[LANGUAGE] NO_DRIVES_FOUND=找不到存储! UNTITLED=UNTITLED ROOT=[根目录] DIR=(目录) TIME_FORMAT=%k:%M NOW_LOADING=正在读取... CREATING_DIRECTORY=正在创建目录... ENTERING_DIRECTORY=正在进入目录... COPYING=正在复制... MOVING=正在移动... UNABLE_TO_OPEN_DIRECTORY=无法打开该目录。 SHA1_HASH_IS=SHA1 hash值: CLIPBOARD=[剪贴板] 1_MORE_FILE=%d more file... N_MORE_FILES=以及%d个文件... PASTE_CLIPBOARD_HERE=粘贴在这里? COPY_FILES=复制文件 MOVE_FILES=移动文件 RENAME_TO=重命名为\n NAME_FOR_NEW_FOLDER=新文件夹名称:\n DELETE_N_PATHS=删除 %d 个路径? AND_1_MORE=- and %d more... AND_N_MORE=- 以及%d个... DELETE_X=删除“%s”? DELETING_FILES=正在删除文件,请稍候… DELETING_FOLDER=正在删除文件夹,请稍候... FAILED_DELETING=删除 \n%s 失败 COULD_NOT_ALLOCATE_BUFFER=无法分配缓冲区 COULD_NOT_OPEN_FILE_READING=无法读取文件。 CALCULATING_SHA1=正在计算SHA1 hash值:\n%s N_OF_N_BYTES_PROCESSED=%d/%d 字节已处理 RUNNING_X_WITH_N_PARAMETERS=正在运行 %s 和 %d 参数 START_FAILED_ERROR_N=启动失败。错误 %d HEADER_TITLE=头文件标题:%s TITLE_ID=标题ID: %s TITLE_IN_LANGUAGE=标题: (\DV %s) SDCARD_LABEL=[sd:] SD卡 (%s) FLASHCARD_LABEL=[fat:] 烧录卡 (%s) RAMDRIVE1_LABEL=[ram1:] 内存 RAMDRIVE2_LABEL=[ram2:] 内存 SYSNAND_LABEL=[nand:] SYSNAND NITROFS_LABEL=[nitro:] NDS游戏镜像 FAT_LABEL_NAMED=[nitro:] FAT镜像(%s) FAT_LABEL=[nitro:] FAT镜像 GBA_GAMECART=GBA游戏卡 NDS_GAMECARD=NDS游戏卡 SD_FAT=(SD FAT, %s) N_FREE=剩余空间%s SLOT1_FAT=(Slot-1 SD FAT, %s) GBA_GAME=(GBA游戏) NDS_GAME=(NDS游戏) GAME_VIRTUAL=(游戏虚拟挂载) RAMDRIVE_9MB=(RAMdrive FAT, 9 MB) RAMDRIVE_16MB=(RAMdrive FAT, 16 MB) SYSNAND_FAT=(SysNAND FAT, %s) FAT_IMAGE=(Image FAT, %s) UNMOUNT_SDCARD=\R+\B - Unmount SD card REMOUNT_SDCARD=\R+\B - Remount SD card UNMOUNT_FLASHCARD=\R+\B - Unmount Flashcard REMOUNT_FLASHCARD=\R+\B - Remount Flashcard START_START_MENU=START - START menu POWERTEXT_DS=POWER - Poweroff POWERTEXT=POWER - Reboot/[+held] Poweroff POWERTEXT_3DS=POWER - Sleep Mode screen HOMETEXT=HOME - HOME Menu prompt IMAGETEXT=\R+\X - Unmount image SCREENSHOTTEXT=\R+\L - Make a screenshot CLEAR_CLIPBOARD=SELECT - Clear clipboard RESTORE_CLIPBOARD=SELECT - Restore clipboard DIRECTORY_OPTIONS=\R+\A - Directory options COPY_FILES_CREATE_ENTRY=\Y - COPY file/[+\R] CREATE entry PASTE_FILES_CREATE_ENTRY=\Y - PASTE file/[+\R] CREATE entry SELECT_FILES=\L - SELECT files (with \D) DESELECT_FILES=\L - DESELECT files (with \D) DELETE_RENAME_FILE=\X - DELETE/[+\R] RENAME file START_MENU=START Menu POWER_OFF=Power off REBOOT=Reboot LANGUAGE=Language... SELECT_LANGUAGE=Select Language NITROFS_NOT_MOUNTED=NitroFS could not be mounted, please load GodMode9i from TWiLight Menu++ or nds-hb-menu. STR_NITROFS_UNMOUNTED=Another title's NitroFS has been mounted, please reload GodMode9i to change the language. BOOT_FILE=Boot file BOOT_FILE_DIRECT=Boot file (Direct) BOOTSTRAP_FILE=Bootstrap file MOUNT_NITROFS=Mount NitroFS SHOW_NDS_INFO=Show NDS file info TRIM_NDS=Trim NDS file RESTORE_SAVE=Restore save MOUNT_FAT_IMG=Mount as FAT image OPEN_HEX=Open in hex editor SHOW_DIRECTORY_INFO=Show directory info SHOW_FILE_INFO=Show file info COPY_SD_OUT=Copy to sd:/gm9i/out COPY_FAT_OUT=Copy to fat:/gm9i/out CALC_SHA1=Calculate SHA1 hash LOAD_FONT=Load font FILESIZE=filesize: %s CREATED=created: %s MODIFIED=modified: %s UP_READONLY=\DUread-only DOWN_SYSTEM=\DDsystem LEFT_HIDDEN=\DLhidden RIGHT_ARCHIVE=\DRarchive VIRTUAL=虚拟 HEX_EDITOR=十六进制编辑器 JUMP_TO_OFFSET=跳转 SEARCH_STRING=搜索字符串 SEARCH_DATA=搜索数据 SEARCH_FOR=搜索:\n ENTER_VALUE=输入值: SEARCHING=正在搜索中 PRESS_B_TO_CANCEL=按下\B以取消 EOF_NO_RESULTS=已到达文件末尾,无结果\n DUMP_NDS_ROM_TO=将NDS卡的ROM转储到\n"%s:/gm9i/out"? DUMP_GBA_ROM_TO=将GBA卡的ROM转储到\n"%s:/gm9i/out"? DO_NOT_REMOVE_CARD=请勿拔出NDS卡。 DO_NOT_REMOVE_CART=请勿拔出GBA卡。 DUMPING_SAVE=正在保存... RESTORING_SAVE=正在还原... FAILED_TO_DUMP_ROM=导出ROM失败。 UNABLE_TO_DUMP_ROM=无法导出ROM。 FAILED_TO_DUMP_SAVE=导出保存数据失败。 UNABLE_TO_DUMP_SAVE=无法导出保存数据。 FAILED_TO_RESTORE_SAVE=还原保存数据失败。 UNABLE_TO_RESTORE_SAVE=无法还原保存数据。 SAVE_SIZE_MISMATCH_CARD=The size of this save doesn't match the size of the inserted game card.\n\nWrite cancelled! SAVE_SIZE_MISMATCH_CART=The size of this save doesn't match the size of the inserted game pak.\n\nWrite cancelled! RESTORE_SELECTED_SAVE_CARD=Restore the selected save to the inserted game card?\n\n(\A yes, \B no) RESTORE_SELECTED_SAVE_CART=Restore the selected save to the inserted game pak?\n\n(\A yes, \B no) PROGRESS=Progress: N_OF_N_BYTES=%d/%d Bytes NDS_IS_DUMPING=%s.nds\nis dumping... GBA_IS_DUMPING=%s.gba\nis dumping... A_OK=(\A OK) A_YES_B_NO=(\A yes, \B no) A_YES_B_NO_X_SAVE_ONLY=(\A yes, \B no, \X save only) A_CONTINUE=(\A continue) A_YES_Y_TRIM_B_NO_X_SAVE_ONLY=(\A yes, \Y trim, \B no, \X save only) A_SELECT_B_CANCEL=(\A select, \B cancel) START_CANCEL=(START cancel) UDLR_CHANGE_ATTRIBUTES=(\D change attributes) A_APPLY_B_CANCEL=(\A apply, \B cancel) 1_BYTE=1 Byte N_BYTES=%d Bytes N_KB=%d KB N_MB=%d MB N_GB=%d GB N_GB_FLOAT=%.1f GB N_TB_FLOAT=%.1f TB JAPANESE=Japanese ENGLISH=English FRENCH=French GERMAN=German ITALIAN=Italian SPANISH=Spanish CHINESE=Chinese KOREAN=Korean