GodMode9i/arm9/source/dumpOperations.cpp

772 lines
22 KiB
C++

#include "dumpOperations.h"
#include "auxspi.h"
#include "date.h"
#include "driveOperations.h"
#include "font.h"
#include "ndsheaderbanner.h"
#include "read_card.h"
#include "tonccpy.h"
#include <dirent.h>
#include <nds.h>
#include <nds/arm9/dldi.h>
#include <unistd.h>
#include <stdio.h>
extern u8 copyBuf[];
extern bool expansionPakFound;
static sNDSHeaderExt ndsCardHeader;
//---------------------------------------------------------------------------------
// https://github.com/devkitPro/libnds/blob/master/source/common/cardEeprom.c#L74
// with Pokémon Mystery Dungeon - Explorers of Sky (128 KiB EEPROM) fixed
int cardEepromGetTypeFixed(void) {
//---------------------------------------------------------------------------------
int sr = cardEepromCommand(SPI_EEPROM_RDSR);
int id = cardEepromReadID();
if (( sr == 0xff && id == 0xffffff) || ( sr == 0 && id == 0 )) return -1;
if ( sr == 0xf0 && id == 0xffffff ) return 1;
if ( sr == 0x00 && id == 0xffffff ) return 2;
if ( id != 0xffffff || ( sr == 0x02 && id == 0xffffff )) return 3;
return 0;
}
//---------------------------------------------------------------------------------
// https://github.com/devkitPro/libnds/blob/master/source/common/cardEeprom.c#L88
// with type 2 fixed if the first word and another % 8192 location are 0x00000000
uint32 cardEepromGetSizeFixed() {
//---------------------------------------------------------------------------------
int type = cardEepromGetTypeFixed();
if(type == -1)
return 0;
if(type == 0)
return 8192;
if(type == 1)
return 512;
if(type == 2) {
u32 buf1,buf2,buf3 = 0x54534554; // "TEST"
// Save the first word of the EEPROM
cardReadEeprom(0,(u8*)&buf1,4,type);
// Write "TEST" to it
cardWriteEeprom(0,(u8*)&buf3,4,type);
// Loop until the EEPROM mirrors and the first word shows up again
int size = 8192;
while (1) {
cardReadEeprom(size,(u8*)&buf2,4,type);
// Check if it matches, if so check again with another value to ensure no false positives
if (buf2 == buf3) {
u32 buf4 = 0x74736574; // "test"
// Write "test" to the first word
cardWriteEeprom(0,(u8*)&buf4,4,type);
// Check if it still matches
cardReadEeprom(size,(u8*)&buf2,4,type);
if (buf2 == buf4) break;
// False match, write "TEST" back and keep going
cardWriteEeprom(0,(u8*)&buf3,4,type);
}
size += 8192;
}
// Restore the first word
cardWriteEeprom(0,(u8*)&buf1,4,type);
return size;
}
int device;
if(type == 3) {
int id = cardEepromReadID();
device = id & 0xffff;
if ( ((id >> 16) & 0xff) == 0x20 ) { // ST
switch(device) {
case 0x4014:
return 1024*1024; // 8Mbit(1 meg)
break;
case 0x4013:
case 0x8013: // M25PE40
return 512*1024; // 4Mbit(512KByte)
break;
case 0x2017:
return 8*1024*1024; // 64Mbit(8 meg)
break;
}
}
if ( ((id >> 16) & 0xff) == 0x62 ) { // Sanyo
if (device == 0x1100)
return 512*1024; // 4Mbit(512KByte)
}
if ( ((id >> 16) & 0xff) == 0xC2 ) { // Macronix
if (device == 0x2211)
return 128*1024; // 1Mbit(128KByte) - MX25L1021E
}
if (id == 0xffffff) {
int sr = cardEepromCommand(SPI_EEPROM_RDSR);
if (sr == 2) { // Pokémon Mystery Dungeon - Explorers of Sky
return 128*1024; // 1Mbit (128KByte)
}
}
return 256*1024; // 2Mbit(256KByte)
}
return 0;
}
void ndsCardSaveDump(const char* filename) {
FILE *out = fopen(filename, "wb");
if(out) {
font->clear(false);
font->print(0, 0, false, "Dumping save...");
font->print(0, 1, false, "Do not remove the NDS card.");
font->update(false);
unsigned char *buffer;
auxspi_extra card_type = auxspi_has_extra();
if(card_type == AUXSPI_INFRARED) {
int size = auxspi_save_size_log_2(card_type);
int size_blocks;
int type = auxspi_save_type(card_type);
if(size < 16)
size_blocks = 1;
else
size_blocks = 1 << (size - 16);
u32 LEN = std::min(1 << size, 1 << 16);
buffer = new unsigned char[LEN*size_blocks];
auxspi_read_data(0, buffer, LEN*size_blocks, type, card_type);
fwrite(buffer, 1, LEN*size_blocks, out);
} else {
int type = cardEepromGetTypeFixed();
int size = cardEepromGetSizeFixed();
buffer = new unsigned char[size];
cardReadEeprom(0, buffer, size, type);
fwrite(buffer, 1, size, out);
}
delete[] buffer;
fclose(out);
}
}
void ndsCardSaveRestore(const char *filename) {
font->clear(false);
font->print(0, 0, false, "Restore the selected save to the inserted game card?");
font->print(0, 2, false, "(<A> yes, <B> no)\n");
font->update(false);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
u16 pressed;
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & (KEY_A | KEY_B)));
if(pressed & KEY_A) {
auxspi_extra card_type = auxspi_has_extra();
bool auxspi = card_type == AUXSPI_INFRARED;
FILE *in = fopen(filename, "rb");
if(in) {
unsigned char *buffer;
int size;
int type;
int length;
unsigned int num_blocks = 0, shift = 0, LEN = 0;
if(auxspi) {
size = auxspi_save_size_log_2(card_type);
type = auxspi_save_type(card_type);
switch(type) {
case 1:
shift = 4; // 16 bytes
break;
case 2:
shift = 5; // 32 bytes
break;
case 3:
shift = 8; // 256 bytes
break;
default:
return;
}
LEN = 1 << shift;
num_blocks = 1 << (size - shift);
} else {
type = cardEepromGetTypeFixed();
size = cardEepromGetSizeFixed();
}
fseek(in, 0, SEEK_END);
length = ftell(in);
fseek(in, 0, SEEK_SET);
if(length != (auxspi ? (int)(LEN * num_blocks) : size)) {
fclose(in);
const std::string_view sizeError = "The size of this save doesn't match the size of the inserted game card.\n\nWrite cancelled!";
font->clear(false);
font->print(0, 0, false, sizeError, Alignment::left, Palette::red);
font->print(0, font->calcHeight(sizeError) + 1, false, "(<A> OK)");
font->update(false);
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A));
return;
}
font->clear(false);
font->print(0, 0, false, "Restoring save...");
font->print(0, 1, false, "Do not remove the NDS card.");
font->print(0, 4, false, "Progress:");
font->update(false);
if(type == 3) {
if(auxspi)
auxspi_erase(card_type);
else
cardEepromChipErase();
}
if(auxspi){
buffer = new unsigned char[LEN];
font->print(0, 5, false, "[");
font->print(-1, 5, false, "]");
for(unsigned int i = 0; i < num_blocks; i++) {
font->print((i * (SCREEN_COLS - 2) / num_blocks) + 1, 5, false, "=");
font->printf(0, 6, false, Alignment::left, Palette::white, "%d/%d Bytes", i * LEN, length);
font->update(false);
fread(buffer, 1, LEN, in);
auxspi_write_data(i << shift, buffer, LEN, type, card_type);
}
} else {
int blocks = size / 32;
int written = 0;
buffer = new unsigned char[blocks];
font->print(0, 5, false, "[");
font->print(-1, 5, false, "]");
for(unsigned int i = 0; i < 32; i++) {
font->print((i * (SCREEN_COLS - 2) / 32) + 1, 5, false, "=");
font->printf(0, 6, false, Alignment::left, Palette::white, "%d/%d Bytes", i * LEN, length);
font->update(false);
fread(buffer, 1, blocks, in);
cardWriteEeprom(written, buffer, blocks, type);
written += blocks;
}
}
delete[] buffer;
fclose(in);
}
}
}
void dumpFailMsg(void) {
font->clear(false);
font->print(0, 0, false, "Failed to dump the ROM.");
font->update(false);
for (int i = 0; i < 60*2; i++) {
swiWaitForVBlank();
}
}
void ndsCardDump(void) {
int pressed = 0;
//bool showGameCardMsgAgain = false;
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, "Dump NDS card ROM to\n\"%s:/gm9i/out\"?", sdMounted ? "sd:" : "fat:");
font->print(0, 2, false, "(<A> yes, <Y> trim, <B> no, <X> save only)");
font->update(false);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & (KEY_A | KEY_Y | KEY_B | KEY_X)));
if (pressed & KEY_X) {
char folderPath[2][256];
sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
if (access(folderPath[0], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, "Creating directory...");
font->update(false);
mkdir(folderPath[0], 0777);
}
if (access(folderPath[1], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, "Creating directory...");
font->update(false);
mkdir(folderPath[1], 0777);
}
if (cardInit(&ndsCardHeader) != 0) {
font->clear(false);
font->print(0, 0, false, "Unable to dump the save.");
font->update(false);
for (int i = 0; i < 60 * 2; i++) {
swiWaitForVBlank();
}
return;
}
char gameTitle[13] = {0};
tonccpy(gameTitle, ndsCardHeader.gameTitle, 12);
char gameCode[7] = {0};
tonccpy(gameCode, ndsCardHeader.gameCode, 6);
char destSavPath[256];
sprintf(destSavPath, "%s:/gm9i/out/%s_%s_%02x.sav", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader.romversion);
ndsCardSaveDump(destSavPath);
} else
if ((pressed & KEY_A) || (pressed & KEY_Y)) {
bool trimRom = (pressed & KEY_Y);
char folderPath[2][256];
sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
if (access(folderPath[0], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, "Creating directory...");
font->update(false);
mkdir(folderPath[0], 0777);
}
if (access(folderPath[1], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, "Creating directory...");
font->update(false);
mkdir(folderPath[1], 0777);
}
/*if (expansionPakFound) {
font->clear(false)
font->print(0, 0, false, "Please switch to the game card, then press A.");
font->update(false);
//flashcardUnmount();
io_dldi_data->ioInterface.shutdown();
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A));
}*/
int cardInited = cardInit(&ndsCardHeader);
char gameTitle[13] = {0};
char gameCode[7] = {0};
char destPath[256] = {0};
char destSavPath[256] = {0};
char fileName[32] = {0};
tonccpy(gameTitle, ndsCardHeader.gameTitle, 12);
tonccpy(gameCode, ndsCardHeader.gameCode, 6);
if (gameTitle[0] == 0 || gameTitle[0] == 0x2E || gameTitle[0] == 0xFF) {
sprintf(gameTitle, "NO-TITLE");
} else {
for(uint i = 0; i < sizeof(gameTitle); i++) {
switch(gameTitle[i]) {
case '>':
case '<':
case ':':
case '"':
case '/':
case '\x5C':
case '|':
case '?':
case '*':
gameTitle[i] = '_';
}
}
}
if (gameCode[0] == 0 || gameCode[0] == 0x23 || gameCode[0] == 0xFF) {
sprintf(gameCode, "NONE00");
}
sprintf(fileName, "%s_%s_%02x%s", gameTitle, gameCode, ndsCardHeader.romversion, (trimRom ? "_trim" : ""));
sprintf(destPath, "%s:/gm9i/out/%s.nds", (sdMounted ? "sd" : "fat"), fileName);
sprintf(destSavPath, "%s:/gm9i/out/%s.sav", (sdMounted ? "sd" : "fat"), fileName);
if (cardInited == 0) {
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, "%s.nds\nis dumping...", fileName);
font->print(0, 2, false, "Do not remove the NDS card.");
font->update(false);
} else {
font->clear(false);
font->print(0, 0, false, "Unable to dump the ROM.");
font->update(false);
for (int i = 0; i < 60*2; i++) {
swiWaitForVBlank();
}
return;
}
// Determine ROM size
u32 romSize = 0;
if (trimRom) {
romSize = (isDSiMode() && (ndsCardHeader.unitCode != 0) && (ndsCardHeader.twlRomSize > 0))
? ndsCardHeader.twlRomSize : ndsCardHeader.romSize+0x88;
} else switch (ndsCardHeader.deviceSize) {
case 0x00:
romSize = 0x20000;
break;
case 0x01:
romSize = 0x40000;
break;
case 0x02:
romSize = 0x80000;
break;
case 0x03:
romSize = 0x100000;
break;
case 0x04:
romSize = 0x200000;
break;
case 0x05:
romSize = 0x400000;
break;
case 0x06:
romSize = 0x800000;
break;
case 0x07:
romSize = 0x1000000;
break;
case 0x08:
romSize = 0x2000000;
break;
case 0x09:
romSize = 0x4000000;
break;
case 0x0A:
romSize = 0x8000000;
break;
case 0x0B:
romSize = 0x10000000;
break;
case 0x0C:
romSize = 0x20000000;
break;
}
// Dump!
/*if (expansionPakFound) {
u32 currentSize = ((expansionPakFound && romSize > 0x800000) ? 0x800000 : romSize);
u32 src = 0;
u32 writeSrc = 0;
FILE* destinationFile;
bool destinationFileOpened = false;
while (currentSize > 0) {
if (showGameCardMsgAgain) {
iprintf ("\x1b[8;0H");
iprintf (" \n");
iprintf("\x1b[15;0H");
iprintf("Please switch to the\ngame card, then press A.\n");
//flashcardUnmount();
io_dldi_data->ioInterface.shutdown();
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A));
consoleSelect(&bottomConsole);
iprintf ("\x1b[15;0H");
iprintf(" \n \n");
cardInit(&ndsCardHeader);
}
showGameCardMsgAgain = true;
// Read from game card
for (src = src; src < currentSize; src += 0x200) {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
consoleSelect(&bottomConsole);
iprintf ("\x1B[47m"); // Print foreground white color
iprintf ("\x1b[8;0H");
iprintf ("Read:\n");
iprintf ("%i/%i Bytes ", (int)src, (int)romSize);
cardRead (src, (void*)0x09000000+(src % 0x800000));
}
iprintf("\x1b[15;0H");
iprintf("Please switch to the\nflashcard, then press A.\n");
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A));
consoleSelect(&bottomConsole);
iprintf("\x1b[15;0H");
iprintf(" \n \n");
iprintf ("\x1B[47m"); // Print foreground white color
iprintf ("\x1b[11;0H");
iprintf ("Written:\n");
// Write back to flashcard
cardInit(&ndsCardHeader);
io_dldi_data->ioInterface.startup();
//flashcardMounted = flashcardMount();
if (!destinationFileOpened) {
destinationFile = fopen(destPath, "wb");
destinationFileOpened = true;
}
for (writeSrc = writeSrc; writeSrc < currentSize; writeSrc += 0x200) {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
consoleSelect(&bottomConsole);
printf ("\x1B[47m"); // Print foreground white color
printf ("\x1b[12;0H");
printf ("%i/%i Bytes ", (int)writeSrc, (int)romSize);
fwrite((void*)0x09000000+(writeSrc % 0x800000), 1, currentSize, destinationFile);
}
currentSize -= 0x800000;
}
fclose(destinationFile);
} else {*/
remove(destPath);
u32 currentSize = romSize;
FILE* destinationFile = fopen(destPath, "wb");
if (destinationFile) {
font->print(0, 4, false, "Progress:");
font->print(0, 5, false, "[");
font->print(-1, 5, false, "]");
for (u32 src = 0; src < romSize; src += 0x8000) {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
font->print((src / (romSize / (SCREEN_COLS - 2))) + 1, 5, false, "=");
font->printf(0, 6, false, Alignment::left, Palette::white, "%d/%d Bytes", src, romSize);
font->update(false);
for (u32 i = 0; i < 0x8000; i += 0x200) {
cardRead (src+i, copyBuf+i);
}
if (fwrite(copyBuf, 1, (currentSize>=0x8000 ? 0x8000 : currentSize), destinationFile) < 1) {
dumpFailMsg();
break;
}
currentSize -= 0x8000;
}
fclose(destinationFile);
} else {
dumpFailMsg();
}
ndsCardSaveDump(destSavPath);
//}
}
}
void writeChange(const u32* buffer) {
// Input registers are at 0x08800000 - 0x088001FF
*(vu32*) 0x08800184 = buffer[1];
*(vu32*) 0x08800188 = buffer[2];
*(vu32*) 0x0880018C = buffer[3];
*(vu32*) 0x08800180 = buffer[0];
}
void readChange(void) {
// Output registers are at 0x08800100 - 0x088001FF
while (*(vu32*) 0x08000180 & 0x1000); // Busy bit
}
void gbaCartDump(void) {
int pressed = 0;
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, "Dump GBA cart ROM to\n\"%s:/gm9i/out\"?", sdMounted ? "sd:" : "fat:");
font->print(0, 2, false, "(<A> yes, <B> no)");
font->update(false);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A) && !(pressed & KEY_B));
if (pressed & KEY_A) {
// Clear time
font->print(-1, 0, true, " ", Alignment::right, Palette::blackGreen);
font->update(true);
}
if (pressed & KEY_A) {
consoleClear();
if (access("fat:/gm9i", F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, "Creating directory...");
font->update(false);
mkdir("fat:/gm9i", 0777);
}
if (access("fat:/gm9i/out", F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, "Creating directory...");
font->update(false);
mkdir("fat:/gm9i/out", 0777);
}
char gbaHeaderGameTitle[13] = "\0";
tonccpy((u8*)(0x080000A0), &gbaHeaderGameTitle, 12);
char gbaHeaderGameCode[5] = "\0";
tonccpy((u8*)(0x080000AC), &gbaHeaderGameCode, 4);
char gbaHeaderMakerCode[3] = "\0";
tonccpy((u8*)(0x080000B0), &gbaHeaderMakerCode, 2);
if (gbaHeaderGameTitle[0] == 0 || gbaHeaderGameTitle[0] == 0xFF) {
sprintf(gbaHeaderGameTitle, "NO-TITLE");
} else {
for(uint i = 0; i < sizeof(gbaHeaderGameTitle); i++) {
switch(gbaHeaderGameTitle[i]) {
case '>':
case '<':
case ':':
case '"':
case '/':
case '\x5C':
case '|':
case '?':
case '*':
gbaHeaderGameTitle[i] = '_';
}
}
}
if (gbaHeaderGameCode[0] == 0 || gbaHeaderGameCode[0] == 0xFF) {
sprintf(gbaHeaderGameCode, "NONE");
}
if (gbaHeaderMakerCode[0] == 0 || gbaHeaderMakerCode[0] == 0xFF) {
sprintf(gbaHeaderMakerCode, "00");
}
u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC);
char fileName[32] = {0};
sprintf(fileName, "%s_%s%s_%x", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
char destPath[256] = {0};
char destSavPath[256] = {0};
sprintf(destPath, "fat:/gm9i/out/%s.gba", fileName);
sprintf(destSavPath, "fat:/gm9i/out/%s.sav", fileName);
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, "%s.gba\nis dumping...", fileName);
font->print(0, 2, false, "Do not remove the GBA cart.");
font->update(false);
// Determine ROM size
u32 romSize = 0x02000000;
for (u32 i = 0x09FE0000; i > 0x08000000; i -= 0x20000) {
if (*(u32*)(i) == 0xFFFE0000) {
romSize -= 0x20000;
} else {
break;
}
}
// Dump!
remove(destPath);
// Reset data at virtual address
u32 rstCmd[4] = {
0x11, // Command
0x1000, // ROM address
0x08001000, // Virtual address
0x8, // Size (in 0x200 byte blocks)
};
writeChange(rstCmd);
FILE* destinationFile = fopen(destPath, "wb");
if (destinationFile) {
if (fwrite(GBAROM, 1, romSize, destinationFile) < 1) {
dumpFailMsg();
} else
// Check for 64MB GBA Video ROM
if (strncmp((char*)0x080000AC, "MSAE", 4)==0 // Shark Tale
|| strncmp((char*)0x080000AC, "MSKE", 4)==0 // Shrek
|| strncmp((char*)0x080000AC, "MSTE", 4)==0 // Shrek & Shark Tale
|| strncmp((char*)0x080000AC, "M2SE", 4)==0 // Shrek 2
) {
// Dump last 32MB
u32 cmd[4] = {
0x11, // Command
0, // ROM address
0x08001000, // Virtual address
0x8, // Size (in 0x200 byte blocks)
};
size_t i;
for (i = 0x02000000; i < 0x04000000; i += 0x1000) {
cmd[1] = i,
writeChange(cmd);
readChange();
if (fwrite(GBAROM + (0x1000 >> 1), 0x1000, 1, destinationFile) < 1) {
dumpFailMsg();
break;
}
}
}
fclose(destinationFile);
} else {
dumpFailMsg();
}
// Save file
remove(destSavPath);
destinationFile = fopen(destSavPath, "wb");
fwrite((void*)0x0A000000, 1, 0x10000, destinationFile);
fclose(destinationFile);
}
}