diff --git a/arm9/source/gba.cpp b/arm9/source/gba.cpp index 1ec8762..89993dc 100644 --- a/arm9/source/gba.cpp +++ b/arm9/source/gba.cpp @@ -299,7 +299,6 @@ bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type) case SAVE_GBA_FLASH_128: // FLASH - must be opend by register magic, erased and then rewritten // FIXME: currently, you can only write "all or nothing" - nbanks = 2; for (int j = 0; j < nbanks; j++) { *(vu8*)0x0a005555 = 0xaa; swiDelay(10);