#include #include #include #include #include #include #include "auxspi.h" #include "date.h" #include "driveOperations.h" #include "ndsheaderbanner.h" #include "read_card.h" #include "tonccpy.h" extern PrintConsole topConsole, bottomConsole; static sNDSHeaderExt ndsCardHeader; void ndsCardSaveDump(const char* filename) { std::ofstream output(filename, std::ofstream::binary); if(output.is_open()) { auxspi_extra card_type = auxspi_has_extra(); consoleClear(); printf("Dumping save...\n"); printf("Do not remove the NDS card.\n"); unsigned char* buffer; if(card_type == AUXSPI_INFRARED) { int size = auxspi_save_size_log_2(card_type); int size_blocks = 1 << std::max(0, (int8(size) - 18)); int type = auxspi_save_type(card_type); if(size < 16) size_blocks = 1; else size_blocks = 1 << (size - 16); u32 LEN = std::min(1 << size, 1 << 16); buffer = new unsigned char[LEN*size_blocks]; auxspi_read_data(0, buffer, LEN*size_blocks, type, card_type); output.write((char*)buffer, LEN*size_blocks); } else { int type = cardEepromGetType(); int size = cardEepromGetSize(); buffer = new unsigned char[size]; cardReadEeprom(0, buffer, size, type); output.write((char*)buffer, size); } delete[] buffer; } output.close(); } void ndsCardDump(void) { int pressed = 0; consoleSelect(&bottomConsole); consoleClear(); printf ("\x1B[47m"); // Print foreground white color printf("Dump NDS card ROM to\n"); printf("\"%s:/gm9i/out\"?\n", (sdMounted ? "sd" : "fat")); printf("( yes, trim, no)"); consoleSelect(&topConsole); printf ("\x1B[42m"); // Print green color // Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do do { // Move to right side of screen printf ("\x1b[0;26H"); // Print time printf ("_%s" ,RetTime().c_str()); scanKeys(); pressed = keysDownRepeat(); swiWaitForVBlank(); } while (!(pressed & KEY_A) && !(pressed & KEY_Y) && !(pressed & KEY_B)); consoleSelect(&bottomConsole); printf ("\x1B[47m"); // Print foreground white color if ((pressed & KEY_A) || (pressed & KEY_Y)) { consoleClear(); char folderPath[2][256]; sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat")); sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat")); if (access(folderPath[0], F_OK) != 0) { printf("Creating directory..."); mkdir(folderPath[0], 0777); } if (access(folderPath[1], F_OK) != 0) { printf ("\x1b[0;0H"); printf("Creating directory..."); mkdir(folderPath[1], 0777); } consoleClear(); if (cardInit(&ndsCardHeader) == 0) { printf("Dumping...\n"); printf("Do not remove the NDS card.\n"); } else { printf("Unable to dump the ROM.\n"); for (int i = 0; i < 60*2; i++) { swiWaitForVBlank(); } return; } char gameTitle[13] = {0}; tonccpy(gameTitle, ndsCardHeader.gameTitle, 12); char gameCode[7] = {0}; tonccpy(gameCode, ndsCardHeader.gameCode, 6); bool trimRom = (pressed & KEY_Y); char romBuffer[0x200]; char destPath[256]; sprintf(destPath, "%s:/gm9i/out/%s_%s_%x%s.nds", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader.romversion, (trimRom ? "_trim" : "")); char destSavPath[256]; sprintf(destSavPath, "%s:/gm9i/out/%s_%s_%x%s.sav", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader.romversion, (trimRom ? "_trim" : "")); // Determine ROM size u32 romSize = 0; if (trimRom) { romSize = ((ndsCardHeader.unitCode != 0) && (ndsCardHeader.twlRomSize > 0)) ? ndsCardHeader.twlRomSize : ndsCardHeader.romSize; } else switch (ndsCardHeader.deviceSize) { case 0x00: romSize = 0x20000; break; case 0x01: romSize = 0x40000; break; case 0x02: romSize = 0x80000; break; case 0x03: romSize = 0x100000; break; case 0x04: romSize = 0x200000; break; case 0x05: romSize = 0x400000; break; case 0x06: romSize = 0x800000; break; case 0x07: romSize = 0x1000000; break; case 0x08: romSize = 0x2000000; break; case 0x09: romSize = 0x4000000; break; case 0x0A: romSize = 0x8000000; break; case 0x0B: romSize = 0x10000000; break; case 0x0C: romSize = 0x20000000; break; } // Dump! remove(destPath); FILE* destinationFile = fopen(destPath, "wb"); for (u32 src = 0; src < romSize; src += 0x200) { consoleSelect(&topConsole); printf ("\x1B[42m"); // Print green color // Move to right side of screen printf ("\x1b[0;26H"); // Print time printf ("_%s" ,RetTime().c_str()); consoleSelect(&bottomConsole); printf ("\x1B[47m"); // Print foreground white color printf ("\x1b[8;0H"); printf ("Progress:\n"); printf ("%i/%i Bytes ", (int)src, (int)romSize); cardRead (src, romBuffer); fwrite(romBuffer, 1, 0x200, destinationFile); } fclose(destinationFile); ndsCardSaveDump(destSavPath); } } void gbaCartDump(void) { int pressed = 0; consoleSelect(&bottomConsole); consoleClear(); printf ("\x1B[47m"); // Print foreground white color printf("Dump GBA cart ROM to\n"); printf("\"fat:/gm9i/out\"?\n"); printf("( yes, no)"); consoleSelect(&topConsole); printf ("\x1B[42m"); // Print green color // Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do do { // Move to right side of screen printf ("\x1b[0;26H"); // Print time printf ("_%s" ,RetTime().c_str()); scanKeys(); pressed = keysDownRepeat(); swiWaitForVBlank(); } while (!(pressed & KEY_A) && !(pressed & KEY_B)); if (pressed & KEY_A) { printf ("\x1b[0;27H"); printf ("\x1B[42m"); // Print green color printf ("_____"); // Clear time } consoleSelect(&bottomConsole); printf ("\x1B[47m"); // Print foreground white color if (pressed & KEY_A) { consoleClear(); if (access("fat:/gm9i", F_OK) != 0) { printf("Creating directory..."); mkdir("fat:/gm9i", 0777); } if (access("fat:/gm9i/out", F_OK) != 0) { printf ("\x1b[0;0H"); printf("Creating directory..."); mkdir("fat:/gm9i/out", 0777); } char gbaHeaderGameTitle[13] = "\0"; char gbaHeaderGameCode[5] = "\0"; char gbaHeaderMakerCode[3] = "\0"; for (int i = 0; i < 12; i++) { gbaHeaderGameTitle[i] = *(char*)(0x080000A0+i); if (*(u8*)(0x080000A0+i) == 0) { break; } } for (int i = 0; i < 4; i++) { gbaHeaderGameCode[i] = *(char*)(0x080000AC+i); if (*(u8*)(0x080000AC+i) == 0) { break; } } for (int i = 0; i < 2; i++) { gbaHeaderMakerCode[i] = *(char*)(0x080000B0+i); } u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC); char destPath[256]; char destSavPath[256]; snprintf(destPath, sizeof(destPath), "fat:/gm9i/out/%s_%s%s_%x.gba", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion); snprintf(destSavPath, sizeof(destSavPath), "fat:/gm9i/out/%s_%s%s_%x.sav", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion); consoleClear(); printf("Dumping...\n"); printf("Do not remove the GBA cart.\n"); // Determine ROM size u32 romSize = 0x02000000; for (u32 i = 0x09FE0000; i > 0x08000000; i -= 0x20000) { if (*(u32*)(i) == 0xFFFE0000) { romSize -= 0x20000; } else { break; } } // Dump! remove(destPath); FILE* destinationFile = fopen(destPath, "wb"); fwrite((void*)0x08000000, 1, romSize, destinationFile); fclose(destinationFile); // Save file remove(destSavPath); destinationFile = fopen(destSavPath, "wb"); fwrite((void*)0x0A000000, 1, 0x10000, destinationFile); fclose(destinationFile); } }