diff --git a/build/tests/FatalErrorChecker/ARM9/Makefile b/build/tests/FatalErrorChecker/ARM9/Makefile new file mode 100644 index 00000000..ea5408ba --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/Makefile @@ -0,0 +1,54 @@ +#/*---------------------------------------------------------------------------* +# Project: TwlIPL - tests - FatalErrorChecker +# File: makefile +# +# Copyright **** Nintendo. All rights reserved. +# +# These coded instructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +# *---------------------------------------------------------------------------*/ +TARGET_FIRM = SYSTEMMENU +TARGET_PLATFORM = TWL +TWL_ARCHGEN = LIMITED + +SUBDIRS = + +SRCS = main.c \ + keypad.c \ + kami_font.c \ + graphics.c \ + font_data.c + +LINCLUDES += $(MISC_DIR)/include + +ROM_SPEC = main.rsf + +TARGET_BIN = menu.srl + +LLIBRARIES += liberrorlog$(TWL_LIBSUFFIX).a + + + +include $(TWL_IPL_RED_ROOT)/build/buildtools/commondefs + +MAKEROM = $(TWL_TOOLSDIR)/bin/makerom.TWL.secure.exe +DEFAULT_MAKEROM_ARM7_BASE = $(TWL_COMPONENTSDIR)/armadillo/$(TWL_BUILDTYPE_ARM7)/armadillo +DEFAULT_MAKEROM_ARM7 = $(DEFAULT_MAKEROM_ARM7_BASE).$(TWL_ELF_EXT) + +#---------------------------------------------------------------------------- +do-build: $(TARGETS) + +#---------------------------------------------------------------------------- + +include $(TWL_IPL_RED_ROOT)/build/buildtools/modulerules + + + +#===== End of Makefile ===== diff --git a/build/tests/FatalErrorChecker/ARM9/main.rsf b/build/tests/FatalErrorChecker/ARM9/main.rsf new file mode 100644 index 00000000..2b08f05f --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/main.rsf @@ -0,0 +1,245 @@ +#---------------------------------------------------------------------------- +# Project: TwlSDK - include +# File: ROM-TS.rsf +# +# Copyright 2007 Nintendo. All rights reserved. +# +# These coded insructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- +# +# TWL ROM SPEC FILE +# + +Arm9 +{ + Static "$(MAKEROM_ARM9:r).TWL.FLX.sbin$(COMPSUFFIX9)" + OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.FLX.sbin$(COMPSUFFIX9)" + OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.FLX.sbin$(COMPSUFFIX9)" + Elf "$(MAKEROM_ARM9:r).tef" +} + +Arm7 +{ + Static "$(MAKEROM_ARM7_BASE:r).TWL.FLX.sbin$(COMPSUFFIX7)" + OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.FLX.sbin$(COMPSUFFIX7)" + OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.FLX.sbin$(COMPSUFFIX7)" + Elf "$(MAKEROM_ARM7_BASE:r).tef" +} + +Arm9.Ltd +{ + Static "$(MAKEROM_ARM9:r).TWL.LTD.sbin$(COMPSUFFIX9)" + OverlayDefs "$(MAKEROM_ARM9:r)_defs.TWL.LTD.sbin$(COMPSUFFIX9)" + OverlayTable "$(MAKEROM_ARM9:r)_table.TWL.LTD.sbin$(COMPSUFFIX9)" +} + +Arm7.Ltd +{ + Static "$(MAKEROM_ARM7_BASE:r).TWL.LTD.sbin$(COMPSUFFIX7)" + OverlayDefs "$(MAKEROM_ARM7_BASE:r)_defs.TWL.LTD.sbin$(COMPSUFFIX7)" + OverlayTable "$(MAKEROM_ARM7_BASE:r)_table.TWL.LTD.sbin$(COMPSUFFIX7)" +} + +Property +{ + ### + ### Settings for FinalROM + ### + #### BEGIN + # + # TITLE NAME: Your product name within 12bytes + # + TitleName "DispInfo" + + # + # MAKER CODE: Your company ID# in 2 ascii words + # issued by NINTENDO + # + MakerCode 01 + + # + # REMASTER VERSION: Mastering version + # + #RomVersion 0 + + # + # ROM SPEED TYPE: [MROM/1TROM/UNDEFINED] + # + RomSpeedType $(MAKEROM_ROMSPEED) + + # + # ROM SIZE: in bit [64M/128M/256M/512M/1G/2G] + # + #RomSize 128M + #RomSize 256M + + # + # ROM PADDING: TRUE if finalrom + # + #RomFootPadding TRUE + + # + # ROM HEADER TEMPLATE: Provided to every product by NINTENDO + # + #RomHeaderTemplate ./etc/rom_header.template.sbin + + # + # BANNER FILE: generated from Banner Spec File + # + #BannerFile ./etc/myGameBanner.bnr + BannerFile $(TWLSDK_ROOT)/include/twl/specfiles/default.bnr + + # + # Permit LandingNormalJump: for TWL "ApplicationJump" function [TRUE/FALSE] + # + #PermitLandingNormalJump FALSE + + # + # Permit LandingTmpJump: for TWL "ApplicationJump" function [TRUE/FALSE] + # + #PermitLandingTmpJump FALSE + + ### + ### Setting for TWL + ### + + # + # ROM HEADER Ltd: Provided to every product by NINTENDO + # + RomHeaderLtd $(TWLSDK_ROOT)/tools/bin/rom_header.LTD.sbin + + # + # Digest parameters: + # + DigestParam 1024 32 + + # + # WRAM mapping: [MAP_BB_HYB/MAP_BB_LTD/MAP_TS_HYB/MAP_TS_LTD + # MAP2_BB_HYB/MAP2_BB_LTD/MAP2_TS_HYB/MAP2_TS_LTD] + # don't have to edit + # + WramMapping MAP_TS_SCR + + # + # CardRegion: card region [Japan/America/Europe/Australia/China/Korea] + # + CardRegion ALL + + # + # CommonClientKey: launcher deliver common client Key [TRUE/FALSE] + # + #CommonClientKey FALSE + + # + # HwAESSlotB: launcher deliver HW AES slot B setting [TRUE/FALSE] + # + #HwAESSlotB FALSE + + # + # HwAESSlotC: launcher deliver HW AES slot C setting [TRUE/FALSE] + # + #HwAESSlotC FALSE + + # + # SDCardAccess: sd card access control [TRUE/FALSE] + # + #SDCardAccess FALSE + + # + # NANDAccess: NAND access control [TRUE/FALSE] + # + #NANDAccess FALSE + NANDAccess TRUE + + # + # Codec mode: + # don't have to edit + # + CodecMode $(MAKEROM_CODEC_MODE) + + # + # Disp WiFiConnection Icon for Launcher [TRUE/FALSE] + # + #WiFiConnectionIcon FALSE + + # + # Disp DSWireless Icon for Launcher [TRUE/FALSE] + # + #DSWirelessIcon FALSE + LockSCFG FALSE + + + ### + #### END +} + +AppendProperty +{ + # + # Publisher : "Nintendo" + # don't have to edit + Publisher Nintendo + + # + # Application type : [USER/SYSTEM] + # don't have to edit + AppType SYSTEM + + # + # launch title on the launcher : [TRUE/FALSE] + # don't have to edit + Launch TRUE + + # + # Boot allowed Media: [GameCard] + # + Media NAND + + # + # Data only title : [TRUE/FALSE] + # don't have to edit + #DataOnly FALSE + + # + # Secure title : [TRUE/FALSE] + # don't have to edit + Secure TRUE + + # + # GameCode for TitleID : Your GameCode in 4 ascii words + # + GameCode ABCZ + + # + # Public save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M] + # + #PublicSaveDataSize 32K + + # + # Private save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M] + # + #PrivateSaveDataSize 16K + + # + # Enable SubBannerFile + #SubBannerFile TRUE + +} + +RomSpec +{ + Offset 0x00000000 + Segment ALL + HostRoot ../../../systemMenu_RED/data + Root /data + File NTR_IPL_font_m.NFTR + +} diff --git a/build/tests/FatalErrorChecker/ARM9/src/font_data.c b/build/tests/FatalErrorChecker/ARM9/src/font_data.c new file mode 100644 index 00000000..aa1ba501 --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/font_data.c @@ -0,0 +1,734 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: font_data.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include + +/*---------------------- BGスクリーン ---------------------------*/ + +const u16 BgScDataMain[32 * 24] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +}; + +const u16 BgScDataSub[32 * 24] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +}; + +/*---------------------- パレットデータ ---------------------------*/ +#define RGB555(r,g,b) (b<<10|g<<5|r) + +const u16 PlttDataObj[16][16] = { + {RGB555( 0, 0, 0), RGB555(31, 10, 0), RGB555(31, 0, 0), RGB555(5, 5, 20),}, // Black + {RGB555(31, 31, 31), RGB555(31, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red + {RGB555(31, 31, 31), RGB555(0, 31, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green + {RGB555(31, 31, 31), RGB555(0, 0, 31), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue + {RGB555(31, 31, 31), RGB555(31, 31, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow + {RGB555(31, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan + {RGB555(31, 31, 31), RGB555(31, 0, 31), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White +}; + +// 上画面コンソール文字列パレット +const u16 PlttDataMain[16][16] = { + {RGB555( 0, 0, 0), RGB555(31, 10, 0), RGB555(0, 0, 0), RGB555(0, 0, 0),}, // Orange + {RGB555(31, 31, 31), RGB555(31, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red + {RGB555(31, 31, 31), RGB555(0, 31, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green + {RGB555(31, 31, 31), RGB555(0, 0, 31), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue + {RGB555(31, 31, 31), RGB555(31, 31, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow + {RGB555(31, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan + {RGB555(31, 31, 31), RGB555(31, 0, 31), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555( 0, 0, 0), RGB555(0, 0, 0), RGB555(0, 0, 0), RGB555(0, 0, 0),}, // Black +}; + +// 下画面コンソール文字列パレット +const u16 PlttDataSub[16][16] = { + {RGB555(31, 31, 31), RGB555( 0, 0, 0), RGB555(25, 25, 25), RGB555(31, 31, 31),}, // Black + {RGB555(31, 31, 31), RGB555(21, 0, 0), RGB555(31, 0, 0), RGB555(31, 0, 0),}, // Red + {RGB555(31, 31, 31), RGB555( 0, 21, 0), RGB555(0, 31, 0), RGB555(0, 31, 0),}, // Green + {RGB555(31, 31, 31), RGB555( 0, 0, 21), RGB555(0, 0, 31), RGB555(0, 0, 31),}, // Blue + {RGB555(31, 31, 31), RGB555(21, 21, 0), RGB555(31, 31, 0), RGB555(31, 31, 0),}, // Yellow + {RGB555(31, 31, 31), RGB555(0, 21, 21), RGB555(0, 31, 31), RGB555(0, 31, 31),}, // Cyan + {RGB555(31, 31, 31), RGB555(21, 0, 21), RGB555(31, 0, 31), RGB555(31, 0, 31),}, // Purple + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(20, 20, 20), RGB555(20, 20, 20), RGB555(20, 20, 20),}, // Gray + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555(31, 31, 31),}, // White + + // 背景カラーはこの16番パレット + // 白 黒 灰 むらさき ピンク みずいろ 緑 青紫 赤 黄 茶 + {RGB555(31, 31, 31), RGB555(31, 31, 31), RGB555( 0, 0, 0), RGB555(20, 20, 20), RGB555(31, 15, 31), RGB555(31, 20, 20), RGB555(20, 29, 31), RGB555(20, 31, 20), RGB555(21, 21, 31), RGB555(31, 0, 0), RGB555(31, 31, 10), RGB555(25, 15, 15), RGB555(31, 31, 31), RGB555(31, 31, 31), } // White +}; + +/*---------------------- キャラクタデータ -------------------------*/ + +const u32 sampleCharData[8 * 0x100] = { + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0000h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x11111111, 0x11111111, // 0001h use for import progress bar + 0x11111111, 0x11111111, 0x00000000, 0x00000000, + 0x00000000, 0x01011010, 0x01010010, 0x00010010, // 0002h + 0x00100010, 0x00100010, 0x00100001, 0x00100001, + 0x00000000, 0x01010001, 0x01010001, 0x01111111, // 0003h + 0x00000001, 0x00000001, 0x00000001, 0x01111110, + 0x00000000, 0x01010000, 0x01111111, 0x00100000, // 0004h + 0x00100000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x01010000, 0x01010100, 0x00001010, // 0005h + 0x00010001, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01011000, 0x01011000, 0x01111111, // 0006h + 0x00001000, 0x00101010, 0x01001010, 0x01001001, + 0x00000000, 0x01010010, 0x01101111, 0x01010010, // 0007h + 0x00010010, 0x00010010, 0x00010010, 0x00001001, + 0x00000000, 0x01010010, 0x01011111, 0x00000100, // 0008h + 0x00011111, 0x00001000, 0x00000001, 0x00011110, + 0x00000000, 0x01010000, 0x01011000, 0x00000110, // 0009h + 0x00000001, 0x00000110, 0x00011000, 0x00100000, + 0x00000000, 0x01010000, 0x01111101, 0x00010001, // 000ah + 0x00010001, 0x00010001, 0x00010001, 0x00001010, + 0x00000000, 0x01010000, 0x01011110, 0x00100000, // 000bh + 0x00000000, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x01010100, 0x01011111, 0x00001000, // 000ch + 0x00010000, 0x00000001, 0x00000001, 0x00011110, + 0x00000000, 0x01010001, 0x01010001, 0x00000001, // 000dh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01010000, 0x01111111, 0x00011000, // 000eh + 0x00010100, 0x00010100, 0x00011000, 0x00001100, + 0x00000000, 0x01010010, 0x01111111, 0x00010010, // 000fh + 0x00010010, 0x00000010, 0x00000010, 0x00111100, + 0x00000000, 0x00001110, 0x01010100, 0x01010010, // 0010h + 0x00111111, 0x00000100, 0x00000100, 0x00011000, + 0x00000000, 0x01010100, 0x01011111, 0x00000100, // 0011h + 0x01110100, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x01010100, 0x01011111, 0x00000010, // 0012h + 0x00011110, 0x00100001, 0x00100000, 0x00011110, + 0x00000000, 0x01010000, 0x01011100, 0x00100011, // 0013h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01010000, 0x01111111, 0x00010000, // 0014h + 0x00001000, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x01010010, 0x01010010, 0x00001100, // 0015h + 0x00000010, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x01010001, 0x01111101, 0x00010001, // 0016h + 0x00010001, 0x00111001, 0x01010101, 0x00011001, + 0x00000000, 0x01010100, 0x01010011, 0x01110010, // 0017h + 0x00010001, 0x00010001, 0x00001010, 0x00000100, + 0x00000000, 0x01011110, 0x01011000, 0x00000100, // 0018h + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x01010000, 0x01011100, 0x00010010, // 0019h + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01011101, 0x01010001, 0x00111101, // 001ah + 0x00010001, 0x00011001, 0x00110101, 0x00001001, + 0x00000000, 0x01110001, 0x01011101, 0x00110001, // 001bh + 0x00010001, 0x00111001, 0x01010101, 0x00011001, + 0x00000000, 0x01110100, 0x01010011, 0x00110010, // 001ch + 0x00010001, 0x00010001, 0x00001010, 0x00000100, + 0x00000000, 0x01101110, 0x01011000, 0x00100100, // 001dh + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x01110000, 0x01011100, 0x00110010, // 001eh + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01111101, 0x01010001, 0x00111101, // 001fh + 0x00010001, 0x00011001, 0x00110101, 0x00001001, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0020h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 0021h + 0x00001000, 0x00001000, 0x00000000, 0x00001000, + 0x00000000, 0x01101100, 0x01001000, 0x00100100, // 0022h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00100100, 0x01111111, 0x00100100, // 0023h + 0x00100100, 0x01111111, 0x00010010, 0x00010010, + 0x00000000, 0x00001000, 0x01111110, 0x00001001, // 0024h + 0x00111110, 0x01001000, 0x00111111, 0x00001000, + 0x00000000, 0x01000010, 0x00100101, 0x00010010, // 0025h + 0x00001000, 0x00100100, 0x01010010, 0x00100001, + 0x00000000, 0x00001110, 0x00010001, 0x00001001, // 0026h + 0x01000110, 0x00101001, 0x00110001, 0x01001110, + 0x00000000, 0x00011000, 0x00010000, 0x00001000, // 0027h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01110000, 0x00001000, 0x00000100, // 0028h + 0x00000100, 0x00000100, 0x00001000, 0x01110000, + 0x00000000, 0x00000111, 0x00001000, 0x00010000, // 0029h + 0x00010000, 0x00010000, 0x00001000, 0x00000111, + 0x00000000, 0x00001000, 0x01001001, 0x00101010, // 002ah + 0x00011100, 0x00101010, 0x01001001, 0x00001000, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 002bh + 0x01111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002ch + 0x00000000, 0x00001100, 0x00001000, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002dh + 0x01111111, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 002eh + 0x00000000, 0x00000000, 0x00000000, 0x00001100, + 0x00000000, 0x01000000, 0x00100000, 0x00010000, // 002fh + 0x00001000, 0x00000100, 0x00000010, 0x00000001, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0030h + 0x01000001, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x00011100, 0x00010000, 0x00010000, // 0031h + 0x00010000, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0032h + 0x00111110, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x00111110, 0x01000001, 0x01000000, // 0033h + 0x00111110, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x00100000, 0x00110000, 0x00101000, // 0034h + 0x00100100, 0x00100010, 0x01111111, 0x00100000, + 0x00000000, 0x01111111, 0x00000001, 0x00111111, // 0035h + 0x01000000, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x00111110, 0x00000001, 0x00111111, // 0036h + 0x01000001, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x01111111, 0x00100000, 0x00100000, // 0037h + 0x00010000, 0x00010000, 0x00001000, 0x00001000, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0038h + 0x00111110, 0x01000001, 0x01000001, 0x00111110, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 0039h + 0x01000001, 0x01111110, 0x01000000, 0x00111110, + 0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003ah + 0x00000000, 0x00000000, 0x00001100, 0x00000000, + 0x00000000, 0x00000000, 0x00001100, 0x00000000, // 003bh + 0x00000000, 0x00001100, 0x00001000, 0x00000100, + 0x00000000, 0x01100000, 0x00011000, 0x00000110, // 003ch + 0x00000001, 0x00000110, 0x00011000, 0x01100000, + 0x00000000, 0x00000000, 0x01111111, 0x00000000, // 003dh + 0x00000000, 0x00000000, 0x01111111, 0x00000000, + 0x00000000, 0x00000011, 0x00001100, 0x00110000, // 003eh + 0x01000000, 0x00110000, 0x00001100, 0x00000011, + 0x00000000, 0x00111110, 0x01000001, 0x01000001, // 003fh + 0x00110000, 0x00001000, 0x00000000, 0x00001000, + 0x00000000, 0x00011100, 0x00100010, 0x01001001, // 0040h + 0x01010101, 0x01010101, 0x01010101, 0x00111010, + 0x00000000, 0x00001000, 0x00010100, 0x00010100, // 0041h + 0x00100010, 0x00111110, 0x01000001, 0x01000001, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0042h + 0x00111111, 0x01000001, 0x01000001, 0x00111111, + 0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0043h + 0x00000001, 0x00000001, 0x01000010, 0x00111100, + 0x00000000, 0x00011111, 0x00100001, 0x01000001, // 0044h + 0x01000001, 0x01000001, 0x00100001, 0x00011111, + 0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0045h + 0x01111111, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x01111111, 0x00000001, 0x00000001, // 0046h + 0x00111111, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00111100, 0x01000010, 0x00000001, // 0047h + 0x01111001, 0x01000001, 0x01000010, 0x00111100, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0048h + 0x01111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00111110, 0x00001000, 0x00001000, // 0049h + 0x00001000, 0x00001000, 0x00001000, 0x00111110, + 0x00000000, 0x01000000, 0x01000000, 0x01000000, // 004ah + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01100001, 0x00011001, 0x00000101, // 004bh + 0x00000011, 0x00000101, 0x00011001, 0x01100001, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 004ch + 0x00000001, 0x00000001, 0x00000001, 0x01111111, + 0x00000000, 0x01000001, 0x01100011, 0x01010101, // 004dh + 0x01001001, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x01000001, 0x01000011, 0x01000101, // 004eh + 0x01001001, 0x01010001, 0x01100001, 0x01000001, + 0x00000000, 0x00011100, 0x00100010, 0x01000001, // 004fh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0050h + 0x00111111, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00011100, 0x00100010, 0x01000001, // 0051h + 0x01000001, 0x01011001, 0x00100010, 0x01011100, + 0x00000000, 0x00111111, 0x01000001, 0x01000001, // 0052h + 0x00111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00111110, 0x01000001, 0x00000001, // 0053h + 0x00111110, 0x01000000, 0x01000001, 0x00111110, + 0x00000000, 0x01111111, 0x00001000, 0x00001000, // 0054h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0055h + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x01000001, 0x01000001, 0x00100010, // 0056h + 0x00100010, 0x00010100, 0x00010100, 0x00001000, + 0x00000000, 0x01000001, 0x01000001, 0x01000001, // 0057h + 0x01001001, 0x01010101, 0x01100011, 0x01000001, + 0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0058h + 0x00001000, 0x00010100, 0x00100010, 0x01000001, + 0x00000000, 0x01000001, 0x00100010, 0x00010100, // 0059h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01111111, 0x00100000, 0x00010000, // 005ah + 0x00001000, 0x00000100, 0x00000010, 0x01111111, + 0x00000000, 0x01111100, 0x00000100, 0x00000100, // 005bh + 0x00000100, 0x00000100, 0x00000100, 0x01111100, + 0x00000000, 0x00100010, 0x00010100, 0x00111110, // 005ch + 0x00001000, 0x00111110, 0x00001000, 0x00001000, + 0x00000000, 0x00011111, 0x00010000, 0x00010000, // 005dh + 0x00010000, 0x00010000, 0x00010000, 0x00011111, + 0x00000000, 0x00001000, 0x00010100, 0x00100010, // 005eh + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 005fh + 0x00000000, 0x00000000, 0x00000000, 0x01111111, + 0x00000000, 0x00010000, 0x00001000, 0x00011000, // 0060h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00011110, 0x00100001, // 0061h + 0x00111110, 0x00100001, 0x00100001, 0x01011110, + 0x00000000, 0x00000001, 0x00000001, 0x00111111, // 0062h + 0x01000001, 0x01000001, 0x01000001, 0x00111111, + 0x00000000, 0x00000000, 0x00111100, 0x01000010, // 0063h + 0x00000001, 0x00000001, 0x01000010, 0x00111100, + 0x00000000, 0x01000000, 0x01000000, 0x01111110, // 0064h + 0x01000001, 0x01000001, 0x01000001, 0x01111110, + 0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0065h + 0x01111111, 0x00000001, 0x01000001, 0x00111110, + 0x00000000, 0x00110000, 0x00001000, 0x00001000, // 0066h + 0x01111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x01111110, 0x01000001, // 0067h + 0x01000001, 0x01111110, 0x01000000, 0x00111110, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0068h + 0x00111111, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00001000, 0x00000000, 0x00001000, // 0069h + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00100000, 0x00000000, 0x00100000, // 006ah + 0x00100000, 0x00100001, 0x00100001, 0x00011110, + 0x00000000, 0x00000001, 0x00000001, 0x01100001, // 006bh + 0x00011001, 0x00000111, 0x00011001, 0x01100001, + 0x00000000, 0x00001000, 0x00001000, 0x00001000, // 006ch + 0x00001000, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00110111, 0x01001001, // 006dh + 0x01001001, 0x01001001, 0x01001001, 0x01001001, + 0x00000000, 0x00000000, 0x00111111, 0x01000001, // 006eh + 0x01000001, 0x01000001, 0x01000001, 0x01000001, + 0x00000000, 0x00000000, 0x00011100, 0x00100010, // 006fh + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00000000, 0x00111101, 0x01000011, // 0070h + 0x01000001, 0x01000011, 0x00111101, 0x00000001, + 0x00000000, 0x00000000, 0x01011110, 0x01100001, // 0071h + 0x01000001, 0x01100001, 0x01011110, 0x01000000, + 0x00000000, 0x00000000, 0x00110001, 0x00001101, // 0072h + 0x00000011, 0x00000001, 0x00000001, 0x00000001, + 0x00000000, 0x00000000, 0x00111110, 0x01000001, // 0073h + 0x00001110, 0x00110000, 0x01000001, 0x00111110, + 0x00000000, 0x00000100, 0x00000100, 0x01111111, // 0074h + 0x00000100, 0x00000100, 0x00000100, 0x01111000, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0075h + 0x01000001, 0x01000001, 0x01000001, 0x01111110, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0076h + 0x00100010, 0x00100010, 0x00010100, 0x00001000, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0077h + 0x01001001, 0x00101010, 0x00101010, 0x00010100, + 0x00000000, 0x00000000, 0x00100001, 0x00010010, // 0078h + 0x00001100, 0x00001100, 0x00010010, 0x00100001, + 0x00000000, 0x00000000, 0x01000001, 0x01000001, // 0079h + 0x00100010, 0x00011100, 0x00001000, 0x00000110, + 0x00000000, 0x00000000, 0x00111111, 0x00010000, // 007ah + 0x00001000, 0x00000100, 0x00000010, 0x00111111, + 0x00000000, 0x00001000, 0x00011110, 0x01100100, // 007bh + 0x00011000, 0x00100100, 0x00000100, 0x01111000, + 0x00000000, 0x00000000, 0x00011110, 0x00000100, // 007ch + 0x00011110, 0x00110101, 0x00101101, 0x00010010, + 0x00000000, 0x00000000, 0x00000000, 0x00010001, // 007dh + 0x00100001, 0x00100001, 0x00000001, 0x00000010, + 0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007eh + 0x00011110, 0x00100000, 0x00100000, 0x00011100, + 0x00000000, 0x00000000, 0x00011100, 0x00000000, // 007fh + 0x00111110, 0x00010000, 0x00001100, 0x00110010, + 0x00000000, 0x00000000, 0x00000100, 0x00101111, // 0080h + 0x01000100, 0x00011110, 0x00100101, 0x00010110, + 0x00000000, 0x00000000, 0x00001010, 0x00011110, // 0081h + 0x00101011, 0x00100010, 0x00010100, 0x00000100, + 0x00000000, 0x00000000, 0x00001000, 0x00011101, // 0082h + 0x00101011, 0x00101001, 0x00011001, 0x00000100, + 0x00000000, 0x00000000, 0x00001000, 0x00111000, // 0083h + 0x00001000, 0x00011110, 0x00101001, 0x00000110, + 0x00000000, 0x00000000, 0x00000000, 0x00011100, // 0084h + 0x00100011, 0x00100000, 0x00100000, 0x00011100, + 0x00000000, 0x00000110, 0x01001001, 0x00110000, // 0085h + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000100, 0x00111111, 0x00000100, // 0086h + 0x00111110, 0x01010101, 0x01001101, 0x00100110, + 0x00000000, 0x00000000, 0x00100001, 0x01000001, // 0087h + 0x01000001, 0x01000001, 0x00000001, 0x00000010, + 0x00000000, 0x00111100, 0x00000000, 0x00111110, // 0088h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x00011100, 0x00000000, 0x00111110, // 0089h + 0x00010000, 0x00001000, 0x00010100, 0x01100010, + 0x00000000, 0x00100100, 0x01011111, 0x00000100, // 008ah + 0x00111110, 0x01000101, 0x01000101, 0x00100010, + 0x00000000, 0x00100010, 0x01001111, 0x01010010, // 008bh + 0x01010010, 0x00010010, 0x00010010, 0x00001001, + 0x00000000, 0x00000100, 0x00111110, 0x00001000, // 008ch + 0x00111110, 0x00010000, 0x00000010, 0x00111100, + 0x00000000, 0x00100000, 0x00011000, 0x00000110, // 008dh + 0x00000001, 0x00000110, 0x00011000, 0x00100000, + 0x00000000, 0x00100000, 0x01111101, 0x00100001, // 008eh + 0x00100001, 0x00100001, 0x00100001, 0x00010010, + 0x00000000, 0x00011110, 0x00100000, 0x00000000, // 008fh + 0x00000000, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x00001000, 0x01111111, 0x00010000, // 0090h + 0x00100000, 0x00000010, 0x00000010, 0x00111100, + 0x00000000, 0x00000001, 0x00000001, 0x00000001, // 0091h + 0x01000001, 0x01000001, 0x00100010, 0x00011100, + 0x00000000, 0x00010000, 0x01111111, 0x00011000, // 0092h + 0x00010100, 0x00010100, 0x00011000, 0x00001100, + 0x00000000, 0x00100010, 0x01111111, 0x00100010, // 0093h + 0x00100010, 0x00000010, 0x00000010, 0x01111100, + 0x00000000, 0x00111100, 0x00010000, 0x00001100, // 0094h + 0x01111111, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x00000100, 0x00011111, 0x00000100, // 0095h + 0x01110100, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x00001000, 0x01111111, 0x00000100, // 0096h + 0x00111100, 0x01000010, 0x01000000, 0x00111100, + 0x00000000, 0x00000000, 0x00011100, 0x00100011, // 0097h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01111111, 0x00010000, 0x00001000, // 0098h + 0x00001000, 0x00001000, 0x00001000, 0x00110000, + 0x00000000, 0x00000010, 0x00110010, 0x00001100, // 0099h + 0x00000010, 0x00000001, 0x00000001, 0x00111110, + 0x00000000, 0x00100100, 0x01001111, 0x01000010, // 009ah + 0x00010001, 0x00111100, 0x00010010, 0x00001100, + 0x00000000, 0x00000010, 0x01111010, 0x01000010, // 009bh + 0x00000010, 0x00000010, 0x00001010, 0x01110010, + 0x00000000, 0x00100010, 0x00111110, 0x01010010, // 009ch + 0x01001011, 0x01101101, 0x01010101, 0x00110010, + 0x00000000, 0x00110010, 0x01001011, 0x01000110, // 009dh + 0x01000110, 0x01110010, 0x01001011, 0x00110010, + 0x00000000, 0x00011100, 0x00101010, 0x01001001, // 009eh + 0x01001001, 0x01000101, 0x01000101, 0x00110010, + 0x00000000, 0x00100001, 0x01111101, 0x00100001, // 009fh + 0x00100001, 0x00111001, 0x01100101, 0x00011001, + 0x00000000, 0x00000100, 0x00100011, 0x01100010, // 00a0h + 0x00100001, 0x00100001, 0x00010010, 0x00001100, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a1h + 0x00000000, 0x00000100, 0x00001010, 0x00000100, + 0x00000000, 0x01110000, 0x00010000, 0x00010000, // 00a2h + 0x00010000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a3h + 0x00001000, 0x00001000, 0x00001000, 0x00001110, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00a4h + 0x00000000, 0x00000010, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00011000, // 00a5h + 0x00011000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01111111, 0x01000000, 0x01111111, // 00a6h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x00000000, 0x00111111, 0x00100000, // 00a7h + 0x00010100, 0x00001100, 0x00000100, 0x00000010, + 0x00000000, 0x00000000, 0x00100000, 0x00100000, // 00a8h + 0x00010000, 0x00001111, 0x00001000, 0x00001000, + 0x00000000, 0x00000000, 0x00000100, 0x00111111, // 00a9h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00aah + 0x00001000, 0x00001000, 0x00001000, 0x01111111, + 0x00000000, 0x00000000, 0x00010000, 0x00111111, // 00abh + 0x00011000, 0x00010100, 0x00010010, 0x00011001, + 0x00000000, 0x00000000, 0x00000010, 0x00111111, // 00ach + 0x00100010, 0x00010010, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00000000, 0x00111110, // 00adh + 0x00100000, 0x00100000, 0x00100000, 0x01111111, + 0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00aeh + 0x00111110, 0x00100000, 0x00100000, 0x00111110, + 0x00000000, 0x00000000, 0x00100101, 0x00101010, // 00afh + 0x00101010, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00b0h + 0x01111111, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x01111111, 0x01000000, 0x00101000, // 00b1h + 0x00011000, 0x00001000, 0x00001000, 0x00000100, + 0x00000000, 0x01000000, 0x00100000, 0x00011000, // 00b2h + 0x00010111, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x00001000, 0x01111111, 0x01000001, // 00b3h + 0x01000001, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00000000, 0x00111110, 0x00001000, // 00b4h + 0x00001000, 0x00001000, 0x00001000, 0x01111111, + 0x00000000, 0x00100000, 0x01111111, 0x00110000, // 00b5h + 0x00101000, 0x00100100, 0x00100010, 0x00110001, + 0x00000000, 0x00000100, 0x01111111, 0x01000100, // 00b6h + 0x01000100, 0x01000100, 0x01000010, 0x00100001, + 0x00000000, 0x00000100, 0x00111111, 0x00001000, // 00b7h + 0x01111111, 0x00010000, 0x00010000, 0x00010000, + 0x00000000, 0x01111100, 0x01000100, 0x01000100, // 00b8h + 0x01000010, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00000010, 0x01111110, 0x00100010, // 00b9h + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00bah + 0x01000000, 0x01000000, 0x01000000, 0x01111110, + 0x00000000, 0x00100010, 0x01111111, 0x00100010, // 00bbh + 0x00100010, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x00000011, 0x00000100, 0x01000011, // 00bch + 0x01000100, 0x00100000, 0x00011000, 0x00000111, + 0x00000000, 0x01111111, 0x01000000, 0x00100000, // 00bdh + 0x00010000, 0x00011000, 0x00100100, 0x01000011, + 0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00beh + 0x00100010, 0x00000010, 0x00000010, 0x01111100, + 0x00000000, 0x01000001, 0x01000010, 0x01000000, // 00bfh + 0x00100000, 0x00100000, 0x00011000, 0x00000110, + 0x00000000, 0x01111110, 0x01000010, 0x01001110, // 00c0h + 0x01110001, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x01100000, 0x00011110, 0x00010000, // 00c1h + 0x01111111, 0x00010000, 0x00010000, 0x00001100, + 0x00000000, 0x01000101, 0x01001010, 0x01001010, // 00c2h + 0x01000000, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00c3h + 0x00010000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x00000010, 0x00000010, 0x00000110, // 00c4h + 0x00011010, 0x01100010, 0x00000010, 0x00000010, + 0x00000000, 0x00010000, 0x00010000, 0x01111111, // 00c5h + 0x00010000, 0x00010000, 0x00001000, 0x00000110, + 0x00000000, 0x00000000, 0x00111110, 0x00000000, // 00c6h + 0x00000000, 0x00000000, 0x00000000, 0x01111111, + 0x00000000, 0x01111110, 0x01000000, 0x01000100, // 00c7h + 0x00101000, 0x00010000, 0x00101000, 0x01000110, + 0x00000000, 0x00001000, 0x01111111, 0x00100000, // 00c8h + 0x00010000, 0x00011100, 0x01101011, 0x00001000, + 0x00000000, 0x01000000, 0x01000000, 0x01000000, // 00c9h + 0x00100000, 0x00100000, 0x00011000, 0x00000111, + 0x00000000, 0x00010010, 0x00100010, 0x00100010, // 00cah + 0x01000010, 0x01000010, 0x01000001, 0x01000001, + 0x00000000, 0x00000001, 0x00000001, 0x01111111, // 00cbh + 0x00000001, 0x00000001, 0x00000001, 0x01111110, + 0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cch + 0x01000000, 0x00100000, 0x00010000, 0x00001110, + 0x00000000, 0x00000000, 0x00000100, 0x00001010, // 00cdh + 0x00010001, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x00001000, 0x00001000, 0x01111111, // 00ceh + 0x00001000, 0x00101010, 0x01001010, 0x01001001, + 0x00000000, 0x01111111, 0x01000000, 0x01000000, // 00cfh + 0x00100010, 0x00010100, 0x00001000, 0x00010000, + 0x00000000, 0x00001110, 0x01110000, 0x00001110, // 00d0h + 0x01110000, 0x00000110, 0x00011000, 0x01100000, + 0x00000000, 0x00001000, 0x00001000, 0x00000100, // 00d1h + 0x00000100, 0x00100010, 0x01000010, 0x01111111, + 0x00000000, 0x01000000, 0x01000000, 0x00100100, // 00d2h + 0x00101000, 0x00010000, 0x00101100, 0x01000011, + 0x00000000, 0x01111111, 0x00000100, 0x01111111, // 00d3h + 0x00000100, 0x00000100, 0x00000100, 0x01111000, + 0x00000000, 0x00000010, 0x01111111, 0x01000010, // 00d4h + 0x00100010, 0x00010100, 0x00000100, 0x00000100, + 0x00000000, 0x00000000, 0x00111110, 0x00100000, // 00d5h + 0x00100000, 0x00100000, 0x00100000, 0x01111111, + 0x00000000, 0x01111110, 0x01000000, 0x01000000, // 00d6h + 0x01111110, 0x01000000, 0x01000000, 0x01111110, + 0x00000000, 0x00111110, 0x00000000, 0x01111111, // 00d7h + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00d8h + 0x01000010, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00001010, 0x00001010, 0x00001010, // 00d9h + 0x01001010, 0x01001010, 0x00101010, 0x00011001, + 0x00000000, 0x00000010, 0x00000010, 0x01000010, // 00dah + 0x01000010, 0x00100010, 0x00010010, 0x00001110, + 0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dbh + 0x01000001, 0x01000001, 0x01000001, 0x01111111, + 0x00000000, 0x01111111, 0x01000001, 0x01000001, // 00dch + 0x01000000, 0x01000000, 0x00100000, 0x00011100, + 0x00000000, 0x01000011, 0x01000100, 0x01000000, // 00ddh + 0x01000000, 0x00100000, 0x00010000, 0x00001111, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00deh 0 + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 00dfh 1 + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00011110, 0x00001000, 0x00000100, // 00e0h 2 + 0x00101001, 0x01010001, 0x01010001, 0x00001100, + 0x00000000, 0x00000000, 0x00001100, 0x00010010, // 00e1h 3 + 0x00010010, 0x00100001, 0x01000000, 0x00000000, + 0x00000000, 0x01111101, 0x00100001, 0x01111101, // 00e2h 4 + 0x00100001, 0x00111001, 0x01100101, 0x00011001, + 0x00000000, 0x00111100, 0x00010000, 0x00111100, // 00e3h 5 + 0x00010000, 0x00011100, 0x00110010, 0x00001100, + 0x00000000, 0x00001110, 0x00101000, 0x00101000, // 00e4h 6 + 0x00111110, 0x01100101, 0x00100101, 0x00010010, + 0x00000000, 0x00000100, 0x00101111, 0x01000100, // 00e5h 7 + 0x00000110, 0x01000101, 0x01000101, 0x00111110, + 0x00000000, 0x00100010, 0x00100010, 0x00111110, // 00e6h 8 + 0x01010010, 0x01010101, 0x01001101, 0x00100110, + 0x00000000, 0x00000100, 0x00011111, 0x00000010, // 00e7h 9 + 0x00011111, 0x01000010, 0x01000010, 0x00111100, + 0x00000000, 0x00010010, 0x00111110, 0x01010011, // 00e8h 10 + 0x01000010, 0x00100100, 0x00000100, 0x00000100, + 0x00000000, 0x00001000, 0x00111101, 0x01001011, // 00e9h 11 + 0x01001001, 0x01001001, 0x00111000, 0x00000100, + 0x00000000, 0x00001000, 0x00111000, 0x00001000, // 00eah 12 + 0x00001000, 0x00011110, 0x00101001, 0x00000110, + 0x00000000, 0x00011000, 0x00100000, 0x00000100, // 00ebh 13 + 0x00111010, 0x01000110, 0x01000000, 0x00111000, + 0x00000000, 0x01000010, 0x01000010, 0x01000010, // 00ech 14 + 0x01000110, 0x01000000, 0x00100000, 0x00011000, + 0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00edh 15 + 0x01000011, 0x01001100, 0x01010010, 0x00111100, + 0x00000000, 0x00100010, 0x00110011, 0x00101010, // 00eeh 16 + 0x00100110, 0x00100010, 0x00100011, 0x01000010, + 0x00000000, 0x00111110, 0x00010000, 0x00111100, // 00efh 17 + 0x01000011, 0x01000000, 0x01000010, 0x00111100, + 0x00000000, 0x00000010, 0x00111011, 0x01000110, // 00f0h 18 + 0x01000010, 0x01000011, 0x01000010, 0x00110010, + 0x00000000, 0x00000100, 0x00000100, 0x00000010, // 00f1h 19 + 0x01000110, 0x01000101, 0x01000101, 0x00111001, + 0x00000000, 0x01010100, 0x01111111, 0x00100100, // 00f2h 20 + 0x00100100, 0x00100100, 0x00100010, 0x00010001, + 0x00000000, 0x01010100, 0x01011111, 0x00000100, // 00f3h 21 + 0x00111111, 0x00001000, 0x00001000, 0x00001000, + 0x00000000, 0x01011110, 0x01100010, 0x00100010, // 00f4h 22 + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + 0x00000000, 0x01010010, 0x01111110, 0x00100010, // 00f5h 23 + 0x00100001, 0x00100000, 0x00010000, 0x00001100, + + 0x33330000, + 0x33330000, + 0x33000000, + 0x33000000, // 00f6h + 0x33000000, + 0x33000000, + 0x33330000, + 0x33330000, + + + 0x00020000, // 00f7h + 0x00020000, + 0x00020000, + 0x22222222, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + + 0x00000000, // 00f8h + 0x00000000, + 0x00000000, + 0x00000000, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + + 0x11111111, // 00f9h + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + 0x11111111, + + 0x11111111, // 00fah + 0x11111111, + 0x11111111, + 0x11111111, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + + 0x00000000, // 00fbh + 0x00000000, + 0x00000000, + 0x22222222, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + + 0x00020000, // 00fch + 0x00020000, + 0x00020000, + 0x22222222, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + + 0x00020000, // 00fdh + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + 0x00020000, + + 0x00000000, // 00feh + 0x00000000, + 0x00000000, + 0x22222222, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + + 0x00020000, + 0x00220000, + 0x02122222, + 0x21111112, + 0x21111112, + 0x02122222, + 0x00220000, + 0x00020000, + + + +/* + 0x00022222, + 0x00002112, + 0x00021112, + 0x00211122, + 0x02111202, + 0x21112000, + 0x02120000, + 0x00200000, +*/ + +/* + 0x00000000, 0x01011110, 0x01010000, 0x00111111, // 00ffh + 0x00001000, 0x00001000, 0x00001000, 0x00000110 +*/ +}; + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/tests/FatalErrorChecker/ARM9/src/graphics.c b/build/tests/FatalErrorChecker/ARM9/src/graphics.c new file mode 100644 index 00000000..1de138e9 --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/graphics.c @@ -0,0 +1,160 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: praphics.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include +//#include +#include +#include "kami_font.h" +#include "graphics.h" + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + Name: InitGraphics + + Description: 表示の初期化処理 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +void +InitGraphics(void) +{ + GX_DispOff(); + GXS_DispOff(); + + //---- VRAM クリア + GX_SetBankForLCDC(GX_VRAM_LCDC_ALL); + MI_CpuClearFast((void *)HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE); + + //---- OAMとパレットクリア + MI_CpuFillFast((void *)HW_OAM, 192, HW_OAM_SIZE); + MI_CpuClearFast((void *)HW_PLTT, HW_PLTT_SIZE); + MI_CpuFillFast((void *)HW_DB_OAM, 192, HW_DB_OAM_SIZE); + MI_CpuClearFast((void *)HW_DB_PLTT, HW_DB_PLTT_SIZE); + + //---- OBJバンクの設定 + GX_SetBankForOBJ(GX_VRAM_OBJ_128_A); + GX_SetBankForSubOBJ(GX_VRAM_SUB_OBJ_128_D); + + //---- BGバンクの設定 + GX_SetBankForBG(GX_VRAM_BG_128_B); + GX_SetBankForSubBG(GX_VRAM_SUB_BG_128_C); + + //---- 表示モード設定 + GX_SetGraphicsMode (GX_DISPMODE_GRAPHICS, GX_BGMODE_0, GX_BG0_AS_3D); + GX_SetVisiblePlane (GX_PLANEMASK_BG0 | GX_PLANEMASK_BG1 | GX_PLANEMASK_OBJ); + GXS_SetVisiblePlane(GX_PLANEMASK_BG0 | GX_PLANEMASK_BG1 | GX_PLANEMASK_OBJ); + + //---- 3D初期化 + G3X_Init(); + G3X_InitMtxStack(); + G2_SetBG0Priority(0); + G3X_AlphaTest(FALSE, 0); + G3X_AntiAlias(TRUE); + G3X_EdgeMarking(FALSE); + G3X_SetFog(FALSE, (GXFogBlend)0, (GXFogSlope)0, 0); + G3X_SetClearColor(0, 0, 0x7fff, 63, FALSE); + G3_ViewPort(0, 0, 255, 191); + G3_MtxMode(GX_MTXMODE_POSITION_VECTOR); + + //---- 32KバイトのOBJで2Dマップモードで使用 + GX_SetOBJVRamModeChar(GX_OBJVRAMMODE_CHAR_2D); + + // スクリーンオフセット及びキャラクターオフセットの設定 + GX_SetBGScrOffset(GX_BGSCROFFSET_0x00000); + GX_SetBGCharOffset(GX_BGCHAROFFSET_0x10000); + + G2_SetBG1Control( + GX_BG_SCRSIZE_TEXT_256x256, + GX_BG_COLORMODE_16, + GX_BG_SCRBASE_0x0000 , + GX_BG_CHARBASE_0x00000, + GX_BG_EXTPLTT_01 + ); + + G2S_SetBG0Control( + GX_BG_SCRSIZE_TEXT_256x256, + GX_BG_COLORMODE_16, + GX_BG_SCRBASE_0x0000 , + GX_BG_CHARBASE_0x04000, + GX_BG_EXTPLTT_01 + ); + + G2S_SetBG1Control( + GX_BG_SCRSIZE_TEXT_256x256, + GX_BG_COLORMODE_16, + GX_BG_SCRBASE_0x2000 , + GX_BG_CHARBASE_0x04000, + GX_BG_EXTPLTT_01 + ); + + G2_BG1Mosaic(FALSE); + G2S_BG1Mosaic(FALSE); + + //---- データロード + GX_LoadOBJ ( sampleCharData, 0, sizeof(sampleCharData)); + GX_LoadBG1Char( sampleCharData, 0, sizeof(sampleCharData)); + GX_LoadBGPltt ( PlttDataMain, 0, sizeof(PlttDataMain)); + GX_LoadBG1Scr ( BgScDataMain, 0, sizeof(BgScDataMain)); + GX_LoadOBJPltt( PlttDataObj, 0, sizeof(PlttDataObj)); + + GXS_LoadOBJ ( sampleCharData, 0, sizeof(sampleCharData)); + GXS_LoadBG0Char( sampleCharData, 0, sizeof(sampleCharData)); + GXS_LoadBGPltt ( PlttDataSub, 0, sizeof(PlttDataSub)); + GXS_LoadBG0Scr ( BgScDataSub, 0, sizeof(BgScDataSub)); + GXS_LoadOBJPltt( PlttDataObj, 0, sizeof(PlttDataObj)); + + GX_DispOn(); + GXS_DispOn(); +} + +/*---------------------------------------------------------------------------* + Name: DrawLine + + Description: 三角ポリゴンで線を描画 + + Arguments: sx - 描画する線の開始点のx座標 + sy - 描画する線の開始点のy座標 + ex - 描画する線の終点のx座標 + ey - 描画する線の終点のy座標 + color - 描画する線の色 + + Returns: None. + *---------------------------------------------------------------------------*/ +void +DrawLine(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color) +{ + fx16 fsx = (fx16)(((sx - 128) * 0x1000) / 128); + fx16 fsy = (fx16)(((96 - sy) * 0x1000) / 96); + fx16 fex = (fx16)(((ex - 128) * 0x1000) / 128); + fx16 fey = (fx16)(((96 - ey) * 0x1000) / 96); + + G3_Begin(GX_BEGIN_TRIANGLES); + { + G3_Color( color ); + G3_Vtx(fsx, fsy, 0); + G3_Color( color ); + G3_Vtx(fex, fey, 0); + G3_Color( color ); + G3_Vtx(fsx, fsy, 1); + } + G3_End(); +} diff --git a/build/tests/FatalErrorChecker/ARM9/src/graphics.h b/build/tests/FatalErrorChecker/ARM9/src/graphics.h new file mode 100644 index 00000000..ddd8c4f6 --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/graphics.h @@ -0,0 +1,46 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: graphics.h + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#ifndef GRAPHICS_H_ +#define GRAPHICS_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/*===========================================================================*/ + +#include + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +void InitGraphics(void); +void DrawLine(s16 sx, s16 sy, s16 ex, s16 ey, GXRgb color); + +/*===========================================================================*/ + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* GRAPHICS_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/tests/FatalErrorChecker/ARM9/src/kami_font.c b/build/tests/FatalErrorChecker/ARM9/src/kami_font.c new file mode 100644 index 00000000..fb3818b6 --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/kami_font.c @@ -0,0 +1,407 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: kami_font.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include +#include "kami_font.h" + +/*---------------------------------------------------------------------------* + 型定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + 定数定義 + *---------------------------------------------------------------------------*/ + +#define SCREEN_DATA_COLOR_PLTT_SHIFT 12 +#define NUM_OF_PRINT_TARGET 2 + +/*---------------------------------------------------------------------------* + 内部変数定義 + *---------------------------------------------------------------------------*/ + +static u8 sXPos; +static u8 sYPos; + +static u32 sBackColorCharData[24*8]; + +static u16 sFontScreenDataMain[32 * 24] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +}; + +static u16 sFontScreenDataSub[24*32] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +}; + +static u16 sBackColorScreenData[32 * 24] = { + 0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de,0xf0de, + 0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df,0xf0df, + 0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0,0xf0e0, + 0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1,0xf0e1, + 0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2,0xf0e2, + 0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3,0xf0e3, + 0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4,0xf0e4, + 0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5,0xf0e5, + 0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6,0xf0e6, + 0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7,0xf0e7, + 0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8,0xf0e8, + 0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9,0xf0e9, + 0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea,0xf0ea, + 0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb,0xf0eb, + 0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec,0xf0ec, + 0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed,0xf0ed, + 0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee,0xf0ee, + 0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef,0xf0ef, + 0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0,0xf0f0, + 0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1,0xf0f1, + 0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2,0xf0f2, + 0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3,0xf0f3, + 0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4,0xf0f4, + 0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5,0xf0f5, +}; + +/*---------------------------------------------------------------------------* + 内部関数宣言 + *---------------------------------------------------------------------------*/ + +static void kamiFontReturnConsole( void ); + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +/*---------------------------------------------------------------------------* + Name: + + Description: + + Arguments: None + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontInit(void) +{ + // 背景用キャラクタデータ + MI_CpuCopy32( &sampleCharData[8 * 0xde], sBackColorCharData, sizeof(sBackColorCharData) ); + + // 背景用スクリーンデータセット + DC_FlushRange ( sBackColorScreenData, sizeof(sBackColorScreenData) ); + GXS_LoadBG1Scr ( sBackColorScreenData, 0, sizeof(sBackColorScreenData) ); +} + +/*---------------------------------------------------------------------------* + Name: + + Description: + + Arguments: None + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontLoadScreenData(void) +{ + DC_FlushRange ( sFontScreenDataMain, sizeof(sFontScreenDataMain) ); + GX_LoadBG0Scr ( sFontScreenDataMain, 0, sizeof(sFontScreenDataMain) ); + + DC_FlushRange ( sFontScreenDataSub, sizeof(sFontScreenDataSub) ); + GXS_LoadBG0Scr ( sFontScreenDataSub, 0, sizeof(sFontScreenDataSub) ); + + // 背景キャラクタデータ書き換え + DC_FlushRange( sBackColorCharData, sizeof(sBackColorCharData) ); + GXS_LoadBG0Char( sBackColorCharData, 0xde*32, sizeof(sBackColorCharData) ); +} + +/*---------------------------------------------------------------------------* + Name: kamiFontClear + + Description: 仮想スクリーンをクリアする + + Arguments: None + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontClear(void) +{ + MI_CpuClear8( sFontScreenDataSub, sizeof(sFontScreenDataSub) ); +} + +/*---------------------------------------------------------------------------* + Name: kamiFontClearMain + + Description: 仮想スクリーンをクリアする + + Arguments: None + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontClearMain(void) +{ + MI_CpuClear8( sFontScreenDataMain, sizeof(sFontScreenDataMain) ); +} + +/*---------------------------------------------------------------------------* + Name: kamiFontPrintf + + Description: 仮想スクリーンに文字列を配置する。文字列は32文字まで。 + + Arguments: x - 文字列の先頭を配置する x 座標( × 8 ドット )。 + y - 文字列の先頭を配置する y 座標( × 8 ドット )。 + color - 文字の色をパレット番号で指定。 + text - 配置する文字列。終端文字はNULL。 + ... - 仮想引数。 + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontPrintf(s16 x, s16 y, u8 color, char *text, ...) +{ + va_list vlist; + char temp[32 + 2]; + s32 i; + + va_start(vlist, text); + (void)vsnprintf(temp, 33, text, vlist); + va_end(vlist); + + *(u16 *)(&temp[32]) = 0x0000; + for (i = 0;temp[i] != 0x00; i++) + { + sFontScreenDataSub[((y * 32) + x + i) % (24 * 32)] = + (u16)((color << SCREEN_DATA_COLOR_PLTT_SHIFT) | temp[i]); + } +} + +/*---------------------------------------------------------------------------* + Name: kamiFontPrintf + + Description: 仮想スクリーンに文字列を配置する。文字列は32文字まで。 + + Arguments: x - 文字列の先頭を配置する x 座標( × 8 ドット )。 + y - 文字列の先頭を配置する y 座標( × 8 ドット )。 + color - 文字の色をパレット番号で指定。 + text - 配置する文字列。終端文字はNULL。 + ... - 仮想引数。 + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontPrintfMain(s16 x, s16 y, u8 color, char *text, ...) +{ + va_list vlist; + char temp[32 + 2]; + s32 i; + + va_start(vlist, text); + (void)vsnprintf(temp, 33, text, vlist); + va_end(vlist); + + *(u16 *)(&temp[32]) = 0x0000; + for (i = 0;temp[i] != 0x00; i++) + { + sFontScreenDataMain[((y * 32) + x + i) % (24 * 32)] = + (u16)((color << SCREEN_DATA_COLOR_PLTT_SHIFT) | temp[i]); + } +} + +/*---------------------------------------------------------------------------* + Name: kamiFontFillChar + + Description: 仮想スクリーンに + + Arguments: x - 文字列の先頭を配置する x 座標( × 8 ドット )。 + y - 文字列の先頭を配置する y 座標( × 8 ドット )。 + color - 文字の色をパレット番号で指定。 + value + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontFillChar(int lineNo, u8 color1, u8 color2) +{ + s32 i; + u32 line; + int charNo = 0xde + lineNo; + + if (color1 < 0x10) + { + line = (u32)(0x11111111 * color1); + + for (i = 0;i<4; i++) + { + sBackColorCharData[8 * lineNo + i] = line; + } + } + + if (color2 < 0x10) + { + line = (u32)(0x11111111 * color2); + + for (i = 4;i<8; i++) + { + sBackColorCharData[8 * lineNo + i] = line; + } + } +} + +/*---------------------------------------------------------------------------* + Name: kamiFontPrintfConsole + + Description: 仮想コンソールに文字列を配置する。文字列は256文字まで。 + + Arguments: color - 文字の色をパレット番号で指定。 + text - 配置する文字列。終端文字はNULL。 + ... - 仮想引数。 + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontPrintfConsole(u8 color, const char *text, ...) +{ + va_list vlist; + char temp[256 + 2]; + s32 i; + + va_start(vlist, text); + (void)vsnprintf(temp, 256, text, vlist); + va_end(vlist); + + // 終端追加 + *(u16 *)(&temp[256]) = 0x0000; + + for(i=0; temp[i] != 0x00; i++) + { + if (temp[i] == 0x0A) + { + // 改行コード + kamiFontReturnConsole(); + } + else + { + // 一文字ずつ書き込み + sFontScreenDataMain[((sYPos * 32) + sXPos) % (24 * 32)] = + (u16)((color << SCREEN_DATA_COLOR_PLTT_SHIFT) | temp[i]); + + // X座標が右端に到達した場合は改行処理 + if (++sXPos >= 32) + { + kamiFontReturnConsole(); + } + } + } +} + +/*---------------------------------------------------------------------------* + Name: kamiFontPrintfConsoleEx + + Description: 仮想コンソールに文字列を配置する。文字列は256文字まで。 + OS_Printfもついでに実行する。 + + Arguments: color - 文字の色をパレット番号で指定。 + text - 配置する文字列。終端文字はNULL。 + ... - 仮想引数。 + + Returns: None. + *---------------------------------------------------------------------------*/ +void +kamiFontPrintfConsoleEx(u8 color, const char *text, ...) +{ + va_list vlist; + char temp[256 + 2]; + + va_start(vlist, text); + (void)vsnprintf(temp, 256, text, vlist); + va_end(vlist); + + kamiFontPrintfConsole(color, temp); + OS_TPrintf(temp); +} + +/*---------------------------------------------------------------------------* + Name: kamiFontReturnConsole + + Description: 仮想コンソールにおける改行処理を行う + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void +kamiFontReturnConsole( void ) +{ + sXPos = 0; + if (sYPos < 23) + { + // 次の行へ + sYPos++; + } + else + { + // 既に最終行に到達している場合シフトを行う + MI_CpuCopy32( &sFontScreenDataMain[32], sFontScreenDataMain, sizeof(u16)*32*23 ); + MI_CpuClear32( &sFontScreenDataMain[32*23], sizeof(u16)*32); + } +} + diff --git a/build/tests/FatalErrorChecker/ARM9/src/kami_font.h b/build/tests/FatalErrorChecker/ARM9/src/kami_font.h new file mode 100644 index 00000000..d9855fd0 --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/kami_font.h @@ -0,0 +1,95 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: kami_font.h + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#ifndef KAMI_FONT_H_ +#define KAMI_FONT_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/*===========================================================================*/ + +#include + +extern u8 prog_state; +enum +{ STATE_NONE, STATE_SELECT, STATE_KS_PARENTINIT, STATE_KS_PARENT, STATE_KS_CHILDINIT, + STATE_KS_CHILDSCAN, STATE_KS_CHILD +}; +extern OSHeapHandle heapHandle; // Heapハンドル; + +extern const u16 BgScDataMain[32 * 24]; +extern const u16 BgScDataSub[32 * 24]; +extern const u32 sampleCharData[8 * 0x100]; +extern const u16 PlttDataObj[16][16]; +extern const u16 PlttDataMain[16][16]; +extern const u16 PlttDataSub[16][16]; + +void kamiFontInit(void); +void kamiFontClear(void); +void kamiFontClearMain(void); +void kamiFontPut(u16 x, u16 y, u16 color, u16 no); +void kamiFontPrintf(s16 x, s16 y, u8 color, char *text, ...); +void kamiFontPrintfMain(s16 x, s16 y, u8 color, char *text, ...); +void kamiFontFill(s16 x, s16 y, u8 color, s16 value, s32 length); +void kamiFontFillChar(int lineNo, u8 color1, u8 color2); +void kamiFontLoadScreenData(void); +void kamiFontPrintfConsole(u8 color, const char *text, ...); +void kamiFontPrintfConsoleEx(u8 color, const char *text, ...); + +// 上画面コンソール文字列用パレット +#define CONSOLE_ORANGE 0 +#define CONSOLE_RED 1 +#define CONSOLE_GREEN 2 + +// 下画面フォント用パレット +#define FONT_COLOR_BLACK 0 +#define FONT_COLOR_RED 1 +#define FONT_COLOR_GREEN 2 +#define FONT_COLOR_BLUE 3 +#define FONT_COLOR_YELLOW 4 +#define FONT_COLOR_CYAN 5 +#define FONT_COLOR_PURPLE 6 + +// 下画面背景用パレット +#define BG_COLOR_TRANS 0 +#define BG_COLOR_WHITE 1 +#define BG_COLOR_BLACK 2 +#define BG_COLOR_GRAY 3 +#define BG_COLOR_PURPLE 4 +#define BG_COLOR_PINK 5 +#define BG_COLOR_BLUE 6 +#define BG_COLOR_GREEN 7 +#define BG_COLOR_VIOLET 8 +#define BG_COLOR_RED 9 +#define BG_COLOR_YELLOW 10 +#define BG_COLOR_BROWN 11 + +#define BG_COLOR_NONE 0xff + +/*===========================================================================*/ + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* KAMI_FONT_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/tests/FatalErrorChecker/ARM9/src/keypad.c b/build/tests/FatalErrorChecker/ARM9/src/keypad.c new file mode 100644 index 00000000..155c4bc2 --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/keypad.c @@ -0,0 +1,85 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: keypad.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include +#include "keypad.h" + +/*---------------------------------------------------------------------------* + 定数定義 + *---------------------------------------------------------------------------*/ + +#define KEY_REPEAT_TRIGGER_START 20 +#define KEY_REPEAT_TRIGGER_TERM 5 + +/*---------------------------------------------------------------------------* + 内部変数定義 + *---------------------------------------------------------------------------*/ + +static u16 Cont; +static u16 Trg; +static u16 Release; +static u16 RepeatTrg; +static u8 key = 60; + +static int repeat_counter; + +/*---------------------------------------------------------------------------* + 内部関数定義 + *---------------------------------------------------------------------------*/ +void +kamiPadRead(void) +{ + u16 ReadData; + + ReadData = PAD_Read(); + Trg = (u16)(ReadData & (ReadData ^ Cont)); + Release = (u16)(Cont & (ReadData ^ Cont)); + Cont = ReadData; + + RepeatTrg = Trg; + if (++repeat_counter > (KEY_REPEAT_TRIGGER_START + KEY_REPEAT_TRIGGER_TERM)) + { + repeat_counter = KEY_REPEAT_TRIGGER_START; + } + if (repeat_counter == KEY_REPEAT_TRIGGER_START) + { + RepeatTrg = ReadData; + } + if (!ReadData) + { + repeat_counter = 0; + } +} + +BOOL +kamiPadIsTrigger(u16 key) +{ + return (Trg & key)? TRUE : FALSE; +} + +BOOL +kamiPadIsRepeatTrigger(u16 key) +{ + return (RepeatTrg & key)? TRUE : FALSE; +} + +BOOL +kamiPadIsPress(u16 key) +{ + return (Cont & key)? TRUE : FALSE; +} + diff --git a/build/tests/FatalErrorChecker/ARM9/src/keypad.h b/build/tests/FatalErrorChecker/ARM9/src/keypad.h new file mode 100644 index 00000000..2f5a1602 --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/keypad.h @@ -0,0 +1,48 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: keypad.h + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#ifndef KAMI_KEY_PAD_H_ +#define KAMI_KEY_PAD_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/*===========================================================================*/ + +#include + +/*---------------------------------------------------------------------------* + 関数定義 + *---------------------------------------------------------------------------*/ + +void kamiPadRead(void); +BOOL kamiPadIsTrigger(u16 key); +BOOL kamiPadIsRepeatTrigger(u16 key); +BOOL kamiPadIsPress(u16 key); + +/*===========================================================================*/ + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* KAMI_KEY_PAD_H_ */ + +/*---------------------------------------------------------------------------* + End of file + *---------------------------------------------------------------------------*/ diff --git a/build/tests/FatalErrorChecker/ARM9/src/main.c b/build/tests/FatalErrorChecker/ARM9/src/main.c new file mode 100644 index 00000000..638a2bef --- /dev/null +++ b/build/tests/FatalErrorChecker/ARM9/src/main.c @@ -0,0 +1,254 @@ +/*---------------------------------------------------------------------------* + Project: TwlSDK - NandInitializer + File: main.c + + Copyright 2008 Nintendo. All rights reserved. + + These coded instructions, statements, and computer programs contain + proprietary information of Nintendo of America Inc. and/or Nintendo + Company Ltd., and are protected by Federal copyright law. They may + not be disclosed to third parties or copied or duplicated in any form, + in whole or in part, without the prior written consent of Nintendo. + + $Date:: $ + $Rev$ + $Author$ + *---------------------------------------------------------------------------*/ + +#include +#include +#include "kami_font.h" +#include "graphics.h" +#include "keypad.h" + +#define FATAL_ERROR_MAX 45 +#define NUM_ENTRY_PER_PAGE 7 +#define NUM_LINE_PER_ENTRY 3 +#define SKIP_SPAN 7 +#define FOOTER_Y 22 + +/*---------------------------------------------------------------------------* + 内部変数定義 + *---------------------------------------------------------------------------*/ +static char *s_strError[ FATAL_ERROR_MAX ]; +static int drawIndex = 0; +static int numEntry; +/*---------------------------------------------------------------------------* + 内部関数定義 + *---------------------------------------------------------------------------*/ +static void VBlankIntr(void); +static void InitAllocation(void); +static void drawErrorLog( void ); +static void control(); +/*---------------------------------------------------------------------------* + Name: TwlMain + + Description: main + + Arguments: None + + Returns: None + *---------------------------------------------------------------------------*/ +void +TwlMain() +{ + OS_Init(); + OS_InitArena(); + PXI_Init(); + OS_InitLock(); + OS_InitArenaEx(); + OS_InitIrqTable(); + OS_SetIrqStackChecker(); + MI_Init(); + OSi_InitVramExclusive(); + OS_InitThread(); + OS_InitReset(); + GX_Init(); + + + // Vブランク割り込み設定 + OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); + (void)OS_EnableIrqMask(OS_IE_V_BLANK); + (void)OS_EnableIrqMask(OS_IE_FIFO_RECV); + (void)OS_EnableIrq(); + (void)GX_VBlankIntr(TRUE); + + // initialize file-system + FS_Init(FS_DMA_NOT_USE); + + // FS_Initの後の方が良い模様 + InitAllocation(); + + // 表示関連初期化 + InitGraphics(); + kamiFontInit(); + + /* always preload FS table for faster directory access. */ + { + u32 need_size = FS_GetTableSize(); + void *p_table = OS_Alloc(need_size); + SDK_ASSERT(p_table != NULL); + (void)FS_LoadTable(p_table, need_size); + } + + ERRORLOG_Init( OS_AllocFromMain, OS_FreeToMain ); + + kamiFontPrintfConsole( CONSOLE_ORANGE, "How to \n"); + kamiFontPrintfConsole( CONSOLE_ORANGE, "+-----------------------------+\n"); + kamiFontPrintfConsole( CONSOLE_ORANGE, "l Up/Down Key : Scroll line l\n"); + kamiFontPrintfConsole( CONSOLE_ORANGE, "l Left/Right Key: Scroll page l\n"); + kamiFontPrintfConsole( CONSOLE_ORANGE, "+-----------------------------+\n"); + + numEntry = ERRORLOG_GetNum(); + + while (1) + { + static i = 0 ; + kamiPadRead(); + + // Vブランク待ち + OS_WaitVBlankIntr(); + + // フォントスクリーンデータロード + kamiFontLoadScreenData(); + + // 操作検出と描画 + control(); + drawErrorLog(); + + } + +} + +static void drawErrorLog( void ) +{ + u16 i; + + kamiFontClear(); + + for( i = 0; i < NUM_ENTRY_PER_PAGE && i+drawIndex < numEntry ; i++ ) + { + const ErrorLogEntry *entry = ERRORLOG_Read( i + drawIndex ); + kamiFontPrintf( 0, i * NUM_LINE_PER_ENTRY , 0, "%02d: %02d/%02d/%02d %02d:%02d:%02d Err: %d" , + i + drawIndex , entry->year, entry->month, entry->day, + entry->hour, entry->minute, entry->second, entry->errorCode ); + + kamiFontPrintf( 0, ( i * NUM_LINE_PER_ENTRY ) + 1, 0, s_strError[entry->errorCode] ); + + } + + kamiFontPrintf( 0, FOOTER_Y , 0, "numEntry : %d", numEntry ); +} + +static void control() +{ + if( kamiPadIsTrigger( PAD_KEY_UP ) ) + { + drawIndex--; + } + else if( kamiPadIsTrigger( PAD_KEY_DOWN ) ) + { + drawIndex++; + } + + if( kamiPadIsTrigger( PAD_KEY_LEFT ) ) + { + drawIndex -= SKIP_SPAN; + } + else if( kamiPadIsTrigger( PAD_KEY_RIGHT ) ) + { + drawIndex += SKIP_SPAN; + } + + // 操作の結果、描画インデクスがはみ出しそうだったら修正 + drawIndex = numEntry - NUM_ENTRY_PER_PAGE < drawIndex ? numEntry - NUM_ENTRY_PER_PAGE: drawIndex ; + drawIndex = drawIndex < 0 ? 0: drawIndex; +} + + +/*---------------------------------------------------------------------------* + Name: VBlankIntr + + Description: VBlank割り込み処理 + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void +VBlankIntr(void) +{ + OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt +} + +/*---------------------------------------------------------------------------* + Name: InitAllocation + + Description: ヒープの初期化. + + Arguments: None. + + Returns: None. + *---------------------------------------------------------------------------*/ +static void InitAllocation(void) +{ + void *tmp; + OSHeapHandle hh; + + /* アリーナの初期化 */ + tmp = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1); + OS_SetArenaLo(OS_ARENA_MAIN, tmp); + hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi()); + if (hh < 0) + OS_Panic("ARM9: Fail to create heap...\n"); + hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh); +} + + +static char *s_strError[ FATAL_ERROR_MAX ] = { + "FATAL_ERROR_UNDEFINED", + "FATAL_ERROR_NAND", + "FATAL_ERROR_HWINFO_NORMAL", + "FATAL_ERROR_HWINFO_SECURE", + "FATAL_ERROR_TWLSETTINGS", + "FATAL_ERROR_SHARED_FONT", + "FATAL_ERROR_WLANFIRM_AUTH", + "FATAL_ERROR_WLANFIRM_LOAD", + "FATAL_ERROR_TITLE_LOAD_FAILED", + "FATAL_ERROR_TITLE_POINTER_ERROR", + "FATAL_ERROR_AUTHENTICATE_FAILED", + "FATAL_ERROR_ENTRY_ADDRESS_ERROR", + "FATAL_ERROR_TITLE_BOOTTYPE_ERROR", + "FATAL_ERROR_SIGN_DECRYPTION_FAILED", + "FATAL_ERROR_SIGN_COMPARE_FAILED", + "FATAL_ERROR_HEADER_HASH_CALC_FAILED", + "FATAL_ERROR_TITLEID_COMPARE_FAILED", + "FATAL_ERROR_VALID_SIGN_FLAG_OFF", + "FATAL_ERROR_CHECK_TITLE_LAUNCH_RIGHTS_FAILED", + "FATAL_ERROR_MODULE_HASH_CHECK_FAILED", + "FATAL_ERROR_MODULE_HASH_CALC_FAILED", + "FATAL_ERROR_MEDIA_CHECK_FAILED", + "FATAL_ERROR_DL_MAGICCODE_CHECK_FAILED", + "FATAL_ERROR_DL_SIGN_DECRYPTION_FAILED", + "FATAL_ERROR_DL_HASH_CALC_FAILED", + "FATAL_ERROR_DL_SIGN_COMPARE_FAILED", + "FATAL_ERROR_WHITELIST_INITDB_FAILED", + "FATAL_ERROR_WHITELIST_NOTFOUND", + "FATAL_ERROR_DHT_PHASE1_FAILED", + "FATAL_ERROR_DHT_PHASE2_FAILED", + "FATAL_ERROR_LANDING_TMP_JUMP_FLAG_OFF", + "FATAL_ERROR_TWL_BOOTTYPE_UNKNOWN", + "FATAL_ERROR_NTR_BOOTTYPE_UNKNOWN", + "FATAL_ERROR_PLATFORM_UNKNOWN", + "FATAL_ERROR_LOAD_UNFINISHED", + "FATAL_ERROR_LOAD_OPENFILE_FAILED", + "FATAL_ERROR_LOAD_MEMALLOC_FAILED", + "FATAL_ERROR_LOAD_SEEKFILE_FAILED", + "FATAL_ERROR_LOAD_READHEADER_FAILED", + "FATAL_ERROR_LOAD_LOGOCRC_ERROR = 39", + "FATAL_ERROR_LOAD_READDLSIGN_FAILED", + "FATAL_ERROR_LOAD_RELOCATEINFO_FAILED", + "FATAL_ERROR_LOAD_READMODULE_FAILED", + "FATAL_ERROR_NINTENDO_LOGO_CHECK_FAILED", + "FATAL_ERROR_SYSMENU_VERSION", +}; \ No newline at end of file diff --git a/build/tests/FatalErrorChecker/Makefile b/build/tests/FatalErrorChecker/Makefile new file mode 100644 index 00000000..cb68a3cc --- /dev/null +++ b/build/tests/FatalErrorChecker/Makefile @@ -0,0 +1,30 @@ +#! make -f +#---------------------------------------------------------------------------- +# Project: TwlIPL +# File: Makefile +# +# Copyright 2007 Nintendo. All rights reserved. +# +# These coded instructions, statements, and computer programs contain +# proprietary information of Nintendo of America Inc. and/or Nintendo +# Company Ltd., and are protected by Federal copyright law. They may +# not be disclosed to third parties or copied or duplicated in any form, +# in whole or in part, without the prior written consent of Nintendo. +# +# $Date:: $ +# $Rev$ +# $Author$ +#---------------------------------------------------------------------------- + +include $(TWLSDK_ROOT)/build/buildtools/commondefs + +#---------------------------------------------------------------------------- + +SUBDIRS = ARM9 + +#---------------------------------------------------------------------------- + +include $(TWLSDK_ROOT)/build/buildtools/modulerules + + +#===== End of Makefile =====