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(更新:Akabane Jumpei)フラグ処理を修正
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@2286 b08762b0-b915-fc4b-9d8c-17b2551a87ff
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@ -1626,11 +1626,13 @@ static void HotSwThread(void *arg)
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if(GetMcSlotMode() == SLOT_STATUS_MODE_10){
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LockHotSwRsc(&SYSMi_GetWork()->lockCardRsc);
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if( s_cbData.pBootSegBuf->rh.s.banner_offset ){
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SYSMi_GetWork()->flags.hotsw.isValidCardBanner = TRUE;
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if( msg->ctrl && msg->value ){
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SYSMi_GetWork()->flags.hotsw.isExistCard = TRUE;
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SYSMi_GetWork()->flags.hotsw.isCardStateChanged = TRUE;
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if( s_cbData.pBootSegBuf->rh.s.banner_offset ){
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SYSMi_GetWork()->flags.hotsw.isValidCardBanner = TRUE;
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}
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}
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SYSMi_GetWork()->flags.hotsw.isExistCard = TRUE;
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SYSMi_GetWork()->flags.hotsw.isCardStateChanged = TRUE;
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SYSMi_GetWork()->flags.hotsw.isCardLoadCompleted = TRUE;
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#ifdef USE_WRAM_LOAD
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SYSMi_GetWork()->flags.hotsw.isCardGameMode = TRUE;
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