Fix smiley faces appearing on DS/lite

This commit is contained in:
RocketRobz 2020-02-05 00:05:41 -07:00
parent 9f52bd387d
commit edee203fe6

View File

@ -116,10 +116,8 @@ void reinitConsoles(void) {
BG_PALETTE_SUB[15+(7*16)] = 0x656A;
// Overwrite 2nd smiley face with filled tile
for (int i = 0; i < 8*8; i++) {
*(u8*)(0x6000040+i) = 0xFF; // Top screen
*(u8*)(0x6200040+i) = 0xFF; // Bottom screen
}
dmaFillWords(0xFFFFFFFF, (void*)0x6000040, 8*8); // Top screen
dmaFillWords(0xFFFFFFFF, (void*)0x6200040, 8*8); // Bottom screen
printBorderTop();
}
@ -223,10 +221,8 @@ int main(int argc, char **argv) {
BG_PALETTE_SUB[15+(7*16)] = 0x656A;
// Overwrite 2nd smiley face with filled tile
for (int i = 0; i < 8*8; i++) {
*(u8*)(0x6000040+i) = 0xFF; // Top screen
*(u8*)(0x6200040+i) = 0xFF; // Bottom screen
}
dmaFillWords(0xFFFFFFFF, (void*)0x6000040, 8*8); // Top screen
dmaFillWords(0xFFFFFFFF, (void*)0x6200040, 8*8); // Bottom screen
printBorderTop();