NotLaunchフラグが逆転していたので修正2

X3基盤用バックライト輝度表示準備

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@687 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
yoshida_teruhisa 2008-02-18 05:41:27 +00:00
parent f88a1870de
commit 3a1d361e60
2 changed files with 39 additions and 7 deletions

View File

@ -21,6 +21,7 @@
#include "bannerCounter.h"
#include "sound.h"
#include <math.h>
#include <sysmenu/mcu.h>
// define data------------------------------------------
@ -421,9 +422,25 @@ BOOL LauncherFadeout( TitleProperty *pTitleList )
static int fadecount = 0;
// •`‰æŠÖŒW
//NNS_G2dCharCanvasClear( &gCanvas, TXT_COLOR_NULL );
//PrintfSJIS( 0, 0, TXT_COLOR_BLUE, "TWL-SYSTEM MENU ver.%06x", SYSMENU_VER );
//DrawBackLightSwitch();
// 輝度表示
// X3基盤から、Select+音量で輝度変更できるようになったので、毎フレーム輝度表示を変更する必要あり
/*
#ifdef SDK_SUPPORT_PMIC_2
if ( SYSMi_GetMcuVersion() <= 1 )
{
// 何もしない
}
else
#endif // SDK_SUPPORT_PMIC_2
{
u8 brightness;
( void )SYSM_ReadMcuRegisterAsync( MCU_REG_BL_ADDR, &brightness, NULL, NULL );
SYSM_SetBackLightBrightness( brightness );
DrawBackLightSwitch();
}
*/
DrawScrollBar( pTitleList );
#ifdef DBGBNR
@ -705,9 +722,24 @@ TitleProperty *LauncherMain( TitleProperty *pTitleList )
MoveByScrollBar();
// •`‰æŠÖŒW
//NNS_G2dCharCanvasClear( &gCanvas, TXT_COLOR_NULL );
//PrintfSJIS( 0, 0, TXT_COLOR_BLUE, "TWL-SYSTEM MENU ver.%06x", SYSMENU_VER );
//DrawBackLightSwitch();
// 輝度表示
// X3基盤から、Select+音量で輝度変更できるようになったので、毎フレーム輝度表示を変更する必要あり
/*
#ifdef SDK_SUPPORT_PMIC_2
if ( SYSMi_GetMcuVersion() <= 1 )
{
// 何もしない
}
else
#endif // SDK_SUPPORT_PMIC_2
{
u8 brightness;
( void )SYSM_ReadMcuRegisterAsync( MCU_REG_BL_ADDR, &brightness, NULL, NULL );
SYSM_SetBackLightBrightness( brightness );
DrawBackLightSwitch();
}
*/
DrawScrollBar( pTitleList );

View File

@ -115,7 +115,7 @@ s32 readFirmwareBinary(u8 *buffer, s32 bufSize)
#endif
titleID_hi = (( 3 /* Nintendo */ << 16) | 4 /* */ | 1 /* */);
titleID_hi = (( 3 /* Nintendo */ << 16) | 4 /* */ | 2 /* */ | 1 /* */);
titleID_lo = ((u32)( title[0] ) & 0xff) << 24;
titleID_lo |= ((u32)( title[1] )& 0xff) << 16;