領域が確保されます。
//
// info ソートする TitleSortSet 配列の先頭アドレス
// num ソートする配列の要素数
// buf 作業バッファ
void SortTitle( TitleSortSet *info, u32 num, void *buf );
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* TWL_SORT_TITLE_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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#----------------------------------------------------------------------------
# Project: TwlSDK - include
# File: ROM-BB.rsf
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded insructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#
# TWL ROM SPEC FILE
#
Arm9
{
Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)"
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)"
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)"
Elf "$(MAKEROM_ARM9:r).tef"
}
Arm7
{
Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)"
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)"
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)"
Elf "$(MAKEROM_ARM7_BASE:r).tef"
}
Arm9.Ltd
{
Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)"
OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)"
OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)"
}
Arm7.Ltd
{
Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)"
OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)"
OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)"
}
Property
{
###
### Settings for FinalROM
###
#### BEGIN
#
# TITLE NAME: Your product name within 12bytes
#
#TitleName "YourAppName"
#
# MAKER CODE: Your company ID# in 2 ascii words
# issued by NINTENDO
#
#MakerCode "00"
#
# REMASTER VERSION: Mastering version
#
RomVersion 2
#
# ROM SPEED TYPE: [MROM/1TROM/UNDEFINED]
#
RomSpeedType $(MAKEROM_ROMSPEED)
#
# ROM SIZE: in bit [64M/128M/256M/512M/1G/2G]
#
#RomSize 2G
#
# ROM PADDING: TRUE if finalrom
#
#RomFootPadding TRUE
#
# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
#
#RomHeaderTemplate ./etc/rom_header.template.sbin
#
# BANNER FILE: generated from Banner Spec File
#
BannerFile ../banner/banner.bnr
###
### Setting for TWL
###
#
# ROM HEADER Ltd: Provided to every product by NINTENDO
#
RomHeaderLtd $(TWLSDK_ROOT)/tools/bin/rom_header.LTD.sbin
#
# Digest parameters:
#
DigestParam 1024 32
#
# WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD]
# don't have to edit
#
WramMapping MAP_TS_SCR
#
# CardRegion: card region [Japan/America/Europe/Australia/China/Korea]
#
CardRegion ALL
#
# CommonClientKey: launcher deliver common client Key [TRUE/FALSE]
#
CommonClientKey TRUE
#
# HwAESSlotB: launcher deliver HW AES slot B setting [TRUE/FALSE]
#
HwAESSlotB TRUE
#
# HwAESSlotC: launcher deliver HW AES slot C setting [TRUE/FALSE]
#
HwAESSlotC TRUE
#
# SDCardAccess: sd card access control [TRUE/FALSE]
#
SDCardAccess TRUE
#
# NANDAccess: NAND access control [TRUE/FALSE]
#
NANDAccess TRUE
#
# Codec mode:
# don't have to edit
#
CodecMode $(MAKEROM_CODEC_MODE)
#
# SCFG: scfg lock [TRUE/FALSE]
#
LockSCFG FALSE
#
# DisableDebug :最終ROMでは、実行時にデバッグできないようにTRUEにする必要があります。
#
DisableDebug $(DISABLE_DEBUG)
###
#### END
}
AppendProperty
{
#
# Publisher : "Nintendo"
# don't have to edit
Publisher Nintendo
#
# Application type : [USER/SYSTEM]
# don't have to edit
AppType System
#
# launch title on the launcher : [TRUE/FALSE]
# don't have to edit
Launch TRUE
#
# Data only title : [TRUE/FALSE]
# don't have to edit
DataOnly FALSE
#
# Secure title : [TRUE/FALSE]
# don't have to edit
Secure TRUE
#
# Boot allowed Media: [GameCard/NAND]
#
Media GameCard
#
# GameCode for TitleID : Your GameCode in 4 ascii words
#
GameCode $(TITLEID_LO)
#
# Public save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
#
#PublicSaveDataSize 32K
#
# Private save data size: [16K/32K/64K/128K/256K/512K/1M/2M/4M/8M]
#
#PrivateSaveDataSize 16K
#
# Enable SubBannerFile
#SubBannerFile TRUE
}
RomSpec
{
Offset 0x00000000
Segment ALL
HostRoot $(TWL_IPL_RED_ROOT)/build/systemMenu_tools/NandInitializerRed/data
Root /data
File cert.sys
HostRoot $(PRIVKEY_PATH)
Root /key
File $(HWINFO_PRIVKEY) $(HWID_PRIVKEY)
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: cursor.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "graphics.h"
#include "cursor.h"
/*---------------------------------------------------------------------------*
’è<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
’è<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
“à•”•Ï<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void SetCursorPos(u16 x, u16 y)
{
GXOamAttr oam;
/* []
G2_SetOBJAttr(
&oam,
x, y,
0,
GX_OAM_MODE_NORMAL,
FALSE,
GX_OAM_EFFECT_FLIP_H,
GX_OAM_SHAPE_8x8,
GX_OAM_COLORMODE_16,
0xf6, // charNo
0,
0
);
DC_FlushRange( &oam, sizeof(GXOamAttr) );
GXS_LoadOAM( &oam, 8, sizeof(GXOamAttr) );
G2_SetOBJAttr(
&oam,
x+31, y,
0,
GX_OAM_MODE_NORMAL,
FALSE,
GX_OAM_EFFECT_NONE,
GX_OAM_SHAPE_8x8,
GX_OAM_COLORMODE_16,
0xf6, // charNo
0,
0
);
DC_FlushRange( &oam, sizeof(GXOamAttr) );
GXS_LoadOAM( &oam, 16, sizeof(GXOamAttr) );
*/
G2_SetOBJAttr(
&oam,
x, y,
0,
GX_OAM_MODE_NORMAL,
FALSE,
GX_OAM_EFFECT_NONE,
GX_OAM_SHAPE_8x8,
GX_OAM_COLORMODE_16,
0xff, // charNo
0,
0
);
DC_FlushRange( &oam, sizeof(GXOamAttr) );
GXS_LoadOAM( &oam, 24, sizeof(GXOamAttr) );
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: font_data.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <nitro.h>
/*---------------------- BGスクリーン ---------------------------*/
const u16 BgScDataMain[32 * 24] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const u16 BgScDataSub[32 * 24] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
/*---------------------- パレットデータ ---------------------------*/
#define RGB555(r,g,b) (b<<10|g<<5|r)
const u16 PlttDataObj[16][16] = {
{RGB555( 0, 0, 0), RGB555(31, 10, 0), RGB555(31, 0, 0), RGB555(5, 5, 20),}, // Black
{RGB555(31, 31, 31), RGB555(31, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red
{RGB555(31, 31, 31), RGB555(0, 31, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green
{RGB555(31, 31, 31), RGB555(0, 0, 31), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue
{RGB555(31, 31, 31), RGB555(31, 31, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow
{RGB555(31, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan
{RGB555(31, 31, 31), RGB555(31, 0, 31), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
};
// 上画面コンソール文字列パレット
const u16 PlttDataMain[16][16] = {
{RGB555( 0, 0, 0), RGB555(31, 10, 0), RGB555(0, 0, 0), RGB555(0, 0, 0),}, // Orange
{RGB555(31, 31, 31), RGB555(31, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red
{RGB555(31, 31, 31), RGB555(0, 31, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green
{RGB555(31, 31, 31), RGB555(0, 0, 31), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue
{RGB555(31, 31, 31), RGB555(31, 31, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow
{RGB555(31, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan
{RGB555(31, 31, 31), RGB555(31, 0, 31), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
{RGB555( 0, 0, 0), RGB555(0, 0, 0), RGB555(0, 0, 0), RGB555(0, 0, 0),}, // Black
};
// 下画面コンソール文字列パレット
const u16 PlttDataSub[16][16] = {
{RGB555(31, 31, 31), RGB555( 0, 0, 0), RGB555(25, 25, 25), RGB555(31, 31, 31),}, // Black
{RGB555(31, 31, 31), RGB555(21, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red
{RGB555(31, 31, 31), RGB555( 0, 21, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green
{RGB555(31, 31, 31), RGB555( 0, 0, 21), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue
{RGB555(31, 31, 31), RGB555(21, 21, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow
{RGB555(31, 31, 31), RGB555(0, 21, 21), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan
{RGB555(31, 31, 31), RGB555(21, 0, 21), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
{RGB555(31, 31, 31), RGB555(20, 20, 20), RGB555(20, 20, 20), RGB555(20, 20, 20),}, // Gray
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White
// 背景カラーはこの16番パレット
// 白 黒 灰 むらさき ピンク みずいろ 緑 青紫 赤 黄 茶
{RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555( 0, 0, 0), RGB555(20, 20, 20), RGB555(31, 15, 31), RGB555(31, 20, 20), RGB555(20, 29, 31), RGB555(20, 31, 20), RGB555(21, 21, 31), RGB555(31, 0, 0), RGB555(31, 31, 10), RGB555(25, 15, 15), RGB555(31, 31, 31), RGB555(31, 31, 31), } // White
};
/*---------------------- キャラクタデータ -------------------------*/
const u32 sampleCharData[8 * 0x100] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x11111111, 0x11111111, // 0001h use for import progress bar
0x11111111, 0x11111111, 0x00000000, 0x00000000,
0x00000000, 0x01011010, 0x01010010, 0x00010010, // 0002h
0x00100010, 0x00100010, 0x00100001, 0x00100001,
0x00000000, 0x01010001, 0x01010001, 0x01111111, // 0003h
0x00000001, 0x00000001, 0x00000001, 0x01111110,
0x00000000, 0x01010000, 0x01111111, 0x00100000, // 0004h
0x00100000, 0x00010000, 0x00001000, 0x00000110,
0x00000000, 0x01010000, 0x01010100, 0x00001010, // 0005h
0x00010001, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01011000, 0x01011000, 0x01111111, // 0006h
0x00001000, 0x00101010, 0x01001010, 0x01001001,
0x00000000, 0x01010010, 0x01101111, 0x01010010, // 0007h
0x00010010, 0x00010010, 0x00010010, 0x00001001,
0x00000000, 0x01010010, 0x01011111, 0x00000100, // 0008h
0x00011111, 0x00001000, 0x00000001, 0x00011110,
0x00000000, 0x01010000, 0x01011000, 0x00000110, // 0009h
0x00000001, 0x00000110, 0x00011000, 0x00100000,
0x00000000, 0x01010000, 0x01111101, 0x00010001, // 000ah
0x00010001, 0x00010001, 0x00010001, 0x00001010,
0x00000000, 0x01010000, 0x01011110, 0x00100000, // 000bh
0x00000000, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x01010100, 0x01011111, 0x00001000, // 000ch
0x00010000, 0x00000001, 0x00000001, 0x00011110,
0x00000000, 0x01010001, 0x01010001, 0x00000001, // 000dh
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x01010000, 0x01111111, 0x00011000, // 000eh
0x00010100, 0x00010100, 0x00011000, 0x00001100,
0x00000000, 0x01010010, 0x01111111, 0x00010010, // 000fh
0x00010010, 0x00000010, 0x00000010, 0x00111100,
0x00000000, 0x00001110, 0x01010100, 0x01010010, // 0010h
0x00111111, 0x00000100, 0x00000100, 0x00011000,
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 0011h
0x01110100, 0x00000010, 0x00001010, 0x01110010,
0x00000000, 0x01010100, 0x01011111, 0x00000010, // 0012h
0x00011110, 0x00100001, 0x00100000, 0x00011110,
0x00000000, 0x01010000, 0x01011100, 0x00100011, // 0013h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01010000, 0x01111111, 0x00010000, // 0014h
0x00001000, 0x00001000, 0x00001000, 0x00110000,
0x00000000, 0x01010010, 0x01010010, 0x00001100, // 0015h
0x00000010, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x01010001, 0x01111101, 0x00010001, // 0016h
0x00010001, 0x00111001, 0x01010101, 0x00011001,
0x00000000, 0x01010100, 0x01010011, 0x01110010, // 0017h
0x00010001, 0x00010001, 0x00001010, 0x00000100,
0x00000000, 0x01011110, 0x01011000, 0x00000100, // 0018h
0x00101001, 0x01010001, 0x01010001, 0x00001100,
0x00000000, 0x01010000, 0x01011100, 0x00010010, // 0019h
0x00010010, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01011101, 0x01010001, 0x00111101, // 001ah
0x00010001, 0x00011001, 0x00110101, 0x00001001,
0x00000000, 0x01110001, 0x01011101, 0x00110001, // 001bh
0x00010001, 0x00111001, 0x01010101, 0x00011001,
0x00000000, 0x01110100, 0x01010011, 0x00110010, // 001ch
0x00010001, 0x00010001, 0x00001010, 0x00000100,
0x00000000, 0x01101110, 0x01011000, 0x00100100, // 001dh
0x00101001, 0x01010001, 0x01010001, 0x00001100,
0x00000000, 0x01110000, 0x01011100, 0x00110010, // 001eh
0x00010010, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01111101, 0x01010001, 0x00111101, // 001fh
0x00010001, 0x00011001, 0x00110101, 0x00001001,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0020h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 0021h
0x00001000, 0x00001000, 0x00000000, 0x00001000,
0x00000000, 0x01101100, 0x01001000, 0x00100100, // 0022h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00100100, 0x01111111, 0x00100100, // 0023h
0x00100100, 0x01111111, 0x00010010, 0x00010010,
0x00000000, 0x00001000, 0x01111110, 0x00001001, // 0024h
0x00111110, 0x01001000, 0x00111111, 0x00001000,
0x00000000, 0x01000010, 0x00100101, 0x00010010, // 0025h
0x00001000, 0x00100100, 0x01010010, 0x00100001,
0x00000000, 0x00001110, 0x00010001, 0x00001001, // 0026h
0x01000110, 0x00101001, 0x00110001, 0x01001110,
0x00000000, 0x00011000, 0x00010000, 0x00001000, // 0027h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x01110000, 0x00001000, 0x00000100, // 0028h
0x00000100, 0x00000100, 0x00001000, 0x01110000,
0x00000000, 0x00000111, 0x00001000, 0x00010000, // 0029h
0x00010000, 0x00010000, 0x00001000, 0x00000111,
0x00000000, 0x00001000, 0x01001001, 0x00101010, // 002ah
0x00011100, 0x00101010, 0x01001001, 0x00001000,
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 002bh
0x01111111, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002ch
0x00000000, 0x00001100, 0x00001000, 0x00000100,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002dh
0x01111111, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002eh
0x00000000, 0x00000000, 0x00000000, 0x00001100,
0x00000000, 0x01000000, 0x00100000, 0x00010000, // 002fh
0x00001000, 0x00000100, 0x00000010, 0x00000001,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0030h
0x01000001, 0x01000001, 0x01000001, 0x00111110,
0x00000000, 0x00011100, 0x00010000, 0x00010000, // 0031h
0x00010000, 0x00010000, 0x00010000, 0x00010000,
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0032h
0x00111110, 0x00000001, 0x00000001, 0x01111111,
0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0033h
0x00111110, 0x01000000, 0x01000001, 0x00111110,
0x00000000, 0x00100000, 0x00110000, 0x00101000, // 0034h
0x00100100, 0x00100010, 0x01111111, 0x00100000,
0x00000000, 0x01111111, 0x00000001, 0x00111111, // 0035h
0x01000000, 0x01000000, 0x01000001, 0x00111110,
0x00000000, 0x00111110, 0x00000001, 0x00111111, // 0036h
0x01000001, 0x01000001, 0x01000001, 0x00111110,
0x00000000, 0x01111111, 0x00100000, 0x00100000, // 0037h
0x00010000, 0x00010000, 0x00001000, 0x00001000,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0038h
0x00111110, 0x01000001, 0x01000001, 0x00111110,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0039h
0x01000001, 0x01111110, 0x01000000, 0x00111110,
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003ah
0x00000000, 0x00000000, 0x00001100, 0x00000000,
0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003bh
0x00000000, 0x00001100, 0x00001000, 0x00000100,
0x00000000, 0x01100000, 0x00011000, 0x00000110, // 003ch
0x00000001, 0x00000110, 0x00011000, 0x01100000,
0x00000000, 0x00000000, 0x01111111, 0x00000000, // 003dh
0x00000000, 0x00000000, 0x01111111, 0x00000000,
0x00000000, 0x00000011, 0x00001100, 0x00110000, // 003eh
0x01000000, 0x00110000, 0x00001100, 0x00000011,
0x00000000, 0x00111110, 0x01000001, 0x01000001, // 003fh
0x00110000, 0x00001000, 0x00000000, 0x00001000,
0x00000000, 0x00011100, 0x00100010, 0x01001001, // 0040h
0x01010101, 0x01010101, 0x01010101, 0x00111010,
0x00000000, 0x00001000, 0x00010100, 0x00010100, // 0041h
0x00100010, 0x00111110, 0x01000001, 0x01000001,
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0042h
0x00111111, 0x01000001, 0x01000001, 0x00111111,
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0043h
0x00000001, 0x00000001, 0x01000010, 0x00111100,
0x00000000, 0x00011111, 0x00100001, 0x01000001, // 0044h
0x01000001, 0x01000001, 0x00100001, 0x00011111,
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0045h
0x01111111, 0x00000001, 0x00000001, 0x01111111,
0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0046h
0x00111111, 0x00000001, 0x00000001, 0x00000001,
0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0047h
0x01111001, 0x01000001, 0x01000010, 0x00111100,
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0048h
0x01111111, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00111110, 0x00001000, 0x00001000, // 0049h
0x00001000, 0x00001000, 0x00001000, 0x00111110,
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 004ah
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x01100001, 0x00011001, 0x00000101, // 004bh
0x00000011, 0x00000101, 0x00011001, 0x01100001,
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 004ch
0x00000001, 0x00000001, 0x00000001, 0x01111111,
0x00000000, 0x01000001, 0x01100011, 0x01010101, // 004dh
0x01001001, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x01000001, 0x01000011, 0x01000101, // 004eh
0x01001001, 0x01010001, 0x01100001, 0x01000001,
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 004fh
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0050h
0x00111111, 0x00000001, 0x00000001, 0x00000001,
0x00000000, 0x00011100, 0x00100010, 0x01000001, // 0051h
0x01000001, 0x01011001, 0x00100010, 0x01011100,
0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0052h
0x00111111, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00111110, 0x01000001, 0x00000001, // 0053h
0x00111110, 0x01000000, 0x01000001, 0x00111110,
0x00000000, 0x01111111, 0x00001000, 0x00001000, // 0054h
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0055h
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x01000001, 0x01000001, 0x00100010, // 0056h
0x00100010, 0x00010100, 0x00010100, 0x00001000,
0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0057h
0x01001001, 0x01010101, 0x01100011, 0x01000001,
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0058h
0x00001000, 0x00010100, 0x00100010, 0x01000001,
0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0059h
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x01111111, 0x00100000, 0x00010000, // 005ah
0x00001000, 0x00000100, 0x00000010, 0x01111111,
0x00000000, 0x01111100, 0x00000100, 0x00000100, // 005bh
0x00000100, 0x00000100, 0x00000100, 0x01111100,
0x00000000, 0x00100010, 0x00010100, 0x00111110, // 005ch
0x00001000, 0x00111110, 0x00001000, 0x00001000,
0x00000000, 0x00011111, 0x00010000, 0x00010000, // 005dh
0x00010000, 0x00010000, 0x00010000, 0x00011111,
0x00000000, 0x00001000, 0x00010100, 0x00100010, // 005eh
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 005fh
0x00000000, 0x00000000, 0x00000000, 0x01111111,
0x00000000, 0x00010000, 0x00001000, 0x00011000, // 0060h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00011110, 0x00100001, // 0061h
0x00111110, 0x00100001, 0x00100001, 0x01011110,
0x00000000, 0x00000001, 0x00000001, 0x00111111, // 0062h
0x01000001, 0x01000001, 0x01000001, 0x00111111,
0x00000000, 0x00000000, 0x00111100, 0x01000010, // 0063h
0x00000001, 0x00000001, 0x01000010, 0x00111100,
0x00000000, 0x01000000, 0x01000000, 0x01111110, // 0064h
0x01000001, 0x01000001, 0x01000001, 0x01111110,
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0065h
0x01111111, 0x00000001, 0x01000001, 0x00111110,
0x00000000, 0x00110000, 0x00001000, 0x00001000, // 0066h
0x01111111, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x01111110, 0x01000001, // 0067h
0x01000001, 0x01111110, 0x01000000, 0x00111110,
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0068h
0x00111111, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00001000, 0x00000000, 0x00001000, // 0069h
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00100000, 0x00000000, 0x00100000, // 006ah
0x00100000, 0x00100001, 0x00100001, 0x00011110,
0x00000000, 0x00000001, 0x00000001, 0x01100001, // 006bh
0x00011001, 0x00000111, 0x00011001, 0x01100001,
0x00000000, 0x00001000, 0x00001000, 0x00001000, // 006ch
0x00001000, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x00110111, 0x01001001, // 006dh
0x01001001, 0x01001001, 0x01001001, 0x01001001,
0x00000000, 0x00000000, 0x00111111, 0x01000001, // 006eh
0x01000001, 0x01000001, 0x01000001, 0x01000001,
0x00000000, 0x00000000, 0x00011100, 0x00100010, // 006fh
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x00000000, 0x00111101, 0x01000011, // 0070h
0x01000001, 0x01000011, 0x00111101, 0x00000001,
0x00000000, 0x00000000, 0x01011110, 0x01100001, // 0071h
0x01000001, 0x01100001, 0x01011110, 0x01000000,
0x00000000, 0x00000000, 0x00110001, 0x00001101, // 0072h
0x00000011, 0x00000001, 0x00000001, 0x00000001,
0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0073h
0x00001110, 0x00110000, 0x01000001, 0x00111110,
0x00000000, 0x00000100, 0x00000100, 0x01111111, // 0074h
0x00000100, 0x00000100, 0x00000100, 0x01111000,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0075h
0x01000001, 0x01000001, 0x01000001, 0x01111110,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0076h
0x00100010, 0x00100010, 0x00010100, 0x00001000,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0077h
0x01001001, 0x00101010, 0x00101010, 0x00010100,
0x00000000, 0x00000000, 0x00100001, 0x00010010, // 0078h
0x00001100, 0x00001100, 0x00010010, 0x00100001,
0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0079h
0x00100010, 0x00011100, 0x00001000, 0x00000110,
0x00000000, 0x00000000, 0x00111111, 0x00010000, // 007ah
0x00001000, 0x00000100, 0x00000010, 0x00111111,
0x00000000, 0x00001000, 0x00011110, 0x01100100, // 007bh
0x00011000, 0x00100100, 0x00000100, 0x01111000,
0x00000000, 0x00000000, 0x00011110, 0x00000100, // 007ch
0x00011110, 0x00110101, 0x00101101, 0x00010010,
0x00000000, 0x00000000, 0x00000000, 0x00010001, // 007dh
0x00100001, 0x00100001, 0x00000001, 0x00000010,
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007eh
0x00011110, 0x00100000, 0x00100000, 0x00011100,
0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007fh
0x00111110, 0x00010000, 0x00001100, 0x00110010,
0x00000000, 0x00000000, 0x00000100, 0x00101111, // 0080h
0x01000100, 0x00011110, 0x00100101, 0x00010110,
0x00000000, 0x00000000, 0x00001010, 0x00011110, // 0081h
0x00101011, 0x00100010, 0x00010100, 0x00000100,
0x00000000, 0x00000000, 0x00001000, 0x00011101, // 0082h
0x00101011, 0x00101001, 0x00011001, 0x00000100,
0x00000000, 0x00000000, 0x00001000, 0x00111000, // 0083h
0x00001000, 0x00011110, 0x00101001, 0x00000110,
0x00000000, 0x00000000, 0x00000000, 0x00011100, // 0084h
0x00100011, 0x00100000, 0x00100000, 0x00011100,
0x00000000, 0x00000110, 0x01001001, 0x00110000, // 0085h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000100, 0x00111111, 0x00000100, // 0086h
0x00111110, 0x01010101, 0x01001101, 0x00100110,
0x00000000, 0x00000000, 0x00100001, 0x01000001, // 0087h
0x01000001, 0x01000001, 0x00000001, 0x00000010,
0x00000000, 0x00111100, 0x00000000, 0x00111110, // 0088h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x00011100, 0x00000000, 0x00111110, // 0089h
0x00010000, 0x00001000, 0x00010100, 0x01100010,
0x00000000, 0x00100100, 0x01011111, 0x00000100, // 008ah
0x00111110, 0x01000101, 0x01000101, 0x00100010,
0x00000000, 0x00100010, 0x01001111, 0x01010010, // 008bh
0x01010010, 0x00010010, 0x00010010, 0x00001001,
0x00000000, 0x00000100, 0x00111110, 0x00001000, // 008ch
0x00111110, 0x00010000, 0x00000010, 0x00111100,
0x00000000, 0x00100000, 0x00011000, 0x00000110, // 008dh
0x00000001, 0x00000110, 0x00011000, 0x00100000,
0x00000000, 0x00100000, 0x01111101, 0x00100001, // 008eh
0x00100001, 0x00100001, 0x00100001, 0x00010010,
0x00000000, 0x00011110, 0x00100000, 0x00000000, // 008fh
0x00000000, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x00001000, 0x01111111, 0x00010000, // 0090h
0x00100000, 0x00000010, 0x00000010, 0x00111100,
0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0091h
0x01000001, 0x01000001, 0x00100010, 0x00011100,
0x00000000, 0x00010000, 0x01111111, 0x00011000, // 0092h
0x00010100, 0x00010100, 0x00011000, 0x00001100,
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 0093h
0x00100010, 0x00000010, 0x00000010, 0x01111100,
0x00000000, 0x00111100, 0x00010000, 0x00001100, // 0094h
0x01111111, 0x00001000, 0x00001000, 0x00110000,
0x00000000, 0x00000100, 0x00011111, 0x00000100, // 0095h
0x01110100, 0x00000010, 0x00001010, 0x01110010,
0x00000000, 0x00001000, 0x01111111, 0x00000100, // 0096h
0x00111100, 0x01000010, 0x01000000, 0x00111100,
0x00000000, 0x00000000, 0x00011100, 0x00100011, // 0097h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01111111, 0x00010000, 0x00001000, // 0098h
0x00001000, 0x00001000, 0x00001000, 0x00110000,
0x00000000, 0x00000010, 0x00110010, 0x00001100, // 0099h
0x00000010, 0x00000001, 0x00000001, 0x00111110,
0x00000000, 0x00100100, 0x01001111, 0x01000010, // 009ah
0x00010001, 0x00111100, 0x00010010, 0x00001100,
0x00000000, 0x00000010, 0x01111010, 0x01000010, // 009bh
0x00000010, 0x00000010, 0x00001010, 0x01110010,
0x00000000, 0x00100010, 0x00111110, 0x01010010, // 009ch
0x01001011, 0x01101101, 0x01010101, 0x00110010,
0x00000000, 0x00110010, 0x01001011, 0x01000110, // 009dh
0x01000110, 0x01110010, 0x01001011, 0x00110010,
0x00000000, 0x00011100, 0x00101010, 0x01001001, // 009eh
0x01001001, 0x01000101, 0x01000101, 0x00110010,
0x00000000, 0x00100001, 0x01111101, 0x00100001, // 009fh
0x00100001, 0x00111001, 0x01100101, 0x00011001,
0x00000000, 0x00000100, 0x00100011, 0x01100010, // 00a0h
0x00100001, 0x00100001, 0x00010010, 0x00001100,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a1h
0x00000000, 0x00000100, 0x00001010, 0x00000100,
0x00000000, 0x01110000, 0x00010000, 0x00010000, // 00a2h
0x00010000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a3h
0x00001000, 0x00001000, 0x00001000, 0x00001110,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a4h
0x00000000, 0x00000010, 0x00000100, 0x00000100,
0x00000000, 0x00000000, 0x00000000, 0x00011000, // 00a5h
0x00011000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x01111111, 0x01000000, 0x01111111, // 00a6h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x00000000, 0x00111111, 0x00100000, // 00a7h
0x00010100, 0x00001100, 0x00000100, 0x00000010,
0x00000000, 0x00000000, 0x00100000, 0x00100000, // 00a8h
0x00010000, 0x00001111, 0x00001000, 0x00001000,
0x00000000, 0x00000000, 0x00000100, 0x00111111, // 00a9h
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00aah
0x00001000, 0x00001000, 0x00001000, 0x01111111,
0x00000000, 0x00000000, 0x00010000, 0x00111111, // 00abh
0x00011000, 0x00010100, 0x00010010, 0x00011001,
0x00000000, 0x00000000, 0x00000010, 0x00111111, // 00ach
0x00100010, 0x00010010, 0x00000100, 0x00000100,
0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00adh
0x00100000, 0x00100000, 0x00100000, 0x01111111,
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00aeh
0x00111110, 0x00100000, 0x00100000, 0x00111110,
0x00000000, 0x00000000, 0x00100101, 0x00101010, // 00afh
0x00101010, 0x00100000, 0x00010000, 0x00001110,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00b0h
0x01111111, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x01111111, 0x01000000, 0x00101000, // 00b1h
0x00011000, 0x00001000, 0x00001000, 0x00000100,
0x00000000, 0x01000000, 0x00100000, 0x00011000, // 00b2h
0x00010111, 0x00010000, 0x00010000, 0x00010000,
0x00000000, 0x00001000, 0x01111111, 0x01000001, // 00b3h
0x01000001, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00000000, 0x00111110, 0x00001000, // 00b4h
0x00001000, 0x00001000, 0x00001000, 0x01111111,
0x00000000, 0x00100000, 0x01111111, 0x00110000, // 00b5h
0x00101000, 0x00100100, 0x00100010, 0x00110001,
0x00000000, 0x00000100, 0x01111111, 0x01000100, // 00b6h
0x01000100, 0x01000100, 0x01000010, 0x00100001,
0x00000000, 0x00000100, 0x00111111, 0x00001000, // 00b7h
0x01111111, 0x00010000, 0x00010000, 0x00010000,
0x00000000, 0x01111100, 0x01000100, 0x01000100, // 00b8h
0x01000010, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00000010, 0x01111110, 0x00100010, // 00b9h
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00bah
0x01000000, 0x01000000, 0x01000000, 0x01111110,
0x00000000, 0x00100010, 0x01111111, 0x00100010, // 00bbh
0x00100010, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x00000011, 0x00000100, 0x01000011, // 00bch
0x01000100, 0x00100000, 0x00011000, 0x00000111,
0x00000000, 0x01111111, 0x01000000, 0x00100000, // 00bdh
0x00010000, 0x00011000, 0x00100100, 0x01000011,
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00beh
0x00100010, 0x00000010, 0x00000010, 0x01111100,
0x00000000, 0x01000001, 0x01000010, 0x01000000, // 00bfh
0x00100000, 0x00100000, 0x00011000, 0x00000110,
0x00000000, 0x01111110, 0x01000010, 0x01001110, // 00c0h
0x01110001, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x01100000, 0x00011110, 0x00010000, // 00c1h
0x01111111, 0x00010000, 0x00010000, 0x00001100,
0x00000000, 0x01000101, 0x01001010, 0x01001010, // 00c2h
0x01000000, 0x00100000, 0x00010000, 0x00001110,
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00c3h
0x00010000, 0x00010000, 0x00001000, 0x00000110,
0x00000000, 0x00000010, 0x00000010, 0x00000110, // 00c4h
0x00011010, 0x01100010, 0x00000010, 0x00000010,
0x00000000, 0x00010000, 0x00010000, 0x01111111, // 00c5h
0x00010000, 0x00010000, 0x00001000, 0x00000110,
0x00000000, 0x00000000, 0x00111110, 0x00000000, // 00c6h
0x00000000, 0x00000000, 0x00000000, 0x01111111,
0x00000000, 0x01111110, 0x01000000, 0x01000100, // 00c7h
0x00101000, 0x00010000, 0x00101000, 0x01000110,
0x00000000, 0x00001000, 0x01111111, 0x00100000, // 00c8h
0x00010000, 0x00011100, 0x01101011, 0x00001000,
0x00000000, 0x01000000, 0x01000000, 0x01000000, // 00c9h
0x00100000, 0x00100000, 0x00011000, 0x00000111,
0x00000000, 0x00010010, 0x00100010, 0x00100010, // 00cah
0x01000010, 0x01000010, 0x01000001, 0x01000001,
0x00000000, 0x00000001, 0x00000001, 0x01111111, // 00cbh
0x00000001, 0x00000001, 0x00000001, 0x01111110,
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cch
0x01000000, 0x00100000, 0x00010000, 0x00001110,
0x00000000, 0x00000000, 0x00000100, 0x00001010, // 00cdh
0x00010001, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x00001000, 0x00001000, 0x01111111, // 00ceh
0x00001000, 0x00101010, 0x01001010, 0x01001001,
0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cfh
0x00100010, 0x00010100, 0x00001000, 0x00010000,
0x00000000, 0x00001110, 0x01110000, 0x00001110, // 00d0h
0x01110000, 0x00000110, 0x00011000, 0x01100000,
0x00000000, 0x00001000, 0x00001000, 0x00000100, // 00d1h
0x00000100, 0x00100010, 0x01000010, 0x01111111,
0x00000000, 0x01000000, 0x01000000, 0x00100100, // 00d2h
0x00101000, 0x00010000, 0x00101100, 0x01000011,
0x00000000, 0x01111111, 0x00000100, 0x01111111, // 00d3h
0x00000100, 0x00000100, 0x00000100, 0x01111000,
0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00d4h
0x00100010, 0x00010100, 0x00000100, 0x00000100,
0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00d5h
0x00100000, 0x00100000, 0x00100000, 0x01111111,
0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00d6h
0x01111110, 0x01000000, 0x01000000, 0x01111110,
0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00d7h
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00d8h
0x01000010, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00001010, 0x00001010, 0x00001010, // 00d9h
0x01001010, 0x01001010, 0x00101010, 0x00011001,
0x00000000, 0x00000010, 0x00000010, 0x01000010, // 00dah
0x01000010, 0x00100010, 0x00010010, 0x00001110,
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dbh
0x01000001, 0x01000001, 0x01000001, 0x01111111,
0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dch
0x01000000, 0x01000000, 0x00100000, 0x00011100,
0x00000000, 0x01000011, 0x01000100, 0x01000000, // 00ddh
0x01000000, 0x00100000, 0x00010000, 0x00001111,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00deh 0
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00dfh 1
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00011110, 0x00001000, 0x00000100, // 00e0h 2
0x00101001, 0x01010001, 0x01010001, 0x00001100,
0x00000000, 0x00000000, 0x00001100, 0x00010010, // 00e1h 3
0x00010010, 0x00100001, 0x01000000, 0x00000000,
0x00000000, 0x01111101, 0x00100001, 0x01111101, // 00e2h 4
0x00100001, 0x00111001, 0x01100101, 0x00011001,
0x00000000, 0x00111100, 0x00010000, 0x00111100, // 00e3h 5
0x00010000, 0x00011100, 0x00110010, 0x00001100,
0x00000000, 0x00001110, 0x00101000, 0x00101000, // 00e4h 6
0x00111110, 0x01100101, 0x00100101, 0x00010010,
0x00000000, 0x00000100, 0x00101111, 0x01000100, // 00e5h 7
0x00000110, 0x01000101, 0x01000101, 0x00111110,
0x00000000, 0x00100010, 0x00100010, 0x00111110, // 00e6h 8
0x01010010, 0x01010101, 0x01001101, 0x00100110,
0x00000000, 0x00000100, 0x00011111, 0x00000010, // 00e7h 9
0x00011111, 0x01000010, 0x01000010, 0x00111100,
0x00000000, 0x00010010, 0x00111110, 0x01010011, // 00e8h 10
0x01000010, 0x00100100, 0x00000100, 0x00000100,
0x00000000, 0x00001000, 0x00111101, 0x01001011, // 00e9h 11
0x01001001, 0x01001001, 0x00111000, 0x00000100,
0x00000000, 0x00001000, 0x00111000, 0x00001000, // 00eah 12
0x00001000, 0x00011110, 0x00101001, 0x00000110,
0x00000000, 0x00011000, 0x00100000, 0x00000100, // 00ebh 13
0x00111010, 0x01000110, 0x01000000, 0x00111000,
0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00ech 14
0x01000110, 0x01000000, 0x00100000, 0x00011000,
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00edh 15
0x01000011, 0x01001100, 0x01010010, 0x00111100,
0x00000000, 0x00100010, 0x00110011, 0x00101010, // 00eeh 16
0x00100110, 0x00100010, 0x00100011, 0x01000010,
0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00efh 17
0x01000011, 0x01000000, 0x01000010, 0x00111100,
0x00000000, 0x00000010, 0x00111011, 0x01000110, // 00f0h 18
0x01000010, 0x01000011, 0x01000010, 0x00110010,
0x00000000, 0x00000100, 0x00000100, 0x00000010, // 00f1h 19
0x01000110, 0x01000101, 0x01000101, 0x00111001,
0x00000000, 0x01010100, 0x01111111, 0x00100100, // 00f2h 20
0x00100100, 0x00100100, 0x00100010, 0x00010001,
0x00000000, 0x01010100, 0x01011111, 0x00000100, // 00f3h 21
0x00111111, 0x00001000, 0x00001000, 0x00001000,
0x00000000, 0x01011110, 0x01100010, 0x00100010, // 00f4h 22
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x00000000, 0x01010010, 0x01111110, 0x00100010, // 00f5h 23
0x00100001, 0x00100000, 0x00010000, 0x00001100,
0x33330000,
0x33330000,
0x33000000,
0x33000000, // 00f6h
0x33000000,
0x33000000,
0x33330000,
0x33330000,
0x00020000, // 00f7h
0x00020000,
0x00020000,
0x22222222,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000, // 00f8h
0x00000000,
0x00000000,
0x00000000,
0x11111111,
0x11111111,
0x11111111,
0x11111111,
0x11111111, // 00f9h
0x11111111,
0x11111111,
0x11111111,
0x11111111,
0x11111111,
0x11111111,
0x11111111,
0x11111111, // 00fah
0x11111111,
0x11111111,
0x11111111,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000, // 00fbh
0x00000000,
0x00000000,
0x22222222,
0x00020000,
0x00020000,
0x00020000,
0x00020000,
0x00020000, // 00fch
0x00020000,
0x00020000,
0x22222222,
0x00020000,
0x00020000,
0x00020000,
0x00020000,
0x00020000, // 00fdh
0x00020000,
0x00020000,
0x00020000,
0x00020000,
0x00020000,
0x00020000,
0x00020000,
0x00000000, // 00feh
0x00000000,
0x00000000,
0x22222222,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00020000,
0x00220000,
0x02122222,
0x21111112,
0x21111112,
0x02122222,
0x00220000,
0x00020000,
/*
0x00022222,
0x00002112,
0x00021112,
0x00211122,
0x02111202,
0x21112000,
0x02120000,
0x00200000,
*/
/*
0x00000000, 0x01011110, 0x01010000, 0x00111111, // 00ffh
0x00001000, 0x00001000, 0x00001000, 0x00000110
*/
};
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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@ -0,0 +1,160 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: praphics.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
//#include <twl/mic.h>
#include <nitro/snd.h>
#include "kami_font.h"
#include "graphics.h"
/*---------------------------------------------------------------------------*
関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: InitGraphics
Description: 表示の初期化処理
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
void
InitGraphics(void)
{
GX_DispOff();
GXS_DispOff();
//---- VRAM クリア
GX_SetBankForLCDC(GX_VRAM_LCDC_ALL);
MI_CpuClearFast((void *)HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE);
//---- OAMとパレットクリア
MI_CpuFillFast((void *)HW_OAM, 192, HW_OAM_SIZE);
MI_CpuClearFast((void *)HW_PLTT, HW_PLTT_SIZE);
MI_CpuFillFast((void *)HW_DB_OAM, 192, HW_DB_OAM_SIZE);
MI_CpuClearFast((void *)HW_DB_PLTT, HW_DB_PLTT_SIZE);
//---- OBJバンクの設定
GX_SetBankForOBJ(GX_VRAM_OBJ_128_A);
GX_SetBankForSubOBJ(GX_VRAM_SUB_OBJ_128_D);
//---- BGバンクの設定
GX_SetBankForBG(GX_VRAM_BG_128_B);
GX_SetBankForSubBG(GX_VRAM_SUB_BG_128_C);
//---- 表示モード設定
GX_SetGraphicsMode (GX_DISPMODE_GRAPHICS, GX_BGMODE_0, GX_BG0_AS_3D);
GX_SetVisiblePlane (GX_PLANEMASK_BG0 | GX_PLANEMASK_BG1 | GX_PLANEMASK_OBJ);
GXS_SetVisiblePlane(GX_PLANEMASK_BG0 | GX_PLANEMASK_BG1 | GX_PLANEMASK_OBJ);
//---- 3D初期化
G3X_Init();
G3X_InitMtxStack();
G2_SetBG0Priority(0);
G3X_AlphaTest(FALSE, 0);
G3X_AntiAlias(TRUE);
G3X_EdgeMarking(FALSE);
G3X_SetFog(FALSE, (GXFogBlend)0, (GXFogSlope)0, 0);
G3X_SetClearColor(0, 0, 0x7fff, 63, FALSE);
G3_ViewPort(0, 0, 255, 191);
G3_MtxMode(GX_MTXMODE_POSITION_VECTOR);
//---- 32KバイトのOBJで2Dマップモードで使用
GX_SetOBJVRamModeChar(GX_OBJVRAMMODE_CHAR_2D);
// スクリーンオフセット及びキャラクターオフセットの設定
GX_SetBGScrOffset(GX_BGSCROFFSET_0x00000);
GX_SetBGCharOffset(GX_BGCHAROFFSET_0x10000);
G2_SetBG1Control(
GX_BG_SCRSIZE_TEXT_256x256,
GX_BG_COLORMODE_16,
GX_BG_SCRBASE_0x0000 ,
GX_BG_CHARBASE_0x00000,
GX_BG_EXTPLTT_01
);
G2S_SetBG0Control(
GX_BG_SCRSIZE_TEXT_256x256,
GX_BG_COLORMODE_16,
GX_BG_SCRBASE_0x0000 ,
GX_BG_CHARBASE_0x04000,
GX_BG_EXTPLTT_01
);
G2S_SetBG1Control(
GX_BG_SCRSIZE_TEXT_256x256,
GX_BG_COLORMODE_16,
GX_BG_SCRBASE_0x2000 ,
GX_BG_CHARBASE_0x04000,
GX_BG_EXTPLTT_01
);
G2_BG1Mosaic(FALSE);
G2S_BG1Mosaic(FALSE);
//---- データロード
GX_LoadOBJ ( sampleCharData, 0, sizeof(sampleCharData));
GX_LoadBG1Char( sampleCharData, 0, sizeof(sampleCharData));
GX_LoadBGPltt ( PlttDataMain, 0, sizeof(PlttDataMain));
GX_LoadBG1Scr ( BgScDataMain, 0, sizeof(BgScDataMain));
GX_LoadOBJPltt( PlttDataObj, 0, sizeof(PlttDataObj));
GXS_LoadOBJ ( sampleCharData, 0, sizeof(sampleCharData));
GXS_LoadBG0Char( sampleCharData, 0, sizeof(sampleCharData));
GXS_LoadBGPltt ( PlttDataSub, 0, sizeof(PlttDataSub));
GXS_LoadBG0Scr ( BgScDataSub, 0, sizeof(BgScDataSub));
GXS_LoadOBJPltt( PlttDataObj, 0, sizeof(PlttDataObj));
GX_DispOn();
GXS_DispOn();
}
/*---------------------------------------------------------------------------*
Name: DrawLine
Description: 三角ポリゴンで線を描画
Arguments: sx - 描画する線の開始点のx座標
sy - 描画する線の開始点のy座標
ex - 描画する線の終点のx座標
ey - 描画する線の終点のy座標
color - 描画する線の色
Returns: None.
*---------------------------------------------------------------------------*/
void
DrawLine(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color)
{
fx16 fsx = (fx16)(((sx - 128) * 0x1000) / 128);
fx16 fsy = (fx16)(((96 - sy) * 0x1000) / 96);
fx16 fex = (fx16)(((ex - 128) * 0x1000) / 128);
fx16 fey = (fx16)(((96 - ey) * 0x1000) / 96);
G3_Begin(GX_BEGIN_TRIANGLES);
{
G3_Color( color );
G3_Vtx(fsx, fsy, 0);
G3_Color( color );
G3_Vtx(fex, fey, 0);
G3_Color( color );
G3_Vtx(fsx, fsy, 1);
}
G3_End();
}

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@ -0,0 +1,407 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_font.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "kami_font.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define SCREEN_DATA_COLOR_PLTT_SHIFT 12
#define NUM_OF_PRINT_TARGET 2
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static u8 sXPos;
static u8 sYPos;
static u32 sBackColorCharData[24*8];
static u16 sFontScreenDataMain[32 * 24] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
static u16 sFontScreenDataSub[24*32] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
static u16 sBackColorScreenData[32 * 24] = {
0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,
0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,
0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,
0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,
0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,
0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,
0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,
0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,
0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,
0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,
0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,
0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,
0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,
0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,
0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,
0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,
0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,
0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,
0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,
0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,
0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,
0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,
0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,
0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,
};
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static void kamiFontReturnConsole( void );
/*---------------------------------------------------------------------------*
関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name:
Description:
Arguments: None
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontInit(void)
{
// 背景用キャラクタデータ
MI_CpuCopy32( &sampleCharData[8 * 0xde], sBackColorCharData, sizeof(sBackColorCharData) );
// 背景用スクリーンデータセット
DC_FlushRange ( sBackColorScreenData, sizeof(sBackColorScreenData) );
GXS_LoadBG1Scr ( sBackColorScreenData, 0, sizeof(sBackColorScreenData) );
}
/*---------------------------------------------------------------------------*
Name:
Description:
Arguments: None
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontLoadScreenData(void)
{
DC_FlushRange ( sFontScreenDataMain, sizeof(sFontScreenDataMain) );
GX_LoadBG0Scr ( sFontScreenDataMain, 0, sizeof(sFontScreenDataMain) );
DC_FlushRange ( sFontScreenDataSub, sizeof(sFontScreenDataSub) );
GXS_LoadBG0Scr ( sFontScreenDataSub, 0, sizeof(sFontScreenDataSub) );
// 背景キャラクタデータ書き換え
DC_FlushRange( sBackColorCharData, sizeof(sBackColorCharData) );
GXS_LoadBG0Char( sBackColorCharData, 0xde*32, sizeof(sBackColorCharData) );
}
/*---------------------------------------------------------------------------*
Name: kamiFontClear
Description: 仮想スクリーンをクリアする
Arguments: None
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontClear(void)
{
MI_CpuClear8( sFontScreenDataSub, sizeof(sFontScreenDataSub) );
}
/*---------------------------------------------------------------------------*
Name: kamiFontClearMain
Description: 仮想スクリーンをクリアする
Arguments: None
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontClearMain(void)
{
MI_CpuClear8( sFontScreenDataMain, sizeof(sFontScreenDataMain) );
}
/*---------------------------------------------------------------------------*
Name: kamiFontPrintf
Description: 仮想スクリーンに文字列を配置する。文字列は32文字まで。
Arguments: x - 文字列の先頭を配置する x 座標( × 8 ドット )。
y - 文字列の先頭を配置する y 座標( × 8 ドット )。
color - 文字の色をパレット番号で指定。
text - 配置する文字列。終端文字はNULL。
... - 仮想引数。
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontPrintf(s16 x, s16 y, u8 color, char *text, ...)
{
va_list vlist;
char temp[32 + 2];
s32 i;
va_start(vlist, text);
(void)vsnprintf(temp, 33, text, vlist);
va_end(vlist);
*(u16 *)(&temp[32]) = 0x0000;
for (i = 0;temp[i] != 0x00; i++)
{
sFontScreenDataSub[((y * 32) + x + i) % (24 * 32)] =
(u16)((color << SCREEN_DATA_COLOR_PLTT_SHIFT) | temp[i]);
}
}
/*---------------------------------------------------------------------------*
Name: kamiFontPrintf
Description: 仮想スクリーンに文字列を配置する。文字列は32文字まで。
Arguments: x - 文字列の先頭を配置する x 座標( × 8 ドット )。
y - 文字列の先頭を配置する y 座標( × 8 ドット )。
color - 文字の色をパレット番号で指定。
text - 配置する文字列。終端文字はNULL。
... - 仮想引数。
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontPrintfMain(s16 x, s16 y, u8 color, char *text, ...)
{
va_list vlist;
char temp[32 + 2];
s32 i;
va_start(vlist, text);
(void)vsnprintf(temp, 33, text, vlist);
va_end(vlist);
*(u16 *)(&temp[32]) = 0x0000;
for (i = 0;temp[i] != 0x00; i++)
{
sFontScreenDataMain[((y * 32) + x + i) % (24 * 32)] =
(u16)((color << SCREEN_DATA_COLOR_PLTT_SHIFT) | temp[i]);
}
}
/*---------------------------------------------------------------------------*
Name: kamiFontFillChar
Description: 仮想スクリーンに
Arguments: x - 文字列の先頭を配置する x 座標( × 8 ドット )。
y - 文字列の先頭を配置する y 座標( × 8 ドット )。
color - 文字の色をパレット番号で指定。
value
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontFillChar(int lineNo, u8 color1, u8 color2)
{
s32 i;
u32 line;
int charNo = 0xde + lineNo;
if (color1 < 0x10)
{
line = (u32)(0x11111111 * color1);
for (i = 0;i<4; i++)
{
sBackColorCharData[8 * lineNo + i] = line;
}
}
if (color2 < 0x10)
{
line = (u32)(0x11111111 * color2);
for (i = 4;i<8; i++)
{
sBackColorCharData[8 * lineNo + i] = line;
}
}
}
/*---------------------------------------------------------------------------*
Name: kamiFontPrintfConsole
Description: 仮想コンソールに文字列を配置する。文字列は256文字まで。
Arguments: color - 文字の色をパレット番号で指定。
text - 配置する文字列。終端文字はNULL。
... - 仮想引数。
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontPrintfConsole(u8 color, const char *text, ...)
{
va_list vlist;
char temp[256 + 2];
s32 i;
va_start(vlist, text);
(void)vsnprintf(temp, 256, text, vlist);
va_end(vlist);
// 終端追加
*(u16 *)(&temp[256]) = 0x0000;
for(i=0; temp[i] != 0x00; i++)
{
if (temp[i] == 0x0A)
{
// 改行コード
kamiFontReturnConsole();
}
else
{
// 一文字ずつ書き込み
sFontScreenDataMain[((sYPos * 32) + sXPos) % (24 * 32)] =
(u16)((color << SCREEN_DATA_COLOR_PLTT_SHIFT) | temp[i]);
// X座標が右端に到達した場合は改行処理
if (++sXPos >= 32)
{
kamiFontReturnConsole();
}
}
}
}
/*---------------------------------------------------------------------------*
Name: kamiFontPrintfConsoleEx
Description: 仮想コンソールに文字列を配置する。文字列は256文字まで。
OS_Printfもついでに実行する。
Arguments: color - 文字の色をパレット番号で指定。
text - 配置する文字列。終端文字はNULL。
... - 仮想引数。
Returns: None.
*---------------------------------------------------------------------------*/
void
kamiFontPrintfConsoleEx(u8 color, const char *text, ...)
{
va_list vlist;
char temp[256 + 2];
va_start(vlist, text);
(void)vsnprintf(temp, 256, text, vlist);
va_end(vlist);
kamiFontPrintfConsole(color, temp);
OS_TPrintf(temp);
}
/*---------------------------------------------------------------------------*
Name: kamiFontReturnConsole
Description: 仮想コンソールにおける改行処理を行う
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
kamiFontReturnConsole( void )
{
sXPos = 0;
if (sYPos < 23)
{
// 次の行へ
sYPos++;
}
else
{
// 既に最終行に到達している場合シフトを行う
MI_CpuCopy32( &sFontScreenDataMain[32], sFontScreenDataMain, sizeof(u16)*32*23 );
MI_CpuClear32( &sFontScreenDataMain[32*23], sizeof(u16)*32);
}
}

View File

@ -0,0 +1,743 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_pxi.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "kami_pxi.h"
#include "fifo.h"
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
// 詰めてコピーする
#define KAMI_PACK_U8(d, s) \
((d)[0] = (u8)((*((u8*)s) >> 0) & 0xFF))
#define KAMI_PACK_U16(d, s) \
((d)[0] = (u8)((*((u16*)s) >> 0) & 0xFF), \
(d)[1] = (u8)((*((u16*)s) >> 8) & 0xFF))
#define KAMI_PACK_U32(d, s) \
((d)[0] = (u8)((*((u32*)s) >> 0) & 0xFF), \
(d)[1] = (u8)((*((u32*)s) >> 8) & 0xFF), \
(d)[2] = (u8)((*((u32*)s) >> 16) & 0xFF), \
(d)[3] = (u8)((*((u32*)s) >> 24) & 0xFF))
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
typedef struct KamiWork
{
BOOL lock;
KamiCommand command;
KAMIPxiResult result;
KAMICallback callback;
void* arg;
u32 total;
u32 current;
u8* data;
}
KamiWork;
/*---------------------------------------------------------------------------*
静的変数定義
*---------------------------------------------------------------------------*/
static BOOL kamiInitialized;
static KamiWork kamiWork;
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
static BOOL KamiSendPxiCommand(KamiCommand command, u8 size, u8 data);
static void KamiSendPxiData(u8 *pData);
static void KamiPxiCallback(PXIFifoTag tag, u32 data, BOOL err);
static void KamiDone(KAMIResult result);
static void KamiWaitBusy(void);
void KamiPxiInit( void )
{
kamiWork.lock = FALSE;
PXI_Init();
while ( !PXI_IsCallbackReady(PXI_FIFO_TAG_KAMITEST, PXI_PROC_ARM7 ))
{
}
PXI_SetFifoRecvCallback(PXI_FIFO_TAG_KAMITEST, KamiPxiCallback);
if ( 0 > PXI_SendWordByFifo(PXI_FIFO_TAG_KAMITEST, KAMITEST_PXI_START_BIT | (KAMI_TEST_COMMAND << KAMITEST_PXI_COMMAND_SHIFT), 0))
{
return;
}
}
///////////////////////////////////////////////////////////////////
//typedef void (*KAMICallback)(KAMIResult result, void *arg);
/*
void CDC_ReadCallback(KAMIResult result, void* arg);
void CDC_ReadCallback(KAMIResult result, void* arg)
{
}
*/
/*---------------------------------------------------------------------------*
Name: フォーマット実行関数
Description:
Arguments: FormatMode
Returns:
*---------------------------------------------------------------------------*/
KAMIResult ExeFormatAsync(FormatMode format_mode, KAMICallback callback)
{
OSIntrMode enabled;
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = callback;
kamiWork.arg = 0;
kamiWork.data = 0;
if (KamiSendPxiCommand(KAMI_EXE_FORMAT, 1, format_mode) == FALSE)
{
return KAMI_RESULT_SEND_ERROR;
}
return KAMI_RESULT_SUCCESS;
}
KAMIResult ExeFormat(FormatMode format_mode)
{
OSIntrMode enabled;
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
kamiWork.data = 0;
if (KamiSendPxiCommand(KAMI_EXE_FORMAT, 1, format_mode))
{
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: NANDアクセス関数
Description:
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiNandIo(u32 block, void* buffer, u32 count, BOOL is_read)
{
OSIntrMode enabled;
u8 data[12];
int i;
MI_CpuClear8( data, sizeof(data));
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
kamiWork.data = 0;
// データ作成
KAMI_PACK_U32(&data[0], &block);
KAMI_PACK_U32(&data[4], &buffer);
KAMI_PACK_U32(&data[8], &count);
if (KamiSendPxiCommand(KAMI_NAND_IO, 13, (u8)is_read))
{
for (i = 0; i < 12; i+=3)
{
KamiSendPxiData(&data[i]);
}
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: kamiMcuWriteFirm
Description: MCUファーム更新関数
Arguments: buffer : new mcu data buffer
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiMcuWriteFirm(void* buffer )
{
OSIntrMode enabled;
u8 data[4+2]; // 3の倍数
int i;
MI_CpuClear8( data, sizeof(data));
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
// データ作成
KAMI_PACK_U32(&data[0], &buffer);
if (KamiSendPxiCommand(KAMI_MCU_WRITE_FIRM, 5, (u8)0))
{
for (i = 0; i < 4; i+=3)
{
KamiSendPxiData(&data[i]);
}
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: MCUアクセス関数
Description:
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiMcuIo(u32 reg_no, void* buffer, u32 value, BOOL is_read)
{
OSIntrMode enabled;
u8 data[12];
int i;
MI_CpuClear8( data, sizeof(data));
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
if (is_read)
{
kamiWork.data = (u8*)buffer;
}
else
{
kamiWork.data = 0;
}
// データ作成
KAMI_PACK_U32(&data[0], &reg_no);
KAMI_PACK_U32(&data[4], &value);
if (KamiSendPxiCommand(KAMI_MCU_IO, 13, (u8)is_read))
{
for (i = 0; i < 12; i+=3)
{
KamiSendPxiData(&data[i]);
}
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: CODECアクセス関数
Description:
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiCodecIo(u8 page, u8 reg_no, u8* buffer, u8 value, BOOL is_read)
{
OSIntrMode enabled;
u8 data[12];
int i;
MI_CpuClear8( data, sizeof(data));
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
if (is_read)
{
kamiWork.data = (u8*)buffer;
}
else
{
kamiWork.data = 0;
}
// データ作成
KAMI_PACK_U8(&data[0], &page);
KAMI_PACK_U8(&data[1], &reg_no);
KAMI_PACK_U32(&data[4], &value);
if (KamiSendPxiCommand(KAMI_CODEC_IO, 13, (u8)is_read))
{
for (i = 0; i < 12; i+=3)
{
KamiSendPxiData(&data[i]);
}
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: ARM7アクセス関数
Description:
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiARM7Io(u32 addr, u32* buffer, u32 value, BOOL is_read)
{
OSIntrMode enabled;
u8 data[12];
int i;
MI_CpuClear8( data, sizeof(data));
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
if (is_read)
{
kamiWork.data = (u8*)buffer;
}
else
{
kamiWork.data = 0;
}
// データ作成
KAMI_PACK_U32(&data[0], &addr);
KAMI_PACK_U32(&data[4], &value);
if (KamiSendPxiCommand(KAMI_ARM7_IO, 13, (u8)is_read))
{
for (i = 0; i < 12; i+=3)
{
KamiSendPxiData(&data[i]);
}
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: kamiCDC_GoDsMode
Description: CODECをDSモードへ遷移させる関数
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiCDC_GoDsMode( void )
{
OSIntrMode enabled;
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
kamiWork.data = 0;
if (KamiSendPxiCommand(KAMI_CDC_GO_DSMODE, 0, (u8)0))
{
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: kamiClearNandErrorLog
Description: NVRAMのNANDエラー情報をクリアします。
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiClearNandErrorLog( void )
{
OSIntrMode enabled;
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
kamiWork.data = 0;
if (KamiSendPxiCommand(KAMI_CLEAR_NAND_ERRORLOG, 0, (u8)0))
{
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: kamiGetCameraModuleTypesAsync
Description: カメラモジュールタイプを取得します(非同期版)
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiGetCameraModuleTypesAsync( CameraModuleTypes *pTypes, KAMICallback callback, void* arg )
{
OSIntrMode enabled;
if (pTypes == NULL)
{
return KAMI_RESULT_INVALID_PARAMETER;
}
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
kamiWork.callback = callback;
kamiWork.arg = arg;
kamiWork.data = (u8*)pTypes;
(void)OS_RestoreInterrupts(enabled);
if (KamiSendPxiCommand(KAMI_GET_CAMERA_MODULE_TYPE, 0, 0))
{
return KAMI_RESULT_SUCCESS;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: kamiGetCameraModuleTypes
Description: カメラモジュールタイプを取得します(同期版)
Arguments: None.
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiGetCameraModuleTypes( CameraModuleTypes *pTypes )
{
OSIntrMode enabled;
if (pTypes == NULL)
{
return KAMI_RESULT_INVALID_PARAMETER;
}
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
kamiWork.callback = NULL;
kamiWork.arg = 0;
kamiWork.data = (u8*)pTypes;
(void)OS_RestoreInterrupts(enabled);
if (KamiSendPxiCommand(KAMI_GET_CAMERA_MODULE_TYPE, 0, 0))
{
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
Name: kamiGetNandCID
Description: NANDのCIDを取得します。
Arguments: buffer : 16バイトバッファ
Returns:
*---------------------------------------------------------------------------*/
KAMIResult kamiGetNandCID(void* buffer )
{
OSIntrMode enabled;
u8 data[4+2]; // 3の倍数
MI_CpuClear8( data, sizeof(data));
// ロック
enabled = OS_DisableInterrupts();
if (kamiWork.lock)
{
(void)OS_RestoreInterrupts(enabled);
return KAMI_RESULT_BUSY;
}
kamiWork.lock = TRUE;
(void)OS_RestoreInterrupts(enabled);
kamiWork.callback = NULL;
kamiWork.arg = 0;
kamiWork.data = (u8*)buffer;
if (KamiSendPxiCommand(KAMI_GET_NAND_CID, 0, 0))
{
KamiWaitBusy();
return (KAMIResult)kamiWork.result;
}
return KAMI_RESULT_SEND_ERROR;
}
/*---------------------------------------------------------------------------*
PXI関連
*---------------------------------------------------------------------------*/
static BOOL KamiSendPxiCommand(KamiCommand command, u8 size, u8 data)
{
u32 pxiData = (u32)(KAMITEST_PXI_START_BIT |
((command << KAMITEST_PXI_COMMAND_SHIFT) & KAMITEST_PXI_COMMAND_MASK) |
((size << KAMITEST_PXI_DATA_NUMS_SHIFT) & KAMITEST_PXI_DATA_NUMS_MASK) |
((data << KAMITEST_PXI_1ST_DATA_SHIFT) & KAMITEST_PXI_1ST_DATA_MASK));
if (0 > PXI_SendWordByFifo(PXI_FIFO_TAG_KAMITEST, pxiData, 0))
{
return FALSE;
}
return TRUE;
}
static void KamiSendPxiData(u8 *pData)
{
u32 pxiData = (u32)((pData[0] << 16) | (pData[1] << 8) | pData[2]);
while (0 > PXI_SendWordByFifo(PXI_FIFO_TAG_KAMITEST, pxiData, 0))
{
}
}
static void KamiPxiCallback(PXIFifoTag tag, u32 data, BOOL err)
{
#pragma unused( tag )
if (err)
{
KamiDone(KAMI_RESULT_FATAL_ERROR);
return;
}
if (data & KAMITEST_PXI_START_BIT) // 先頭データ
{
if (data & KAMITEST_PXI_RESULT_BIT)
{
kamiWork.total = (u8)((data & KAMITEST_PXI_DATA_NUMS_MASK) >> KAMITEST_PXI_DATA_NUMS_SHIFT);
kamiWork.current = 0;
kamiWork.command = (KamiCommand)((data & KAMITEST_PXI_COMMAND_MASK) >> KAMITEST_PXI_COMMAND_SHIFT);
kamiWork.result = (KAMIPxiResult)((data & KAMITEST_PXI_1ST_DATA_MASK) >> KAMITEST_PXI_1ST_DATA_SHIFT);
}
else // 未知のデータ
{
KamiDone(KAMI_RESULT_FATAL_ERROR);
return;
}
}
else // 後続データ
{
if (kamiWork.data == NULL)
{
KamiDone(KAMI_RESULT_FATAL_ERROR);
return;
}
if (kamiWork.current < kamiWork.total-1)
{
kamiWork.data[kamiWork.current++] = (u8)((data & 0xFF0000) >> 16);
}
if (kamiWork.current < kamiWork.total-1)
{
kamiWork.data[kamiWork.current++] = (u8)((data & 0x00FF00) >> 8);
}
if (kamiWork.current < kamiWork.total-1)
{
kamiWork.data[kamiWork.current++] = (u8)((data & 0x0000FF) >> 0);
}
}
if (kamiWork.current == kamiWork.total-1)
{
KAMIResult result;
switch (kamiWork.result)
{
case KAMI_PXI_RESULT_SUCCESS: // alias KAMI_PXI_RESULT_SUCCESS_TRUE
result = KAMI_RESULT_SUCCESS; // alias KAMI_RESULT_SUCCESS_TRUE
break;
case KAMI_PXI_RESULT_SUCCESS_FALSE:
result = KAMI_RESULT_SUCCESS_FALSE;
break;
case KAMI_PXI_RESULT_INVALID_COMMAND:
result = KAMI_RESULT_INVALID_COMMAND;
break;
case KAMI_PXI_RESULT_INVALID_PARAMETER:
result = KAMI_RESULT_INVALID_PARAMETER;
break;
case KAMI_PXI_RESULT_ILLEGAL_STATUS:
result = KAMI_RESULT_ILLEGAL_STATUS;
break;
case KAMI_PXI_RESULT_BUSY:
result = KAMI_RESULT_BUSY;
break;
default:
result = KAMI_RESULT_FATAL_ERROR;
}
KamiDone(result);
return;
}
}
extern void PXIi_HandlerRecvFifoNotEmpty(void);
static void KamiWaitBusy(void)
{
volatile BOOL *p = &kamiWork.lock;
while (*p)
{
if (OS_GetCpsrIrq() == OS_INTRMODE_IRQ_DISABLE)
{
PXIi_HandlerRecvFifoNotEmpty();
}
}
}
static void KamiDone(KAMIResult result)
{
KAMICallback callback = kamiWork.callback;
void* arg = kamiWork.arg;
kamiWork.callback = NULL;
kamiWork.arg = NULL;
if (kamiWork.lock)
{
kamiWork.lock = FALSE;
}
if (callback)
{
callback(result, arg);
}
}

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@ -0,0 +1,332 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: kami_write_nandfirm.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include <twl/nam.h>
#include <nitro/nvram.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include <firm/format/firm_common.h>
#include "kami_write_nandfirm.h"
/*---------------------------------------------------------------------------*
マクロ定義
*---------------------------------------------------------------------------*/
// NANDファーム書き込みの際にNVRAMの未割り当て領域+予約領域を0クリアする場合は定義します(開発用)
//#define CLEAR_NON_ASIGNED_AREA_AND_RESERVED_AREA_ALL
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define NAND_BLOCK_BYTE 0x200
#define NAND_FIRM_START_OFFSET 0x200
#define NAND_FIRM_START_OFFSET_IN_FILE 0x200
#define NVRAM_PAGE_SIZE 0x100
#define NVRAM_NORFIRM_RESERVED_ADDRESS 0x200
#define NVRAM_NORFIRM_NANDBOOT_FLAG_OFFSET 0xff
#define NVRAM_NORFIRM_NANDBOOT_FLAG 0x80
#define NVRAM_NON_ASIGNED_AREA_ADDRESS 0x300
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static u8 sNvramPageSizeBuffer[NVRAM_PAGE_SIZE] ATTRIBUTE_ALIGN(32); // ARM7からアクセスするためスタックでは駄目
static u32 sReservedAreaEndAddress;
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
void kamiEraseNandfirmVersion( u32 nandfirmsize );
/*---------------------------------------------------------------------------*
Name: kamiWriteNandfirm
Description:
Arguments: no
Returns: None.
*---------------------------------------------------------------------------*/
BOOL kamiWriteNandfirm(const char* pFullPath, NAMAlloc allocFunc, NAMFree freeFunc)
{
FSFile file;
BOOL open_is_ok;
BOOL read_is_ok;
u8* pTempBuf;
u32 file_size;
u32 nandfirm_size;
u32 alloc_size;
u32 write_block;
BOOL result = TRUE;
u16 crc_w1, crc_w2;
u16 crc_r1, crc_r2;
u16 crc_norfirm_reserved_area_w, crc_norfirm_reserved_area_r;
#ifdef CLEAR_NON_ASIGNED_AREA_AND_RESERVED_AREA_ALL
u32 write_offset;
#endif // CLEAR_NON_ASIGNED_AREA_AND_RESERVED_AREA_ALL
// .nandファイルオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, pFullPath);
if (!open_is_ok)
{
OS_Warning("Failure! FS_OpenFile");
return FALSE;
}
// サイズチェック
file_size = FS_GetFileLength(&file) ;
if (file_size > (800*1024))
{
kamiFontPrintfConsoleEx(1, "too big file size!\n");
FS_CloseFile(&file);
return FALSE;
}
nandfirm_size = file_size - NAND_FIRM_START_OFFSET_IN_FILE;
// バッファ確保
// 書き込みがブロック単位(512byte)であることを考慮し512アライメントを確保
alloc_size = MATH_ROUNDUP(file_size, 512);
pTempBuf = allocFunc( alloc_size );
if (pTempBuf == NULL)
{
kamiFontPrintfConsoleEx(1, "Fail Alloc()!\n");
FS_CloseFile(&file);
return FALSE;
}
MI_CpuClear8( pTempBuf, alloc_size );
// .nandファイルリード
DC_FlushRange(pTempBuf, alloc_size);
read_is_ok = FS_ReadFile( &file, pTempBuf, (s32)file_size );
DC_FlushRange(pTempBuf, file_size);
if (!read_is_ok)
{
kamiFontPrintfConsoleEx(1, "Fail FS_ReadFile!\n");
FS_CloseFile(&file);
freeFunc(pTempBuf);
return FALSE;
}
// ファイルクローズ
FS_CloseFile(&file);
// 書き込み前のCRCを計算
crc_w1 = SVC_GetCRC16( 0xffff, pTempBuf, sizeof(NORHeaderDS) );
crc_w2 = SVC_GetCRC16( 0xffff, pTempBuf+NAND_FIRM_START_OFFSET_IN_FILE, nandfirm_size );
// まずNORHeaderDS領域を書き込む(40byte?)
if (NVRAMi_Write(0, sizeof(NORHeaderDS), (void*)pTempBuf) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Write()\n");
result = FALSE;
}
// CRCを計算するので念のためにクリアしてからリードする
MI_CpuClear8( pTempBuf, sizeof(NORHeaderDS) );
DC_FlushRange(pTempBuf, sizeof(NORHeaderDS));
// CRCチェックのためNvramからリード
if (NVRAMi_Read(0, sizeof(NORHeaderDS), pTempBuf) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Read()!\n");
}
DC_FlushRange(pTempBuf, sizeof(NORHeaderDS));
// 書き込み後のCRCを計算
crc_r1 = SVC_GetCRC16( 0xffff, pTempBuf, sizeof(NORHeaderDS) );
// NVRAM先頭部分のCRC比較
if ( crc_w1 != crc_r1 )
{
freeFunc(pTempBuf);
kamiFontPrintfConsoleEx(1, "Fail! CRC check %x!=%x\n", crc_w1, crc_r1);
return FALSE;
}
// nandfirm 起動フラグを立てる
MI_CpuClear8( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
sNvramPageSizeBuffer[NVRAM_NORFIRM_NANDBOOT_FLAG_OFFSET] = NVRAM_NORFIRM_NANDBOOT_FLAG;
DC_FlushRange( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE);
// NORファームリザーブ領域の書き込みデータのCRCを計算
crc_norfirm_reserved_area_w = SVC_GetCRC16( 0xffff, sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
if (NVRAMi_Write(NVRAM_NORFIRM_RESERVED_ADDRESS, NVRAM_PAGE_SIZE, sNvramPageSizeBuffer) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Write()\n");
result = FALSE;
}
// CRCを計算するので念のためにクリアしてからリードする
MI_CpuClear8( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
// 読み込みはARM7が直接メモリに書き出すため
DC_FlushRange(sNvramPageSizeBuffer, NVRAM_PAGE_SIZE);
if (NVRAMi_Read(NVRAM_NORFIRM_RESERVED_ADDRESS, NVRAM_PAGE_SIZE, sNvramPageSizeBuffer) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Read()\n");
result = FALSE;
}
// 書き込み後のCRCを計算
DC_FlushRange(sNvramPageSizeBuffer, NVRAM_PAGE_SIZE);
crc_norfirm_reserved_area_r = SVC_GetCRC16( 0xffff, sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
// NORファームリザーブ領域のCRC比較
if ( crc_norfirm_reserved_area_w != crc_norfirm_reserved_area_r )
{
kamiFontPrintfConsoleEx(1, "Fail! Norfirm Reserved Area CRC check %x!=%x\n", crc_norfirm_reserved_area_w, crc_norfirm_reserved_area_r);
result = FALSE;
}
#ifdef CLEAR_NON_ASIGNED_AREA_AND_RESERVED_AREA_ALL
DC_InvalidateRange( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
// 未割り当て領域+予約領域を0クリアします(開発用)
if (NVRAMi_Read(NVRAM_CONFIG_DATA_OFFSET_ADDRESS, NVRAM_PAGE_SIZE, &sNvramPageSizeBuffer) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Read()\n");
result = FALSE;
}
sReservedAreaEndAddress = (u32)(*(u16 *)sNvramPageSizeBuffer << NVRAM_CONFIG_DATA_OFFSET_SHIFT) - 0xA00;// TWL WiFi設定 + NTR WiFi設定 を差し引く
//OS_Printf("end = %x\n", sReservedAreaEndAddress);
MI_CpuFill8( sNvramPageSizeBuffer, 0x00, NVRAM_PAGE_SIZE );
DC_FlushRange( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
for (write_offset=NVRAM_NON_ASIGNED_AREA_ADDRESS; write_offset < sReservedAreaEndAddress; write_offset += NVRAM_PAGE_SIZE)
{
if (NVRAMi_Write(write_offset, NVRAM_PAGE_SIZE, sNvramPageSizeBuffer) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Write()\n");
result = FALSE;
}
}
//OS_Printf("write_offset = %x\n", write_offset);
#else
// 未割り当て領域先頭256byte+予約領域を0クリアします
MI_CpuFill8( sNvramPageSizeBuffer, 0x00, NVRAM_PAGE_SIZE );
DC_FlushRange( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
if (NVRAMi_Write(NVRAM_NON_ASIGNED_AREA_ADDRESS, NVRAM_PAGE_SIZE, sNvramPageSizeBuffer) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Write()\n");
result = FALSE;
}
DC_InvalidateRange( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
if (NVRAMi_Read(NVRAM_CONFIG_DATA_OFFSET_ADDRESS, NVRAM_PAGE_SIZE, &sNvramPageSizeBuffer) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Read()\n");
result = FALSE;
}
sReservedAreaEndAddress = (u32)(*(u16 *)sNvramPageSizeBuffer << NVRAM_CONFIG_DATA_OFFSET_SHIFT) - 0xA00;// TWL WiFi設定 + NTR WiFi設定 を差し引く
MI_CpuFill8( sNvramPageSizeBuffer, 0x00, NVRAM_PAGE_SIZE );
DC_FlushRange( sNvramPageSizeBuffer, NVRAM_PAGE_SIZE );
if (NVRAMi_Write(sReservedAreaEndAddress - 0x100, NVRAM_PAGE_SIZE, sNvramPageSizeBuffer) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Write()\n");
result = FALSE;
}
#endif
// NANDログ情報のクリア
if (kamiClearNandErrorLog() != KAMI_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail kamiClearNandErrorLog()\n");
result = FALSE;
}
// nandfirmバージョンの消去(デバッグ用)
kamiEraseNandfirmVersion(nandfirm_size);
// kamiFontPrintfConsoleEx(0, "NAND Firm Import Start!\n");
// NAND書き込み
write_block = nandfirm_size/NAND_BLOCK_BYTE + (nandfirm_size % NAND_BLOCK_BYTE != 0);
kamiNandWrite( NAND_FIRM_START_OFFSET/NAND_BLOCK_BYTE, pTempBuf+NAND_FIRM_START_OFFSET, write_block ); // ブロック単位、バイト単位、ブロック単位
kamiFontLoadScreenData();
// CRCを計算するので念のためにクリアしてからリードする
MI_CpuClear8( pTempBuf, nandfirm_size );
DC_FlushRange(pTempBuf, nandfirm_size);
// CRCチェックのためNandからリード
if (kamiNandRead(NAND_FIRM_START_OFFSET/NAND_BLOCK_BYTE, pTempBuf, write_block ) == KAMI_RESULT_SEND_ERROR)
{
kamiFontPrintfConsoleEx(1, "kamiNandRead ... %s!\n", "ERROR");
}
DC_FlushRange(pTempBuf, nandfirm_size);
// 書き込み後のCRCを計算
crc_r2 = SVC_GetCRC16( 0xffff, pTempBuf, nandfirm_size );
// NAND部分についてのCRCチェック
if (crc_w2 == crc_r2)
{
// kamiFontPrintfConsoleEx(0, "Success! CRC check %x==%x\n", crc_w2, crc_r2);
}
else
{
result = FALSE;
kamiFontPrintfConsoleEx(1, "Fail! CRC check %x!=%x\n", crc_w2, crc_r2);
}
// メモリ解放
freeFunc(pTempBuf);
return result;
}
/*---------------------------------------------------------------------------*
Name: kamiEraseNandfirmVersion
Description: nandfirmのバージョン情報を消去します。(デバッグ用)
Arguments: no
Returns: None.
*---------------------------------------------------------------------------*/
void kamiEraseNandfirmVersion( u32 nandfirmsize )
{
u8 buffer[NAND_BLOCK_BYTE];
u32 blockNo;
if ((nandfirmsize % NAND_BLOCK_BYTE)==0)
{
blockNo = NAND_FIRM_START_OFFSET/NAND_BLOCK_BYTE + nandfirmsize/NAND_BLOCK_BYTE;
MI_CpuClear8( buffer, NAND_BLOCK_BYTE );
DC_FlushRange(buffer, NAND_BLOCK_BYTE);
kamiNandWrite( blockNo, buffer, 1 ); // ブロック単位、バイト単位、ブロック単位
}
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: keypad.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "keypad.h"
/*---------------------------------------------------------------------------*
’è<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
#define KEY_REPEAT_TRIGGER_START 20
#define KEY_REPEAT_TRIGGER_TERM 5
/*---------------------------------------------------------------------------*
“à•”•Ï<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
static u16 Cont;
static u16 Trg;
static u16 Release;
static u16 RepeatTrg;
static u8 key = 60;
static int repeat_counter;
/*---------------------------------------------------------------------------*
“à•”ŠÖ<EFBFBD>”’è‹`
*---------------------------------------------------------------------------*/
void
kamiPadRead(void)
{
u16 ReadData;
ReadData = PAD_Read();
Trg = (u16)(ReadData & (ReadData ^ Cont));
Release = (u16)(Cont & (ReadData ^ Cont));
Cont = ReadData;
RepeatTrg = Trg;
if (++repeat_counter > (KEY_REPEAT_TRIGGER_START + KEY_REPEAT_TRIGGER_TERM))
{
repeat_counter = KEY_REPEAT_TRIGGER_START;
}
if (repeat_counter == KEY_REPEAT_TRIGGER_START)
{
RepeatTrg = ReadData;
}
if (!ReadData)
{
repeat_counter = 0;
}
}
BOOL
kamiPadIsTrigger(u16 key)
{
return (Trg & key)? TRUE : FALSE;
}
BOOL
kamiPadIsRepeatTrigger(u16 key)
{
return (RepeatTrg & key)? TRUE : FALSE;
}
BOOL
kamiPadIsPress(u16 key)
{
return (Cont & key)? TRUE : FALSE;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: main.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include <twl/nam.h>
#include <twl/os/common/format_rom.h>
#include <sysmenu/namut.h>
#include "kami_font.h"
#include "process_format.h"
#include "process_topmenu.h"
#include "graphics.h"
#include "keypad.h"
#include "kami_pxi.h"
#include "process_fade.h"
#include "hwi.h"
#define SCRAMBLE_MASK 0x00406000
extern void HWInfoWriterInit( void );
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static Process sProcess;
static FSEventHook sSDHook;
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
static void VBlankIntr(void);
static void InitAllocation(void);
/*---------------------------------------------------------------------------*
Name: TwlMain
Description: main
Arguments: None
Returns: None
*---------------------------------------------------------------------------*/
void
TwlMain()
{
// 製品ビルドランチャー&デバッガ上での起動対応
if ( OS_GetRunningConsoleType() & OS_CONSOLE_TWLDEBUGGER )
{
ROM_Header *dh = (void *)HW_ROM_HEADER_BUF;
dh->s.game_cmd_param &= ~SCRAMBLE_MASK;
}
OS_Init();
OS_InitTick();
OS_InitArena();
PXI_Init();
OS_InitLock();
OS_InitArenaEx();
OS_InitIrqTable();
OS_SetIrqStackChecker();
MI_Init();
OS_InitVAlarm();
OSi_InitVramExclusive();
OS_InitThread();
OS_InitReset();
GX_Init();
FX_Init();
SND_Init();
SNDEX_Init();
TP_Init();
RTC_Init();
#ifndef NAND_INITIALIZER_LIMITED_MODE
KamiPxiInit(); /* 独自PXI初期化 */
#endif
// Vブランク割り込み設定
OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr);
(void)OS_EnableIrqMask(OS_IE_V_BLANK);
(void)OS_EnableIrqMask(OS_IE_FIFO_RECV);
(void)OS_EnableIrq();
(void)GX_VBlankIntr(TRUE);
// initialize file-system
FS_Init(FS_DMA_NOT_USE);
// SDカードの挿抜イベント監視コールバック設定
// FS_RegisterEventHook("sdmc", &sSDHook, SDEvents, NULL);
// FS_Initの後の方が良い模様
InitAllocation();
// 表示関連初期化
InitGraphics();
kamiFontInit();
/* always preload FS table for faster directory access. */
{
u32 need_size = FS_GetTableSize();
void *p_table = OS_Alloc(need_size);
SDK_ASSERT(p_table != NULL);
(void)FS_LoadTable(p_table, need_size);
}
// 初期シーケンス設定
sProcess = TopmenuProcess0;
kamiFontPrintfConsole( CONSOLE_ORANGE, "How to \n");
kamiFontPrintfConsole( CONSOLE_ORANGE, "+---------------------------+\n");
kamiFontPrintfConsole( CONSOLE_ORANGE, "l A Button : Select Menu l\n");
kamiFontPrintfConsole( CONSOLE_ORANGE, "l Up/Down Key : Change Menu l\n");
#ifndef NAND_INITIALIZER_LIMITED_MODE
kamiFontPrintfConsole( CONSOLE_ORANGE, "l L&R Button : Auto Init l\n");
#endif
kamiFontPrintfConsole( CONSOLE_ORANGE, "+---------------------------+\n");
#ifdef TWL_CAPTURE_VERSION
// memory-launcher経由で立ち上がるTWLCaptureSystemWriterでは
// RED_LAUNCHER_VERが0でフォーマットに失敗するので強制的に書き換える
MI_StoreLE8((void*)HW_TWL_RED_LAUNCHER_VER, 1);
#endif
#ifdef AUTO_FORMAT_MODE
// 検査工程ではNANDが初期化されていないがその状態でFATにアクセスすると
// 問題があるため強制的にフォーマットを行う 2008/06/18
// ExeFormat(FORMAT_MODE_QUICK);
//
// Secure情報を読み込む前にフォーマットしてしまうとSecure情報が消えてしまう。
// そうするとシリアルNoが書き換わってしまうのでこの処理はなくす。
// 検査工程と異なりNandInitializerが実行される段階ではフォーマット済みなはず。
// 仮に未フォーマットであったとしてもBadFormat扱いとなる。2009/03/05
#endif
// NAMライブラリ初期化
NAM_Init( OS_AllocFromMain, OS_FreeToMain);
NAMUT_Init( OS_AllocFromMain, OS_FreeToMain);
#ifdef TWL_CAPTURE_VERSION
kamiFontPrintfConsoleEx(CONSOLE_RED, "[No Signature MODE]\n" );
#else
// HWInfo関連の前準備
switch (HWI_Init( OS_AllocFromMain, OS_FreeToMain ))
{
case HWI_INIT_FAILURE:
kamiFontPrintfConsoleEx(CONSOLE_RED, "HWI_INIT() Failure!\n" );
break;
case HWI_INIT_SUCCESS_PRO_SIGNATURE_MODE:
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, "[PRO Signature MODE]\n" );
break;
case HWI_INIT_SUCCESS_DEV_SIGNATURE_MODE:
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, "[DEV Signature MODE]\n" );
break;
case HWI_INIT_SUCCESS_NO_SIGNATRUE_MODE:
kamiFontPrintfConsoleEx(CONSOLE_RED, "[No Signature MODE]\n" );
break;
}
#endif
{
u8 temp;
kamiCodecRead( 1, 31, &temp);
OS_Printf("temp = %x\n", temp);
kamiCodecWrite( 1, 31, (temp & 0x7f));
kamiCodecRead( 1, 31, &temp);
OS_Printf("temp = %x\n", temp);
}
while (1)
{
kamiPadRead();
// コマンドフラッシュ
// (void)SND_FlushCommand(SND_COMMAND_NOBLOCK);
// Vブランク待ち
OS_WaitVBlankIntr();
// ARM7コマンド応答受信
// while (SND_RecvCommandReply(SND_COMMAND_NOBLOCK) != NULL)
// {
// }
// フォントスクリーンデータロード
kamiFontLoadScreenData();
sProcess = sProcess();
}
}
/*---------------------------------------------------------------------------*
Name: VBlankIntr
Description: VBlank割り込み処理
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void
VBlankIntr(void)
{
OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt
}
/*---------------------------------------------------------------------------*
Name: InitAllocation
Description: ヒープの初期化.
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static void InitAllocation(void)
{
void *tmp;
OSHeapHandle hh;
/* アリーナの初期化 */
tmp = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1);
OS_SetArenaLo(OS_ARENA_MAIN, tmp);
hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi());
if (hh < 0)
OS_Panic("ARM9: Fail to create heap...\n");
hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh);
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_auto.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "kami_font.h"
#include "process_topmenu.h"
#include "process_format.h"
#include "process_hw_info.h"
#include "process_import.h"
#include "process_write_data.h"
#include "process_nandfirm.h"
#include "process_norfirm.h"
#include "process_auto.h"
#include "process_fade.h"
#include "process_mcu.h"
#include "cursor.h"
#include "keypad.h"
#ifdef TWL_CAPTURE_VERSION
// TWLCAPTURE生産工程書き込み用
#include "process_nandfirm_twlc.h"
#include "process_import_twlc.h"
#endif
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
グローバル変数定義
*---------------------------------------------------------------------------*/
BOOL gAutoFlag = FALSE;
AutoProcessResult gAutoProcessResult[AUTO_PROCESS_MENU_NUM];
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: Top Menu プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* AutoProcess0(void)
{
s32 i;
// オートフラグセット
gAutoFlag = TRUE;
// 処理結果初期化
for (i=0;i<AUTO_PROCESS_MENU_NUM; i++)
{
gAutoProcessResult[i] = AUTO_PROCESS_RESULT_SKIP;
}
// メニュー初期化
sMenuSelectNo = 0;
// カーソル消去
SetCursorPos((u16)200, (u16)200);
return AutoProcess1;
}
/*---------------------------------------------------------------------------*
Name: Top Menu プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* AutoProcess1(void)
{
switch ( sMenuSelectNo++ )
{
case AUTO_PROCESS_MENU_FORMAT:
return FormatProcess0;
#ifndef TWL_CAPTURE_VERSION
case AUTO_PROCESS_MENU_HARDWARE_INFO:
return HWInfoProcess0;
#endif // TWL_CAPTURE_VERSION
#ifdef USE_WRITE_VARIOUS_DATA
case AUTO_PROCESS_MENU_VARIOUS_DATA:
return WriteDataProcess0;
#endif // USE_WRITE_VARIOUS_DATA
#ifdef TWL_CAPTURE_VERSION
case AUTO_PROCESS_MENU_IMPORT_TAD:
return ImportProcessTWLC0;
case AUTO_PROCESS_MENU_IMPORT_NANDFIRM:
return NandfirmProcessTWLC0;
#else
case AUTO_PROCESS_MENU_IMPORT_TAD:
return ImportProcess0;
case AUTO_PROCESS_MENU_IMPORT_NANDFIRM:
return NandfirmProcess0;
#endif // TWL_CAPTURE_VERSION
case AUTO_PROCESS_MENU_MCU:
return mcuProcess0;
#ifdef MARIOCLUB_VERSION
case AUTO_PROCESS_MENU_MACHINE_INITIALIZE:
return FormatProcess0;
#endif // MARIOCLUB_VERSION
case AUTO_PROCESS_MENU_NUM:
return AutoProcess2;
}
// never reach
return TopmenuProcess0;
}
/*---------------------------------------------------------------------------*
Name: Top Menu プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* AutoProcess2(void)
{
int i;
s8 line = 3;
u8 bg_color;
BOOL totalResult = TRUE;
// 文字列全クリア
kamiFontClear();
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Auto Nand Initialization");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// メニュー一覧
kamiFontPrintf(3, line += 2, FONT_COLOR_BLACK, " FORMAT NAND ");
#ifndef TWL_CAPTURE_VERSION
kamiFontPrintf(3, line += 2, FONT_COLOR_BLACK, " WRITE HARDWARE INFO ");
#endif
#ifdef USE_WRITE_VARIOUS_DATA
kamiFontPrintf(3, line += 2, FONT_COLOR_BLACK, " WRITE VARIOUS DATA ");
#endif // USE_WRITE_VARIOUS_DATA
kamiFontPrintf(3, line += 2, FONT_COLOR_BLACK, " INPORT TAD FROM SD ");
kamiFontPrintf(3, line += 2, FONT_COLOR_BLACK, " INPORT NANDFIRM FROM SD");
kamiFontPrintf(3, line += 2, FONT_COLOR_BLACK, " WRITE MCU FIRM ");
#ifdef MARIOCLUB_VERSION
kamiFontPrintf(3, line += 2, FONT_COLOR_BLACK, " MACHINE INITIALIZE ");
#endif // MARIOCLUB_VERSION
/*
for (i=0;i<sMenuSelectNo-1;i++)
{
kamiFontPrintf(3, (s16)(7+2*i), FONT_COLOR_GREEN, "OK");
}
*/
for (i=0;i<AUTO_PROCESS_MENU_NUM;i++)
{
switch (gAutoProcessResult[i])
{
case AUTO_PROCESS_RESULT_SUCCESS:
kamiFontPrintf(3, (s16)(5+2*i), FONT_COLOR_GREEN, "OK");
break;
case AUTO_PROCESS_RESULT_FAILURE:
totalResult = FALSE;
kamiFontPrintf(3, (s16)(5+2*i), FONT_COLOR_RED, "NG");
break;
case AUTO_PROCESS_RESULT_SKIP:
kamiFontPrintf(2, (s16)(5+2*i), FONT_COLOR_PURPLE, "SKIP");
break;
}
}
// 失敗なし
if (totalResult)
{
kamiFontPrintf(3, 21, FONT_COLOR_BLACK, " Finished Successfully!");
bg_color = BG_COLOR_GREEN;
}
// 失敗あり
else
{
kamiFontPrintf(3, 21, FONT_COLOR_BLACK, " Error Occured!");
bg_color = BG_COLOR_RED;
}
// 背景上部
kamiFontFillChar( 0, bg_color, bg_color );
kamiFontFillChar( 1, bg_color, bg_color );
kamiFontFillChar( 2, bg_color, BG_COLOR_TRANS );
// 背景下部
kamiFontFillChar(20, BG_COLOR_TRANS, bg_color );
kamiFontFillChar(21, bg_color, bg_color );
kamiFontFillChar(22, bg_color, BG_COLOR_TRANS );
// カーソル消去
SetCursorPos((u16)200, (u16)200);
// オートフラグクリア
gAutoFlag = FALSE;
FADE_IN_RETURN( AutoProcess3 );
}
/*---------------------------------------------------------------------------*
Name: Top Menu プロセス3
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* AutoProcess3(void)
{
// NandInitializerProdectはオート処理が完了した段階で終了です。
#ifndef AUTO_FORMAT_MODE
if (gAutoProcessResult[AUTO_PROCESS_MENU_MCU] == AUTO_PROCESS_RESULT_SKIP)
{
if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
}
#endif
return AutoProcess3;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_eticket.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_eticket.h"
#include "process_auto.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define NUM_OF_MENU_SELECT 2
#define DOT_OF_MENU_SPACE 16
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 56
#define ROUND_UP(value, alignment) \
(((u32)(value) + (alignment-1)) & ~(alignment-1))
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL MakeETicketFile(void);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: eTicket プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* eTicketProcess0(void)
{
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Write eTicket Sign");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// メニュー一覧
kamiFontPrintf(3, 6, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 7, FONT_COLOR_BLACK, "l WRITE E-TICKET l l");
kamiFontPrintf(3, 8, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 9, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 10, FONT_COLOR_BLACK, "+-------------------+-----+");
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_GRAY, BG_COLOR_GRAY );
kamiFontFillChar( 1, BG_COLOR_GRAY, BG_COLOR_GRAY );
kamiFontFillChar( 2, BG_COLOR_GRAY, BG_COLOR_TRANS );
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( eTicketProcess1 );
}
/*---------------------------------------------------------------------------*
Name: eTicket プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* eTicketProcess1(void)
{
// オート実行用
if (gAutoFlag)
{
sMenuSelectNo = 0;
return eTicketProcess2;
}
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = NUM_OF_MENU_SELECT -1;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo >= NUM_OF_MENU_SELECT) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return eTicketProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return eTicketProcess1;
}
/*---------------------------------------------------------------------------*
Name: eTicket プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* eTicketProcess2(void)
{
BOOL result;
switch( sMenuSelectNo )
{
case 0:
result = MakeETicketFile();
if (result)
{
kamiFontPrintf(25, 7, FONT_COLOR_GREEN, "OK");
}
else
{
kamiFontPrintf(25, 7, FONT_COLOR_RED, "NG");
}
break;
case 1:
FADE_OUT_RETURN( TopmenuProcess0 );
}
// Auto用
if (gAutoFlag)
{
if (result) { FADE_OUT_RETURN( AutoProcess1 ); }
else { FADE_OUT_RETURN( AutoProcess2); }
}
return eTicketProcess1;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/
static BOOL MakeETicketFile(void)
{
FSFile file;
FATFSFileHandle fat_handle;
BOOL open_is_ok;
BOOL read_is_ok;
void* pTempBuf;
u32 file_size;
u32 alloc_size;
BOOL result = TRUE;
// F:sys/cert.sysが既に存在するなら何もしない
fat_handle = FATFS_OpenFile(E_TICKET_FILE_PATH_IN_NAND, "r");
if (fat_handle)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "%s already exist\n", E_TICKET_FILE_PATH_IN_NAND);
kamiFontPrintf(2, 20, FONT_COLOR_RED, "%s already exist", E_TICKET_FILE_PATH_IN_NAND);
FATFS_CloseFile(fat_handle);
return FALSE;
}
// ROMファイルオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, E_TICKET_FILE_PATH_IN_ROM);
if (!open_is_ok)
{
OS_Printf("FS_OpenFile(\"%s\") ... ERROR!\n", E_TICKET_FILE_PATH_IN_ROM);
return FALSE;
}
// ROMファイルリード
file_size = FS_GetFileLength(&file) ;
alloc_size = ROUND_UP(file_size, 32) ;
pTempBuf = OS_Alloc( alloc_size );
SDK_NULL_ASSERT(pTempBuf);
DC_InvalidateRange(pTempBuf, alloc_size);
read_is_ok = FS_ReadFile( &file, pTempBuf, (s32)file_size );
if (!read_is_ok)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_ReadFile(\"%s\") ... ERROR!\n", E_TICKET_FILE_PATH_IN_ROM);
FS_CloseFile(&file);
OS_Free(pTempBuf);
return FALSE;
}
// ROMファイルクローズ
FS_CloseFile(&file);
// F:sys/cert.sys作成
if (!FATFS_CreateFile(E_TICKET_FILE_PATH_IN_NAND, TRUE, "rwxrwxrwx"))
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FATFS_CreateFile(%s) failed.\n", E_TICKET_FILE_PATH_IN_NAND);
result = FALSE;
}
else
{
// F:sys/cert.sysオープン
fat_handle = FATFS_OpenFile(E_TICKET_FILE_PATH_IN_NAND, "w");
if (!fat_handle)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FATFS_OpenFile(%s) failed.\n", E_TICKET_FILE_PATH_IN_NAND);
result = FALSE;
}
// F:sys/cert.sys書き込み
else if (FATFS_WriteFile(fat_handle, pTempBuf, (s32)file_size) == -1)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FATFS_WritFile() failed.\n");
result = FALSE;
}
(void)FATFS_CloseFile(fat_handle);
}
OS_Free(pTempBuf);
return result;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_fade.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "process_fade.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static Process sNextProcess;
static int brightness = 16;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL MakeETicketFile(void);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: fadeInProcess プロセス
Description: フェードインを行い完了後にsNextProcessに遷移します
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* fadeInProcess(void)
{
if (--brightness < 0)
{
brightness = 0;
return sNextProcess;
}
else
{
GXS_SetMasterBrightness(brightness);
return fadeInProcess;
}
}
/*---------------------------------------------------------------------------*
Name: fadeOutProcess プロセス
Description: フェードアウトを行い完了後にsNextProcessに遷移します
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* fadeOutProcess(void)
{
if (++brightness > 16)
{
brightness = 16;
return sNextProcess;
}
else
{
GXS_SetMasterBrightness(brightness);
return fadeOutProcess;
}
}
/*---------------------------------------------------------------------------*
その他関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: SetNextProcess
Description: プロセスの遷移時にフェードを使いたい場合に使用します
Arguments: processフェード完了後のプロセス
Returns: None.
*---------------------------------------------------------------------------*/
void SetNextProcess(Process process)
{
sNextProcess = process;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_format.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include <twl/lcfg.h>
#include <twl/nam.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_format.h"
#include "process_hw_info.h"
#include "process_auto.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "debugger_hw_reset_control.h"
#include <sysmenu/namut.h>
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
enum {
MENU_CLEAN_UP=0,
MENU_CHECK_DISK,
#ifndef NAND_INITIALIZER_LIMITED_MODE
MENU_NORMAL_FORMAT,
MENU_FILL_FORMAT,
#endif
MENU_RETURN,
NUM_OF_MENU_SELECT
};
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
// NANDの簡易フォーマットを実行する際にツリー情報を出力する場合は定義します。
//
//#define DUMP_NAND_TREE
#define DOT_OF_MENU_SPACE 16
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 56
#define CHAR_OF_MENU_SPACE 2
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
static u8 sLock;
static u8 sFormatResult;
#ifndef NAND_INITIALIZER_LIMITED_MODE
static u8 sAutoModeSequence;
#endif // NAND_INITIALIZER_LIMITED_MODE
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static void FormatCallback(KAMIResult result, void* arg);
void* ForeverLoopProcess(void);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: Format プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* FormatProcess0(void)
{
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Format Nand Flash");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// メニュー一覧
kamiFontPrintf(3, 6, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 7, FONT_COLOR_BLACK, "l NAND Clean Up l l");
kamiFontPrintf(3, 8, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 9, FONT_COLOR_BLACK, "l CHECK DISK l l");
kamiFontPrintf(3, 10, FONT_COLOR_BLACK, "+-------------------+-----+");
#ifndef NAND_INITIALIZER_LIMITED_MODE
kamiFontPrintf(3, 11, FONT_COLOR_BLACK, "l FORMAT <Normal> l l");
kamiFontPrintf(3, 12, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 13, FONT_COLOR_BLACK, "l FORMAT <Fill FF> l l");
kamiFontPrintf(3, 14, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 15, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 16, FONT_COLOR_BLACK, "+-------------------+-----+");
#else
kamiFontPrintf(3, 11, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 12, FONT_COLOR_BLACK, "+-------------------+-----+");
#endif
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_BLUE, BG_COLOR_BLUE );
kamiFontFillChar( 1, BG_COLOR_BLUE, BG_COLOR_BLUE );
kamiFontFillChar( 2, BG_COLOR_BLUE, BG_COLOR_TRANS );
// カーソル除外
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( FormatProcess1 );
}
/*---------------------------------------------------------------------------*
Name: Format プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* FormatProcess1(void)
{
#ifndef NAND_INITIALIZER_LIMITED_MODE
// オート実行用
if (gAutoFlag)
{
if (sAutoModeSequence == 0)
{
sMenuSelectNo = MENU_NORMAL_FORMAT;
}
else
{
sMenuSelectNo = MENU_CLEAN_UP;
}
return FormatProcess2;
}
#endif
#ifdef USE_FOR_NIGHTLY_AUTO_TEST
sMenuSelectNo = MENU_CLEAN_UP;
return FormatProcess2;
#endif //USE_FOR_NIGHTLY_AUTO_TEST
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = NUM_OF_MENU_SELECT -1;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo >= NUM_OF_MENU_SELECT) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return FormatProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return FormatProcess1;
}
/*---------------------------------------------------------------------------*
Name: Format プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* FormatProcess2(void)
{
if (sLock == FALSE)
{
s16 y_pos = (s16)(7 + sMenuSelectNo * CHAR_OF_MENU_SPACE);
switch( sMenuSelectNo )
{
case MENU_CLEAN_UP: // 簡易フォーマット
{
BOOL result = TRUE;
#ifdef DUMP_NAND_TREE
OS_Printf("---------------------------------------\n");
OS_Printf(" Before \n");
OS_Printf("---------------------------------------\n");
NAMUT_DrawNandTree();
#endif
kamiFontPrintf(24, y_pos, FONT_COLOR_BLACK, " WAIT");
kamiFontLoadScreenData();
// ISデバッガのハードウェアリセットを禁止する
DEBUGGER_HwResetDisable();
result &= NAMUT_Format();
// ISデバッガのハードウェアリセットを許可する
DEBUGGER_HwResetEnable();
if (result)
{
kamiFontPrintf(24, y_pos, FONT_COLOR_GREEN, " OK ");
}
else
{
kamiFontPrintf(24, y_pos, FONT_COLOR_RED, " NG ");
}
#ifdef DUMP_NAND_TREE
OS_Printf("\n");
OS_Printf("---------------------------------------\n");
OS_Printf(" After \n");
OS_Printf("---------------------------------------\n");
NAMUT_DrawNandTree();
#endif
#ifdef USE_FOR_NIGHTLY_AUTO_TEST
if (result)
{
OS_Printf("NAND_CLEANUP_SUCCESS\n");
}
return ForeverLoopProcess;
#endif //USE_FOR_NIGHTLY_AUTO_TEST
#ifndef NAND_INITIALIZER_LIMITED_MODE
#ifdef MARIOCLUB_VERSION
// Auto用
if (gAutoFlag)
{
sAutoModeSequence = 0;
if (result)
{
gAutoProcessResult[AUTO_PROCESS_MENU_MACHINE_INITIALIZE] = AUTO_PROCESS_RESULT_SUCCESS;
FADE_OUT_RETURN( AutoProcess1 );
}
else
{
gAutoProcessResult[AUTO_PROCESS_MENU_MACHINE_INITIALIZE] = AUTO_PROCESS_RESULT_FAILURE;
FADE_OUT_RETURN( AutoProcess2 );
}
}
#endif // MARIOCLUB_VERSION
#endif
return FormatProcess1;
}
case MENU_CHECK_DISK: // チェックディスク
{
FATFSDiskInfo info;
BOOL result = FALSE;
kamiFontPrintf(24, y_pos, FONT_COLOR_BLACK, " WAIT");
kamiFontLoadScreenData();
// ISデバッガのハードウェアリセットを禁止する
DEBUGGER_HwResetDisable();
// チェックディスク実行
if (FATFS_CheckDisk("nand:", &info, TRUE, TRUE, TRUE))
{
// チェックディスク実行
if (FATFS_CheckDisk("nand2:", &info, TRUE, TRUE, TRUE))
{
result = TRUE;
}
}
// ISデバッガのハードウェアリセットを許可する
DEBUGGER_HwResetEnable();
if (result == TRUE) { kamiFontPrintf(24, y_pos, FONT_COLOR_GREEN, " OK "); }
else { kamiFontPrintf(24, y_pos, FONT_COLOR_RED, " NG "); }
return FormatProcess1;
}
#ifndef NAND_INITIALIZER_LIMITED_MODE
case MENU_NORMAL_FORMAT: // ノーマルフォーマット
sLock = TRUE;
ExeFormatAsync(FORMAT_MODE_QUICK, FormatCallback);
kamiFontPrintf(24, y_pos, FONT_COLOR_BLACK, " ");
return FormatProcess3;
case MENU_FILL_FORMAT: // フルフォーマット
sLock = TRUE;
ExeFormatAsync(FORMAT_MODE_FULL, FormatCallback);
kamiFontPrintf(24, y_pos, FONT_COLOR_BLACK, " ");
return FormatProcess3;
#endif
case MENU_RETURN:
FADE_OUT_RETURN( TopmenuProcess0 );
}
}
return FormatProcess1;
}
// 割り込み内につき負荷は軽く
static void FormatCallback(KAMIResult result, void* /*arg*/)
{
s16 y_pos = (s16)(7 + sMenuSelectNo * CHAR_OF_MENU_SPACE);
if ( result == KAMI_RESULT_SUCCESS_TRUE )
{
sFormatResult = TRUE;
}
else
{
sFormatResult = FALSE;
}
// ロック解除
sLock = FALSE;
}
/*---------------------------------------------------------------------------*
Name: Format プロセス3
Description: フォーマット完了待ちプロセス
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* FormatProcess3(void)
{
static s32 progress;
s16 y_pos = (s16)(7 + sMenuSelectNo * CHAR_OF_MENU_SPACE);
// 処理終了判定
if (sLock == FALSE)
{
progress = 0;
if ( sFormatResult )
{
kamiFontPrintf(24, y_pos, FONT_COLOR_GREEN, " OK ");
// フォーマット後はESに必要なファイルがなくなっているため
// ES_InitLibを呼び出すことで作成しておく
NAM_End(NULL, NULL);
NAM_Init( OS_AllocFromMain, OS_FreeToMain);
}
else
{
kamiFontPrintf(24, y_pos, FONT_COLOR_RED, " NG ");
}
#ifndef NAND_INITIALIZER_LIMITED_MODE
// Auto用
if (gAutoFlag)
{
#ifdef MARIOCLUB_VERSION
sAutoModeSequence = 1;
#endif // MARIOCLUB_VERSION
if (sFormatResult)
{
gAutoProcessResult[AUTO_PROCESS_MENU_FORMAT] = AUTO_PROCESS_RESULT_SUCCESS;
FADE_OUT_RETURN( AutoProcess1 );
}
else
{
gAutoProcessResult[AUTO_PROCESS_MENU_FORMAT] = AUTO_PROCESS_RESULT_FAILURE;
FADE_OUT_RETURN( AutoProcess2 );
}
}
#endif
return FormatProcess1;
}
// 進捗表示更新
if ( ++progress >= 30*5 )
{
progress = 0;
kamiFontPrintf(24, y_pos, FONT_COLOR_BLACK, " ");
}
kamiFontPrintf((s16)(24 + (progress / 30)), y_pos, FONT_COLOR_BLACK, "*");
return FormatProcess3;
}
/*---------------------------------------------------------------------------*
Name: Format プロセス4
Description: 無限ループプロセス
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* ForeverLoopProcess(void)
{
return ForeverLoopProcess;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_hw_info.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <twl/lcfg.h>
#include <nitro/card.h>
#include <sysmenu/namut.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_hw_info.h"
#include "process_auto.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "hwi.h"
//
#include "TWLHWInfo_api.h"
#include "TWLSettings_api.h"
//
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
enum {
MENU_REGION_JAPAN = 0,
MENU_REGION_AMERICA,
MENU_REGION_EUROPE,
MENU_REGION_AUSTRALIA,
MENU_REGION_CHINA,
MENU_REGION_KOREA,
MENU_RETURN,
NUM_OF_MENU_SELECT
};
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define DOT_OF_MENU_SPACE 16
#define CHAR_OF_MENU_SPACE 2
#define MENU_TOP_LINE 5
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 40
#define NANDINITIALIZER_SETTING_FILE_PATH_IN_SD "sdmc:/nandinitializer.ini"
#define ROUND_UP(value, alignment) \
(((u32)(value) + (alignment-1)) & ~(alignment-1))
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
static BOOL sWirelessForceOff;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL WriteHWNormalInfoFile( void );
static BOOL WriteHWSecureInfoFile( u8 region );
//static BOOL DeleteHWInfoFile( void );
static BOOL GetNandInitializerSetting(u8* region, u8* wireless);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: HWInfo プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* HWInfoProcess0(void)
{
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Write Hardware Information ");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// メニュー一覧
kamiFontPrintf(3, 4, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 5, FONT_COLOR_BLACK, "l REGION JAPAN l l");
kamiFontPrintf(3, 6, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 7, FONT_COLOR_BLACK, "l REGION AMERICA l l");
kamiFontPrintf(3, 8, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 9, FONT_COLOR_BLACK, "l REGION EUROPE l l");
kamiFontPrintf(3, 10, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 11, FONT_COLOR_BLACK, "l REGION AUSTRALIA l l");
kamiFontPrintf(3, 12, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 13, FONT_COLOR_BLACK, "l REGION CHINA l l");
kamiFontPrintf(3, 14, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 15, FONT_COLOR_BLACK, "l REGION KOREA l l");
kamiFontPrintf(3, 16, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 17, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 18, FONT_COLOR_BLACK, "+--------------------+----+");
// 現在のリージョンに"now"と表示
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+OS_GetRegion()*CHAR_OF_MENU_SPACE), FONT_COLOR_BLACK, "now");
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_PURPLE, BG_COLOR_PURPLE );
kamiFontFillChar( 1, BG_COLOR_PURPLE, BG_COLOR_PURPLE );
kamiFontFillChar( 2, BG_COLOR_PURPLE, BG_COLOR_TRANS );
// カーソル除外
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( HWInfoProcess1 );
}
/*---------------------------------------------------------------------------*
Name: HWInfo プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* HWInfoProcess1(void)
{
#ifndef NAND_INITIALIZER_LIMITED_MODE
// オート実行用
if (gAutoFlag)
{
return HWInfoProcess2;
}
#endif
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = NUM_OF_MENU_SELECT -1;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo >= NUM_OF_MENU_SELECT) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return HWInfoProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return HWInfoProcess1;
}
/*---------------------------------------------------------------------------*
Name: HWInfo プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* HWInfoProcess2(void)
{
int i;
BOOL result;
#ifndef NAND_INITIALIZER_LIMITED_MODE
// オート実行用
if (gAutoFlag)
{
// SDカードのnandinitializer.iniより設定を取得
if (!GetNandInitializerSetting((u8 *)&sMenuSelectNo, (u8 *)&sWirelessForceOff))
{
// 設定の取得に失敗した場合はデフォルト設定(REGION_JAPAN/WIRELESS_ENABLE)
sMenuSelectNo = 0;
sWirelessForceOff = FALSE;
}
}
else
#endif
{
sWirelessForceOff = LCFG_THW_IsForceDisableWireless();
}
switch( sMenuSelectNo )
{
case MENU_REGION_JAPAN:
case MENU_REGION_AMERICA:
case MENU_REGION_EUROPE:
case MENU_REGION_AUSTRALIA:
case MENU_REGION_CHINA:
case MENU_REGION_KOREA:
result = WriteHWInfoFile( (u8)sMenuSelectNo, sWirelessForceOff );
// 全リージョンの結果をクリア
for (i=0;i<NUM_OF_MENU_SELECT;i++)
{
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+i*CHAR_OF_MENU_SPACE), FONT_COLOR_BLACK, " ");
}
// 今回の結果を表示
if ( result == TRUE )
{
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, "OK ");
}
else
{
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_RED, "NG ");
}
break;
case MENU_RETURN:
FADE_OUT_RETURN( TopmenuProcess0 );
break;
}
#ifndef NAND_INITIALIZER_LIMITED_MODE
// Auto用
if (gAutoFlag)
{
if (result)
{
gAutoProcessResult[AUTO_PROCESS_MENU_HARDWARE_INFO] = AUTO_PROCESS_RESULT_SUCCESS;
FADE_OUT_RETURN( AutoProcess1 );
}
else
{
gAutoProcessResult[AUTO_PROCESS_MENU_HARDWARE_INFO] = AUTO_PROCESS_RESULT_FAILURE;
FADE_OUT_RETURN( AutoProcess2 );
}
}
#endif
return HWInfoProcess1;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: HW情報全体のライト
Description:
Arguments: region :
Returns: None.
*---------------------------------------------------------------------------*/
BOOL WriteHWInfoFile( u8 region, BOOL wirelessForceOff )
{
static const char *pMsgSecureWriting = "Writing Secure File...";
static const char *pMsgNormalWriting = "Writing Normal File...";
static const char *pMsgSignWriting = "Writing Sign File...";
static const char *pMsgSucceeded = "Success!\n";
static const char *pMsgFailed = "Failed!\n";
u32 installedSoftBoxCount = 0;
BOOL result = TRUE;
// セキュアファイルのライト
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSecureWriting );
if( HWI_WriteHWSecureInfoFile( region, NULL, wirelessForceOff ) ) {
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSucceeded );
}else {
kamiFontPrintfConsoleEx(CONSOLE_RED, pMsgFailed );
result = FALSE;
}
// ノーマルファイルのライト(移行可能なユニークIDのためにセキュアファイルの後で書き込む)
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgNormalWriting );
if( HWI_WriteHWNormalInfoFile() ) {
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSucceeded );
}else {
kamiFontPrintfConsoleEx(CONSOLE_RED, pMsgFailed );
result = FALSE;
}
// HWID署名ファイルのライト
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSignWriting );
if( HWI_WriteHWIDSignFile() ) {
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSucceeded );
}else {
kamiFontPrintfConsoleEx(CONSOLE_RED, pMsgFailed );
result = FALSE;
}
// CFGデータの修正
if (!HWI_ModifyLanguage( region ))
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "Fail! Write TWLSettings\n" );
result = FALSE;
}
return result;
}
/*---------------------------------------------------------------------------*
Name: HWInfoファイルの削除
Description:
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static BOOL DeleteHWInfoFile( void )
{
static const char *pMsgNormalDeleting = "Deleting Normal File...";
static const char *pMsgSecureDeleting = "Deteting Secure File...";
static const char *pMsgSucceeded = "Success!\n";
static const char *pMsgFailed = "Failed!\n";
BOOL result = TRUE;
// ノーマルファイル
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgNormalDeleting );
if( HWI_DeleteHWNormalInfoFile() ) {
OS_TPrintf( "%s delete succeeded.\n", (char *)LCFG_TWL_HWINFO_NORMAL_PATH );
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSucceeded );
}else {
OS_TPrintf( "%s delete failed.\n", (char *)LCFG_TWL_HWINFO_NORMAL_PATH );
kamiFontPrintfConsoleEx(CONSOLE_RED, pMsgFailed );
result = FALSE;
}
// セキュアファイル
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSecureDeleting );
if( HWI_DeleteHWSecureInfoFile() ) {
OS_TPrintf( "%s delete succeeded.\n", (char *)LCFG_TWL_HWINFO_SECURE_PATH );
kamiFontPrintfConsoleEx(CONSOLE_ORANGE, pMsgSucceeded );
}else {
OS_TPrintf( "%s delete failed.\n", (char *)LCFG_TWL_HWINFO_SECURE_PATH );
kamiFontPrintfConsoleEx(CONSOLE_RED, pMsgFailed );
result = FALSE;
}
return result;
}
/*---------------------------------------------------------------------------*
Name: GetNandInitializerSetting
Description: SDカードのnandinitializer.iniの設定を確認します
Arguments: None.
Returns: None.
*---------------------------------------------------------------------------*/
static BOOL GetNandInitializerSetting(u8* region, u8* wireless)
{
FSFile file;
BOOL open_is_ok;
BOOL read_is_ok;
void* pTempBuf;
char* pStr;
u8 temp_region;
u8 temp_wireless;
u32 file_size;
u32 alloc_size;
// ROMファイルオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, NANDINITIALIZER_SETTING_FILE_PATH_IN_SD);
if (!open_is_ok)
{
OS_Printf("%s is not exist.\n", NANDINITIALIZER_SETTING_FILE_PATH_IN_SD);
return FALSE;
}
// ROMファイルリード
file_size = FS_GetFileLength(&file) ;
alloc_size = ROUND_UP(file_size, 32) ;
pTempBuf = OS_Alloc( alloc_size );
SDK_NULL_ASSERT(pTempBuf);
DC_InvalidateRange(pTempBuf, alloc_size);
read_is_ok = FS_ReadFile( &file, pTempBuf, (s32)file_size );
if (!read_is_ok)
{
OS_Printf("%s could not be read.\n", NANDINITIALIZER_SETTING_FILE_PATH_IN_SD);
FS_CloseFile(&file);
OS_Free(pTempBuf);
return FALSE;
}
// ROMファイルクローズ
FS_CloseFile(&file);
// REGION: を読み取る
pStr = STD_SearchString( pTempBuf, "REGION:");
if (pStr == NULL)
{
OS_Free(pTempBuf);
return FALSE;
}
pStr += STD_GetStringLength("REGION:");
temp_region = (u8)(*pStr - '0');
if (OS_TWL_REGION_JAPAN <= temp_region && temp_region < OS_TWL_REGION_MAX)
{
*region = temp_region;
}
else
{
OS_Free(pTempBuf);
return FALSE;
}
// 強制ワイヤレスOFF設定を読み取る
pStr = STD_SearchString( pTempBuf, "WIRELESS_FORCE_OFF:");
if (pStr == NULL)
{
OS_Free(pTempBuf);
return FALSE;
}
pStr += STD_GetStringLength("WIRELESS_FORCE_OFF:");
temp_wireless = (u8)(*pStr - '0');
if (0 <= temp_wireless && temp_wireless <= 1)
{
*wireless = temp_wireless;
}
else
{
OS_Free(pTempBuf);
return FALSE;
}
OS_Free(pTempBuf);
return TRUE;
}

View File

@ -0,0 +1,963 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_import.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include "sort_title.h"
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include <twl/nam.h>
#include <twl/lcfg.h>
#include <sysmenu/namut.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_import.h"
#include "process_hw_info.h"
#include "process_eticket.h"
#include "process_auto.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "common_utility.h"
#include "TWLHWInfo_api.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
typedef enum {
TAD_WRITE_OPTION_OVERWRITE, // 強制上書き
TAD_WRITE_OPTION_NONEXISTENT, // NANDに同プログラムが存在しない場合に限り書き込み
TAD_WRITE_OPTION_USER // ユーザーに選択させる
} TadWriteOption;
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define NUM_OF_MENU_SELECT 4
#define NUM_OF_MENU_SELECT_INDIVIDUALLY 17
#define DOT_OF_MENU_SPACE 16
#define DOT_OF_MENU_SPACE_INDIVIDUALLY 8
#define CHAR_OF_MENU_SPACE 2
#define CHAR_OF_MENU_SPACE_INDIVIDUALLY 1
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 40
// 表示&インポートできる.TADファイルは最大16個まで
// しかもSDカードのルートに存在するファイルのみというお手軽実装
#define FILE_NUM_MAX 256
#define QSORT_BUF_SIZE ((8+1) * 8) // サイズは(Log2(FILE_NUM_MAX)+1) * 8 bytes 必要 動的確保できるならそっちの方が楽
#define VIEW_LINES_MAX 16
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s32 sMenuSelectNo;
static s32 sMenuSelectNoIndividually;
static LCFGReadResult (*s_pReadSecureInfoFunc)( void );
static char sFilePath[FILE_NUM_MAX][FS_ENTRY_LONGNAME_MAX];
static TitleSortSet sTitleSortSet[FILE_NUM_MAX];
static u8 sFileNum;
static void* spStack;
static u32 sCurrentProgress;
static vu8 sNowImport = FALSE;
static s32 sTadListViewOffset;
static s32 sLines;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL ImportTad(char* file_name, TadWriteOption option);
static void ProgressThread(void* arg);
static void Destructor(void* arg);
static void ShowTadList(void);
static void DumpTadInfo(void);
static void ShowTitleinfoDifference( NAMTitleInfo* titleInfoNand, NAMTitleInfo* titleInfoSd);
void ProgessInit(void);
void ProgressDraw(f32 ratio);
static void* ImportProcessReturn1(void);
static void* ImportIndividuallyProcess0(void);
static void* ImportIndividuallyProcess1(void);
static void* ImportIndividuallyProcess2(void);
static void* ImportIndividuallyProcess3(void);
static void* ImportAllOverwriteProcess0(void);
static void* ImportAllOverwriteProcess1(void);
static void* ImportAllOverwriteProcess2(void);
static void* ImportAllOverwriteProcess3(void);
static void* ImportAllNonexistentProcess0(void);
static void* ImportAllNonexistentProcess1(void);
static void* ImportAllNonexistentProcess2(void);
static void* ImportAllNonexistentProcess3(void);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: Import プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* ImportProcess0(void)
{
FSFile dir;
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Import TAD from SD");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// メニュー一覧
kamiFontPrintf(3, 4, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 5, FONT_COLOR_BLACK, "l OVERWRITE ALL l l");
kamiFontPrintf(3, 6, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 7, FONT_COLOR_BLACK, "l WRITE NONEXISTENT l l");
kamiFontPrintf(3, 8, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 9, FONT_COLOR_BLACK, "l SELECT FILE >> l l");
kamiFontPrintf(3, 10, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 11, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 12, FONT_COLOR_BLACK, "+--------------------+----+");
// 配列クリア
MI_CpuClear8( sFilePath, sizeof(sFilePath) );
MI_CpuClear8( sTitleSortSet, sizeof(sTitleSortSet) );
// ファイル数初期化
sFileNum = 0;
// 表示オフセット初期化
sTadListViewOffset = 0;
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_PINK, BG_COLOR_PINK );
kamiFontFillChar( 1, BG_COLOR_PINK, BG_COLOR_PINK );
kamiFontFillChar( 2, BG_COLOR_PINK, BG_COLOR_TRANS );
FS_InitFile(&dir);
// SDカードのルートディレクトリを検索
if ( !FS_OpenDirectory(&dir, "sdmc:/", FS_FILEMODE_R | FS_FILEMODE_W) )
{
kamiFontPrintfConsole(CONSOLE_RED, "Error FS_OpenDirectory(sdmc:/)\n");
}
else
{
int l;
char qsortBuf[QSORT_BUF_SIZE];
FSDirectoryEntryInfo info[1];
OS_Printf("[%s]:\n", "sdmc:/");
kamiFontPrintfConsole(CONSOLE_ORANGE, "------ tad file List -----\n");
// .dat .nand .nor を探してファイル名を保存しておく
while (FS_ReadDirectory(&dir, info))
{
OS_Printf(" %s", info->longname);
if ((info->attributes & (FS_ATTRIBUTE_DOS_DIRECTORY | FS_ATTRIBUTE_IS_DIRECTORY)) != 0)
{
OS_Printf("/\n");
}
else
{
char* pExtension;
OS_Printf(" (%d BYTEs)\n", info->filesize);
// 拡張子のチェック
pExtension = STD_SearchCharReverse( info->longname, '.');
if (pExtension)
{
if (!STD_CompareString( pExtension, ".tad") || !STD_CompareString( pExtension, ".TAD") )
{
NAMTadInfo tadInfo;
char full_path[FS_ENTRY_LONGNAME_MAX+6];
// フルパスを作成
MakeFullPathForSD(info->longname, full_path);
STD_CopyString( sFilePath[sFileNum], info->longname );
// kamiFontPrintfConsole(CONSOLE_ORANGE, "%d:%s\n", sFileNum, info->longname);
// tadファイルの情報取得
if (NAM_ReadTadInfo(&tadInfo, full_path) != NAM_OK)
{
// 失敗したらエラーを表示して現在のファイルを飛ばして先へ進む
kamiFontPrintfConsole(CONSOLE_RED, "Error NAM_ReadTadInfo()\n");
continue;
}
sTitleSortSet[sFileNum].titleID = tadInfo.titleInfo.titleId;
sTitleSortSet[sFileNum].path = sFilePath[sFileNum];
if (++sFileNum >= FILE_NUM_MAX)
{
break;
}
}
}
}
}
(void)FS_CloseDirectory(&dir);
// ファイルパスをTitleID_lo順にソートする
SortTitle( sTitleSortSet, sFileNum, qsortBuf );
for( l=0; l<sFileNum; l++ )
{
kamiFontPrintfConsole(CONSOLE_ORANGE, "%d:%s\n", l, sTitleSortSet[l].path);
}
kamiFontPrintfConsole(CONSOLE_ORANGE, "--------------------------\n");
// DumpTadInfo();
}
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( ImportProcess1 );
}
/*---------------------------------------------------------------------------*
Name: Import プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* ImportProcess1(void)
{
// オート実行用
if (gAutoFlag)
{
sMenuSelectNo = 0;
return ImportProcess2;
}
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = NUM_OF_MENU_SELECT -1;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo >= NUM_OF_MENU_SELECT) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return ImportProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return ImportProcess1;
}
/*---------------------------------------------------------------------------*
Name: Import プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* ImportProcess2(void)
{
switch( sMenuSelectNo )
{
case 0:
return ImportAllOverwriteProcess0;
break;
case 1:
return ImportAllNonexistentProcess0;
break;
case 2:
FADE_OUT_RETURN( ImportIndividuallyProcess0 );
case 3:
FADE_OUT_RETURN( TopmenuProcess0 );
}
return ImportProcess1;
}
/*---------------------------------------------------------------------------*
Name: ImportProcessReturn1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* ImportProcessReturn1(void)
{
while(1)
{
kamiPadRead();
if (kamiPadIsTrigger(PAD_BUTTON_B)) { break; }
}
FADE_OUT_RETURN( TopmenuProcess0 );
}
/*---------------------------------------------------------------------------*
全ファイルインポートプロセス(上書き)
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: 全ファイルImport プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
static void* ImportAllOverwriteProcess0(void)
{
int i;
BOOL result = TRUE;
kamiFontPrintf(25, 5, FONT_COLOR_BLACK, "WAIT");
for (i=0;i<sFileNum;i++)
{
// 強制上書き
if (ImportTad(sTitleSortSet[i].path, TAD_WRITE_OPTION_OVERWRITE) == FALSE)
{
result = FALSE;
}
}
if (result) { kamiFontPrintf(25, 5, FONT_COLOR_GREEN, " OK "); }
else { kamiFontPrintf(25, 5, FONT_COLOR_RED, " NG "); }
// Auto用
if (gAutoFlag)
{
if (result && sFileNum > 0)
{
gAutoProcessResult[AUTO_PROCESS_MENU_IMPORT_TAD] = AUTO_PROCESS_RESULT_SUCCESS;
FADE_OUT_RETURN( AutoProcess1 );
}
else
{
gAutoProcessResult[AUTO_PROCESS_MENU_IMPORT_TAD] = AUTO_PROCESS_RESULT_FAILURE;
FADE_OUT_RETURN( AutoProcess2 );
}
}
return ImportProcess1;
}
/*---------------------------------------------------------------------------*
上書きインポートプロセス(既存ファイルは上書きしない)
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: 重複しないファイルImport プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
static void* ImportAllNonexistentProcess0(void)
{
int i;
BOOL result = TRUE;
kamiFontPrintf(25, 7, FONT_COLOR_BLACK, "WAIT");
for (i=0;i<sFileNum;i++)
{
// 書き込みチャレンジ
if (ImportTad(sTitleSortSet[i].path, TAD_WRITE_OPTION_NONEXISTENT) == FALSE)
{
result = FALSE;
}
}
if (result) { kamiFontPrintf(25, 7, FONT_COLOR_GREEN, " OK "); }
else { kamiFontPrintf(25, 7, FONT_COLOR_RED, " NG "); }
return ImportProcess1;
}
/*---------------------------------------------------------------------------*
個別インポートプロセス
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: 個別Import プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
static void* ImportIndividuallyProcess0(void)
{
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Import from SD Card ");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// TADリスト表示
ShowTadList();
DumpTadInfo();
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( ImportIndividuallyProcess1 );
}
/*---------------------------------------------------------------------------*
Name: 個別 Import プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* ImportIndividuallyProcess1(void)
{
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNoIndividually < 0)
{
sMenuSelectNoIndividually = sFileNum - 1;
if (sFileNum > VIEW_LINES_MAX)
{
sTadListViewOffset = sFileNum - VIEW_LINES_MAX;
}
else
{
sTadListViewOffset = 0;
}
}
if (sMenuSelectNoIndividually < sTadListViewOffset)
{
sTadListViewOffset--;
}
DumpTadInfo();
ShowTadList();
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNoIndividually > sFileNum - 1)
{
sMenuSelectNoIndividually = 0;
sTadListViewOffset = 0;
}
if ((sMenuSelectNoIndividually - sTadListViewOffset) > VIEW_LINES_MAX - 1)
{
sTadListViewOffset++;
}
DumpTadInfo();
ShowTadList();
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + (sMenuSelectNoIndividually - sTadListViewOffset) * DOT_OF_MENU_SPACE_INDIVIDUALLY));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return ImportIndividuallyProcess2;
}
// ひとつ前のメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( ImportProcess0 );
}
return ImportIndividuallyProcess1;
}
/*---------------------------------------------------------------------------*
Name: 個別Import プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
#define THREAD_STACK_SIZE (16*1024)
void* ImportIndividuallyProcess2(void)
{
BOOL ret;
if (STD_GetStringLength(sTitleSortSet[sMenuSelectNoIndividually].path))
{
// 個別インポート
ret = ImportTad(sTitleSortSet[sMenuSelectNoIndividually].path, TAD_WRITE_OPTION_USER);
}
else
{
// リターン
return ImportProcess0;
}
// 今回の結果を表示
if ( ret == TRUE )
{
kamiFontPrintf(26, (s16)(5+sMenuSelectNoIndividually*CHAR_OF_MENU_SPACE_INDIVIDUALLY), FONT_COLOR_GREEN, "OK");
}
else
{
kamiFontPrintf(26, (s16)(5+sMenuSelectNoIndividually*CHAR_OF_MENU_SPACE_INDIVIDUALLY), FONT_COLOR_RED, "NG");
}
return ImportIndividuallyProcess1;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: ImportTad
Description: .tad ファイルインポート
Arguments: no
Returns: None.
*---------------------------------------------------------------------------*/
static BOOL ImportTad(char* file_name, TadWriteOption option)
{
NAMTadInfo tadInfo;
NAMTitleInfo titleInfoTmp;
char full_path[FS_ENTRY_LONGNAME_MAX+6];
OSThread thread;
BOOL ret = FALSE;
s32 nam_result;
BOOL overwrite = FALSE;
// フルパスを作成
MakeFullPathForSD(file_name, full_path);
// tadファイルの情報取得
if (NAM_ReadTadInfo(&tadInfo, full_path) != NAM_OK)
{
return FALSE;
}
// NANDの情報を取得
if ( option != TAD_WRITE_OPTION_OVERWRITE && NAM_ReadTitleInfo(&titleInfoTmp, tadInfo.titleInfo.titleId) == NAM_OK )
{
// NANDに既にインストールされているかどうか確認する
if (tadInfo.titleInfo.titleId == titleInfoTmp.titleId)
{
overwrite = TRUE;
switch (option)
{
case TAD_WRITE_OPTION_NONEXISTENT:
return TRUE;
case TAD_WRITE_OPTION_USER:
ShowTitleinfoDifference(&titleInfoTmp, &tadInfo.titleInfo);
kamiFontPrintfConsole(1, "The program has already existed.");
kamiFontPrintfConsole(1, "Do you overwrite ?\n");
kamiFontPrintfConsole(1, " <Yes: Push A> <No: Push B>\n");
// フォントスクリーンデータロード
kamiFontLoadScreenData();
while(1)
{
kamiPadRead();
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
break;
}
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
kamiFontPrintfConsole(CONSOLE_ORANGE, "Import was canceled.\n");
return TRUE;
}
}
}
}
}
// NOT_LAUNCH_FLAG または DATA_ONLY_FLAG が立っていないタイトルの場合
// freeSoftBoxCountに空きがなければインポートしない
if (!(tadInfo.titleInfo.titleId & (TITLE_ID_NOT_LAUNCH_FLAG_MASK | TITLE_ID_DATA_ONLY_FLAG_MASK)))
{
// 上書きインポートの場合はfreeSoftBoxCountはチェックしない
if (!overwrite)
{
u8 installed, free;
if (!NAMUT_GetSoftBoxCount( &installed, &free ))
{
return FALSE;
}
if (free == 0)
{
kamiFontPrintfConsole(1, "NAND FreeSoftBoxCount == 0");
return FALSE;
}
}
}
// ESの仕様で古い e-ticket があると新しい e-ticket を使ったインポートができない
// 暫定対応として該当タイトルを完全削除してからインポートする
nam_result = NAM_DeleteTitleCompletely(tadInfo.titleInfo.titleId);
if ( nam_result != NAM_OK )
{
kamiFontPrintfConsole(CONSOLE_RED, "Fail! RetCode=%x\n", nam_result);
return FALSE;
}
// インポート開始フラグを立てる
sNowImport = TRUE;
// 進捗スレッド作成
spStack = OS_Alloc(THREAD_STACK_SIZE);
MI_CpuClear8(spStack, THREAD_STACK_SIZE);
OS_CreateThread(&thread, ProgressThread, NULL,
(void*)((u32)spStack + THREAD_STACK_SIZE), THREAD_STACK_SIZE, OS_GetCurrentThread()->priority - 1);
// デストラクタセット
OS_SetThreadDestructor( &thread, Destructor );
OS_WakeupThreadDirect(&thread);
// Import開始
OS_Printf( "Import %s Start.\n", full_path );
kamiFontPrintfConsole(CONSOLE_ORANGE, "Import %s Start.\n", file_name );
nam_result = NAM_ImportTad( full_path );
// 進捗スレッドの自力終了を待つ
while (sNowImport){};
if ( nam_result == NAM_OK )
{
kamiFontPrintfConsole(CONSOLE_ORANGE, "Success!\n");
ret = TRUE;
}
else
{
kamiFontPrintfConsole(CONSOLE_RED, "Fail! RetCode=%d\n", nam_result);
}
// InstalledSoftBoxCount, FreeSoftBoxCount の値を現在のNANDの状態に合わせて更新します。
NAMUT_UpdateSoftBoxCount();
return ret;
}
static void Destructor(void* /*arg*/)
{
OS_Free(spStack);
}
/*---------------------------------------------------------------------------*
Name: ProgressThread
Description: .tad ファイルインポートの進捗を表示するスレッド。
進捗が100%に達すると処理を抜ける。
Arguments: arg - 使用しない。
Returns: None.
*---------------------------------------------------------------------------*/
static void ProgressThread(void* /*arg*/)
{
u32 currentSize;
u32 totalSize = 0;
u32 totalSizeBk = 0;
ProgressInit();
while (TRUE)
{
NAM_GetProgress(&currentSize, &totalSize);
if ((totalSize > 0 && totalSize == currentSize) || totalSizeBk > totalSize)
{
// 既にインポートが終了
ProgressDraw((f32)1.0);
break;
}
else if (totalSize > 0)
{
ProgressDraw((f32)currentSize/totalSize);
}
totalSizeBk = totalSize;
// Vブランク待ち
OS_WaitVBlankIntr();
}
sNowImport = FALSE;
}
/*---------------------------------------------------------------------------*
Name: ShowTadList
Description: .tad のリストを表示する
Arguments: arg - 使用しない。
Returns: None.
*---------------------------------------------------------------------------*/
static void ShowTadList(void)
{
int i;
// メニュー一覧
kamiFontPrintf(3, 4, FONT_COLOR_BLACK, "+--------------------+----+");
if (sFileNum > 15) { sLines = VIEW_LINES_MAX; }
else { sLines = sFileNum; }
for (i=0;i<sLines;i++)
{
kamiFontPrintf(3, (s16)(5+i), FONT_COLOR_BLACK, "l l l");
}
kamiFontPrintf(3, (s16)(5+sLines), FONT_COLOR_BLACK, "+--------------------+----+");
// tad ファイルリストを表示
for (i=0;i<sLines; i++)
{
// ファイル名追加
kamiFontPrintf(3, (s16)(5+CHAR_OF_MENU_SPACE_INDIVIDUALLY*i), FONT_COLOR_BLACK, "l %-16.16s l l", sTitleSortSet[sTadListViewOffset+i].path);
}
}
/*---------------------------------------------------------------------------*
Name: DumpTadInfo
Description: .tad ファイルの情報を表示する
Arguments: arg - 使用しない。
Returns: None.
*---------------------------------------------------------------------------*/
static void DumpTadInfo(void)
{
NAMTadInfo info;
// ファイル名の有無を確認
if (STD_GetStringLength(sTitleSortSet[sMenuSelectNoIndividually].path))
{
char full_path[FS_ENTRY_LONGNAME_MAX+6];
// フルパスを作成
MakeFullPathForSD( sTitleSortSet[sMenuSelectNoIndividually].path, full_path );
// TADファイルの情報取得
if (NAM_ReadTadInfo(&info, full_path) == NAM_OK)
{
char temp[100];
u16 companyCode = MI_SwapEndian16(info.titleInfo.companyCode);
u32 gameCode = (u32)(info.titleInfo.titleId & 0xffffffff);
gameCode = MI_SwapEndian32(gameCode);
kamiFontPrintfConsole(CONSOLE_ORANGE, "------ tad profile -----\n");
// File Name
kamiFontPrintfConsole(CONSOLE_ORANGE, "%s\n", sTitleSortSet[sMenuSelectNoIndividually].path);
// File Size
kamiFontPrintfConsole(CONSOLE_ORANGE, "fileSize = %d Byte\n", info.fileSize);
// Company Code
MI_CpuCopy8( &companyCode, temp, sizeof(companyCode) );
temp[sizeof(companyCode)] = NULL;
kamiFontPrintfConsole(CONSOLE_ORANGE, "Company Code = %s\n", temp);
// Game Code
MI_CpuCopy8( &gameCode, temp, sizeof(gameCode) );
temp[sizeof(gameCode)] = NULL;
kamiFontPrintfConsole(CONSOLE_ORANGE, "GameCode Code = %s\n", temp);
// Game Version
kamiFontPrintfConsole(CONSOLE_ORANGE, "GameVersion = %d\n", info.titleInfo.version);
// Public Save Size
kamiFontPrintfConsole(CONSOLE_ORANGE, "PublicSaveSize = %d\n", info.titleInfo.publicSaveSize);
// Private Save Size
kamiFontPrintfConsole(CONSOLE_ORANGE, "PrivateSaveSize = %d\n", info.titleInfo.privateSaveSize);
kamiFontPrintfConsole(CONSOLE_ORANGE, "--------------------------\n");
}
}
}
/*---------------------------------------------------------------------------*
Name: ShowTitleinfoDifference
Description: 既存NANDプログラムとSDプログラムの比較情報を表示する
Arguments:
Returns: None.
*---------------------------------------------------------------------------*/
static void ShowTitleinfoDifference( NAMTitleInfo* titleInfoNand, NAMTitleInfo* titleInfoSd)
{
char tempOld[100];
char tempNew[100];
u16 companyCode;
u32 gameCode;
kamiFontPrintfConsole(CONSOLE_ORANGE, "+--------------+-------+-------+");
kamiFontPrintfConsole(CONSOLE_ORANGE, "l l NAND l SD l");
kamiFontPrintfConsole(CONSOLE_ORANGE, "+--------------+-------+-------+");
// Company Code (nand)
companyCode = MI_SwapEndian16(titleInfoNand->companyCode);
MI_CpuCopy8( &companyCode, tempOld, sizeof(companyCode) );
tempOld[sizeof(companyCode)] = NULL;
// Company Code (sd)
companyCode = MI_SwapEndian16(titleInfoSd->companyCode);
MI_CpuCopy8( &companyCode, tempNew, sizeof(companyCode) );
tempNew[sizeof(companyCode)] = NULL;
kamiFontPrintfConsole(CONSOLE_ORANGE, "l Company Code l %-2.2s l %-2.2s l", tempOld, tempNew);
// Game Code (nand)
gameCode = (u32)(titleInfoNand->titleId & 0xffffffff);
gameCode = MI_SwapEndian32(gameCode);
MI_CpuCopy8( &gameCode, tempOld, sizeof(gameCode) );
tempOld[sizeof(gameCode)] = NULL;
// Game Code (sd)
gameCode = (u32)(titleInfoSd->titleId & 0xffffffff);
gameCode = MI_SwapEndian32(gameCode);
MI_CpuCopy8( &gameCode, tempNew, sizeof(gameCode) );
tempNew[sizeof(gameCode)] = NULL;
kamiFontPrintfConsole(CONSOLE_ORANGE, "l Game Code l %-4.4s l %-4.4s l", tempOld, tempNew);
// Game Version
kamiFontPrintfConsole(CONSOLE_ORANGE, "l Game Version l %-4.4d l %-4.4d l", titleInfoNand->version, titleInfoSd->version );
kamiFontPrintfConsole(CONSOLE_ORANGE, "+--------------+-------+-------+");
}
/*---------------------------------------------------------------------------*
Name: ProgressInit
Description: インポートの進捗を表示します
Arguments:
Returns: None.
*---------------------------------------------------------------------------*/
void ProgressInit(void)
{
sCurrentProgress = 0;
}
/*---------------------------------------------------------------------------*
Name: ProgressDraw
Description: インポートの進捗を表示します
Arguments:
Returns: None.
*---------------------------------------------------------------------------*/
void ProgressDraw(f32 ratio)
{
char square[2] = { 0x01, 0x00 };
u32 temp;
s32 i;
temp = (u32)(32 * ratio);
if (temp > sCurrentProgress)
{
s32 diff = (s32)(temp - sCurrentProgress);
for (i=0;i<diff;i++)
{
kamiFontPrintfConsole(2, square);
}
}
sCurrentProgress = temp;
// フォントスクリーンデータロード
kamiFontLoadScreenData();
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_mcu.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_mcu.h"
#include "process_auto.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "common_utility.h"
/*---------------------------------------------------------------------------*
マクロ定義
*---------------------------------------------------------------------------*/
#define ROUND_UP(value, alignment) \
(((u32)(value) + (alignment-1)) & ~(alignment-1))
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define DOT_OF_MENU_SPACE 8
#define CHAR_OF_MENU_SPACE 1
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 40
#define FILE_NUM_MAX 16
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
static char sFilePath[FILE_NUM_MAX][FS_ENTRY_LONGNAME_MAX];
static u8 sFileNum;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL WriteMcuData(char* full_path);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: mcu プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* mcuProcess0(void)
{
FSFile dir;
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Write MCU Data");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// 配列クリア
MI_CpuClear8( sFilePath, sizeof(sFilePath) );
// ファイル数初期化
sFileNum = 0;
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_GRAY, BG_COLOR_GRAY );
kamiFontFillChar( 1, BG_COLOR_GRAY, BG_COLOR_GRAY );
kamiFontFillChar( 2, BG_COLOR_GRAY, BG_COLOR_TRANS );
// SDカードのルートディレクトリを検索
if ( !FS_OpenDirectory(&dir, "sdmc:/", FS_FILEMODE_R | FS_FILEMODE_W) )
{
OS_Printf("Error FS_OpenDirectory(sdmc:/)\n");
kamiFontPrintf(3, 13, FONT_COLOR_BLACK, "Error FS_OpenDirectory(sdmc:/)");
}
else
{
FSDirectoryEntryInfo info[1];
OS_Printf("[%s]:\n", "sdmc:/");
kamiFontPrintfConsole(CONSOLE_ORANGE, "------ hex file list -----\n");
// .hex を探してファイル名を保存しておく
while (FS_ReadDirectory(&dir, info))
{
OS_Printf(" %s", info->longname);
if ((info->attributes & (FS_ATTRIBUTE_DOS_DIRECTORY | FS_ATTRIBUTE_IS_DIRECTORY)) != 0)
{
OS_Printf("/\n");
}
else
{
char* pExtension;
OS_Printf(" (%d BYTEs)\n", info->filesize);
// 拡張子のチェック
pExtension = STD_SearchCharReverse( info->longname, '.');
if (pExtension)
{
if (!STD_CompareString( pExtension, ".hex") || !STD_CompareString( pExtension, ".HEX"))
{
STD_CopyString( sFilePath[sFileNum], info->longname );
kamiFontPrintfConsole(CONSOLE_ORANGE, "%d:%s\n", sFileNum, info->longname);
// 最大16個で終了
if (++sFileNum >= FILE_NUM_MAX)
{
break;
}
}
}
}
}
(void)FS_CloseDirectory(&dir);
kamiFontPrintfConsole(CONSOLE_ORANGE, "--------------------------\n");
}
// メニュー一覧
kamiFontPrintf((s16)3, (s16)4, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf((s16)3, (s16)(5+sFileNum+1), FONT_COLOR_BLACK, "+--------------------+----+");
// tad ファイルリストを表示
for (i=0;i<sFileNum; i++)
{
// ファイル名追加
kamiFontPrintf((s16)3, (s16)(5+CHAR_OF_MENU_SPACE*i), FONT_COLOR_BLACK, "l %-16.16s l l", sFilePath[i]);
}
// 最後にリターンを追加
kamiFontPrintf((s16)3, (s16)(5+CHAR_OF_MENU_SPACE*sFileNum), FONT_COLOR_BLACK, "l RETURN l l");
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( mcuProcess1 );
}
/*---------------------------------------------------------------------------*
Name: mcu プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* mcuProcess1(void)
{
#ifndef NAND_INITIALIZER_LIMITED_MODE
// オート実行用
if (gAutoFlag)
{
sMenuSelectNo = 0;
return mcuProcess2;
}
#endif
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = (s8)sFileNum;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo > sFileNum) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return mcuProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return mcuProcess1;
}
/*---------------------------------------------------------------------------*
Name: mcu プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* mcuProcess2(void)
{
BOOL result;
char full_path[FS_ENTRY_LONGNAME_MAX+6];
if (STD_GetStringLength(sFilePath[sMenuSelectNo]))
{
kamiFontPrintf((s16)25, (s16)(5+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_BLACK, "WAIT");
kamiFontLoadScreenData();
// .hexのフルパスを作成
MakeFullPathForSD(sFilePath[sMenuSelectNo], full_path);
result = WriteMcuData(full_path);
}
else
{
if (gAutoFlag) { FADE_OUT_RETURN( AutoProcess1 ); }
else { FADE_OUT_RETURN( TopmenuProcess0 ); }
}
// 今回の結果を表示
if ( result == TRUE )
{
kamiFontPrintf((s16)25, (s16)(5+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, " OK ");
}
else
{
kamiFontPrintf((s16)25, (s16)(5+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_RED, " NG ");
}
#ifndef NAND_INITIALIZER_LIMITED_MODE
// Auto用
if (gAutoFlag)
{
if (result)
{
gAutoProcessResult[AUTO_PROCESS_MENU_MCU] = AUTO_PROCESS_RESULT_SUCCESS;
FADE_OUT_RETURN( AutoProcess1 );
}
else
{
gAutoProcessResult[AUTO_PROCESS_MENU_MCU] = AUTO_PROCESS_RESULT_FAILURE;
FADE_OUT_RETURN( AutoProcess2);
}
}
#endif
return mcuProcess1;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/
static BOOL WriteMcuData(char* full_path)
{
FSFile file;
BOOL open_is_ok;
BOOL read_is_ok;
void* pTempBuf;
u32 file_size;
u32 alloc_size;
BOOL result = TRUE;
// ROMファイルオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, full_path);
if (!open_is_ok)
{
OS_Printf("FS_OpenFile(\"%s\") ... ERROR!\n", full_path);
return FALSE;
}
// ROMファイルリード
file_size = FS_GetFileLength(&file) ;
alloc_size = ROUND_UP(file_size, 32) ;
pTempBuf = OS_Alloc( alloc_size );
SDK_NULL_ASSERT(pTempBuf);
DC_InvalidateRange(pTempBuf, alloc_size);
read_is_ok = FS_ReadFile( &file, pTempBuf, (s32)file_size );
if (!read_is_ok)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_ReadFile(\"%s\") ... ERROR!\n", full_path);
FS_CloseFile(&file);
OS_Free(pTempBuf);
return FALSE;
}
// ROMファイルクローズ
FS_CloseFile(&file);
if (kamiMcuWriteFirm(pTempBuf) != KAMI_RESULT_SUCCESS)
{
result = FALSE;
}
OS_Free(pTempBuf);
return result;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_nandfirm.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include <twl/nam.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_nandfirm.h"
#include "process_import.h"
#include "process_auto.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "kami_write_nandfirm.h"
#include "common_utility.h"
#include "TWLHWInfo_api.h"
#include <firm/format/firm_common.h>
#include <../build/libraries/spi/ARM9/include/spi.h>
/*---------------------------------------------------------------------------*
マクロ定義
*---------------------------------------------------------------------------*/
#define ROUND_UP(value, alignment) \
(((u32)(value) + (alignment-1)) & ~(alignment-1))
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define DOT_OF_MENU_SPACE 8
#define CHAR_OF_MENU_SPACE 1
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 40
#define FILE_NUM_MAX 16
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s32 sMenuSelectNo;
static char sFilePath[FILE_NUM_MAX][FS_ENTRY_LONGNAME_MAX];
static u8 sFileNum;
/*---------------------------------------------------------------------------*
関数宣言
*---------------------------------------------------------------------------*/
void MakeFullPathForSD(char* file_name, char* full_path);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: Import プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* NandfirmProcess0(void)
{
FSFile dir;
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Import NandFirm from SD");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// 配列クリア
MI_CpuClear8( sFilePath, sizeof(sFilePath) );
// ファイル数初期化
sFileNum = 0;
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_GREEN, BG_COLOR_GREEN );
kamiFontFillChar( 1, BG_COLOR_GREEN, BG_COLOR_GREEN );
kamiFontFillChar( 2, BG_COLOR_GREEN, BG_COLOR_TRANS );
// SDカードのルートディレクトリを検索
if ( !FS_OpenDirectory(&dir, "sdmc:/", FS_FILEMODE_R | FS_FILEMODE_W) )
{
kamiFontPrintfConsole(CONSOLE_RED, "Error FS_OpenDirectory(sdmc:/)");
}
else
{
FSDirectoryEntryInfo info[1];
OS_Printf("[%s]:\n", "sdmc:/");
kamiFontPrintfConsole(CONSOLE_ORANGE, "------ nand file list -----\n");
// .nand を探してファイル名を保存しておく
while (FS_ReadDirectory(&dir, info))
{
OS_Printf(" %s", info->longname);
if ((info->attributes & (FS_ATTRIBUTE_DOS_DIRECTORY | FS_ATTRIBUTE_IS_DIRECTORY)) != 0)
{
OS_Printf("/\n");
}
else
{
char* pExtension;
OS_Printf(" (%d BYTEs)\n", info->filesize);
// 拡張子のチェック
pExtension = STD_SearchCharReverse( info->longname, '.');
if (pExtension)
{
if (!STD_CompareString( pExtension, ".nand") || !STD_CompareString( pExtension, ".NAND"))
{
STD_CopyString( sFilePath[sFileNum], info->longname );
kamiFontPrintfConsole(CONSOLE_ORANGE, "%d:%s\n", sFileNum, info->longname);
// 最大16個で終了
if (++sFileNum >= FILE_NUM_MAX)
{
break;
}
}
}
}
}
(void)FS_CloseDirectory(&dir);
kamiFontPrintfConsole(CONSOLE_ORANGE, "--------------------------\n");
}
// メニュー一覧
kamiFontPrintf((s16)3, (s16)4, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf((s16)3, (s16)(5+sFileNum+1), FONT_COLOR_BLACK, "+--------------------+----+");
// tad ファイルリストを表示
for (i=0;i<sFileNum; i++)
{
// ファイル名追加
kamiFontPrintf((s16)3, (s16)(5+CHAR_OF_MENU_SPACE*i), FONT_COLOR_BLACK, "l %-16.16s l l", sFilePath[i]);
}
// 最後にリターンを追加
kamiFontPrintf((s16)3, (s16)(5+CHAR_OF_MENU_SPACE*sFileNum), FONT_COLOR_BLACK, "l RETURN l l");
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( NandfirmProcess1 );
}
/*---------------------------------------------------------------------------*
Name: プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* NandfirmProcess1(void)
{
// オート実行用
if (gAutoFlag)
{
sMenuSelectNo = 0;
return NandfirmProcess2;
}
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = sFileNum;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo > sFileNum) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return NandfirmProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return NandfirmProcess1;
}
/*---------------------------------------------------------------------------*
Name: プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* NandfirmProcess2(void)
{
BOOL ret;
char full_path[FS_ENTRY_LONGNAME_MAX+6];
if (STD_GetStringLength(sFilePath[sMenuSelectNo]))
{
// .nandのフルパスを作成
MakeFullPathForSD(sFilePath[sMenuSelectNo], full_path);
ret = kamiWriteNandfirm(full_path, OS_AllocFromMain, OS_FreeToMain);
}
else
{
if (gAutoFlag) { FADE_OUT_RETURN( AutoProcess2 ); }
else { FADE_OUT_RETURN( TopmenuProcess0 ); }
}
// 今回の結果を表示
if ( ret == TRUE )
{
kamiFontPrintf((s16)26, (s16)(5+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, "OK");
}
else
{
kamiFontPrintf((s16)26, (s16)(5+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_RED, "NG");
}
// Auto用
if (gAutoFlag)
{
if (ret)
{
gAutoProcessResult[AUTO_PROCESS_MENU_IMPORT_NANDFIRM] = AUTO_PROCESS_RESULT_SUCCESS;
FADE_OUT_RETURN( AutoProcess1 );
}
else
{
gAutoProcessResult[AUTO_PROCESS_MENU_IMPORT_NANDFIRM] = AUTO_PROCESS_RESULT_FAILURE;
FADE_OUT_RETURN( AutoProcess2 );
}
}
return NandfirmProcess1;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_norfirm.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include <twl/nam.h>
#include <stddef.h>
#include <nitro/nvram.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_import.h"
#include "process_norfirm.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "common_utility.h"
#include "TWLHWInfo_api.h"
#include <firm/format/firm_common.h>
#include <firm/format/norfirm.h>
#include <../build/libraries/spi/ARM9/include/spi.h>
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define DOT_OF_MENU_SPACE 8
#define CHAR_OF_MENU_SPACE 1
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 40
#define FILE_NUM_MAX 16
#define ROUND_UP(value, alignment) \
(((u32)(value) + (alignment-1)) & ~(alignment-1))
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s32 sMenuSelectNo;
static char sFilePath[FILE_NUM_MAX][FS_ENTRY_LONGNAME_MAX];
static u8 sFileNum;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL WriteNorfirm(char* file_name);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: Import プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* NorfirmProcess0(void)
{
FSFile dir;
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Import Norfirm from SD");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// 配列クリア
MI_CpuClear8( sFilePath, sizeof(sFilePath) );
// ファイル数初期化
sFileNum = 0;
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_VIOLET, BG_COLOR_VIOLET );
kamiFontFillChar( 1, BG_COLOR_VIOLET, BG_COLOR_VIOLET );
kamiFontFillChar( 2, BG_COLOR_VIOLET, BG_COLOR_TRANS );
// SDカードのルートディレクトリを検索
if ( !FS_OpenDirectory(&dir, "sdmc:/", FS_FILEMODE_R | FS_FILEMODE_W) )
{
OS_Printf("Error FS_OpenDirectory(sdmc:/)\n");
kamiFontPrintf(3, 13, FONT_COLOR_BLACK, "Error FS_OpenDirectory(sdmc:/)");
}
else
{
FSDirectoryEntryInfo info[1];
OS_Printf("[%s]:\n", "sdmc:/");
kamiFontPrintfConsole(0, "------ nor file list -----\n");
// .nor を探してファイル名を保存しておく
while (FS_ReadDirectory(&dir, info))
{
OS_Printf(" %s", info->longname);
if ((info->attributes & (FS_ATTRIBUTE_DOS_DIRECTORY | FS_ATTRIBUTE_IS_DIRECTORY)) != 0)
{
OS_Printf("/\n");
}
else
{
char* pExtension;
OS_Printf(" (%d BYTEs)\n", info->filesize);
// 拡張子のチェック
pExtension = STD_SearchCharReverse( info->longname, '.');
if (pExtension)
{
if (!STD_CompareString( pExtension, ".nor") || !STD_CompareString( pExtension, ".NOR"))
{
STD_CopyString( sFilePath[sFileNum], info->longname );
kamiFontPrintfConsole(0, "%d:%s\n", sFileNum, info->longname);
// 最大16個で終了
if (++sFileNum >= FILE_NUM_MAX)
{
break;
}
}
}
}
}
(void)FS_CloseDirectory(&dir);
kamiFontPrintfConsole(0, "--------------------------\n");
}
// メニュー一覧
kamiFontPrintf((s16)3, (s16)4, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf((s16)3, (s16)(5+sFileNum+1), FONT_COLOR_BLACK, "+--------------------+----+");
// tad ファイルリストを表示
for (i=0;i<sFileNum; i++)
{
// ファイル名追加
kamiFontPrintf((s16)3, (s16)(5+CHAR_OF_MENU_SPACE*i), FONT_COLOR_BLACK, "l %-16.16s l l", sFilePath[i]);
}
// 最後にリターンを追加
kamiFontPrintf((s16)3, (s16)(5+CHAR_OF_MENU_SPACE*sFileNum), FONT_COLOR_BLACK, "l RETURN l l");
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( NorfirmProcess1 );
}
/*---------------------------------------------------------------------------*
Name: プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* NorfirmProcess1(void)
{
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = sFileNum;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo > sFileNum) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return NorfirmProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return NorfirmProcess1;
}
/*---------------------------------------------------------------------------*
Name: プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* NorfirmProcess2(void)
{
BOOL ret;
if (STD_GetStringLength(sFilePath[sMenuSelectNo]))
{
ret = WriteNorfirm(sFilePath[sMenuSelectNo]);
}
else
{
// リターン
FADE_OUT_RETURN( TopmenuProcess0 );
}
// 今回の結果を表示
if ( ret == TRUE )
{
kamiFontPrintf((s16)26, (s16)(5+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, "OK");
}
else
{
kamiFontPrintf((s16)26, (s16)(5+sMenuSelectNo*CHAR_OF_MENU_SPACE), FONT_COLOR_RED, "NG");
}
return NorfirmProcess1;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: WriteNorfirm
Description:
Arguments:
Returns: None.
*---------------------------------------------------------------------------*/
#define NVRAM_PAGE_SIZE 256
static BOOL WriteNorfirm(char* file_name)
{
FSFile file;
char full_path[FS_ENTRY_LONGNAME_MAX+6];
BOOL open_is_ok;
BOOL read_is_ok;
u8* pTempBuf;
u32 file_size;
u32 alloc_size;
BOOL result = TRUE;
int nor_addr;
u16 crc_w1, crc_w2;
u16 crc_r1, crc_r2;
// .norのフルパスを作成
MakeFullPathForSD(file_name, full_path);
// .norファイルオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, full_path);
OS_Printf("FS_OpenFile(\"%s\") ... %s!\n", full_path, open_is_ok ? "OK" : "ERROR");
// サイズチェック
file_size = FS_GetFileLength(&file) ;
if (file_size > 256*1024)
{
kamiFontPrintfConsoleEx(1, "too big file size!\n");
FS_CloseFile(&file);
return FALSE;
}
// バッファ確保
alloc_size = ROUND_UP(file_size, 32) ;
pTempBuf = OS_Alloc( alloc_size );
if (pTempBuf == NULL)
{
kamiFontPrintfConsoleEx(1, "Fail Alloc()\n");
FS_CloseFile(&file);
return FALSE;
}
// .norファイルリード
DC_InvalidateRange(pTempBuf, alloc_size);
read_is_ok = FS_ReadFile( &file, pTempBuf, (s32)file_size );
if (!read_is_ok)
{
kamiFontPrintfConsoleEx(1, "FS_ReadFile(\"%s\") ... ERROR!\n", full_path);
FS_CloseFile(&file);
OS_Free(pTempBuf);
return FALSE;
}
// ファイルクローズ
FS_CloseFile(&file);
// 書き込み前のCRCを計算
DC_StoreRange(pTempBuf, file_size);
crc_w1 = SVC_GetCRC16( 0xffff, pTempBuf, sizeof(NORHeaderDS) );
crc_w2 = SVC_GetCRC16( 0xffff, pTempBuf+512, file_size-512 );
// まずNORHeaderDS領域を書き込む(40byte?)
if (NVRAMi_Write(0, sizeof(NORHeaderDS), (void*)pTempBuf ) != NVRAM_RESULT_SUCCESS)
{
kamiFontPrintfConsoleEx(1, "Fail NVRAMi_Write()\n");
result = FALSE;
}
// 読み込みはARM7が直接メモリに書き出す
DC_InvalidateRange(pTempBuf, sizeof(NORHeaderDS));
// CRCチェックのためNvramからリード
if (NVRAMi_Read(0, sizeof(NORHeaderDS), pTempBuf) != NVRAM_RESULT_SUCCESS)
{
OS_Printf("NVRAMi_Read ... ERROR!\n");
}
// 書き込み後のCRCを計算
DC_StoreRange(pTempBuf, sizeof(NORHeaderDS));
crc_r1 = SVC_GetCRC16( 0xffff, pTempBuf, sizeof(NORHeaderDS) );
// NVRAM前半部のCRCをチェック
if ( crc_w1 != crc_r1 )
{
OS_Free(pTempBuf);
kamiFontPrintfConsoleEx(1, "Fail! CRC check %x!=%x\n", crc_w1, crc_r1);
return FALSE;
}
nor_addr = offsetof(NORHeader, l); // 512byte
// 進捗メーター初期化
ProgressInit();
kamiFontPrintfConsole(0, "NOR Firm Import Start!\n");
while ( nor_addr < file_size)
{
// 書きこみ
if (NVRAMi_Write((u32)nor_addr, NVRAM_PAGE_SIZE, (void*)(pTempBuf + nor_addr)) != NVRAM_RESULT_SUCCESS)
{
OS_TPrintf("======= Fail NVRAMi_Write() ======== \n");
result = FALSE;
break;
}
nor_addr += NVRAM_PAGE_SIZE;
// 進捗メーター表示
ProgressDraw((f32)nor_addr/file_size);
}
kamiFontPrintfConsoleEx(0, "Start CRC check\n");
kamiFontLoadScreenData();
// 読み込みはARM7が直接メモリに書き出す
DC_InvalidateRange(pTempBuf, file_size);
// CRCチェックのためNvramからリード
if (NVRAMi_Read(0, file_size, pTempBuf ) != NVRAM_RESULT_SUCCESS)
{
OS_Printf("kamiNvramRead ... ERROR!\n");
}
// 書き込み後のCRCを計算
DC_StoreRange(pTempBuf, file_size);
crc_r2 = SVC_GetCRC16( 0xffff, pTempBuf+512, file_size-512 );
// CRC比較
if (crc_w2 != crc_r2)
{
result = FALSE;
kamiFontPrintfConsoleEx(1, "Fail! CRC check %x!=%x\n", crc_w2, crc_r2);
}
// メモリ解放
OS_Free(pTempBuf);
return result;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_topmenu.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include "kami_font.h"
#include "process_topmenu.h"
#include "process_format.h"
#include "process_hw_info.h"
#include "process_import.h"
#include "process_nandfirm.h"
#include "process_norfirm.h"
#include "process_auto.h"
#include "process_fade.h"
#include "process_wireless_setting.h"
#include "process_write_data.h"
#include "process_mcu.h"
#include "cursor.h"
#include "keypad.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
enum {
MENU_FORMAT = 0,
MENU_HARDWARE_INFO,
#ifdef USE_WIRELESS_FORCE_DISABLE_SETTING
MENU_WIRELESS_SETTING,
#endif // USE_WIRELESS_FORCE_DISABLE_SETTING
#ifdef USE_WRITE_VARIOUS_DATA
MENU_WRITE_DATA,
#endif // USE_WRITE_VARIOUS_DATA
#ifndef NAND_INITIALIZER_LIMITED_MODE
MENU_IMPORT_TAD,
MENU_IMPORT_NANDFIRM,
MENU_IMPORT_NORFIRM,
MENU_WRITE_MCU_DATA,
#endif // NAND_INITIALIZER_LIMITED_MODE
NUM_OF_MENU_SELECT
};
typedef struct _MenuAndColor
{
char* menu_name;
u8 color;
} MenuAndColor;
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define DOT_OF_MENU_SPACE 16
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 56
#define MENU_TOP_LINE 7
#define CHAR_OF_MENU_SPACE 2
static const MenuAndColor sMenuArray[] =
{
{" FORMAT NAND ", BG_COLOR_BLUE },
{" WRITE HARDWARE INFO ", BG_COLOR_PURPLE },
#ifdef USE_WIRELESS_FORCE_DISABLE_SETTING
{" WIRELESS FORCE SETTING ", BG_COLOR_YELLOW },
#endif // USE_WIRELESS_FORCE_DISABLE_SETTING
#ifdef USE_WRITE_VARIOUS_DATA
{" WRITE VARIOUS DATA ", BG_COLOR_BROWN },
#endif // USE_WRITE_VARIOUS_DATA
#ifndef NAND_INITIALIZER_LIMITED_MODE
{" IMPORT TAD FROM SD ", BG_COLOR_PINK },
{" IMPORT NANDFIRM FROM SD", BG_COLOR_GREEN },
{" IMPORT NORFIRM FROM SD", BG_COLOR_VIOLET },
{" WRITE MCU DATA ", BG_COLOR_GRAY }
#endif // NAND_INITIALIZER_LIMITED_MODE
};
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
/*---------------------------------------------------------------------------*
内部関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: Top Menu プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* TopmenuProcess0(void)
{
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
#ifndef NAND_INITIALIZER_LIMITED_MODE
kamiFontPrintf(7, 2, 0, "Nand Initializer RED");
#else
kamiFontPrintf(8, 2, 0, "Nand Initializer");
#endif
kamiFontPrintf(9, 4, 8, "<%s>", __DATE__);
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
for (i=0;i<NUM_OF_MENU_SELECT;i++)
{
// メニュー文字列描画
kamiFontPrintf(3, (s16)(MENU_TOP_LINE+CHAR_OF_MENU_SPACE*i), FONT_COLOR_BLACK, sMenuArray[i].menu_name);
// 背景設定
kamiFontFillChar( MENU_TOP_LINE+CHAR_OF_MENU_SPACE*i-1, BG_COLOR_NONE, sMenuArray[i].color );
kamiFontFillChar( MENU_TOP_LINE+CHAR_OF_MENU_SPACE*i, sMenuArray[i].color, sMenuArray[i].color );
kamiFontFillChar( MENU_TOP_LINE+CHAR_OF_MENU_SPACE*i+1, sMenuArray[i].color, BG_COLOR_NONE );
}
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN(TopmenuProcess1);
}
/*---------------------------------------------------------------------------*
Name: Top Menu プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* TopmenuProcess1(void)
{
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = NUM_OF_MENU_SELECT -1;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo >= NUM_OF_MENU_SELECT) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return TopmenuProcess2;
}
#ifdef USE_FOR_NIGHTLY_AUTO_TEST
FADE_OUT_RETURN( FormatProcess0 );
#endif //USE_FOR_NIGHTLY_AUTO_TEST
#ifndef NAND_INITIALIZER_LIMITED_MODE
#ifdef AUTO_FORMAT_MODE
FADE_OUT_RETURN( AutoProcess0 );
#endif
// L&R同時押しでオート実行!
if (kamiPadIsPress(PAD_BUTTON_L) && kamiPadIsPress(PAD_BUTTON_R))
{
FADE_OUT_RETURN( AutoProcess0 );
}
#endif // NAND_INITIALIZER_LIMITED_MODE
return TopmenuProcess1;
}
/*---------------------------------------------------------------------------*
Name: Top Menu プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* TopmenuProcess2(void)
{
#ifndef TWL_CAPTURE_VERSION
switch ( sMenuSelectNo )
{
case MENU_FORMAT:
FADE_OUT_RETURN( FormatProcess0 );
case MENU_HARDWARE_INFO:
FADE_OUT_RETURN( HWInfoProcess0 );
#ifdef USE_WIRELESS_FORCE_DISABLE_SETTING
case MENU_WIRELESS_SETTING:
FADE_OUT_RETURN( WirelessSettingProcess0 );
#endif // USE_WIRELESS_FORCE_DISABLE_SETTING
#ifdef USE_WRITE_VARIOUS_DATA
case MENU_WRITE_DATA:
FADE_OUT_RETURN( WriteDataProcess0 );
#endif // USE_WRITE_VARIOUS_DATA
#ifndef NAND_INITIALIZER_LIMITED_MODE
case MENU_IMPORT_TAD:
FADE_OUT_RETURN( ImportProcess0 );
case MENU_IMPORT_NANDFIRM:
FADE_OUT_RETURN( NandfirmProcess0 );
case MENU_IMPORT_NORFIRM:
FADE_OUT_RETURN( NorfirmProcess0 );
case MENU_WRITE_MCU_DATA:
FADE_OUT_RETURN( mcuProcess0 );
#endif // NAND_INITIALIZER_LIMITED_MODE
}
#endif // TWL_CAPTURE_VERSION
return TopmenuProcess1;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_wireless_setting.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <twl/lcfg.h>
#include "kami_font.h"
#include "process_topmenu.h"
#include "process_hw_info.h"
#include "process_wireless_setting.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "hwi.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
enum {
MENU_WIRELESS_ENABLE,
MENU_WIRELESS_FORCE_OFF,
MENU_RETURN,
NUM_OF_MENU_SELECT
};
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define DOT_OF_MENU_SPACE 16
#define CHAR_OF_MENU_SPACE 2
#define MENU_TOP_LINE 5
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 40
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL WriteHWNormalInfoFile( void );
static BOOL WriteHWSecureInfoFile( u8 region );
const LCFGTWLHWNormalInfo *LCFG_THW_GetDefaultNormalInfo( void );
const LCFGTWLHWSecureInfo *LCFG_THW_GetDefaultSecureInfo( void );
const LCFGTWLHWNormalInfo *LCFG_THW_GetNormalInfo( void );
const LCFGTWLHWSecureInfo *LCFG_THW_GetSecureInfo( void );
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: WirelessSetting プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* WirelessSettingProcess0(void)
{
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Wireless Setting ");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// メニュー一覧
kamiFontPrintf(3, 4, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 5, FONT_COLOR_BLACK, "l Wireless Enable l l");
kamiFontPrintf(3, 6, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 7, FONT_COLOR_BLACK, "l Wireless Force Offl l");
kamiFontPrintf(3, 8, FONT_COLOR_BLACK, "+--------------------+----+");
kamiFontPrintf(3, 9, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 10, FONT_COLOR_BLACK, "+--------------------+----+");
// 現在の無線強制OFF状態に"now"と表示
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+LCFG_THW_IsForceDisableWireless()*CHAR_OF_MENU_SPACE), FONT_COLOR_BLACK, "now");
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_YELLOW, BG_COLOR_YELLOW );
kamiFontFillChar( 1, BG_COLOR_YELLOW, BG_COLOR_YELLOW );
kamiFontFillChar( 2, BG_COLOR_YELLOW, BG_COLOR_TRANS );
// カーソル除外
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( WirelessSettingProcess1 );
}
/*---------------------------------------------------------------------------*
Name: WirelessSetting プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* WirelessSettingProcess1(void)
{
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = NUM_OF_MENU_SELECT -1;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo >= NUM_OF_MENU_SELECT) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return WirelessSettingProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return WirelessSettingProcess1;
}
/*---------------------------------------------------------------------------*
Name: WirelessSetting プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* WirelessSettingProcess2(void)
{
BOOL result;
switch( sMenuSelectNo )
{
case MENU_WIRELESS_ENABLE:
result = WriteHWInfoFile( OS_GetRegion(), FALSE );
if ( result == TRUE )
{
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_ENABLE*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, "OK ");
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_FORCE_OFF*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, " ");
}
else
{
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_ENABLE*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, "NG ");
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_FORCE_OFF*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, " ");
}
break;
case MENU_WIRELESS_FORCE_OFF:
result = WriteHWInfoFile( OS_GetRegion(), TRUE );
if ( result == TRUE )
{
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_ENABLE*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, " ");
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_FORCE_OFF*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, "OK ");
}
else
{
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_ENABLE*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, " ");
kamiFontPrintf(26, (s16)(MENU_TOP_LINE+MENU_WIRELESS_FORCE_OFF*CHAR_OF_MENU_SPACE), FONT_COLOR_GREEN, "NG ");
}
break;
case MENU_RETURN:
FADE_OUT_RETURN( TopmenuProcess0 );
break;
}
return WirelessSettingProcess1;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: process_write_data.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <twl.h>
#include <nitro/snd.h>
#include <twl/fatfs.h>
#include <nitro/card.h>
#include "kami_font.h"
#include "kami_pxi.h"
#include "process_topmenu.h"
#include "process_write_data.h"
#include "process_auto.h"
#include "process_fade.h"
#include "cursor.h"
#include "keypad.h"
#include "common_utility.h"
/*---------------------------------------------------------------------------*
型定義
*---------------------------------------------------------------------------*/
enum {
MENU_FONT=0,
MENU_WRAP,
MENU_CERT,
#ifdef WRITE_DEVKP_ENABLE
MENU_DEVKP,
#endif
MENU_RETURN,
NUM_OF_MENU_SELECT
};
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define DOT_OF_MENU_SPACE 16
#define CURSOR_ORIGIN_X 32
#define CURSOR_ORIGIN_Y 56
#define CHAR_OF_MENU_SPACE 2
#define ROUND_UP(value, alignment) \
(((u32)(value) + (alignment-1)) & ~(alignment-1))
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
static s8 sMenuSelectNo;
/*---------------------------------------------------------------------------*
内部関数宣言
*---------------------------------------------------------------------------*/
static BOOL WriteFontData(void);
static BOOL WriteDummyData(const char* nandpath);
static BOOL WriteCertData(void);
/*---------------------------------------------------------------------------*
プロセス関数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
Name: WriteData プロセス0
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* WriteDataProcess0(void)
{
int i;
// 文字列全クリア
kamiFontClear();
// バージョン表示
kamiFontPrintf(2, 1, FONT_COLOR_BLACK, "Write Various Data");
kamiFontPrintf(0, 2, FONT_COLOR_BLACK, "--------------------------------");
// メニュー一覧
kamiFontPrintf(3, 6, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 7, FONT_COLOR_BLACK, "l WRITE FONT DATA l l");
kamiFontPrintf(3, 8, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 9, FONT_COLOR_BLACK, "l WRITE WRAP DATA l l");
kamiFontPrintf(3, 10, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 11, FONT_COLOR_BLACK, "l WRITE CERT.SYS l l");
kamiFontPrintf(3, 12, FONT_COLOR_BLACK, "+-------------------+-----+");
#ifdef WRITE_DEVKP_ENABLE
kamiFontPrintf(3, 13, FONT_COLOR_BLACK, "l WRITE DEV.KP l l");
kamiFontPrintf(3, 14, FONT_COLOR_BLACK, "+-------------------+-----+");
kamiFontPrintf(3, 15, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 16, FONT_COLOR_BLACK, "+-------------------+-----+");
#else
kamiFontPrintf(3, 13, FONT_COLOR_BLACK, "l RETURN l l");
kamiFontPrintf(3, 14, FONT_COLOR_BLACK, "+-------------------+-----+");
#endif
// 背景全クリア
for (i=0;i<24;i++)
{
kamiFontFillChar( i, BG_COLOR_TRANS, BG_COLOR_TRANS );
}
// 背景上部
kamiFontFillChar( 0, BG_COLOR_BROWN, BG_COLOR_BROWN );
kamiFontFillChar( 1, BG_COLOR_BROWN, BG_COLOR_BROWN );
kamiFontFillChar( 2, BG_COLOR_BROWN, BG_COLOR_TRANS );
// カーソル消去
SetCursorPos((u16)200, (u16)200);
FADE_IN_RETURN( WriteDataProcess1 );
}
/*---------------------------------------------------------------------------*
Name: WriteData プロセス1
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* WriteDataProcess1(void)
{
#ifndef NAND_INITIALIZER_LIMITED_MODE
// オート実行用
if (gAutoFlag)
{
sMenuSelectNo = MENU_FONT;
return WriteDataProcess2;
}
#endif
// 選択メニューの変更
if ( kamiPadIsRepeatTrigger(PAD_KEY_UP) )
{
if (--sMenuSelectNo < 0) sMenuSelectNo = NUM_OF_MENU_SELECT -1;
}
else if ( kamiPadIsRepeatTrigger(PAD_KEY_DOWN) )
{
if (++sMenuSelectNo >= NUM_OF_MENU_SELECT) sMenuSelectNo = 0;
}
// カーソル配置
SetCursorPos((u16)CURSOR_ORIGIN_X, (u16)(CURSOR_ORIGIN_Y + sMenuSelectNo * DOT_OF_MENU_SPACE));
// 決定
if (kamiPadIsTrigger(PAD_BUTTON_A))
{
return WriteDataProcess2;
}
// トップメニューへ戻る
else if (kamiPadIsTrigger(PAD_BUTTON_B))
{
FADE_OUT_RETURN( TopmenuProcess0 );
}
return WriteDataProcess1;
}
/*---------------------------------------------------------------------------*
Name: WriteData プロセス2
Description:
Arguments: None.
Returns: next sequence
*---------------------------------------------------------------------------*/
void* WriteDataProcess2(void)
{
BOOL result;
s16 y_pos = (s16)(7 + sMenuSelectNo * CHAR_OF_MENU_SPACE);
switch( sMenuSelectNo )
{
case MENU_FONT:
result = WriteFontData();
break;
case MENU_WRAP:
// ダミーのDSメニューラッピング用ファイル作成(UIGランチャーが作っているもの)
result = WriteDummyData(WRAP_DATA_FILE_PATH_IN_NAND);
break;
case MENU_CERT:
result = WriteCertData();
break;
#ifdef WRITE_DEVKP_ENABLE
case MENU_DEVKP:
result = WriteDummyData(DEVKP_DATA_FILE_PATH_IN_NAND);
break;
#endif
case MENU_RETURN:
FADE_OUT_RETURN( TopmenuProcess0 );
}
if (result)
{
kamiFontPrintf(25, y_pos, FONT_COLOR_GREEN, "OK");
}
else
{
kamiFontPrintf(25, y_pos, FONT_COLOR_RED, "NG");
}
#ifndef NAND_INITIALIZER_LIMITED_MODE
// Auto用
if (gAutoFlag)
{
static BOOL total_result = TRUE;
total_result &= result;
switch(sMenuSelectNo)
{
case MENU_FONT:
case MENU_WRAP:
#ifdef MARIOCLUB_VERSION
sMenuSelectNo++;
return WriteDataProcess2;
#endif //MARIOCLUB_VERSION
case MENU_CERT:
#ifdef WRITE_DEVKP_ENABLE
sMenuSelectNo = MENU_DEVKP;
return WriteDataProcess2;
case MENU_DEVKP:
#endif //WRITE_DEVKP_ENABLE
if (total_result)
{
gAutoProcessResult[AUTO_PROCESS_MENU_VARIOUS_DATA] = AUTO_PROCESS_RESULT_SUCCESS;
FADE_OUT_RETURN( AutoProcess1 );
}
else
{
gAutoProcessResult[AUTO_PROCESS_MENU_VARIOUS_DATA] = AUTO_PROCESS_RESULT_FAILURE;
FADE_OUT_RETURN( AutoProcess2);
}
}
}
#endif
return WriteDataProcess1;
}
/*---------------------------------------------------------------------------*
処理関数定義
*---------------------------------------------------------------------------*/
static BOOL WriteFontData(void)
{
FSFile dir, file;
BOOL open_is_ok;
BOOL read_is_ok;
void* pTempBuf;
u32 file_size;
u32 alloc_size;
BOOL result = TRUE;
char full_path[FS_ENTRY_LONGNAME_MAX+6];
FS_InitFile(&dir);
// SDカードのルートディレクトリを検索
if ( !FS_OpenDirectory(&dir, "sdmc:/", FS_FILEMODE_R) )
{
kamiFontPrintfConsole(CONSOLE_RED, "Error FS_OpenDirectory(sdmc:/)");
}
else
{
FSDirectoryEntryInfo info[1];
// .dat を探す
while (FS_ReadDirectory(&dir, info))
{
if ((info->attributes & (FS_ATTRIBUTE_DOS_DIRECTORY | FS_ATTRIBUTE_IS_DIRECTORY)) == 0)
{
char* pExtension;
// 拡張子のチェック
pExtension = STD_SearchCharReverse( info->longname, '.');
if (pExtension)
{
if (!STD_CompareString( pExtension, ".dat") || !STD_CompareString( pExtension, ".DAT"))
{
if (!STD_CompareNString(info->longname, "TWLFontTable", STD_GetStringLength("TWLFontTable")))
{
MakeFullPathForSD(info->longname, full_path);
break;
}
}
}
}
}
(void)FS_CloseDirectory(&dir);
}
// ROMファイルオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, full_path);
if (!open_is_ok)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_OpenFile(\"%s\") ... ERROR!\n", full_path);
return FALSE;
}
// ROMファイルリード
file_size = FS_GetFileLength(&file) ;
alloc_size = ROUND_UP(file_size, 32) ;
pTempBuf = OS_Alloc( alloc_size );
SDK_NULL_ASSERT(pTempBuf);
DC_InvalidateRange(pTempBuf, alloc_size);
read_is_ok = FS_ReadFile( &file, pTempBuf, (s32)file_size );
if (!read_is_ok)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_ReadFile(\"%s\") ... ERROR!\n", full_path);
FS_CloseFile(&file);
OS_Free(pTempBuf);
return FALSE;
}
// ROMファイルクローズ
FS_CloseFile(&file);
// 一旦フォントデータを削除する
(void)FS_DeleteFile(FONT_DATA_FILE_PATH_IN_NAND);
// nand:sys/TWLFontTable.dat作成
if (!FS_CreateFile(FONT_DATA_FILE_PATH_IN_NAND, FS_PERMIT_R | FS_PERMIT_W))
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_CreateFile(%s) failed.\n", FONT_DATA_FILE_PATH_IN_NAND);
result = FALSE;
}
else
{
// nand:sys/TWLFontTable.datオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFileEx(&file, FONT_DATA_FILE_PATH_IN_NAND, FS_FILEMODE_W);
if (!open_is_ok)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_OpenFile(%s) failed.\n", FONT_DATA_FILE_PATH_IN_NAND);
result = FALSE;
}
// nand:sys/TWLFontTable.dat書き込み
else if (FS_WriteFile(&file, pTempBuf, (s32)file_size) == -1)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_WritFile() failed.\n");
result = FALSE;
}
(void)FS_CloseFile(&file);
}
OS_Free(pTempBuf);
return result;
}
// ダミーファイル作成
static BOOL WriteDummyData(const char* nandpath)
{
FSFile file;
BOOL open_is_ok;
const int FATFS_CLUSTER_SIZE = 16 * 1024;
// 既に存在するなら何もしない
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, nandpath);
if (open_is_ok)
{
FS_CloseFile(&file);
OS_Printf("%s is already exist.\n", nandpath);
return TRUE;
}
if( FS_CreateFileAuto( nandpath, FS_PERMIT_R | FS_PERMIT_W ) )
{
FSFile file;
if( FS_OpenFileEx( &file, nandpath, FS_FILEMODE_RW ) )
{
(void)FS_SetFileLength( &file, FATFS_CLUSTER_SIZE );
FS_CloseFile( &file );
return TRUE;
}
}
return FALSE;
}
static BOOL WriteCertData(void)
{
FSFile file;
BOOL open_is_ok;
BOOL read_is_ok;
void* pTempBuf;
u32 file_size;
u32 alloc_size;
BOOL result = TRUE;
// nand:/sys/cert.sysが既に存在するなら何もしない
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, CERT_DATA_FILE_PATH_IN_NAND);
if (open_is_ok)
{
FS_CloseFile(&file);
OS_Printf("%s is already exist.\n", CERT_DATA_FILE_PATH_IN_NAND);
return TRUE;
}
// ROMファイルオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFile(&file, CERT_DATA_FILE_PATH_IN_ROM);
if (!open_is_ok)
{
OS_Printf("FS_OpenFile(\"%s\") ... ERROR!\n", CERT_DATA_FILE_PATH_IN_ROM);
return FALSE;
}
// ROMファイルリード
file_size = FS_GetFileLength(&file) ;
alloc_size = ROUND_UP(file_size, 32) ;
pTempBuf = OS_Alloc( alloc_size );
SDK_NULL_ASSERT(pTempBuf);
DC_InvalidateRange(pTempBuf, alloc_size);
read_is_ok = FS_ReadFile( &file, pTempBuf, (s32)file_size );
if (!read_is_ok)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_ReadFile(\"%s\") ... ERROR!\n", CERT_DATA_FILE_PATH_IN_ROM);
FS_CloseFile(&file);
OS_Free(pTempBuf);
return FALSE;
}
// ROMファイルクローズ
FS_CloseFile(&file);
// nand:sys/cert.sys作成
if (!FS_CreateFile(CERT_DATA_FILE_PATH_IN_NAND, FS_PERMIT_R | FS_PERMIT_W))
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_CreateFile(%s) failed.\n", CERT_DATA_FILE_PATH_IN_NAND);
result = FALSE;
}
else
{
// nand:sys/cert.sysオープン
FS_InitFile(&file);
open_is_ok = FS_OpenFileEx(&file, CERT_DATA_FILE_PATH_IN_NAND, FS_FILEMODE_W);
if (!open_is_ok)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_OpenFile(%s) failed.\n", CERT_DATA_FILE_PATH_IN_NAND);
result = FALSE;
}
// nand:sys/cert.sys書き込み
else if (FS_WriteFile(&file, pTempBuf, (s32)file_size) == -1)
{
kamiFontPrintfConsoleEx(CONSOLE_RED, "FS_WritFile() failed.\n");
result = FALSE;
}
(void)FS_CloseFile(&file);
}
OS_Free(pTempBuf);
return result;
}

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/*---------------------------------------------------------------------------*
Project: TwlSDK - NandInitializer
File: sort_title.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include "sort_title.h"
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
内部変数定義
*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*
関数定義
*---------------------------------------------------------------------------*/
// ソート用 Compare 関数
static s32 TitleCompareFunc(void *elem1, void *elem2)
{
TitleSortSet *ipp1 = (TitleSortSet *)elem1;
TitleSortSet *ipp2 = (TitleSortSet *)elem2;
u32 titleID_lo1 = (u32)(0xffffffff & ipp1->titleID);
u32 titleID_lo2 = (u32)(0xffffffff & ipp2->titleID);
BOOL isSystem1 = (u32)( 0x1 & ( ipp1->titleID >> 32 ) ) ? TRUE : FALSE;
BOOL isSystem2 = (u32)( 0x1 & ( ipp2->titleID >> 32 ) ) ? TRUE : FALSE;
BOOL isH1 = ( (u8)( 0xff & ( titleID_lo1 >> 24 ) ) == 'H' ) ? TRUE : FALSE;
BOOL isH2 = ( (u8)( 0xff & ( titleID_lo2 >> 24 ) ) == 'H' ) ? TRUE : FALSE;
if( isSystem1 && !isSystem2 )
{
// 要素1が System であり、要素2が System でない場合、要素1が前 (-1)
return -1;
}else if( !isSystem1 && isSystem2 )
{
// 要素1が System でなく、要素2が System である場合、要素1が後 (1)
return 1;
}else if( isH1 && !isH2 )
{
// 要素1が "H***" であり、要素2が "H***" でない場合、要素1が前 (-1)
return -1;
}else if( !isH1 && isH2 )
{
// 要素1が "H***" でなく、要素2が "H***" である場合、要素1が後 (1)
return 1;
}else
{
// その他の場合、titleID_loの小さいほうが前
return ( titleID_lo1 > titleID_lo2 ) ?
1 :
( (titleID_lo1 < titleID_lo2) ? -1 : 0 );
}
}
// TitleSortSet の配列をある法則にしたがってソートします。
// 内部で MATH_QSort を使用しているので、MATH_QSortStackSize() 関数で取得できる
// サイズの作業バッファを buf に与える必要があります。
// このサイズは (log2(num)+1) * 8 byte となっています。
// 作業バッファを渡さない場合には、スタックからこのサイズの作業領域が確保されます。
//
// info ソートする TitleSortSet 配列の先頭アドレス
// num ソートする配列の要素数
// buf 作業バッファ
void SortTitle( TitleSortSet *info, u32 num, void *buf )
{
MATH_QSort( info, num, sizeof(TitleSortSet), TitleCompareFunc, buf );
}

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#! make -f
#----------------------------------------------------------------------------
# Project: TwlSDK - tests - camera
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/commondefs
#----------------------------------------------------------------------------
SUBDIRS = \
banner \
ARM7.TWL \
ARM9.TWL \
#----------------------------------------------------------------------------
include $(TWLSDK_ROOT)/build/buildtools/modulerules
#===== End of Makefile =====

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#! make -f
#----------------------------------------------------------------------------
# Project: TwlIPL
# File: Makefile
#
# Copyright 2007 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs
ICON_DIR = ./icon
BANNER_ICON = $(ICON_DIR)/gameIcon.bmp
BANNER_SPEC = banner_v3.bsf
TARGETS = banner.bnr
INSTALL_DIR = ./
INSTALL_TARGETS = $(TARGETS)
BANNER_ICON_NAME = $(basename $(BANNER_ICON))
BANNER_ICON_MIDDLE = $(addprefix $(BANNER_ICON_NAME), .nbfs .nbfc .nbfp)
LDIRT_CLEAN = $(TARGETS) \
$(BANNER_ICON_MIDDLE) \
$(TARGETS:.bnr=.srl)
include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules
#----------------------------------------------------------------------------
# build
#----------------------------------------------------------------------------
do-build: $(TARGETS)
$(TARGETS): $(BANNER_SPEC) $(BANNER_ICON) $(BANNER_ICON_MIDDLE)
$(MAKEBANNER) -N $(BANNER_ICON_NAME) $(BANNER_SPEC) $(TARGETS)
#

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/*---------------------------------------------------------------------------*
Project: TwlSDK - camera-test - include
File: fifo.h
Copyright 2007 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef TWL_KAMI_TEST_FIFO_H_
#define TWL_KAMI_TEST_FIFO_H_
#include <twl/types.h>
/*---------------------------------------------------------------------------*
定数定義
*---------------------------------------------------------------------------*/
#define PXI_FIFO_TAG_KAMITEST PXI_FIFO_TAG_USER_1
#define KAMI_PXI_CONTINUOUS_PACKET_MAX 10
#define KAMITEST_PXI_DATA_SIZE_MAX ((KAMI_PXI_CONTINUOUS_PACKET_MAX-1)*3+1) // 最大データ数
#define KAMITEST_PXI_START_BIT 0x02000000 // 先頭パケットを意味する
#define KAMITEST_PXI_RESULT_BIT 0x00008000 // PXIの応答を示す
#define KAMITEST_PXI_COMMAND_SHIFT 8 // コマンド格納部分の位置
#define KAMITEST_PXI_COMMAND_MASK 0x00007f00 // コマンド格納部分のマスク
#define KAMITEST_PXI_DATA_NUMS_MASK 0x00ff0000 // データ数領域
#define KAMITEST_PXI_DATA_NUMS_SHIFT 16 // データ数位置
#define KAMITEST_PXI_1ST_DATA_MASK 0x000000ff // 先頭パケットのデータ領域
#define KAMITEST_PXI_1ST_DATA_SHIFT 0 // 先頭パケットのデータ位置
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
typedef enum KAMIPxiResult
{
KAMI_PXI_RESULT_SUCCESS = 0, // 処理成功 (void/void*型) // 場合により後続パケットあり
KAMI_PXI_RESULT_SUCCESS_TRUE = 0, // 処理成功 (BOOL型)
KAMI_PXI_RESULT_SUCCESS_FALSE, // 処理成功 (BOOL型)
KAMI_PXI_RESULT_INVALID_COMMAND, // 不正なPXIコマンド
KAMI_PXI_RESULT_INVALID_PARAMETER, // 不正なパラメータ
KAMI_PXI_RESULT_ILLEGAL_STATUS, // KAMIの状態により処理を実行不可
KAMI_PXI_RESULT_BUSY, // 他のリクエストを実行中
KAMI_PXI_RESULT_FATAL_ERROR, // その他何らかの原因で処理に失敗
KAMI_PXI_RESULT_MAX
}
KAMIPxiResult;
typedef enum KamiCommand
{
KAMI_TEST_COMMAND,
KAMI_EXE_FORMAT,
KAMI_NAND_IO,
KAMI_MCU_IO,
KAMI_MCU_WRITE_FIRM,
KAMI_ARM7_IO,
KAMI_CDC_GO_DSMODE,
KAMI_CLEAR_NAND_ERRORLOG,
KAMI_GET_CAMERA_MODULE_TYPE,
KAMI_GET_NAND_CID,
KAMI_CODEC_IO
}
KamiCommand;
typedef enum CameraModuleType
{
CAMERA_MODULE_TYPE_UNKNOWN,
CAMERA_MODULE_TYPE_SHARP,
CAMERA_MODULE_TYPE_MICRON
}
CameraModuleType;
typedef struct CameraModuleTypes
{
CameraModuleType in;
CameraModuleType out;
}
CameraModuleTypes;
/*===========================================================================*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* TWL_KAMI_TEST_FIFO_H_ */
/*---------------------------------------------------------------------------*
End of file
*---------------------------------------------------------------------------*/

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