GodMode9i/arm9/source/driveOperations.cpp

158 lines
3.5 KiB
C++

#include <nds.h>
#include <nds/arm9/dldi.h>
#include <fat.h>
#include <sys/stat.h>
#include <stdio.h>
#include "r4idsn_sd_bin.h"
#include "ak2_sd_bin.h"
static sNDSHeader nds;
bool sdMounted = false;
bool flashcardMounted = false;
bool sdFound(void) {
if (access("sd:/", F_OK) == 0) {
return true;
} else {
return false;
}
}
bool flashcardFound(void) {
if (access("fat:/", F_OK) == 0) {
return true;
} else {
return false;
}
}
bool bothSDandFlashcard(void) {
if ((access("sd:/", F_OK) == 0) && (access("fat:/", F_OK) == 0)) {
return true;
} else {
return false;
}
}
bool sdMount(void) {
return fatMountSimple("sd", get_io_dsisd());
}
void sdUnmount(void) {
fatUnmount("sd");
sdMounted = false;
}
DLDI_INTERFACE* dldiLoadFromBin (const u8 dldiAddr[]) {
DLDI_INTERFACE* device;
size_t dldiSize;
// Read in the DLDI header
if ((device = (DLDI_INTERFACE*)malloc (sizeof(DLDI_INTERFACE))) == NULL) {
return NULL;
}
memcpy(device, dldiAddr, sizeof(DLDI_INTERFACE));
// Check that it is a valid DLDI
if (!dldiIsValid (device)) {
free (device);
return NULL;
}
// Calculate actual size of DLDI
// Although the file may only go to the dldiEnd, the BSS section can extend past that
if (device->dldiEnd > device->bssEnd) {
dldiSize = (char*)device->dldiEnd - (char*)device->dldiStart;
} else {
dldiSize = (char*)device->bssEnd - (char*)device->dldiStart;
}
dldiSize = (dldiSize + 0x03) & ~0x03; // Round up to nearest integer multiple
// Load entire DLDI
free (device);
if ((device = (DLDI_INTERFACE*)malloc (dldiSize)) == NULL) {
return NULL;
}
memcpy(device, dldiAddr, dldiSize);
dldiFixDriverAddresses (device);
if (device->ioInterface.features & FEATURE_SLOT_GBA) {
sysSetCartOwner(BUS_OWNER_ARM9);
}
if (device->ioInterface.features & FEATURE_SLOT_NDS) {
sysSetCardOwner(BUS_OWNER_ARM9);
}
return device;
}
bool UpdateCardInfo(sNDSHeader* nds, char* gameid, char* gamename) {
cardReadHeader((uint8*)nds);
memcpy(gameid, nds->gameCode, 4);
gameid[4] = 0x00;
memcpy(gamename, nds->gameTitle, 12);
gamename[12] = 0x00;
return true;
}
void ShowGameInfo(const char gameid[], const char gamename[]) {
iprintf("Game id: %s\nName: %s", gameid, gamename);
}
bool flashcardMount(void) {
if (flashcardFound()) {
return true;
} else if (REG_SCFG_MC != 0x11) {
// Reset Slot-1 to allow reading title name and ID
sysSetCardOwner (BUS_OWNER_ARM9);
disableSlot1();
for(int i = 0; i < 25; i++) { swiWaitForVBlank(); }
enableSlot1();
for(int i = 0; i < 15; i++) { swiWaitForVBlank(); }
nds.gameCode[0] = 0;
nds.gameTitle[0] = 0;
char gamename[13];
char gameid[5];
/*fifoSendValue32(FIFO_USER_04, 1);
for (int i = 0; i < 10; i++) {
swiWaitForVBlank();
}
memcpy(&nds, (void*)0x02000000, sizeof(nds));*/
UpdateCardInfo(&nds, &gameid[0], &gamename[0]);
/*SetBrightness(0, 0);
SetBrightness(1, 0);
consoleDemoInit();
iprintf("REG_SCFG_MC: %x\n", REG_SCFG_MC);
ShowGameInfo(gameid, gamename);
for (int i = 0; i < 60*5; i++) {
swiWaitForVBlank();
}*/
sysSetCardOwner (BUS_OWNER_ARM7); // 3DS fix
// Read a DLDI driver specific to the cart
if (!memcmp(gamename, "R4DSULTRA", 9)) {
io_dldi_data = dldiLoadFromBin(r4idsn_sd_bin);
return fatMountSimple("fat", &io_dldi_data->ioInterface);
} else if (!memcmp(gameid, "YCEP", 4) || !memcmp(gameid, "AHZH", 4)) {
io_dldi_data = dldiLoadFromBin(ak2_sd_bin);
return fatMountSimple("fat", &io_dldi_data->ioInterface);
}
return false;
}
}
void flashcardUnmount(void) {
fatUnmount("fat");
flashcardMounted = false;
}