ランチャー タッチパッドによる選択と決定を実装

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@214 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
yoshida_teruhisa 2007-11-19 07:41:00 +00:00
parent 5f7b702fef
commit 32b2cf2945
5 changed files with 38 additions and 13 deletions

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@ -37,7 +37,7 @@
// extern data------------------------------------------
extern u32 bg_char_data[16 * 5];
extern u32 bg_char_data[8 * 6];
extern u16 bg_scr_data[32 * 32];
extern u16 bg_scr_data2[32 * 32];
@ -331,6 +331,23 @@ static BOOL SelectCenterFunc( u16 *csr, TPData *tgt )
return FALSE;
}
static BOOL SelectFunc( u16 *csr, TPData *tgt )
{
int l;
for(l=0; l<2; l++)
{
int x = 11*8 + l*6*8;
int y = 19*8;
if(WithinRangeTP( x, y, x+32, y+16, tgt ))
{
*csr = (u16)l;
return TRUE;
}
}
return FALSE;
}
// ランチャーメイン
TitleProperty *LauncherMain( TitleProperty *pTitleList )
{
@ -344,6 +361,7 @@ TitleProperty *LauncherMain( TitleProperty *pTitleList )
TitleProperty *ret = NULL;
int brightness;
u16 dummy;
u16 tp_lr = 3;
// RTC情報の取得表示
GetAndDrawRTCData( &g_rtcDraw, FALSE );
@ -381,12 +399,18 @@ TitleProperty *LauncherMain( TitleProperty *pTitleList )
}
//--------------------------------------
// キー入力処理
// タッチパッド・キー入力処理
//--------------------------------------
if(pad.cont & PAD_KEY_RIGHT){ // バナー選択
if( tpd.disp.touch )
{
(void) SelectFunc( &tp_lr, &tpd.disp );
}
if(pad.cont & PAD_KEY_RIGHT || tp_lr == 1){ // バナー選択
if(csr_v == 0) csr_v = 1;
}
if( pad.cont & PAD_KEY_LEFT ){
if( pad.cont & PAD_KEY_LEFT || tp_lr == 0){
if(csr_v == 0) csr_v = -1;
}
s_csr += csr_v;

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@ -37,7 +37,7 @@
// extern data------------------------------------------
extern u32 bg_char_data[16 * 6];
extern u32 bg_char_data[8 * 6];
extern u16 bg_scr_data[32 * 32];
// function's prototype declaration---------------------

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@ -73,7 +73,7 @@ typedef enum NameOrComment
// extern data----------------------------------
extern u32 bg_char_data[16 * 6];
extern u32 bg_char_data[8 * 6];
extern u16 bg_scr_data[32 * 32];
extern u16 bg_birth_scr_data[32 * 32];

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@ -1,5 +1,5 @@
// BGキャラクタ
u32 bg_char_data[16 * 5] = {
u32 bg_char_data[8 * 6] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000,// 0000h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x11111111, 0x44444444, 0x77777777, 0x99999999,// 0001h
@ -10,10 +10,11 @@ u32 bg_char_data[16 * 5] = {
0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff,
0x11111111, 0x11111111, 0x11111111, 0x11111111,// 0004h
0x11111111, 0x11111111, 0x11111111, 0x11111111,
0xffffffff, 0xffffff11, 0xffffff11, 0xffff11ff,// 0005h()
0xffff11ff, 0xff11ffff, 0xff11ffff, 0x11ffffff,
};
// BGスクリーンデータ1
u16 bg_scr_data[32 * 32]=
{
@ -55,10 +56,10 @@ u16 bg_scr_data[32 * 32]=
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,//18
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,//19
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,//20
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1405,0x1405,0x1405,0x1405,0x1003,//19
0x1003,0x1005,0x1005,0x1005,0x1005,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1c05,0x1c05,0x1c05,0x1c05,0x1003,//20
0x1003,0x1805,0x1805,0x1805,0x1805,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,//21
0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,0x1003,
0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,0x1802,//22

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@ -1,5 +1,5 @@
// BGキャラクタ
u32 bg_char_data[16 * 6] = {
u32 bg_char_data[8 * 6] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000,// 0000h
0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x11111111, 0x44444444, 0x77777777, 0x99999999,// 0001h