diff --git a/build/systemMenu_RED/Launcher/ARM9/src/launcher.c b/build/systemMenu_RED/Launcher/ARM9/src/launcher.c index 00ea6bb5..c8ce1d22 100644 --- a/build/systemMenu_RED/Launcher/ARM9/src/launcher.c +++ b/build/systemMenu_RED/Launcher/ARM9/src/launcher.c @@ -364,10 +364,6 @@ static void BannerDraw(int selected, TitleProperty *titleprop) // OAMデータの設定 SetOAMAttr(); - // OAMをVRAMへロード - DC_FlushRange(&banner_oam_attr, sizeof(banner_oam_attr)); - GX_LoadOAM(&banner_oam_attr, 0, sizeof(banner_oam_attr)); - // アプリ名表示 str = ((TWLBannerFile *)titleprop[selected].pBanner)->v1.gameName[ LCFG_TSD_GetLanguage() ]; if( !my_EqualNString( old_gameName, str, BANNER_LANG_LENGTH ) ) @@ -459,6 +455,7 @@ BOOL LauncherFadeout( TitleProperty *pTitleList ) wa += 0.0333333333333; } + // OAMをVRAMへロード DC_FlushRange(&banner_oam_attr, sizeof(banner_oam_attr)); GX_LoadOAM(&banner_oam_attr, 0, sizeof(banner_oam_attr)); @@ -767,6 +764,10 @@ typedef struct NandFirmResetParameter { BannerDraw( selected, pTitleList ); + // OAMをVRAMへロード + DC_FlushRange(&banner_oam_attr, sizeof(banner_oam_attr)); + GX_LoadOAM(&banner_oam_attr, 0, sizeof(banner_oam_attr)); + // RTC情報の取得&表示 GetAndDrawRTCData( &g_rtcDraw, FALSE );