(更新:Akabane Jumpei)フラグ処理を修正

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2286 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
(no author) 2008-08-27 07:07:50 +00:00
parent 6b8751037e
commit 2b3b054cd7

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@ -1626,11 +1626,13 @@ static void HotSwThread(void *arg)
if(GetMcSlotMode() == SLOT_STATUS_MODE_10){
LockHotSwRsc(&SYSMi_GetWork()->lockCardRsc);
if( s_cbData.pBootSegBuf->rh.s.banner_offset ){
SYSMi_GetWork()->flags.hotsw.isValidCardBanner = TRUE;
if( msg->ctrl && msg->value ){
SYSMi_GetWork()->flags.hotsw.isExistCard = TRUE;
SYSMi_GetWork()->flags.hotsw.isCardStateChanged = TRUE;
if( s_cbData.pBootSegBuf->rh.s.banner_offset ){
SYSMi_GetWork()->flags.hotsw.isValidCardBanner = TRUE;
}
}
SYSMi_GetWork()->flags.hotsw.isExistCard = TRUE;
SYSMi_GetWork()->flags.hotsw.isCardStateChanged = TRUE;
SYSMi_GetWork()->flags.hotsw.isCardLoadCompleted = TRUE;
#ifdef USE_WRAM_LOAD
SYSMi_GetWork()->flags.hotsw.isCardGameMode = TRUE;